diff --git a/Tutorials/2dShaders/src/02-Hot-Reload-System/.config/dotnet-tools.json b/Tutorials/2dShaders/src/02-Hot-Reload-System/.config/dotnet-tools.json index fbedee15..a07174a7 100644 --- a/Tutorials/2dShaders/src/02-Hot-Reload-System/.config/dotnet-tools.json +++ b/Tutorials/2dShaders/src/02-Hot-Reload-System/.config/dotnet-tools.json @@ -3,31 +3,31 @@ "isRoot": true, "tools": { "dotnet-mgcb": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb" ] }, "dotnet-mgcb-editor": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor" ] }, "dotnet-mgcb-editor-linux": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-linux" ] }, "dotnet-mgcb-editor-windows": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-windows" ] }, "dotnet-mgcb-editor-mac": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-mac" ] diff --git a/Tutorials/2dShaders/src/02-Hot-Reload-System/DungeonSlime/DungeonSlime.csproj b/Tutorials/2dShaders/src/02-Hot-Reload-System/DungeonSlime/DungeonSlime.csproj index 70122dcf..24028ee3 100644 --- a/Tutorials/2dShaders/src/02-Hot-Reload-System/DungeonSlime/DungeonSlime.csproj +++ b/Tutorials/2dShaders/src/02-Hot-Reload-System/DungeonSlime/DungeonSlime.csproj @@ -26,9 +26,9 @@ - - - + + + diff --git a/Tutorials/2dShaders/src/02-Hot-Reload-System/DungeonSlime/UI/AnimatedButton.cs b/Tutorials/2dShaders/src/02-Hot-Reload-System/DungeonSlime/UI/AnimatedButton.cs index 2f33ade4..a98baf1a 100644 --- a/Tutorials/2dShaders/src/02-Hot-Reload-System/DungeonSlime/UI/AnimatedButton.cs +++ b/Tutorials/2dShaders/src/02-Hot-Reload-System/DungeonSlime/UI/AnimatedButton.cs @@ -15,7 +15,7 @@ namespace DungeonSlime.UI; /// A custom button implementation that inherits from Gum's Button class to provide /// animated visual feedback when focused. /// -internal class AnimatedButton : Button +public class AnimatedButton : Button { /// /// Creates a new AnimatedButton instance using graphics from the specified texture atlas. diff --git a/Tutorials/2dShaders/src/02-Hot-Reload-System/DungeonSlime/UI/OptionsSlider.cs b/Tutorials/2dShaders/src/02-Hot-Reload-System/DungeonSlime/UI/OptionsSlider.cs index 53d6ee94..2900d983 100644 --- a/Tutorials/2dShaders/src/02-Hot-Reload-System/DungeonSlime/UI/OptionsSlider.cs +++ b/Tutorials/2dShaders/src/02-Hot-Reload-System/DungeonSlime/UI/OptionsSlider.cs @@ -85,14 +85,12 @@ public OptionsSlider(TextureAtlas atlas) offBackground.TextureWidth = offBackgroundRegion.Width; offBackground.Width = 28f; offBackground.WidthUnits = DimensionUnitType.Absolute; - offBackground.Dock(Gum.Wireframe.Dock.Left); innerContainer.AddChild(offBackground); TextureRegion middleBackgroundRegion = atlas.GetRegion("slider-middle-background"); // Create the middle track portion of the slider NineSliceRuntime middleBackground = new NineSliceRuntime(); - middleBackground.Dock(Gum.Wireframe.Dock.FillVertically); middleBackground.Texture = middleBackgroundRegion.Texture; middleBackground.TextureAddress = TextureAddress.Custom; middleBackground.TextureHeight = middleBackgroundRegion.Height; diff --git a/Tutorials/2dShaders/src/02-Hot-Reload-System/MonoGameLibrary/MonoGameLibrary.csproj b/Tutorials/2dShaders/src/02-Hot-Reload-System/MonoGameLibrary/MonoGameLibrary.csproj index fe5b3f56..95e33922 100644 --- a/Tutorials/2dShaders/src/02-Hot-Reload-System/MonoGameLibrary/MonoGameLibrary.csproj +++ b/Tutorials/2dShaders/src/02-Hot-Reload-System/MonoGameLibrary/MonoGameLibrary.csproj @@ -3,7 +3,7 @@ net9.0 - + All diff --git a/Tutorials/2dShaders/src/03-The-Material-Class/.config/dotnet-tools.json