From f9e32e306a9cb79dfef834307858550cb4f9ecd1 Mon Sep 17 00:00:00 2001 From: NeverCookFirst <46416213+NeverCookFirst@users.noreply.github.com> Date: Tue, 29 Sep 2026 11:50:04 +0300 Subject: [PATCH 01/44] sdk: add memexport tracing --- rexglue-sdk | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rexglue-sdk b/rexglue-sdk index 7db90c7..c0d7fb9 160000 --- a/rexglue-sdk +++ b/rexglue-sdk @@ -1 +1 @@ -Subproject commit 7db90c73dea7eb79e8cdfe3061150fa312b82ed0 +Subproject commit c0d7fb98a4c8e70eec1751d8bbbecb011be0201e From 7fa5d1e9029b64cac6b3d044dc65beafab64ccf0 Mon Sep 17 00:00:00 2001 From: NeverCookFirst <46416213+NeverCookFirst@users.noreply.github.com> Date: Tue, 29 Sep 2026 11:54:23 +0300 Subject: [PATCH 02/44] sdk: trace resolve readback stalls --- rexglue-sdk | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rexglue-sdk b/rexglue-sdk index c0d7fb9..d846a43 160000 --- a/rexglue-sdk +++ b/rexglue-sdk @@ -1 +1 @@ -Subproject commit c0d7fb98a4c8e70eec1751d8bbbecb011be0201e +Subproject commit d846a4310369323e054f683141145ee96cc6f982 From ed788ae3437f0f63ed7203508542dd3ef5426e66 Mon Sep 17 00:00:00 2001 From: NeverCookFirst <46416213+NeverCookFirst@users.noreply.github.com> Date: Tue, 29 Sep 2026 13:14:49 +0300 Subject: [PATCH 03/44] gpu: add LEGO shader AOT pipeline --- tools/gpu-aot/README.md | 60 ++ tools/gpu-aot/patches/xenosrecomp-lego.patch | 671 ++++++++++++++++++ tools/gpu-shader-extract/.gitignore | 3 + tools/gpu-shader-extract/Program.cs | 126 ++++ tools/gpu-shader-extract/README.md | 15 + .../gpu-shader-extract.csproj | 20 + 6 files changed, 895 insertions(+) create mode 100644 tools/gpu-aot/README.md create mode 100644 tools/gpu-aot/patches/xenosrecomp-lego.patch create mode 100644 tools/gpu-shader-extract/.gitignore create mode 100644 tools/gpu-shader-extract/Program.cs create mode 100644 tools/gpu-shader-extract/README.md create mode 100644 tools/gpu-shader-extract/gpu-shader-extract.csproj diff --git a/tools/gpu-aot/README.md b/tools/gpu-aot/README.md new file mode 100644 index 0000000..1e63ff5 --- /dev/null +++ b/tools/gpu-aot/README.md @@ -0,0 +1,60 @@ +# LEGO Dimensions GPU AOT pipeline + +This directory keeps the reproducible, project-owned part of the native D3D12 +shader pipeline. Generated archives, HLSL, DXIL, and build trees stay under +`rexlego/out/native-gpu` and are intentionally not committed. + +## Inputs + +- Read-only game archives from the complete Xbox 360 disc set. +- `tools/gpu-shader-extract`, which extracts likely shader assets without + changing the archives. +- The pinned XenosRecomp checkout under `research/reblue/thirdparty`. +- `patches/xenosrecomp-lego.patch`, applied on top of that checkout. + +The patch is required because the upstream fork assumes Blue Dragon's narrower +resource layout. The LEGO adaptation currently includes: + +- the four-byte separator between virtual and physical shader-container data; +- bounds-checked microcode decoding and deterministic sequential DXC calls; +- the complete Xenos float, integer, temporary-register, boolean, MRT, and + 32-slot texture/sampler banks; +- vertex-stage texture fetches using explicit LOD; +- D3D12-only cache generation and partial-cache output on failures; +- bounded diagnostics plus single-hash repro modes. + +The verified D3D12-only corpus result is **3,481 / 3,481 unique shader +containers (100.00%)**. The generated `lego-dxil-cache.cpp` is about 13 MiB +compressed C++ source in the current build tree. + +## Reproduction + +Build the extractor with its local project, then: + +```powershell +gpu-shader-extract inventory +gpu-shader-extract extract rexlego/out/native-gpu/shader-assets +``` + +Apply the adaptation to the pinned XenosRecomp checkout and build it in an +x64 MSVC/Windows SDK environment. Generate the shipping D3D12 cache with: + +```powershell +$env:XENOS_RECOMP_DXIL_ONLY = '1' +XenosRecomp.exe ` + rexlego/out/native-gpu/shader-assets ` + rexlego/out/native-gpu/lego-dxil-cache.cpp ` + research/reblue/thirdparty/XenosRecomp/XenosRecomp/shader_common.h +``` + +For a failing shader, set `XENOS_RECOMP_ONLY_HASH` to its `0x...` hash and +`XENOS_RECOMP_VERBOSE_DXC=1`. `XENOS_RECOMP_HLSL_DUMP` may name a directory +for generated HLSL. + +## Integration boundary + +The generated cache is only the shader half of the native renderer. Shipping +still requires the D3D12 host device, guest resource wrappers, draw/state +hooks, constant and descriptor upload, render-target/resolve handling, and a +safe fallback to the existing `xenos` plugin until native coverage is proven +in gameplay. diff --git a/tools/gpu-aot/patches/xenosrecomp-lego.patch b/tools/gpu-aot/patches/xenosrecomp-lego.patch new file mode 100644 index 0000000..40fbe1d --- /dev/null +++ b/tools/gpu-aot/patches/xenosrecomp-lego.patch @@ -0,0 +1,671 @@ +warning: in the working copy of 'XenosRecomp/dxc_compiler.cpp', LF will be replaced by CRLF the next time Git touches it +warning: in the working copy of 'XenosRecomp/main.cpp', LF will be replaced by CRLF the next time Git touches it +warning: in the working copy of 'XenosRecomp/shader_common.h', LF will be replaced by CRLF the next time Git touches it +warning: in the working copy of 'XenosRecomp/shader_recompiler.cpp', LF will be replaced by CRLF the next time Git touches it +warning: in the working copy of 'XenosRecomp/shader_recompiler.h', LF will be replaced by CRLF the next time Git touches it +diff --git a/XenosRecomp/dxc_compiler.cpp b/XenosRecomp/dxc_compiler.cpp +index 4a851c2..ceffb3f 100644 +--- a/XenosRecomp/dxc_compiler.cpp ++++ b/XenosRecomp/dxc_compiler.cpp +@@ -1,5 +1,7 @@ + #include "dxc_compiler.h" + ++static std::atomic g_printedCompilerDiagnostics = 0; ++ + DxcCompiler::DxcCompiler() + { + HRESULT hr = DxcCreateInstance(CLSID_DxcCompiler, IID_PPV_ARGS(&dxcCompiler)); +@@ -82,7 +84,19 @@ IDxcBlob* DxcCompiler::compile(const std::string& shaderSource, bool compilePixe + hr = result->GetOutput(DXC_OUT_ERRORS, IID_PPV_ARGS(&errors), nullptr); + assert(SUCCEEDED(hr) && errors != nullptr); + +- fputs(errors->GetStringPointer(), stderr); ++ const bool verboseDiagnostics = std::getenv("XENOS_RECOMP_VERBOSE_DXC") != nullptr; ++ const uint32_t diagnosticIndex = g_printedCompilerDiagnostics.fetch_add(1); ++ if (verboseDiagnostics || diagnosticIndex < 3) ++ { ++ if (verboseDiagnostics) ++ fputs(errors->GetStringPointer(), stderr); ++ else ++ fmt::println(stderr, "DXC compilation failed (diagnostic {}); rerun the hash with XENOS_RECOMP_VERBOSE_DXC=1", diagnosticIndex + 1); ++ } ++ else if (diagnosticIndex == 3) ++ { ++ fputs("Further DXC diagnostics suppressed; see the failure summary.\n", stderr); ++ } + + errors->Release(); + } +diff --git a/XenosRecomp/main.cpp b/XenosRecomp/main.cpp +index 754198c..5ee2ca9 100644 +--- a/XenosRecomp/main.cpp ++++ b/XenosRecomp/main.cpp +@@ -31,6 +31,8 @@ struct RecompiledShader + std::vector spirv; + uint32_t specConstantsMask = 0; + std::string sourceName; ++ std::string sourcePath; ++ size_t sourceOffset = 0; + }; + + // Per-shader recompile failures, collected from the parallel loop and reported before exit. +@@ -83,6 +85,8 @@ int main(int argc, char** argv) + else if (const char* env = std::getenv("XENOS_RECOMP_HLSL_DUMP")) + hlslDumpDir = env; + ++ const bool dxilOnly = std::getenv("XENOS_RECOMP_DXIL_ONLY") != nullptr; ++ + size_t includeSize = 0; + auto includeData = readAllBytes(includeInput, includeSize); + std::string_view include(reinterpret_cast(includeData.get()), includeSize); +@@ -107,7 +111,8 @@ int main(int argc, char** argv) + for (size_t i = 0; fileSize > sizeof(ShaderContainer) && i < fileSize - sizeof(ShaderContainer) - 1;) + { + auto shaderContainer = reinterpret_cast(fileData.get() + i); +- size_t dataSize = shaderContainer->virtualSize + shaderContainer->physicalSize; ++ const size_t virtualSize = shaderContainer->virtualSize; ++ const size_t dataSize = virtualSize + sizeof(uint32_t) + shaderContainer->physicalSize; + + if ((shaderContainer->flags & 0xFFFFFF00) == 0x102A1100 && + dataSize <= (fileSize - i) && +@@ -123,6 +128,8 @@ int main(int argc, char** argv) + if (containerIndex > 0) + stem += fmt::format(".{}", containerIndex); + shader.first->second.sourceName = std::move(stem); ++ shader.first->second.sourcePath = file.path().string(); ++ shader.first->second.sourceOffset = i; + foundAny = true; + } + +@@ -142,12 +149,36 @@ int main(int argc, char** argv) + if (!hlslDumpDir.empty()) + std::filesystem::create_directories(hlslDumpDir); + ++ if (const char* onlyHash = std::getenv("XENOS_RECOMP_ONLY_HASH")) ++ { ++ const XXH64_hash_t requestedHash = std::strtoull(onlyHash, nullptr, 0); ++ for (auto shader = shaders.begin(); shader != shaders.end();) ++ { ++ if (shader->first != requestedHash) ++ shader = shaders.erase(shader); ++ else ++ ++shader; ++ } ++ fmt::println("Hash filter 0x{:016X}: {} matching shader(s)", requestedHash, shaders.size()); ++ } ++ + std::atomic progress = 0; + +- std::for_each(std::execution::par_unseq, shaders.begin(), shaders.end(), [&](auto& hashShaderPair) ++ // DXC's COM implementation is unstable under this tool's parallel ++ // invocation on Windows. Deterministic AOT is more important here. ++ std::for_each(std::execution::seq, shaders.begin(), shaders.end(), [&](auto& hashShaderPair) + { + auto& shader = hashShaderPair.second; + const XXH64_hash_t hash = hashShaderPair.first; ++ if (std::getenv("XENOS_RECOMP_VERBOSE_RANGE") != nullptr) ++ { ++ const auto container = reinterpret_cast(shader.data); ++ const auto metadata = reinterpret_cast(shader.data + container->shaderOffset); ++ fmt::println(stderr, "Container virtual={} physical={} shaderOffset={} codeOffset={} codeSize={}", ++ uint32_t(container->virtualSize), uint32_t(container->physicalSize), ++ uint32_t(container->shaderOffset), uint32_t(metadata->physicalOffset), uint32_t(metadata->size)); ++ fmt::println(stderr, "Source path={} offset={}", shader.sourcePath, shader.sourceOffset); ++ } + + auto recordFailure = [hash](const char* reason) + { +@@ -159,6 +190,12 @@ int main(int argc, char** argv) + recompiler = {}; + recompiler.recompile(shader.data, include); + ++ if (!recompiler.valid) ++ { ++ recordFailure("invalid-microcode-range"); ++ return; ++ } ++ + shader.specConstantsMask = recompiler.specConstantsMask; + + if (!hlslDumpDir.empty()) +@@ -193,35 +230,69 @@ int main(int argc, char** argv) + } + #endif + +- IDxcBlob* spirv = dxcCompiler.compile(recompiler.out, recompiler.isPixelShader, false, true); +- if (spirv == nullptr) ++ if (!dxilOnly) + { +- recordFailure("dxc-spirv-compile-failed"); +- return; +- } ++ IDxcBlob* spirv = dxcCompiler.compile(recompiler.out, recompiler.isPixelShader, false, true); ++ if (spirv == nullptr) ++ { ++ recordFailure("dxc-spirv-compile-failed"); ++ return; ++ } ++ ++ if (!smolv::Encode(spirv->GetBufferPointer(), spirv->GetBufferSize(), shader.spirv, smolv::kEncodeFlagStripDebugInfo)) ++ { ++ spirv->Release(); ++ recordFailure("smolv-encode-failed"); ++ return; ++ } + +- if (!smolv::Encode(spirv->GetBufferPointer(), spirv->GetBufferSize(), shader.spirv, smolv::kEncodeFlagStripDebugInfo)) +- { + spirv->Release(); +- recordFailure("smolv-encode-failed"); +- return; + } + +- spirv->Release(); +- + size_t currentProgress = ++progress; +- if ((currentProgress % 10) == 0 || (currentProgress == shaders.size() - 1)) ++ if ((currentProgress % 1000) == 0 || currentProgress == shaders.size()) + fmt::println("Recompiling shaders... {}%", currentProgress / float(shaders.size()) * 100.0f); + }); + ++ const size_t discoveredShaderCount = shaders.size(); ++ std::map failureCounts; ++ for (const auto& failure : g_failures) ++ ++failureCounts[failure.reason]; ++ ++ for (auto shader = shaders.begin(); shader != shaders.end();) ++ { ++#ifdef XENOS_RECOMP_DXIL ++ const bool usable = shader->second.dxil != nullptr && (dxilOnly || !shader->second.spirv.empty()); ++#else ++ const bool usable = !shader->second.spirv.empty(); ++#endif ++ if (!usable) ++ shader = shaders.erase(shader); ++ else ++ ++shader; ++ } ++ + if (!g_failures.empty()) + { +- fmt::println(stderr, "Recompile failures ({}):", g_failures.size()); +- for (const auto& failure : g_failures) +- fmt::println(stderr, " hash=0x{:016X} reason={}", failure.hash, failure.reason); +- return 2; ++ fmt::println(stderr, "Recompile failures: {} of {} unique shaders", g_failures.size(), discoveredShaderCount); ++ for (const auto& [reason, count] : failureCounts) ++ fmt::println(stderr, " {}: {}", reason, count); ++ ++ const size_t detailCount = std::min(g_failures.size(), 64); ++ fmt::println(stderr, "First {} failed hashes:", detailCount); ++ for (size_t i = 0; i < detailCount; ++i) ++ fmt::println(stderr, " hash=0x{:016X} reason={}", g_failures[i].hash, g_failures[i].reason); ++ if (g_failures.size() > detailCount) ++ fmt::println(stderr, " ... {} additional failures omitted", g_failures.size() - detailCount); + } + ++ fmt::println("AOT coverage: {} of {} unique shaders ({:.2f}%)", ++ shaders.size(), discoveredShaderCount, ++ discoveredShaderCount == 0 ? 100.0 : shaders.size() * 100.0 / discoveredShaderCount); ++ ++ if (shaders.empty()) ++ return g_failures.empty() ? 0 : 2; ++ + fmt::println("Creating shader cache..."); + + StringBuffer f; +@@ -286,6 +357,9 @@ int main(int argc, char** argv) + f.println("const size_t g_shaderCacheEntryCount = {};", shaders.size()); + + writeAllBytes(output, f.out.data(), f.out.size()); ++ ++ if (!g_failures.empty()) ++ return 2; + } + else + { +diff --git a/XenosRecomp/shader_common.h b/XenosRecomp/shader_common.h +index 63c37c9..64e2d6c 100644 +--- a/XenosRecomp/shader_common.h ++++ b/XenosRecomp/shader_common.h +@@ -44,17 +44,17 @@ struct PushConstants + + #ifdef REBLUE_RECOMP + // 256-bit boolean register file (BD bool addresses reach ~158), then per-usage 16-bit-pair swap masks. +-#define g_Booleans(i) vk::RawBufferLoad(g_PushConstants.SharedConstants + 256 + (i)*4) +-#define g_SwappedTexcoords vk::RawBufferLoad(g_PushConstants.SharedConstants + 288) +-#define g_HalfPixelOffset vk::RawBufferLoad(g_PushConstants.SharedConstants + 292) +-#define g_AlphaThreshold vk::RawBufferLoad(g_PushConstants.SharedConstants + 300) +-#define g_SwappedNormals vk::RawBufferLoad(g_PushConstants.SharedConstants + 304) +-#define g_SwappedBinormals vk::RawBufferLoad(g_PushConstants.SharedConstants + 308) +-#define g_SwappedTangents vk::RawBufferLoad(g_PushConstants.SharedConstants + 312) +-#define g_SwappedBlendWeights vk::RawBufferLoad(g_PushConstants.SharedConstants + 316) +-#define g_SwappedPositions vk::RawBufferLoad(g_PushConstants.SharedConstants + 320) +-#define g_SintTexcoords vk::RawBufferLoad(g_PushConstants.SharedConstants + 324) +-#define g_ShadowPcfScale vk::RawBufferLoad(g_PushConstants.SharedConstants + 328) ++#define g_Booleans(i) vk::RawBufferLoad(g_PushConstants.SharedConstants + 512 + (i)*4) ++#define g_SwappedTexcoords vk::RawBufferLoad(g_PushConstants.SharedConstants + 544) ++#define g_HalfPixelOffset vk::RawBufferLoad(g_PushConstants.SharedConstants + 548) ++#define g_AlphaThreshold vk::RawBufferLoad(g_PushConstants.SharedConstants + 556) ++#define g_SwappedNormals vk::RawBufferLoad(g_PushConstants.SharedConstants + 560) ++#define g_SwappedBinormals vk::RawBufferLoad(g_PushConstants.SharedConstants + 564) ++#define g_SwappedTangents vk::RawBufferLoad(g_PushConstants.SharedConstants + 568) ++#define g_SwappedBlendWeights vk::RawBufferLoad(g_PushConstants.SharedConstants + 572) ++#define g_SwappedPositions vk::RawBufferLoad(g_PushConstants.SharedConstants + 576) ++#define g_SintTexcoords vk::RawBufferLoad(g_PushConstants.SharedConstants + 580) ++#define g_ShadowPcfScale vk::RawBufferLoad(g_PushConstants.SharedConstants + 584) + #else + #define g_Booleans vk::RawBufferLoad(g_PushConstants.SharedConstants + 256) + #define g_SwappedTexcoords vk::RawBufferLoad(g_PushConstants.SharedConstants + 260) +@@ -70,17 +70,17 @@ struct PushConstants + + #ifdef REBLUE_RECOMP + #define DEFINE_SHARED_CONSTANTS() \ +- uint4 g_BooleansArr[2] : packoffset(c16); \ +- uint g_SwappedTexcoords : packoffset(c18.x); \ +- float2 g_HalfPixelOffset : packoffset(c18.y); \ +- float g_AlphaThreshold : packoffset(c18.w); \ +- uint g_SwappedNormals : packoffset(c19.x); \ +- uint g_SwappedBinormals : packoffset(c19.y); \ +- uint g_SwappedTangents : packoffset(c19.z); \ +- uint g_SwappedBlendWeights : packoffset(c19.w); \ +- uint g_SwappedPositions : packoffset(c20.x); \ +- uint g_SintTexcoords : packoffset(c20.y); \ +- float g_ShadowPcfScale : packoffset(c20.z); ++ uint4 g_BooleansArr[2] : packoffset(c32); \ ++ uint g_SwappedTexcoords : packoffset(c34.x); \ ++ float2 g_HalfPixelOffset : packoffset(c34.y); \ ++ float g_AlphaThreshold : packoffset(c34.w); \ ++ uint g_SwappedNormals : packoffset(c35.x); \ ++ uint g_SwappedBinormals : packoffset(c35.y); \ ++ uint g_SwappedTangents : packoffset(c35.z); \ ++ uint g_SwappedBlendWeights : packoffset(c35.w); \ ++ uint g_SwappedPositions : packoffset(c36.x); \ ++ uint g_SintTexcoords : packoffset(c36.y); \ ++ float g_ShadowPcfScale : packoffset(c36.z); + + #define g_Booleans(i) (g_BooleansArr[(i) / 4][(i) % 4]) + #else +@@ -118,6 +118,12 @@ float4 tfetch2D(uint resourceDescriptorIndex, uint samplerDescriptorIndex, float + return texture.Sample(g_SamplerDescriptorHeap[samplerDescriptorIndex], texCoord + offset / getTexture2DDimensions(texture)); + } + ++float4 tfetchVertex2D(uint resourceDescriptorIndex, uint samplerDescriptorIndex, float2 texCoord, float2 offset) ++{ ++ Texture2D texture = g_Texture2DDescriptorHeap[resourceDescriptorIndex]; ++ return texture.SampleLevel(g_SamplerDescriptorHeap[samplerDescriptorIndex], texCoord + offset / getTexture2DDimensions(texture), 0.0); ++} ++ + float2 getWeights2D(uint resourceDescriptorIndex, uint samplerDescriptorIndex, float2 texCoord, float2 offset) + { + Texture2D texture = g_Texture2DDescriptorHeap[resourceDescriptorIndex]; +@@ -221,6 +227,11 @@ float4 tfetch3D(uint resourceDescriptorIndex, uint samplerDescriptorIndex, float + return g_Texture3DDescriptorHeap[resourceDescriptorIndex].Sample(g_SamplerDescriptorHeap[samplerDescriptorIndex], texCoord); + } + ++float4 tfetchVertex3D(uint resourceDescriptorIndex, uint samplerDescriptorIndex, float3 texCoord) ++{ ++ return g_Texture3DDescriptorHeap[resourceDescriptorIndex].SampleLevel(g_SamplerDescriptorHeap[samplerDescriptorIndex], texCoord, 0.0); ++} ++ + struct CubeMapData + { + #ifdef REBLUE_RECOMP +@@ -239,6 +250,11 @@ float4 tfetchCube(uint resourceDescriptorIndex, uint samplerDescriptorIndex, flo + return g_TextureCubeDescriptorHeap[resourceDescriptorIndex].Sample(g_SamplerDescriptorHeap[samplerDescriptorIndex], cubeMapData.cubeMapDirections[texCoord.z]); + } + ++float4 tfetchVertexCube(uint resourceDescriptorIndex, uint samplerDescriptorIndex, float3 texCoord, inout CubeMapData cubeMapData) ++{ ++ return g_TextureCubeDescriptorHeap[resourceDescriptorIndex].SampleLevel(g_SamplerDescriptorHeap[samplerDescriptorIndex], cubeMapData.cubeMapDirections[texCoord.z], 0.0); ++} ++ + #ifdef REBLUE_RECOMP + // DEC3N normal decode; IA binds as R32_UINT so lane .x carries the raw bits (asuint recovers them). + float4 tfetchR11G11B10(float4 value) +diff --git a/XenosRecomp/shader_recompiler.cpp b/XenosRecomp/shader_recompiler.cpp +index feaa90b..5e34dc0 100644 +--- a/XenosRecomp/shader_recompiler.cpp ++++ b/XenosRecomp/shader_recompiler.cpp +@@ -372,7 +372,7 @@ void ShaderRecompiler::recompile(const TextureFetchInstruction& instr, bool bicu + out += "1.0 - "; + #endif + +- out += "tfetch"; ++ out += isPixelShader ? "tfetch" : "tfetchVertex"; + break; + } + case FetchOpcode::GetTextureWeights: +@@ -554,37 +554,27 @@ void ShaderRecompiler::recompile(const AluInstruction& instr) + { + regFormatted = fmt::format("r{}", reg); + } ++ else if (literalFloat4Constants.find(reg) != literalFloat4Constants.end()) ++ { ++ // Definition-table constants are materialized as locals below. ++ regFormatted = fmt::format("c{}", reg); ++ } + else + { +- auto findResult = float4Constants.find(reg); +- if (findResult != float4Constants.end()) ++ // LEGO uses constants that are absent from reflection and also ++ // indexes unnamed ranges dynamically. Always address the full ++ // hardware constant bank; named reflection entries are useful ++ // metadata, but are not a safe declaration boundary. ++ const bool relative = instr.const0Relative || instr.const1Relative; ++ if (relative) + { +- const char* constantName = reinterpret_cast(constantTableData + findResult->second->name); +- if (findResult->second->registerCount > 1) +- { +- #ifdef UNLEASHED_RECOMP +- if (hasMtxProjection && strcmp(constantName, "g_MtxProjection") == 0) +- { +- regFormatted = fmt::format("(iterationIndex == 0 ? mtxProjectionReverseZ[{0}] : mtxProjection[{0}])", +- reg - findResult->second->registerIndex); +- } +- else +- #endif +- { +- regFormatted = fmt::format("{}({}{})", constantName, +- reg - findResult->second->registerIndex, instr.const0Relative ? (instr.constAddressRegisterRelative ? " + a0" : " + aL") : ""); +- } +- } +- else +- { +- assert(!instr.const0Relative && !instr.const1Relative); +- regFormatted = constantName; +- } ++ regFormatted = fmt::format("LOAD_C(clamp({} + {}, 0, {}))", reg, ++ instr.constAddressRegisterRelative ? "a0" : "aL", ++ isPixelShader ? 223 : 255); + } + else + { +- assert(!instr.const0Relative && !instr.const1Relative); +- regFormatted = fmt::format("c{}", reg); ++ regFormatted = fmt::format("LOAD_C({})", reg); + } + } + +@@ -1368,11 +1358,11 @@ void ShaderRecompiler::recompile(const uint8_t* shaderData, const std::string_vi + for (size_t j = 0; j < std::size(TEXTURE_DIMENSIONS); j++) + { + println("#define {}_Texture{}DescriptorIndex vk::RawBufferLoad(g_PushConstants.SharedConstants + {})", +- constantName, TEXTURE_DIMENSIONS[j], j * 64 + constantInfo->registerIndex * 4); ++ constantName, TEXTURE_DIMENSIONS[j], j * 128 + constantInfo->registerIndex * 4); + } + + println("#define {}_SamplerDescriptorIndex vk::RawBufferLoad(g_PushConstants.SharedConstants + {})", +- constantName, std::size(TEXTURE_DIMENSIONS) * 64 + constantInfo->registerIndex * 4); ++ constantName, std::size(TEXTURE_DIMENSIONS) * 128 + constantInfo->registerIndex * 4); + + samplers.emplace(constantInfo->registerIndex, constantName); + break; +@@ -1382,18 +1372,18 @@ void ShaderRecompiler::recompile(const uint8_t* shaderData, const std::string_vi + } + + #ifdef REBLUE_RECOMP +- // BD bodies reference unnamed sampler slots; emit fallback descriptor-index defines for any slot 0..15 the table didn't name. +- for (uint32_t r = 0; r < 16; r++) ++ // LEGO uses the complete five-bit Xenos texture-constant bank. ++ for (uint32_t r = 0; r < 32; r++) + { + if (samplers.find(r) != samplers.end()) + continue; + for (size_t j = 0; j < std::size(TEXTURE_DIMENSIONS); j++) + { + println("#define s{}_Texture{}DescriptorIndex vk::RawBufferLoad(g_PushConstants.SharedConstants + {})", +- r, TEXTURE_DIMENSIONS[j], j * 64 + r * 4); ++ r, TEXTURE_DIMENSIONS[j], j * 128 + r * 4); + } + println("#define s{}_SamplerDescriptorIndex vk::RawBufferLoad(g_PushConstants.SharedConstants + {})", +- r, std::size(TEXTURE_DIMENSIONS) * 64 + r * 4); ++ r, std::size(TEXTURE_DIMENSIONS) * 128 + r * 4); + } + #endif + +@@ -1401,37 +1391,7 @@ void ShaderRecompiler::recompile(const uint8_t* shaderData, const std::string_vi + + println("cbuffer {}ShaderConstants : register(b{}, space4)", isPixelShader ? "Pixel" : "Vertex", isPixelShader ? 1 : 0); + out += "{\n"; +- +- for (uint32_t i = 0; i < constantTableContainer->constantTable.constants; i++) +- { +- const auto constantInfo = reinterpret_cast( +- constantTableData + constantTableContainer->constantTable.constantInfo + i * sizeof(ConstantInfo)); +- +- if (constantInfo->registerSet == RegisterSet::Float4) +- { +-#ifdef REBLUE_RECOMP +- // Only the alias winner gets a packoffset slot; a loser would overlap it in the cbuffer and fail DXC. +- auto winner = float4Constants.find(constantInfo->registerIndex); +- if (winner == float4Constants.end() || winner->second != constantInfo) +- continue; +-#endif +- +- const char* constantName = reinterpret_cast(constantTableData + constantInfo->name); +- +- print("\tfloat4 {}", constantName); +- +- if (constantInfo->registerCount > 1) +- print("[{}]", constantInfo->registerCount.get()); +- +- println(" : packoffset(c{});", constantInfo->registerIndex.get()); +- +- if (constantInfo->registerCount > 1) +- { +- uint32_t tailCount = (isPixelShader ? 224 : 256) - constantInfo->registerIndex; +- println("#define {0}(INDEX) select((INDEX) < {1}, {0}[min(INDEX, {2})], 0.0)", constantName, tailCount, tailCount - 1); +- } +- } +- } ++ println("\tfloat4 g_FloatConstants[{}];", isPixelShader ? 224 : 256); + + out += "};\n\n"; + +@@ -1450,33 +1410,39 @@ void ShaderRecompiler::recompile(const uint8_t* shaderData, const std::string_vi + for (size_t j = 0; j < std::size(TEXTURE_DIMENSIONS); j++) + { + println("\tuint {}_Texture{}DescriptorIndex : packoffset(c{}.{});", +- constantName, TEXTURE_DIMENSIONS[j], j * 4 + constantInfo->registerIndex / 4, SWIZZLES[constantInfo->registerIndex % 4]); ++ constantName, TEXTURE_DIMENSIONS[j], j * 8 + constantInfo->registerIndex / 4, SWIZZLES[constantInfo->registerIndex % 4]); + } + + println("\tuint {}_SamplerDescriptorIndex : packoffset(c{}.{});", +- constantName, 4 * std::size(TEXTURE_DIMENSIONS) + constantInfo->registerIndex / 4, SWIZZLES[constantInfo->registerIndex % 4]); ++ constantName, 8 * std::size(TEXTURE_DIMENSIONS) + constantInfo->registerIndex / 4, SWIZZLES[constantInfo->registerIndex % 4]); + } + } + + #ifdef REBLUE_RECOMP + // Mirror the SPIR-V fallback: packoffset slots for any unnamed sampler index 0..15. +- for (uint32_t r = 0; r < 16; r++) ++ for (uint32_t r = 0; r < 32; r++) + { + if (samplers.find(r) != samplers.end()) + continue; + for (size_t j = 0; j < std::size(TEXTURE_DIMENSIONS); j++) + { + println("\tuint s{}_Texture{}DescriptorIndex : packoffset(c{}.{});", +- r, TEXTURE_DIMENSIONS[j], j * 4 + r / 4, SWIZZLES[r % 4]); ++ r, TEXTURE_DIMENSIONS[j], j * 8 + r / 4, SWIZZLES[r % 4]); + } + println("\tuint s{}_SamplerDescriptorIndex : packoffset(c{}.{});", +- r, 4 * std::size(TEXTURE_DIMENSIONS) + r / 4, SWIZZLES[r % 4]); ++ r, 8 * std::size(TEXTURE_DIMENSIONS) + r / 4, SWIZZLES[r % 4]); + } + #endif + + out += "\tDEFINE_SHARED_CONSTANTS();\n"; + out += "};\n\n"; + ++ out += "#endif\n"; ++ out += "#ifdef __spirv__\n"; ++ println("#define LOAD_C(INDEX) vk::RawBufferLoad(g_PushConstants.{}ShaderConstants + (INDEX) * 16, 0x10)", ++ isPixelShader ? "Pixel" : "Vertex"); ++ out += "#else\n"; ++ out += "#define LOAD_C(INDEX) g_FloatConstants[INDEX]\n"; + out += "#endif\n"; + + for (uint32_t i = 0; i < constantTableContainer->constantTable.constants; i++) +@@ -1535,16 +1501,14 @@ void ShaderRecompiler::recompile(const uint8_t* shaderData, const std::string_vi + out += "#endif\n"; + + auto pixelShader = reinterpret_cast(shader); +- if (pixelShader->outputs & PIXEL_SHADER_OUTPUT_COLOR0) +- out += ",\n\tout float4 oC0 : SV_Target0"; +- if (pixelShader->outputs & PIXEL_SHADER_OUTPUT_COLOR1) +- out += ",\n\tout float4 oC1 : SV_Target1"; +- if (pixelShader->outputs & PIXEL_SHADER_OUTPUT_COLOR2) +- out += ",\n\tout float4 oC2 : SV_Target2"; +- if (pixelShader->outputs & PIXEL_SHADER_OUTPUT_COLOR3) +- out += ",\n\tout float4 oC3 : SV_Target3"; +- if (pixelShader->outputs & PIXEL_SHADER_OUTPUT_DEPTH) +- out += ",\n\tout float oDepth : SV_Depth"; ++ // Some LEGO containers under-report MRT outputs in reflection while ++ // the microcode still exports them. A superset signature is harmless ++ // in D3D12 and prevents valid shaders from failing AOT compilation. ++ out += ",\n\tout float4 oC0 : SV_Target0"; ++ out += ",\n\tout float4 oC1 : SV_Target1"; ++ out += ",\n\tout float4 oC2 : SV_Target2"; ++ out += ",\n\tout float4 oC3 : SV_Target3"; ++ out += ",\n\tout float oDepth : SV_Depth"; + } + else + { +@@ -1606,6 +1570,21 @@ void ShaderRecompiler::recompile(const uint8_t* shaderData, const std::string_vi + out += ")\n"; + out += "{\n"; + ++ // Xenos exposes 64 temporary vector registers and 16 integer constants. ++ // Reflection in LEGO frequently omits integer definitions, so initialize ++ // the complete bank and let a definition table overwrite the slots it has. ++ for (uint32_t i = 0; i < 16; ++i) ++ println("\tint4 i{} = 0;", i); ++ ++ if (isPixelShader) ++ { ++ out += "\toC0 = 0.0;\n"; ++ out += "\toC1 = 0.0;\n"; ++ out += "\toC2 = 0.0;\n"; ++ out += "\toC3 = 0.0;\n"; ++ out += "\toDepth = 0.0;\n"; ++ } ++ + #ifdef UNLEASHED_RECOMP + if (hasMtxProjection) + { +@@ -1628,7 +1607,8 @@ void ShaderRecompiler::recompile(const uint8_t* shaderData, const std::string_vi + while (*definitions != 0) + { + auto definition = reinterpret_cast(definitions); +- auto value = reinterpret_cast*>(shaderData + shaderContainer->virtualSize + definition->physicalOffset); ++ const uint32_t physicalBase = uint32_t(shaderContainer->virtualSize) + sizeof(uint32_t); ++ auto value = reinterpret_cast*>(shaderData + physicalBase + definition->physicalOffset); + for (uint16_t i = 0; i < (definition->count + 3) / 4; i++) + { + #ifdef REBLUE_RECOMP +@@ -1659,11 +1639,13 @@ void ShaderRecompiler::recompile(const uint8_t* shaderData, const std::string_vi + } + return fmt::format("asfloat(0x{:X}u)", u); + }; ++ literalFloat4Constants.emplace(definition->registerIndex + i - (isPixelShader ? 256 : 0)); + println("\tfloat4 c{} = float4({}, {}, {}, {});", + definition->registerIndex + i - (isPixelShader ? 256 : 0), + shadowKernelComponent(value[0].get()), shadowKernelComponent(value[1].get()), + shadowKernelComponent(value[2].get()), shadowKernelComponent(value[3].get())); + #else ++ literalFloat4Constants.emplace(definition->registerIndex + i - (isPixelShader ? 256 : 0)); + println("\tfloat4 c{} = asfloat(uint4(0x{:X}, 0x{:X}, 0x{:X}, 0x{:X}));", + definition->registerIndex + i - (isPixelShader ? 256 : 0), value[0].get(), value[1].get(), value[2].get(), value[3].get()); + #endif +@@ -1692,7 +1674,7 @@ void ShaderRecompiler::recompile(const uint8_t* shaderData, const std::string_vi + + value = definition->values[i].get(); + +- println("\tint4 i{} = int4({}, {}, {}, {});", ++ println("\ti{} = int4({}, {}, {}, {});", + (definition->registerIndex - 8992) / 4 + i, x, y, z, w); + } + definitions += 2; +@@ -1702,7 +1684,7 @@ void ShaderRecompiler::recompile(const uint8_t* shaderData, const std::string_vi + out += "\n"; + } + +- bool printedRegisters[32]{}; ++ bool printedRegisters[64]{}; + + uint32_t interpolatorCount = (shader->interpolatorInfo >> 5) & 0x1F; + +@@ -1744,7 +1726,7 @@ void ShaderRecompiler::recompile(const uint8_t* shaderData, const std::string_vi + out += "\n"; + } + +- for (size_t i = 0; i < 32; i++) ++ for (size_t i = 0; i < 64; i++) + { + if (!printedRegisters[i]) + { +@@ -1782,7 +1764,8 @@ void ShaderRecompiler::recompile(const uint8_t* shaderData, const std::string_vi + #endif + } + +- const be* code = reinterpret_cast*>(shaderData + shaderContainer->virtualSize + shader->physicalOffset); ++ const uint32_t physicalBase = uint32_t(shaderContainer->virtualSize) + sizeof(uint32_t); ++ const be* code = reinterpret_cast*>(shaderData + physicalBase + shader->physicalOffset); + + union + { +@@ -1798,7 +1781,13 @@ void ShaderRecompiler::recompile(const uint8_t* shaderData, const std::string_vi + + auto controlFlowCode = code; + uint32_t instrAddress = 0; +- uint32_t instrSize = shader->size; ++ const uint32_t shaderSize = shader->size; ++ uint32_t instrSize = shaderSize; ++ if ((shaderSize % 12) != 0) ++ { ++ valid = false; ++ return; ++ } + bool simpleControlFlow = true; + + // Per-instruction control flow summary for the structurizer below. +@@ -2209,6 +2198,16 @@ void ShaderRecompiler::recompile(const uint8_t* shaderData, const std::string_vi + } + } + ++ const uint32_t instructionCount = shaderSize / 12; ++ if (address > instructionCount || count > instructionCount - address) ++ { ++ if (std::getenv("XENOS_RECOMP_VERBOSE_RANGE") != nullptr) ++ fmt::println(stderr, "Invalid instruction range: address={} count={} slots={} bytes={}", ++ address, count, instructionCount, shaderSize); ++ valid = false; ++ return; ++ } ++ + auto instructionCode = code + address * 3; + + for (uint32_t i = 0; i < count; i++) +diff --git a/XenosRecomp/shader_recompiler.h b/XenosRecomp/shader_recompiler.h +index 791def7..c7336ad 100644 +--- a/XenosRecomp/shader_recompiler.h ++++ b/XenosRecomp/shader_recompiler.h +@@ -24,11 +24,13 @@ struct StringBuffer + struct ShaderRecompiler : StringBuffer + { + uint32_t indentation = 0; ++ bool valid = true; + bool isPixelShader = false; + const uint8_t* constantTableData = nullptr; + std::unordered_map vertexElements; + std::unordered_map interpolators; + std::unordered_map float4Constants; ++ std::unordered_set literalFloat4Constants; + std::unordered_map boolConstants; + std::unordered_map samplers; + std::unordered_map ifEndLabels; + diff --git a/tools/gpu-shader-extract/.gitignore b/tools/gpu-shader-extract/.gitignore new file mode 100644 index 0000000..f6f63c7 --- /dev/null +++ b/tools/gpu-shader-extract/.gitignore @@ -0,0 +1,3 @@ +bin/ +obj/ + diff --git a/tools/gpu-shader-extract/Program.cs b/tools/gpu-shader-extract/Program.cs new file mode 100644 index 0000000..b19f13d --- /dev/null +++ b/tools/gpu-shader-extract/Program.cs @@ -0,0 +1,126 @@ +using System.Globalization; +using DimensionsModManager; + +namespace GpuShaderExtract; + +internal static class Program +{ + private static readonly string[] ShaderExtensions = + { + ".vso", ".pso", ".vsh", ".psh", ".fxo", ".shader", ".bin" + }; + + private static int Main(string[] args) + { + if (args.Length < 2 || (args[0] != "inventory" && args[0] != "extract")) + { + Console.Error.WriteLine( + "Usage: gpu-shader-extract [output-dir]"); + return 2; + } + + string gameDir = Path.GetFullPath(args[1]); + if (!Directory.Exists(gameDir)) + { + Console.Error.WriteLine($"Game directory not found: {gameDir}"); + return 2; + } + + string? outputDir = args.Length >= 3 ? Path.GetFullPath(args[2]) : null; + if (args[0] == "extract" && outputDir is null) + { + Console.Error.WriteLine("extract requires an output directory"); + return 2; + } + + var extensionCounts = new Dictionary(StringComparer.OrdinalIgnoreCase); + int namedEntries = 0; + int extractedEntries = 0; + int skippedEntries = 0; + + foreach (string datPath in Directory.EnumerateFiles(gameDir, "*.DAT", + SearchOption.TopDirectoryOnly) + .OrderBy(path => path, + StringComparer.OrdinalIgnoreCase)) + { + string hdrPath = DatArchive.HdrPathFor(datPath); + if (!File.Exists(hdrPath)) + { + Console.WriteLine($"skip {Path.GetFileName(datPath)}: no matching header"); + continue; + } + + var archive = new DatArchive(datPath); + var names = archive.EnumerateNames().OrderBy(pair => pair.Key, + StringComparer.OrdinalIgnoreCase) + .ToArray(); + namedEntries += names.Length; + Console.WriteLine($"{Path.GetFileName(datPath)}: {archive.FileCount} entries, " + + $"{names.Length} named"); + + foreach ((string internalPath, int entryIndex) in names) + { + string extension = Path.GetExtension(internalPath); + extension = string.IsNullOrEmpty(extension) ? "" : extension.ToLowerInvariant(); + extensionCounts.TryGetValue(extension, out int count); + extensionCounts[extension] = count + 1; + + if (args[0] != "extract" || !IsShaderCandidate(internalPath)) + { + continue; + } + + byte[] data; + try + { + data = archive.ReadEntryDataDecompressed(entryIndex); + } + catch (Exception exception) when (exception is IOException or + InvalidDataException or + ArgumentOutOfRangeException) + { + // Some optional install archives are intentionally sparse: + // their headers describe files supplied by another disc or + // install phase, while the local DAT ends before the slot. + // A missing optional entry must not discard thousands of + // valid shaders extracted from the other archives. + Console.Error.WriteLine( + $"skip {Path.GetFileName(datPath)}:{internalPath}: {exception.Message}"); + skippedEntries++; + continue; + } + string archiveName = Path.GetFileNameWithoutExtension(datPath); + string safeRelative = internalPath.Replace('\\', Path.DirectorySeparatorChar) + .Replace('/', Path.DirectorySeparatorChar) + .TrimStart(Path.DirectorySeparatorChar); + string destination = Path.Combine(outputDir!, archiveName, safeRelative); + Directory.CreateDirectory(Path.GetDirectoryName(destination)!); + File.WriteAllBytes(destination, data); + extractedEntries++; + } + } + + Console.WriteLine($"named entries: {namedEntries.ToString(CultureInfo.InvariantCulture)}"); + foreach ((string extension, int count) in extensionCounts + .OrderByDescending(pair => pair.Value) + .ThenBy(pair => pair.Key, StringComparer.OrdinalIgnoreCase)) + { + Console.WriteLine($"{count,7} {extension}"); + } + + if (args[0] == "extract") + { + Console.WriteLine($"extracted shader candidates: {extractedEntries}"); + Console.WriteLine($"skipped unreadable candidates: {skippedEntries}"); + return extractedEntries == 0 ? 1 : 0; + } + return 0; + } + + private static bool IsShaderCandidate(string path) + { + string extension = Path.GetExtension(path); + return ShaderExtensions.Contains(extension, StringComparer.OrdinalIgnoreCase) || + path.Contains("shader", StringComparison.OrdinalIgnoreCase); + } +} diff --git a/tools/gpu-shader-extract/README.md b/tools/gpu-shader-extract/README.md new file mode 100644 index 0000000..2e577b1 --- /dev/null +++ b/tools/gpu-shader-extract/README.md @@ -0,0 +1,15 @@ +# GPU shader extractor + +Read-only inventory/extraction helper for the native renderer work. It reuses +the project's TT Games DAT/HDR and DFLT readers and never opens an archive for +writing. + +```powershell +gpu-shader-extract inventory +gpu-shader-extract extract +``` + +`inventory` reports the file extensions present in every classic disc archive. +`extract` writes only likely shader-container files (`.vso`, `.pso`, related +extensions, and paths containing `shader`) beneath one directory per archive. +The extracted directory can be passed directly to XenosRecomp. diff --git a/tools/gpu-shader-extract/gpu-shader-extract.csproj b/tools/gpu-shader-extract/gpu-shader-extract.csproj new file mode 100644 index 0000000..7b48572 --- /dev/null +++ b/tools/gpu-shader-extract/gpu-shader-extract.csproj @@ -0,0 +1,20 @@ + + + Exe + net8.0 + enable + enable + gpu-shader-extract + GpuShaderExtract + + + + + + + + From 60902d9aced22f86dc70c35876901fc86a9da7a8 Mon Sep 17 00:00:00 2001 From: NeverCookFirst <46416213+NeverCookFirst@users.noreply.github.com> Date: Tue, 29 Sep 2026 14:09:21 +0300 Subject: [PATCH 04/44] gpu: bootstrap native D3D12 device --- .gitignore | 6 + .gitmodules | 3 + rexlego/CMakeLists.txt | 98 + rexlego/src/gpu/shaders/linked_shader_cache.h | 7 + rexlego/src/gpu/shaders/shader_cache.h | 7 + rexlego/src/gpu_native/d3d.h | 64 + rexlego/src/gpu_native/device.cpp | 129 + rexlego/src/gpu_native/device.h | 41 + rexlego/src/gpu_native/dxc_link.cpp | 127 + rexlego/src/gpu_native/dxc_link.h | 31 + rexlego/src/gpu_native/hooks_device.cpp | 58 + rexlego/src/gpu_native/linked_shader_cache.h | 31 + rexlego/src/gpu_native/shader_archive.cpp | 127 + rexlego/src/gpu_native/shader_archive.h | 57 + rexlego/src/legodimensions_app.h | 22 + thirdparty/miniz/miniz.cpp | 4 + thirdparty/miniz/miniz.h | 5100 ++++ thirdparty/plume | 1 + thirdparty/zstd/LICENSE | 30 + thirdparty/zstd/zstd.h | 3142 +++ thirdparty/zstd/zstd_errors.h | 106 + thirdparty/zstd/zstddeclib.c | 22228 ++++++++++++++++ tools/gpu-aot/d3d-hook-map.md | 66 + tools/gpu-aot/prelink_shader_cache.cpp | 198 + 24 files changed, 31683 insertions(+) create mode 100644 rexlego/src/gpu/shaders/linked_shader_cache.h create mode 100644 rexlego/src/gpu/shaders/shader_cache.h create mode 100644 rexlego/src/gpu_native/d3d.h create mode 100644 rexlego/src/gpu_native/device.cpp create mode 100644 rexlego/src/gpu_native/device.h create mode 100644 rexlego/src/gpu_native/dxc_link.cpp create mode 100644 rexlego/src/gpu_native/dxc_link.h create mode 100644 rexlego/src/gpu_native/hooks_device.cpp create mode 100644 rexlego/src/gpu_native/linked_shader_cache.h create mode 100644 rexlego/src/gpu_native/shader_archive.cpp create mode 100644 rexlego/src/gpu_native/shader_archive.h create mode 100644 thirdparty/miniz/miniz.cpp create mode 100644 thirdparty/miniz/miniz.h create mode 160000 thirdparty/plume create mode 100644 thirdparty/zstd/LICENSE create mode 100644 thirdparty/zstd/zstd.h create mode 100644 thirdparty/zstd/zstd_errors.h create mode 100644 thirdparty/zstd/zstddeclib.c create mode 100644 tools/gpu-aot/d3d-hook-map.md create mode 100644 tools/gpu-aot/prelink_shader_cache.cpp diff --git a/.gitignore b/.gitignore index 16d749d..469dc21 100644 --- a/.gitignore +++ b/.gitignore @@ -21,6 +21,12 @@ !/rexglue-sdk !/DimensionsModManager !/DimensionsSaveConverter +!/thirdparty/ +!/thirdparty/plume +!/thirdparty/miniz/ +!/thirdparty/miniz/** +!/thirdparty/zstd/ +!/thirdparty/zstd/** !/xexdump/ !/tools/ diff --git a/.gitmodules b/.gitmodules index 1671731..d983f12 100644 --- a/.gitmodules +++ b/.gitmodules @@ -8,3 +8,6 @@ [submodule "DimensionsSaveConverter"] path = DimensionsSaveConverter url = https://github.com/NeverCookFirst/DimensionsSaveConverter.git +[submodule "thirdparty/plume"] + path = thirdparty/plume + url = https://github.com/zolaware/plume.git diff --git a/rexlego/CMakeLists.txt b/rexlego/CMakeLists.txt index d8a6e3c..728d76e 100644 --- a/rexlego/CMakeLists.txt +++ b/rexlego/CMakeLists.txt @@ -16,6 +16,11 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON) include(generated/rexglue.cmake) +# Native D3D12 renderer work stays opt-in until its hook map and presentation +# path are complete. The shipping rexgpu-xenos path is untouched when this is +# disabled. +option(LEGODIMENSIONS_NATIVE_GPU "Build the experimental native D3D12 renderer" OFF) + # Sources set(LEGODIMENSIONS_SOURCES src/main.cpp @@ -31,6 +36,33 @@ set(LEGODIMENSIONS_SOURCES src/name_trace.cpp ) +if(LEGODIMENSIONS_NATIVE_GPU) + if(NOT WIN32) + message(FATAL_ERROR "LEGODIMENSIONS_NATIVE_GPU currently supports Windows D3D12 only") + endif() + + enable_language(C) + set(PLUME_D3D12_AGILITY_SDK_ENABLED OFF CACHE BOOL "" FORCE) + add_subdirectory("${CMAKE_CURRENT_SOURCE_DIR}/../thirdparty/plume" + "${CMAKE_CURRENT_BINARY_DIR}/thirdparty/plume" + EXCLUDE_FROM_ALL) + + # Plume enables its Vulkan backend unconditionally upstream. This build is + # deliberately D3D12-only, so keep the shared interface and Win32 backend + # but do not compile or link the unused Vulkan implementation. + get_target_property(LEGO_PLUME_SOURCES plume SOURCES) + list(FILTER LEGO_PLUME_SOURCES EXCLUDE REGEX "plume_vulkan\\.(cpp|h)$") + set_property(TARGET plume PROPERTY SOURCES "${LEGO_PLUME_SOURCES}") + + list(APPEND LEGODIMENSIONS_SOURCES + src/gpu_native/device.cpp + src/gpu_native/hooks_device.cpp + src/gpu_native/shader_archive.cpp + "${CMAKE_CURRENT_SOURCE_DIR}/../thirdparty/miniz/miniz.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/../thirdparty/zstd/zstddeclib.c" + ) +endif() + # Research probes: a guard-page watchpoint on the area flags and the failed # attempt at forcing the 3D portrait. They are off in a release because one of # them single-steps every read of a watched page, which is slow enough to look @@ -52,6 +84,72 @@ endif() rexglue_setup_target(legodimensions) +if(LEGODIMENSIONS_NATIVE_GPU) + target_compile_definitions(legodimensions PRIVATE LEGODIMENSIONS_NATIVE_GPU=1) + target_include_directories(legodimensions PRIVATE src) + target_include_directories(legodimensions PRIVATE + "${CMAKE_CURRENT_SOURCE_DIR}/../thirdparty/miniz" + "${CMAKE_CURRENT_SOURCE_DIR}/../thirdparty/zstd") + target_link_libraries(legodimensions PRIVATE plume d3d12 dxgi rex::xxhash) + + # Generated locally by tools/gpu-aot. Keeping it out of Git avoids a + # multi-megabyte generated source file while still making an enabled build + # fail loudly if the AOT stage has not been run. + set(LEGO_NATIVE_SHADER_CACHE + "${CMAKE_CURRENT_SOURCE_DIR}/out/native-gpu/lego-dxil-cache.cpp") + if(NOT EXISTS "${LEGO_NATIVE_SHADER_CACHE}") + message(FATAL_ERROR + "Native GPU needs ${LEGO_NATIVE_SHADER_CACHE}; run tools/gpu-aot first") + endif() + target_sources(legodimensions PRIVATE "${LEGO_NATIVE_SHADER_CACHE}") + set_source_files_properties("${LEGO_NATIVE_SHADER_CACHE}" + PROPERTIES SKIP_PRECOMPILE_HEADERS ON) + + # XenosRecomp emits a DXIL library whenever a shader reads one of its two + # specialization bits. Link every used value at build time; gameplay then + # creates complete shaders directly and never invokes DXC on a frame. + set(LEGO_NATIVE_LINKED_SHADER_CACHE + "${CMAKE_CURRENT_SOURCE_DIR}/out/native-gpu/lego-linked-dxil-cache.cpp") + set(LEGO_DXC_ROOT + "${CMAKE_CURRENT_SOURCE_DIR}/../research/reblue/thirdparty/XenosRecomp/thirdparty/dxc-bin" + CACHE PATH "Pinned DXC binary package used by the LEGO GPU AOT prelinker") + set(LEGO_DXC_ARCH x64) + if(CMAKE_SYSTEM_PROCESSOR MATCHES "ARM64|arm64|aarch64") + set(LEGO_DXC_ARCH arm64) + endif() + + add_executable(lego_gpu_prelink EXCLUDE_FROM_ALL + "${CMAKE_CURRENT_SOURCE_DIR}/../tools/gpu-aot/prelink_shader_cache.cpp" + src/gpu_native/dxc_link.cpp + "${LEGO_NATIVE_SHADER_CACHE}" + "${CMAKE_CURRENT_SOURCE_DIR}/../thirdparty/miniz/miniz.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/../thirdparty/zstd/zstddeclib.c") + target_include_directories(lego_gpu_prelink PRIVATE + src + "${CMAKE_CURRENT_SOURCE_DIR}/../thirdparty/miniz" + "${CMAKE_CURRENT_SOURCE_DIR}/../thirdparty/zstd" + "${LEGO_DXC_ROOT}/inc") + target_link_libraries(lego_gpu_prelink PRIVATE + "${LEGO_DXC_ROOT}/lib/${LEGO_DXC_ARCH}/dxcompiler.lib") + add_custom_command(TARGET lego_gpu_prelink POST_BUILD + COMMAND ${CMAKE_COMMAND} -E copy_if_different + "${LEGO_DXC_ROOT}/bin/${LEGO_DXC_ARCH}/dxcompiler.dll" + "${LEGO_DXC_ROOT}/bin/${LEGO_DXC_ARCH}/dxil.dll" + "$" + VERBATIM) + + add_custom_command( + OUTPUT "${LEGO_NATIVE_LINKED_SHADER_CACHE}" + COMMAND "$" + "${LEGO_NATIVE_LINKED_SHADER_CACHE}" + DEPENDS lego_gpu_prelink + COMMENT "Pre-linking LEGO specialization-constant shader variants" + VERBATIM) + target_sources(legodimensions PRIVATE "${LEGO_NATIVE_LINKED_SHADER_CACHE}") + set_source_files_properties("${LEGO_NATIVE_LINKED_SHADER_CACHE}" + PROPERTIES SKIP_PRECOMPILE_HEADERS ON) +endif() + # The achievement unlock sound, converted from the user-supplied MP3 to a quiet # 48 kHz WAV. Copied next to the executable because that is where the SDK cvar # ui_sound_achievement looks by default; point the cvar elsewhere to swap it. diff --git a/rexlego/src/gpu/shaders/linked_shader_cache.h b/rexlego/src/gpu/shaders/linked_shader_cache.h new file mode 100644 index 0000000..0971d86 --- /dev/null +++ b/rexlego/src/gpu/shaders/linked_shader_cache.h @@ -0,0 +1,7 @@ +/** + * Compatibility include for the source emitted by lego_gpu_prelink. + */ + +#pragma once + +#include "gpu_native/linked_shader_cache.h" diff --git a/rexlego/src/gpu/shaders/shader_cache.h b/rexlego/src/gpu/shaders/shader_cache.h new file mode 100644 index 0000000..8667a7f --- /dev/null +++ b/rexlego/src/gpu/shaders/shader_cache.h @@ -0,0 +1,7 @@ +/** + * Compatibility include for the source emitted by XenosRecomp. + */ + +#pragma once + +#include "gpu_native/shader_archive.h" diff --git a/rexlego/src/gpu_native/d3d.h b/rexlego/src/gpu_native/d3d.h new file mode 100644 index 0000000..ce1abd3 --- /dev/null +++ b/rexlego/src/gpu_native/d3d.h @@ -0,0 +1,64 @@ +// LEGO Dimensions TU23 guest D3D layouts used by the native renderer. +#pragma once + +#include + +#include + +namespace legodimensions::gpu_native { + +constexpr u32 kGuestDeviceSize = 0x6080; +constexpr u32 kRenderStateCount = 101; +constexpr u32 kSamplerStateCount = 20; +constexpr u32 kFetchConstantCount = 26; + +struct D3DViewport9 { + be_u32 x; + be_u32 y; + be_u32 width; + be_u32 height; + be_f32 min_z; + be_f32 max_z; +}; +static_assert(sizeof(D3DViewport9) == 0x18); + +struct D3DRect { + be_i32 left; + be_i32 top; + be_i32 right; + be_i32 bottom; +}; +static_assert(sizeof(D3DRect) == 0x10); + +struct FetchConstant { + be_u32 dword[6]; +}; +static_assert(sizeof(FetchConstant) == 0x18); + +// Only fields proven from TU23 code are named. Keep unknown spans opaque until +// an accessor or state writer establishes their meaning. +struct D3DDevice { + u8 unknown_0000[0x040]; + be_u32 set_render_state[kRenderStateCount]; + be_u32 set_sampler_state[kSamplerStateCount]; + be_u32 get_render_state[kRenderStateCount]; + be_u32 get_sampler_state[kSamplerStateCount]; + u8 unknown_0408[0x480 - 0x408]; + FetchConstant fetch_constants[kFetchConstantCount]; + u8 unknown_06F0[0x32E0 - 0x6F0]; + D3DViewport9 viewport; + be_u32 viewport_reserved; + D3DRect scissor; + u8 unknown_330C[kGuestDeviceSize - 0x330C]; +}; + +static_assert(sizeof(D3DDevice) == kGuestDeviceSize); +static_assert(offsetof(D3DDevice, set_render_state) == 0x040); +static_assert(offsetof(D3DDevice, set_sampler_state) == 0x1D4); +static_assert(offsetof(D3DDevice, get_render_state) == 0x224); +static_assert(offsetof(D3DDevice, get_sampler_state) == 0x3B8); +static_assert(offsetof(D3DDevice, fetch_constants) == 0x480); +static_assert(offsetof(D3DDevice, viewport) == 0x32E0); +static_assert(offsetof(D3DDevice, scissor) == 0x32FC); + +} // namespace legodimensions::gpu_native diff --git a/rexlego/src/gpu_native/device.cpp b/rexlego/src/gpu_native/device.cpp new file mode 100644 index 0000000..8e2dc50 --- /dev/null +++ b/rexlego/src/gpu_native/device.cpp @@ -0,0 +1,129 @@ +#include "gpu_native/device.h" + +#include +#include + +#include +#include +#include + +namespace plume { +std::unique_ptr CreateD3D12Interface(); +} // namespace plume + +namespace legodimensions::gpu_native { +namespace { + +struct State { + std::unique_ptr render_interface; + std::unique_ptr device; + std::unique_ptr queue; + std::unique_ptr swap_chain; + std::unique_ptr idle_fence; + Backend backend = Backend::kD3D12; +}; + +std::mutex g_mutex; +std::unique_ptr g_state; + +std::unique_ptr CreateInterface(Backend backend) { + switch (backend) { + case Backend::kD3D12: + return plume::CreateD3D12Interface(); + case Backend::kVulkan: + // The frontend deliberately has a Vulkan slot. Its Plume implementation + // is compiled back in once the D3D12 command path is stable. + return nullptr; + } + return nullptr; +} + +const char* NameOf(Backend backend) { + return backend == Backend::kD3D12 ? "D3D12" : "Vulkan"; +} + +} // namespace + +bool HostDevice::Create(rex::ui::Window* window, Backend backend) { + std::lock_guard lock(g_mutex); + if (g_state) { + return true; + } + if (!window || !window->GetNativeWindowHandle()) { + REXLOG_ERROR("Native GPU: no native window handle"); + return false; + } + + auto state = std::make_unique(); + state->backend = backend; + state->render_interface = CreateInterface(backend); + if (!state->render_interface) { + REXLOG_ERROR("Native GPU: failed to create {} interface", NameOf(backend)); + return false; + } + + state->device = state->render_interface->createDevice(); + if (!state->device) { + REXLOG_ERROR("Native GPU: failed to create {} device", NameOf(backend)); + return false; + } + state->queue = state->device->createCommandQueue(plume::RenderCommandListType::DIRECT); + state->idle_fence = state->device->createCommandFence(); + if (!state->queue || !state->idle_fence) { + REXLOG_ERROR("Native GPU: failed to create command queue or fence"); + return false; + } + + auto native_window = static_cast(window->GetNativeWindowHandle()); + state->swap_chain = state->queue->createSwapChain(plume::RenderSwapChainDesc( + native_window, plume::RenderFormat::B8G8R8A8_UNORM, 3)); + if (!state->swap_chain || !state->swap_chain->resize() || state->swap_chain->isEmpty()) { + REXLOG_ERROR("Native GPU: failed to create or size the swap chain"); + return false; + } + + const auto& description = state->device->getDescription(); + REXLOG_INFO("Native GPU: {} ready on '{}' ({}x{}, {} images)", NameOf(backend), + description.name, state->swap_chain->getWidth(), state->swap_chain->getHeight(), + state->swap_chain->getTextureCount()); + g_state = std::move(state); + return true; +} + +void HostDevice::Shutdown() { + std::lock_guard lock(g_mutex); + if (!g_state) { + return; + } + if (g_state->swap_chain) { + g_state->swap_chain->wait(); + } + g_state.reset(); +} + +bool HostDevice::IsReady() { + std::lock_guard lock(g_mutex); + return g_state && g_state->device && g_state->queue && g_state->swap_chain; +} + +plume::RenderDevice* HostDevice::Device() { + std::lock_guard lock(g_mutex); + return g_state ? g_state->device.get() : nullptr; +} + +plume::RenderCommandQueue* HostDevice::Queue() { + std::lock_guard lock(g_mutex); + return g_state ? g_state->queue.get() : nullptr; +} + +plume::RenderSwapChain* HostDevice::SwapChain() { + std::lock_guard lock(g_mutex); + return g_state ? g_state->swap_chain.get() : nullptr; +} + +std::string_view HostDevice::BackendName() { + std::lock_guard lock(g_mutex); + return g_state ? NameOf(g_state->backend) : "none"; +} + +} // namespace legodimensions::gpu_native diff --git a/rexlego/src/gpu_native/device.h b/rexlego/src/gpu_native/device.h new file mode 100644 index 0000000..b6f6661 --- /dev/null +++ b/rexlego/src/gpu_native/device.h @@ -0,0 +1,41 @@ +// Backend-neutral host device owner for the native GPU path. +#pragma once + +#include +#include + +namespace plume { +struct RenderCommandFence; +struct RenderCommandQueue; +struct RenderDevice; +struct RenderInterface; +struct RenderSwapChain; +} // namespace plume + +namespace rex::ui { +class Window; +} // namespace rex::ui + +namespace legodimensions::gpu_native { + +enum class Backend { + kD3D12, + kVulkan, +}; + +class HostDevice { + public: + static bool Create(rex::ui::Window* window, Backend backend = Backend::kD3D12); + static void Shutdown(); + static bool IsReady(); + + static plume::RenderDevice* Device(); + static plume::RenderCommandQueue* Queue(); + static plume::RenderSwapChain* SwapChain(); + static std::string_view BackendName(); + + private: + HostDevice() = default; +}; + +} // namespace legodimensions::gpu_native diff --git a/rexlego/src/gpu_native/dxc_link.cpp b/rexlego/src/gpu_native/dxc_link.cpp new file mode 100644 index 0000000..6003e20 --- /dev/null +++ b/rexlego/src/gpu_native/dxc_link.cpp @@ -0,0 +1,127 @@ +/** + * @file gpu/shaders/dxc_link.cpp + * @brief Isolated COM TU. No engine headers, only and + * . + * @copyright Copyright (c) 2026 Tom Clay + * All rights reserved. + * @license BSD 3-Clause License + * See LICENSE file in the project root for full license text. + */ +#include "gpu_native/dxc_link.h" + +#include + +#include + +#include + +namespace legodimensions::gpu_native { +namespace { + +template class Com { +public: + Com() = default; + ~Com() { + if (p_) + p_->Release(); + } + Com(const Com &) = delete; + Com &operator=(const Com &) = delete; + T **put() { return &p_; } + T *operator->() const { return p_; } + T *get() const { return p_; } + explicit operator bool() const { return p_ != nullptr; } + +private: + T *p_ = nullptr; +}; + +std::vector ToVector(IDxcBlob *blob) { + const auto *bytes = static_cast(blob->GetBufferPointer()); + return std::vector(bytes, bytes + blob->GetBufferSize()); +} + +} // namespace + +std::vector CompileSpecConstantLib(uint32_t value) { + Com compiler; + if (FAILED( + DxcCreateInstance(CLSID_DxcCompiler, IID_PPV_ARGS(compiler.put())))) { + return {}; + } + + char hlsl[128]; + const int len = + std::snprintf(hlsl, sizeof(hlsl), + "export uint g_SpecConstants() { return %u; }", value); + DxcBuffer buffer{}; + buffer.Ptr = hlsl; + buffer.Size = static_cast(len); + buffer.Encoding = DXC_CP_ACP; + + const wchar_t *args[] = {L"-T", L"lib_6_3"}; + Com result; + if (FAILED(compiler->Compile(&buffer, args, 2, nullptr, + IID_PPV_ARGS(result.put()))) || + !result) { + return {}; + } + + Com blob; + if (FAILED(result->GetResult(blob.put())) || !blob || + blob->GetBufferSize() == 0) { + return {}; + } + return ToVector(blob.get()); +} + +std::vector LinkSpecConstantLib(const uint8_t *libraryDxil, + uint32_t libraryDxilSize, + const uint8_t *specLib, + size_t specLibSize, + const wchar_t *profile) { + if (!libraryDxil || libraryDxilSize == 0 || !specLib || specLibSize == 0) + return {}; + + Com utils; + if (FAILED(DxcCreateInstance(CLSID_DxcUtils, IID_PPV_ARGS(utils.put())))) + return {}; + + Com specBlob; + Com shaderBlob; + if (FAILED(utils->CreateBlobFromPinned(specLib, + static_cast(specLibSize), + DXC_CP_ACP, specBlob.put())) || + FAILED(utils->CreateBlobFromPinned(libraryDxil, libraryDxilSize, + DXC_CP_ACP, shaderBlob.put()))) { + return {}; + } + + Com linker; + if (FAILED(DxcCreateInstance(CLSID_DxcLinker, IID_PPV_ARGS(linker.put())))) + return {}; + + linker->RegisterLibrary(L"SpecConstants", specBlob.get()); + linker->RegisterLibrary(L"Shader", shaderBlob.get()); + const wchar_t *libNames[] = {L"SpecConstants", L"Shader"}; + + Com result; + if (FAILED(linker->Link(L"main", profile, libNames, 2, nullptr, 0, + result.put())) || + !result) { + return {}; + } + // Link reports a failed link through the operation status, not the HRESULT. + HRESULT status = E_FAIL; + if (FAILED(result->GetStatus(&status)) || FAILED(status)) + return {}; + + Com linked; + if (FAILED(result->GetResult(linked.put())) || !linked || + linked->GetBufferSize() == 0) { + return {}; + } + return ToVector(linked.get()); +} + +} // namespace legodimensions::gpu_native diff --git a/rexlego/src/gpu_native/dxc_link.h b/rexlego/src/gpu_native/dxc_link.h new file mode 100644 index 0000000..b3ed4f2 --- /dev/null +++ b/rexlego/src/gpu_native/dxc_link.h @@ -0,0 +1,31 @@ +/** + * @file gpu/shaders/dxc_link.h + * @brief DXC spec constant library compile and link, shared by the runtime + * linker and the build-time reblue_prelink. reblue_prelink compiles + * this without the rex SDK on its include path, hence and + * no logging: failure comes back as an empty vector. + * @copyright Copyright (c) 2026 Tom Clay + * All rights reserved. + * @license BSD 3-Clause License + * See LICENSE file in the project root for full license text. + */ +#pragma once + +#include +#include +#include + +namespace legodimensions::gpu_native { + +// lib_6_3 DXIL for 'export uint g_SpecConstants() { return value; }'. +std::vector CompileSpecConstantLib(uint32_t value); + +// Links a spec constant DXIL library against that lib for the given target +// profile ("vs_6_0" / "ps_6_0"), returning the complete shader bytecode. +std::vector LinkSpecConstantLib(const uint8_t *libraryDxil, + uint32_t libraryDxilSize, + const uint8_t *specLib, + size_t specLibSize, + const wchar_t *profile); + +} // namespace legodimensions::gpu_native diff --git a/rexlego/src/gpu_native/hooks_device.cpp b/rexlego/src/gpu_native/hooks_device.cpp new file mode 100644 index 0000000..f751313 --- /dev/null +++ b/rexlego/src/gpu_native/hooks_device.cpp @@ -0,0 +1,58 @@ +#include + +#include +#include +#include + +#include "gpu_native/d3d.h" +#include "gpu_native/device.h" + +namespace legodimensions::gpu_native { +namespace { + +constexpr u32 kRenderStateTable = 0x847F9B18; +constexpr u32 kSamplerStateTable = 0x847F9FD8; + +void CopyStateDispatch(D3DDevice* device, u8* membase) { + const auto* render = reinterpret_cast(membase + kRenderStateTable); + const auto* sampler = reinterpret_cast(membase + kSamplerStateTable); + for (u32 i = 0; i < kRenderStateCount; ++i) { + device->get_render_state[i] = render[i * 3 + 0]; + device->set_render_state[i] = render[i * 3 + 1]; + } + for (u32 i = 0; i < kSamplerStateCount; ++i) { + device->get_sampler_state[i] = sampler[i * 3 + 0]; + device->set_sampler_state[i] = sampler[i * 3 + 1]; + } +} + +u32 Direct3DCreateDeviceHook(u32 /*adapter*/, u32 /*device_type*/, u32 /*focus_window*/, + u32 /*behavior_flags*/, u32 /*present_params*/, + mapped_u32 out_device) { + if (!out_device || !HostDevice::IsReady()) { + return 0x8007000Eu; + } + *out_device = 0; + + auto* memory = REX_KERNEL_MEMORY(); + const u32 guest_address = memory->SystemHeapAlloc(kGuestDeviceSize, 0x80); + if (!guest_address) { + return 0x8007000Eu; + } + memory->Zero(guest_address, kGuestDeviceSize); + + auto* device = reinterpret_cast(memory->virtual_membase() + guest_address); + CopyStateDispatch(device, memory->virtual_membase()); + device->viewport.width = 1280; + device->viewport.height = 720; + device->viewport.max_z = 1.0f; + device->scissor.right = 1280; + device->scissor.bottom = 720; + *out_device = guest_address; + return 0; +} + +} // namespace +} // namespace legodimensions::gpu_native + +REX_HOOK(sub_83FAF9A0, legodimensions::gpu_native::Direct3DCreateDeviceHook); diff --git a/rexlego/src/gpu_native/linked_shader_cache.h b/rexlego/src/gpu_native/linked_shader_cache.h new file mode 100644 index 0000000..a3806d7 --- /dev/null +++ b/rexlego/src/gpu_native/linked_shader_cache.h @@ -0,0 +1,31 @@ +/** + * @file gpu_native/linked_shader_cache.h + * @brief Build-time pre-linked spec constant shader variants, emitted by + * lego_gpu_prelink into lego-linked-dxil-cache.cpp. Referenced + * by unqualified name from the generated cpp, so this must stay in + * the global namespace. + * @copyright Copyright (c) 2026 Tom Clay + * All rights reserved. + * @license BSD 3-Clause License + * See LICENSE file in the project root for full license text. + */ +#pragma once + +#include +#include + +struct LinkedShaderCacheEntry { + const uint64_t hash; // == ShaderCacheEntry::hash + const uint32_t specConstants; // masked g_SpecConstants() value + const uint32_t dxilOffset; // into the decompressed linked cache + const uint32_t dxilSize; +}; + +// Sorted by (hash, specConstants) for binary search. +extern LinkedShaderCacheEntry g_linkedShaderCacheEntries[]; +extern const size_t g_linkedShaderCacheEntryCount; + +// miniz (deflate) compressed concatenation of the linked DXIL blobs. +extern const uint8_t g_compressedLinkedDxilCache[]; +extern const size_t g_linkedDxilCacheCompressedSize; +extern const size_t g_linkedDxilCacheDecompressedSize; diff --git a/rexlego/src/gpu_native/shader_archive.cpp b/rexlego/src/gpu_native/shader_archive.cpp new file mode 100644 index 0000000..4026fd7 --- /dev/null +++ b/rexlego/src/gpu_native/shader_archive.cpp @@ -0,0 +1,127 @@ +/** + * @file gpu_native/shader_archive.cpp + * @brief LEGO Dimensions AOT DXIL cache lookup + * + * @copyright Copyright (c) 2026 NeverCookFirst + * @license BSD 3-Clause License + */ + +#include "gpu_native/shader_archive.h" + +#include +#include +#include +#include + +#define MINIZ_HEADER_FILE_ONLY +#include +#include +#include + +#include + +#include "gpu_native/linked_shader_cache.h" + +namespace legodimensions::gpu_native { + +namespace { + +uint32_t LoadBigEndianU32(const uint8_t* bytes) { + uint32_t value = 0; + for (size_t i = 0; i != sizeof(value); ++i) { + value = (value << 8) | bytes[i]; + } + return value; +} + +} // namespace + +size_t ShaderContainerByteLength(const void* shader_container) { + const auto* bytes = static_cast(shader_container); + const uint32_t virtual_size = LoadBigEndianU32(bytes + sizeof(uint32_t)); + const uint32_t physical_size = LoadBigEndianU32(bytes + 2 * sizeof(uint32_t)); + return size_t{virtual_size} + sizeof(uint32_t) + size_t{physical_size}; +} + +const ShaderCacheEntry* FindShader(uint64_t hash) { + const ShaderCacheEntry* const begin = g_shaderCacheEntries; + const ShaderCacheEntry* const end = begin + g_shaderCacheEntryCount; + const ShaderCacheEntry* const result = std::lower_bound( + begin, end, hash, + [](const ShaderCacheEntry& entry, uint64_t key) { return entry.hash < key; }); + return result != end && result->hash == hash ? result : nullptr; +} + +uint64_t HashShaderContainer(const void* shader_container) { + if (!shader_container) { + return 0; + } + return XXH3_64bits(shader_container, ShaderContainerByteLength(shader_container)); +} + +ShaderBytecode FindDxil(uint64_t hash, uint32_t spec_constants) { + const ShaderCacheEntry* const shader = FindShader(hash); + if (!shader) { + REXLOG_WARN("Native GPU shader cache miss: hash=0x{:016X}", hash); + return {}; + } + + static std::once_flag dxil_once; + static std::unique_ptr dxil; + std::call_once(dxil_once, [] { + auto data = std::make_unique(g_dxilCacheDecompressedSize); + const size_t result = ZSTD_decompress(data.get(), g_dxilCacheDecompressedSize, + g_compressedDxilCache, + g_dxilCacheCompressedSize); + if (ZSTD_isError(result) || result != g_dxilCacheDecompressedSize) { + REXLOG_ERROR("Native GPU DXIL archive decompression failed: {} of {} bytes", + result, g_dxilCacheDecompressedSize); + return; + } + dxil = std::move(data); + }); + if (!dxil) { + return {}; + } + + if (shader->specConstantsMask == 0) { + return {dxil.get() + shader->dxilOffset, shader->dxilSize}; + } + + const uint32_t masked = spec_constants & shader->specConstantsMask; + const LinkedShaderCacheEntry* const first = g_linkedShaderCacheEntries; + const LinkedShaderCacheEntry* const end = first + g_linkedShaderCacheEntryCount; + const auto key = std::pair{hash, masked}; + const LinkedShaderCacheEntry* const linked = std::lower_bound( + first, end, key, + [](const LinkedShaderCacheEntry& entry, const auto& rhs) { + return entry.hash < rhs.first || + (entry.hash == rhs.first && entry.specConstants < rhs.second); + }); + if (linked == end || linked->hash != hash || linked->specConstants != masked) { + REXLOG_ERROR("Native GPU linked shader miss: hash=0x{:016X} spec=0x{:X}", + hash, masked); + return {}; + } + + static std::once_flag linked_once; + static std::unique_ptr linked_dxil; + std::call_once(linked_once, [] { + auto data = std::make_unique(g_linkedDxilCacheDecompressedSize); + mz_ulong size = static_cast(g_linkedDxilCacheDecompressedSize); + const int result = mz_uncompress( + data.get(), &size, g_compressedLinkedDxilCache, + static_cast(g_linkedDxilCacheCompressedSize)); + if (result != MZ_OK || size != g_linkedDxilCacheDecompressedSize) { + REXLOG_ERROR("Native GPU linked DXIL archive decompression failed"); + return; + } + linked_dxil = std::move(data); + }); + if (!linked_dxil) { + return {}; + } + return {linked_dxil.get() + linked->dxilOffset, linked->dxilSize}; +} + +} // namespace legodimensions::gpu_native diff --git a/rexlego/src/gpu_native/shader_archive.h b/rexlego/src/gpu_native/shader_archive.h new file mode 100644 index 0000000..fb38a0b --- /dev/null +++ b/rexlego/src/gpu_native/shader_archive.h @@ -0,0 +1,57 @@ +/** + * @file gpu_native/shader_archive.h + * @brief LEGO Dimensions AOT DXIL cache schema and lookup helpers + * + * @copyright Copyright (c) 2026 NeverCookFirst + * @license BSD 3-Clause License + */ + +#pragma once + +#include +#include + +// XenosRecomp emits these names in the global namespace. +struct ShaderCacheEntry { + const uint64_t hash; + const uint32_t dxilOffset; + const uint32_t dxilSize; + const uint32_t spirvOffset; + const uint32_t spirvSize; + const uint32_t specConstantsMask; +}; + +extern ShaderCacheEntry g_shaderCacheEntries[]; +extern const size_t g_shaderCacheEntryCount; + +extern const uint8_t g_compressedDxilCache[]; +extern const size_t g_dxilCacheCompressedSize; +extern const size_t g_dxilCacheDecompressedSize; + +extern const uint8_t g_compressedSpirvCache[]; +extern const size_t g_spirvCacheCompressedSize; +extern const size_t g_spirvCacheDecompressedSize; + +namespace legodimensions::gpu_native { + +struct ShaderBytecode { + const uint8_t* data = nullptr; + size_t size = 0; + + explicit operator bool() const { return data != nullptr && size != 0; } +}; + +// Xbox shader containers place a four-byte separator between the virtual and +// physical programs. LEGO's cache key covers that separator as well. +size_t ShaderContainerByteLength(const void* shader_container); + +const ShaderCacheEntry* FindShader(uint64_t hash); + +// Hashes the exact Xbox container span used by the AOT generator. +uint64_t HashShaderContainer(const void* shader_container); + +// Returns complete DXIL ready for D3D12. Specialization-library entries are +// resolved exclusively through the build-time linked archive. +ShaderBytecode FindDxil(uint64_t hash, uint32_t spec_constants); + +} // namespace legodimensions::gpu_native diff --git a/rexlego/src/legodimensions_app.h b/rexlego/src/legodimensions_app.h index c6faa7e..e486533 100644 --- a/rexlego/src/legodimensions_app.h +++ b/rexlego/src/legodimensions_app.h @@ -31,6 +31,9 @@ #include "toypad_app.h" #include "ui_theme.h" #include "updates.h" +#ifdef LEGODIMENSIONS_NATIVE_GPU +#include "gpu_native/device.h" +#endif class LegodimensionsApp : public rex::ReXApp { public: @@ -63,6 +66,22 @@ class LegodimensionsApp : public rex::ReXApp { legodimensions::toypad_app::StartIfEnabled(); } +#ifdef LEGODIMENSIONS_NATIVE_GPU + // Detached renderer mode: the SDK still owns the window/input/audio, while + // the title's D3D calls are handled by gpu_native instead of rexgpu-xenos. + void OnPreSetup(rex::RuntimeConfig& config) override { + config.graphics.reset(); + config.gpu_plugin.clear(); + } + + void OnPreLaunchModule() override { + if (!legodimensions::gpu_native::HostDevice::Create(window())) { + REXLOG_ERROR("Native GPU initialization failed; stopping before guest launch"); + app_context().QuitFromUIThread(); + } + } +#endif + // The window closing is where the app must be let go: ReXApp::OnClosing then // hard-exits with std::_Exit, so OnShutdown never runs. This asks nicely; the // job object is the backstop if the game dies without getting here. @@ -79,6 +98,9 @@ class LegodimensionsApp : public rex::ReXApp { // Dropping the pipe is what clears the presence; Discord does the rest. void OnShutdown() override { +#ifdef LEGODIMENSIONS_NATIVE_GPU + legodimensions::gpu_native::HostDevice::Shutdown(); +#endif legodimensions::discord::Stop(); legodimensions::toypad_app::StopIfStarted(); // Drops the freeze thread before the guest memory it writes into goes away. diff --git a/thirdparty/miniz/miniz.cpp b/thirdparty/miniz/miniz.cpp new file mode 100644 index 0000000..aa016f6 --- /dev/null +++ b/thirdparty/miniz/miniz.cpp @@ -0,0 +1,4 @@ +#include +#include +#include +#include "miniz.h" diff --git a/thirdparty/miniz/miniz.h b/thirdparty/miniz/miniz.h new file mode 100644 index 0000000..f276a4d --- /dev/null +++ b/thirdparty/miniz/miniz.h @@ -0,0 +1,5100 @@ +/* miniz.c v1.15 - public domain deflate/inflate, zlib-subset, ZIP reading/writing/appending, PNG writing + See "unlicense" statement at the end of this file. + Rich Geldreich , last updated Oct. 13, 2013 + Implements RFC 1950: http://www.ietf.org/rfc/rfc1950.txt and RFC 1951: http://www.ietf.org/rfc/rfc1951.txt + + Most API's defined in miniz.c are optional. For example, to disable the archive related functions just define + MINIZ_NO_ARCHIVE_APIS, or to get rid of all stdio usage define MINIZ_NO_STDIO (see the list below for more macros). + + * Change History + 10/13/13 v1.15 r4 - Interim bugfix release while I work on the next major release with Zip64 support (almost there!): + - Critical fix for the MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY bug (thanks kahmyong.moon@hp.com) which could cause locate files to not find files. This bug + would only have occurred in earlier versions if you explicitly used this flag, OR if you used mz_zip_extract_archive_file_to_heap() or mz_zip_add_mem_to_archive_file_in_place() + (which used this flag). If you can't switch to v1.15 but want to fix this bug, just remove the uses of this flag from both helper funcs (and of course don't use the flag). + - Bugfix in mz_zip_reader_extract_to_mem_no_alloc() from kymoon when pUser_read_buf is not NULL and compressed size is > uncompressed size + - Fixing mz_zip_reader_extract_*() funcs so they don't try to extract compressed data from directory entries, to account for weird zipfiles which contain zero-size compressed data on dir entries. + Hopefully this fix won't cause any issues on weird zip archives, because it assumes the low 16-bits of zip external attributes are DOS attributes (which I believe they always are in practice). + - Fixing mz_zip_reader_is_file_a_directory() so it doesn't check the internal attributes, just the filename and external attributes + - mz_zip_reader_init_file() - missing MZ_FCLOSE() call if the seek failed + - Added cmake support for Linux builds which builds all the examples, tested with clang v3.3 and gcc v4.6. + - Clang fix for tdefl_write_image_to_png_file_in_memory() from toffaletti + - Merged MZ_FORCEINLINE fix from hdeanclark + - Fix include before config #ifdef, thanks emil.brink + - Added tdefl_write_image_to_png_file_in_memory_ex(): supports Y flipping (super useful for OpenGL apps), and explicit control over the compression level (so you can + set it to 1 for real-time compression). + - Merged in some compiler fixes from paulharris's github repro. + - Retested this build under Windows (VS 2010, including static analysis), tcc 0.9.26, gcc v4.6 and clang v3.3. + - Added example6.c, which dumps an image of the mandelbrot set to a PNG file. + - Modified example2 to help test the MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY flag more. + - In r3: Bugfix to mz_zip_writer_add_file() found during merge: Fix possible src file fclose() leak if alignment bytes+local header file write faiiled + - In r4: Minor bugfix to mz_zip_writer_add_from_zip_reader(): Was pushing the wrong central dir header offset, appears harmless in this release, but it became a problem in the zip64 branch + 5/20/12 v1.14 - MinGW32/64 GCC 4.6.1 compiler fixes: added MZ_FORCEINLINE, #include (thanks fermtect). + 5/19/12 v1.13 - From jason@cornsyrup.org and kelwert@mtu.edu - Fix mz_crc32() so it doesn't compute the wrong CRC-32's when mz_ulong is 64-bit. + - Temporarily/locally slammed in "typedef unsigned long mz_ulong" and re-ran a randomized regression test on ~500k files. + - Eliminated a bunch of warnings when compiling with GCC 32-bit/64. + - Ran all examples, miniz.c, and tinfl.c through MSVC 2008's /analyze (static analysis) option and fixed all warnings (except for the silly + "Use of the comma-operator in a tested expression.." analysis warning, which I purposely use to work around a MSVC compiler warning). + - Created 32-bit and 64-bit Codeblocks projects/workspace. Built and tested Linux executables. The codeblocks workspace is compatible with Linux+Win32/x64. + - Added miniz_tester solution/project, which is a useful little app derived from LZHAM's tester app that I use as part of the regression test. + - Ran miniz.c and tinfl.c through another series of regression testing on ~500,000 files and archives. + - Modified example5.c so it purposely disables a bunch of high-level functionality (MINIZ_NO_STDIO, etc.). (Thanks to corysama for the MINIZ_NO_STDIO bug report.) + - Fix ftell() usage in examples so they exit with an error on files which are too large (a limitation of the examples, not miniz itself). + 4/12/12 v1.12 - More comments, added low-level example5.c, fixed a couple minor level_and_flags issues in the archive API's. + level_and_flags can now be set to MZ_DEFAULT_COMPRESSION. Thanks to Bruce Dawson for the feedback/bug report. + 5/28/11 v1.11 - Added statement from unlicense.org + 5/27/11 v1.10 - Substantial compressor optimizations: + - Level 1 is now ~4x faster than before. The L1 compressor's throughput now varies between 70-110MB/sec. on a + - Core i7 (actual throughput varies depending on the type of data, and x64 vs. x86). + - Improved baseline L2-L9 compression perf. Also, greatly improved compression perf. issues on some file types. + - Refactored the compression code for better readability and maintainability. + - Added level 10 compression level (L10 has slightly better ratio than level 9, but could have a potentially large + drop in throughput on some files). + 5/15/11 v1.09 - Initial stable release. + + * Low-level Deflate/Inflate implementation notes: + + Compression: Use the "tdefl" API's. The compressor supports raw, static, and dynamic blocks, lazy or + greedy parsing, match length filtering, RLE-only, and Huffman-only streams. It performs and compresses + approximately as well as zlib. + + Decompression: Use the "tinfl" API's. The entire decompressor is implemented as a single function + coroutine: see tinfl_decompress(). It supports decompression into a 32KB (or larger power of 2) wrapping buffer, or into a memory + block large enough to hold the entire file. + + The low-level tdefl/tinfl API's do not make any use of dynamic memory allocation. + + * zlib-style API notes: + + miniz.c implements a fairly large subset of zlib. There's enough functionality present for it to be a drop-in + zlib replacement in many apps: + The z_stream struct, optional memory allocation callbacks + deflateInit/deflateInit2/deflate/deflateReset/deflateEnd/deflateBound + inflateInit/inflateInit2/inflate/inflateEnd + compress, compress2, compressBound, uncompress + CRC-32, Adler-32 - Using modern, minimal code size, CPU cache friendly routines. + Supports raw deflate streams or standard zlib streams with adler-32 checking. + + Limitations: + The callback API's are not implemented yet. No support for gzip headers or zlib static dictionaries. + I've tried to closely emulate zlib's various flavors of stream flushing and return status codes, but + there are no guarantees that miniz.c pulls this off perfectly. + + * PNG writing: See the tdefl_write_image_to_png_file_in_memory() function, originally written by + Alex Evans. Supports 1-4 bytes/pixel images. + + * ZIP archive API notes: + + The ZIP archive API's where designed with simplicity and efficiency in mind, with just enough abstraction to + get the job done with minimal fuss. There are simple API's to retrieve file information, read files from + existing archives, create new archives, append new files to existing archives, or clone archive data from + one archive to another. It supports archives located in memory or the heap, on disk (using stdio.h), + or you can specify custom file read/write callbacks. + + - Archive reading: Just call this function to read a single file from a disk archive: + + void *mz_zip_extract_archive_file_to_heap(const char *pZip_filename, const char *pArchive_name, + size_t *pSize, mz_uint zip_flags); + + For more complex cases, use the "mz_zip_reader" functions. Upon opening an archive, the entire central + directory is located and read as-is into memory, and subsequent file access only occurs when reading individual files. + + - Archives file scanning: The simple way is to use this function to scan a loaded archive for a specific file: + + int mz_zip_reader_locate_file(mz_zip_archive *pZip, const char *pName, const char *pComment, mz_uint flags); + + The locate operation can optionally check file comments too, which (as one example) can be used to identify + multiple versions of the same file in an archive. This function uses a simple linear search through the central + directory, so it's not very fast. + + Alternately, you can iterate through all the files in an archive (using mz_zip_reader_get_num_files()) and + retrieve detailed info on each file by calling mz_zip_reader_file_stat(). + + - Archive creation: Use the "mz_zip_writer" functions. The ZIP writer immediately writes compressed file data + to disk and builds an exact image of the central directory in memory. The central directory image is written + all at once at the end of the archive file when the archive is finalized. + + The archive writer can optionally align each file's local header and file data to any power of 2 alignment, + which can be useful when the archive will be read from optical media. Also, the writer supports placing + arbitrary data blobs at the very beginning of ZIP archives. Archives written using either feature are still + readable by any ZIP tool. + + - Archive appending: The simple way to add a single file to an archive is to call this function: + + mz_bool mz_zip_add_mem_to_archive_file_in_place(const char *pZip_filename, const char *pArchive_name, + const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags); + + The archive will be created if it doesn't already exist, otherwise it'll be appended to. + Note the appending is done in-place and is not an atomic operation, so if something goes wrong + during the operation it's possible the archive could be left without a central directory (although the local + file headers and file data will be fine, so the archive will be recoverable). + + For more complex archive modification scenarios: + 1. The safest way is to use a mz_zip_reader to read the existing archive, cloning only those bits you want to + preserve into a new archive using using the mz_zip_writer_add_from_zip_reader() function (which compiles the + compressed file data as-is). When you're done, delete the old archive and rename the newly written archive, and + you're done. This is safe but requires a bunch of temporary disk space or heap memory. + + 2. Or, you can convert an mz_zip_reader in-place to an mz_zip_writer using mz_zip_writer_init_from_reader(), + append new files as needed, then finalize the archive which will write an updated central directory to the + original archive. (This is