b/Tutorials/2dShaders/src/03-The-Material-Class/.config/dotnet-tools.json index fbedee15..a07174a7 100644 --- a/Tutorials/2dShaders/src/03-The-Material-Class/.config/dotnet-tools.json +++ b/Tutorials/2dShaders/src/03-The-Material-Class/.config/dotnet-tools.json @@ -3,31 +3,31 @@ "isRoot": true, "tools": { "dotnet-mgcb": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb" ] }, "dotnet-mgcb-editor": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor" ] }, "dotnet-mgcb-editor-linux": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-linux" ] }, "dotnet-mgcb-editor-windows": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-windows" ] }, "dotnet-mgcb-editor-mac": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-mac" ] diff --git a/Tutorials/2dShaders/src/03-The-Material-Class/DungeonSlime/DungeonSlime.csproj b/Tutorials/2dShaders/src/03-The-Material-Class/DungeonSlime/DungeonSlime.csproj index 70122dcf..24028ee3 100644 --- a/Tutorials/2dShaders/src/03-The-Material-Class/DungeonSlime/DungeonSlime.csproj +++ b/Tutorials/2dShaders/src/03-The-Material-Class/DungeonSlime/DungeonSlime.csproj @@ -26,9 +26,9 @@ - - - + + + diff --git a/Tutorials/2dShaders/src/03-The-Material-Class/DungeonSlime/UI/AnimatedButton.cs b/Tutorials/2dShaders/src/03-The-Material-Class/DungeonSlime/UI/AnimatedButton.cs index 2f33ade4..a98baf1a 100644 --- a/Tutorials/2dShaders/src/03-The-Material-Class/DungeonSlime/UI/AnimatedButton.cs +++ b/Tutorials/2dShaders/src/03-The-Material-Class/DungeonSlime/UI/AnimatedButton.cs @@ -15,7 +15,7 @@ namespace DungeonSlime.UI; /// A custom button implementation that inherits from Gum's Button class to provide /// animated visual feedback when focused. /// -internal class AnimatedButton : Button +public class AnimatedButton : Button { /// /// Creates a new AnimatedButton instance using graphics from the specified texture atlas. diff --git a/Tutorials/2dShaders/src/03-The-Material-Class/DungeonSlime/UI/OptionsSlider.cs b/Tutorials/2dShaders/src/03-The-Material-Class/DungeonSlime/UI/OptionsSlider.cs index 53d6ee94..2900d983 100644 --- a/Tutorials/2dShaders/src/03-The-Material-Class/DungeonSlime/UI/OptionsSlider.cs +++ b/Tutorials/2dShaders/src/03-The-Material-Class/DungeonSlime/UI/OptionsSlider.cs @@ -85,14 +85,12 @@ public OptionsSlider(TextureAtlas atlas) offBackground.TextureWidth = offBackgroundRegion.Width; offBackground.Width = 28f; offBackground.WidthUnits = DimensionUnitType.Absolute; - offBackground.Dock(Gum.Wireframe.Dock.Left); innerContainer.AddChild(offBackground); TextureRegion middleBackgroundRegion = atlas.GetRegion("slider-middle-background"); // Create the middle track portion of the slider NineSliceRuntime middleBackground = new NineSliceRuntime(); - middleBackground.Dock(Gum.Wireframe.Dock.FillVertically); middleBackground.Texture = middleBackgroundRegion.Texture; middleBackground.TextureAddress = TextureAddress.Custom; middleBackground.TextureHeight = middleBackgroundRegion.Height; diff --git a/Tutorials/2dShaders/src/03-The-Material-Class/MonoGameLibrary/MonoGameLibrary.csproj b/Tutorials/2dShaders/src/03-The-Material-Class/MonoGameLibrary/MonoGameLibrary.csproj index fe5b3f56..95e33922 100644 --- a/Tutorials/2dShaders/src/03-The-Material-Class/MonoGameLibrary/MonoGameLibrary.csproj +++ b/Tutorials/2dShaders/src/03-The-Material-Class/MonoGameLibrary/MonoGameLibrary.csproj @@ -3,7 +3,7 @@ net9.0 - + All diff --git a/Tutorials/2dShaders/src/04-Debug-UI/.config/dotnet-tools.json b/Tutorials/2dShaders/src/04-Debug-UI/.config/dotnet-tools.json index fbedee15..a07174a7 