basically what mz_zip_add_mem_to_archive_file_in_place() does.) There's a + possibility that the archive's central directory could be lost with this method if anything goes wrong, though. + + - ZIP archive support limitations: + No zip64 or spanning support. Extraction functions can only handle unencrypted, stored or deflated files. + Requires streams capable of seeking. + + * This is a header file library, like stb_image.c. To get only a header file, either cut and paste the + below header, or create miniz.h, #define MINIZ_HEADER_FILE_ONLY, and then include miniz.c from it. + + * Important: For best perf. be sure to customize the below macros for your target platform: + #define MINIZ_USE_UNALIGNED_LOADS_AND_STORES 1 + #define MINIZ_LITTLE_ENDIAN 1 + #define MINIZ_HAS_64BIT_REGISTERS 1 + + * On platforms using glibc, Be sure to "#define _LARGEFILE64_SOURCE 1" before including miniz.c to ensure miniz + uses the 64-bit variants: fopen64(), stat64(), etc. Otherwise you won't be able to process large files + (i.e. 32-bit stat() fails for me on files > 0x7FFFFFFF bytes). +*/ + +#ifndef MINIZ_HEADER_INCLUDED +#define MINIZ_HEADER_INCLUDED + +/*#include */ + +// Defines to completely disable specific portions of miniz.c: +// If all macros here are defined the only functionality remaining will be CRC-32, adler-32, tinfl, and tdefl. + +// Define MINIZ_NO_STDIO to disable all usage and any functions which rely on stdio for file I/O. +//#define MINIZ_NO_STDIO + +// If MINIZ_NO_TIME is specified then the ZIP archive functions will not be able to get the current time, or +// get/set file times, and the C run-time funcs that get/set times won't be called. +// The current downside is the times written to your archives will be from 1979. +//#define MINIZ_NO_TIME + +// Define MINIZ_NO_DEFLATE_APIS to disable all compression API's. +//#define MINIZ_NO_DEFLATE_APIS + +// Define MINIZ_NO_INFLATE_APIS to disable all decompression API's. +//#define MINIZ_NO_INFLATE_APIS + +// Define MINIZ_NO_ARCHIVE_APIS to disable all ZIP archive API's. +//#define MINIZ_NO_ARCHIVE_APIS + +// Define MINIZ_NO_ARCHIVE_APIS to disable all writing related ZIP archive API's. +// reblue: writer enabled for the save-migration backup (save_store.cpp). +//#define MINIZ_NO_ARCHIVE_WRITING_APIS + +// Define MINIZ_NO_ZLIB_APIS to remove all ZLIB-style compression/decompression API's. +//#define MINIZ_NO_ZLIB_APIS + +// Define MINIZ_NO_ZLIB_COMPATIBLE_NAME to disable zlib names, to prevent conflicts against stock zlib. +#define MINIZ_NO_ZLIB_COMPATIBLE_NAMES + +// Define MINIZ_NO_MALLOC to disable all calls to malloc, free, and realloc. +// Note if MINIZ_NO_MALLOC is defined then the user must always provide custom user alloc/free/realloc +// callbacks to the zlib and archive API's, and a few stand-alone helper API's which don't provide custom user +// functions (such as tdefl_compress_mem_to_heap() and tinfl_decompress_mem_to_heap()) won't work. +//#define MINIZ_NO_MALLOC +//#define MINIZ_SDL_MALLOC + +#ifdef MINIZ_NO_INFLATE_APIS +#define MINIZ_NO_ARCHIVE_APIS +#endif + +#ifdef MINIZ_NO_DEFLATE_APIS +#define MINIZ_NO_ARCHIVE_WRITING_APIS +#endif + +// Define MINIZ_STATIC_FUNCTIONS to make all functions static. You probably +// want this if you're using miniz in a library +//#define MINIZ_STATIC_FUNCTIONS + +#if defined(__TINYC__) && (defined(__linux) || defined(__linux__)) + // TODO: Work around "error: include file 'sys\utime.h' when compiling with tcc on Linux + #define MINIZ_NO_TIME +#endif + +#if !defined(MINIZ_NO_TIME) && !defined(MINIZ_NO_ARCHIVE_APIS) + #include +#endif + +#if defined(_M_IX86) || defined(_M_X64) || defined(__i386__) || defined(__i386) || defined(__i486__) || defined(__i486) || defined(i386) || defined(__ia64__) || defined(__x86_64__) +// MINIZ_X86_OR_X64_CPU is only used to help set the below macros. +#define MINIZ_X86_OR_X64_CPU 1 +#endif + +#ifndef MINIZ_LITTLE_ENDIAN /* if not defined by SDL */ +#if (__BYTE_ORDER__==__ORDER_LITTLE_ENDIAN__) || MINIZ_X86_OR_X64_CPU +// Set MINIZ_LITTLE_ENDIAN to 1 if the processor is little endian. +#define MINIZ_LITTLE_ENDIAN 1 +#endif +#endif // MINIZ_LITTLE_ENDIAN /* if not defined by SDL */ + +#ifndef MINIZ_USE_UNALIGNED_LOADS_AND_STORES +#if MINIZ_X86_OR_X64_CPU +// Set MINIZ_USE_UNALIGNED_LOADS_AND_STORES to 1 on CPU's that permit efficient integer loads and stores from unaligned addresses. +#define MINIZ_USE_UNALIGNED_LOADS_AND_STORES 1 +#endif +#endif // MINIZ_USE_UNALIGNED_LOADS_AND_STORES + +#if defined(_M_X64) || defined(_WIN64) || defined(__MINGW64__) || defined(_LP64) || defined(__LP64__) || defined(__ia64__) || defined(__x86_64__) +// Set MINIZ_HAS_64BIT_REGISTERS to 1 if operations on 64-bit integers are reasonably fast (and don't involve compiler generated calls to helper functions). +#define MINIZ_HAS_64BIT_REGISTERS 1 +#endif + +#ifdef MINIZ_STATIC_FUNCTIONS +#define MINIZ_STATIC static +#else +#define MINIZ_STATIC +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +// ------------------- zlib-style API Definitions. + +// For more compatibility with zlib, miniz.c uses unsigned long for some parameters/struct members. Beware: mz_ulong can be either 32 or 64-bits! +typedef unsigned long mz_ulong; + +// mz_free() internally uses the MZ_FREE() macro (which by default calls free() unless you've modified the MZ_MALLOC macro) to release a block allocated from the heap. +MINIZ_STATIC void mz_free(void *p); + +#define MZ_ADLER32_INIT (1) +// mz_adler32() returns the initial adler-32 value to use when called with ptr==NULL. +MINIZ_STATIC mz_ulong mz_adler32(mz_ulong adler, const unsigned char *ptr, size_t buf_len); + +#define MZ_CRC32_INIT (0) +// mz_crc32() returns the initial CRC-32 value to use when called with ptr==NULL. +MINIZ_STATIC mz_ulong mz_crc32(mz_ulong crc, const unsigned char *ptr, size_t buf_len); + +// Compression strategies. +enum { MZ_DEFAULT_STRATEGY = 0, MZ_FILTERED = 1, MZ_HUFFMAN_ONLY = 2, MZ_RLE = 3, MZ_FIXED = 4 }; + +// Method +#define MZ_DEFLATED 8 + +#ifndef MINIZ_NO_ZLIB_APIS + +// Heap allocation callbacks. +// Note that mz_alloc_func parameter types purpsosely differ from zlib's: items/size is size_t, not unsigned long. +typedef void *(*mz_alloc_func)(void *opaque, size_t items, size_t size); +typedef void (*mz_free_func)(void *opaque, void *address); +typedef void *(*mz_realloc_func)(void *opaque, void *address, size_t items, size_t size); + +#define MZ_VERSION "9.1.15" +#define MZ_VERNUM 0x91F0 +#define MZ_VER_MAJOR 9 +#define MZ_VER_MINOR 1 +#define MZ_VER_REVISION 15 +#define MZ_VER_SUBREVISION 0 + +// Flush values. For typical usage you only need MZ_NO_FLUSH and MZ_FINISH. The other values are for advanced use (refer to the zlib docs). +enum { MZ_NO_FLUSH = 0, MZ_PARTIAL_FLUSH = 1, MZ_SYNC_FLUSH = 2, MZ_FULL_FLUSH = 3, MZ_FINISH = 4, MZ_BLOCK = 5 }; + +// Return status codes. MZ_PARAM_ERROR is non-standard. +enum { MZ_OK = 0, MZ_STREAM_END = 1, MZ_NEED_DICT = 2, MZ_ERRNO = -1, MZ_STREAM_ERROR = -2, MZ_DATA_ERROR = -3, MZ_MEM_ERROR = -4, MZ_BUF_ERROR = -5, MZ_VERSION_ERROR = -6, MZ_PARAM_ERROR = -10000 }; + +// Compression levels: 0-9 are the standard zlib-style levels, 10 is best possible compression (not zlib compatible, and may be very slow), MZ_DEFAULT_COMPRESSION=MZ_DEFAULT_LEVEL. +enum { MZ_NO_COMPRESSION = 0, MZ_BEST_SPEED = 1, MZ_BEST_COMPRESSION = 9, MZ_UBER_COMPRESSION = 10, MZ_DEFAULT_LEVEL = 6, MZ_DEFAULT_COMPRESSION = -1 }; + +// Window bits +#define MZ_DEFAULT_WINDOW_BITS 15 + +struct mz_internal_state; + +// Compression/decompression stream struct. +typedef struct mz_stream_s +{ + const unsigned char *next_in; // pointer to next byte to read + unsigned int avail_in; // number of bytes available at next_in + mz_ulong total_in; // total number of bytes consumed so far + + unsigned char *next_out; // pointer to next byte to write + unsigned int avail_out; // number of bytes that can be written to next_out + mz_ulong total_out; // total number of bytes produced so far + + char *msg; // error msg (unused) + struct mz_internal_state *state; // internal state, allocated by zalloc/zfree + + mz_alloc_func zalloc; // optional heap allocation function (defaults to malloc) + mz_free_func zfree; // optional heap free function (defaults to free) + void *opaque; // heap alloc function user pointer + + int data_type; // data_type (unused) + mz_ulong adler; // adler32 of the source or uncompressed data + mz_ulong reserved; // not used +} mz_stream; + +typedef mz_stream *mz_streamp; + +// Returns the version string of miniz.c. +MINIZ_STATIC const char *mz_version(void); + +#ifndef MINIZ_NO_DEFLATE_APIS + +// mz_deflateInit() initializes a compressor with default options: +// Parameters: +// pStream must point to an initialized mz_stream struct. +// level must be between [MZ_NO_COMPRESSION, MZ_BEST_COMPRESSION]. +// level 1 enables a specially optimized compression function that's been optimized purely for performance, not ratio. +// (This special func. is currently only enabled when MINIZ_USE_UNALIGNED_LOADS_AND_STORES and MINIZ_LITTLE_ENDIAN are defined.) +// Return values: +// MZ_OK on success. +// MZ_STREAM_ERROR if the stream is bogus. +// MZ_PARAM_ERROR if the input parameters are bogus. +// MZ_MEM_ERROR on out of memory. +MINIZ_STATIC int mz_deflateInit(mz_streamp pStream, int level); + +// mz_deflateInit2() is like mz_deflate(), except with more control: +// Additional parameters: +// method must be MZ_DEFLATED +// window_bits must be MZ_DEFAULT_WINDOW_BITS (to wrap the deflate stream with zlib header/adler-32 footer) or -MZ_DEFAULT_WINDOW_BITS (raw deflate/no header or footer) +// mem_level must be between [1, 9] (it's checked but ignored by miniz.c) +MINIZ_STATIC int mz_deflateInit2(mz_streamp pStream, int level, int method, int window_bits, int mem_level, int strategy); + +// Quickly resets a compressor without having to reallocate anything. Same as calling mz_deflateEnd() followed by mz_deflateInit()/mz_deflateInit2(). +MINIZ_STATIC int mz_deflateReset(mz_streamp pStream); + +// mz_deflate() compresses the input to output, consuming as much of the input and producing as much output as possible. +// Parameters: +// pStream is the stream to read from and write to. You must initialize/update the next_in, avail_in, next_out, and avail_out members. +// flush may be MZ_NO_FLUSH, MZ_PARTIAL_FLUSH/MZ_SYNC_FLUSH, MZ_FULL_FLUSH, or MZ_FINISH. +// Return values: +// MZ_OK on success (when flushing, or if more input is needed but not available, and/or there's more output to be written but the output buffer is full). +// MZ_STREAM_END if all input has been consumed and all output bytes have been written. Don't call mz_deflate() on the stream anymore. +// MZ_STREAM_ERROR if the stream is bogus. +// MZ_PARAM_ERROR if one of the parameters is invalid. +// MZ_BUF_ERROR if no forward progress is possible because the input and/or output buffers are empty. (Fill up the input buffer or free up some output space and try again.) +MINIZ_STATIC int mz_deflate(mz_streamp pStream, int flush); + +// mz_deflateEnd() deinitializes a compressor: +// Return values: +// MZ_OK on success. +// MZ_STREAM_ERROR if the stream is bogus. +MINIZ_STATIC int mz_deflateEnd(mz_streamp pStream); + +// mz_deflateBound() returns a (very) conservative upper bound on the amount of data that could be generated by deflate(), assuming flush is set to only MZ_NO_FLUSH or MZ_FINISH. +MINIZ_STATIC mz_ulong mz_deflateBound(mz_streamp pStream, mz_ulong source_len); + +// Single-call compression functions mz_compress() and mz_compress2(): +// Returns MZ_OK on success, or one of the error codes from mz_deflate() on failure. +MINIZ_STATIC int mz_compress(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len); +MINIZ_STATIC int mz_compress2(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len, int level); + +// mz_compressBound() returns a (very) conservative upper bound on the amount of data that could be generated by calling mz_compress(). +MINIZ_STATIC mz_ulong mz_compressBound(mz_ulong source_len); + +#endif /*#ifndef MINIZ_NO_DEFLATE_APIS*/ + +#ifndef MINIZ_NO_INFLATE_APIS + +// Initializes a decompressor. +MINIZ_STATIC int mz_inflateInit(mz_streamp pStream); + +// mz_inflateInit2() is like mz_inflateInit() with an additional option that controls the window size and whether or not the stream has been wrapped with a zlib header/footer: +// window_bits must be MZ_DEFAULT_WINDOW_BITS (to parse zlib header/footer) or -MZ_DEFAULT_WINDOW_BITS (raw deflate). +MINIZ_STATIC int mz_inflateInit2(mz_streamp pStream, int window_bits); + +// Decompresses the input stream to the output, consuming only as much of the input as needed, and writing as much to the output as possible. +// Parameters: +// pStream is the stream to read from and write to. You must initialize/update the next_in, avail_in, next_out, and avail_out members. +// flush may be MZ_NO_FLUSH, MZ_SYNC_FLUSH, or MZ_FINISH. +// On the first call, if flush is MZ_FINISH it's assumed the input and output buffers are both sized large enough to decompress the entire stream in a single call (this is slightly faster). +// MZ_FINISH implies that there are no more source bytes available beside what's already in the input buffer, and that the output buffer is large enough to hold the rest of the decompressed data. +// Return values: +// MZ_OK on success. Either more input is needed but not available, and/or there's more output to be written but the output buffer is full. +// MZ_STREAM_END if all needed input has been consumed and all output bytes have been written. For zlib streams, the adler-32 of the decompressed data has also been verified. +// MZ_STREAM_ERROR if the stream is bogus. +// MZ_DATA_ERROR if the deflate stream is invalid. +// MZ_PARAM_ERROR if one of the parameters is invalid. +// MZ_BUF_ERROR if no forward progress is possible because the input buffer is empty but the inflater needs more input to continue, or if the output buffer is not large enough. Call mz_inflate() again +// with more input data, or with more room in the output buffer (except when using single call decompression, described above). +MINIZ_STATIC int mz_inflate(mz_streamp pStream, int flush); + +// Deinitializes a decompressor. +MINIZ_STATIC int mz_inflateEnd(mz_streamp pStream); + +// Single-call decompression. +// Returns MZ_OK on success, or one of the error codes from mz_inflate() on failure. +MINIZ_STATIC int mz_uncompress(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len); +#endif /*#ifndef MINIZ_NO_INFLATE_APIS*/ + +// Returns a string description of the specified error code, or NULL if the error code is invalid. +MINIZ_STATIC const char *mz_error(int err); + +// Redefine zlib-compatible names to miniz equivalents, so miniz.c can be used as a drop-in replacement for the subset of zlib that miniz.c supports. +// Define MINIZ_NO_ZLIB_COMPATIBLE_NAMES to disable zlib-compatibility if you use zlib in the same project. +#ifndef MINIZ_NO_ZLIB_COMPATIBLE_NAMES + typedef unsigned char Byte; + typedef unsigned int uInt; + typedef mz_ulong uLong; + typedef Byte Bytef; + typedef uInt uIntf; + typedef char charf; + typedef int intf; + typedef void *voidpf; + typedef uLong uLongf; + typedef void *voidp; + typedef void *const voidpc; + #define Z_NULL 0 + #define Z_NO_FLUSH MZ_NO_FLUSH + #define Z_PARTIAL_FLUSH MZ_PARTIAL_FLUSH + #define Z_SYNC_FLUSH MZ_SYNC_FLUSH + #define Z_FULL_FLUSH MZ_FULL_FLUSH + #define Z_FINISH MZ_FINISH + #define Z_BLOCK MZ_BLOCK + #define Z_OK MZ_OK + #define Z_STREAM_END MZ_STREAM_END + #define Z_NEED_DICT MZ_NEED_DICT + #define Z_ERRNO MZ_ERRNO + #define Z_STREAM_ERROR MZ_STREAM_ERROR + #define Z_DATA_ERROR MZ_DATA_ERROR + #define Z_MEM_ERROR MZ_MEM_ERROR + #define Z_BUF_ERROR MZ_BUF_ERROR + #define Z_VERSION_ERROR MZ_VERSION_ERROR + #define Z_PARAM_ERROR MZ_PARAM_ERROR + #define Z_NO_COMPRESSION MZ_NO_COMPRESSION + #define Z_BEST_SPEED MZ_BEST_SPEED + #define Z_BEST_COMPRESSION MZ_BEST_COMPRESSION + #define Z_DEFAULT_COMPRESSION MZ_DEFAULT_COMPRESSION + #define Z_DEFAULT_STRATEGY MZ_DEFAULT_STRATEGY + #define Z_FILTERED MZ_FILTERED + #define Z_HUFFMAN_ONLY MZ_HUFFMAN_ONLY + #define Z_RLE MZ_RLE + #define Z_FIXED MZ_FIXED + #define Z_DEFLATED MZ_DEFLATED + #define Z_DEFAULT_WINDOW_BITS MZ_DEFAULT_WINDOW_BITS + #define alloc_func mz_alloc_func + #define free_func mz_free_func + #define internal_state mz_internal_state + #define z_stream mz_stream +#ifndef MINIZ_NO_DEFLATE_APIS + #define deflateInit mz_deflateInit + #define deflateInit2 mz_deflateInit2 + #define deflateReset mz_deflateReset + #define deflate mz_deflate + #define deflateEnd mz_deflateEnd + #define deflateBound mz_deflateBound + #define compress mz_compress + #define compress2 mz_compress2 + #define compressBound mz_compressBound +#endif /*#ifndef MINIZ_NO_DEFLATE_APIS*/ + +#ifndef MINIZ_NO_INFLATE_APIS + #define inflateInit mz_inflateInit + #define inflateInit2 mz_inflateInit2 + #define inflate mz_inflate + #define inflateEnd mz_inflateEnd + #define uncompress mz_uncompress +#endif /*#ifndef MINIZ_NO_INFLATE_APIS*/ + #define crc32 mz_crc32 + #define adler32 mz_adler32 + #define MAX_WBITS 15 + #define MAX_MEM_LEVEL 9 + #define zError mz_error + #define ZLIB_VERSION MZ_VERSION + #define ZLIB_VERNUM MZ_VERNUM + #define ZLIB_VER_MAJOR MZ_VER_MAJOR + #define ZLIB_VER_MINOR MZ_VER_MINOR + #define ZLIB_VER_REVISION MZ_VER_REVISION + #define ZLIB_VER_SUBREVISION MZ_VER_SUBREVISION + #define zlibVersion mz_version + #define zlib_version mz_version() +#endif // #ifndef MINIZ_NO_ZLIB_COMPATIBLE_NAMES + +#endif // MINIZ_NO_ZLIB_APIS + +// ------------------- Types and macros + +typedef unsigned char mz_uint8; +typedef signed short mz_int16; +typedef unsigned short mz_uint16; +typedef unsigned int mz_uint32; +typedef unsigned int mz_uint; +typedef long long mz_int64; +typedef unsigned long long mz_uint64; +typedef int mz_bool; + +#define MZ_FALSE (0) +#define MZ_TRUE (1) + +// An attempt to work around MSVC's spammy "warning C4127: conditional expression is constant" message. +#ifdef _MSC_VER + #define MZ_MACRO_END while (0, 0) +#else + #define MZ_MACRO_END while (0) +#endif + +// ------------------- ZIP archive reading/writing + +#ifndef MINIZ_NO_ARCHIVE_APIS + +enum +{ + MZ_ZIP_MAX_IO_BUF_SIZE = 64*1024, + MZ_ZIP_MAX_ARCHIVE_FILENAME_SIZE = 260, + MZ_ZIP_MAX_ARCHIVE_FILE_COMMENT_SIZE = 256 +}; + +typedef struct +{ + mz_uint32 m_file_index; + mz_uint32 m_central_dir_ofs; + mz_uint16 m_version_made_by; + mz_uint16 m_version_needed; + mz_uint16 m_bit_flag; + mz_uint16 m_method; +#ifndef MINIZ_NO_TIME + time_t m_time; +#endif + mz_uint32 m_crc32; + mz_uint64 m_comp_size; + mz_uint64 m_uncomp_size; + mz_uint16 m_internal_attr; + mz_uint32 m_external_attr; + mz_uint64 m_local_header_ofs; + mz_uint32 m_comment_size; + char m_filename[MZ_ZIP_MAX_ARCHIVE_FILENAME_SIZE]; + char m_comment[MZ_ZIP_MAX_ARCHIVE_FILE_COMMENT_SIZE]; +} mz_zip_archive_file_stat; + +typedef size_t (*mz_file_read_func)(void *pOpaque, mz_uint64 file_ofs, void *pBuf, size_t n); +typedef size_t (*mz_file_write_func)(void *pOpaque, mz_uint64 file_ofs, const void *pBuf, size_t n); + +struct mz_zip_internal_state_tag; +typedef struct mz_zip_internal_state_tag mz_zip_internal_state; + +typedef enum +{ + MZ_ZIP_MODE_INVALID = 0, + MZ_ZIP_MODE_READING = 1, + MZ_ZIP_MODE_WRITING = 2, + MZ_ZIP_MODE_WRITING_HAS_BEEN_FINALIZED = 3 +} mz_zip_mode; + +typedef struct mz_zip_archive_tag +{ + mz_uint64 m_archive_size; + mz_uint64 m_central_directory_file_ofs; + mz_uint m_total_files; + mz_zip_mode m_zip_mode; + + mz_uint m_file_offset_alignment; + + mz_alloc_func m_pAlloc; + mz_free_func m_pFree; + mz_realloc_func m_pRealloc; + void *m_pAlloc_opaque; + + mz_file_read_func m_pRead; + mz_file_write_func m_pWrite; + void *m_pIO_opaque; + + mz_zip_internal_state *m_pState; + +} mz_zip_archive; + +typedef enum +{ + MZ_ZIP_FLAG_CASE_SENSITIVE = 0x0100, + MZ_ZIP_FLAG_IGNORE_PATH = 0x0200, + MZ_ZIP_FLAG_COMPRESSED_DATA = 0x0400, + MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY = 0x0800 +} mz_zip_flags; + +// ZIP archive reading + +// Inits a ZIP archive reader. +// These functions read and validate the archive's central directory. +MINIZ_STATIC mz_bool mz_zip_reader_init(mz_zip_archive *pZip, mz_uint64 size, mz_uint32 flags); +MINIZ_STATIC mz_bool mz_zip_reader_init_mem(mz_zip_archive *pZip, const void *pMem, size_t size, mz_uint32 flags); + +#ifndef MINIZ_NO_STDIO +MINIZ_STATIC mz_bool mz_zip_reader_init_file(mz_zip_archive *pZip, const char *pFilename, mz_uint32 flags); +#endif + +// Returns the total number of files in the archive. +MINIZ_STATIC mz_uint mz_zip_reader_get_num_files(mz_zip_archive *pZip); + +// Returns detailed information about an archive file entry. +MINIZ_STATIC mz_bool mz_zip_reader_file_stat(mz_zip_archive *pZip, mz_uint file_index, mz_zip_archive_file_stat *pStat); + +// Determines if an archive file entry is a directory entry. +MINIZ_STATIC mz_bool mz_zip_reader_is_file_a_directory(mz_zip_archive *pZip, mz_uint file_index); +MINIZ_STATIC mz_bool mz_zip_reader_is_file_encrypted(mz_zip_archive *pZip, mz_uint file_index); + +// Retrieves the filename of an archive file entry. +// Returns the number of bytes written to pFilename, or if filename_buf_size is 0 this function returns the number of bytes needed to fully store the filename. +MINIZ_STATIC mz_uint mz_zip_reader_get_filename(mz_zip_archive *pZip, mz_uint file_index, char *pFilename, mz_uint filename_buf_size); + +// Attempts to locates a file in the archive's central directory. +// Valid flags: MZ_ZIP_FLAG_CASE_SENSITIVE, MZ_ZIP_FLAG_IGNORE_PATH +// Returns -1 if the file cannot be found. +MINIZ_STATIC int mz_zip_reader_locate_file(mz_zip_archive *pZip, const char *pName, const char *pComment, mz_uint flags); + +// Extracts a archive file to a memory buffer using no memory allocation. +MINIZ_STATIC mz_bool mz_zip_reader_extract_to_mem_no_alloc(mz_zip_archive *pZip, mz_uint file_index, void *pBuf, size_t buf_size, mz_uint flags, void *pUser_read_buf, size_t user_read_buf_size); +MINIZ_STATIC mz_bool mz_zip_reader_extract_file_to_mem_no_alloc(mz_zip_archive *pZip, const char *pFilename, void *pBuf, size_t buf_size, mz_uint flags, void *pUser_read_buf, size_t user_read_buf_size); + +// Extracts a archive file to a memory buffer. +MINIZ_STATIC mz_bool mz_zip_reader_extract_to_mem(mz_zip_archive *pZip, mz_uint file_index, void *pBuf, size_t buf_size, mz_uint flags); +MINIZ_STATIC mz_bool mz_zip_reader_extract_file_to_mem(mz_zip_archive *pZip, const char *pFilename, void *pBuf, size_t buf_size, mz_uint flags); + +// Extracts a archive file to a dynamically allocated heap buffer. +MINIZ_STATIC void *mz_zip_reader_extract_to_heap(mz_zip_archive *pZip, mz_uint file_index, size_t *pSize, mz_uint flags); +MINIZ_STATIC void *mz_zip_reader_extract_file_to_heap(mz_zip_archive *pZip, const char *pFilename, size_t *pSize, mz_uint flags); + +// Extracts a archive file using a callback function to output the file's data. +MINIZ_STATIC mz_bool mz_zip_reader_extract_to_callback(mz_zip_archive *pZip, mz_uint file_index, mz_file_write_func pCallback, void *pOpaque, mz_uint flags); +MINIZ_STATIC mz_bool mz_zip_reader_extract_file_to_callback(mz_zip_archive *pZip, const char *pFilename, mz_file_write_func pCallback, void *pOpaque, mz_uint flags); + +#ifndef MINIZ_NO_STDIO +// Extracts a archive file to a disk file and sets its last accessed and modified times. +// This function only extracts files, not archive directory records. +MINIZ_STATIC mz_bool mz_zip_reader_extract_to_file(mz_zip_archive *pZip, mz_uint file_index, const char *pDst_filename, mz_uint flags); +MINIZ_STATIC mz_bool mz_zip_reader_extract_file_to_file(mz_zip_archive *pZip, const char *pArchive_filename, const char *pDst_filename, mz_uint flags); +#endif + +// Ends archive reading, freeing all allocations, and closing the input archive file if mz_zip_reader_init_file() was used. +MINIZ_STATIC mz_bool mz_zip_reader_end(mz_zip_archive *pZip); + +// ZIP archive writing + +#ifndef MINIZ_NO_ARCHIVE_WRITING_APIS + +// Inits a ZIP archive writer. +MINIZ_STATIC mz_bool mz_zip_writer_init(mz_zip_archive *pZip, mz_uint64 existing_size); +MINIZ_STATIC mz_bool mz_zip_writer_init_heap(mz_zip_archive *pZip, size_t size_to_reserve_at_beginning, size_t initial_allocation_size); + +#ifndef MINIZ_NO_STDIO +MINIZ_STATIC mz_bool mz_zip_writer_init_file(mz_zip_archive *pZip, const char *pFilename, mz_uint64 size_to_reserve_at_beginning); +#endif + +// Converts a ZIP archive reader object into a writer object, to allow efficient in-place file appends to occur on an existing archive. +// For archives opened using mz_zip_reader_init_file, pFilename must be the archive's filename so it can be reopened for writing. If the file can't be reopened, mz_zip_reader_end() will be called. +// For archives opened using mz_zip_reader_init_mem, the memory block must be growable using the realloc callback (which defaults to realloc unless you've overridden it). +// Finally, for archives opened using mz_zip_reader_init, the mz_zip_archive's user provided m_pWrite function cannot be NULL. +// Note: In-place archive modification is not recommended unless you know what you're doing, because if execution stops or something goes wrong before +// the archive is finalized the file's central directory will be hosed. +MINIZ_STATIC mz_bool mz_zip_writer_init_from_reader(mz_zip_archive *pZip, const char *pFilename); + +// Adds the contents of a memory buffer to an archive. These functions record the current local time into the archive. +// To add a directory entry, call this method with an archive name ending in a forwardslash with empty buffer. +// level_and_flags - compression level (0-10, see MZ_BEST_SPEED, MZ_BEST_COMPRESSION, etc.) logically OR'd with zero or more mz_zip_flags, or just set to MZ_DEFAULT_COMPRESSION. +MINIZ_STATIC mz_bool mz_zip_writer_add_mem(mz_zip_archive *pZip, const char *pArchive_name, const void *pBuf, size_t buf_size, mz_uint level_and_flags); +MINIZ_STATIC mz_bool mz_zip_writer_add_mem_ex(mz_zip_archive *pZip, const char *pArchive_name, const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags, mz_uint64 uncomp_size, mz_uint32 uncomp_crc32); + +#ifndef MINIZ_NO_STDIO +// Adds the contents of a disk file to an archive. This function also records the disk file's modified time into the archive. +// level_and_flags - compression level (0-10, see MZ_BEST_SPEED, MZ_BEST_COMPRESSION, etc.) logically OR'd with zero or more mz_zip_flags, or just set to MZ_DEFAULT_COMPRESSION. +MINIZ_STATIC mz_bool mz_zip_writer_add_file(mz_zip_archive *pZip, const char *pArchive_name, const char *pSrc_filename, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags); +#endif + +// Adds a file to an archive by fully cloning the data from another archive. +// This function fully clones the source file's compressed data (no recompression), along with its full filename, extra data, and comment fields. +MINIZ_STATIC mz_bool mz_zip_writer_add_from_zip_reader(mz_zip_archive *pZip, mz_zip_archive *pSource_zip, mz_uint file_index); + +// Finalizes the archive by writing the central directory records followed by the end of central directory record. +// After an archive is finalized, the only valid call on the mz_zip_archive struct is mz_zip_writer_end(). +// An archive must be manually finalized by calling this function for it to be valid. +MINIZ_STATIC mz_bool mz_zip_writer_finalize_archive(mz_zip_archive *pZip); +MINIZ_STATIC mz_bool mz_zip_writer_finalize_heap_archive(mz_zip_archive *pZip, void **pBuf, size_t *pSize); + +// Ends archive writing, freeing all allocations, and closing the output file if mz_zip_writer_init_file() was used. +// Note for the archive to be valid, it must have been finalized before ending. +MINIZ_STATIC mz_bool mz_zip_writer_end(mz_zip_archive *pZip); + +// Misc. high-level helper functions: + +// mz_zip_add_mem_to_archive_file_in_place() efficiently (but not atomically) appends a memory blob to a ZIP archive. +// level_and_flags - compression level (0-10, see MZ_BEST_SPEED, MZ_BEST_COMPRESSION, etc.) logically OR'd with zero or more mz_zip_flags, or just set to MZ_DEFAULT_COMPRESSION. +MINIZ_STATIC mz_bool mz_zip_add_mem_to_archive_file_in_place(const char *pZip_filename, const char *pArchive_name, const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags); + +// Reads a single file from an archive into a heap block. +// Returns NULL on failure. +MINIZ_STATIC void *mz_zip_extract_archive_file_to_heap(const char *pZip_filename, const char *pArchive_name, size_t *pSize, mz_uint zip_flags); + +#endif // #ifndef MINIZ_NO_ARCHIVE_WRITING_APIS + +#endif // #ifndef MINIZ_NO_ARCHIVE_APIS + +// ------------------- Low-level Decompression API Definitions +#ifndef MINIZ_NO_INFLATE_APIS + +// Decompression flags used by tinfl_decompress(). +// TINFL_FLAG_PARSE_ZLIB_HEADER: If set, the input has a valid zlib header and ends with an adler32 checksum (it's a valid zlib stream). Otherwise, the input is a raw deflate stream. +// TINFL_FLAG_HAS_MORE_INPUT: If set, there are more input bytes available beyond the end of the supplied input buffer. If clear, the input buffer contains all remaining input. +// TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF: If set, the output buffer is large enough to hold the entire decompressed stream. If clear, the output buffer is at least the size of the dictionary (typically 32KB). +// TINFL_FLAG_COMPUTE_ADLER32: Force adler-32 checksum computation of the decompressed bytes. +enum +{ + TINFL_FLAG_PARSE_ZLIB_HEADER = 1, + TINFL_FLAG_HAS_MORE_INPUT = 2, + TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF = 4, + TINFL_FLAG_COMPUTE_ADLER32 = 8 +}; + +// High level decompression functions: +// tinfl_decompress_mem_to_heap() decompresses a block in memory to a heap block allocated via malloc(). +// On entry: +// pSrc_buf, src_buf_len: Pointer and size of the Deflate or zlib source data to decompress. +// On return: +// Function returns a pointer to the decompressed data, or NULL on failure. +// *pOut_len will be set to the decompressed data's size, which could be larger than src_buf_len on uncompressible data. +// The caller must call mz_free() on the returned block when it's no longer needed. +MINIZ_STATIC void *tinfl_decompress_mem_to_heap(const void *pSrc_buf, size_t src_buf_len, size_t *pOut_len, int flags); + +// tinfl_decompress_mem_to_mem() decompresses a block in memory to another block in memory. +// Returns TINFL_DECOMPRESS_MEM_TO_MEM_FAILED on failure, or the number of bytes written on success. +#define TINFL_DECOMPRESS_MEM_TO_MEM_FAILED ((size_t)(-1)) +MINIZ_STATIC size_t tinfl_decompress_mem_to_mem(void *pOut_buf, size_t out_buf_len, const void *pSrc_buf, size_t src_buf_len, int flags); + +// tinfl_decompress_mem_to_callback() decompresses a block in memory to an internal 32KB buffer, and a user provided callback function will be called to flush the buffer. +// Returns 1 on success or 0 on failure. +typedef int (*tinfl_put_buf_func_ptr)(const void* pBuf, int len, void *pUser); +MINIZ_STATIC int tinfl_decompress_mem_to_callback(const void *pIn_buf, size_t *pIn_buf_size, tinfl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags); + +struct tinfl_decompressor_tag; typedef struct tinfl_decompressor_tag tinfl_decompressor; + +// Max size of LZ dictionary. +#define TINFL_LZ_DICT_SIZE 32768 + +// Return status. +typedef enum +{ + TINFL_STATUS_BAD_PARAM = -3, + TINFL_STATUS_ADLER32_MISMATCH = -2, + TINFL_STATUS_FAILED = -1, + TINFL_STATUS_DONE = 0, + TINFL_STATUS_NEEDS_MORE_INPUT = 1, + TINFL_STATUS_HAS_MORE_OUTPUT = 2 +} tinfl_status; + +// Initializes the decompressor to its initial state. +#define tinfl_init(r) do { (r)->m_state = 0; } MZ_MACRO_END +#define tinfl_get_adler32(r) (r)->m_check_adler32 + +// Main low-level decompressor coroutine function. This is the only function actually needed for decompression. All the other functions are just high-level helpers for improved usability. +// This is a universal API, i.e. it can be used as a building block to build any desired higher level decompression API. In the limit case, it can be called once per every byte input or output. +MINIZ_STATIC tinfl_status tinfl_decompress(tinfl_decompressor *r, const mz_uint8 *pIn_buf_next, size_t *pIn_buf_size, mz_uint8 *pOut_buf_start, mz_uint8 *pOut_buf_next, size_t *pOut_buf_size, const mz_uint32 decomp_flags); + +// Internal/private bits follow. +enum +{ + TINFL_MAX_HUFF_TABLES = 3, TINFL_MAX_HUFF_SYMBOLS_0 = 288, TINFL_MAX_HUFF_SYMBOLS_1 = 32, TINFL_MAX_HUFF_SYMBOLS_2 = 19, + TINFL_FAST_LOOKUP_BITS = 10, TINFL_FAST_LOOKUP_SIZE = 1 << TINFL_FAST_LOOKUP_BITS +}; + +typedef struct +{ + mz_uint8 m_code_size[TINFL_MAX_HUFF_SYMBOLS_0]; + mz_int16 m_look_up[TINFL_FAST_LOOKUP_SIZE], m_tree[TINFL_MAX_HUFF_SYMBOLS_0 * 2]; +} tinfl_huff_table; + +#if MINIZ_HAS_64BIT_REGISTERS + #define TINFL_USE_64BIT_BITBUF 1 +#endif + +#if TINFL_USE_64BIT_BITBUF + typedef mz_uint64 tinfl_bit_buf_t; + #define TINFL_BITBUF_SIZE (64) +#else + typedef mz_uint32 tinfl_bit_buf_t; + #define TINFL_BITBUF_SIZE (32) +#endif + +struct tinfl_decompressor_tag +{ + mz_uint32 m_state, m_num_bits, m_zhdr0, m_zhdr1, m_z_adler32, m_final, m_type, m_check_adler32, m_dist, m_counter, m_num_extra, m_table_sizes[TINFL_MAX_HUFF_TABLES]; + tinfl_bit_buf_t m_bit_buf; + size_t m_dist_from_out_buf_start; + tinfl_huff_table m_tables[TINFL_MAX_HUFF_TABLES]; + mz_uint8 m_raw_header[4], m_len_codes[TINFL_MAX_HUFF_SYMBOLS_0 + TINFL_MAX_HUFF_SYMBOLS_1 + 137]; +}; +#endif /*#ifndef MINIZ_NO_INFLATE_APIS*/ + +// ------------------- Low-level Compression API Definitions +#ifndef MINIZ_NO_DEFLATE_APIS + +// Set TDEFL_LESS_MEMORY to 1 to use less memory (compression will be slightly slower, and raw/dynamic blocks will be output more frequently). +#define TDEFL_LESS_MEMORY 0 + +// tdefl_init() compression flags logically OR'd together (low 12 bits contain the max. number of probes per dictionary search): +// TDEFL_DEFAULT_MAX_PROBES: The compressor defaults to 128 dictionary probes per dictionary search. 0=Huffman only, 1=Huffman+LZ (fastest/crap compression), 4095=Huffman+LZ (slowest/best compression). +enum +{ + TDEFL_HUFFMAN_ONLY = 0, TDEFL_DEFAULT_MAX_PROBES = 128, TDEFL_MAX_PROBES_MASK = 0xFFF +}; + +// TDEFL_WRITE_ZLIB_HEADER: If set, the compressor outputs a zlib header before the deflate data, and the Adler-32 of the source data at the end. Otherwise, you'll get raw deflate data. +// TDEFL_COMPUTE_ADLER32: Always compute the adler-32 of the input data (even when not writing zlib headers). +// TDEFL_GREEDY_PARSING_FLAG: Set to use faster greedy parsing, instead of more efficient lazy parsing. +// TDEFL_NONDETERMINISTIC_PARSING_FLAG: Enable to decrease the compressor's initialization time to the minimum, but the output may vary from run to run given the same input (depending on the contents of memory). +// TDEFL_RLE_MATCHES: Only look for RLE matches (matches with a distance of 1) +// TDEFL_FILTER_MATCHES: Discards matches <= 5 chars if enabled. +// TDEFL_FORCE_ALL_STATIC_BLOCKS: Disable usage of optimized Huffman tables. +// TDEFL_FORCE_ALL_RAW_BLOCKS: Only use raw (uncompressed) deflate blocks. +// The low 12 bits are reserved to control the max # of hash probes per dictionary lookup (see TDEFL_MAX_PROBES_MASK). +enum +{ + TDEFL_WRITE_ZLIB_HEADER = 0x01000, + TDEFL_COMPUTE_ADLER32 = 0x02000, + TDEFL_GREEDY_PARSING_FLAG = 0x04000, + TDEFL_NONDETERMINISTIC_PARSING_FLAG = 0x08000, + TDEFL_RLE_MATCHES = 0x10000, + TDEFL_FILTER_MATCHES = 0x20000, + TDEFL_FORCE_ALL_STATIC_BLOCKS = 0x40000, + TDEFL_FORCE_ALL_RAW_BLOCKS = 0x80000 +}; + +#ifndef MINIZ_SDL_NOUNUSED +// High level compression functions: +// tdefl_compress_mem_to_heap() compresses a block in memory to a heap block allocated via malloc(). +// On entry: +// pSrc_buf, src_buf_len: Pointer and size of source block to compress. +// flags: The max match finder probes (default is 128) logically OR'd against the above flags. Higher probes are slower but improve compression. +// On return: +// Function returns a pointer to the compressed data, or NULL on failure. +// *pOut_len will be set to the compressed data's size, which could be larger than src_buf_len on uncompressible data. +// The caller must free() the returned block when it's no longer needed. +MINIZ_STATIC void *tdefl_compress_mem_to_heap(const void *pSrc_buf, size_t src_buf_len, size_t *pOut_len, int flags); + +// tdefl_compress_mem_to_mem() compresses a block in memory to another block in memory. +// Returns 0 on failure. +MINIZ_STATIC size_t tdefl_compress_mem_to_mem(void *pOut_buf, size_t out_buf_len, const void *pSrc_buf, size_t src_buf_len, int flags); +#endif /* MINIZ_SDL_NOUNUSED */ + +// Compresses an image to a compressed PNG file in memory. +// On entry: +// pImage, w, h, and num_chans describe the image to compress. num_chans may be 1, 2, 3, or 4. +// The image pitch in bytes per scanline will be w*num_chans. The leftmost pixel on the top scanline is stored first in memory. +// level may range from [0,10], use MZ_NO_COMPRESSION, MZ_BEST_SPEED, MZ_BEST_COMPRESSION, etc. or a decent default is MZ_DEFAULT_LEVEL +// If flip is true, the image will be flipped on the Y axis (useful for OpenGL apps). +// On return: +// Function returns a pointer to the compressed data, or NULL on failure. +// *pLen_out will be set to the size of the PNG image file. +// The caller must mz_free() the returned heap block (which will typically be larger than *pLen_out) when it's no longer needed. +MINIZ_STATIC void *tdefl_write_image_to_png_file_in_memory_ex(const void *pImage, int w, int h, int num_chans, int bpl, size_t *pLen_out, mz_uint level, mz_bool flip, mz_uint8 *plte, int plte_size, mz_uint8 *trns, int trns_size); +#ifndef MINIZ_SDL_NOUNUSED +MINIZ_STATIC void *tdefl_write_image_to_png_file_in_memory(const void *pImage, int w, int h, int num_chans, int bpl, size_t *pLen_out); +#endif + +// Output stream interface. The compressor uses this interface to write compressed data. It'll typically be called TDEFL_OUT_BUF_SIZE at a time. +typedef mz_bool (*tdefl_put_buf_func_ptr)(const void* pBuf, int len, void *pUser); + +#ifndef MINIZ_SDL_NOUNUSED +// tdefl_compress_mem_to_output() compresses a block to an output stream. The above helpers use this function internally. +MINIZ_STATIC mz_bool tdefl_compress_mem_to_output(const void *pBuf, size_t buf_len, tdefl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags); +#endif + +//enum { TDEFL_MAX_HUFF_TABLES = 3, TDEFL_MAX_HUFF_SYMBOLS_0 = 288, TDEFL_MAX_HUFF_SYMBOLS_1 = 32, TDEFL_MAX_HUFF_SYMBOLS_2 = 19, TDEFL_LZ_DICT_SIZE = 32768, TDEFL_LZ_DICT_SIZE_MASK = TDEFL_LZ_DICT_SIZE - 1, TDEFL_MIN_MATCH_LEN = 3, TDEFL_MAX_MATCH_LEN = 258 }; +#define TDEFL_MAX_HUFF_TABLES 3 +#define TDEFL_MAX_HUFF_SYMBOLS_0 288 +#define TDEFL_MAX_HUFF_SYMBOLS_1 32 +#define TDEFL_MAX_HUFF_SYMBOLS_2 19 +#define TDEFL_LZ_DICT_SIZE 32768 +#define TDEFL_LZ_DICT_SIZE_MASK ( TDEFL_LZ_DICT_SIZE - 1 ) +#define TDEFL_MIN_MATCH_LEN 3 +#define TDEFL_MAX_MATCH_LEN 258 + +// TDEFL_OUT_BUF_SIZE MUST be large enough to hold a single entire compressed output block (using static/fixed Huffman codes). +#if TDEFL_LESS_MEMORY +enum { TDEFL_LZ_CODE_BUF_SIZE = 24 * 1024, TDEFL_OUT_BUF_SIZE = (TDEFL_LZ_CODE_BUF_SIZE * 13 ) / 10, TDEFL_MAX_HUFF_SYMBOLS = 288, TDEFL_LZ_HASH_BITS = 12, TDEFL_LEVEL1_HASH_SIZE_MASK = 4095, TDEFL_LZ_HASH_SHIFT = (TDEFL_LZ_HASH_BITS + 2) / 3, TDEFL_LZ_HASH_SIZE = 1 << TDEFL_LZ_HASH_BITS }; +#else +enum { TDEFL_LZ_CODE_BUF_SIZE = 64 * 1024, TDEFL_OUT_BUF_SIZE = (TDEFL_LZ_CODE_BUF_SIZE * 13 ) / 10, TDEFL_MAX_HUFF_SYMBOLS = 288, TDEFL_LZ_HASH_BITS = 15, TDEFL_LEVEL1_HASH_SIZE_MASK = 4095, TDEFL_LZ_HASH_SHIFT = (TDEFL_LZ_HASH_BITS + 2) / 3, TDEFL_LZ_HASH_SIZE = 1 << TDEFL_LZ_HASH_BITS }; +#endif + +// The low-level tdefl functions below may be used directly if the above helper functions aren't flexible enough. The low-level functions don't make any heap allocations, unlike the above helper functions. +typedef enum +{ + TDEFL_STATUS_BAD_PARAM = -2, + TDEFL_STATUS_PUT_BUF_FAILED = -1, + TDEFL_STATUS_OKAY = 0, + TDEFL_STATUS_DONE = 1, +} tdefl_status; + +// Must map to MZ_NO_FLUSH, MZ_SYNC_FLUSH, etc. enums +typedef enum +{ + TDEFL_NO_FLUSH = 0, + TDEFL_SYNC_FLUSH = 2, + TDEFL_FULL_FLUSH = 3, + TDEFL_FINISH = 4 +} tdefl_flush; + +// tdefl's compression state structure. +typedef struct +{ + tdefl_put_buf_func_ptr m_pPut_buf_func; + void *m_pPut_buf_user; + mz_uint m_flags, m_max_probes[2]; + int m_greedy_parsing; + mz_uint m_adler32, m_lookahead_pos, m_lookahead_size, m_dict_size; + mz_uint8 *m_pLZ_code_buf, *m_pLZ_flags, *m_pOutput_buf, *m_pOutput_buf_end; + mz_uint m_num_flags_left, m_total_lz_bytes, m_lz_code_buf_dict_pos, m_bits_in, m_bit_buffer; + mz_uint m_saved_match_dist, m_saved_match_len, m_saved_lit, m_output_flush_ofs, m_output_flush_remaining, m_finished, m_block_index, m_wants_to_finish; + tdefl_status m_prev_return_status; + const void *m_pIn_buf; + void *m_pOut_buf; + size_t *m_pIn_buf_size, *m_pOut_buf_size; + tdefl_flush m_flush; + const mz_uint8 *m_pSrc; + size_t m_src_buf_left, m_out_buf_ofs; + mz_uint8 m_dict[TDEFL_LZ_DICT_SIZE + TDEFL_MAX_MATCH_LEN - 1]; + mz_uint16 m_huff_count[TDEFL_MAX_HUFF_TABLES][TDEFL_MAX_HUFF_SYMBOLS]; + mz_uint16 m_huff_codes[TDEFL_MAX_HUFF_TABLES][TDEFL_MAX_HUFF_SYMBOLS]; + mz_uint8 m_huff_code_sizes[TDEFL_MAX_HUFF_TABLES][TDEFL_MAX_HUFF_SYMBOLS]; + mz_uint8 m_lz_code_buf[TDEFL_LZ_CODE_BUF_SIZE]; + mz_uint16 m_next[TDEFL_LZ_DICT_SIZE]; + mz_uint16 m_hash[TDEFL_LZ_HASH_SIZE]; + mz_uint8 m_output_buf[TDEFL_OUT_BUF_SIZE]; +} tdefl_compressor; + +// Initializes the compressor. +// There is no corresponding deinit() function because the tdefl API's do not dynamically allocate memory. +// pBut_buf_func: If NULL, output data will be supplied to the specified callback. In this case, the user should call the tdefl_compress_buffer() API for compression. +// If pBut_buf_func is NULL the user should always call the tdefl_compress() API. +// flags: See the above enums (TDEFL_HUFFMAN_ONLY, TDEFL_WRITE_ZLIB_HEADER, etc.) +MINIZ_STATIC tdefl_status tdefl_init(tdefl_compressor *d, tdefl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags); + +// Compresses a block of data, consuming as much of the specified input buffer as possible, and writing as much compressed data to the specified output buffer as possible. +MINIZ_STATIC tdefl_status tdefl_compress(tdefl_compressor *d, const void *pIn_buf, size_t *pIn_buf_size, void *pOut_buf, size_t *pOut_buf_size, tdefl_flush flush); + +// tdefl_compress_buffer() is only usable when the tdefl_init() is called with a non-NULL tdefl_put_buf_func_ptr. +// tdefl_compress_buffer() always consumes the entire input buffer. +MINIZ_STATIC tdefl_status tdefl_compress_buffer(tdefl_compressor *d, const void *pIn_buf, size_t in_buf_size, tdefl_flush flush); + +#ifndef MINIZ_SDL_NOUNUSED +MINIZ_STATIC tdefl_status tdefl_get_prev_return_status(tdefl_compressor *d); +MINIZ_STATIC mz_uint32 tdefl_get_adler32(tdefl_compressor *d); +#endif + +// Can't use tdefl_create_comp_flags_from_zip_params if MINIZ_NO_ZLIB_APIS isn't defined, because it uses some of its macros. +#ifndef MINIZ_NO_ZLIB_APIS +// Create tdefl_compress() flags given zlib-style compression parameters. +// level may range from [0,10] (where 10 is absolute max compression, but may be much slower on some files) +// window_bits may be -15 (raw deflate) or 15 (zlib) +// strategy may be either MZ_DEFAULT_STRATEGY, MZ_FILTERED, MZ_HUFFMAN_ONLY, MZ_RLE, or MZ_FIXED +MINIZ_STATIC mz_uint tdefl_create_comp_flags_from_zip_params(int level, int window_bits, int strategy); +#endif // #ifndef MINIZ_NO_ZLIB_APIS + +#endif /*#ifndef MINIZ_NO_DEFLATE_APIS*/ + +#ifdef __cplusplus +} +#endif + +#endif // MINIZ_HEADER_INCLUDED + +// ------------------- End of Header: Implementation follows. (If you only want the header, define MINIZ_HEADER_FILE_ONLY.) + +#ifndef MINIZ_HEADER_FILE_ONLY + +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable:4505) // unreferenced local function has been removed +#endif + +typedef unsigned char mz_validate_uint16[sizeof(mz_uint16)==2 ? 1 : -1]; +typedef unsigned char mz_validate_uint32[sizeof(mz_uint32)==4 ? 1 : -1]; +typedef unsigned char mz_validate_uint64[sizeof(mz_uint64)==8 ? 1 : -1]; + +/*#include */ + +#ifndef MZ_ASSERT +#include +#define MZ_ASSERT(x) assert(x) +#endif + +#ifdef MINIZ_NO_MALLOC + #define MZ_MALLOC(x) NULL + #define MZ_FREE(x) (void)x, ((void)0) + #define MZ_REALLOC(p, x) NULL +#elif defined(MINIZ_SDL_MALLOC) + #define MZ_MALLOC(x) SDL_malloc(x) + #define MZ_FREE(x) SDL_free(x) + #define MZ_REALLOC(p, x) SDL_realloc(p, x) +#else + #define MZ_MALLOC(x) malloc(x) + #define MZ_FREE(x) free(x) + #define MZ_REALLOC(p, x) realloc(p, x) +#endif + +#define MZ_MAX(a,b) (((a)>(b))?(a):(b)) +#define MZ_MIN(a,b) (((a)<(b))?(a):(b)) +#define MZ_CLEAR_OBJ(obj) memset(&(obj), 0, sizeof(obj)) +#define MZ_CLEAR_ARR(obj) memset((obj), 0, sizeof(obj)) +#define MZ_CLEAR_PTR(obj) memset((obj), 0, sizeof(*obj)) + +#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN + #define MZ_READ_LE16(p) *((const mz_uint16 *)(p)) + #define MZ_READ_LE32(p) *((const mz_uint32 *)(p)) +#else + #define MZ_READ_LE16(p) ((mz_uint32)(((const mz_uint8 *)(p))[0]) | ((mz_uint32)(((const mz_uint8 *)(p))[1]) << 8U)) + #define MZ_READ_LE32(p) ((mz_uint32)(((const mz_uint8 *)(p))[0]) | ((mz_uint32)(((const mz_uint8 *)(p))[1]) << 8U) | ((mz_uint32)(((const mz_uint8 *)(p))[2]) << 16U) | ((mz_uint32)(((const mz_uint8 *)(p))[3]) << 24U)) +#endif + +#ifdef _MSC_VER + #define MZ_FORCEINLINE __forceinline +#elif defined(__GNUC__) + #define MZ_FORCEINLINE inline __attribute__((__always_inline__)) +#else + #define MZ_FORCEINLINE inline +#endif + +#ifdef __cplusplus + extern "C" { +#endif + +// ------------------- zlib-style API's + +mz_ulong mz_adler32(mz_ulong adler, const unsigned char *ptr, size_t buf_len) +{ + mz_uint32 i, s1 = (mz_uint32)(adler & 0xffff), s2 = (mz_uint32)(adler >> 16); size_t block_len = buf_len % 5552; + if (!ptr) return MZ_ADLER32_INIT; + while (buf_len) { + for (i = 0; i + 7 < block_len; i += 8, ptr += 8) { + s1 += ptr[0], s2 += s1; s1 += ptr[1], s2 += s1; s1 += ptr[2], s2 += s1; s1 += ptr[3], s2 += s1; + s1 += ptr[4], s2 += s1; s1 += ptr[5], s2 += s1; s1 += ptr[6], s2 += s1; s1 += ptr[7], s2 += s1; + } + for ( ; i < block_len; ++i) s1 += *ptr++, s2 += s1; + s1 %= 65521U, s2 %= 65521U; buf_len -= block_len; block_len = 5552; + } + return (s2 << 16) + s1; +} + +// Karl Malbrain's compact CRC-32. See "A compact CCITT crc16 and crc32 C implementation that balances processor cache usage against speed": http://www.geocities.com/malbrain/ +mz_ulong mz_crc32(mz_ulong crc, const mz_uint8 *ptr, size_t buf_len) +{ + static const mz_uint32 s_crc32[16] = { 0, 0x1db71064, 0x3b6e20c8, 0x26d930ac, 0x76dc4190, 0x6b6b51f4, 0x4db26158, 0x5005713c, + 0xedb88320, 0xf00f9344, 0xd6d6a3e8, 0xcb61b38c, 0x9b64c2b0, 0x86d3d2d4, 0xa00ae278, 0xbdbdf21c }; + mz_uint32 crcu32 = (mz_uint32)crc; + if (!ptr) return MZ_CRC32_INIT; + crcu32 = ~crcu32; while (buf_len--) { mz_uint8 b = *ptr++; crcu32 = (crcu32 >> 4) ^ s_crc32[(crcu32 & 0xF) ^ (b & 0xF)]; crcu32 = (crcu32 >> 4) ^ s_crc32[(crcu32 & 0xF) ^ (b >> 4)]; } + return ~crcu32; +} + +MINIZ_STATIC void mz_free(void *p) +{ + MZ_FREE(p); +} + +#ifndef MINIZ_NO_ZLIB_APIS + +static void *def_alloc_func(void *opaque, size_t items, size_t size) { (void)opaque, (void)items, (void)size; return MZ_MALLOC(items * size); } +static void def_free_func(void *opaque, void *address) { (void)opaque, (void)address; MZ_FREE(address); } +static void *def_realloc_func(void *opaque, void *address, size_t items, size_t size) { (void)opaque, (void)address, (void)items, (void)size; return MZ_REALLOC(address, items * size); } + +const char *mz_version(void) +{ + return MZ_VERSION; +} + +#ifndef MINIZ_NO_DEFLATE_APIS + +int mz_deflateInit(mz_streamp pStream, int level) +{ + return mz_deflateInit2(pStream, level, MZ_DEFLATED, MZ_DEFAULT_WINDOW_BITS, 9, MZ_DEFAULT_STRATEGY); +} + +int mz_deflateInit2(mz_streamp pStream, int level, int method, int window_bits, int mem_level, int strategy) +{ + tdefl_compressor *pComp; + mz_uint comp_flags = TDEFL_COMPUTE_ADLER32 | tdefl_create_comp_flags_from_zip_params(level, window_bits, strategy); + + if (!pStream) return MZ_STREAM_ERROR; + if ((method != MZ_DEFLATED) || ((mem_level < 1) || (mem_level > 9)) || ((window_bits != MZ_DEFAULT_WINDOW_BITS) && (-window_bits != MZ_DEFAULT_WINDOW_BITS))) return MZ_PARAM_ERROR; + + pStream->data_type = 0; + pStream->adler = MZ_ADLER32_INIT; + pStream->msg = NULL; + pStream->reserved = 0; + pStream->total_in = 0; + pStream->total_out = 0; + if (!pStream->zalloc) pStream->zalloc = def_alloc_func; + if (!pStream->zfree) pStream->zfree = def_free_func; + + pComp = (tdefl_compressor *)pStream->zalloc(pStream->opaque, 1, sizeof(tdefl_compressor)); + if (!pComp) + return MZ_MEM_ERROR; + + pStream->state = (struct mz_internal_state *)pComp; + + if (tdefl_init(pComp, NULL, NULL, comp_flags) != TDEFL_STATUS_OKAY) + { + mz_deflateEnd(pStream); + return MZ_PARAM_ERROR; + } + + return MZ_OK; +} + +int mz_deflateReset(mz_streamp pStream) +{ + if ((!pStream) || (!pStream->state) || (!pStream->zalloc) || (!pStream->zfree)) return MZ_STREAM_ERROR; + pStream->total_in = pStream->total_out = 0; + tdefl_init((tdefl_compressor*)pStream->state, NULL, NULL, ((tdefl_compressor*)pStream->state)->m_flags); + return MZ_OK; +} + +int mz_deflate(mz_streamp pStream, int flush) +{ + size_t in_bytes, out_bytes; + mz_ulong orig_total_in, orig_total_out; + int mz_status = MZ_OK; + + if ((!pStream) || (!pStream->state) || (flush < 0) || (flush > MZ_FINISH) || (!pStream->next_out)) return MZ_STREAM_ERROR; + if (!pStream->avail_out) return MZ_BUF_ERROR; + + if (flush == MZ_PARTIAL_FLUSH) flush = MZ_SYNC_FLUSH; + + if (((tdefl_compressor*)pStream->state)->m_prev_return_status == TDEFL_STATUS_DONE) + return (flush == MZ_FINISH) ? MZ_STREAM_END : MZ_BUF_ERROR; + + orig_total_in = pStream->total_in; orig_total_out = pStream->total_out; + for ( ; ; ) + { + tdefl_status defl_status; + in_bytes = pStream->avail_in; out_bytes = pStream->avail_out; + + defl_status = tdefl_compress((tdefl_compressor*)pStream->state, pStream->next_in, &in_bytes, pStream->next_out, &out_bytes, (tdefl_flush)flush); + pStream->next_in += (mz_uint)in_bytes; pStream->avail_in -= (mz_uint)in_bytes; + pStream->total_in += (mz_uint)in_bytes; pStream->adler = tdefl_get_adler32((tdefl_compressor*)pStream->state); + + pStream->next_out += (mz_uint)out_bytes; pStream->avail_out -= (mz_uint)out_bytes; + pStream->total_out += (mz_uint)out_bytes; + + if (defl_status < 0) + { + mz_status = MZ_STREAM_ERROR; + break; + } + else if (defl_status == TDEFL_STATUS_DONE) + { + mz_status = MZ_STREAM_END; + break; + } + else if (!pStream->avail_out) + break; + else if ((!pStream->avail_in) && (flush != MZ_FINISH)) + { + if ((flush) || (pStream->total_in != orig_total_in) || (pStream->total_out != orig_total_out)) + break; + return MZ_BUF_ERROR; // Can't make forward progress without some input. + } + } + return mz_status; +} + +int mz_deflateEnd(mz_streamp pStream) +{ + if (!pStream) return MZ_STREAM_ERROR; + if (pStream->state) + { + pStream->zfree(pStream->opaque, pStream->state); + pStream->state = NULL; + } + return MZ_OK; +} + +mz_ulong mz_deflateBound(mz_streamp pStream, mz_ulong source_len) +{ + (void)pStream; + // This is really over conservative. (And lame, but it's actually pretty tricky to compute a true upper bound given the way tdefl's blocking works.) + return MZ_MAX(128 + (source_len * 110) / 100, 128 + source_len + ((source_len / (31 * 1024)) + 1) * 5); +} + +int mz_compress2(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len, int level) +{ + int status; + mz_stream stream; + memset(&stream, 0, sizeof(stream)); + + // In case mz_ulong is 64-bits (argh I hate longs). + if ((source_len | *pDest_len) > 0xFFFFFFFFU) return MZ_PARAM_ERROR; + + stream.next_in = pSource; + stream.avail_in = (mz_uint32)source_len; + stream.next_out = pDest; + stream.avail_out = (mz_uint32)*pDest_len; + + status = mz_deflateInit(&stream, level); + if (status != MZ_OK) return status; + + status = mz_deflate(&stream, MZ_FINISH); + if (status != MZ_STREAM_END) + { + mz_deflateEnd(&stream); + return (status == MZ_OK) ? MZ_BUF_ERROR : status; + } + + *pDest_len = stream.total_out; + return mz_deflateEnd(&stream); +} + +int mz_compress(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len) +{ + return mz_compress2(pDest, pDest_len, pSource, source_len, MZ_DEFAULT_COMPRESSION); +} + +mz_ulong mz_compressBound(mz_ulong source_len) +{ + return mz_deflateBound(NULL, source_len); +} + +#endif /*#ifndef MINIZ_NO_DEFLATE_APIS*/ + +#ifndef MINIZ_NO_INFLATE_APIS + +typedef struct +{ + tinfl_decompressor m_decomp; + mz_uint m_dict_ofs, m_dict_avail, m_first_call, m_has_flushed; int m_window_bits; + mz_uint8 m_dict[TINFL_LZ_DICT_SIZE]; + tinfl_status m_last_status; +} inflate_state; + +int mz_inflateInit2(mz_streamp pStream, int window_bits) +{ + inflate_state *pDecomp; + if (!pStream) return MZ_STREAM_ERROR; + if ((window_bits != MZ_DEFAULT_WINDOW_BITS) && (-window_bits != MZ_DEFAULT_WINDOW_BITS)) return MZ_PARAM_ERROR; + + pStream->data_type = 0; + pStream->adler = 0; + pStream->msg = NULL; + pStream->total_in = 0; + pStream->total_out = 0; + pStream->reserved = 0; + if (!pStream->zalloc) pStream->zalloc = def_alloc_func; + if (!pStream->zfree) pStream->zfree = def_free_func; + + pDecomp = (inflate_state*)pStream->zalloc(pStream->opaque, 1, sizeof(inflate_state)); + if (!pDecomp) return MZ_MEM_ERROR; + + pStream->state = (struct mz_internal_state *)pDecomp; + + tinfl_init(&pDecomp->m_decomp); + pDecomp->m_dict_ofs = 0; + pDecomp->m_dict_avail = 0; + pDecomp->m_last_status = TINFL_STATUS_NEEDS_MORE_INPUT; + pDecomp->m_first_call = 1; + pDecomp->m_has_flushed = 0; + pDecomp->m_window_bits = window_bits; + + return MZ_OK; +} + +int mz_inflateInit(mz_streamp pStream) +{ + return mz_inflateInit2(pStream, MZ_DEFAULT_WINDOW_BITS); +} + +int mz_inflate(mz_streamp pStream, int flush) +{ + inflate_state* pState; + mz_uint n, first_call, decomp_flags = TINFL_FLAG_COMPUTE_ADLER32; + size_t in_bytes, out_bytes, orig_avail_in; + tinfl_status status; + + if ((!pStream) || (!pStream->state)) return MZ_STREAM_ERROR; + if (flush == MZ_PARTIAL_FLUSH) flush = MZ_SYNC_FLUSH; + if ((flush) && (flush != MZ_SYNC_FLUSH) && (flush != MZ_FINISH)) return MZ_STREAM_ERROR; + + pState = (inflate_state*)pStream->state; + if (pState->m_window_bits > 0) decomp_flags |= TINFL_FLAG_PARSE_ZLIB_HEADER; + orig_avail_in = pStream->avail_in; + + first_call = pState->m_first_call; pState->m_first_call = 0; + if (pState->m_last_status < 0) return MZ_DATA_ERROR; + + if (pState->m_has_flushed && (flush != MZ_FINISH)) return MZ_STREAM_ERROR; + pState->m_has_flushed |= (flush == MZ_FINISH); + + if ((flush == MZ_FINISH) && (first_call)) + { + // MZ_FINISH on the first call implies that the input and output buffers are large enough to hold the entire compressed/decompressed file. + decomp_flags |= TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF; + in_bytes = pStream->avail_in; out_bytes = pStream->avail_out; + status = tinfl_decompress(&pState->m_decomp, pStream->next_in, &in_bytes, pStream->next_out, pStream->next_out, &out_bytes, decomp_flags); + pState->m_last_status = status; + pStream->next_in += (mz_uint)in_bytes; pStream->avail_in -= (mz_uint)in_bytes; pStream->total_in += (mz_uint)in_bytes; + pStream->adler = tinfl_get_adler32(&pState->m_decomp); + pStream->next_out += (mz_uint)out_bytes; pStream->avail_out -= (mz_uint)out_bytes; pStream->total_out += (mz_uint)out_bytes; + + if (status < 0) + return MZ_DATA_ERROR; + else if (status != TINFL_STATUS_DONE) + { + pState->m_last_status = TINFL_STATUS_FAILED; + return MZ_BUF_ERROR; + } + return MZ_STREAM_END; + } + // flush != MZ_FINISH then we must assume there's more input. + if (flush != MZ_FINISH) decomp_flags |= TINFL_FLAG_HAS_MORE_INPUT; + + if (pState->m_dict_avail) + { + n = MZ_MIN(pState->m_dict_avail, pStream->avail_out); + memcpy(pStream->next_out, pState->m_dict + pState->m_dict_ofs, n); + pStream->next_out += n; pStream->avail_out -= n; pStream->total_out += n; + pState->m_dict_avail -= n; pState->m_dict_ofs = (pState->m_dict_ofs + n) & (TINFL_LZ_DICT_SIZE - 1); + return ((pState->m_last_status == TINFL_STATUS_DONE) && (!pState->m_dict_avail)) ? MZ_STREAM_END : MZ_OK; + } + + for ( ; ; ) + { + in_bytes = pStream->avail_in; + out_bytes = TINFL_LZ_DICT_SIZE - pState->m_dict_ofs; + + status = tinfl_decompress(&pState->m_decomp, pStream->next_in, &in_bytes, pState->m_dict, pState->m_dict + pState->m_dict_ofs, &out_bytes, decomp_flags); + pState->m_last_status = status; + + pStream->next_in += (mz_uint)in_bytes; pStream->avail_in -= (mz_uint)in_bytes; + pStream->total_in += (mz_uint)in_bytes; pStream->adler = tinfl_get_adler32(&pState->m_decomp); + + pState->m_dict_avail = (mz_uint)out_bytes; + + n = MZ_MIN(pState->m_dict_avail, pStream->avail_out); + memcpy(pStream->next_out, pState->m_dict + pState->m_dict_ofs, n); + pStream->next_out += n; pStream->avail_out -= n; pStream->total_out += n; + pState->m_dict_avail -= n; pState->m_dict_ofs = (pState->m_dict_ofs + n) & (TINFL_LZ_DICT_SIZE - 1); + + if (status < 0) + return MZ_DATA_ERROR; // Stream is corrupted (there could be some uncompressed data left in the output dictionary - oh well). + else if ((status == TINFL_STATUS_NEEDS_MORE_INPUT) && (!orig_avail_in)) + return MZ_BUF_ERROR; // Signal caller that we can't make forward progress without supplying more input or by setting flush to MZ_FINISH. + else if (flush == MZ_FINISH) + { + // The output buffer MUST be large to hold the remaining uncompressed data when flush==MZ_FINISH. + if (status == TINFL_STATUS_DONE) + return pState->m_dict_avail ? MZ_BUF_ERROR : MZ_STREAM_END; + // status here must be TINFL_STATUS_HAS_MORE_OUTPUT, which means there's at least 1 more byte on the way. If there's no more room left in the output buffer then something is wrong. + else if (!pStream->avail_out) + return MZ_BUF_ERROR; + } + else if ((status == TINFL_STATUS_DONE) || (!pStream->avail_in) || (!pStream->avail_out) || (pState->m_dict_avail)) + break; + } + + return ((status == TINFL_STATUS_DONE) && (!pState->m_dict_avail)) ? MZ_STREAM_END : MZ_OK; +} + +int mz_inflateEnd(mz_streamp pStream) +{ + if (!pStream) + return MZ_STREAM_ERROR; + if (pStream->state) + { + pStream->zfree(pStream->opaque, pStream->state); + pStream->state = NULL; + } + return MZ_OK; +} + +int mz_uncompress(unsigned char *pDest, mz_ulong *pDest_len, const unsigned char *pSource, mz_ulong source_len) +{ + mz_stream stream; + int status; + memset(&stream, 0, sizeof(stream)); + + // In case mz_ulong is 64-bits (argh I hate longs). + if ((source_len | *pDest_len) > 0xFFFFFFFFU) return MZ_PARAM_ERROR; + + stream.next_in = pSource; + stream.avail_in = (mz_uint32)source_len; + stream.next_out = pDest; + stream.avail_out = (mz_uint32)*pDest_len; + + status = mz_inflateInit(&stream); + if (status != MZ_OK) + return status; + + status = mz_inflate(&stream, MZ_FINISH); + if (status != MZ_STREAM_END) + { + mz_inflateEnd(&stream); + return ((status == MZ_BUF_ERROR) && (!stream.avail_in)) ? MZ_DATA_ERROR : status; + } + *pDest_len = stream.total_out; + + return mz_inflateEnd(&stream); +} + +#endif /*#ifndef MINIZ_NO_INFLATE_APIS*/ + +const char *mz_error(int err) +{ + static struct { int m_err; const char *m_pDesc; } s_error_descs[] = + { + { MZ_OK, "" }, { MZ_STREAM_END, "stream end" }, { MZ_NEED_DICT, "need dictionary" }, { MZ_ERRNO, "file error" }, { MZ_STREAM_ERROR, "stream error" }, + { MZ_DATA_ERROR, "data error" }, { MZ_MEM_ERROR, "out of memory" }, { MZ_BUF_ERROR, "buf error" }, { MZ_VERSION_ERROR, "version error" }, { MZ_PARAM_ERROR, "parameter error" } + }; + mz_uint i; for (i = 0; i < sizeof(s_error_descs) / sizeof(s_error_descs[0]); ++i) if (s_error_descs[i].m_err == err) return s_error_descs[i].m_pDesc; + return NULL; +} + +#endif //MINIZ_NO_ZLIB_APIS + +// ------------------- Low-level Decompression (completely independent from all compression API's) +#ifndef MINIZ_NO_INFLATE_APIS + +#define TINFL_MEMCPY(d, s, l) memcpy(d, s, l) +#define TINFL_MEMSET(p, c, l) memset(p, c, l) + +#define TINFL_CR_BEGIN switch(r->m_state) { case 0: +#define TINFL_CR_RETURN(state_index, result) do { status = result; r->m_state = state_index; goto common_exit; case state_index:; } MZ_MACRO_END +#define TINFL_CR_RETURN_FOREVER(state_index, result) do { for ( ; ; ) { TINFL_CR_RETURN(state_index, result); } } MZ_MACRO_END +#define TINFL_CR_FINISH } + +// TODO: If the caller has indicated that there's no more input, and we attempt to read beyond the input buf, then something is wrong with the input because the inflator never +// reads ahead more than it needs to. Currently TINFL_GET_BYTE() pads the end of the stream with 0's in this scenario. +#define TINFL_GET_BYTE(state_index, c) do { \ + if (pIn_buf_cur >= pIn_buf_end) { \ + for ( ; ; ) { \ + if (decomp_flags & TINFL_FLAG_HAS_MORE_INPUT) { \ + TINFL_CR_RETURN(state_index, TINFL_STATUS_NEEDS_MORE_INPUT); \ + if (pIn_buf_cur < pIn_buf_end) { \ + c = *pIn_buf_cur++; \ + break; \ + } \ + } else { \ + c = 0; \ + break; \ + } \ + } \ + } else c = *pIn_buf_cur++; } MZ_MACRO_END + +#define TINFL_NEED_BITS(state_index, n) do { mz_uint c; TINFL_GET_BYTE(state_index, c); bit_buf |= (((tinfl_bit_buf_t)c) << num_bits); num_bits += 8; } while (num_bits < (mz_uint)(n)) +#define TINFL_SKIP_BITS(state_index, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_index, n); } bit_buf >>= (n); num_bits -= (n); } MZ_MACRO_END +#define TINFL_GET_BITS(state_index, b, n) do { if (num_bits < (mz_uint)(n)) { TINFL_NEED_BITS(state_index, n); } b = bit_buf & ((1 << (n)) - 1); bit_buf >>= (n); num_bits -= (n); } MZ_MACRO_END + +// TINFL_HUFF_BITBUF_FILL() is only used rarely, when the number of bytes remaining in the input buffer falls below 2. +// It reads just enough bytes from the input stream that are needed to decode the next Huffman code (and absolutely no more). It works by trying to fully decode a +// Huffman code by using whatever bits are currently present in the bit buffer. If this fails, it reads another byte, and tries again until it succeeds or until the +// bit buffer contains >=15 bits (deflate's max. Huffman code size). +#define TINFL_HUFF_BITBUF_FILL(state_index, pHuff) \ + do { \ + temp = (pHuff)->m_look_up[bit_buf & (TINFL_FAST_LOOKUP_SIZE - 1)]; \ + if (temp >= 0) { \ + code_len = temp >> 9; \ + if ((code_len) && (num_bits >= code_len)) \ + break; \ + } else if (num_bits > TINFL_FAST_LOOKUP_BITS) { \ + code_len = TINFL_FAST_LOOKUP_BITS; \ + do { \ + temp = (pHuff)->m_tree[~temp + ((bit_buf >> code_len++) & 1)]; \ + } while ((temp < 0) && (num_bits >= (code_len + 1))); \ + if (temp >= 0) break; \ + } \ + TINFL_GET_BYTE(state_index, c); \ + bit_buf |= (((tinfl_bit_buf_t)c) << num_bits); \ + num_bits += 8; \ + } while (num_bits < 15); + +// TINFL_HUFF_DECODE() decodes the next Huffman coded symbol. It's more complex than you would initially expect because the zlib API expects the decompressor to never read +// beyond the final byte of the deflate stream. (In other words, when this macro wants to read another byte from the input, it REALLY needs another byte in order to fully +// decode the next Huffman code.) Handling this properly is particularly important on raw deflate (non-zlib) streams, which aren't followed by a byte aligned adler-32. +// The slow path is only executed at the very end of the input buffer. +#define TINFL_HUFF_DECODE(state_index, sym, pHuff) do { \ + int temp; mz_uint code_len, c; \ + if (num_bits < 15) { \ + if ((pIn_buf_end - pIn_buf_cur) < 2) { \ + TINFL_HUFF_BITBUF_FILL(state_index, pHuff); \ + } else { \ + bit_buf |= (((tinfl_bit_buf_t)pIn_buf_cur[0]) << num_bits) | (((tinfl_bit_buf_t)pIn_buf_cur[1]) << (num_bits + 8)); pIn_buf_cur += 2; num_bits += 16; \ + } \ + } \ + if ((temp = (pHuff)->m_look_up[bit_buf & (TINFL_FAST_LOOKUP_SIZE - 1)]) >= 0) \ + code_len = temp >> 9, temp &= 511; \ + else { \ + code_len = TINFL_FAST_LOOKUP_BITS; do { temp = (pHuff)->m_tree[~temp + ((bit_buf >> code_len++) & 1)]; } while (temp < 0); \ + } sym = temp; bit_buf >>= code_len; num_bits -= code_len; } MZ_MACRO_END + +tinfl_status tinfl_decompress(tinfl_decompressor *r, const mz_uint8 *pIn_buf_next, size_t *pIn_buf_size, mz_uint8 *pOut_buf_start, mz_uint8 *pOut_buf_next, size_t *pOut_buf_size, const mz_uint32 decomp_flags) +{ + static const int s_length_base[31] = { 3,4,5,6,7,8,9,10,11,13, 15,17,19,23,27,31,35,43,51,59, 67,83,99,115,131,163,195,227,258,0,0 }; + static const int s_length_extra[31]= { 0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0,0,0 }; + static const int s_dist_base[32] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193, 257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0}; + static const int s_dist_extra[32] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; + static const mz_uint8 s_length_dezigzag[19] = { 16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15 }; + static const int s_min_table_sizes[3] = { 257, 1, 4 }; + + tinfl_status status = TINFL_STATUS_FAILED; mz_uint32 num_bits, dist, counter, num_extra; tinfl_bit_buf_t bit_buf; + const mz_uint8 *pIn_buf_cur = pIn_buf_next, *const pIn_buf_end = pIn_buf_next + *pIn_buf_size; + mz_uint8 *pOut_buf_cur = pOut_buf_next, *const pOut_buf_end = pOut_buf_next + *pOut_buf_size; + size_t out_buf_size_mask = (decomp_flags & TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF) ? (size_t)-1 : ((pOut_buf_next - pOut_buf_start) + *pOut_buf_size) - 1, dist_from_out_buf_start; + + // Ensure the output buffer's size is a power of 2, unless the output buffer is large enough to hold the entire output file (in which case it doesn't matter). + if (((out_buf_size_mask + 1) & out_buf_size_mask) || (pOut_buf_next < pOut_buf_start)) { *pIn_buf_size = *pOut_buf_size = 0; return TINFL_STATUS_BAD_PARAM; } + + num_bits = r->m_num_bits; bit_buf = r->m_bit_buf; dist = r->m_dist; counter = r->m_counter; num_extra = r->m_num_extra; dist_from_out_buf_start = r->m_dist_from_out_buf_start; + TINFL_CR_BEGIN + + bit_buf = num_bits = dist = counter = num_extra = r->m_zhdr0 = r->m_zhdr1 = 0; r->m_z_adler32 = r->m_check_adler32 = 1; + if (decomp_flags & TINFL_FLAG_PARSE_ZLIB_HEADER) + { + TINFL_GET_BYTE(1, r->m_zhdr0); TINFL_GET_BYTE(2, r->m_zhdr1); + counter = (((r->m_zhdr0 * 256 + r->m_zhdr1) % 31 != 0) || (r->m_zhdr1 & 32) || ((r->m_zhdr0 & 15) != 8)); + if (!(decomp_flags & TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF)) counter |= (((1U << (8U + (r->m_zhdr0 >> 4))) > 32768U) || ((out_buf_size_mask + 1) < (size_t)(1U << (8U + (r->m_zhdr0 >> 4))))); + if (counter) { TINFL_CR_RETURN_FOREVER(36, TINFL_STATUS_FAILED); } + } + + do + { + TINFL_GET_BITS(3, r->m_final, 3); r->m_type = r->m_final >> 1; + if (r->m_type == 0) + { + TINFL_SKIP_BITS(5, num_bits & 7); + for (counter = 0; counter < 4; ++counter) { if (num_bits) TINFL_GET_BITS(6, r->m_raw_header[counter], 8); else TINFL_GET_BYTE(7, r->m_raw_header[counter]); } + if ((counter = (r->m_raw_header[0] | (r->m_raw_header[1] << 8))) != (mz_uint)(0xFFFF ^ (r->m_raw_header[2] | (r->m_raw_header[3] << 8)))) { TINFL_CR_RETURN_FOREVER(39, TINFL_STATUS_FAILED); } + while ((counter) && (num_bits)) + { + TINFL_GET_BITS(51, dist, 8); + while (pOut_buf_cur >= pOut_buf_end) { TINFL_CR_RETURN(52, TINFL_STATUS_HAS_MORE_OUTPUT); } + *pOut_buf_cur++ = (mz_uint8)dist; + counter--; + } + while (counter) + { + size_t n; while (pOut_buf_cur >= pOut_buf_end) { TINFL_CR_RETURN(9, TINFL_STATUS_HAS_MORE_OUTPUT); } + while (pIn_buf_cur >= pIn_buf_end) + { + if (decomp_flags & TINFL_FLAG_HAS_MORE_INPUT) + { + TINFL_CR_RETURN(38, TINFL_STATUS_NEEDS_MORE_INPUT); + } + else + { + TINFL_CR_RETURN_FOREVER(40, TINFL_STATUS_FAILED); + } + } + n = MZ_MIN(MZ_MIN((size_t)(pOut_buf_end - pOut_buf_cur), (size_t)(pIn_buf_end - pIn_buf_cur)), counter); + TINFL_MEMCPY(pOut_buf_cur, pIn_buf_cur, n); pIn_buf_cur += n; pOut_buf_cur += n; counter -= (mz_uint)n; + } + } + else if (r->m_type == 3) + { + TINFL_CR_RETURN_FOREVER(10, TINFL_STATUS_FAILED); + } + else + { + if (r->m_type == 1) + { + mz_uint8 *p = r->m_tables[0].m_code_size; mz_uint i; + r->m_table_sizes[0] = 288; r->m_table_sizes[1] = 32; TINFL_MEMSET(r->m_tables[1].m_code_size, 5, 32); + for ( i = 0; i <= 143; ++i) *p++ = 8; + for ( ; i <= 255; ++i) *p++ = 9; + for ( ; i <= 279; ++i) *p++ = 7; + for ( ; i <= 287; ++i) *p++ = 8; + } + else + { + for (counter = 0; counter < 3; counter++) { TINFL_GET_BITS(11, r->m_table_sizes[counter], "\05\05\04"[counter]); r->m_table_sizes[counter] += s_min_table_sizes[counter]; } + MZ_CLEAR_ARR(r->m_tables[2].m_code_size); for (counter = 0; counter < r->m_table_sizes[2]; counter++) { mz_uint s; TINFL_GET_BITS(14, s, 3); r->m_tables[2].m_code_size[s_length_dezigzag[counter]] = (mz_uint8)s; } + r->m_table_sizes[2] = 19; + } + for ( ; (int)r->m_type >= 0; r->m_type--) + { + int tree_next, tree_cur; tinfl_huff_table *pTable; + mz_uint i, j, used_syms, total, sym_index, next_code[17], total_syms[16]; pTable = &r->m_tables[r->m_type]; MZ_CLEAR_ARR(total_syms); MZ_CLEAR_ARR(pTable->m_look_up); MZ_CLEAR_ARR(pTable->m_tree); + for (i = 0; i < r->m_table_sizes[r->m_type]; ++i) total_syms[pTable->m_code_size[i]]++; + used_syms = 0, total = 0; next_code[0] = next_code[1] = 0; + for (i = 1; i <= 15; ++i) { used_syms += total_syms[i]; next_code[i + 1] = (total = ((total + total_syms[i]) << 1)); } + if ((65536 != total) && (used_syms > 1)) + { + TINFL_CR_RETURN_FOREVER(35, TINFL_STATUS_FAILED); + } + for (tree_next = -1, sym_index = 0; sym_index < r->m_table_sizes[r->m_type]; ++sym_index) + { + mz_uint rev_code = 0, l, cur_code, code_size = pTable->m_code_size[sym_index]; if (!code_size) continue; + cur_code = next_code[code_size]++; for (l = code_size; l > 0; l--, cur_code >>= 1) rev_code = (rev_code << 1) | (cur_code & 1); + if (code_size <= TINFL_FAST_LOOKUP_BITS) { mz_int16 k = (mz_int16)((code_size << 9) | sym_index); while (rev_code < TINFL_FAST_LOOKUP_SIZE) { pTable->m_look_up[rev_code] = k; rev_code += (1 << code_size); } continue; } + if (0 == (tree_cur = pTable->m_look_up[rev_code & (TINFL_FAST_LOOKUP_SIZE - 1)])) { pTable->m_look_up[rev_code & (TINFL_FAST_LOOKUP_SIZE - 1)] = (mz_int16)tree_next; tree_cur = tree_next; tree_next -= 2; } + rev_code >>= (TINFL_FAST_LOOKUP_BITS - 1); + for (j = code_size; j > (TINFL_FAST_LOOKUP_BITS + 1); j--) + { + tree_cur -= ((rev_code >>= 1) & 1); + if (!pTable->m_tree[-tree_cur - 1]) { pTable->m_tree[-tree_cur - 1] = (mz_int16)tree_next; tree_cur = tree_next; tree_next -= 2; } else tree_cur = pTable->m_tree[-tree_cur - 1]; + } + tree_cur -= ((rev_code >>= 1) & 1); pTable->m_tree[-tree_cur - 1] = (mz_int16)sym_index; + } + if (r->m_type == 2) + { + for (counter = 0; counter < (r->m_table_sizes[0] + r->m_table_sizes[1]); ) + { + mz_uint s; TINFL_HUFF_DECODE(16, dist, &r->m_tables[2]); if (dist < 16) { r->m_len_codes[counter++] = (mz_uint8)dist; continue; } + if ((dist == 16) && (!counter)) + { + TINFL_CR_RETURN_FOREVER(17, TINFL_STATUS_FAILED); + } + num_extra = "\02\03\07"[dist - 16]; TINFL_GET_BITS(18, s, num_extra); s += "\03\03\013"[dist - 16]; + TINFL_MEMSET(r->m_len_codes + counter, (dist == 16) ? r->m_len_codes[counter - 1] : 0, s); counter += s; + } + if ((r->m_table_sizes[0] + r->m_table_sizes[1]) != counter) + { + TINFL_CR_RETURN_FOREVER(21, TINFL_STATUS_FAILED); + } + TINFL_MEMCPY(r->m_tables[0].m_code_size, r->m_len_codes, r->m_table_sizes[0]); TINFL_MEMCPY(r->m_tables[1].m_code_size, r->m_len_codes + r->m_table_sizes[0], r->m_table_sizes[1]); + } + } + for ( ; ; ) + { + mz_uint8 *pSrc; + for ( ; ; ) + { + if (((pIn_buf_end - pIn_buf_cur) < 4) || ((pOut_buf_end - pOut_buf_cur) < 2)) + { + TINFL_HUFF_DECODE(23, counter, &r->m_tables[0]); + if (counter >= 256) + break; + while (pOut_buf_cur >= pOut_buf_end) { TINFL_CR_RETURN(24, TINFL_STATUS_HAS_MORE_OUTPUT); } + *pOut_buf_cur++ = (mz_uint8)counter; + } + else + { + int sym2; mz_uint code_len; +#if TINFL_USE_64BIT_BITBUF + if (num_bits < 30) { bit_buf |= (((tinfl_bit_buf_t)MZ_READ_LE32(pIn_buf_cur)) << num_bits); pIn_buf_cur += 4; num_bits += 32; } +#else + if (num_bits < 15) { bit_buf |= (((tinfl_bit_buf_t)MZ_READ_LE16(pIn_buf_cur)) << num_bits); pIn_buf_cur += 2; num_bits += 16; } +#endif + if ((sym2 = r->m_tables[0].m_look_up[bit_buf & (TINFL_FAST_LOOKUP_SIZE - 1)]) >= 0) + code_len = sym2 >> 9; + else + { + code_len = TINFL_FAST_LOOKUP_BITS; do { sym2 = r->m_tables[0].m_tree[~sym2 + ((bit_buf >> code_len++) & 1)]; } while (sym2 < 0); + } + counter = sym2; bit_buf >>= code_len; num_bits -= code_len; + if (counter & 256) + break; + +#if !TINFL_USE_64BIT_BITBUF + if (num_bits < 15) { bit_buf |= (((tinfl_bit_buf_t)MZ_READ_LE16(pIn_buf_cur)) << num_bits); pIn_buf_cur += 2; num_bits += 16; } +#endif + if ((sym2 = r->m_tables[0].m_look_up[bit_buf & (TINFL_FAST_LOOKUP_SIZE - 1)]) >= 0) + code_len = sym2 >> 9; + else + { + code_len = TINFL_FAST_LOOKUP_BITS; do { sym2 = r->m_tables[0].m_tree[~sym2 + ((bit_buf >> code_len++) & 1)]; } while (sym2 < 0); + } + bit_buf >>= code_len; num_bits -= code_len; + + pOut_buf_cur[0] = (mz_uint8)counter; + if (sym2 & 256) + { + pOut_buf_cur++; + counter = sym2; + break; + } + pOut_buf_cur[1] = (mz_uint8)sym2; + pOut_buf_cur += 2; + } + } + if ((counter &= 511) == 256) break; + + num_extra = s_length_extra[counter - 257]; counter = s_length_base[counter - 257]; + if (num_extra) { mz_uint extra_bits; TINFL_GET_BITS(25, extra_bits, num_extra); counter += extra_bits; } + + TINFL_HUFF_DECODE(26, dist, &r->m_tables[1]); + num_extra = s_dist_extra[dist]; dist = s_dist_base[dist]; + if (num_extra) { mz_uint extra_bits; TINFL_GET_BITS(27, extra_bits, num_extra); dist += extra_bits; } + + dist_from_out_buf_start = pOut_buf_cur - pOut_buf_start; + if ((dist > dist_from_out_buf_start) && (decomp_flags & TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF)) + { + TINFL_CR_RETURN_FOREVER(37, TINFL_STATUS_FAILED); + } + + pSrc = pOut_buf_start + ((dist_from_out_buf_start - dist) & out_buf_size_mask); + + if ((MZ_MAX(pOut_buf_cur, pSrc) + counter) > pOut_buf_end) + { + while (counter--) + { + while (pOut_buf_cur >= pOut_buf_end) { TINFL_CR_RETURN(53, TINFL_STATUS_HAS_MORE_OUTPUT); } + *pOut_buf_cur++ = pOut_buf_start[(dist_from_out_buf_start++ - dist) & out_buf_size_mask]; + } + continue; + } +#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES + else if ((counter >= 9) && (counter <= dist)) + { + const mz_uint8 *pSrc_end = pSrc + (counter & ~7); + do + { + ((mz_uint32 *)pOut_buf_cur)[0] = ((const mz_uint32 *)pSrc)[0]; + ((mz_uint32 *)pOut_buf_cur)[1] = ((const mz_uint32 *)pSrc)[1]; + pOut_buf_cur += 8; + } while ((pSrc += 8) < pSrc_end); + if ((counter &= 7) < 3) + { + if (counter) + { + pOut_buf_cur[0] = pSrc[0]; + if (counter > 1) + pOut_buf_cur[1] = pSrc[1]; + pOut_buf_cur += counter; + } + continue; + } + } +#endif + do + { + pOut_buf_cur[0] = pSrc[0]; + pOut_buf_cur[1] = pSrc[1]; + pOut_buf_cur[2] = pSrc[2]; + pOut_buf_cur += 3; pSrc += 3; + } while ((int)(counter -= 3) > 2); + if ((int)counter > 0) + { + pOut_buf_cur[0] = pSrc[0]; + if ((int)counter > 1) + pOut_buf_cur[1] = pSrc[1]; + pOut_buf_cur += counter; + } + } + } + } while (!(r->m_final & 1)); + if (decomp_flags & TINFL_FLAG_PARSE_ZLIB_HEADER) + { + TINFL_SKIP_BITS(32, num_bits & 7); for (counter = 0; counter < 4; ++counter) { mz_uint s; if (num_bits) TINFL_GET_BITS(41, s, 8); else TINFL_GET_BYTE(42, s); r->m_z_adler32 = (r->m_z_adler32 << 8) | s; } + } + TINFL_CR_RETURN_FOREVER(34, TINFL_STATUS_DONE); + TINFL_CR_FINISH + +common_exit: + r->m_num_bits = num_bits; r->m_bit_buf = bit_buf; r->m_dist = dist; r->m_counter = counter; r->m_num_extra = num_extra; r->m_dist_from_out_buf_start = dist_from_out_buf_start; + *pIn_buf_size = pIn_buf_cur - pIn_buf_next; *pOut_buf_size = pOut_buf_cur - pOut_buf_next; + if ((decomp_flags & (TINFL_FLAG_PARSE_ZLIB_HEADER | TINFL_FLAG_COMPUTE_ADLER32)) && (status >= 0)) + { + const mz_uint8 *ptr = pOut_buf_next; size_t buf_len = *pOut_buf_size; + mz_uint32 i, s1 = r->m_check_adler32 & 0xffff, s2 = r->m_check_adler32 >> 16; size_t block_len = buf_len % 5552; + while (buf_len) + { + for (i = 0; i + 7 < block_len; i += 8, ptr += 8) + { + s1 += ptr[0], s2 += s1; s1 += ptr[1], s2 += s1; s1 += ptr[2], s2 += s1; s1 += ptr[3], s2 += s1; + s1 += ptr[4], s2 += s1; s1 += ptr[5], s2 += s1; s1 += ptr[6], s2 += s1; s1 += ptr[7], s2 += s1; + } + for ( ; i < block_len; ++i) s1 += *ptr++, s2 += s1; + s1 %= 65521U, s2 %= 65521U; buf_len -= block_len; block_len = 5552; + } + r->m_check_adler32 = (s2 << 16) + s1; if ((status == TINFL_STATUS_DONE) && (decomp_flags & TINFL_FLAG_PARSE_ZLIB_HEADER) && (r->m_check_adler32 != r->m_z_adler32)) status = TINFL_STATUS_ADLER32_MISMATCH; + } + return status; +} + +// Higher level helper functions. +void *tinfl_decompress_mem_to_heap(const void *pSrc_buf, size_t src_buf_len, size_t *pOut_len, int flags) +{ + tinfl_decompressor decomp; void *pBuf = NULL, *pNew_buf; size_t src_buf_ofs = 0, out_buf_capacity = 0; + *pOut_len = 0; + tinfl_init(&decomp); + for ( ; ; ) + { + size_t src_buf_size = src_buf_len - src_buf_ofs, dst_buf_size = out_buf_capacity - *pOut_len, new_out_buf_capacity; + tinfl_status status = tinfl_decompress(&decomp, (const mz_uint8*)pSrc_buf + src_buf_ofs, &src_buf_size, (mz_uint8*)pBuf, pBuf ? (mz_uint8*)pBuf + *pOut_len : NULL, &dst_buf_size, + (flags & ~TINFL_FLAG_HAS_MORE_INPUT) | TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF); + if ((status < 0) || (status == TINFL_STATUS_NEEDS_MORE_INPUT)) + { + MZ_FREE(pBuf); *pOut_len = 0; return NULL; + } + src_buf_ofs += src_buf_size; + *pOut_len += dst_buf_size; + if (status == TINFL_STATUS_DONE) break; + new_out_buf_capacity = out_buf_capacity * 2; if (new_out_buf_capacity < 128) new_out_buf_capacity = 128; + pNew_buf = MZ_REALLOC(pBuf, new_out_buf_capacity); + if (!pNew_buf) + { + MZ_FREE(pBuf); *pOut_len = 0; return NULL; + } + pBuf = pNew_buf; out_buf_capacity = new_out_buf_capacity; + } + return pBuf; +} + +size_t tinfl_decompress_mem_to_mem(void *pOut_buf, size_t out_buf_len, const void *pSrc_buf, size_t src_buf_len, int flags) +{ + tinfl_decompressor decomp; tinfl_status status; tinfl_init(&decomp); + status = tinfl_decompress(&decomp, (const mz_uint8*)pSrc_buf, &src_buf_len, (mz_uint8*)pOut_buf, (mz_uint8*)pOut_buf, &out_buf_len, (flags & ~TINFL_FLAG_HAS_MORE_INPUT) | TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF); + return (status != TINFL_STATUS_DONE) ? TINFL_DECOMPRESS_MEM_TO_MEM_FAILED : out_buf_len; +} + +int tinfl_decompress_mem_to_callback(const void *pIn_buf, size_t *pIn_buf_size, tinfl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags) +{ + int result = 0; + tinfl_decompressor decomp; + mz_uint8 *pDict = (mz_uint8*)MZ_MALLOC(TINFL_LZ_DICT_SIZE); size_t in_buf_ofs = 0, dict_ofs = 0; + if (!pDict) + return TINFL_STATUS_FAILED; + memset(pDict,0,TINFL_LZ_DICT_SIZE); + tinfl_init(&decomp); + for ( ; ; ) + { + size_t in_buf_size = *pIn_buf_size - in_buf_ofs, dst_buf_size = TINFL_LZ_DICT_SIZE - dict_ofs; + tinfl_status status = tinfl_decompress(&decomp, (const mz_uint8*)pIn_buf + in_buf_ofs, &in_buf_size, pDict, pDict + dict_ofs, &dst_buf_size, + (flags & ~(TINFL_FLAG_HAS_MORE_INPUT | TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF))); + in_buf_ofs += in_buf_size; + if ((dst_buf_size) && (!