100644 --- a/Tutorials/2dShaders/src/04-Debug-UI/.config/dotnet-tools.json +++ b/Tutorials/2dShaders/src/04-Debug-UI/.config/dotnet-tools.json @@ -3,31 +3,31 @@ "isRoot": true, "tools": { "dotnet-mgcb": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb" ] }, "dotnet-mgcb-editor": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor" ] }, "dotnet-mgcb-editor-linux": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-linux" ] }, "dotnet-mgcb-editor-windows": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-windows" ] }, "dotnet-mgcb-editor-mac": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-mac" ] diff --git a/Tutorials/2dShaders/src/04-Debug-UI/DungeonSlime/DungeonSlime.csproj b/Tutorials/2dShaders/src/04-Debug-UI/DungeonSlime/DungeonSlime.csproj index 70122dcf..24028ee3 100644 --- a/Tutorials/2dShaders/src/04-Debug-UI/DungeonSlime/DungeonSlime.csproj +++ b/Tutorials/2dShaders/src/04-Debug-UI/DungeonSlime/DungeonSlime.csproj @@ -26,9 +26,9 @@ - - - + + + diff --git a/Tutorials/2dShaders/src/04-Debug-UI/DungeonSlime/UI/AnimatedButton.cs b/Tutorials/2dShaders/src/04-Debug-UI/DungeonSlime/UI/AnimatedButton.cs index 2f33ade4..a98baf1a 100644 --- a/Tutorials/2dShaders/src/04-Debug-UI/DungeonSlime/UI/AnimatedButton.cs +++ b/Tutorials/2dShaders/src/04-Debug-UI/DungeonSlime/UI/AnimatedButton.cs @@ -15,7 +15,7 @@ namespace DungeonSlime.UI; /// A custom button implementation that inherits from Gum's Button class to provide /// animated visual feedback when focused. /// -internal class AnimatedButton : Button +public class AnimatedButton : Button { /// /// Creates a new AnimatedButton instance using graphics from the specified texture atlas. diff --git a/Tutorials/2dShaders/src/04-Debug-UI/DungeonSlime/UI/OptionsSlider.cs b/Tutorials/2dShaders/src/04-Debug-UI/DungeonSlime/UI/OptionsSlider.cs index 53d6ee94..2900d983 100644 --- a/Tutorials/2dShaders/src/04-Debug-UI/DungeonSlime/UI/OptionsSlider.cs +++ b/Tutorials/2dShaders/src/04-Debug-UI/DungeonSlime/UI/OptionsSlider.cs @@ -85,14 +85,12 @@ public OptionsSlider(TextureAtlas atlas) offBackground.TextureWidth = offBackgroundRegion.Width; offBackground.Width = 28f; offBackground.WidthUnits = DimensionUnitType.Absolute; - offBackground.Dock(Gum.Wireframe.Dock.Left); innerContainer.AddChild(offBackground); TextureRegion middleBackgroundRegion = atlas.GetRegion("slider-middle-background"); // Create the middle track portion of the slider NineSliceRuntime middleBackground = new NineSliceRuntime(); - middleBackground.Dock(Gum.Wireframe.Dock.FillVertically); middleBackground.Texture = middleBackgroundRegion.Texture; middleBackground.TextureAddress = TextureAddress.Custom; middleBackground.TextureHeight = middleBackgroundRegion.Height; diff --git a/Tutorials/2dShaders/src/04-Debug-UI/MonoGameLibrary/MonoGameLibrary.csproj b/Tutorials/2dShaders/src/04-Debug-UI/MonoGameLibrary/MonoGameLibrary.csproj index 730f97be..630ae7c3 100644 --- a/Tutorials/2dShaders/src/04-Debug-UI/MonoGameLibrary/MonoGameLibrary.csproj +++ b/Tutorials/2dShaders/src/04-Debug-UI/MonoGameLibrary/MonoGameLibrary.csproj @@ -5,7 +5,7 @@ - + All diff --git a/Tutorials/2dShaders/src/05-Transition-Effect/.config/dotnet-tools.json b/Tutorials/2dShaders/src/05-Transition-Effect/.config/dotnet-tools.json index fbedee15..a07174a7 100644 --- a/Tutorials/2dShaders/src/05-Transition-Effect/.config/dotnet-tools.json +++ b/Tutorials/2dShaders/src/05-Transition-Effect/.config/dotnet-tools.json @@ -3,31 +3,31 @@ "isRoot": true, "tools": { "dotnet-mgcb": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb" ] }, "dotnet-mgcb-editor": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor" ] }, "dotnet-mgcb-editor-linux": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-linux" ] }, "dotnet-mgcb-editor-windows": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-windows" ] }, "dotnet-mgcb-editor-mac": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-mac" ] diff --git a/Tutorials/2dShaders/src/05-Transition-Effect/DungeonSlime/DungeonSlime.csproj b/Tutorials/2dShaders/src/05-Transition-Effect/DungeonSlime/DungeonSlime.csproj index 2e7b2398..9c8c3d7a 100644 --- a/Tutorials/2dShaders/src/05-Transition-Effect/DungeonSlime/DungeonSlime.csproj +++ b/Tutorials/2dShaders/src/05-Transition-Effect/DungeonSlime/DungeonSlime.csproj @@ -26,9 +26,9 @@ - - - + + + diff --git a/Tutorials/2dShaders/src/05-Transition-Effect/DungeonSlime/UI/AnimatedButton.cs b/Tutorials/2dShaders/src/05-Transition-Effect/DungeonSlime/UI/AnimatedButton.cs index 2f33ade4..a98baf1a 100644 --- a/Tutorials/2dShaders/src/05-Transition-Effect/DungeonSlime/UI/AnimatedButton.cs +++ b/Tutorials/2dShaders/src/05-Transition-Effect/DungeonSlime/UI/AnimatedButton.cs @@ -15,7 +15,7 @@ namespace DungeonSlime.UI; /// A custom button implementation that inherits from Gum's Button class to provide /// animated visual feedback when focused. /// -internal class AnimatedButton : Button +public class AnimatedButton : Button { /// /// Creates a new AnimatedButton instance using graphics from the specified texture atlas. diff --git a/Tutorials/2dShaders/src/05-Transition-Effect/DungeonSlime/UI/OptionsSlider.cs b/Tutorials/2dShaders/src/05-Transition-Effect/DungeonSlime/UI/OptionsSlider.cs index 53d6ee94..2900d983 100644 --- a/Tutorials/2dShaders/src/05-Transition-Effect/DungeonSlime/UI/OptionsSlider.cs +++ b/Tutorials/2dShaders/src/05-Transition-Effect/DungeonSlime/UI/OptionsSlider.cs @@ -85,14 +85,12 @@ public OptionsSlider(TextureAtlas atlas) offBackground.TextureWidth = offBackgroundRegion.Width; offBackground.Width = 28f; offBackground.WidthUnits = DimensionUnitType.Absolute; - offBackground.Dock(Gum.Wireframe.Dock.Left); innerContainer.AddChild(offBackground); TextureRegion middleBackgroundRegion = atlas.GetRegion("slider-middle-background"); // Create the middle track portion of the slider NineSliceRuntime middleBackground = new NineSliceRuntime(); - middleBackground.Dock(Gum.Wireframe.Dock.FillVertically); middleBackground.Texture = middleBackgroundRegion.Texture; middleBackground.TextureAddress = TextureAddress.Custom; middleBackground.TextureHeight = middleBackgroundRegion.Height; diff --git a/Tutorials/2dShaders/src/05-Transition-Effect/MonoGameLibrary/MonoGameLibrary.csproj b/Tutorials/2dShaders/src/05-Transition-Effect/MonoGameLibrary/MonoGameLibrary.csproj index 730f97be..630ae7c3 100644 --- a/Tutorials/2dShaders/src/05-Transition-Effect/MonoGameLibrary/MonoGameLibrary.csproj +++ b/Tutorials/2dShaders/src/05-Transition-Effect/MonoGameLibrary/MonoGameLibrary.csproj @@ -5,7 +5,7 @@ - + All diff --git a/Tutorials/2dShaders/src/06-Color-Swap-Effect/.config/dotnet-tools.json b/Tutorials/2dShaders/src/06-Color-Swap-Effect/.config/dotnet-tools.json index fbedee15..a07174a7 100644 --- a/Tutorials/2dShaders/src/06-Color-Swap-Effect/.config/dotnet-tools.json +++ b/Tutorials/2dShaders/src/06-Color-Swap-Effect/.config/dotnet-tools.json @@ -3,31 +3,31 @@ "isRoot": true, "tools": { "dotnet-mgcb": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb" ] }, "dotnet-mgcb-editor": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor" ] }, "dotnet-mgcb-editor-linux": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-linux" ] }, "dotnet-mgcb-editor-windows": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-windows" ] }, "dotnet-mgcb-editor-mac": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-mac" ] diff --git a/Tutorials/2dShaders/src/06-Color-Swap-Effect/DungeonSlime/DungeonSlime.csproj b/Tutorials/2dShaders/src/06-Color-Swap-Effect/DungeonSlime/DungeonSlime.csproj index eb4b8973..6c49fc23 100644 --- a/Tutorials/2dShaders/src/06-Color-Swap-Effect/DungeonSlime/DungeonSlime.csproj +++ b/Tutorials/2dShaders/src/06-Color-Swap-Effect/DungeonSlime/DungeonSlime.csproj @@ -26,9 +26,9 @@ - - - + + + diff --git a/Tutorials/2dShaders/src/06-Color-Swap-Effect/DungeonSlime/UI/AnimatedButton.cs b/Tutorials/2dShaders/src/06-Color-Swap-Effect/DungeonSlime/UI/AnimatedButton.cs index 2f33ade4..a98baf1a 100644 --- a/Tutorials/2dShaders/src/06-Color-Swap-Effect/DungeonSlime/UI/AnimatedButton.cs +++ b/Tutorials/2dShaders/src/06-Color-Swap-Effect/DungeonSlime/UI/AnimatedButton.cs @@ -15,7 +15,7 @@ namespace DungeonSlime.UI; /// A custom button implementation that inherits from Gum's Button class to provide /// animated visual feedback when focused. /// -internal class AnimatedButton : Button +public class AnimatedButton : Button { /// /// Creates a new AnimatedButton instance using graphics from the specified texture atlas. diff --git a/Tutorials/2dShaders/src/06-Color-Swap-Effect/DungeonSlime/UI/OptionsSlider.cs b/Tutorials/2dShaders/src/06-Color-Swap-Effect/DungeonSlime/UI/OptionsSlider.cs index 53d6ee94..2900d983 100644 --- a/Tutorials/2dShaders/src/06-Color-Swap-Effect/DungeonSlime/UI/OptionsSlider.cs +++ b/Tutorials/2dShaders/src/06-Color-Swap-Effect/DungeonSlime/UI/OptionsSlider.cs @@ -85,14 +85,12 @@ public OptionsSlider(TextureAtlas atlas) offBackground.TextureWidth = offBackgroundRegion.Width; offBackground.Width = 28f; offBackground.WidthUnits = DimensionUnitType.Absolute; - offBackground.Dock(Gum.Wireframe.Dock.Left); innerContainer.AddChild(offBackground); TextureRegion middleBackgroundRegion = atlas.GetRegion("slider-middle-background"); // Create the middle track portion of the slider NineSliceRuntime middleBackground = new NineSliceRuntime(); - middleBackground.Dock(Gum.Wireframe.Dock.FillVertically); middleBackground.Texture = middleBackgroundRegion.Texture; middleBackground.TextureAddress = TextureAddress.Custom; middleBackground.TextureHeight = middleBackgroundRegion.Height; diff --git a/Tutorials/2dShaders/src/06-Color-Swap-Effect/MonoGameLibrary/MonoGameLibrary.csproj b/Tutorials/2dShaders/src/06-Color-Swap-Effect/MonoGameLibrary/MonoGameLibrary.csproj index 730f97be..630ae7c3 100644 --- a/Tutorials/2dShaders/src/06-Color-Swap-Effect/MonoGameLibrary/MonoGameLibrary.csproj +++ b/Tutorials/2dShaders/src/06-Color-Swap-Effect/MonoGameLibrary/MonoGameLibrary.csproj @@ -5,7 +5,7 @@ - + All diff --git a/Tutorials/2dShaders/src/07-Sprite-Vertex-Effect/.config/dotnet-tools.json b/Tutorials/2dShaders/src/07-Sprite-Vertex-Effect/.config/dotnet-tools.json index fbedee15..a07174a7 100644 --- a/Tutorials/2dShaders/src/07-Sprite-Vertex-Effect/.config/dotnet-tools.json +++ b/Tutorials/2dShaders/src/07-Sprite-Vertex-Effect/.config/dotnet-tools.json @@ -3,31 +3,31 @@ "isRoot": true, "tools": { "dotnet-mgcb": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb" ] }, "dotnet-mgcb-editor": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor" ] }, "dotnet-mgcb-editor-linux": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-linux" ] }, "dotnet-mgcb-editor-windows": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-windows" ] }, "dotnet-mgcb-editor-mac": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-mac" ] diff --git a/Tutorials/2dShaders/src/07-Sprite-Vertex-Effect/DungeonSlime/DungeonSlime.csproj b/Tutorials/2dShaders/src/07-Sprite-Vertex-Effect/DungeonSlime/DungeonSlime.csproj index fb2af7a2..9875124c 100644 --- a/Tutorials/2dShaders/src/07-Sprite-Vertex-Effect/DungeonSlime/DungeonSlime.csproj +++ b/Tutorials/2dShaders/src/07-Sprite-Vertex-Effect/DungeonSlime/DungeonSlime.csproj @@ -26,9 +26,9 @@ - - - + + + diff --git a/Tutorials/2dShaders/src/07-Sprite-Vertex-Effect/DungeonSlime/UI/AnimatedButton.cs b/Tutorials/2dShaders/src/07-Sprite-Vertex-Effect/DungeonSlime/UI/AnimatedButton.cs index 2f33ade4..a98baf1a 100644 --- a/Tutorials/2dShaders/src/07-Sprite-Vertex-Effect/DungeonSlime/UI/AnimatedButton.cs +++ b/Tutorials/2dShaders/src/07-Sprite-Vertex-Effect/DungeonSlime/UI/AnimatedButton.cs @@ -15,7 +15,7 @@ namespace DungeonSlime.UI; /// A custom button implementation that inherits from Gum's Button class to provide /// animated visual feedback when focused. /// -internal class AnimatedButton : Button +public class AnimatedButton : Button { /// /// Creates a new AnimatedButton instance using graphics from the specified texture atlas. diff --git a/Tutorials/2dShaders/src/07-Sprite-Vertex-Effect/DungeonSlime/UI/OptionsSlider.cs b/Tutorials/2dShaders/src/07-Sprite-Vertex-Effect/DungeonSlime/UI/OptionsSlider.cs index 53d6ee94..2900d983 100644 --- a/Tutorials/2dShaders/src/07-Sprite-Vertex-Effect/DungeonSlime/UI/OptionsSlider.cs +++ b/Tutorials/2dShaders/src/07-Sprite-Vertex-Effect/DungeonSlime/UI/OptionsSlider.cs @@ -85,14 +85,12 @@ public OptionsSlider(TextureAtlas atlas) offBackground.TextureWidth = offBackgroundRegion.Width; offBackground.Width = 28f; offBackground.WidthUnits = DimensionUnitType.Absolute; - offBackground.Dock(Gum.Wireframe.Dock.Left); innerContainer.AddChild(offBackground); TextureRegion middleBackgroundRegion = atlas.GetRegion("slider-middle-background"); // Create the middle track portion of the slider NineSliceRuntime middleBackground = new NineSliceRuntime(); - middleBackground.Dock(Gum.Wireframe.Dock.FillVertically); middleBackground.Texture = middleBackgroundRegion.Texture; middleBackground.TextureAddress = TextureAddress.Custom; middleBackground.TextureHeight = middleBackgroundRegion.Height; diff --git a/Tutorials/2dShaders/src/07-Sprite-Vertex-Effect/MonoGameLibrary/MonoGameLibrary.csproj b/Tutorials/2dShaders/src/07-Sprite-Vertex-Effect/MonoGameLibrary/MonoGameLibrary.csproj index 730f97be..630ae7c3 100644 --- a/Tutorials/2dShaders/src/07-Sprite-Vertex-Effect/MonoGameLibrary/MonoGameLibrary.csproj +++ b/Tutorials/2dShaders/src/07-Sprite-Vertex-Effect/MonoGameLibrary/MonoGameLibrary.csproj @@ -5,7 +5,7 @@ - + All diff --git a/Tutorials/2dShaders/src/08-Light-Effect/.config/dotnet-tools.json b/Tutorials/2dShaders/src/08-Light-Effect/.config/dotnet-tools.json index fbedee15..a07174a7 100644 --- a/Tutorials/2dShaders/src/08-Light-Effect/.config/dotnet-tools.json +++ b/Tutorials/2dShaders/src/08-Light-Effect/.config/dotnet-tools.json @@ -3,31 +3,31 @@ "isRoot": true, "tools": { "dotnet-mgcb": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb" ] }, "dotnet-mgcb-editor": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor" ] }, "dotnet-mgcb-editor-linux": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-linux" ] }, "dotnet-mgcb-editor-windows": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-windows" ] }, "dotnet-mgcb-editor-mac": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-mac" ] diff --git a/Tutorials/2dShaders/src/08-Light-Effect/DungeonSlime/DungeonSlime.csproj b/Tutorials/2dShaders/src/08-Light-Effect/DungeonSlime/DungeonSlime.csproj index fb2af7a2..9875124c 100644 --- a/Tutorials/2dShaders/src/08-Light-Effect/DungeonSlime/DungeonSlime.csproj +++ b/Tutorials/2dShaders/src/08-Light-Effect/DungeonSlime/DungeonSlime.csproj @@ -26,9 +26,9 @@ - - - + + + diff --git a/Tutorials/2dShaders/src/08-Light-Effect/DungeonSlime/UI/AnimatedButton.cs b/Tutorials/2dShaders/src/08-Light-Effect/DungeonSlime/UI/AnimatedButton.cs index 2f33ade4..a98baf1a 100644 --- a/Tutorials/2dShaders/src/08-Light-Effect/DungeonSlime/UI/AnimatedButton.cs +++ b/Tutorials/2dShaders/src/08-Light-Effect/DungeonSlime/UI/AnimatedButton.cs @@ -15,7 +15,7 @@ namespace DungeonSlime.UI; /// A custom button implementation that inherits from Gum's Button class to provide /// animated visual feedback when focused. /// -internal class AnimatedButton : Button +public class AnimatedButton : Button { /// /// Creates a new AnimatedButton instance using graphics from the specified texture atlas. diff --git a/Tutorials/2dShaders/src/08-Light-Effect/DungeonSlime/UI/OptionsSlider.cs b/Tutorials/2dShaders/src/08-Light-Effect/DungeonSlime/UI/OptionsSlider.cs index 53d6ee94..2900d983 100644 --- a/Tutorials/2dShaders/src/08-Light-Effect/DungeonSlime/UI/OptionsSlider.cs +++ b/Tutorials/2dShaders/src/08-Light-Effect/DungeonSlime/UI/OptionsSlider.cs @@ -85,14 +85,12 @@ public OptionsSlider(TextureAtlas atlas) offBackground.TextureWidth = offBackgroundRegion.Width; offBackground.Width = 28f; offBackground.WidthUnits = DimensionUnitType.Absolute; - offBackground.Dock(Gum.Wireframe.Dock.Left); innerContainer.AddChild(offBackground); TextureRegion middleBackgroundRegion = atlas.GetRegion("slider-middle-background"); // Create the middle track portion of the slider NineSliceRuntime middleBackground = new NineSliceRuntime(); - middleBackground.Dock(Gum.Wireframe.Dock.FillVertically); middleBackground.Texture = middleBackgroundRegion.Texture; middleBackground.TextureAddress = TextureAddress.Custom; middleBackground.TextureHeight = middleBackgroundRegion.Height; diff --git a/Tutorials/2dShaders/src/08-Light-Effect/MonoGameLibrary/MonoGameLibrary.csproj b/Tutorials/2dShaders/src/08-Light-Effect/MonoGameLibrary/MonoGameLibrary.csproj index 730f97be..630ae7c3 100644 --- a/Tutorials/2dShaders/src/08-Light-Effect/MonoGameLibrary/MonoGameLibrary.csproj +++ b/Tutorials/2dShaders/src/08-Light-Effect/MonoGameLibrary/MonoGameLibrary.csproj @@ -5,7 +5,7 @@ - + All diff --git a/Tutorials/2dShaders/src/09-Shadows-Effect/.config/dotnet-tools.json b/Tutorials/2dShaders/src/09-Shadows-Effect/.config/dotnet-tools.json index fbedee15..a07174a7 100644 --- a/Tutorials/2dShaders/src/09-Shadows-Effect/.config/dotnet-tools.json +++ b/Tutorials/2dShaders/src/09-Shadows-Effect/.config/dotnet-tools.json @@ -3,31 +3,31 @@ "isRoot": true, "tools": { "dotnet-mgcb": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb" ] }, "dotnet-mgcb-editor": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor" ] }, "dotnet-mgcb-editor-linux": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-linux" ] }, "dotnet-mgcb-editor-windows": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-windows" ] }, "dotnet-mgcb-editor-mac": { - "version": "3.8.4", + "version": "3.8.4.1", "commands": [ "mgcb-editor-mac" ] diff --git