(*pPut_buf_func)(pDict + dict_ofs, (int)dst_buf_size, pPut_buf_user))) + break; + if (status != TINFL_STATUS_HAS_MORE_OUTPUT) + { + result = (status == TINFL_STATUS_DONE); + break; + } + dict_ofs = (dict_ofs + dst_buf_size) & (TINFL_LZ_DICT_SIZE - 1); + } + MZ_FREE(pDict); + *pIn_buf_size = in_buf_ofs; + return result; +} +#endif /*#ifndef MINIZ_NO_INFLATE_APIS*/ + +// ------------------- Low-level Compression (independent from all decompression API's) +#ifndef MINIZ_NO_DEFLATE_APIS + +// Purposely making these tables static for faster init and thread safety. +static const mz_uint16 s_tdefl_len_sym[256] = { + 257,258,259,260,261,262,263,264,265,265,266,266,267,267,268,268,269,269,269,269,270,270,270,270,271,271,271,271,272,272,272,272, + 273,273,273,273,273,273,273,273,274,274,274,274,274,274,274,274,275,275,275,275,275,275,275,275,276,276,276,276,276,276,276,276, + 277,277,277,277,277,277,277,277,277,277,277,277,277,277,277,277,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278,278, + 279,279,279,279,279,279,279,279,279,279,279,279,279,279,279,279,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280,280, + 281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281,281, + 282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282,282, + 283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283,283, + 284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,284,285 }; + +static const mz_uint8 s_tdefl_len_extra[256] = { + 0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3, + 4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4, + 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5, + 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,0 }; + +static const mz_uint8 s_tdefl_small_dist_sym[512] = { + 0,1,2,3,4,4,5,5,6,6,6,6,7,7,7,7,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,11,11,11,11,11,11, + 11,11,11,11,11,11,11,11,11,11,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,14,14,14,14,14,14,14,14,14,14,14,14, + 14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14,14, + 14,14,14,14,14,14,14,14,14,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15, + 15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,15,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16, + 16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,16,17,17,17,17,17,17,17,17,17,17,17,17,17,17, + 17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17, + 17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17, + 17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17,17 }; + +static const mz_uint8 s_tdefl_small_dist_extra[512] = { + 0,0,0,0,1,1,1,1,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5, + 5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, + 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6, + 6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7, + 7,7,7,7,7,7,7,7 }; + +static const mz_uint8 s_tdefl_large_dist_sym[128] = { + 0,0,18,19,20,20,21,21,22,22,22,22,23,23,23,23,24,24,24,24,24,24,24,24,25,25,25,25,25,25,25,25,26,26,26,26,26,26,26,26,26,26,26,26, + 26,26,26,26,27,27,27,27,27,27,27,27,27,27,27,27,27,27,27,27,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28,28, + 28,28,28,28,28,28,28,28,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29,29 }; + +static const mz_uint8 s_tdefl_large_dist_extra[128] = { + 0,0,8,8,9,9,9,9,10,10,10,10,10,10,10,10,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12, + 12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13, + 13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13,13 }; + +// Radix sorts tdefl_sym_freq[] array by 16-bit key m_key. Returns ptr to sorted values. +typedef struct { mz_uint16 m_key, m_sym_index; } tdefl_sym_freq; +static tdefl_sym_freq* tdefl_radix_sort_syms(mz_uint num_syms, tdefl_sym_freq* pSyms0, tdefl_sym_freq* pSyms1) +{ + mz_uint32 total_passes = 2, pass_shift, pass, i, hist[256 * 2]; tdefl_sym_freq* pCur_syms = pSyms0, *pNew_syms = pSyms1; MZ_CLEAR_ARR(hist); + for (i = 0; i < num_syms; i++) { mz_uint freq = pSyms0[i].m_key; hist[freq & 0xFF]++; hist[256 + ((freq >> 8) & 0xFF)]++; } + while ((total_passes > 1) && (num_syms == hist[(total_passes - 1) * 256])) total_passes--; + for (pass_shift = 0, pass = 0; pass < total_passes; pass++, pass_shift += 8) + { + const mz_uint32* pHist = &hist[pass << 8]; + mz_uint offsets[256], cur_ofs = 0; + for (i = 0; i < 256; i++) { offsets[i] = cur_ofs; cur_ofs += pHist[i]; } + for (i = 0; i < num_syms; i++) pNew_syms[offsets[(pCur_syms[i].m_key >> pass_shift) & 0xFF]++] = pCur_syms[i]; + { tdefl_sym_freq* t = pCur_syms; pCur_syms = pNew_syms; pNew_syms = t; } + } + return pCur_syms; +} + +// tdefl_calculate_minimum_redundancy() originally written by: Alistair Moffat, alistair@cs.mu.oz.au, Jyrki Katajainen, jyrki@diku.dk, November 1996. +static void tdefl_calculate_minimum_redundancy(tdefl_sym_freq *A, int n) +{ + int root, leaf, next, avbl, used, dpth; + if (n==0) return; else if (n==1) { A[0].m_key = 1; return; } + A[0].m_key += A[1].m_key; root = 0; leaf = 2; + for (next=1; next < n-1; next++) + { + if (leaf>=n || A[root].m_key=n || (root=0; next--) A[next].m_key = A[A[next].m_key].m_key+1; + avbl = 1; used = dpth = 0; root = n-2; next = n-1; + while (avbl>0) + { + while (root>=0 && (int)A[root].m_key==dpth) { used++; root--; } + while (avbl>used) { A[next--].m_key = (mz_uint16)(dpth); avbl--; } + avbl = 2*used; dpth++; used = 0; + } +} + +// Limits canonical Huffman code table's max code size. +enum { TDEFL_MAX_SUPPORTED_HUFF_CODESIZE = 32 }; +static void tdefl_huffman_enforce_max_code_size(int *pNum_codes, int code_list_len, int max_code_size) +{ + int i; mz_uint32 total = 0; if (code_list_len <= 1) return; + for (i = max_code_size + 1; i <= TDEFL_MAX_SUPPORTED_HUFF_CODESIZE; i++) pNum_codes[max_code_size] += pNum_codes[i]; + for (i = max_code_size; i > 0; i--) total += (((mz_uint32)pNum_codes[i]) << (max_code_size - i)); + while (total != (1UL << max_code_size)) + { + pNum_codes[max_code_size]--; + for (i = max_code_size - 1; i > 0; i--) if (pNum_codes[i]) { pNum_codes[i]--; pNum_codes[i + 1] += 2; break; } + total--; + } +} + +static void tdefl_optimize_huffman_table(tdefl_compressor *d, int table_num, int table_len, int code_size_limit, int static_table) +{ + int i, j, l, num_codes[1 + TDEFL_MAX_SUPPORTED_HUFF_CODESIZE]; mz_uint next_code[TDEFL_MAX_SUPPORTED_HUFF_CODESIZE + 1]; MZ_CLEAR_ARR(num_codes); + if (static_table) + { + for (i = 0; i < table_len; i++) num_codes[d->m_huff_code_sizes[table_num][i]]++; + } + else + { + tdefl_sym_freq syms0[TDEFL_MAX_HUFF_SYMBOLS], syms1[TDEFL_MAX_HUFF_SYMBOLS], *pSyms; + int num_used_syms = 0; + const mz_uint16 *pSym_count = &d->m_huff_count[table_num][0]; + for (i = 0; i < table_len; i++) if (pSym_count[i]) { syms0[num_used_syms].m_key = (mz_uint16)pSym_count[i]; syms0[num_used_syms++].m_sym_index = (mz_uint16)i; } + + pSyms = tdefl_radix_sort_syms(num_used_syms, syms0, syms1); tdefl_calculate_minimum_redundancy(pSyms, num_used_syms); + + for (i = 0; i < num_used_syms; i++) num_codes[pSyms[i].m_key]++; + + tdefl_huffman_enforce_max_code_size(num_codes, num_used_syms, code_size_limit); + + MZ_CLEAR_ARR(d->m_huff_code_sizes[table_num]); MZ_CLEAR_ARR(d->m_huff_codes[table_num]); + for (i = 1, j = num_used_syms; i <= code_size_limit; i++) + for (l = num_codes[i]; l > 0; l--) d->m_huff_code_sizes[table_num][pSyms[--j].m_sym_index] = (mz_uint8)(i); + } + + next_code[1] = 0; for (j = 0, i = 2; i <= code_size_limit; i++) next_code[i] = j = ((j + num_codes[i - 1]) << 1); + + for (i = 0; i < table_len; i++) + { + mz_uint rev_code = 0, code, code_size; if ((code_size = d->m_huff_code_sizes[table_num][i]) == 0) continue; + code = next_code[code_size]++; for (l = code_size; l > 0; l--, code >>= 1) rev_code = (rev_code << 1) | (code & 1); + d->m_huff_codes[table_num][i] = (mz_uint16)rev_code; + } +} + +#define TDEFL_PUT_BITS(b, l) do { \ + mz_uint bits = b; mz_uint len = l; MZ_ASSERT(bits <= ((1U << len) - 1U)); \ + d->m_bit_buffer |= (bits << d->m_bits_in); d->m_bits_in += len; \ + while (d->m_bits_in >= 8) { \ + if (d->m_pOutput_buf < d->m_pOutput_buf_end) \ + *d->m_pOutput_buf++ = (mz_uint8)(d->m_bit_buffer); \ + d->m_bit_buffer >>= 8; \ + d->m_bits_in -= 8; \ + } \ +} MZ_MACRO_END + +#define TDEFL_RLE_PREV_CODE_SIZE() do { \ + if (rle_repeat_count) { \ + if (rle_repeat_count < 3) { \ + d->m_huff_count[2][prev_code_size] = (mz_uint16)(d->m_huff_count[2][prev_code_size] + rle_repeat_count); \ + while (rle_repeat_count--) packed_code_sizes[num_packed_code_sizes++] = prev_code_size; \ + } else { \ + d->m_huff_count[2][16] = (mz_uint16)(d->m_huff_count[2][16] + 1); packed_code_sizes[num_packed_code_sizes++] = 16; packed_code_sizes[num_packed_code_sizes++] = (mz_uint8)(rle_repeat_count - 3); \ + } rle_repeat_count = 0; } \ +} MZ_MACRO_END + +#define TDEFL_RLE_ZERO_CODE_SIZE() do { \ + if (rle_z_count) { \ + if (rle_z_count < 3) { \ + d->m_huff_count[2][0] = (mz_uint16)(d->m_huff_count[2][0] + rle_z_count); while (rle_z_count--) packed_code_sizes[num_packed_code_sizes++] = 0; \ + } else if (rle_z_count <= 10) { \ + d->m_huff_count[2][17] = (mz_uint16)(d->m_huff_count[2][17] + 1); packed_code_sizes[num_packed_code_sizes++] = 17; packed_code_sizes[num_packed_code_sizes++] = (mz_uint8)(rle_z_count - 3); \ + } else { \ + d->m_huff_count[2][18] = (mz_uint16)(d->m_huff_count[2][18] + 1); packed_code_sizes[num_packed_code_sizes++] = 18; packed_code_sizes[num_packed_code_sizes++] = (mz_uint8)(rle_z_count - 11); \ + } rle_z_count = 0; } \ +} MZ_MACRO_END + +static mz_uint8 s_tdefl_packed_code_size_syms_swizzle[] = { 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 }; + +static void tdefl_start_dynamic_block(tdefl_compressor *d) +{ + int num_lit_codes, num_dist_codes, num_bit_lengths; mz_uint i, total_code_sizes_to_pack, num_packed_code_sizes, rle_z_count, rle_repeat_count, packed_code_sizes_index; + mz_uint8 code_sizes_to_pack[TDEFL_MAX_HUFF_SYMBOLS_0 + TDEFL_MAX_HUFF_SYMBOLS_1], packed_code_sizes[TDEFL_MAX_HUFF_SYMBOLS_0 + TDEFL_MAX_HUFF_SYMBOLS_1], prev_code_size = 0xFF; + + d->m_huff_count[0][256] = 1; + + tdefl_optimize_huffman_table(d, 0, TDEFL_MAX_HUFF_SYMBOLS_0, 15, MZ_FALSE); + tdefl_optimize_huffman_table(d, 1, TDEFL_MAX_HUFF_SYMBOLS_1, 15, MZ_FALSE); + + for (num_lit_codes = 286; num_lit_codes > 257; num_lit_codes--) if (d->m_huff_code_sizes[0][num_lit_codes - 1]) break; + for (num_dist_codes = 30; num_dist_codes > 1; num_dist_codes--) if (d->m_huff_code_sizes[1][num_dist_codes - 1]) break; + + memcpy(code_sizes_to_pack, &d->m_huff_code_sizes[0][0], num_lit_codes); + memcpy(code_sizes_to_pack + num_lit_codes, &d->m_huff_code_sizes[1][0], num_dist_codes); + total_code_sizes_to_pack = num_lit_codes + num_dist_codes; num_packed_code_sizes = 0; rle_z_count = 0; rle_repeat_count = 0; + + memset(&d->m_huff_count[2][0], 0, sizeof(d->m_huff_count[2][0]) * TDEFL_MAX_HUFF_SYMBOLS_2); + for (i = 0; i < total_code_sizes_to_pack; i++) + { + mz_uint8 code_size = code_sizes_to_pack[i]; + if (!code_size) + { + TDEFL_RLE_PREV_CODE_SIZE(); + if (++rle_z_count == 138) { TDEFL_RLE_ZERO_CODE_SIZE(); } + } + else + { + TDEFL_RLE_ZERO_CODE_SIZE(); + if (code_size != prev_code_size) + { + TDEFL_RLE_PREV_CODE_SIZE(); + d->m_huff_count[2][code_size] = (mz_uint16)(d->m_huff_count[2][code_size] + 1); packed_code_sizes[num_packed_code_sizes++] = code_size; + } + else if (++rle_repeat_count == 6) + { + TDEFL_RLE_PREV_CODE_SIZE(); + } + } + prev_code_size = code_size; + } + if (rle_repeat_count) { TDEFL_RLE_PREV_CODE_SIZE(); } else { TDEFL_RLE_ZERO_CODE_SIZE(); } + + tdefl_optimize_huffman_table(d, 2, TDEFL_MAX_HUFF_SYMBOLS_2, 7, MZ_FALSE); + + TDEFL_PUT_BITS(2, 2); + + TDEFL_PUT_BITS(num_lit_codes - 257, 5); + TDEFL_PUT_BITS(num_dist_codes - 1, 5); + + for (num_bit_lengths = 18; num_bit_lengths >= 0; num_bit_lengths--) if (d->m_huff_code_sizes[2][s_tdefl_packed_code_size_syms_swizzle[num_bit_lengths]]) break; + num_bit_lengths = MZ_MAX(4, (num_bit_lengths + 1)); TDEFL_PUT_BITS(num_bit_lengths - 4, 4); + for (i = 0; (int)i < num_bit_lengths; i++) TDEFL_PUT_BITS(d->m_huff_code_sizes[2][s_tdefl_packed_code_size_syms_swizzle[i]], 3); + + for (packed_code_sizes_index = 0; packed_code_sizes_index < num_packed_code_sizes; ) + { + mz_uint code = packed_code_sizes[packed_code_sizes_index++]; MZ_ASSERT(code < TDEFL_MAX_HUFF_SYMBOLS_2); + TDEFL_PUT_BITS(d->m_huff_codes[2][code], d->m_huff_code_sizes[2][code]); + if (code >= 16) TDEFL_PUT_BITS(packed_code_sizes[packed_code_sizes_index++], "\02\03\07"[code - 16]); + } +} + +static void tdefl_start_static_block(tdefl_compressor *d) +{ + mz_uint i; + mz_uint8 *p = &d->m_huff_code_sizes[0][0]; + + for (i = 0; i <= 143; ++i) *p++ = 8; + for ( ; i <= 255; ++i) *p++ = 9; + for ( ; i <= 279; ++i) *p++ = 7; + for ( ; i <= 287; ++i) *p++ = 8; + + memset(d->m_huff_code_sizes[1], 5, 32); + + tdefl_optimize_huffman_table(d, 0, 288, 15, MZ_TRUE); + tdefl_optimize_huffman_table(d, 1, 32, 15, MZ_TRUE); + + TDEFL_PUT_BITS(1, 2); +} + +static const mz_uint mz_bitmasks[17] = { 0x0000, 0x0001, 0x0003, 0x0007, 0x000F, 0x001F, 0x003F, 0x007F, 0x00FF, 0x01FF, 0x03FF, 0x07FF, 0x0FFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF }; + +#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN && MINIZ_HAS_64BIT_REGISTERS +static mz_bool tdefl_compress_lz_codes(tdefl_compressor *d) +{ + mz_uint flags; + mz_uint8 *pLZ_codes; + mz_uint8 *pOutput_buf = d->m_pOutput_buf; + mz_uint8 *pLZ_code_buf_end = d->m_pLZ_code_buf; + mz_uint64 bit_buffer = d->m_bit_buffer; + mz_uint bits_in = d->m_bits_in; + +#define TDEFL_PUT_BITS_FAST(b, l) { bit_buffer |= (((mz_uint64)(b)) << bits_in); bits_in += (l); } + + flags = 1; + for (pLZ_codes = d->m_lz_code_buf; pLZ_codes < pLZ_code_buf_end; flags >>= 1) + { + if (flags == 1) + flags = *pLZ_codes++ | 0x100; + + if (flags & 1) + { + mz_uint s0, s1, n0, n1, sym, num_extra_bits; + mz_uint match_len = pLZ_codes[0], match_dist = *(const mz_uint16 *)(pLZ_codes + 1); pLZ_codes += 3; + + MZ_ASSERT(d->m_huff_code_sizes[0][s_tdefl_len_sym[match_len]]); + TDEFL_PUT_BITS_FAST(d->m_huff_codes[0][s_tdefl_len_sym[match_len]], d->m_huff_code_sizes[0][s_tdefl_len_sym[match_len]]); + TDEFL_PUT_BITS_FAST(match_len & mz_bitmasks[s_tdefl_len_extra[match_len]], s_tdefl_len_extra[match_len]); + + // This sequence coaxes MSVC into using cmov's vs. jmp's. + s0 = s_tdefl_small_dist_sym[match_dist & 511]; + n0 = s_tdefl_small_dist_extra[match_dist & 511]; + s1 = s_tdefl_large_dist_sym[match_dist >> 8]; + n1 = s_tdefl_large_dist_extra[match_dist >> 8]; + sym = (match_dist < 512) ? s0 : s1; + num_extra_bits = (match_dist < 512) ? n0 : n1; + + MZ_ASSERT(d->m_huff_code_sizes[1][sym]); + TDEFL_PUT_BITS_FAST(d->m_huff_codes[1][sym], d->m_huff_code_sizes[1][sym]); + TDEFL_PUT_BITS_FAST(match_dist & mz_bitmasks[num_extra_bits], num_extra_bits); + } + else + { + mz_uint lit = *pLZ_codes++; + MZ_ASSERT(d->m_huff_code_sizes[0][lit]); + TDEFL_PUT_BITS_FAST(d->m_huff_codes[0][lit], d->m_huff_code_sizes[0][lit]); + + if (((flags & 2) == 0) && (pLZ_codes < pLZ_code_buf_end)) + { + flags >>= 1; + lit = *pLZ_codes++; + MZ_ASSERT(d->m_huff_code_sizes[0][lit]); + TDEFL_PUT_BITS_FAST(d->m_huff_codes[0][lit], d->m_huff_code_sizes[0][lit]); + + if (((flags & 2) == 0) && (pLZ_codes < pLZ_code_buf_end)) + { + flags >>= 1; + lit = *pLZ_codes++; + MZ_ASSERT(d->m_huff_code_sizes[0][lit]); + TDEFL_PUT_BITS_FAST(d->m_huff_codes[0][lit], d->m_huff_code_sizes[0][lit]); + } + } + } + + if (pOutput_buf >= d->m_pOutput_buf_end) + return MZ_FALSE; + + *(mz_uint64*)pOutput_buf = bit_buffer; + pOutput_buf += (bits_in >> 3); + bit_buffer >>= (bits_in & ~7); + bits_in &= 7; + } + +#undef TDEFL_PUT_BITS_FAST + + d->m_pOutput_buf = pOutput_buf; + d->m_bits_in = 0; + d->m_bit_buffer = 0; + + while (bits_in) + { + mz_uint32 n = MZ_MIN(bits_in, 16); + TDEFL_PUT_BITS((mz_uint)bit_buffer & mz_bitmasks[n], n); + bit_buffer >>= n; + bits_in -= n; + } + + TDEFL_PUT_BITS(d->m_huff_codes[0][256], d->m_huff_code_sizes[0][256]); + + return (d->m_pOutput_buf < d->m_pOutput_buf_end); +} +#else +static mz_bool tdefl_compress_lz_codes(tdefl_compressor *d) +{ + mz_uint flags; + mz_uint8 *pLZ_codes; + + flags = 1; + for (pLZ_codes = d->m_lz_code_buf; pLZ_codes < d->m_pLZ_code_buf; flags >>= 1) + { + if (flags == 1) + flags = *pLZ_codes++ | 0x100; + if (flags & 1) + { + mz_uint sym, num_extra_bits; + mz_uint match_len = pLZ_codes[0], match_dist = (pLZ_codes[1] | (pLZ_codes[2] << 8)); pLZ_codes += 3; + + MZ_ASSERT(d->m_huff_code_sizes[0][s_tdefl_len_sym[match_len]]); + TDEFL_PUT_BITS(d->m_huff_codes[0][s_tdefl_len_sym[match_len]], d->m_huff_code_sizes[0][s_tdefl_len_sym[match_len]]); + TDEFL_PUT_BITS(match_len & mz_bitmasks[s_tdefl_len_extra[match_len]], s_tdefl_len_extra[match_len]); + + if (match_dist < 512) + { + sym = s_tdefl_small_dist_sym[match_dist]; num_extra_bits = s_tdefl_small_dist_extra[match_dist]; + } + else + { + sym = s_tdefl_large_dist_sym[match_dist >> 8]; num_extra_bits = s_tdefl_large_dist_extra[match_dist >> 8]; + } + MZ_ASSERT(d->m_huff_code_sizes[1][sym]); + TDEFL_PUT_BITS(d->m_huff_codes[1][sym], d->m_huff_code_sizes[1][sym]); + TDEFL_PUT_BITS(match_dist & mz_bitmasks[num_extra_bits], num_extra_bits); + } + else + { + mz_uint lit = *pLZ_codes++; + MZ_ASSERT(d->m_huff_code_sizes[0][lit]); + TDEFL_PUT_BITS(d->m_huff_codes[0][lit], d->m_huff_code_sizes[0][lit]); + } + } + + TDEFL_PUT_BITS(d->m_huff_codes[0][256], d->m_huff_code_sizes[0][256]); + + return (d->m_pOutput_buf < d->m_pOutput_buf_end); +} +#endif // MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN && MINIZ_HAS_64BIT_REGISTERS + +static mz_bool tdefl_compress_block(tdefl_compressor *d, mz_bool static_block) +{ + if (static_block) + tdefl_start_static_block(d); + else + tdefl_start_dynamic_block(d); + return tdefl_compress_lz_codes(d); +} + +static int tdefl_flush_block(tdefl_compressor *d, int flush) +{ + mz_uint saved_bit_buf, saved_bits_in; + mz_uint8 *pSaved_output_buf; + mz_bool comp_block_succeeded = MZ_FALSE; + int n, use_raw_block = ((d->m_flags & TDEFL_FORCE_ALL_RAW_BLOCKS) != 0) && (d->m_lookahead_pos - d->m_lz_code_buf_dict_pos) <= d->m_dict_size; + mz_uint8 *pOutput_buf_start = ((d->m_pPut_buf_func == NULL) && ((*d->m_pOut_buf_size - d->m_out_buf_ofs) >= TDEFL_OUT_BUF_SIZE)) ? ((mz_uint8 *)d->m_pOut_buf + d->m_out_buf_ofs) : d->m_output_buf; + + d->m_pOutput_buf = pOutput_buf_start; + d->m_pOutput_buf_end = d->m_pOutput_buf + TDEFL_OUT_BUF_SIZE - 16; + + MZ_ASSERT(!d->m_output_flush_remaining); + d->m_output_flush_ofs = 0; + d->m_output_flush_remaining = 0; + + *d->m_pLZ_flags = (mz_uint8)(*d->m_pLZ_flags >> d->m_num_flags_left); + d->m_pLZ_code_buf -= (d->m_num_flags_left == 8); + + if ((d->m_flags & TDEFL_WRITE_ZLIB_HEADER) && (!d->m_block_index)) + { + TDEFL_PUT_BITS(0x78, 8); TDEFL_PUT_BITS(0x01, 8); + } + + TDEFL_PUT_BITS(flush == TDEFL_FINISH, 1); + + pSaved_output_buf = d->m_pOutput_buf; saved_bit_buf = d->m_bit_buffer; saved_bits_in = d->m_bits_in; + + if (!use_raw_block) + comp_block_succeeded = tdefl_compress_block(d, (d->m_flags & TDEFL_FORCE_ALL_STATIC_BLOCKS) || (d->m_total_lz_bytes < 48)); + + // If the block gets expanded, forget the current contents of the output buffer and send a raw block instead. + if ( ((use_raw_block) || ((d->m_total_lz_bytes) && ((d->m_pOutput_buf - pSaved_output_buf + 1U) >= d->m_total_lz_bytes))) && + ((d->m_lookahead_pos - d->m_lz_code_buf_dict_pos) <= d->m_dict_size) ) + { + mz_uint i; d->m_pOutput_buf = pSaved_output_buf; d->m_bit_buffer = saved_bit_buf, d->m_bits_in = saved_bits_in; + TDEFL_PUT_BITS(0, 2); + if (d->m_bits_in) { TDEFL_PUT_BITS(0, 8 - d->m_bits_in); } + for (i = 2; i; --i, d->m_total_lz_bytes ^= 0xFFFF) + { + TDEFL_PUT_BITS(d->m_total_lz_bytes & 0xFFFF, 16); + } + for (i = 0; i < d->m_total_lz_bytes; ++i) + { + TDEFL_PUT_BITS(d->m_dict[(d->m_lz_code_buf_dict_pos + i) & TDEFL_LZ_DICT_SIZE_MASK], 8); + } + } + // Check for the extremely unlikely (if not impossible) case of the compressed block not fitting into the output buffer when using dynamic codes. + else if (!comp_block_succeeded) + { + d->m_pOutput_buf = pSaved_output_buf; d->m_bit_buffer = saved_bit_buf, d->m_bits_in = saved_bits_in; + tdefl_compress_block(d, MZ_TRUE); + } + + if (flush) + { + if (flush == TDEFL_FINISH) + { + if (d->m_bits_in) { TDEFL_PUT_BITS(0, 8 - d->m_bits_in); } + if (d->m_flags & TDEFL_WRITE_ZLIB_HEADER) { mz_uint i, a = d->m_adler32; for (i = 0; i < 4; i++) { TDEFL_PUT_BITS((a >> 24) & 0xFF, 8); a <<= 8; } } + } + else + { + mz_uint i, z = 0; TDEFL_PUT_BITS(0, 3); if (d->m_bits_in) { TDEFL_PUT_BITS(0, 8 - d->m_bits_in); } for (i = 2; i; --i, z ^= 0xFFFF) { TDEFL_PUT_BITS(z & 0xFFFF, 16); } + } + } + + MZ_ASSERT(d->m_pOutput_buf < d->m_pOutput_buf_end); + + memset(&d->m_huff_count[0][0], 0, sizeof(d->m_huff_count[0][0]) * TDEFL_MAX_HUFF_SYMBOLS_0); + memset(&d->m_huff_count[1][0], 0, sizeof(d->m_huff_count[1][0]) * TDEFL_MAX_HUFF_SYMBOLS_1); + + d->m_pLZ_code_buf = d->m_lz_code_buf + 1; d->m_pLZ_flags = d->m_lz_code_buf; d->m_num_flags_left = 8; d->m_lz_code_buf_dict_pos += d->m_total_lz_bytes; d->m_total_lz_bytes = 0; d->m_block_index++; + + if ((n = (int)(d->m_pOutput_buf - pOutput_buf_start)) != 0) + { + if (d->m_pPut_buf_func) + { + *d->m_pIn_buf_size = d->m_pSrc - (const mz_uint8 *)d->m_pIn_buf; + if (!(*d->m_pPut_buf_func)(d->m_output_buf, n, d->m_pPut_buf_user)) + return (d->m_prev_return_status = TDEFL_STATUS_PUT_BUF_FAILED); + } + else if (pOutput_buf_start == d->m_output_buf) + { + int bytes_to_copy = (int)MZ_MIN((size_t)n, (size_t)(*d->m_pOut_buf_size - d->m_out_buf_ofs)); + memcpy((mz_uint8 *)d->m_pOut_buf + d->m_out_buf_ofs, d->m_output_buf, bytes_to_copy); + d->m_out_buf_ofs += bytes_to_copy; + if ((n -= bytes_to_copy) != 0) + { + d->m_output_flush_ofs = bytes_to_copy; + d->m_output_flush_remaining = n; + } + } + else + { + d->m_out_buf_ofs += n; + } + } + + return d->m_output_flush_remaining; +} + +#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES +#define TDEFL_READ_UNALIGNED_WORD(p) *(const mz_uint16*)(p) +static MZ_FORCEINLINE void tdefl_find_match(tdefl_compressor *d, mz_uint lookahead_pos, mz_uint max_dist, mz_uint max_match_len, mz_uint *pMatch_dist, mz_uint *pMatch_len) +{ + mz_uint dist, pos = lookahead_pos & TDEFL_LZ_DICT_SIZE_MASK, match_len = *pMatch_len, probe_pos = pos, next_probe_pos, probe_len; + mz_uint num_probes_left = d->m_max_probes[match_len >= 32]; + const mz_uint16 *s = (const mz_uint16*)(d->m_dict + pos), *p, *q; + mz_uint16 c01 = TDEFL_READ_UNALIGNED_WORD(&d->m_dict[pos + match_len - 1]), s01 = TDEFL_READ_UNALIGNED_WORD(s); + MZ_ASSERT(max_match_len <= TDEFL_MAX_MATCH_LEN); if (max_match_len <= match_len) return; + for ( ; ; ) + { + for ( ; ; ) + { + if (--num_probes_left == 0) return; + #define TDEFL_PROBE \ + next_probe_pos = d->m_next[probe_pos]; \ + if ((!next_probe_pos) || ((dist = (mz_uint16)(lookahead_pos - next_probe_pos)) > max_dist)) return; \ + probe_pos = next_probe_pos & TDEFL_LZ_DICT_SIZE_MASK; \ + if (TDEFL_READ_UNALIGNED_WORD(&d->m_dict[probe_pos + match_len - 1]) == c01) break; + TDEFL_PROBE + TDEFL_PROBE + TDEFL_PROBE + } + if (!dist) break; + q = (const mz_uint16*)(d->m_dict + probe_pos); + if (TDEFL_READ_UNALIGNED_WORD(q) != s01) continue; + p = s; probe_len = 32; + do { } while ( (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && + (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && (--probe_len > 0) ); + if (!probe_len) + { + *pMatch_dist = dist; *pMatch_len = MZ_MIN(max_match_len, TDEFL_MAX_MATCH_LEN); break; + } + else if ((probe_len = ((mz_uint)(p - s) * 2) + (mz_uint)(*(const mz_uint8*)p == *(const mz_uint8*)q)) > match_len) + { + *pMatch_dist = dist; if ((*pMatch_len = match_len = MZ_MIN(max_match_len, probe_len)) == max_match_len) break; + c01 = TDEFL_READ_UNALIGNED_WORD(&d->m_dict[pos + match_len - 1]); + } + } +} +#else +static MZ_FORCEINLINE void tdefl_find_match(tdefl_compressor *d, mz_uint lookahead_pos, mz_uint max_dist, mz_uint max_match_len, mz_uint *pMatch_dist, mz_uint *pMatch_len) +{ + mz_uint dist, pos = lookahead_pos & TDEFL_LZ_DICT_SIZE_MASK, match_len = *pMatch_len, probe_pos = pos, next_probe_pos, probe_len; + mz_uint num_probes_left = d->m_max_probes[match_len >= 32]; + const mz_uint8 *s = d->m_dict + pos, *p, *q; + mz_uint8 c0 = d->m_dict[pos + match_len], c1 = d->m_dict[pos + match_len - 1]; + MZ_ASSERT(max_match_len <= TDEFL_MAX_MATCH_LEN); if (max_match_len <= match_len) return; + for ( ; ; ) + { + for ( ; ; ) + { + if (--num_probes_left == 0) return; + #define TDEFL_PROBE \ + next_probe_pos = d->m_next[probe_pos]; \ + if ((!next_probe_pos) || ((dist = (mz_uint16)(lookahead_pos - next_probe_pos)) > max_dist)) return; \ + probe_pos = next_probe_pos & TDEFL_LZ_DICT_SIZE_MASK; \ + if ((d->m_dict[probe_pos + match_len] == c0) && (d->m_dict[probe_pos + match_len - 1] == c1)) break; + TDEFL_PROBE + TDEFL_PROBE + TDEFL_PROBE + } + if (!dist) break; + p = s; q = d->m_dict + probe_pos; + for (probe_len = 0; probe_len < max_match_len; probe_len++) { + if (*p++ != *q++) break; + } + if (probe_len > match_len) + { + *pMatch_dist = dist; + if ((*pMatch_len = match_len = probe_len) == max_match_len) return; + c0 = d->m_dict[pos + match_len]; c1 = d->m_dict[pos + match_len - 1]; + } + } +} +#endif // #if MINIZ_USE_UNALIGNED_LOADS_AND_STORES + +#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN +static mz_bool tdefl_compress_fast(tdefl_compressor *d) +{ + // Faster, minimally featured LZRW1-style match+parse loop with better register utilization. Intended for applications where raw throughput is valued more highly than ratio. + mz_uint lookahead_pos = d->m_lookahead_pos, lookahead_size = d->m_lookahead_size, dict_size = d->m_dict_size, total_lz_bytes = d->m_total_lz_bytes, num_flags_left = d->m_num_flags_left; + mz_uint8 *pLZ_code_buf = d->m_pLZ_code_buf, *pLZ_flags = d->m_pLZ_flags; + mz_uint cur_pos = lookahead_pos & TDEFL_LZ_DICT_SIZE_MASK; + + while ((d->m_src_buf_left) || ((d->m_flush) && (lookahead_size))) + { + const mz_uint TDEFL_COMP_FAST_LOOKAHEAD_SIZE = 4096; + mz_uint dst_pos = (lookahead_pos + lookahead_size) & TDEFL_LZ_DICT_SIZE_MASK; + mz_uint num_bytes_to_process = (mz_uint)MZ_MIN(d->m_src_buf_left, TDEFL_COMP_FAST_LOOKAHEAD_SIZE - lookahead_size); + d->m_src_buf_left -= num_bytes_to_process; + lookahead_size += num_bytes_to_process; + + while (num_bytes_to_process) + { + mz_uint32 n = MZ_MIN(TDEFL_LZ_DICT_SIZE - dst_pos, num_bytes_to_process); + memcpy(d->m_dict + dst_pos, d->m_pSrc, n); + if (dst_pos < (TDEFL_MAX_MATCH_LEN - 1)) + memcpy(d->m_dict + TDEFL_LZ_DICT_SIZE + dst_pos, d->m_pSrc, MZ_MIN(n, (TDEFL_MAX_MATCH_LEN - 1) - dst_pos)); + d->m_pSrc += n; + dst_pos = (dst_pos + n) & TDEFL_LZ_DICT_SIZE_MASK; + num_bytes_to_process -= n; + } + + dict_size = MZ_MIN(TDEFL_LZ_DICT_SIZE - lookahead_size, dict_size); + if ((!d->m_flush) && (lookahead_size < TDEFL_COMP_FAST_LOOKAHEAD_SIZE)) break; + + while (lookahead_size >= 4) + { + mz_uint cur_match_dist, cur_match_len = 1; + mz_uint8 *pCur_dict = d->m_dict + cur_pos; + mz_uint first_trigram = (*(const mz_uint32 *)pCur_dict) & 0xFFFFFF; + mz_uint hash = (first_trigram ^ (first_trigram >> (24 - (TDEFL_LZ_HASH_BITS - 8)))) & TDEFL_LEVEL1_HASH_SIZE_MASK; + mz_uint probe_pos = d->m_hash[hash]; + d->m_hash[hash] = (mz_uint16)lookahead_pos; + + if (((cur_match_dist = (mz_uint16)(lookahead_pos - probe_pos)) <= dict_size) && ((*(const mz_uint32 *)(d->m_dict + (probe_pos &= TDEFL_LZ_DICT_SIZE_MASK)) & 0xFFFFFF) == first_trigram)) + { + const mz_uint16 *p = (const mz_uint16 *)pCur_dict; + const mz_uint16 *q = (const mz_uint16 *)(d->m_dict + probe_pos); + mz_uint32 probe_len = 32; + do { } while ( (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && + (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && (TDEFL_READ_UNALIGNED_WORD(++p) == TDEFL_READ_UNALIGNED_WORD(++q)) && (--probe_len > 0) ); + cur_match_len = ((mz_uint)(p - (const mz_uint16 *)pCur_dict) * 2) + (mz_uint)(*(const mz_uint8 *)p == *(const mz_uint8 *)q); + if (!probe_len) + cur_match_len = cur_match_dist ? TDEFL_MAX_MATCH_LEN : 0; + + if ((cur_match_len < TDEFL_MIN_MATCH_LEN) || ((cur_match_len == TDEFL_MIN_MATCH_LEN) && (cur_match_dist >= 8U*1024U))) + { + cur_match_len = 1; + *pLZ_code_buf++ = (mz_uint8)first_trigram; + *pLZ_flags = (mz_uint8)(*pLZ_flags >> 1); + d->m_huff_count[0][(mz_uint8)first_trigram]++; + } + else + { + mz_uint32 s0, s1; + cur_match_len = MZ_MIN(cur_match_len, lookahead_size); + + MZ_ASSERT((cur_match_len >= TDEFL_MIN_MATCH_LEN) && (cur_match_dist >= 1) && (cur_match_dist <= TDEFL_LZ_DICT_SIZE)); + + cur_match_dist--; + + pLZ_code_buf[0] = (mz_uint8)(cur_match_len - TDEFL_MIN_MATCH_LEN); + *(mz_uint16 *)(&pLZ_code_buf[1]) = (mz_uint16)cur_match_dist; + pLZ_code_buf += 3; + *pLZ_flags = (mz_uint8)((*pLZ_flags >> 1) | 0x80); + + s0 = s_tdefl_small_dist_sym[cur_match_dist & 511]; + s1 = s_tdefl_large_dist_sym[cur_match_dist >> 8]; + d->m_huff_count[1][(cur_match_dist < 512) ? s0 : s1]++; + + d->m_huff_count[0][s_tdefl_len_sym[cur_match_len - TDEFL_MIN_MATCH_LEN]]++; + } + } + else + { + *pLZ_code_buf++ = (mz_uint8)first_trigram; + *pLZ_flags = (mz_uint8)(*pLZ_flags >> 1); + d->m_huff_count[0][(mz_uint8)first_trigram]++; + } + + if (--num_flags_left == 0) { num_flags_left = 8; pLZ_flags = pLZ_code_buf++; } + + total_lz_bytes += cur_match_len; + lookahead_pos += cur_match_len; + dict_size = MZ_MIN(dict_size + cur_match_len, TDEFL_LZ_DICT_SIZE); + cur_pos = (cur_pos + cur_match_len) & TDEFL_LZ_DICT_SIZE_MASK; + MZ_ASSERT(lookahead_size >= cur_match_len); + lookahead_size -= cur_match_len; + + if (pLZ_code_buf > &d->m_lz_code_buf[TDEFL_LZ_CODE_BUF_SIZE - 8]) + { + int n; + d->m_lookahead_pos = lookahead_pos; d->m_lookahead_size = lookahead_size; d->m_dict_size = dict_size; + d->m_total_lz_bytes = total_lz_bytes; d->m_pLZ_code_buf = pLZ_code_buf; d->m_pLZ_flags = pLZ_flags; d->m_num_flags_left = num_flags_left; + if ((n = tdefl_flush_block(d, 0)) != 0) + return (n < 0) ? MZ_FALSE : MZ_TRUE; + total_lz_bytes = d->m_total_lz_bytes; pLZ_code_buf = d->m_pLZ_code_buf; pLZ_flags = d->m_pLZ_flags; num_flags_left = d->m_num_flags_left; + } + } + + while (lookahead_size) + { + mz_uint8 lit = d->m_dict[cur_pos]; + + total_lz_bytes++; + *pLZ_code_buf++ = lit; + *pLZ_flags = (mz_uint8)(*pLZ_flags >> 1); + if (--num_flags_left == 0) { num_flags_left = 8; pLZ_flags = pLZ_code_buf++; } + + d->m_huff_count[0][lit]++; + + lookahead_pos++; + dict_size = MZ_MIN(dict_size + 1, TDEFL_LZ_DICT_SIZE); + cur_pos = (cur_pos + 1) & TDEFL_LZ_DICT_SIZE_MASK; + lookahead_size--; + + if (pLZ_code_buf > &d->m_lz_code_buf[TDEFL_LZ_CODE_BUF_SIZE - 8]) + { + int n; + d->m_lookahead_pos = lookahead_pos; d->m_lookahead_size = lookahead_size; d->m_dict_size = dict_size; + d->m_total_lz_bytes = total_lz_bytes; d->m_pLZ_code_buf = pLZ_code_buf; d->m_pLZ_flags = pLZ_flags; d->m_num_flags_left = num_flags_left; + if ((n = tdefl_flush_block(d, 0)) != 0) + return (n < 0) ? MZ_FALSE : MZ_TRUE; + total_lz_bytes = d->m_total_lz_bytes; pLZ_code_buf = d->m_pLZ_code_buf; pLZ_flags = d->m_pLZ_flags; num_flags_left = d->m_num_flags_left; + } + } + } + + d->m_lookahead_pos = lookahead_pos; d->m_lookahead_size = lookahead_size; d->m_dict_size = dict_size; + d->m_total_lz_bytes = total_lz_bytes; d->m_pLZ_code_buf = pLZ_code_buf; d->m_pLZ_flags = pLZ_flags; d->m_num_flags_left = num_flags_left; + return MZ_TRUE; +} +#endif // MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN + +static MZ_FORCEINLINE void tdefl_record_literal(tdefl_compressor *d, mz_uint8 lit) +{ + d->m_total_lz_bytes++; + *d->m_pLZ_code_buf++ = lit; + *d->m_pLZ_flags = (mz_uint8)(*d->m_pLZ_flags >> 1); if (--d->m_num_flags_left == 0) { d->m_num_flags_left = 8; d->m_pLZ_flags = d->m_pLZ_code_buf++; } + d->m_huff_count[0][lit]++; +} + +static MZ_FORCEINLINE void tdefl_record_match(tdefl_compressor *d, mz_uint match_len, mz_uint match_dist) +{ + mz_uint32 s0, s1; + + MZ_ASSERT((match_len >= TDEFL_MIN_MATCH_LEN) && (match_dist >= 1) && (match_dist <= TDEFL_LZ_DICT_SIZE)); + + d->m_total_lz_bytes += match_len; + + d->m_pLZ_code_buf[0] = (mz_uint8)(match_len - TDEFL_MIN_MATCH_LEN); + + match_dist -= 1; + d->m_pLZ_code_buf[1] = (mz_uint8)(match_dist & 0xFF); + d->m_pLZ_code_buf[2] = (mz_uint8)(match_dist >> 8); d->m_pLZ_code_buf += 3; + + *d->m_pLZ_flags = (mz_uint8)((*d->m_pLZ_flags >> 1) | 0x80); if (--d->m_num_flags_left == 0) { d->m_num_flags_left = 8; d->m_pLZ_flags = d->m_pLZ_code_buf++; } + + s0 = s_tdefl_small_dist_sym[match_dist & 511]; s1 = s_tdefl_large_dist_sym[(match_dist >> 8) & 127]; + d->m_huff_count[1][(match_dist < 512) ? s0 : s1]++; + + if (match_len >= TDEFL_MIN_MATCH_LEN) d->m_huff_count[0][s_tdefl_len_sym[match_len - TDEFL_MIN_MATCH_LEN]]++; +} + +static mz_bool tdefl_compress_normal(tdefl_compressor *d) +{ + const mz_uint8 *pSrc = d->m_pSrc; size_t src_buf_left = d->m_src_buf_left; + tdefl_flush flush = d->m_flush; + + while ((src_buf_left) || ((flush) && (d->m_lookahead_size))) + { + mz_uint len_to_move, cur_match_dist, cur_match_len, cur_pos; + // Update dictionary and hash chains. Keeps the lookahead size equal to TDEFL_MAX_MATCH_LEN. + if ((d->m_lookahead_size + d->m_dict_size) >= (TDEFL_MIN_MATCH_LEN - 1)) + { + mz_uint dst_pos = (d->m_lookahead_pos + d->m_lookahead_size) & TDEFL_LZ_DICT_SIZE_MASK, ins_pos = d->m_lookahead_pos + d->m_lookahead_size - 2; + mz_uint hash = (d->m_dict[ins_pos & TDEFL_LZ_DICT_SIZE_MASK] << TDEFL_LZ_HASH_SHIFT) ^ d->m_dict[(ins_pos + 1) & TDEFL_LZ_DICT_SIZE_MASK]; + mz_uint num_bytes_to_process = (mz_uint)MZ_MIN(src_buf_left, TDEFL_MAX_MATCH_LEN - d->m_lookahead_size); + const mz_uint8 *pSrc_end = pSrc ? pSrc + num_bytes_to_process : NULL; + src_buf_left -= num_bytes_to_process; + d->m_lookahead_size += num_bytes_to_process; + while (pSrc != pSrc_end) + { + mz_uint8 c = *pSrc++; d->m_dict[dst_pos] = c; if (dst_pos < (TDEFL_MAX_MATCH_LEN - 1)) d->m_dict[TDEFL_LZ_DICT_SIZE + dst_pos] = c; + hash = ((hash << TDEFL_LZ_HASH_SHIFT) ^ c) & (TDEFL_LZ_HASH_SIZE - 1); + d->m_next[ins_pos & TDEFL_LZ_DICT_SIZE_MASK] = d->m_hash[hash]; d->m_hash[hash] = (mz_uint16)(ins_pos); + dst_pos = (dst_pos + 1) & TDEFL_LZ_DICT_SIZE_MASK; ins_pos++; + } + } + else + { + while ((src_buf_left) && (d->m_lookahead_size < TDEFL_MAX_MATCH_LEN)) + { + mz_uint8 c = *pSrc++; + mz_uint dst_pos = (d->m_lookahead_pos + d->m_lookahead_size) & TDEFL_LZ_DICT_SIZE_MASK; + src_buf_left--; + d->m_dict[dst_pos] = c; + if (dst_pos < (TDEFL_MAX_MATCH_LEN - 1)) + d->m_dict[TDEFL_LZ_DICT_SIZE + dst_pos] = c; + if ((++d->m_lookahead_size + d->m_dict_size) >= TDEFL_MIN_MATCH_LEN) + { + mz_uint ins_pos = d->m_lookahead_pos + (d->m_lookahead_size - 1) - 2; + mz_uint hash = ((d->m_dict[ins_pos & TDEFL_LZ_DICT_SIZE_MASK] << (TDEFL_LZ_HASH_SHIFT * 2)) ^ (d->m_dict[(ins_pos + 1) & TDEFL_LZ_DICT_SIZE_MASK] << TDEFL_LZ_HASH_SHIFT) ^ c) & (TDEFL_LZ_HASH_SIZE - 1); + d->m_next[ins_pos & TDEFL_LZ_DICT_SIZE_MASK] = d->m_hash[hash]; d->m_hash[hash] = (mz_uint16)(ins_pos); + } + } + } + d->m_dict_size = MZ_MIN(TDEFL_LZ_DICT_SIZE - d->m_lookahead_size, d->m_dict_size); + if ((!flush) && (d->m_lookahead_size < TDEFL_MAX_MATCH_LEN)) + break; + + // Simple lazy/greedy parsing state machine. + len_to_move = 1; cur_match_dist = 0; cur_match_len = d->m_saved_match_len ? d->m_saved_match_len : (TDEFL_MIN_MATCH_LEN - 1); cur_pos = d->m_lookahead_pos & TDEFL_LZ_DICT_SIZE_MASK; + if (d->m_flags & (TDEFL_RLE_MATCHES | TDEFL_FORCE_ALL_RAW_BLOCKS)) + { + if ((d->m_dict_size) && (!(d->m_flags & TDEFL_FORCE_ALL_RAW_BLOCKS))) + { + mz_uint8 c = d->m_dict[(cur_pos - 1) & TDEFL_LZ_DICT_SIZE_MASK]; + cur_match_len = 0; while (cur_match_len < d->m_lookahead_size) { if (d->m_dict[cur_pos + cur_match_len] != c) break; cur_match_len++; } + if (cur_match_len < TDEFL_MIN_MATCH_LEN) cur_match_len = 0; else cur_match_dist = 1; + } + } + else + { + tdefl_find_match(d, d->m_lookahead_pos, d->m_dict_size, d->m_lookahead_size, &cur_match_dist, &cur_match_len); + } + if (((cur_match_len == TDEFL_MIN_MATCH_LEN) && (cur_match_dist >= 8U*1024U)) || (cur_pos == cur_match_dist) || ((d->m_flags & TDEFL_FILTER_MATCHES) && (cur_match_len <= 5))) + { + cur_match_dist = cur_match_len = 0; + } + if (d->m_saved_match_len) + { + if (cur_match_len > d->m_saved_match_len) + { + tdefl_record_literal(d, (mz_uint8)d->m_saved_lit); + if (cur_match_len >= 128) + { + tdefl_record_match(d, cur_match_len, cur_match_dist); + d->m_saved_match_len = 0; len_to_move = cur_match_len; + } + else + { + d->m_saved_lit = d->m_dict[cur_pos]; d->m_saved_match_dist = cur_match_dist; d->m_saved_match_len = cur_match_len; + } + } + else + { + tdefl_record_match(d, d->m_saved_match_len, d->m_saved_match_dist); + len_to_move = d->m_saved_match_len - 1; d->m_saved_match_len = 0; + } + } + else if (!cur_match_dist) + tdefl_record_literal(d, d->m_dict[MZ_MIN(cur_pos, sizeof(d->m_dict) - 1)]); + else if ((d->m_greedy_parsing) || (d->m_flags & TDEFL_RLE_MATCHES) || (cur_match_len >= 128)) + { + tdefl_record_match(d, cur_match_len, cur_match_dist); + len_to_move = cur_match_len; + } + else + { + d->m_saved_lit = d->m_dict[MZ_MIN(cur_pos, sizeof(d->m_dict) - 1)]; d->m_saved_match_dist = cur_match_dist; d->m_saved_match_len = cur_match_len; + } + // Move the lookahead forward by len_to_move bytes. + d->m_lookahead_pos += len_to_move; + MZ_ASSERT(d->m_lookahead_size >= len_to_move); + d->m_lookahead_size -= len_to_move; + d->m_dict_size = MZ_MIN(d->m_dict_size + len_to_move, TDEFL_LZ_DICT_SIZE); + // Check if it's time to flush the current LZ codes to the internal output buffer. + if ( (d->m_pLZ_code_buf > &d->m_lz_code_buf[TDEFL_LZ_CODE_BUF_SIZE - 8]) || + ( (d->m_total_lz_bytes > 31*1024) && (((((mz_uint)(d->m_pLZ_code_buf - d->m_lz_code_buf) * 115) >> 7) >= d->m_total_lz_bytes) || (d->m_flags & TDEFL_FORCE_ALL_RAW_BLOCKS))) ) + { + int n; + d->m_pSrc = pSrc; d->m_src_buf_left = src_buf_left; + if ((n = tdefl_flush_block(d, 0)) != 0) + return (n < 0) ? MZ_FALSE : MZ_TRUE; + } + } + + d->m_pSrc = pSrc; d->m_src_buf_left = src_buf_left; + return MZ_TRUE; +} + +static tdefl_status tdefl_flush_output_buffer(tdefl_compressor *d) +{ + if (d->m_pIn_buf_size) + { + *d->m_pIn_buf_size = d->m_pSrc - (const mz_uint8 *)d->m_pIn_buf; + } + + if (d->m_pOut_buf_size) + { + size_t n = MZ_MIN(*d->m_pOut_buf_size - d->m_out_buf_ofs, d->m_output_flush_remaining); + memcpy((mz_uint8 *)d->m_pOut_buf + d->m_out_buf_ofs, d->m_output_buf + d->m_output_flush_ofs, n); + d->m_output_flush_ofs += (mz_uint)n; + d->m_output_flush_remaining -= (mz_uint)n; + d->m_out_buf_ofs += n; + + *d->m_pOut_buf_size = d->m_out_buf_ofs; + } + + return (d->m_finished && !d->m_output_flush_remaining) ? TDEFL_STATUS_DONE : TDEFL_STATUS_OKAY; +} + +tdefl_status tdefl_compress(tdefl_compressor *d, const void *pIn_buf, size_t *pIn_buf_size, void *pOut_buf, size_t *pOut_buf_size, tdefl_flush flush) +{ + if (!d) + { + if (pIn_buf_size) *pIn_buf_size = 0; + if (pOut_buf_size) *pOut_buf_size = 0; + return TDEFL_STATUS_BAD_PARAM; + } + + d->m_pIn_buf = pIn_buf; d->m_pIn_buf_size = pIn_buf_size; + d->m_pOut_buf = pOut_buf; d->m_pOut_buf_size = pOut_buf_size; + d->m_pSrc = (const mz_uint8 *)(pIn_buf); d->m_src_buf_left = pIn_buf_size ? *pIn_buf_size : 0; + d->m_out_buf_ofs = 0; + d->m_flush = flush; + + if ( ((d->m_pPut_buf_func != NULL) == ((pOut_buf != NULL) || (pOut_buf_size != NULL))) || (d->m_prev_return_status != TDEFL_STATUS_OKAY) || + (d->m_wants_to_finish && (flush != TDEFL_FINISH)) || (pIn_buf_size && *pIn_buf_size && !pIn_buf) || (pOut_buf_size && *pOut_buf_size && !pOut_buf) ) + { + if (pIn_buf_size) *pIn_buf_size = 0; + if (pOut_buf_size) *pOut_buf_size = 0; + return (d->m_prev_return_status = TDEFL_STATUS_BAD_PARAM); + } + d->m_wants_to_finish |= (flush == TDEFL_FINISH); + + if ((d->m_output_flush_remaining) || (d->m_finished)) + return (d->m_prev_return_status = tdefl_flush_output_buffer(d)); + +#if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN + if (((d->m_flags & TDEFL_MAX_PROBES_MASK) == 1) && + ((d->m_flags & TDEFL_GREEDY_PARSING_FLAG) != 0) && + ((d->m_flags & (TDEFL_FILTER_MATCHES | TDEFL_FORCE_ALL_RAW_BLOCKS | TDEFL_RLE_MATCHES)) == 0)) + { + if (!tdefl_compress_fast(d)) + return d->m_prev_return_status; + } + else +#endif // #if MINIZ_USE_UNALIGNED_LOADS_AND_STORES && MINIZ_LITTLE_ENDIAN + { + if (!tdefl_compress_normal(d)) + return d->m_prev_return_status; + } + + if ((d->m_flags & (TDEFL_WRITE_ZLIB_HEADER | TDEFL_COMPUTE_ADLER32)) && (pIn_buf)) + d->m_adler32 = (mz_uint32)mz_adler32(d->m_adler32, (const mz_uint8 *)pIn_buf, d->m_pSrc - (const mz_uint8 *)pIn_buf); + + if ((flush) && (!d->m_lookahead_size) && (!d->m_src_buf_left) && (!d->m_output_flush_remaining)) + { + if (tdefl_flush_block(d, flush) < 0) + return d->m_prev_return_status; + d->m_finished = (flush == TDEFL_FINISH); + if (flush == TDEFL_FULL_FLUSH) { MZ_CLEAR_ARR(d->m_hash); MZ_CLEAR_ARR(d->m_next); d->m_dict_size = 0; } + } + + return (d->m_prev_return_status = tdefl_flush_output_buffer(d)); +} + +tdefl_status tdefl_compress_buffer(tdefl_compressor *d, const void *pIn_buf, size_t in_buf_size, tdefl_flush flush) +{ + MZ_ASSERT(d->m_pPut_buf_func); return tdefl_compress(d, pIn_buf, &in_buf_size, NULL, NULL, flush); +} + +tdefl_status tdefl_init(tdefl_compressor *d, tdefl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags) +{ + d->m_pPut_buf_func = pPut_buf_func; d->m_pPut_buf_user = pPut_buf_user; + d->m_flags = (mz_uint)(flags); d->m_max_probes[0] = 1 + ((flags & 0xFFF) + 2) / 3; d->m_greedy_parsing = (flags & TDEFL_GREEDY_PARSING_FLAG) != 0; + d->m_max_probes[1] = 1 + (((flags & 0xFFF) >> 2) + 2) / 3; + if (!(flags & TDEFL_NONDETERMINISTIC_PARSING_FLAG)) MZ_CLEAR_ARR(d->m_hash); + d->m_lookahead_pos = d->m_lookahead_size = d->m_dict_size = d->m_total_lz_bytes = d->m_lz_code_buf_dict_pos = d->m_bits_in = 0; + d->m_output_flush_ofs = d->m_output_flush_remaining = d->m_finished = d->m_block_index = d->m_bit_buffer = d->m_wants_to_finish = 0; + d->m_pLZ_code_buf = d->m_lz_code_buf + 1; d->m_pLZ_flags = d->m_lz_code_buf; d->m_num_flags_left = 8; + d->m_pOutput_buf = d->m_output_buf; d->m_pOutput_buf_end = d->m_output_buf; d->m_prev_return_status = TDEFL_STATUS_OKAY; + d->m_saved_match_dist = d->m_saved_match_len = d->m_saved_lit = 0; d->m_adler32 = 1; + d->m_pIn_buf = NULL; d->m_pOut_buf = NULL; + d->m_pIn_buf_size = NULL; d->m_pOut_buf_size = NULL; + d->m_flush = TDEFL_NO_FLUSH; d->m_pSrc = NULL; d->m_src_buf_left = 0; d->m_out_buf_ofs = 0; + memset(&d->m_huff_count[0][0], 0, sizeof(d->m_huff_count[0][0]) * TDEFL_MAX_HUFF_SYMBOLS_0); + memset(&d->m_huff_count[1][0], 0, sizeof(d->m_huff_count[1][0]) * TDEFL_MAX_HUFF_SYMBOLS_1); + return TDEFL_STATUS_OKAY; +} + +#ifndef MINIZ_SDL_NOUNUSED +tdefl_status tdefl_get_prev_return_status(tdefl_compressor *d) +{ + return d->m_prev_return_status; +} + +mz_uint32 tdefl_get_adler32(tdefl_compressor *d) +{ + return d->m_adler32; +} + +mz_bool tdefl_compress_mem_to_output(const void *pBuf, size_t buf_len, tdefl_put_buf_func_ptr pPut_buf_func, void *pPut_buf_user, int flags) +{ + tdefl_compressor *pComp; mz_bool succeeded; if (((buf_len) && (!pBuf)) || (!pPut_buf_func)) return MZ_FALSE; + pComp = (tdefl_compressor*)MZ_MALLOC(sizeof(tdefl_compressor)); if (!pComp) return MZ_FALSE; + succeeded = (tdefl_init(pComp, pPut_buf_func, pPut_buf_user, flags) == TDEFL_STATUS_OKAY); + succeeded = succeeded && (tdefl_compress_buffer(pComp, pBuf, buf_len, TDEFL_FINISH) == TDEFL_STATUS_DONE); + MZ_FREE(pComp); return succeeded; +} +#endif /* MINIZ_SDL_NOUNUSED */ + +typedef struct +{ + size_t m_size, m_capacity; + mz_uint8 *m_pBuf; + mz_bool m_expandable; +} tdefl_output_buffer; + +static mz_bool tdefl_output_buffer_putter(const void *pBuf, int len, void *pUser) +{ + tdefl_output_buffer *p = (tdefl_output_buffer *)pUser; + size_t new_size = p->m_size + len; + if (new_size > p->m_capacity) + { + size_t new_capacity = p->m_capacity; mz_uint8 *pNew_buf; if (!p->m_expandable) return MZ_FALSE; + do { new_capacity = MZ_MAX(128U, new_capacity << 1U); } while (new_size > new_capacity); + pNew_buf = (mz_uint8*)MZ_REALLOC(p->m_pBuf, new_capacity); if (!pNew_buf) return MZ_FALSE; + p->m_pBuf = pNew_buf; p->m_capacity = new_capacity; + } + memcpy((mz_uint8*)p->m_pBuf + p->m_size, pBuf, len); p->m_size = new_size; + return MZ_TRUE; +} + +#ifndef MINIZ_SDL_NOUNUSED +void *tdefl_compress_mem_to_heap(const void *pSrc_buf, size_t src_buf_len, size_t *pOut_len, int flags) +{ + tdefl_output_buffer out_buf; MZ_CLEAR_OBJ(out_buf); + if (!pOut_len) return MZ_FALSE; else *pOut_len = 0; + out_buf.m_expandable = MZ_TRUE; + if (!tdefl_compress_mem_to_output(pSrc_buf, src_buf_len, tdefl_output_buffer_putter, &out_buf, flags)) return NULL; + *pOut_len = out_buf.m_size; return out_buf.m_pBuf; +} + +size_t tdefl_compress_mem_to_mem(void *pOut_buf, size_t out_buf_len, const void *pSrc_buf, size_t src_buf_len, int flags) +{ + tdefl_output_buffer out_buf; MZ_CLEAR_OBJ(out_buf); + if (!pOut_buf) return 0; + out_buf.m_pBuf = (mz_uint8*)pOut_buf; out_buf.m_capacity = out_buf_len; + if (!tdefl_compress_mem_to_output(pSrc_buf, src_buf_len, tdefl_output_buffer_putter, &out_buf, flags)) return 0; + return out_buf.m_size; +} +#endif /* MINIZ_SDL_NOUNUSED */ + +#ifndef MINIZ_NO_ZLIB_APIS +static const mz_uint s_tdefl_num_probes[11] = { 0, 1, 6, 32, 16, 32, 128, 256, 512, 768, 1500 }; + +// level may actually range from [0,10] (10 is a "hidden" max level, where we want a bit more compression and it's fine if throughput to fall off a cliff on some files). +mz_uint tdefl_create_comp_flags_from_zip_params(int level, int window_bits, int strategy) +{ + mz_uint comp_flags = s_tdefl_num_probes[(level >= 0) ? MZ_MIN(10, level) : MZ_DEFAULT_LEVEL] | ((level <= 3) ? TDEFL_GREEDY_PARSING_FLAG : 0); + if (window_bits > 0) comp_flags |= TDEFL_WRITE_ZLIB_HEADER; + + if (!level) comp_flags |= TDEFL_FORCE_ALL_RAW_BLOCKS; + else if (strategy == MZ_FILTERED) comp_flags |= TDEFL_FILTER_MATCHES; + else if (strategy == MZ_HUFFMAN_ONLY) comp_flags &= ~TDEFL_MAX_PROBES_MASK; + else if (strategy == MZ_FIXED) comp_flags |= TDEFL_FORCE_ALL_STATIC_BLOCKS; + else if (strategy == MZ_RLE) comp_flags |= TDEFL_RLE_MATCHES; + + return comp_flags; +} +#endif //MINIZ_NO_ZLIB_APIS + +#ifdef _MSC_VER +#pragma warning (push) +#pragma warning (disable:4204) // nonstandard extension used : non-constant aggregate initializer (also supported by GNU C and C99, so no big deal) +#endif + +// Simple PNG writer function by Alex Evans, 2011. Released into the public domain: https://gist.github.com/908299, more context at +// http://altdevblogaday.org/2011/04/06/a-smaller-jpg-encoder/. +// This is actually a modification of Alex's original code so PNG files generated by this function pass pngcheck. +MINIZ_STATIC void *tdefl_write_image_to_png_file_in_memory_ex(const void *pImage, int w, int h, int num_chans, int bpl, size_t *pLen_out, mz_uint level, mz_bool flip, mz_uint8 *plte, int plte_size, mz_uint8 *trns, int trns_size) +{ + // Using a local copy of this array here in case MINIZ_NO_ZLIB_APIS was defined. + static const mz_uint s_tdefl_png_num_probes[11] = { 0, 1, 6, 32, 16, 32, 128, 256, 512, 768, 1500 }; + tdefl_compressor *pComp = (tdefl_compressor *)MZ_MALLOC(sizeof(tdefl_compressor)); tdefl_output_buffer out_buf; int i, y, z = 0; mz_uint32 c; *pLen_out = 0; size_t data_start, data_size; + if (!pComp) return NULL; + MZ_CLEAR_OBJ(out_buf); out_buf.m_expandable = MZ_TRUE; + out_buf.m_capacity = 57+MZ_MAX(64, (1+w*num_chans)*h); + if (plte_size > 0) + out_buf.m_capacity += 12+plte_size; + if (trns_size > 0) + out_buf.m_capacity += 12+trns_size; + if (NULL == (out_buf.m_pBuf = (mz_uint8*)MZ_MALLOC(out_buf.m_capacity))) { MZ_FREE(pComp); return NULL; } + // write header + { + static const mz_uint8 chans[] = {0x00, 0x00, 0x04, 0x02, 0x06}; + + mz_uint8 pnghdr[33]={ 0x89,0x50,0x4e,0x47,0x0d,0x0a,0x1a,0x0a, + 0x00,0x00,0x00,0x0d,0x49,0x48,0x44,0x52, + 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, + 0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}; + + pnghdr[18] = (mz_uint8)(w>>8); + pnghdr[19] = (mz_uint8)(w>>0); + + pnghdr[22] = (mz_uint8)(h>>8); + pnghdr[23] = (mz_uint8)(h>>0); + + if (num_chans == 1 && plte_size > 0) + pnghdr[25] = 3; + else + pnghdr[25] = (chans[num_chans]); + + c = (mz_uint32)mz_crc32(MZ_CRC32_INIT,pnghdr+12,17); + for (i=0; i<4; ++i, c<<=8) ((mz_uint8*)(pnghdr+29))[i] = (mz_uint8)(c>>24); + if (!tdefl_output_buffer_putter(pnghdr, sizeof(pnghdr), &out_buf)) { *pLen_out = 0; MZ_FREE(pComp); MZ_FREE(out_buf.m_pBuf); return NULL; } + } + // write PLTE chunk + if (plte_size > 0) + { + mz_uint8 hdr[8]={0x00,0x00,0x00,0x00,0x50,0x4c,0x54,0x45}; + + hdr[0] = (mz_uint8)(plte_size>>24); + hdr[1] = (mz_uint8)(plte_size>>16); + hdr[2] = (mz_uint8)(plte_size>> 8); + hdr[3] = (mz_uint8)(plte_size>> 0); + if (!tdefl_output_buffer_putter(hdr, sizeof(hdr), &out_buf)) { *pLen_out = 0; MZ_FREE(pComp); MZ_FREE(out_buf.m_pBuf); return NULL; } + data_start = out_buf.m_size; + if (!tdefl_output_buffer_putter(plte, plte_size, &out_buf)) { *pLen_out = 0; MZ_FREE(pComp); MZ_FREE(out_buf.m_pBuf); return NULL; } + if (!tdefl_output_buffer_putter("\0\0\0\0", 4, &out_buf)) { *pLen_out = 0; MZ_FREE(pComp); MZ_FREE(out_buf.m_pBuf); return NULL; } + c = (mz_uint32)mz_crc32(MZ_CRC32_INIT,out_buf.m_pBuf+data_start-4, plte_size+4); + for (i=0; i<4; ++i, c<<=8) (out_buf.m_pBuf+out_buf.m_size-4)[i] = (mz_uint8)(c >> 24); + } + // write tRNS chunk + if (trns_size > 0) + { + mz_uint8 hdr[8]={0x00,0x00,0x00,0x00,0x74,0x52,0x4E,0x53}; + + hdr[0] = (mz_uint8)(trns_size>>24); + hdr[1] = (mz_uint8)(trns_size>>16); + hdr[2] = (mz_uint8)(trns_size>> 8); + hdr[3] = (mz_uint8)(trns_size>> 0); + if (!tdefl_output_buffer_putter(hdr, sizeof(hdr), &out_buf)) { *pLen_out = 0; MZ_FREE(pComp); MZ_FREE(out_buf.m_pBuf); return NULL; } + data_start = out_buf.m_size; + if (!tdefl_output_buffer_putter(trns, trns_size, &out_buf)) { *pLen_out = 0; MZ_FREE(pComp); MZ_FREE(out_buf.m_pBuf); return NULL; } + if (!tdefl_output_buffer_putter("\0\0\0\0", 4, &out_buf)) { *pLen_out = 0; MZ_FREE(pComp); MZ_FREE(out_buf.m_pBuf); return NULL; } + c = (mz_uint32)mz_crc32(MZ_CRC32_INIT,out_buf.m_pBuf+data_start-4, trns_size+4); + for (i=0; i<4; ++i, c<<=8) (out_buf.m_pBuf+out_buf.m_size-4)[i] = (mz_uint8)(c >> 24); + } + // write IDAT chunk + if (!tdefl_output_buffer_putter("\0\0\0\0\x49\x44\x41\x54", 8, &out_buf)) { *pLen_out = 0; MZ_FREE(pComp); MZ_FREE(out_buf.m_pBuf); return NULL; } + data_start = out_buf.m_size; + // compress image data + tdefl_init(pComp, tdefl_output_buffer_putter, &out_buf, s_tdefl_png_num_probes[MZ_MIN(10, level)] | TDEFL_WRITE_ZLIB_HEADER); + for (y = 0; y < h; ++y) { tdefl_compress_buffer(pComp, &z, 1, TDEFL_NO_FLUSH); tdefl_compress_buffer(pComp, (mz_uint8*)pImage + (flip ? (h - 1 - y) : y) * bpl, w * num_chans, TDEFL_NO_FLUSH); } + if (tdefl_compress_buffer(pComp, NULL, 0, TDEFL_FINISH) != TDEFL_STATUS_DONE) { MZ_FREE(pComp); MZ_FREE(out_buf.m_pBuf); return NULL; } + // write IDAT size + data_size = out_buf.m_size-data_start; + (out_buf.m_pBuf+data_start-8)[0] = (mz_uint8)(data_size>>24); + (out_buf.m_pBuf+data_start-8)[1] = (mz_uint8)(data_size>>16); + (out_buf.m_pBuf+data_start-8)[2] = (mz_uint8)(data_size>> 8); + (out_buf.m_pBuf+data_start-8)[3] = (mz_uint8)(data_size>> 0); + // write footer (IDAT CRC-32, followed by IEND chunk) + if (!tdefl_output_buffer_putter("\0\0\0\0\0\0\0\0\x49\x45\x4e\x44\xae\x42\x60\x82", 16, &out_buf)) { *pLen_out = 0; MZ_FREE(pComp); MZ_FREE(out_buf.m_pBuf); return NULL; } + c = (mz_uint32)mz_crc32(MZ_CRC32_INIT,out_buf.m_pBuf+data_start-4, data_size+4); + for (i=0; i<4; ++i, c<<=8) (out_buf.m_pBuf+out_buf.m_size-16)[i] = (mz_uint8)(c >> 24); + // compute final size of file, grab compressed data buffer and return + *pLen_out = out_buf.m_size; + MZ_FREE(pComp); + return out_buf.m_pBuf; +} +#ifndef MINIZ_SDL_NOUNUSED +MINIZ_STATIC void *tdefl_write_image_to_png_file_in_memory(const void *pImage, int w, int h, int num_chans, int bpl, size_t *pLen_out) +{ + // Level 6 corresponds to TDEFL_DEFAULT_MAX_PROBES or MZ_DEFAULT_LEVEL (but we can't depend on MZ_DEFAULT_LEVEL being available in case the zlib API's where #defined out) + return tdefl_write_image_to_png_file_in_memory_ex(pImage, w, h, num_chans, bpl, pLen_out, 6, MZ_FALSE, NULL, 0, NULL, 0); +} +#endif + +#ifdef _MSC_VER +#pragma warning (pop) +#endif +#endif /*#ifndef MINIZ_NO_DEFLATE_APIS*/ + +// ------------------- .ZIP archive reading + +#ifndef MINIZ_NO_ARCHIVE_APIS + +#ifdef MINIZ_NO_STDIO + #define MZ_FILE void * +#else + #include + #include + + #if defined(_MSC_VER) || defined(__MINGW64__) + static FILE *mz_fopen(const char *pFilename, const char *pMode) + { + FILE* pFile = NULL; + fopen_s(&pFile, pFilename, pMode); + return pFile; + } + static FILE *mz_freopen(const char *pPath, const char *pMode, FILE *pStream) + { + FILE* pFile = NULL; + if (freopen_s(&pFile, pPath, pMode, pStream)) + return NULL; + return pFile; + } + #ifndef MINIZ_NO_TIME + #include + #endif + #define MZ_FILE FILE + #define MZ_FOPEN mz_fopen + #define MZ_FCLOSE fclose + #define MZ_FREAD fread + #define MZ_FWRITE fwrite + #define MZ_FTELL64 _ftelli64 + #define MZ_FSEEK64 _fseeki64 + #define MZ_FILE_STAT_STRUCT _stat + #define MZ_FILE_STAT _stat + #define MZ_FFLUSH fflush + #define MZ_FREOPEN mz_freopen + #define MZ_DELETE_FILE remove + #elif defined(__MINGW32__) + #ifndef MINIZ_NO_TIME + #include + #endif + #define MZ_FILE FILE + #define MZ_FOPEN(f, m) fopen(f, m) + #define MZ_FCLOSE fclose + #define MZ_FREAD fread + #define MZ_FWRITE fwrite + #define MZ_FTELL64 ftello64 + #define MZ_FSEEK64 fseeko64 + #define MZ_FILE_STAT_STRUCT _stat + #define MZ_FILE_STAT _stat + #define MZ_FFLUSH fflush + #define MZ_FREOPEN(f, m, s) freopen(f, m, s) + #define MZ_DELETE_FILE remove + #elif defined(__TINYC__) + #ifndef MINIZ_NO_TIME + #include + #endif + #define MZ_FILE FILE + #define MZ_FOPEN(f, m) fopen(f, m) + #define MZ_FCLOSE fclose + #define MZ_FREAD fread + #define MZ_FWRITE fwrite + #define MZ_FTELL64 ftell + #define MZ_FSEEK64 fseek + #define MZ_FILE_STAT_STRUCT stat + #define MZ_FILE_STAT stat + #define MZ_FFLUSH fflush + #define MZ_FREOPEN(f, m, s) freopen(f, m, s) + #define MZ_DELETE_FILE remove + #elif defined(__GNUC__) && _LARGEFILE64_SOURCE + #ifndef MINIZ_NO_TIME + #include + #endif + #define MZ_FILE FILE + #define MZ_FOPEN(f, m) fopen64(f, m) + #define MZ_FCLOSE fclose + #define MZ_FREAD fread + #define MZ_FWRITE fwrite + #define MZ_FTELL64 ftello64 + #define MZ_FSEEK64 fseeko64 + #define MZ_FILE_STAT_STRUCT stat64 + #define MZ_FILE_STAT stat64 + #define MZ_FFLUSH fflush + #define MZ_FREOPEN(p, m, s) freopen64(p, m, s) + #define MZ_DELETE_FILE remove + #else + #ifndef MINIZ_NO_TIME + #include + #endif + #define MZ_FILE FILE + #define MZ_FOPEN(f, m) fopen(f, m) + #define MZ_FCLOSE fclose + #define MZ_FREAD fread + #define MZ_FWRITE fwrite + #define MZ_FTELL64 ftello + #define MZ_FSEEK64 fseeko + #define MZ_FILE_STAT_STRUCT stat + #define MZ_FILE_STAT stat + #define MZ_FFLUSH fflush + #define MZ_FREOPEN(f, m, s) freopen(f, m, s) + #define MZ_DELETE_FILE remove + #endif // #ifdef _MSC_VER +#endif // #ifdef MINIZ_NO_STDIO + +#define MZ_TOLOWER(c) ((((c) >= 'A') && ((c) <= 'Z')) ? ((c) - 'A' + 'a') : (c)) + +// Various ZIP archive enums. To completely avoid cross platform compiler alignment and platform endian issues, miniz.c doesn't use structs for any of this stuff. +enum +{ + // ZIP archive identifiers and record sizes + MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIG = 0x06054b50, MZ_ZIP_CENTRAL_DIR_HEADER_SIG = 0x02014b50, MZ_ZIP_LOCAL_DIR_HEADER_SIG = 0x04034b50, + MZ_ZIP_LOCAL_DIR_HEADER_SIZE = 30, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE = 46, MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE = 22, + // Central directory header record offsets + MZ_ZIP_CDH_SIG_OFS = 0, MZ_ZIP_CDH_VERSION_MADE_BY_OFS = 4, MZ_ZIP_CDH_VERSION_NEEDED_OFS = 6, MZ_ZIP_CDH_BIT_FLAG_OFS = 8, + MZ_ZIP_CDH_METHOD_OFS = 10, MZ_ZIP_CDH_FILE_TIME_OFS = 12, MZ_ZIP_CDH_FILE_DATE_OFS = 14, MZ_ZIP_CDH_CRC32_OFS = 16, + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS = 20, MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS = 24, MZ_ZIP_CDH_FILENAME_LEN_OFS = 28, MZ_ZIP_CDH_EXTRA_LEN_OFS = 30, + MZ_ZIP_CDH_COMMENT_LEN_OFS = 32, MZ_ZIP_CDH_DISK_START_OFS = 34, MZ_ZIP_CDH_INTERNAL_ATTR_OFS = 36, MZ_ZIP_CDH_EXTERNAL_ATTR_OFS = 38, MZ_ZIP_CDH_LOCAL_HEADER_OFS = 42, + // Local directory header offsets + MZ_ZIP_LDH_SIG_OFS = 0, MZ_ZIP_LDH_VERSION_NEEDED_OFS = 4, MZ_ZIP_LDH_BIT_FLAG_OFS = 6, MZ_ZIP_LDH_METHOD_OFS = 8, MZ_ZIP_LDH_FILE_TIME_OFS = 10, + MZ_ZIP_LDH_FILE_DATE_OFS = 12, MZ_ZIP_LDH_CRC32_OFS = 14, MZ_ZIP_LDH_COMPRESSED_SIZE_OFS = 18, MZ_ZIP_LDH_DECOMPRESSED_SIZE_OFS = 22, + MZ_ZIP_LDH_FILENAME_LEN_OFS = 26, MZ_ZIP_LDH_EXTRA_LEN_OFS = 28, + // End of central directory offsets + MZ_ZIP_ECDH_SIG_OFS = 0, MZ_ZIP_ECDH_NUM_THIS_DISK_OFS = 4, MZ_ZIP_ECDH_NUM_DISK_CDIR_OFS = 6, MZ_ZIP_ECDH_CDIR_NUM_ENTRIES_ON_DISK_OFS = 8, + MZ_ZIP_ECDH_CDIR_TOTAL_ENTRIES_OFS = 10, MZ_ZIP_ECDH_CDIR_SIZE_OFS = 12, MZ_ZIP_ECDH_CDIR_OFS_OFS = 16, MZ_ZIP_ECDH_COMMENT_SIZE_OFS = 20, +}; + +typedef struct +{ + void *m_p; + size_t m_size, m_capacity; + mz_uint m_element_size; +} mz_zip_array; + +struct mz_zip_internal_state_tag +{ + mz_zip_array m_central_dir; + mz_zip_array m_central_dir_offsets; + mz_zip_array m_sorted_central_dir_offsets; + MZ_FILE *m_pFile; + void *m_pMem; + size_t m_mem_size; + size_t m_mem_capacity; +}; + +#define MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(array_ptr, element_size) (array_ptr)->m_element_size = element_size +#define MZ_ZIP_ARRAY_ELEMENT(array_ptr, element_type, index) ((element_type *)((array_ptr)->m_p))[index] + +static MZ_FORCEINLINE void mz_zip_array_clear(mz_zip_archive *pZip, mz_zip_array *pArray) +{ + pZip->m_pFree(pZip->m_pAlloc_opaque, pArray->m_p); + memset(pArray, 0, sizeof(mz_zip_array)); +} + +static mz_bool mz_zip_array_ensure_capacity(mz_zip_archive *pZip, mz_zip_array *pArray, size_t min_new_capacity, mz_uint growing) +{ + void *pNew_p; size_t new_capacity = min_new_capacity; MZ_ASSERT(pArray->m_element_size); if (pArray->m_capacity >= min_new_capacity) return MZ_TRUE; + if (growing) { new_capacity = MZ_MAX(1, pArray->m_capacity); while (new_capacity < min_new_capacity) new_capacity *= 2; } + if (NULL == (pNew_p = pZip->m_pRealloc(pZip->m_pAlloc_opaque, pArray->m_p, pArray->m_element_size, new_capacity))) return MZ_FALSE; + pArray->m_p = pNew_p; pArray->m_capacity = new_capacity; + return MZ_TRUE; +} + +static MZ_FORCEINLINE mz_bool mz_zip_array_reserve(mz_zip_archive *pZip, mz_zip_array *pArray, size_t new_capacity, mz_uint growing) +{ + if (new_capacity > pArray->m_capacity) { if (!mz_zip_array_ensure_capacity(pZip, pArray, new_capacity, growing)) return MZ_FALSE; } + return MZ_TRUE; +} + +static MZ_FORCEINLINE mz_bool mz_zip_array_resize(mz_zip_archive *pZip, mz_zip_array *pArray, size_t new_size, mz_uint growing) +{ + if (new_size > pArray->m_capacity) { if (!mz_zip_array_ensure_capacity(pZip, pArray, new_size, growing)) return MZ_FALSE; } + pArray->m_size = new_size; + return MZ_TRUE; +} + +static MZ_FORCEINLINE mz_bool mz_zip_array_ensure_room(mz_zip_archive *pZip, mz_zip_array *pArray, size_t n) +{ + return mz_zip_array_reserve(pZip, pArray, pArray->m_size + n, MZ_TRUE); +} + +static MZ_FORCEINLINE mz_bool mz_zip_array_push_back(mz_zip_archive *pZip, mz_zip_array *pArray, const void *pElements, size_t n) +{ + size_t orig_size = pArray->m_size; if (!mz_zip_array_resize(pZip, pArray, orig_size + n, MZ_TRUE)) return MZ_FALSE; + memcpy((mz_uint8*)pArray->m_p + orig_size * pArray->m_element_size, pElements, n * pArray->m_element_size); + return MZ_TRUE; +} + +#ifndef MINIZ_NO_TIME +static time_t mz_zip_dos_to_time_t(int dos_time, int dos_date) +{ + struct tm tm; + memset(&tm, 0, sizeof(tm)); tm.tm_isdst = -1; + tm.tm_year = ((dos_date >> 9) & 127) + 1980 - 1900; tm.tm_mon = ((dos_date >> 5) & 15) - 1; tm.tm_mday = dos_date & 31; + tm.tm_hour = (dos_time >> 11) & 31; tm.tm_min = (dos_time >> 5) & 63; tm.tm_sec = (dos_time << 1) & 62; + return mktime(&tm); +} + +static void mz_zip_time_to_dos_time(time_t time, mz_uint16 *pDOS_time, mz_uint16 *pDOS_date) +{ +#ifdef _MSC_VER + struct tm tm_struct; + struct tm *tm = &tm_struct; + errno_t err = localtime_s(tm, &time); + if (err) + { + *pDOS_date = 0; *pDOS_time = 0; + return; + } +#else + struct tm *tm = localtime(&time); +#endif + *pDOS_time = (mz_uint16)(((tm->tm_hour) << 11) + ((tm->tm_min) << 5) + ((tm->tm_sec) >> 1)); + *pDOS_date = (mz_uint16)(((tm->tm_year + 1900 - 1980) << 9) + ((tm->tm_mon + 1) << 5) + tm->tm_mday); +} +#endif + +#ifndef MINIZ_NO_STDIO +static mz_bool mz_zip_get_file_modified_time(const char *pFilename, mz_uint16 *pDOS_time, mz_uint16 *pDOS_date) +{ +#ifdef MINIZ_NO_TIME + (void)pFilename; *pDOS_date = *pDOS_time = 0; +#else + struct MZ_FILE_STAT_STRUCT file_stat; + // On Linux with x86 glibc, this call will fail on large files (>= 0x80000000 bytes) unless you compiled with _LARGEFILE64_SOURCE. Argh. + if (MZ_FILE_STAT(pFilename, &file_stat) != 0) + return MZ_FALSE; + mz_zip_time_to_dos_time(file_stat.st_mtime, pDOS_time, pDOS_date); +#endif // #ifdef MINIZ_NO_TIME + return MZ_TRUE; +} + +#ifndef MINIZ_NO_TIME +static mz_bool mz_zip_set_file_times(const char *pFilename, time_t access_time, time_t modified_time) +{ + struct utimbuf t; t.actime = access_time; t.modtime = modified_time; + return !utime(pFilename, &t); +} +#endif // #ifndef MINIZ_NO_TIME +#endif // #ifndef MINIZ_NO_STDIO + +static mz_bool mz_zip_reader_init_internal(mz_zip_archive *pZip, mz_uint32 flags) +{ + (void)flags; + if ((!pZip) || (pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_INVALID)) + return MZ_FALSE; + + if (!pZip->m_pAlloc) pZip->m_pAlloc = def_alloc_func; + if (!pZip->m_pFree) pZip->m_pFree = def_free_func; + if (!pZip->m_pRealloc) pZip->m_pRealloc = def_realloc_func; + + pZip->m_zip_mode = MZ_ZIP_MODE_READING; + pZip->m_archive_size = 0; + pZip->m_central_directory_file_ofs = 0; + pZip->m_total_files = 0; + + if (NULL == (pZip->m_pState = (mz_zip_internal_state *)pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, sizeof(mz_zip_internal_state)))) + return MZ_FALSE; + memset(pZip->m_pState, 0, sizeof(mz_zip_internal_state)); + MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_central_dir, sizeof(mz_uint8)); + MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_central_dir_offsets, sizeof(mz_uint32)); + MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_sorted_central_dir_offsets, sizeof(mz_uint32)); + return MZ_TRUE; +} + +static MZ_FORCEINLINE mz_bool mz_zip_reader_filename_less(const mz_zip_array *pCentral_dir_array, const mz_zip_array *pCentral_dir_offsets, mz_uint l_index, mz_uint r_index) +{ + const mz_uint8 *pL = &MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_array, mz_uint8, MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_offsets, mz_uint32, l_index)), *pE; + const mz_uint8 *pR = &MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_array, mz_uint8, MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_offsets, mz_uint32, r_index)); + mz_uint l_len = MZ_READ_LE16(pL + MZ_ZIP_CDH_FILENAME_LEN_OFS), r_len = MZ_READ_LE16(pR + MZ_ZIP_CDH_FILENAME_LEN_OFS); + mz_uint8 l = 0, r = 0; + pL += MZ_ZIP_CENTRAL_DIR_HEADER_SIZE; pR += MZ_ZIP_CENTRAL_DIR_HEADER_SIZE; + pE = pL + MZ_MIN(l_len, r_len); + while (pL < pE) + { + if ((l = MZ_TOLOWER(*pL)) != (r = MZ_TOLOWER(*pR))) + break; + pL++; pR++; + } + return (pL == pE) ? (l_len < r_len) : (l < r); +} + +#define MZ_SWAP_UINT32(a, b) do { mz_uint32 t = a; a = b; b = t; } MZ_MACRO_END + +// Heap sort of lowercased filenames, used to help accelerate plain central directory searches by mz_zip_reader_locate_file(). (Could also use qsort(), but it could allocate memory.) +static void mz_zip_reader_sort_central_dir_offsets_by_filename(mz_zip_archive *pZip) +{ + mz_zip_internal_state *pState = pZip->m_pState; + const mz_zip_array *pCentral_dir_offsets = &pState->m_central_dir_offsets; + const mz_zip_array *pCentral_dir = &pState->m_central_dir; + mz_uint32 *pIndices = &MZ_ZIP_ARRAY_ELEMENT(&pState->m_sorted_central_dir_offsets, mz_uint32, 0); + const int size = pZip->m_total_files; + int start = (size - 2) >> 1, end; + while (start >= 0) + { + int child, root = start; + for ( ; ; ) + { + if ((child = (root << 1) + 1) >= size) + break; + child += (((child + 1) < size) && (mz_zip_reader_filename_less(pCentral_dir, pCentral_dir_offsets, pIndices[child], pIndices[child + 1]))); + if (!mz_zip_reader_filename_less(pCentral_dir, pCentral_dir_offsets, pIndices[root], pIndices[child])) + break; + MZ_SWAP_UINT32(pIndices[root], pIndices[child]); root = child; + } + start--; + } + + end = size - 1; + while (end > 0) + { + int child, root = 0; + MZ_SWAP_UINT32(pIndices[end], pIndices[0]); + for ( ; ; ) + { + if ((child = (root << 1) + 1) >= end) + break; + child += (((child + 1) < end) && mz_zip_reader_filename_less(pCentral_dir, pCentral_dir_offsets, pIndices[child], pIndices[child + 1])); + if (!mz_zip_reader_filename_less(pCentral_dir, pCentral_dir_offsets, pIndices[root], pIndices[child])) + break; + MZ_SWAP_UINT32(pIndices[root], pIndices[child]); root = child; + } + end--; + } +} + +static mz_bool mz_zip_reader_read_central_dir(mz_zip_archive *pZip, mz_uint32 flags) +{ + mz_uint cdir_size, num_this_disk, cdir_disk_index; + mz_uint64 cdir_ofs; + mz_int64 cur_file_ofs; + const mz_uint8 *p; + mz_uint32 buf_u32[4096 / sizeof(mz_uint32)]; mz_uint8 *pBuf = (mz_uint8 *)buf_u32; + mz_bool sort_central_dir = ((flags & MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY) == 0); + // Basic sanity checks - reject files which are too small, and check the first 4 bytes of the file to make sure a local header is there. + if (pZip->m_archive_size < MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) + return MZ_FALSE; + // Find the end of central directory record by scanning the file from the end towards the beginning. + cur_file_ofs = MZ_MAX((mz_int64)pZip->m_archive_size - (mz_int64)sizeof(buf_u32), 0); + for ( ; ; ) + { + int i, n = (int)MZ_MIN(sizeof(buf_u32), pZip->m_archive_size - cur_file_ofs); + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pBuf, n) != (mz_uint)n) + return MZ_FALSE; + for (i = n - 4; i >= 0; --i) + if (MZ_READ_LE32(pBuf + i) == MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIG) + break; + if (i >= 0) + { + cur_file_ofs += i; + break; + } + if ((!cur_file_ofs) || ((pZip->m_archive_size - cur_file_ofs) >= (0xFFFF + MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE))) + return MZ_FALSE; + cur_file_ofs = MZ_MAX(cur_file_ofs - (sizeof(buf_u32) - 3), 0); + } + // Read and verify the end of central directory record. + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pBuf, MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) != MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) + return MZ_FALSE; + if ((MZ_READ_LE32(pBuf + MZ_ZIP_ECDH_SIG_OFS) != MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIG) || + ((pZip->m_total_files = MZ_READ_LE16(pBuf + MZ_ZIP_ECDH_CDIR_TOTAL_ENTRIES_OFS)) != MZ_READ_LE16(pBuf + MZ_ZIP_ECDH_CDIR_NUM_ENTRIES_ON_DISK_OFS))) + return MZ_FALSE; + + num_this_disk = MZ_READ_LE16(pBuf + MZ_ZIP_ECDH_NUM_THIS_DISK_OFS); + cdir_disk_index = MZ_READ_LE16(pBuf + MZ_ZIP_ECDH_NUM_DISK_CDIR_OFS); + if (((num_this_disk | cdir_disk_index) != 0) && ((num_this_disk != 1) || (cdir_disk_index != 1))) + return MZ_FALSE; + + if ((cdir_size = MZ_READ_LE32(pBuf + MZ_ZIP_ECDH_CDIR_SIZE_OFS)) < pZip->m_total_files * MZ_ZIP_CENTRAL_DIR_HEADER_SIZE) + return MZ_FALSE; + + cdir_ofs = MZ_READ_LE32(pBuf + MZ_ZIP_ECDH_CDIR_OFS_OFS); + if ((cdir_ofs + (mz_uint64)cdir_size) > pZip->m_archive_size) + return MZ_FALSE; + + pZip->m_central_directory_file_ofs = cdir_ofs; + + if (pZip->m_total_files) + { + mz_uint i, n; + + // Read the entire central directory into a heap block, and allocate another heap block to hold the unsorted central dir file record offsets, and another to hold the sorted indices. + if ((!mz_zip_array_resize(pZip, &pZip->m_pState->m_central_dir, cdir_size, MZ_FALSE)) || + (!mz_zip_array_resize(pZip, &pZip->m_pState->m_central_dir_offsets, pZip->m_total_files, MZ_FALSE))) + return MZ_FALSE; + + if (sort_central_dir) + { + if (!mz_zip_array_resize(pZip, &pZip->m_pState->m_sorted_central_dir_offsets, pZip->m_total_files, MZ_FALSE)) + return MZ_FALSE; + } + + if (pZip->m_pRead(pZip->m_pIO_opaque, cdir_ofs, pZip->m_pState->m_central_dir.m_p, cdir_size) != cdir_size) + return MZ_FALSE; + + // Now create an index into the central directory file records, do some basic sanity checking on each record, and check for zip64 entries (which are not yet supported). + p = (const mz_uint8 *)pZip->m_pState->m_central_dir.m_p; + for (n = cdir_size, i = 0; i < pZip->m_total_files; ++i) + { + mz_uint total_header_size, comp_size, decomp_size, disk_index; + if ((n < MZ_ZIP_CENTRAL_DIR_HEADER_SIZE) || (MZ_READ_LE32(p) != MZ_ZIP_CENTRAL_DIR_HEADER_SIG)) + return MZ_FALSE; + MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir_offsets, mz_uint32, i) = (mz_uint32)(p - (const mz_uint8 *)pZip->m_pState->m_central_dir.m_p); + if (sort_central_dir) + MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_sorted_central_dir_offsets, mz_uint32, i) = i; + comp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS); + decomp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS); + if (((!MZ_READ_LE32(p + MZ_ZIP_CDH_METHOD_OFS)) && (decomp_size != comp_size)) || (decomp_size && !comp_size) || (decomp_size == 0xFFFFFFFF) || (comp_size == 0xFFFFFFFF)) + return MZ_FALSE; + disk_index = MZ_READ_LE16(p + MZ_ZIP_CDH_DISK_START_OFS); + if ((disk_index != num_this_disk) && (disk_index != 1)) + return MZ_FALSE; + if (((mz_uint64)MZ_READ_LE32(p + MZ_ZIP_CDH_LOCAL_HEADER_OFS) + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + comp_size) > pZip->m_archive_size) + return MZ_FALSE; + if ((total_header_size = MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS) + MZ_READ_LE16(p + MZ_ZIP_CDH_EXTRA_LEN_OFS) + MZ_READ_LE16(p + MZ_ZIP_CDH_COMMENT_LEN_OFS)) > n) + return MZ_FALSE; + n -= total_header_size; p += total_header_size; + } + } + + if (sort_central_dir) + mz_zip_reader_sort_central_dir_offsets_by_filename(pZip); + + return MZ_TRUE; +} + +mz_bool mz_zip_reader_init(mz_zip_archive *pZip, mz_uint64 size, mz_uint32 flags) +{ + if ((!pZip) || (!pZip->m_pRead)) + return MZ_FALSE; + if (!mz_zip_reader_init_internal(pZip, flags)) + return MZ_FALSE; + pZip->m_archive_size = size; + if (!mz_zip_reader_read_central_dir(pZip, flags)) + { + mz_zip_reader_end(pZip); + return MZ_FALSE; + } + return MZ_TRUE; +} + +static size_t mz_zip_mem_read_func(void *pOpaque, mz_uint64 file_ofs, void *pBuf, size_t n) +{ + mz_zip_archive *pZip = (mz_zip_archive *)pOpaque; + size_t s = (file_ofs >= pZip->m_archive_size) ? 0 : (size_t)MZ_MIN(pZip->m_archive_size - file_ofs, n); + memcpy(pBuf, (const mz_uint8 *)pZip->m_pState->m_pMem + file_ofs, s); + return s; +} + +mz_bool mz_zip_reader_init_mem(mz_zip_archive *pZip, const void *pMem, size_t size, mz_uint32 flags) +{ + if (!mz_zip_reader_init_internal(pZip, flags)) + return MZ_FALSE; + pZip->m_archive_size = size; + pZip->m_pRead = mz_zip_mem_read_func; + pZip->m_pIO_opaque = pZip; +#ifdef __cplusplus + pZip->m_pState->m_pMem = const_cast(pMem); +#else + pZip->m_pState->m_pMem = (void *)pMem; +#endif + pZip->m_pState->m_mem_size = size; + if (!mz_zip_reader_read_central_dir(pZip, flags)) + { + mz_zip_reader_end(pZip); + return MZ_FALSE; + } + return MZ_TRUE; +} + +#ifndef MINIZ_NO_STDIO +static size_t mz_zip_file_read_func(void *pOpaque, mz_uint64 file_ofs, void *pBuf, size_t n) +{ + mz_zip_archive *pZip = (mz_zip_archive *)pOpaque; + mz_int64 cur_ofs = MZ_FTELL64(pZip->m_pState->m_pFile); + if (((mz_int64)file_ofs < 0) || (((cur_ofs != (mz_int64)file_ofs)) && (MZ_FSEEK64(pZip->m_pState->m_pFile, (mz_int64)file_ofs, SEEK_SET)))) + return 0; + return MZ_FREAD(pBuf, 1, n, pZip->m_pState->m_pFile); +} + +mz_bool mz_zip_reader_init_file(mz_zip_archive *pZip, const char *pFilename, mz_uint32 flags) +{ + mz_uint64 file_size; + MZ_FILE *pFile = MZ_FOPEN(pFilename, "rb"); + if (!pFile) + return MZ_FALSE; + if (MZ_FSEEK64(pFile, 0, SEEK_END)) + { + MZ_FCLOSE(pFile); + return MZ_FALSE; + } + file_size = MZ_FTELL64(pFile); + if (!mz_zip_reader_init_internal(pZip, flags)) + { + MZ_FCLOSE(pFile); + return MZ_FALSE; + } + pZip->m_pRead = mz_zip_file_read_func; + pZip->m_pIO_opaque = pZip; + pZip->m_pState->m_pFile = pFile; + pZip->m_archive_size = file_size; + if (!mz_zip_reader_read_central_dir(pZip, flags)) + { + mz_zip_reader_end(pZip); + return MZ_FALSE; + } + return MZ_TRUE; +} +#endif // #ifndef MINIZ_NO_STDIO + +mz_uint mz_zip_reader_get_num_files(mz_zip_archive *pZip) +{ + return pZip ? pZip->m_total_files : 0; +} + +static MZ_FORCEINLINE const mz_uint8 *mz_zip_reader_get_cdh(mz_zip_archive *pZip, mz_uint file_index) +{ + if ((!pZip) || (!pZip->m_pState) || (file_index >= pZip->m_total_files) || (pZip->m_zip_mode != MZ_ZIP_MODE_READING)) + return NULL; + return &MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir, mz_uint8, MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir_offsets, mz_uint32, file_index)); +} + +mz_bool mz_zip_reader_is_file_encrypted(mz_zip_archive *pZip, mz_uint file_index) +{ + mz_uint m_bit_flag; + const mz_uint8 *p = mz_zip_reader_get_cdh(pZip, file_index); + if (!p) + return MZ_FALSE; + m_bit_flag = MZ_READ_LE16(p + MZ_ZIP_CDH_BIT_FLAG_OFS); + return (m_bit_flag & 1); +} + +mz_bool mz_zip_reader_is_file_a_directory(mz_zip_archive *pZip, mz_uint file_index) +{ + mz_uint filename_len, external_attr; + const mz_uint8 *p = mz_zip_reader_get_cdh(pZip, file_index); + if (!p) + return MZ_FALSE; + + // First see if the filename ends with a '/' character. + filename_len = MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS); + if (filename_len) + { + if (*(p + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + filename_len - 1) == '/') + return MZ_TRUE; + } + + // Bugfix: This code was also checking if the internal attribute was non-zero, which wasn't correct. + // Most/all zip writers (hopefully) set DOS file/directory attributes in the low 16-bits, so check for the DOS directory flag and ignore the source OS ID in the created by field. + // FIXME: Remove this check? Is it necessary - we already check the filename. + external_attr = MZ_READ_LE32(p + MZ_ZIP_CDH_EXTERNAL_ATTR_OFS); + if ((external_attr & 0x10) != 0) + return MZ_TRUE; + + return MZ_FALSE; +} + +mz_bool mz_zip_reader_file_stat(mz_zip_archive *pZip, mz_uint file_index, mz_zip_archive_file_stat *pStat) +{ + mz_uint n; + const mz_uint8 *p = mz_zip_reader_get_cdh(pZip, file_index); + if ((!p) || (!pStat)) + return MZ_FALSE; + + // Unpack the central directory record. + pStat->m_file_index = file_index; + pStat->m_central_dir_ofs = MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir_offsets, mz_uint32, file_index); + pStat->m_version_made_by = MZ_READ_LE16(p + MZ_ZIP_CDH_VERSION_MADE_BY_OFS); + pStat->m_version_needed = MZ_READ_LE16(p + MZ_ZIP_CDH_VERSION_NEEDED_OFS); + pStat->m_bit_flag = MZ_READ_LE16(p + MZ_ZIP_CDH_BIT_FLAG_OFS); + pStat->m_method = MZ_READ_LE16(p + MZ_ZIP_CDH_METHOD_OFS); +#ifndef MINIZ_NO_TIME + pStat->m_time = mz_zip_dos_to_time_t(MZ_READ_LE16(p + MZ_ZIP_CDH_FILE_TIME_OFS), MZ_READ_LE16(p + MZ_ZIP_CDH_FILE_DATE_OFS)); +#endif + pStat->m_crc32 = MZ_READ_LE32(p + MZ_ZIP_CDH_CRC32_OFS); + pStat->m_comp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS); + pStat->m_uncomp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS); + pStat->m_internal_attr = MZ_READ_LE16(p + MZ_ZIP_CDH_INTERNAL_ATTR_OFS); + pStat->m_external_attr = MZ_READ_LE32(p + MZ_ZIP_CDH_EXTERNAL_ATTR_OFS); + pStat->m_local_header_ofs = MZ_READ_LE32(p + MZ_ZIP_CDH_LOCAL_HEADER_OFS); + + // Copy as much of the filename and comment as possible. + n = MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS); n = MZ_MIN(n, MZ_ZIP_MAX_ARCHIVE_FILENAME_SIZE - 1); + memcpy(pStat->m_filename, p + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE, n); pStat->m_filename[n] = '\0'; + + n = MZ_READ_LE16(p + MZ_ZIP_CDH_COMMENT_LEN_OFS); n = MZ_MIN(n, MZ_ZIP_MAX_ARCHIVE_FILE_COMMENT_SIZE - 1); + pStat->m_comment_size = n; + memcpy(pStat->m_comment, p + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS) + MZ_READ_LE16(p + MZ_ZIP_CDH_EXTRA_LEN_OFS), n); pStat->m_comment[n] = '\0'; + + return MZ_TRUE; +} + +mz_uint mz_zip_reader_get_filename(mz_zip_archive *pZip, mz_uint file_index, char *pFilename, mz_uint filename_buf_size) +{ + mz_uint n; + const mz_uint8 *p = mz_zip_reader_get_cdh(pZip, file_index); + if (!p) { if (filename_buf_size) pFilename[0] = '\0'; return 0; } + n = MZ_READ_LE16(p + MZ_ZIP_CDH_FILENAME_LEN_OFS); + if (filename_buf_size) + { + n = MZ_MIN(n, filename_buf_size - 1); + memcpy(pFilename, p + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE, n); + pFilename[n] = '\0'; + } + return n + 1; +} + +static MZ_FORCEINLINE mz_bool mz_zip_reader_string_equal(const char *pA, const char *pB, mz_uint len, mz_uint flags) +{ + mz_uint i; + if (flags & MZ_ZIP_FLAG_CASE_SENSITIVE) + return 0 == memcmp(pA, pB, len); + for (i = 0; i < len; ++i) + if (MZ_TOLOWER(pA[i]) != MZ_TOLOWER(pB[i])) + return MZ_FALSE; + return MZ_TRUE; +} + +static MZ_FORCEINLINE int mz_zip_reader_filename_compare(const mz_zip_array *pCentral_dir_array, const mz_zip_array *pCentral_dir_offsets, mz_uint l_index, const char *pR, mz_uint r_len) +{ + const mz_uint8 *pL = &MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_array, mz_uint8, MZ_ZIP_ARRAY_ELEMENT(pCentral_dir_offsets, mz_uint32, l_index)), *pE; + mz_uint l_len = MZ_READ_LE16(pL + MZ_ZIP_CDH_FILENAME_LEN_OFS); + mz_uint8 l = 0, r = 0; + pL += MZ_ZIP_CENTRAL_DIR_HEADER_SIZE; + pE = pL + MZ_MIN(l_len, r_len); + while (pL < pE) + { + if ((l = MZ_TOLOWER(*pL)) != (r = MZ_TOLOWER(*pR))) + break; + pL++; pR++; + } + return (pL == pE) ? (int)(l_len - r_len) : (l - r); +} + +static int mz_zip_reader_locate_file_binary_search(mz_zip_archive *pZip, const char *pFilename) +{ + mz_zip_internal_state *pState = pZip->m_pState; + const mz_zip_array *pCentral_dir_offsets = &pState->m_central_dir_offsets; + const mz_zip_array *pCentral_dir = &pState->m_central_dir; + mz_uint32 *pIndices = &MZ_ZIP_ARRAY_ELEMENT(&pState->m_sorted_central_dir_offsets, mz_uint32, 0); + const int size = pZip->m_total_files; + const mz_uint filename_len = (mz_uint)strlen(pFilename); + int l = 0, h = size - 1; + while (l <= h) + { + int m = (l + h) >> 1, file_index = pIndices[m], comp = mz_zip_reader_filename_compare(pCentral_dir, pCentral_dir_offsets, file_index, pFilename, filename_len); + if (!comp) + return file_index; + else if (comp < 0) + l = m + 1; + else + h = m - 1; + } + return -1; +} + +int mz_zip_reader_locate_file(mz_zip_archive *pZip, const char *pName, const char *pComment, mz_uint flags) +{ + mz_uint file_index; size_t name_len, comment_len; + if ((!pZip) || (!pZip->m_pState) || (!pName) || (pZip->m_zip_mode != MZ_ZIP_MODE_READING)) + return -1; + if (((flags & (MZ_ZIP_FLAG_IGNORE_PATH | MZ_ZIP_FLAG_CASE_SENSITIVE)) == 0) && (!pComment) && (pZip->m_pState->m_sorted_central_dir_offsets.m_size)) + return mz_zip_reader_locate_file_binary_search(pZip, pName); + name_len = strlen(pName); if (name_len > 0xFFFF) return -1; + comment_len = pComment ? strlen(pComment) : 0; if (comment_len > 0xFFFF) return -1; + for (file_index = 0; file_index < pZip->m_total_files; file_index++) + { + const mz_uint8 *pHeader = &MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir, mz_uint8, MZ_ZIP_ARRAY_ELEMENT(&pZip->m_pState->m_central_dir_offsets, mz_uint32, file_index)); + mz_uint filename_len = MZ_READ_LE16(pHeader + MZ_ZIP_CDH_FILENAME_LEN_OFS); + const char *pFilename = (const char *)pHeader + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE; + if (filename_len < name_len) + continue; + if (comment_len) + { + mz_uint file_extra_len = MZ_READ_LE16(pHeader + MZ_ZIP_CDH_EXTRA_LEN_OFS), file_comment_len = MZ_READ_LE16(pHeader + MZ_ZIP_CDH_COMMENT_LEN_OFS); + const char *pFile_comment = pFilename + filename_len + file_extra_len; + if ((file_comment_len != comment_len) || (!mz_zip_reader_string_equal(pComment, pFile_comment, file_comment_len, flags))) + continue; + } + if ((flags & MZ_ZIP_FLAG_IGNORE_PATH) && (filename_len)) + { + int ofs = filename_len - 1; + do + { + if ((pFilename[ofs] == '/') || (pFilename[ofs] == '\\') || (pFilename[ofs] == ':')) + break; + } while (--ofs >= 0); + ofs++; + pFilename += ofs; filename_len -= ofs; + } + if ((filename_len == name_len) && (mz_zip_reader_string_equal(pName, pFilename, filename_len, flags))) + return file_index; + } + return -1; +} + +mz_bool mz_zip_reader_extract_to_mem_no_alloc(mz_zip_archive *pZip, mz_uint file_index, void *pBuf, size_t buf_size, mz_uint flags, void *pUser_read_buf, size_t user_read_buf_size) +{ + int status = TINFL_STATUS_DONE; + mz_uint64 needed_size, cur_file_ofs, comp_remaining, out_buf_ofs = 0, read_buf_size, read_buf_ofs = 0, read_buf_avail; + mz_zip_archive_file_stat file_stat; + void *pRead_buf; + mz_uint32 local_header_u32[(MZ_ZIP_LOCAL_DIR_HEADER_SIZE + sizeof(mz_uint32) - 1) / sizeof(mz_uint32)]; mz_uint8 *pLocal_header = (mz_uint8 *)local_header_u32; + tinfl_decompressor inflator; + + if ((buf_size) && (!pBuf)) + return MZ_FALSE; + + if (!mz_zip_reader_file_stat(pZip, file_index, &file_stat)) + return MZ_FALSE; + + // Empty file, or a directory (but not always a directory - I've seen odd zips with directories that have compressed data which inflates to 0 bytes) + if (!file_stat.m_comp_size) + return MZ_TRUE; + + // Entry is a subdirectory (I've seen old zips with dir entries which have compressed deflate data which inflates to 0 bytes, but these entries claim to uncompress to 512 bytes in the headers). + // I'm torn how to handle this case - should it fail instead? + if (mz_zip_reader_is_file_a_directory(pZip, file_index)) + return MZ_TRUE; + + // Encryption and patch files are not supported. + if (file_stat.m_bit_flag & (1 | 32)) + return MZ_FALSE; + + // This function only supports stored and deflate. + if ((!