a/Tutorials/2dShaders/src/09-Shadows-Effect/DungeonSlime/DungeonSlime.csproj b/Tutorials/2dShaders/src/09-Shadows-Effect/DungeonSlime/DungeonSlime.csproj index fb2af7a2..9875124c 100644 --- a/Tutorials/2dShaders/src/09-Shadows-Effect/DungeonSlime/DungeonSlime.csproj +++ b/Tutorials/2dShaders/src/09-Shadows-Effect/DungeonSlime/DungeonSlime.csproj @@ -26,9 +26,9 @@ - - - + + + diff --git a/Tutorials/2dShaders/src/09-Shadows-Effect/DungeonSlime/UI/AnimatedButton.cs b/Tutorials/2dShaders/src/09-Shadows-Effect/DungeonSlime/UI/AnimatedButton.cs index 2f33ade4..a98baf1a 100644 --- a/Tutorials/2dShaders/src/09-Shadows-Effect/DungeonSlime/UI/AnimatedButton.cs +++ b/Tutorials/2dShaders/src/09-Shadows-Effect/DungeonSlime/UI/AnimatedButton.cs @@ -15,7 +15,7 @@ namespace DungeonSlime.UI; /// A custom button implementation that inherits from Gum's Button class to provide /// animated visual feedback when focused. /// -internal class AnimatedButton : Button +public class AnimatedButton : Button { /// /// Creates a new AnimatedButton instance using graphics from the specified texture atlas. diff --git a/Tutorials/2dShaders/src/09-Shadows-Effect/DungeonSlime/UI/OptionsSlider.cs b/Tutorials/2dShaders/src/09-Shadows-Effect/DungeonSlime/UI/OptionsSlider.cs index 53d6ee94..2900d983 100644 --- a/Tutorials/2dShaders/src/09-Shadows-Effect/DungeonSlime/UI/OptionsSlider.cs +++ b/Tutorials/2dShaders/src/09-Shadows-Effect/DungeonSlime/UI/OptionsSlider.cs @@ -85,14 +85,12 @@ public OptionsSlider(TextureAtlas atlas) offBackground.TextureWidth = offBackgroundRegion.Width; offBackground.Width = 28f; offBackground.WidthUnits = DimensionUnitType.Absolute; - offBackground.Dock(Gum.Wireframe.Dock.Left); innerContainer.AddChild(offBackground); TextureRegion middleBackgroundRegion = atlas.GetRegion("slider-middle-background"); // Create the middle track portion of the slider NineSliceRuntime middleBackground = new NineSliceRuntime(); - middleBackground.Dock(Gum.Wireframe.Dock.FillVertically); middleBackground.Texture = middleBackgroundRegion.Texture; middleBackground.TextureAddress = TextureAddress.Custom; middleBackground.TextureHeight = middleBackgroundRegion.Height; diff --git a/Tutorials/2dShaders/src/09-Shadows-Effect/MonoGameLibrary/MonoGameLibrary.csproj b/Tutorials/2dShaders/src/09-Shadows-Effect/MonoGameLibrary/MonoGameLibrary.csproj index 730f97be..630ae7c3 100644 --- a/Tutorials/2dShaders/src/09-Shadows-Effect/MonoGameLibrary/MonoGameLibrary.csproj +++ b/Tutorials/2dShaders/src/09-Shadows-Effect/MonoGameLibrary/MonoGameLibrary.csproj @@ -5,7 +5,7 @@ - + All diff --git a/Tutorials/learn-monogame-2d/src/27-Conclusion/DungeonSlime/Platforms/Android/DungeonSlime.csproj b/Tutorials/learn-monogame-2d/src/27-Conclusion/DungeonSlime/Platforms/Android/DungeonSlime.csproj index 8ed1e297..456c1fc4 100644 --- a/Tutorials/learn-monogame-2d/src/27-Conclusion/DungeonSlime/Platforms/Android/DungeonSlime.csproj +++ b/Tutorials/learn-monogame-2d/src/27-Conclusion/DungeonSlime/Platforms/Android/DungeonSlime.csproj @@ -13,7 +13,7 @@ - + diff --git a/Tutorials/learn-monogame-2d/src/27-Conclusion/DungeonSlime/Platforms/Windows/DungeonSlime.WindowsDX.csproj b/Tutorials/learn-monogame-2d/src/27-Conclusion/DungeonSlime/Platforms/Windows/DungeonSlime.WindowsDX.csproj index 6e9ae34a..d7600c07 100644 --- a/Tutorials/learn-monogame-2d/src/27-Conclusion/DungeonSlime/Platforms/Windows/DungeonSlime.WindowsDX.csproj +++ b/Tutorials/learn-monogame-2d/src/27-Conclusion/DungeonSlime/Platforms/Windows/DungeonSlime.WindowsDX.csproj @@ -12,7 +12,7 @@ Icon.ico - +