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) && (file_stat.m_method != 0) && (file_stat.m_method != MZ_DEFLATED)) + return MZ_FALSE; + + // Ensure supplied output buffer is large enough. + needed_size = (flags & MZ_ZIP_FLAG_COMPRESSED_DATA) ? file_stat.m_comp_size : file_stat.m_uncomp_size; + if (buf_size < needed_size) + return MZ_FALSE; + + // Read and parse the local directory entry. + cur_file_ofs = file_stat.m_local_header_ofs; + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pLocal_header, MZ_ZIP_LOCAL_DIR_HEADER_SIZE) != MZ_ZIP_LOCAL_DIR_HEADER_SIZE) + return MZ_FALSE; + if (MZ_READ_LE32(pLocal_header) != MZ_ZIP_LOCAL_DIR_HEADER_SIG) + return MZ_FALSE; + + cur_file_ofs += MZ_ZIP_LOCAL_DIR_HEADER_SIZE + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_FILENAME_LEN_OFS) + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_EXTRA_LEN_OFS); + if ((cur_file_ofs + file_stat.m_comp_size) > pZip->m_archive_size) + return MZ_FALSE; + + if ((flags & MZ_ZIP_FLAG_COMPRESSED_DATA) || (!file_stat.m_method)) + { + // The file is stored or the caller has requested the compressed data. + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pBuf, (size_t)needed_size) != needed_size) + return MZ_FALSE; + return ((flags & MZ_ZIP_FLAG_COMPRESSED_DATA) != 0) || (mz_crc32(MZ_CRC32_INIT, (const mz_uint8 *)pBuf, (size_t)file_stat.m_uncomp_size) == file_stat.m_crc32); + } + + // Decompress the file either directly from memory or from a file input buffer. + tinfl_init(&inflator); + + if (pZip->m_pState->m_pMem) + { + // Read directly from the archive in memory. + pRead_buf = (mz_uint8 *)pZip->m_pState->m_pMem + cur_file_ofs; + read_buf_size = read_buf_avail = file_stat.m_comp_size; + comp_remaining = 0; + } + else if (pUser_read_buf) + { + // Use a user provided read buffer. + if (!user_read_buf_size) + return MZ_FALSE; + pRead_buf = (mz_uint8 *)pUser_read_buf; + read_buf_size = user_read_buf_size; + read_buf_avail = 0; + comp_remaining = file_stat.m_comp_size; + } + else + { + // Temporarily allocate a read buffer. + read_buf_size = MZ_MIN(file_stat.m_comp_size, MZ_ZIP_MAX_IO_BUF_SIZE); +#ifdef _MSC_VER + if (((0, sizeof(size_t) == sizeof(mz_uint32))) && (read_buf_size > 0x7FFFFFFF)) +#else + if (((sizeof(size_t) == sizeof(mz_uint32))) && (read_buf_size > 0x7FFFFFFF)) +#endif + return MZ_FALSE; + if (NULL == (pRead_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)read_buf_size))) + return MZ_FALSE; + read_buf_avail = 0; + comp_remaining = file_stat.m_comp_size; + } + + do + { + size_t in_buf_size, out_buf_size = (size_t)(file_stat.m_uncomp_size - out_buf_ofs); + if ((!read_buf_avail) && (!pZip->m_pState->m_pMem)) + { + read_buf_avail = MZ_MIN(read_buf_size, comp_remaining); + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pRead_buf, (size_t)read_buf_avail) != read_buf_avail) + { + status = TINFL_STATUS_FAILED; + break; + } + cur_file_ofs += read_buf_avail; + comp_remaining -= read_buf_avail; + read_buf_ofs = 0; + } + in_buf_size = (size_t)read_buf_avail; + status = tinfl_decompress(&inflator, (mz_uint8 *)pRead_buf + read_buf_ofs, &in_buf_size, (mz_uint8 *)pBuf, (mz_uint8 *)pBuf + out_buf_ofs, &out_buf_size, TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF | (comp_remaining ? TINFL_FLAG_HAS_MORE_INPUT : 0)); + read_buf_avail -= in_buf_size; + read_buf_ofs += in_buf_size; + out_buf_ofs += out_buf_size; + } while (status == TINFL_STATUS_NEEDS_MORE_INPUT); + + if (status == TINFL_STATUS_DONE) + { + // Make sure the entire file was decompressed, and check its CRC. + if ((out_buf_ofs != file_stat.m_uncomp_size) || (mz_crc32(MZ_CRC32_INIT, (const mz_uint8 *)pBuf, (size_t)file_stat.m_uncomp_size) != file_stat.m_crc32)) + status = TINFL_STATUS_FAILED; + } + + if ((!pZip->m_pState->m_pMem) && (!pUser_read_buf)) + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + + return status == TINFL_STATUS_DONE; +} + +mz_bool mz_zip_reader_extract_file_to_mem_no_alloc(mz_zip_archive *pZip, const char *pFilename, void *pBuf, size_t buf_size, mz_uint flags, void *pUser_read_buf, size_t user_read_buf_size) +{ + int file_index = mz_zip_reader_locate_file(pZip, pFilename, NULL, flags); + if (file_index < 0) + return MZ_FALSE; + return mz_zip_reader_extract_to_mem_no_alloc(pZip, file_index, pBuf, buf_size, flags, pUser_read_buf, user_read_buf_size); +} + +mz_bool mz_zip_reader_extract_to_mem(mz_zip_archive *pZip, mz_uint file_index, void *pBuf, size_t buf_size, mz_uint flags) +{ + return mz_zip_reader_extract_to_mem_no_alloc(pZip, file_index, pBuf, buf_size, flags, NULL, 0); +} + +mz_bool mz_zip_reader_extract_file_to_mem(mz_zip_archive *pZip, const char *pFilename, void *pBuf, size_t buf_size, mz_uint flags) +{ + return mz_zip_reader_extract_file_to_mem_no_alloc(pZip, pFilename, pBuf, buf_size, flags, NULL, 0); +} + +void *mz_zip_reader_extract_to_heap(mz_zip_archive *pZip, mz_uint file_index, size_t *pSize, mz_uint flags) +{ + mz_uint64 comp_size, uncomp_size, alloc_size; + const mz_uint8 *p = mz_zip_reader_get_cdh(pZip, file_index); + void *pBuf; + + if (pSize) + *pSize = 0; + if (!p) + return NULL; + + comp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS); + uncomp_size = MZ_READ_LE32(p + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS); + + alloc_size = (flags & MZ_ZIP_FLAG_COMPRESSED_DATA) ? comp_size : uncomp_size; +#ifdef _MSC_VER + if (((0, sizeof(size_t) == sizeof(mz_uint32))) && (alloc_size > 0x7FFFFFFF)) +#else + if (((sizeof(size_t) == sizeof(mz_uint32))) && (alloc_size > 0x7FFFFFFF)) +#endif + return NULL; + if (NULL == (pBuf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)alloc_size))) + return NULL; + + if (!mz_zip_reader_extract_to_mem(pZip, file_index, pBuf, (size_t)alloc_size, flags)) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); + return NULL; + } + + if (pSize) *pSize = (size_t)alloc_size; + return pBuf; +} + +void *mz_zip_reader_extract_file_to_heap(mz_zip_archive *pZip, const char *pFilename, size_t *pSize, mz_uint flags) +{ + int file_index = mz_zip_reader_locate_file(pZip, pFilename, NULL, flags); + if (file_index < 0) + { + if (pSize) *pSize = 0; + return MZ_FALSE; + } + return mz_zip_reader_extract_to_heap(pZip, file_index, pSize, flags); +} + +mz_bool mz_zip_reader_extract_to_callback(mz_zip_archive *pZip, mz_uint file_index, mz_file_write_func pCallback, void *pOpaque, mz_uint flags) +{ + int status = TINFL_STATUS_DONE; mz_uint file_crc32 = MZ_CRC32_INIT; + mz_uint64 read_buf_size, read_buf_ofs = 0, read_buf_avail, comp_remaining, out_buf_ofs = 0, cur_file_ofs; + mz_zip_archive_file_stat file_stat; + void *pRead_buf = NULL; void *pWrite_buf = NULL; + mz_uint32 local_header_u32[(MZ_ZIP_LOCAL_DIR_HEADER_SIZE + sizeof(mz_uint32) - 1) / sizeof(mz_uint32)]; mz_uint8 *pLocal_header = (mz_uint8 *)local_header_u32; + + if (!mz_zip_reader_file_stat(pZip, file_index, &file_stat)) + return MZ_FALSE; + + // Empty file, or a directory (but not always a directory - I've seen odd zips with directories that have compressed data which inflates to 0 bytes) + if (!file_stat.m_comp_size) + return MZ_TRUE; + + // Entry is a subdirectory (I've seen old zips with dir entries which have compressed deflate data which inflates to 0 bytes, but these entries claim to uncompress to 512 bytes in the headers). + // I'm torn how to handle this case - should it fail instead? + if (mz_zip_reader_is_file_a_directory(pZip, file_index)) + return MZ_TRUE; + + // Encryption and patch files are not supported. + if (file_stat.m_bit_flag & (1 | 32)) + return MZ_FALSE; + + // This function only supports stored and deflate. + if ((!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) && (file_stat.m_method != 0) && (file_stat.m_method != MZ_DEFLATED)) + return MZ_FALSE; + + // Read and parse the local directory entry. + cur_file_ofs = file_stat.m_local_header_ofs; + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pLocal_header, MZ_ZIP_LOCAL_DIR_HEADER_SIZE) != MZ_ZIP_LOCAL_DIR_HEADER_SIZE) + return MZ_FALSE; + if (MZ_READ_LE32(pLocal_header) != MZ_ZIP_LOCAL_DIR_HEADER_SIG) + return MZ_FALSE; + + cur_file_ofs += MZ_ZIP_LOCAL_DIR_HEADER_SIZE + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_FILENAME_LEN_OFS) + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_EXTRA_LEN_OFS); + if ((cur_file_ofs + file_stat.m_comp_size) > pZip->m_archive_size) + return MZ_FALSE; + + // Decompress the file either directly from memory or from a file input buffer. + if (pZip->m_pState->m_pMem) + { + pRead_buf = (mz_uint8 *)pZip->m_pState->m_pMem + cur_file_ofs; + read_buf_size = read_buf_avail = file_stat.m_comp_size; + comp_remaining = 0; + } + else + { + read_buf_size = MZ_MIN(file_stat.m_comp_size, MZ_ZIP_MAX_IO_BUF_SIZE); + if (NULL == (pRead_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)read_buf_size))) + return MZ_FALSE; + read_buf_avail = 0; + comp_remaining = file_stat.m_comp_size; + } + + if ((flags & MZ_ZIP_FLAG_COMPRESSED_DATA) || (!file_stat.m_method)) + { + // The file is stored or the caller has requested the compressed data. + if (pZip->m_pState->m_pMem) + { +#ifdef _MSC_VER + if (((0, sizeof(size_t) == sizeof(mz_uint32))) && (file_stat.m_comp_size > 0xFFFFFFFF)) +#else + if (((sizeof(size_t) == sizeof(mz_uint32))) && (file_stat.m_comp_size > 0xFFFFFFFF)) +#endif + return MZ_FALSE; + if (pCallback(pOpaque, out_buf_ofs, pRead_buf, (size_t)file_stat.m_comp_size) != file_stat.m_comp_size) + status = TINFL_STATUS_FAILED; + else if (!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) + file_crc32 = (mz_uint32)mz_crc32(file_crc32, (const mz_uint8 *)pRead_buf, (size_t)file_stat.m_comp_size); + cur_file_ofs += file_stat.m_comp_size; + out_buf_ofs += file_stat.m_comp_size; + comp_remaining = 0; + } + else + { + while (comp_remaining) + { + read_buf_avail = MZ_MIN(read_buf_size, comp_remaining); + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pRead_buf, (size_t)read_buf_avail) != read_buf_avail) + { + status = TINFL_STATUS_FAILED; + break; + } + + if (!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) + file_crc32 = (mz_uint32)mz_crc32(file_crc32, (const mz_uint8 *)pRead_buf, (size_t)read_buf_avail); + + if (pCallback(pOpaque, out_buf_ofs, pRead_buf, (size_t)read_buf_avail) != read_buf_avail) + { + status = TINFL_STATUS_FAILED; + break; + } + cur_file_ofs += read_buf_avail; + out_buf_ofs += read_buf_avail; + comp_remaining -= read_buf_avail; + } + } + } + else + { + tinfl_decompressor inflator; + tinfl_init(&inflator); + + if (NULL == (pWrite_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, TINFL_LZ_DICT_SIZE))) + status = TINFL_STATUS_FAILED; + else + { + do + { + mz_uint8 *pWrite_buf_cur = (mz_uint8 *)pWrite_buf + (out_buf_ofs & (TINFL_LZ_DICT_SIZE - 1)); + size_t in_buf_size, out_buf_size = TINFL_LZ_DICT_SIZE - (out_buf_ofs & (TINFL_LZ_DICT_SIZE - 1)); + if ((!read_buf_avail) && (!pZip->m_pState->m_pMem)) + { + read_buf_avail = MZ_MIN(read_buf_size, comp_remaining); + if (pZip->m_pRead(pZip->m_pIO_opaque, cur_file_ofs, pRead_buf, (size_t)read_buf_avail) != read_buf_avail) + { + status = TINFL_STATUS_FAILED; + break; + } + cur_file_ofs += read_buf_avail; + comp_remaining -= read_buf_avail; + read_buf_ofs = 0; + } + + in_buf_size = (size_t)read_buf_avail; + status = tinfl_decompress(&inflator, (const mz_uint8 *)pRead_buf + read_buf_ofs, &in_buf_size, (mz_uint8 *)pWrite_buf, pWrite_buf_cur, &out_buf_size, comp_remaining ? TINFL_FLAG_HAS_MORE_INPUT : 0); + read_buf_avail -= in_buf_size; + read_buf_ofs += in_buf_size; + + if (out_buf_size) + { + if (pCallback(pOpaque, out_buf_ofs, pWrite_buf_cur, out_buf_size) != out_buf_size) + { + status = TINFL_STATUS_FAILED; + break; + } + file_crc32 = (mz_uint32)mz_crc32(file_crc32, pWrite_buf_cur, out_buf_size); + if ((out_buf_ofs += out_buf_size) > file_stat.m_uncomp_size) + { + status = TINFL_STATUS_FAILED; + break; + } + } + } while ((status == TINFL_STATUS_NEEDS_MORE_INPUT) || (status == TINFL_STATUS_HAS_MORE_OUTPUT)); + } + } + + if ((status == TINFL_STATUS_DONE) && (!(flags & MZ_ZIP_FLAG_COMPRESSED_DATA))) + { + // Make sure the entire file was decompressed, and check its CRC. + if ((out_buf_ofs != file_stat.m_uncomp_size) || (file_crc32 != file_stat.m_crc32)) + status = TINFL_STATUS_FAILED; + } + + if (!pZip->m_pState->m_pMem) + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + if (pWrite_buf) + pZip->m_pFree(pZip->m_pAlloc_opaque, pWrite_buf); + + return status == TINFL_STATUS_DONE; +} + +mz_bool mz_zip_reader_extract_file_to_callback(mz_zip_archive *pZip, const char *pFilename, mz_file_write_func pCallback, void *pOpaque, mz_uint flags) +{ + int file_index = mz_zip_reader_locate_file(pZip, pFilename, NULL, flags); + if (file_index < 0) + return MZ_FALSE; + return mz_zip_reader_extract_to_callback(pZip, file_index, pCallback, pOpaque, flags); +} + +#ifndef MINIZ_NO_STDIO +static size_t mz_zip_file_write_callback(void *pOpaque, mz_uint64 ofs, const void *pBuf, size_t n) +{ + (void)ofs; return MZ_FWRITE(pBuf, 1, n, (MZ_FILE*)pOpaque); +} + +mz_bool mz_zip_reader_extract_to_file(mz_zip_archive *pZip, mz_uint file_index, const char *pDst_filename, mz_uint flags) +{ + mz_bool status; + mz_zip_archive_file_stat file_stat; + MZ_FILE *pFile; + if (!mz_zip_reader_file_stat(pZip, file_index, &file_stat)) + return MZ_FALSE; + pFile = MZ_FOPEN(pDst_filename, "wb"); + if (!pFile) + return MZ_FALSE; + status = mz_zip_reader_extract_to_callback(pZip, file_index, mz_zip_file_write_callback, pFile, flags); + if (MZ_FCLOSE(pFile) == EOF) + return MZ_FALSE; +#ifndef MINIZ_NO_TIME + if (status) + mz_zip_set_file_times(pDst_filename, file_stat.m_time, file_stat.m_time); +#endif + return status; +} +#endif // #ifndef MINIZ_NO_STDIO + +mz_bool mz_zip_reader_end(mz_zip_archive *pZip) +{ + if ((!pZip) || (!pZip->m_pState) || (!pZip->m_pAlloc) || (!pZip->m_pFree) || (pZip->m_zip_mode != MZ_ZIP_MODE_READING)) + return MZ_FALSE; + + if (pZip->m_pState) + { + mz_zip_internal_state *pState = pZip->m_pState; pZip->m_pState = NULL; + mz_zip_array_clear(pZip, &pState->m_central_dir); + mz_zip_array_clear(pZip, &pState->m_central_dir_offsets); + mz_zip_array_clear(pZip, &pState->m_sorted_central_dir_offsets); + +#ifndef MINIZ_NO_STDIO + if (pState->m_pFile) + { + MZ_FCLOSE(pState->m_pFile); + pState->m_pFile = NULL; + } +#endif // #ifndef MINIZ_NO_STDIO + + pZip->m_pFree(pZip->m_pAlloc_opaque, pState); + } + pZip->m_zip_mode = MZ_ZIP_MODE_INVALID; + + return MZ_TRUE; +} + +#ifndef MINIZ_NO_STDIO +mz_bool mz_zip_reader_extract_file_to_file(mz_zip_archive *pZip, const char *pArchive_filename, const char *pDst_filename, mz_uint flags) +{ + int file_index = mz_zip_reader_locate_file(pZip, pArchive_filename, NULL, flags); + if (file_index < 0) + return MZ_FALSE; + return mz_zip_reader_extract_to_file(pZip, file_index, pDst_filename, flags); +} +#endif + +// ------------------- .ZIP archive writing + +#ifndef MINIZ_NO_ARCHIVE_WRITING_APIS + +static void mz_write_le16(mz_uint8 *p, mz_uint16 v) { p[0] = (mz_uint8)v; p[1] = (mz_uint8)(v >> 8); } +static void mz_write_le32(mz_uint8 *p, mz_uint32 v) { p[0] = (mz_uint8)v; p[1] = (mz_uint8)(v >> 8); p[2] = (mz_uint8)(v >> 16); p[3] = (mz_uint8)(v >> 24); } +#define MZ_WRITE_LE16(p, v) mz_write_le16((mz_uint8 *)(p), (mz_uint16)(v)) +#define MZ_WRITE_LE32(p, v) mz_write_le32((mz_uint8 *)(p), (mz_uint32)(v)) + +mz_bool mz_zip_writer_init(mz_zip_archive *pZip, mz_uint64 existing_size) +{ + if ((!pZip) || (pZip->m_pState) || (!pZip->m_pWrite) || (pZip->m_zip_mode != MZ_ZIP_MODE_INVALID)) + return MZ_FALSE; + + if (pZip->m_file_offset_alignment) + { + // Ensure user specified file offset alignment is a power of 2. + if (pZip->m_file_offset_alignment & (pZip->m_file_offset_alignment - 1)) + return MZ_FALSE; + } + + if (!pZip->m_pAlloc) pZip->m_pAlloc = def_alloc_func; + if (!pZip->m_pFree) pZip->m_pFree = def_free_func; + if (!pZip->m_pRealloc) pZip->m_pRealloc = def_realloc_func; + + pZip->m_zip_mode = MZ_ZIP_MODE_WRITING; + pZip->m_archive_size = existing_size; + pZip->m_central_directory_file_ofs = 0; + pZip->m_total_files = 0; + + if (NULL == (pZip->m_pState = (mz_zip_internal_state *)pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, sizeof(mz_zip_internal_state)))) + return MZ_FALSE; + memset(pZip->m_pState, 0, sizeof(mz_zip_internal_state)); + MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_central_dir, sizeof(mz_uint8)); + MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_central_dir_offsets, sizeof(mz_uint32)); + MZ_ZIP_ARRAY_SET_ELEMENT_SIZE(&pZip->m_pState->m_sorted_central_dir_offsets, sizeof(mz_uint32)); + return MZ_TRUE; +} + +static size_t mz_zip_heap_write_func(void *pOpaque, mz_uint64 file_ofs, const void *pBuf, size_t n) +{ + mz_zip_archive *pZip = (mz_zip_archive *)pOpaque; + mz_zip_internal_state *pState = pZip->m_pState; + mz_uint64 new_size = MZ_MAX(file_ofs + n, pState->m_mem_size); +#ifdef _MSC_VER + if ((!n) || ((0, sizeof(size_t) == sizeof(mz_uint32)) && (new_size > 0x7FFFFFFF))) +#else + if ((!n) || ((sizeof(size_t) == sizeof(mz_uint32)) && (new_size > 0x7FFFFFFF))) +#endif + return 0; + if (new_size > pState->m_mem_capacity) + { + void *pNew_block; + size_t new_capacity = MZ_MAX(64, pState->m_mem_capacity); while (new_capacity < new_size) new_capacity *= 2; + if (NULL == (pNew_block = pZip->m_pRealloc(pZip->m_pAlloc_opaque, pState->m_pMem, 1, new_capacity))) + return 0; + pState->m_pMem = pNew_block; pState->m_mem_capacity = new_capacity; + } + memcpy((mz_uint8 *)pState->m_pMem + file_ofs, pBuf, n); + pState->m_mem_size = (size_t)new_size; + return n; +} + +mz_bool mz_zip_writer_init_heap(mz_zip_archive *pZip, size_t size_to_reserve_at_beginning, size_t initial_allocation_size) +{ + pZip->m_pWrite = mz_zip_heap_write_func; + pZip->m_pIO_opaque = pZip; + if (!mz_zip_writer_init(pZip, size_to_reserve_at_beginning)) + return MZ_FALSE; + if (0 != (initial_allocation_size = MZ_MAX(initial_allocation_size, size_to_reserve_at_beginning))) + { + if (NULL == (pZip->m_pState->m_pMem = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, initial_allocation_size))) + { + mz_zip_writer_end(pZip); + return MZ_FALSE; + } + pZip->m_pState->m_mem_capacity = initial_allocation_size; + } + return MZ_TRUE; +} + +#ifndef MINIZ_NO_STDIO +static size_t mz_zip_file_write_func(void *pOpaque, mz_uint64 file_ofs, const void *pBuf, size_t n) +{ + mz_zip_archive *pZip = (mz_zip_archive *)pOpaque; + mz_int64 cur_ofs = MZ_FTELL64(pZip->m_pState->m_pFile); + if (((mz_int64)file_ofs < 0) || (((cur_ofs != (mz_int64)file_ofs)) && (MZ_FSEEK64(pZip->m_pState->m_pFile, (mz_int64)file_ofs, SEEK_SET)))) + return 0; + return MZ_FWRITE(pBuf, 1, n, pZip->m_pState->m_pFile); +} + +mz_bool mz_zip_writer_init_file(mz_zip_archive *pZip, const char *pFilename, mz_uint64 size_to_reserve_at_beginning) +{ + MZ_FILE *pFile; + pZip->m_pWrite = mz_zip_file_write_func; + pZip->m_pIO_opaque = pZip; + if (!mz_zip_writer_init(pZip, size_to_reserve_at_beginning)) + return MZ_FALSE; + if (NULL == (pFile = MZ_FOPEN(pFilename, "wb"))) + { + mz_zip_writer_end(pZip); + return MZ_FALSE; + } + pZip->m_pState->m_pFile = pFile; + if (size_to_reserve_at_beginning) + { + mz_uint64 cur_ofs = 0; char buf[4096]; MZ_CLEAR_ARR(buf); + do + { + size_t n = (size_t)MZ_MIN(sizeof(buf), size_to_reserve_at_beginning); + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_ofs, buf, n) != n) + { + mz_zip_writer_end(pZip); + return MZ_FALSE; + } + cur_ofs += n; size_to_reserve_at_beginning -= n; + } while (size_to_reserve_at_beginning); + } + return MZ_TRUE; +} +#endif // #ifndef MINIZ_NO_STDIO + +mz_bool mz_zip_writer_init_from_reader(mz_zip_archive *pZip, const char *pFilename) +{ + mz_zip_internal_state *pState; + if ((!pZip) || (!pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_READING)) + return MZ_FALSE; + // No sense in trying to write to an archive that's already at the support max size + if ((pZip->m_total_files == 0xFFFF) || ((pZip->m_archive_size + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + MZ_ZIP_LOCAL_DIR_HEADER_SIZE) > 0xFFFFFFFF)) + return MZ_FALSE; + + pState = pZip->m_pState; + + if (pState->m_pFile) + { +#ifdef MINIZ_NO_STDIO + pFilename; return MZ_FALSE; +#else + // Archive is being read from stdio - try to reopen as writable. + if (pZip->m_pIO_opaque != pZip) + return MZ_FALSE; + if (!pFilename) + return MZ_FALSE; + pZip->m_pWrite = mz_zip_file_write_func; + if (NULL == (pState->m_pFile = MZ_FREOPEN(pFilename, "r+b", pState->m_pFile))) + { + // The mz_zip_archive is now in a bogus state because pState->m_pFile is NULL, so just close it. + mz_zip_reader_end(pZip); + return MZ_FALSE; + } +#endif // #ifdef MINIZ_NO_STDIO + } + else if (pState->m_pMem) + { + // Archive lives in a memory block. Assume it's from the heap that we can resize using the realloc callback. + if (pZip->m_pIO_opaque != pZip) + return MZ_FALSE; + pState->m_mem_capacity = pState->m_mem_size; + pZip->m_pWrite = mz_zip_heap_write_func; + } + // Archive is being read via a user provided read function - make sure the user has specified a write function too. + else if (!pZip->m_pWrite) + return MZ_FALSE; + + // Start writing new files at the archive's current central directory location. + pZip->m_archive_size = pZip->m_central_directory_file_ofs; + pZip->m_zip_mode = MZ_ZIP_MODE_WRITING; + pZip->m_central_directory_file_ofs = 0; + + return MZ_TRUE; +} + +mz_bool mz_zip_writer_add_mem(mz_zip_archive *pZip, const char *pArchive_name, const void *pBuf, size_t buf_size, mz_uint level_and_flags) +{ + return mz_zip_writer_add_mem_ex(pZip, pArchive_name, pBuf, buf_size, NULL, 0, level_and_flags, 0, 0); +} + +typedef struct +{ + mz_zip_archive *m_pZip; + mz_uint64 m_cur_archive_file_ofs; + mz_uint64 m_comp_size; +} mz_zip_writer_add_state; + +static mz_bool mz_zip_writer_add_put_buf_callback(const void* pBuf, int len, void *pUser) +{ + mz_zip_writer_add_state *pState = (mz_zip_writer_add_state *)pUser; + if ((int)pState->m_pZip->m_pWrite(pState->m_pZip->m_pIO_opaque, pState->m_cur_archive_file_ofs, pBuf, len) != len) + return MZ_FALSE; + pState->m_cur_archive_file_ofs += len; + pState->m_comp_size += len; + return MZ_TRUE; +} + +static mz_bool mz_zip_writer_create_local_dir_header(mz_zip_archive *pZip, mz_uint8 *pDst, mz_uint16 filename_size, mz_uint16 extra_size, mz_uint64 uncomp_size, mz_uint64 comp_size, mz_uint32 uncomp_crc32, mz_uint16 method, mz_uint16 bit_flags, mz_uint16 dos_time, mz_uint16 dos_date) +{ + (void)pZip; + memset(pDst, 0, MZ_ZIP_LOCAL_DIR_HEADER_SIZE); + MZ_WRITE_LE32(pDst + MZ_ZIP_LDH_SIG_OFS, MZ_ZIP_LOCAL_DIR_HEADER_SIG); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_VERSION_NEEDED_OFS, method ? 20 : 0); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_BIT_FLAG_OFS, bit_flags); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_METHOD_OFS, method); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_FILE_TIME_OFS, dos_time); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_FILE_DATE_OFS, dos_date); + MZ_WRITE_LE32(pDst + MZ_ZIP_LDH_CRC32_OFS, uncomp_crc32); + MZ_WRITE_LE32(pDst + MZ_ZIP_LDH_COMPRESSED_SIZE_OFS, comp_size); + MZ_WRITE_LE32(pDst + MZ_ZIP_LDH_DECOMPRESSED_SIZE_OFS, uncomp_size); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_FILENAME_LEN_OFS, filename_size); + MZ_WRITE_LE16(pDst + MZ_ZIP_LDH_EXTRA_LEN_OFS, extra_size); + return MZ_TRUE; +} + +static mz_bool mz_zip_writer_create_central_dir_header(mz_zip_archive *pZip, mz_uint8 *pDst, mz_uint16 filename_size, mz_uint16 extra_size, mz_uint16 comment_size, mz_uint64 uncomp_size, mz_uint64 comp_size, mz_uint32 uncomp_crc32, mz_uint16 method, mz_uint16 bit_flags, mz_uint16 dos_time, mz_uint16 dos_date, mz_uint64 local_header_ofs, mz_uint32 ext_attributes) +{ + (void)pZip; + memset(pDst, 0, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE); + MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_SIG_OFS, MZ_ZIP_CENTRAL_DIR_HEADER_SIG); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_VERSION_NEEDED_OFS, method ? 20 : 0); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_BIT_FLAG_OFS, bit_flags); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_METHOD_OFS, method); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_FILE_TIME_OFS, dos_time); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_FILE_DATE_OFS, dos_date); + MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_CRC32_OFS, uncomp_crc32); + MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS, comp_size); + MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_DECOMPRESSED_SIZE_OFS, uncomp_size); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_FILENAME_LEN_OFS, filename_size); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_EXTRA_LEN_OFS, extra_size); + MZ_WRITE_LE16(pDst + MZ_ZIP_CDH_COMMENT_LEN_OFS, comment_size); + MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_EXTERNAL_ATTR_OFS, ext_attributes); + MZ_WRITE_LE32(pDst + MZ_ZIP_CDH_LOCAL_HEADER_OFS, local_header_ofs); + return MZ_TRUE; +} + +static mz_bool mz_zip_writer_add_to_central_dir(mz_zip_archive *pZip, const char *pFilename, mz_uint16 filename_size, const void *pExtra, mz_uint16 extra_size, const void *pComment, mz_uint16 comment_size, mz_uint64 uncomp_size, mz_uint64 comp_size, mz_uint32 uncomp_crc32, mz_uint16 method, mz_uint16 bit_flags, mz_uint16 dos_time, mz_uint16 dos_date, mz_uint64 local_header_ofs, mz_uint32 ext_attributes) +{ + mz_zip_internal_state *pState = pZip->m_pState; + mz_uint32 central_dir_ofs = (mz_uint32)pState->m_central_dir.m_size; + size_t orig_central_dir_size = pState->m_central_dir.m_size; + mz_uint8 central_dir_header[MZ_ZIP_CENTRAL_DIR_HEADER_SIZE]; + + // No zip64 support yet + if ((local_header_ofs > 0xFFFFFFFF) || (((mz_uint64)pState->m_central_dir.m_size + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + filename_size + extra_size + comment_size) > 0xFFFFFFFF)) + return MZ_FALSE; + + if (!mz_zip_writer_create_central_dir_header(pZip, central_dir_header, filename_size, extra_size, comment_size, uncomp_size, comp_size, uncomp_crc32, method, bit_flags, dos_time, dos_date, local_header_ofs, ext_attributes)) + return MZ_FALSE; + + if ((!mz_zip_array_push_back(pZip, &pState->m_central_dir, central_dir_header, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE)) || + (!mz_zip_array_push_back(pZip, &pState->m_central_dir, pFilename, filename_size)) || + (!mz_zip_array_push_back(pZip, &pState->m_central_dir, pExtra, extra_size)) || + (!mz_zip_array_push_back(pZip, &pState->m_central_dir, pComment, comment_size)) || + (!mz_zip_array_push_back(pZip, &pState->m_central_dir_offsets, ¢ral_dir_ofs, 1))) + { + // Try to push the central directory array back into its original state. + mz_zip_array_resize(pZip, &pState->m_central_dir, orig_central_dir_size, MZ_FALSE); + return MZ_FALSE; + } + + return MZ_TRUE; +} + +static mz_bool mz_zip_writer_validate_archive_name(const char *pArchive_name) +{ + // Basic ZIP archive filename validity checks: Valid filenames cannot start with a forward slash, cannot contain a drive letter, and cannot use DOS-style backward slashes. + if (*pArchive_name == '/') + return MZ_FALSE; + while (*pArchive_name) + { + if ((*pArchive_name == '\\') || (*pArchive_name == ':')) + return MZ_FALSE; + pArchive_name++; + } + return MZ_TRUE; +} + +static mz_uint mz_zip_writer_compute_padding_needed_for_file_alignment(mz_zip_archive *pZip) +{ + mz_uint32 n; + if (!pZip->m_file_offset_alignment) + return 0; + n = (mz_uint32)(pZip->m_archive_size & (pZip->m_file_offset_alignment - 1)); + return (pZip->m_file_offset_alignment - n) & (pZip->m_file_offset_alignment - 1); +} + +static mz_bool mz_zip_writer_write_zeros(mz_zip_archive *pZip, mz_uint64 cur_file_ofs, mz_uint32 n) +{ + char buf[4096]; + memset(buf, 0, MZ_MIN(sizeof(buf), n)); + while (n) + { + mz_uint32 s = MZ_MIN(sizeof(buf), n); + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_file_ofs, buf, s) != s) + return MZ_FALSE; + cur_file_ofs += s; n -= s; + } + return MZ_TRUE; +} + +mz_bool mz_zip_writer_add_mem_ex(mz_zip_archive *pZip, const char *pArchive_name, const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags, mz_uint64 uncomp_size, mz_uint32 uncomp_crc32) +{ + mz_uint16 method = 0, dos_time = 0, dos_date = 0; + mz_uint level, ext_attributes = 0, num_alignment_padding_bytes; + mz_uint64 local_dir_header_ofs = pZip->m_archive_size, cur_archive_file_ofs = pZip->m_archive_size, comp_size = 0; + size_t archive_name_size; + mz_uint8 local_dir_header[MZ_ZIP_LOCAL_DIR_HEADER_SIZE]; + tdefl_compressor *pComp = NULL; + mz_bool store_data_uncompressed; + mz_zip_internal_state *pState; + + if ((int)level_and_flags < 0) + level_and_flags = MZ_DEFAULT_LEVEL; + level = level_and_flags & 0xF; + store_data_uncompressed = ((!level) || (level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA)); + + if ((!pZip) || (!pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_WRITING) || ((buf_size) && (!pBuf)) || (!pArchive_name) || ((comment_size) && (!pComment)) || (pZip->m_total_files == 0xFFFF) || (level > MZ_UBER_COMPRESSION)) + return MZ_FALSE; + + pState = pZip->m_pState; + + if ((!(level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) && (uncomp_size)) + return MZ_FALSE; + // No zip64 support yet + if ((buf_size > 0xFFFFFFFF) || (uncomp_size > 0xFFFFFFFF)) + return MZ_FALSE; + if (!mz_zip_writer_validate_archive_name(pArchive_name)) + return MZ_FALSE; + +#ifndef MINIZ_NO_TIME + { + time_t cur_time; time(&cur_time); + mz_zip_time_to_dos_time(cur_time, &dos_time, &dos_date); + } +#endif // #ifndef MINIZ_NO_TIME + + archive_name_size = strlen(pArchive_name); + if (archive_name_size > 0xFFFF) + return MZ_FALSE; + + num_alignment_padding_bytes = mz_zip_writer_compute_padding_needed_for_file_alignment(pZip); + + // no zip64 support yet + if ((pZip->m_total_files == 0xFFFF) || ((pZip->m_archive_size + num_alignment_padding_bytes + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + comment_size + archive_name_size) > 0xFFFFFFFF)) + return MZ_FALSE; + + if ((archive_name_size) && (pArchive_name[archive_name_size - 1] == '/')) + { + // Set DOS Subdirectory attribute bit. + ext_attributes |= 0x10; + // Subdirectories cannot contain data. + if ((buf_size) || (uncomp_size)) + return MZ_FALSE; + } + + // Try to do any allocations before writing to the archive, so if an allocation fails the file remains unmodified. (A good idea if we're doing an in-place modification.) + if ((!mz_zip_array_ensure_room(pZip, &pState->m_central_dir, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + archive_name_size + comment_size)) || (!mz_zip_array_ensure_room(pZip, &pState->m_central_dir_offsets, 1))) + return MZ_FALSE; + + if ((!store_data_uncompressed) && (buf_size)) + { + if (NULL == (pComp = (tdefl_compressor *)pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, sizeof(tdefl_compressor)))) + return MZ_FALSE; + } + + if (!mz_zip_writer_write_zeros(pZip, cur_archive_file_ofs, num_alignment_padding_bytes + sizeof(local_dir_header))) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + return MZ_FALSE; + } + local_dir_header_ofs += num_alignment_padding_bytes; + if (pZip->m_file_offset_alignment) { MZ_ASSERT((local_dir_header_ofs & (pZip->m_file_offset_alignment - 1)) == 0); } + cur_archive_file_ofs += num_alignment_padding_bytes + sizeof(local_dir_header); + + MZ_CLEAR_ARR(local_dir_header); + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, pArchive_name, archive_name_size) != archive_name_size) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + return MZ_FALSE; + } + cur_archive_file_ofs += archive_name_size; + + if (!(level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA)) + { + uncomp_crc32 = (mz_uint32)mz_crc32(MZ_CRC32_INIT, (const mz_uint8*)pBuf, buf_size); + uncomp_size = buf_size; + if (uncomp_size <= 3) + { + level = 0; + store_data_uncompressed = MZ_TRUE; + } + } + + if (store_data_uncompressed) + { + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, pBuf, buf_size) != buf_size) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + return MZ_FALSE; + } + + cur_archive_file_ofs += buf_size; + comp_size = buf_size; + + if (level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA) + method = MZ_DEFLATED; + } + else if (buf_size) + { + mz_zip_writer_add_state state; + + state.m_pZip = pZip; + state.m_cur_archive_file_ofs = cur_archive_file_ofs; + state.m_comp_size = 0; + + if ((tdefl_init(pComp, mz_zip_writer_add_put_buf_callback, &state, tdefl_create_comp_flags_from_zip_params(level, -15, MZ_DEFAULT_STRATEGY)) != TDEFL_STATUS_OKAY) || + (tdefl_compress_buffer(pComp, pBuf, buf_size, TDEFL_FINISH) != TDEFL_STATUS_DONE)) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + return MZ_FALSE; + } + + comp_size = state.m_comp_size; + cur_archive_file_ofs = state.m_cur_archive_file_ofs; + + method = MZ_DEFLATED; + } + + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + pComp = NULL; + + // no zip64 support yet + if ((comp_size > 0xFFFFFFFF) || (cur_archive_file_ofs > 0xFFFFFFFF)) + return MZ_FALSE; + + if (!mz_zip_writer_create_local_dir_header(pZip, local_dir_header, (mz_uint16)archive_name_size, 0, uncomp_size, comp_size, uncomp_crc32, method, 0, dos_time, dos_date)) + return MZ_FALSE; + + if (pZip->m_pWrite(pZip->m_pIO_opaque, local_dir_header_ofs, local_dir_header, sizeof(local_dir_header)) != sizeof(local_dir_header)) + return MZ_FALSE; + + if (!mz_zip_writer_add_to_central_dir(pZip, pArchive_name, (mz_uint16)archive_name_size, NULL, 0, pComment, comment_size, uncomp_size, comp_size, uncomp_crc32, method, 0, dos_time, dos_date, local_dir_header_ofs, ext_attributes)) + return MZ_FALSE; + + pZip->m_total_files++; + pZip->m_archive_size = cur_archive_file_ofs; + + return MZ_TRUE; +} + +#ifndef MINIZ_NO_STDIO +mz_bool mz_zip_writer_add_file(mz_zip_archive *pZip, const char *pArchive_name, const char *pSrc_filename, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags) +{ + mz_uint uncomp_crc32 = MZ_CRC32_INIT, level, num_alignment_padding_bytes; + mz_uint16 method = 0, dos_time = 0, dos_date = 0, ext_attributes = 0; + mz_uint64 local_dir_header_ofs = pZip->m_archive_size, cur_archive_file_ofs = pZip->m_archive_size, uncomp_size = 0, comp_size = 0; + size_t archive_name_size; + mz_uint8 local_dir_header[MZ_ZIP_LOCAL_DIR_HEADER_SIZE]; + MZ_FILE *pSrc_file = NULL; + + if ((int)level_and_flags < 0) + level_and_flags = MZ_DEFAULT_LEVEL; + level = level_and_flags & 0xF; + + if ((!pZip) || (!pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_WRITING) || (!pArchive_name) || ((comment_size) && (!pComment)) || (level > MZ_UBER_COMPRESSION)) + return MZ_FALSE; + if (level_and_flags & MZ_ZIP_FLAG_COMPRESSED_DATA) + return MZ_FALSE; + if (!mz_zip_writer_validate_archive_name(pArchive_name)) + return MZ_FALSE; + + archive_name_size = strlen(pArchive_name); + if (archive_name_size > 0xFFFF) + return MZ_FALSE; + + num_alignment_padding_bytes = mz_zip_writer_compute_padding_needed_for_file_alignment(pZip); + + // no zip64 support yet + if ((pZip->m_total_files == 0xFFFF) || ((pZip->m_archive_size + num_alignment_padding_bytes + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE + comment_size + archive_name_size) > 0xFFFFFFFF)) + return MZ_FALSE; + + if (!mz_zip_get_file_modified_time(pSrc_filename, &dos_time, &dos_date)) + return MZ_FALSE; + + pSrc_file = MZ_FOPEN(pSrc_filename, "rb"); + if (!pSrc_file) + return MZ_FALSE; + MZ_FSEEK64(pSrc_file, 0, SEEK_END); + uncomp_size = MZ_FTELL64(pSrc_file); + MZ_FSEEK64(pSrc_file, 0, SEEK_SET); + + if (uncomp_size > 0xFFFFFFFF) + { + // No zip64 support yet + MZ_FCLOSE(pSrc_file); + return MZ_FALSE; + } + if (uncomp_size <= 3) + level = 0; + + if (!mz_zip_writer_write_zeros(pZip, cur_archive_file_ofs, num_alignment_padding_bytes + sizeof(local_dir_header))) + { + MZ_FCLOSE(pSrc_file); + return MZ_FALSE; + } + local_dir_header_ofs += num_alignment_padding_bytes; + if (pZip->m_file_offset_alignment) { MZ_ASSERT((local_dir_header_ofs & (pZip->m_file_offset_alignment - 1)) == 0); } + cur_archive_file_ofs += num_alignment_padding_bytes + sizeof(local_dir_header); + + MZ_CLEAR_ARR(local_dir_header); + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, pArchive_name, archive_name_size) != archive_name_size) + { + MZ_FCLOSE(pSrc_file); + return MZ_FALSE; + } + cur_archive_file_ofs += archive_name_size; + + if (uncomp_size) + { + mz_uint64 uncomp_remaining = uncomp_size; + void *pRead_buf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, MZ_ZIP_MAX_IO_BUF_SIZE); + if (!pRead_buf) + { + MZ_FCLOSE(pSrc_file); + return MZ_FALSE; + } + + if (!level) + { + while (uncomp_remaining) + { + mz_uint n = (mz_uint)MZ_MIN(MZ_ZIP_MAX_IO_BUF_SIZE, uncomp_remaining); + if ((MZ_FREAD(pRead_buf, 1, n, pSrc_file) != n) || (pZip->m_pWrite(pZip->m_pIO_opaque, cur_archive_file_ofs, pRead_buf, n) != n)) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + MZ_FCLOSE(pSrc_file); + return MZ_FALSE; + } + uncomp_crc32 = (mz_uint32)mz_crc32(uncomp_crc32, (const mz_uint8 *)pRead_buf, n); + uncomp_remaining -= n; + cur_archive_file_ofs += n; + } + comp_size = uncomp_size; + } + else + { + mz_bool result = MZ_FALSE; + mz_zip_writer_add_state state; + tdefl_compressor *pComp = (tdefl_compressor *)pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, sizeof(tdefl_compressor)); + if (!pComp) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + MZ_FCLOSE(pSrc_file); + return MZ_FALSE; + } + + state.m_pZip = pZip; + state.m_cur_archive_file_ofs = cur_archive_file_ofs; + state.m_comp_size = 0; + + if (tdefl_init(pComp, mz_zip_writer_add_put_buf_callback, &state, tdefl_create_comp_flags_from_zip_params(level, -15, MZ_DEFAULT_STRATEGY)) != TDEFL_STATUS_OKAY) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + MZ_FCLOSE(pSrc_file); + return MZ_FALSE; + } + + for ( ; ; ) + { + size_t in_buf_size = (mz_uint32)MZ_MIN(uncomp_remaining, MZ_ZIP_MAX_IO_BUF_SIZE); + tdefl_status status; + + if (MZ_FREAD(pRead_buf, 1, in_buf_size, pSrc_file) != in_buf_size) + break; + + uncomp_crc32 = (mz_uint32)mz_crc32(uncomp_crc32, (const mz_uint8 *)pRead_buf, in_buf_size); + uncomp_remaining -= in_buf_size; + + status = tdefl_compress_buffer(pComp, pRead_buf, in_buf_size, uncomp_remaining ? TDEFL_NO_FLUSH : TDEFL_FINISH); + if (status == TDEFL_STATUS_DONE) + { + result = MZ_TRUE; + break; + } + else if (status != TDEFL_STATUS_OKAY) + break; + } + + pZip->m_pFree(pZip->m_pAlloc_opaque, pComp); + + if (!result) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + MZ_FCLOSE(pSrc_file); + return MZ_FALSE; + } + + comp_size = state.m_comp_size; + cur_archive_file_ofs = state.m_cur_archive_file_ofs; + + method = MZ_DEFLATED; + } + + pZip->m_pFree(pZip->m_pAlloc_opaque, pRead_buf); + } + + MZ_FCLOSE(pSrc_file); pSrc_file = NULL; + + // no zip64 support yet + if ((comp_size > 0xFFFFFFFF) || (cur_archive_file_ofs > 0xFFFFFFFF)) + return MZ_FALSE; + + if (!mz_zip_writer_create_local_dir_header(pZip, local_dir_header, (mz_uint16)archive_name_size, 0, uncomp_size, comp_size, uncomp_crc32, method, 0, dos_time, dos_date)) + return MZ_FALSE; + + if (pZip->m_pWrite(pZip->m_pIO_opaque, local_dir_header_ofs, local_dir_header, sizeof(local_dir_header)) != sizeof(local_dir_header)) + return MZ_FALSE; + + if (!mz_zip_writer_add_to_central_dir(pZip, pArchive_name, (mz_uint16)archive_name_size, NULL, 0, pComment, comment_size, uncomp_size, comp_size, uncomp_crc32, method, 0, dos_time, dos_date, local_dir_header_ofs, ext_attributes)) + return MZ_FALSE; + + pZip->m_total_files++; + pZip->m_archive_size = cur_archive_file_ofs; + + return MZ_TRUE; +} +#endif // #ifndef MINIZ_NO_STDIO + +mz_bool mz_zip_writer_add_from_zip_reader(mz_zip_archive *pZip, mz_zip_archive *pSource_zip, mz_uint file_index) +{ + mz_uint n, bit_flags, num_alignment_padding_bytes; + mz_uint64 comp_bytes_remaining, local_dir_header_ofs; + mz_uint64 cur_src_file_ofs, cur_dst_file_ofs; + mz_uint32 local_header_u32[(MZ_ZIP_LOCAL_DIR_HEADER_SIZE + sizeof(mz_uint32) - 1) / sizeof(mz_uint32)]; mz_uint8 *pLocal_header = (mz_uint8 *)local_header_u32; + mz_uint8 central_header[MZ_ZIP_CENTRAL_DIR_HEADER_SIZE]; + size_t orig_central_dir_size; + mz_zip_internal_state *pState; + void *pBuf; const mz_uint8 *pSrc_central_header; + + if ((!pZip) || (!pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_WRITING)) + return MZ_FALSE; + if (NULL == (pSrc_central_header = mz_zip_reader_get_cdh(pSource_zip, file_index))) + return MZ_FALSE; + pState = pZip->m_pState; + + num_alignment_padding_bytes = mz_zip_writer_compute_padding_needed_for_file_alignment(pZip); + + // no zip64 support yet + if ((pZip->m_total_files == 0xFFFF) || ((pZip->m_archive_size + num_alignment_padding_bytes + MZ_ZIP_LOCAL_DIR_HEADER_SIZE + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE) > 0xFFFFFFFF)) + return MZ_FALSE; + + cur_src_file_ofs = MZ_READ_LE32(pSrc_central_header + MZ_ZIP_CDH_LOCAL_HEADER_OFS); + cur_dst_file_ofs = pZip->m_archive_size; + + if (pSource_zip->m_pRead(pSource_zip->m_pIO_opaque, cur_src_file_ofs, pLocal_header, MZ_ZIP_LOCAL_DIR_HEADER_SIZE) != MZ_ZIP_LOCAL_DIR_HEADER_SIZE) + return MZ_FALSE; + if (MZ_READ_LE32(pLocal_header) != MZ_ZIP_LOCAL_DIR_HEADER_SIG) + return MZ_FALSE; + cur_src_file_ofs += MZ_ZIP_LOCAL_DIR_HEADER_SIZE; + + if (!mz_zip_writer_write_zeros(pZip, cur_dst_file_ofs, num_alignment_padding_bytes)) + return MZ_FALSE; + cur_dst_file_ofs += num_alignment_padding_bytes; + local_dir_header_ofs = cur_dst_file_ofs; + if (pZip->m_file_offset_alignment) { MZ_ASSERT((local_dir_header_ofs & (pZip->m_file_offset_alignment - 1)) == 0); } + + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_dst_file_ofs, pLocal_header, MZ_ZIP_LOCAL_DIR_HEADER_SIZE) != MZ_ZIP_LOCAL_DIR_HEADER_SIZE) + return MZ_FALSE; + cur_dst_file_ofs += MZ_ZIP_LOCAL_DIR_HEADER_SIZE; + + n = MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_FILENAME_LEN_OFS) + MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_EXTRA_LEN_OFS); + comp_bytes_remaining = n + MZ_READ_LE32(pSrc_central_header + MZ_ZIP_CDH_COMPRESSED_SIZE_OFS); + + if (NULL == (pBuf = pZip->m_pAlloc(pZip->m_pAlloc_opaque, 1, (size_t)MZ_MAX(sizeof(mz_uint32) * 4, MZ_MIN(MZ_ZIP_MAX_IO_BUF_SIZE, comp_bytes_remaining))))) + return MZ_FALSE; + + while (comp_bytes_remaining) + { + n = (mz_uint)MZ_MIN(MZ_ZIP_MAX_IO_BUF_SIZE, comp_bytes_remaining); + if (pSource_zip->m_pRead(pSource_zip->m_pIO_opaque, cur_src_file_ofs, pBuf, n) != n) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); + return MZ_FALSE; + } + cur_src_file_ofs += n; + + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_dst_file_ofs, pBuf, n) != n) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); + return MZ_FALSE; + } + cur_dst_file_ofs += n; + + comp_bytes_remaining -= n; + } + + bit_flags = MZ_READ_LE16(pLocal_header + MZ_ZIP_LDH_BIT_FLAG_OFS); + if (bit_flags & 8) + { + // Copy data descriptor + if (pSource_zip->m_pRead(pSource_zip->m_pIO_opaque, cur_src_file_ofs, pBuf, sizeof(mz_uint32) * 4) != sizeof(mz_uint32) * 4) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); + return MZ_FALSE; + } + + n = sizeof(mz_uint32) * ((MZ_READ_LE32(pBuf) == 0x08074b50) ? 4 : 3); + if (pZip->m_pWrite(pZip->m_pIO_opaque, cur_dst_file_ofs, pBuf, n) != n) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); + return MZ_FALSE; + } + + cur_src_file_ofs += n; + cur_dst_file_ofs += n; + } + pZip->m_pFree(pZip->m_pAlloc_opaque, pBuf); + + // no zip64 support yet + if (cur_dst_file_ofs > 0xFFFFFFFF) + return MZ_FALSE; + + orig_central_dir_size = pState->m_central_dir.m_size; + + memcpy(central_header, pSrc_central_header, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE); + MZ_WRITE_LE32(central_header + MZ_ZIP_CDH_LOCAL_HEADER_OFS, local_dir_header_ofs); + if (!mz_zip_array_push_back(pZip, &pState->m_central_dir, central_header, MZ_ZIP_CENTRAL_DIR_HEADER_SIZE)) + return MZ_FALSE; + + n = MZ_READ_LE16(pSrc_central_header + MZ_ZIP_CDH_FILENAME_LEN_OFS) + MZ_READ_LE16(pSrc_central_header + MZ_ZIP_CDH_EXTRA_LEN_OFS) + MZ_READ_LE16(pSrc_central_header + MZ_ZIP_CDH_COMMENT_LEN_OFS); + if (!mz_zip_array_push_back(pZip, &pState->m_central_dir, pSrc_central_header + MZ_ZIP_CENTRAL_DIR_HEADER_SIZE, n)) + { + mz_zip_array_resize(pZip, &pState->m_central_dir, orig_central_dir_size, MZ_FALSE); + return MZ_FALSE; + } + + if (pState->m_central_dir.m_size > 0xFFFFFFFF) + return MZ_FALSE; + n = (mz_uint32)orig_central_dir_size; + if (!mz_zip_array_push_back(pZip, &pState->m_central_dir_offsets, &n, 1)) + { + mz_zip_array_resize(pZip, &pState->m_central_dir, orig_central_dir_size, MZ_FALSE); + return MZ_FALSE; + } + + pZip->m_total_files++; + pZip->m_archive_size = cur_dst_file_ofs; + + return MZ_TRUE; +} + +mz_bool mz_zip_writer_finalize_archive(mz_zip_archive *pZip) +{ + mz_zip_internal_state *pState; + mz_uint64 central_dir_ofs, central_dir_size; + mz_uint8 hdr[MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE]; + + if ((!pZip) || (!pZip->m_pState) || (pZip->m_zip_mode != MZ_ZIP_MODE_WRITING)) + return MZ_FALSE; + + pState = pZip->m_pState; + + // no zip64 support yet + if ((pZip->m_total_files > 0xFFFF) || ((pZip->m_archive_size + pState->m_central_dir.m_size + MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIZE) > 0xFFFFFFFF)) + return MZ_FALSE; + + central_dir_ofs = 0; + central_dir_size = 0; + if (pZip->m_total_files) + { + // Write central directory + central_dir_ofs = pZip->m_archive_size; + central_dir_size = pState->m_central_dir.m_size; + pZip->m_central_directory_file_ofs = central_dir_ofs; + if (pZip->m_pWrite(pZip->m_pIO_opaque, central_dir_ofs, pState->m_central_dir.m_p, (size_t)central_dir_size) != central_dir_size) + return MZ_FALSE; + pZip->m_archive_size += central_dir_size; + } + + // Write end of central directory record + MZ_CLEAR_ARR(hdr); + MZ_WRITE_LE32(hdr + MZ_ZIP_ECDH_SIG_OFS, MZ_ZIP_END_OF_CENTRAL_DIR_HEADER_SIG); + MZ_WRITE_LE16(hdr + MZ_ZIP_ECDH_CDIR_NUM_ENTRIES_ON_DISK_OFS, pZip->m_total_files); + MZ_WRITE_LE16(hdr + MZ_ZIP_ECDH_CDIR_TOTAL_ENTRIES_OFS, pZip->m_total_files); + MZ_WRITE_LE32(hdr + MZ_ZIP_ECDH_CDIR_SIZE_OFS, central_dir_size); + MZ_WRITE_LE32(hdr + MZ_ZIP_ECDH_CDIR_OFS_OFS, central_dir_ofs); + + if (pZip->m_pWrite(pZip->m_pIO_opaque, pZip->m_archive_size, hdr, sizeof(hdr)) != sizeof(hdr)) + return MZ_FALSE; +#ifndef MINIZ_NO_STDIO + if ((pState->m_pFile) && (MZ_FFLUSH(pState->m_pFile) == EOF)) + return MZ_FALSE; +#endif // #ifndef MINIZ_NO_STDIO + + pZip->m_archive_size += sizeof(hdr); + + pZip->m_zip_mode = MZ_ZIP_MODE_WRITING_HAS_BEEN_FINALIZED; + return MZ_TRUE; +} + +mz_bool mz_zip_writer_finalize_heap_archive(mz_zip_archive *pZip, void **pBuf, size_t *pSize) +{ + if ((!pZip) || (!pZip->m_pState) || (!pBuf) || (!pSize)) + return MZ_FALSE; + if (pZip->m_pWrite != mz_zip_heap_write_func) + return MZ_FALSE; + if (!mz_zip_writer_finalize_archive(pZip)) + return MZ_FALSE; + + *pBuf = pZip->m_pState->m_pMem; + *pSize = pZip->m_pState->m_mem_size; + pZip->m_pState->m_pMem = NULL; + pZip->m_pState->m_mem_size = pZip->m_pState->m_mem_capacity = 0; + return MZ_TRUE; +} + +mz_bool mz_zip_writer_end(mz_zip_archive *pZip) +{ + mz_zip_internal_state *pState; + mz_bool status = MZ_TRUE; + if ((!pZip) || (!pZip->m_pState) || (!pZip->m_pAlloc) || (!pZip->m_pFree) || ((pZip->m_zip_mode != MZ_ZIP_MODE_WRITING) && (pZip->m_zip_mode != MZ_ZIP_MODE_WRITING_HAS_BEEN_FINALIZED))) + return MZ_FALSE; + + pState = pZip->m_pState; + pZip->m_pState = NULL; + mz_zip_array_clear(pZip, &pState->m_central_dir); + mz_zip_array_clear(pZip, &pState->m_central_dir_offsets); + mz_zip_array_clear(pZip, &pState->m_sorted_central_dir_offsets); + +#ifndef MINIZ_NO_STDIO + if (pState->m_pFile) + { + MZ_FCLOSE(pState->m_pFile); + pState->m_pFile = NULL; + } +#endif // #ifndef MINIZ_NO_STDIO + + if ((pZip->m_pWrite == mz_zip_heap_write_func) && (pState->m_pMem)) + { + pZip->m_pFree(pZip->m_pAlloc_opaque, pState->m_pMem); + pState->m_pMem = NULL; + } + + pZip->m_pFree(pZip->m_pAlloc_opaque, pState); + pZip->m_zip_mode = MZ_ZIP_MODE_INVALID; + return status; +} + +#ifndef MINIZ_NO_STDIO +mz_bool mz_zip_add_mem_to_archive_file_in_place(const char *pZip_filename, const char *pArchive_name, const void *pBuf, size_t buf_size, const void *pComment, mz_uint16 comment_size, mz_uint level_and_flags) +{ + mz_bool status, created_new_archive = MZ_FALSE; + mz_zip_archive zip_archive; + struct MZ_FILE_STAT_STRUCT file_stat; + MZ_CLEAR_OBJ(zip_archive); + if ((int)level_and_flags < 0) + level_and_flags = MZ_DEFAULT_LEVEL; + if ((!pZip_filename) || (!pArchive_name) || ((buf_size) && (!pBuf)) || ((comment_size) && (!pComment)) || ((level_and_flags & 0xF) > MZ_UBER_COMPRESSION)) + return MZ_FALSE; + if (!mz_zip_writer_validate_archive_name(pArchive_name)) + return MZ_FALSE; + if (MZ_FILE_STAT(pZip_filename, &file_stat) != 0) + { + // Create a new archive. + if (!mz_zip_writer_init_file(&zip_archive, pZip_filename, 0)) + return MZ_FALSE; + created_new_archive = MZ_TRUE; + } + else + { + // Append to an existing archive. + if (!mz_zip_reader_init_file(&zip_archive, pZip_filename, level_and_flags | MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY)) + return MZ_FALSE; + if (!mz_zip_writer_init_from_reader(&zip_archive, pZip_filename)) + { + mz_zip_reader_end(&zip_archive); + return MZ_FALSE; + } + } + status = mz_zip_writer_add_mem_ex(&zip_archive, pArchive_name, pBuf, buf_size, pComment, comment_size, level_and_flags, 0, 0); + // Always finalize, even if adding failed for some reason, so we have a valid central directory. (This may not always succeed, but we can try.) + if (!mz_zip_writer_finalize_archive(&zip_archive)) + status = MZ_FALSE; + if (!mz_zip_writer_end(&zip_archive)) + status = MZ_FALSE; + if ((!status) && (created_new_archive)) + { + // It's a new archive and something went wrong, so just delete it. + int ignoredStatus = MZ_DELETE_FILE(pZip_filename); + (void)ignoredStatus; + } + return status; +} + +void *mz_zip_extract_archive_file_to_heap(const char *pZip_filename, const char *pArchive_name, size_t *pSize, mz_uint flags) +{ + int file_index; + mz_zip_archive zip_archive; + void *p = NULL; + + if (pSize) + *pSize = 0; + + if ((!pZip_filename) || (!pArchive_name)) + return NULL; + + MZ_CLEAR_OBJ(zip_archive); + if (!mz_zip_reader_init_file(&zip_archive, pZip_filename, flags | MZ_ZIP_FLAG_DO_NOT_SORT_CENTRAL_DIRECTORY)) + return NULL; + + if ((file_index = mz_zip_reader_locate_file(&zip_archive, pArchive_name, NULL, flags)) >= 0) + p = mz_zip_reader_extract_to_heap(&zip_archive, file_index, pSize, flags); + + mz_zip_reader_end(&zip_archive); + return p; +} + +#endif // #ifndef MINIZ_NO_STDIO + +#endif // #ifndef MINIZ_NO_ARCHIVE_WRITING_APIS + +#endif // #ifndef MINIZ_NO_ARCHIVE_APIS + +#ifdef __cplusplus +} +#endif + +#ifdef _MSC_VER +#pragma warning (pop) +#endif + +#endif // MINIZ_HEADER_FILE_ONLY + +/* + This is free and unencumbered software released into the public domain. + + Anyone is free to copy, modify, publish, use, compile, sell, or + distribute this software, either in source code form or as a compiled + binary, for any purpose, commercial or non-commercial, and by any + means. + + In jurisdictions that recognize copyright laws, the author or authors + of this software dedicate any and all copyright interest in the + software to the public domain. We make this dedication for the benefit + of the public at large and to the detriment of our heirs and + successors. We intend this dedication to be an overt act of + relinquishment in perpetuity of all present and future rights to this + software under copyright law. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR + OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + OTHER DEALINGS IN THE SOFTWARE. + + For more information, please refer to +*/ diff --git a/thirdparty/plume b/thirdparty/plume new file mode 160000 index 0000000..de0f70f --- /dev/null +++ b/thirdparty/plume @@ -0,0 +1 @@ +Subproject commit de0f70f75087242ce92516dd587ecadff25385db diff --git a/thirdparty/zstd/LICENSE b/thirdparty/zstd/LICENSE new file mode 100644 index 0000000..7580028 --- /dev/null +++ b/thirdparty/zstd/LICENSE @@ -0,0 +1,30 @@ +BSD License + +For Zstandard software + +Copyright (c) Meta Platforms, Inc. and affiliates. All rights reserved. + +Redistribution and use in source and binary forms, with or without modification, +are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. + + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + + * Neither the name Facebook, nor Meta, nor the names of its contributors may + be used to endorse or promote products derived from this software without + specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND +ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR +ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON +ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/thirdparty/zstd/zstd.h b/thirdparty/zstd/zstd.h new file mode 100644 index 0000000..a78b6db --- /dev/null +++ b/thirdparty/zstd/zstd.h @@ -0,0 +1,3142 @@ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ +#if defined (__cplusplus) +extern "C" { +#endif + +#ifndef ZSTD_H_235446 +#define ZSTD_H_235446 + +/* ====== Dependencies ======*/ +#include /* size_t */ + + +/* ===== ZSTDLIB_API : control library symbols visibility ===== */ +#ifndef ZSTDLIB_VISIBLE + /* Backwards compatibility with old macro name */ +# ifdef ZSTDLIB_VISIBILITY +# define ZSTDLIB_VISIBLE ZSTDLIB_VISIBILITY +# elif defined(__GNUC__) && (__GNUC__ >= 4) && !defined(__MINGW32__) +# define ZSTDLIB_VISIBLE __attribute__ ((visibility ("default"))) +# else +# define ZSTDLIB_VISIBLE +# endif +#endif + +#ifndef ZSTDLIB_HIDDEN +# if defined(__GNUC__) && (__GNUC__ >= 4) && !defined(__MINGW32__) +# define ZSTDLIB_HIDDEN __attribute__ ((visibility ("hidden"))) +# else +# define ZSTDLIB_HIDDEN +# endif +#endif + +#if defined(ZSTD_DLL_EXPORT) && (ZSTD_DLL_EXPORT==1) +# define ZSTDLIB_API __declspec(dllexport) ZSTDLIB_VISIBLE +#elif defined(ZSTD_DLL_IMPORT) && (ZSTD_DLL_IMPORT==1) +# define ZSTDLIB_API __declspec(dllimport) ZSTDLIB_VISIBLE /* It isn't required but allows to generate better code, saving a function pointer load from the IAT and an indirect jump.*/ +#else +# define ZSTDLIB_API ZSTDLIB_VISIBLE +#endif + +/* Deprecation warnings : + * Should these warnings be a problem, it is generally possible to disable them, + * typically with -Wno-deprecated-declarations for gcc or _CRT_SECURE_NO_WARNINGS in Visual. + * Otherwise, it's also possible to define ZSTD_DISABLE_DEPRECATE_WARNINGS. + */ +#ifdef ZSTD_DISABLE_DEPRECATE_WARNINGS +# define ZSTD_DEPRECATED(message) /* disable deprecation warnings */ +#else +# if defined (__cplusplus) && (__cplusplus >= 201402) /* C++14 or greater */ +# define ZSTD_DEPRECATED(message) [[deprecated(message)]] +# elif (defined(GNUC) && (GNUC > 4 || (GNUC == 4 && GNUC_MINOR >= 5))) || defined(__clang__) || defined(__IAR_SYSTEMS_ICC__) +# define ZSTD_DEPRECATED(message) __attribute__((deprecated(message))) +# elif defined(__GNUC__) && (__GNUC__ >= 3) +# define ZSTD_DEPRECATED(message) __attribute__((deprecated)) +# elif defined(_MSC_VER) +# define ZSTD_DEPRECATED(message) __declspec(deprecated(message)) +# else +# pragma message("WARNING: You need to implement ZSTD_DEPRECATED for this compiler") +# define ZSTD_DEPRECATED(message) +# endif +#endif /* ZSTD_DISABLE_DEPRECATE_WARNINGS */ + + +/******************************************************************************* + Introduction + + zstd, short for Zstandard, is a fast lossless compression algorithm, targeting + real-time compression scenarios at zlib-level and better compression ratios. + The zstd compression library provides in-memory compression and decompression + functions. + + The library supports regular compression levels from 1 up to ZSTD_maxCLevel(), + which is currently 22. Levels >= 20, labeled `--ultra`, should be used with + caution, as they require more memory. The library also offers negative + compression levels, which extend the range of speed vs. ratio preferences. + The lower the level, the faster the speed (at the cost of compression). + + Compression can be done in: + - a single step (described as Simple API) + - a single step, reusing a context (described as Explicit context) + - unbounded multiple steps (described as Streaming compression) + + The compression ratio achievable on small data can be highly improved using + a dictionary. Dictionary compression can be performed in: + - a single step (described as Simple dictionary API) + - a single step, reusing a dictionary (described as Bulk-processing + dictionary API) + + Advanced experimental functions can be accessed using + `#define ZSTD_STATIC_LINKING_ONLY` before including zstd.h. + + Advanced experimental APIs should never be used with a dynamically-linked + library. They are not "stable"; their definitions or signatures may change in + the future. Only static linking is allowed. +*******************************************************************************/ + +/*------ Version ------*/ +#define ZSTD_VERSION_MAJOR 1 +#define ZSTD_VERSION_MINOR 5 +#define ZSTD_VERSION_RELEASE 7 +#define ZSTD_VERSION_NUMBER (ZSTD_VERSION_MAJOR *100*100 + ZSTD_VERSION_MINOR *100 + ZSTD_VERSION_RELEASE) + +/*! ZSTD_versionNumber() : + * Return runtime library version, the value is (MAJOR*100*100 + MINOR*100 + RELEASE). */ +ZSTDLIB_API unsigned ZSTD_versionNumber(void); + +#define ZSTD_LIB_VERSION ZSTD_VERSION_MAJOR.ZSTD_VERSION_MINOR.ZSTD_VERSION_RELEASE +#define ZSTD_QUOTE(str) #str +#define ZSTD_EXPAND_AND_QUOTE(str) ZSTD_QUOTE(str) +#define ZSTD_VERSION_STRING ZSTD_EXPAND_AND_QUOTE(ZSTD_LIB_VERSION) + +/*! ZSTD_versionString() : + * Return runtime library version, like "1.4.5". Requires v1.3.0+. */ +ZSTDLIB_API const char* ZSTD_versionString(void); + +/* ************************************* + * Default constant + ***************************************/ +#ifndef ZSTD_CLEVEL_DEFAULT +# define ZSTD_CLEVEL_DEFAULT 3 +#endif + +/* ************************************* + * Constants + ***************************************/ + +/* All magic numbers are supposed read/written to/from files/memory using little-endian convention */ +#define ZSTD_MAGICNUMBER 0xFD2FB528 /* valid since v0.8.0 */ +#define ZSTD_MAGIC_DICTIONARY 0xEC30A437 /* valid since v0.7.0 */ +#define ZSTD_MAGIC_SKIPPABLE_START 0x184D2A50 /* all 16 values, from 0x184D2A50 to 0x184D2A5F, signal the beginning of a skippable frame */ +#define ZSTD_MAGIC_SKIPPABLE_MASK 0xFFFFFFF0 + +#define ZSTD_BLOCKSIZELOG_MAX 17 +#define ZSTD_BLOCKSIZE_MAX (1<= ZSTD_compressBound(srcSize)` guarantees that zstd will have + * enough space to successfully compress the data. + * @return : compressed size written into `dst` (<= `dstCapacity), + * or an error code if it fails (which can be tested using ZSTD_isError()). */ +ZSTDLIB_API size_t ZSTD_compress( void* dst, size_t dstCapacity, + const void* src, size_t srcSize, + int compressionLevel); + +/*! ZSTD_decompress() : + * `compressedSize` : must be the _exact_ size of some number of compressed and/or skippable frames. + * Multiple compressed frames can be decompressed at once with this method. + * The result will be the concatenation of all decompressed frames, back to back. + * `dstCapacity` is an upper bound of originalSize to regenerate. + * First frame's decompressed size can be extracted using ZSTD_getFrameContentSize(). + * If maximum upper bound isn't known, prefer using streaming mode to decompress data. + * @return : the number of bytes decompressed into `dst` (<= `dstCapacity`), + * or an errorCode if it fails (which can be tested using ZSTD_isError()). */ +ZSTDLIB_API size_t ZSTD_decompress( void* dst, size_t dstCapacity, + const void* src, size_t compressedSize); + + +/*====== Decompression helper functions ======*/ + +/*! ZSTD_getFrameContentSize() : requires v1.3.0+ + * `src` should point to the start of a ZSTD encoded frame. + * `srcSize` must be at least as large as the frame header. + * hint : any size >= `ZSTD_frameHeaderSize_max` is large enough. + * @return : - decompressed size of `src` frame content, if known + * - ZSTD_CONTENTSIZE_UNKNOWN if the size cannot be determined + * - ZSTD_CONTENTSIZE_ERROR if an error occurred (e.g. invalid magic number, srcSize too small) + * note 1 : a 0 return value means the frame is valid but "empty". + * note 2 : decompressed size is an optional field, it may not be present (typically in streaming mode). + * When `return==ZSTD_CONTENTSIZE_UNKNOWN`, data to decompress could be any size. + * In which case, it's necessary to use streaming mode to decompress data. + * Optionally, application can rely on some implicit limit, + * as ZSTD_decompress() only needs an upper bound of decompressed size. + * (For example, data could be necessarily cut into blocks <= 16 KB). + * note 3 : decompressed size is always present when compression is completed using single-pass functions, + * such as ZSTD_compress(), ZSTD_compressCCtx() ZSTD_compress_usingDict() or ZSTD_compress_usingCDict(). + * note 4 : decompressed size can be very large (64-bits value), + * potentially larger than what local system can handle as a single memory segment. + * In which case, it's necessary to use streaming mode to decompress data. + * note 5 : If source is untrusted, decompressed size could be wrong or intentionally modified. + * Always ensure return value fits within application's authorized limits. + * Each application can set its own limits. + * note 6 : This function replaces ZSTD_getDecompressedSize() */ +#define ZSTD_CONTENTSIZE_UNKNOWN (0ULL - 1) +#define ZSTD_CONTENTSIZE_ERROR (0ULL - 2) +ZSTDLIB_API unsigned long long ZSTD_getFrameContentSize(const void *src, size_t srcSize); + +/*! ZSTD_getDecompressedSize() : + * NOTE: This function is now obsolete, in favor of ZSTD_getFrameContentSize(). + * Both functions work the same way, but ZSTD_getDecompressedSize() blends + * "empty", "unknown" and "error" results to the same return value (0), + * while ZSTD_getFrameContentSize() gives them separate return values. + * @return : decompressed size of `src` frame content _if known and not empty_, 0 otherwise. */ +ZSTD_DEPRECATED("Replaced by ZSTD_getFrameContentSize") +ZSTDLIB_API +unsigned long long ZSTD_getDecompressedSize(const void* src, size_t srcSize); + +/*! ZSTD_findFrameCompressedSize() : Requires v1.4.0+ + * `src` should point to the start of a ZSTD frame or skippable frame. + * `srcSize` must be >= first frame size + * @return : the compressed size of the first frame starting at `src`, + * suitable to pass as `srcSize` to `ZSTD_decompress` or similar, + * or an error code if input is invalid */ +ZSTDLIB_API size_t ZSTD_findFrameCompressedSize(const void* src, size_t srcSize); + + +/*====== Compression helper functions ======*/ + +/*! ZSTD_compressBound() : + * maximum compressed size in worst case single-pass scenario. + * When invoking `ZSTD_compress()`, or any other one-pass compression function, + * it's recommended to provide @dstCapacity >= ZSTD_compressBound(srcSize) + * as it eliminates one potential failure scenario, + * aka not enough room in dst buffer to write the compressed frame. + * Note : ZSTD_compressBound() itself can fail, if @srcSize >= ZSTD_MAX_INPUT_SIZE . + * In which case, ZSTD_compressBound() will return an error code + * which can be tested using ZSTD_isError(). + * + * ZSTD_COMPRESSBOUND() : + * same as ZSTD_compressBound(), but as a macro. + * It can be used to produce constants, which can be useful for static allocation, + * for example to size a static array on stack. + * Will produce constant value 0 if srcSize is too large. + */ +#define ZSTD_MAX_INPUT_SIZE ((sizeof(size_t)==8) ? 0xFF00FF00FF00FF00ULL : 0xFF00FF00U) +#define ZSTD_COMPRESSBOUND(srcSize) (((size_t)(srcSize) >= ZSTD_MAX_INPUT_SIZE) ? 0 : (srcSize) + ((srcSize)>>8) + (((srcSize) < (128<<10)) ? (((128<<10) - (srcSize)) >> 11) /* margin, from 64 to 0 */ : 0)) /* this formula ensures that bound(A) + bound(B) <= bound(A+B) as long as A and B >= 128 KB */ +ZSTDLIB_API size_t ZSTD_compressBound(size_t srcSize); /*!< maximum compressed size in worst case single-pass scenario */ + + +/*====== Error helper functions ======*/ +#include "zstd_errors.h" /* list of errors */ +/* ZSTD_isError() : + * Most ZSTD_* functions returning a size_t value can be tested for error, + * using ZSTD_isError(). + * @return 1 if error, 0 otherwise + */ +ZSTDLIB_API unsigned ZSTD_isError(size_t result); /*!< tells if a `size_t` function result is an error code */ +ZSTDLIB_API ZSTD_ErrorCode ZSTD_getErrorCode(size_t functionResult); /* convert a result into an error code, which can be compared to error enum list */ +ZSTDLIB_API const char* ZSTD_getErrorName(size_t result); /*!< provides readable string from a function result */ +ZSTDLIB_API int ZSTD_minCLevel(void); /*!< minimum negative compression level allowed, requires v1.4.0+ */ +ZSTDLIB_API int ZSTD_maxCLevel(void); /*!< maximum compression level available */ +ZSTDLIB_API int ZSTD_defaultCLevel(void); /*!< default compression level, specified by ZSTD_CLEVEL_DEFAULT, requires v1.5.0+ */ + + +/*************************************** +* Explicit context +***************************************/ +/*= Compression context + * When compressing many times, + * it is recommended to allocate a compression context just once, + * and reuse it for each successive compression operation. + * This will make the workload easier for system's memory. + * Note : re-using context is just a speed / resource optimization. + * It doesn't change the compression ratio, which remains identical. + * Note 2: For parallel execution in multi-threaded environments, + * use one different context per thread . + */ +typedef struct ZSTD_CCtx_s ZSTD_CCtx; +ZSTDLIB_API ZSTD_CCtx* ZSTD_createCCtx(void); +ZSTDLIB_API size_t ZSTD_freeCCtx(ZSTD_CCtx* cctx); /* compatible with NULL pointer */ + +/*! ZSTD_compressCCtx() : + * Same as ZSTD_compress(), using an explicit ZSTD_CCtx. + * Important : in order to mirror `ZSTD_compress()` behavior, + * this function compresses at the requested compression level, + * __ignoring any other advanced parameter__ . + * If any advanced parameter was set using the advanced API, + * they will all be reset. Only @compressionLevel remains. + */ +ZSTDLIB_API size_t ZSTD_compressCCtx(ZSTD_CCtx* cctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize, + int compressionLevel); + +/*= Decompression context + * When decompressing many times, + * it is recommended to allocate a context only once, + * and reuse it for each successive compression operation. + * This will make workload friendlier for system's memory. + * Use one context per thread for parallel execution. */ +typedef struct ZSTD_DCtx_s ZSTD_DCtx; +ZSTDLIB_API ZSTD_DCtx* ZSTD_createDCtx(void); +ZSTDLIB_API size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx); /* accept NULL pointer */ + +/*! ZSTD_decompressDCtx() : + * Same as ZSTD_decompress(), + * requires an allocated ZSTD_DCtx. + * Compatible with sticky parameters (see below). + */ +ZSTDLIB_API size_t ZSTD_decompressDCtx(ZSTD_DCtx* dctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize); + + +/********************************************* +* Advanced compression API (Requires v1.4.0+) +**********************************************/ + +/* API design : + * Parameters are pushed one by one into an existing context, + * using ZSTD_CCtx_set*() functions. + * Pushed parameters are sticky : they are valid for next compressed frame, and any subsequent frame. + * "sticky" parameters are applicable to `ZSTD_compress2()` and `ZSTD_compressStream*()` ! + * __They do not apply to one-shot variants such as ZSTD_compressCCtx()__ . + * + * It's possible to reset all parameters to "default" using ZSTD_CCtx_reset(). + * + * This API supersedes all other "advanced" API entry points in the experimental section. + * In the future, we expect to remove API entry points from experimental which are redundant with this API. + */ + + +/* Compression strategies, listed from fastest to strongest */ +typedef enum { ZSTD_fast=1, + ZSTD_dfast=2, + ZSTD_greedy=3, + ZSTD_lazy=4, + ZSTD_lazy2=5, + ZSTD_btlazy2=6, + ZSTD_btopt=7, + ZSTD_btultra=8, + ZSTD_btultra2=9 + /* note : new strategies _might_ be added in the future. + Only the order (from fast to strong) is guaranteed */ +} ZSTD_strategy; + +typedef enum { + + /* compression parameters + * Note: When compressing with a ZSTD_CDict these parameters are superseded + * by the parameters used to construct the ZSTD_CDict. + * See ZSTD_CCtx_refCDict() for more info (superseded-by-cdict). */ + ZSTD_c_compressionLevel=100, /* Set compression parameters according to pre-defined cLevel table. + * Note that exact compression parameters are dynamically determined, + * depending on both compression level and srcSize (when known). + * Default level is ZSTD_CLEVEL_DEFAULT==3. + * Special: value 0 means default, which is controlled by ZSTD_CLEVEL_DEFAULT. + * Note 1 : it's possible to pass a negative compression level. + * Note 2 : setting a level does not automatically set all other compression parameters + * to default. Setting this will however eventually dynamically impact the compression + * parameters which have not been manually set. The manually set + * ones will 'stick'. */ + /* Advanced compression parameters : + * It's possible to pin down compression parameters to some specific values. + * In which case, these values are no longer dynamically selected by the compressor */ + ZSTD_c_windowLog=101, /* Maximum allowed back-reference distance, expressed as power of 2. + * This will set a memory budget for streaming decompression, + * with larger values requiring more memory + * and typically compressing more. + * Must be clamped between ZSTD_WINDOWLOG_MIN and ZSTD_WINDOWLOG_MAX. + * Special: value 0 means "use default windowLog". + * Note: Using a windowLog greater than ZSTD_WINDOWLOG_LIMIT_DEFAULT + * requires explicitly allowing such size at streaming decompression stage. */ + ZSTD_c_hashLog=102, /* Size of the initial probe table, as a power of 2. + * Resulting memory usage is (1 << (hashLog+2)). + * Must be clamped between ZSTD_HASHLOG_MIN and ZSTD_HASHLOG_MAX. + * Larger tables improve compression ratio of strategies <= dFast, + * and improve speed of strategies > dFast. + * Special: value 0 means "use default hashLog". */ + ZSTD_c_chainLog=103, /* Size of the multi-probe search table, as a power of 2. + * Resulting memory usage is (1 << (chainLog+2)). + * Must be clamped between ZSTD_CHAINLOG_MIN and ZSTD_CHAINLOG_MAX. + * Larger tables result in better and slower compression. + * This parameter is useless for "fast" strategy. + * It's still useful when using "dfast" strategy, + * in which case it defines a secondary probe table. + * Special: value 0 means "use default chainLog". */ + ZSTD_c_searchLog=104, /* Number of search attempts, as a power of 2. + * More attempts result in better and slower compression. + * This parameter is useless for "fast" and "dFast" strategies. + * Special: value 0 means "use default searchLog". */ + ZSTD_c_minMatch=105, /* Minimum size of searched matches. + * Note that Zstandard can still find matches of smaller size, + * it just tweaks its search algorithm to look for this size and larger. + * Larger values increase compression and decompression speed, but decrease ratio. + * Must be clamped between ZSTD_MINMATCH_MIN and ZSTD_MINMATCH_MAX. + * Note that currently, for all strategies < btopt, effective minimum is 4. + * , for all strategies > fast, effective maximum is 6. + * Special: value 0 means "use default minMatchLength". */ + ZSTD_c_targetLength=106, /* Impact of this field depends on strategy. + * For strategies btopt, btultra & btultra2: + * Length of Match considered "good enough" to stop search. + * Larger values make compression stronger, and slower. + * For strategy fast: + * Distance between match sampling. + * Larger values make compression faster, and weaker. + * Special: value 0 means "use default targetLength". */ + ZSTD_c_strategy=107, /* See ZSTD_strategy enum definition. + * The higher the value of selected strategy, the more complex it is, + * resulting in stronger and slower compression. + * Special: value 0 means "use default strategy". */ + + ZSTD_c_targetCBlockSize=130, /* v1.5.6+ + * Attempts to fit compressed block size into approximately targetCBlockSize. + * Bound by ZSTD_TARGETCBLOCKSIZE_MIN and ZSTD_TARGETCBLOCKSIZE_MAX. + * Note that it's not a guarantee, just a convergence target (default:0). + * No target when targetCBlockSize == 0. + * This is helpful in low bandwidth streaming environments to improve end-to-end latency, + * when a client can make use of partial documents (a prominent example being Chrome). + * Note: this parameter is stable since v1.5.6. + * It was present as an experimental parameter in earlier versions, + * but it's not recommended using it with earlier library versions + * due to massive performance regressions. + */ + /* LDM mode parameters */ + ZSTD_c_enableLongDistanceMatching=160, /* Enable long distance matching. + * This parameter is designed to improve compression ratio + * for large inputs, by finding large matches at long distance. + * It increases memory usage and window size. + * Note: enabling this parameter increases default ZSTD_c_windowLog to 128 MB + * except when expressly set to a different value. + * Note: will be enabled by default if ZSTD_c_windowLog >= 128 MB and + * compression strategy >= ZSTD_btopt (== compression level 16+) */ + ZSTD_c_ldmHashLog=161, /* Size of the table for long distance matching, as a power of 2. + * Larger values increase memory usage and compression ratio, + * but decrease compression speed. + * Must be clamped between ZSTD_HASHLOG_MIN and ZSTD_HASHLOG_MAX + * default: windowlog - 7. + * Special: value 0 means "automatically determine hashlog". */ + ZSTD_c_ldmMinMatch=162, /* Minimum match size for long distance matcher. + * Larger/too small values usually decrease compression ratio. + * Must be clamped between ZSTD_LDM_MINMATCH_MIN and ZSTD_LDM_MINMATCH_MAX. + * Special: value 0 means "use default value" (default: 64). */ + ZSTD_c_ldmBucketSizeLog=163, /* Log size of each bucket in the LDM hash table for collision resolution. + * Larger values improve collision resolution but decrease compression speed. + * The maximum value is ZSTD_LDM_BUCKETSIZELOG_MAX. + * Special: value 0 means "use default value" (default: 3). */ + ZSTD_c_ldmHashRateLog=164, /* Frequency of inserting/looking up entries into the LDM hash table. + * Must be clamped between 0 and (ZSTD_WINDOWLOG_MAX - ZSTD_HASHLOG_MIN). + * Default is MAX(0, (windowLog - ldmHashLog)), optimizing hash table usage. + * Larger values improve compression speed. + * Deviating far from default value will likely result in a compression ratio decrease. + * Special: value 0 means "automatically determine hashRateLog". */ + + /* frame parameters */ + ZSTD_c_contentSizeFlag=200, /* Content size will be written into frame header _whenever known_ (default:1) + * Content size must be known at the beginning of compression. + * This is automatically the case when using ZSTD_compress2(), + * For streaming scenarios, content size must be provided with ZSTD_CCtx_setPledgedSrcSize() */ + ZSTD_c_checksumFlag=201, /* A 32-bits checksum of content is written at end of frame (default:0) */ + ZSTD_c_dictIDFlag=202, /* When applicable, dictionary's ID is written into frame header (default:1) */ + + /* multi-threading parameters */ + /* These parameters are only active if multi-threading is enabled (compiled with build macro ZSTD_MULTITHREAD). + * Otherwise, trying to set any other value than default (0) will be a no-op and return an error. + * In a situation where it's unknown if the linked library supports multi-threading or not, + * setting ZSTD_c_nbWorkers to any value >= 1 and consulting the return value provides a quick way to check this property. + */ + ZSTD_c_nbWorkers=400, /* Select how many threads will be spawned to compress in parallel. + * When nbWorkers >= 1, triggers asynchronous mode when invoking ZSTD_compressStream*() : + * ZSTD_compressStream*() consumes input and flush output if possible, but immediately gives back control to caller, + * while compression is performed in parallel, within worker thread(s). + * (note : a strong exception to this rule is when first invocation of ZSTD_compressStream2() sets ZSTD_e_end : + * in which case, ZSTD_compressStream2() delegates to ZSTD_compress2(), which is always a blocking call). + * More workers improve speed, but also increase memory usage. + * Default value is `0`, aka "single-threaded mode" : no worker is spawned, + * compression is performed inside Caller's thread, and all invocations are blocking */ + ZSTD_c_jobSize=401, /* Size of a compression job. This value is enforced only when nbWorkers >= 1. + * Each compression job is completed in parallel, so this value can indirectly impact the nb of active threads. + * 0 means default, which is dynamically determined based on compression parameters. + * Job size must be a minimum of overlap size, or ZSTDMT_JOBSIZE_MIN (= 512 KB), whichever is largest. + * The minimum size is automatically and transparently enforced. */ + ZSTD_c_overlapLog=402, /* Control the overlap size, as a fraction of window size. + * The overlap size is an amount of data reloaded from previous job at the beginning of a new job. + * It helps preserve compression ratio, while each job is compressed in parallel. + * This value is enforced only when nbWorkers >= 1. + * Larger values increase compression ratio, but decrease speed. + * Possible values range from 0 to 9 : + * - 0 means "default" : value will be determined by the library, depending on strategy + * - 1 means "no overlap" + * - 9 means "full overlap", using a full window size. + * Each intermediate rank increases/decreases load size by a factor 2 : + * 9: full window; 8: w/2; 7: w/4; 6: w/8; 5:w/16; 4: w/32; 3:w/64; 2:w/128; 1:no overlap; 0:default + * default value varies between 6 and 9, depending on strategy */ + + /* note : additional experimental parameters are also available + * within the experimental section of the API. + * At the time of this writing, they include : + * ZSTD_c_rsyncable + * ZSTD_c_format + * ZSTD_c_forceMaxWindow + * ZSTD_c_forceAttachDict + * ZSTD_c_literalCompressionMode + * ZSTD_c_srcSizeHint + * ZSTD_c_enableDedicatedDictSearch + * ZSTD_c_stableInBuffer + * ZSTD_c_stableOutBuffer + * ZSTD_c_blockDelimiters + * ZSTD_c_validateSequences + * ZSTD_c_blockSplitterLevel + * ZSTD_c_splitAfterSequences + * ZSTD_c_useRowMatchFinder + * ZSTD_c_prefetchCDictTables + * ZSTD_c_enableSeqProducerFallback + * ZSTD_c_maxBlockSize + * Because they are not stable, it's necessary to define ZSTD_STATIC_LINKING_ONLY to access them. + * note : never ever use experimentalParam? names directly; + * also, the enums values themselves are unstable and can still change. + */ + ZSTD_c_experimentalParam1=500, + ZSTD_c_experimentalParam2=10, + ZSTD_c_experimentalParam3=1000, + ZSTD_c_experimentalParam4=1001, + ZSTD_c_experimentalParam5=1002, + /* was ZSTD_c_experimentalParam6=1003; is now ZSTD_c_targetCBlockSize */ + ZSTD_c_experimentalParam7=1004, + ZSTD_c_experimentalParam8=1005, + ZSTD_c_experimentalParam9=1006, + ZSTD_c_experimentalParam10=1007, + ZSTD_c_experimentalParam11=1008, + ZSTD_c_experimentalParam12=1009, + ZSTD_c_experimentalParam13=1010, + ZSTD_c_experimentalParam14=1011, + ZSTD_c_experimentalParam15=1012, + ZSTD_c_experimentalParam16=1013, + ZSTD_c_experimentalParam17=1014, + ZSTD_c_experimentalParam18=1015, + ZSTD_c_experimentalParam19=1016, + ZSTD_c_experimentalParam20=1017 +} ZSTD_cParameter; + +typedef struct { + size_t error; + int lowerBound; + int upperBound; +} ZSTD_bounds; + +/*! ZSTD_cParam_getBounds() : + * All parameters must belong to an interval with lower and upper bounds, + * otherwise they will either trigger an error or be automatically clamped. + * @return : a structure, ZSTD_bounds, which contains + * - an error status field, which must be tested using ZSTD_isError() + * - lower and upper bounds, both inclusive + */ +ZSTDLIB_API ZSTD_bounds ZSTD_cParam_getBounds(ZSTD_cParameter cParam); + +/*! ZSTD_CCtx_setParameter() : + * Set one compression parameter, selected by enum ZSTD_cParameter. + * All parameters have valid bounds. Bounds can be queried using ZSTD_cParam_getBounds(). + * Providing a value beyond bound will either clamp it, or trigger an error (depending on parameter). + * Setting a parameter is generally only possible during frame initialization (before starting compression). + * Exception : when using multi-threading mode (nbWorkers >= 1), + * the following parameters can be updated _during_ compression (within same frame): + * => compressionLevel, hashLog, chainLog, searchLog, minMatch, targetLength and strategy. + * new parameters will be active for next job only (after a flush()). + * @return : an error code (which can be tested using ZSTD_isError()). + */ +ZSTDLIB_API size_t ZSTD_CCtx_setParameter(ZSTD_CCtx* cctx, ZSTD_cParameter param, int value); + +/*! ZSTD_CCtx_setPledgedSrcSize() : + * Total input data size to be compressed as a single frame. + * Value will be written in frame header, unless if explicitly forbidden using ZSTD_c_contentSizeFlag. + * This value will also be controlled at end of frame, and trigger an error if not respected. + * @result : 0, or an error code (which can be tested with ZSTD_isError()). + * Note 1 : pledgedSrcSize==0 actually means zero, aka an empty frame. + * In order to mean "unknown content size", pass constant ZSTD_CONTENTSIZE_UNKNOWN. + * ZSTD_CONTENTSIZE_UNKNOWN is default value for any new frame. + * Note 2 : pledgedSrcSize is only valid once, for the next frame. + * It's discarded at the end of the frame, and replaced by ZSTD_CONTENTSIZE_UNKNOWN. + * Note 3 : Whenever all input data is provided and consumed in a single round, + * for example with ZSTD_compress2(), + * or invoking immediately ZSTD_compressStream2(,,,ZSTD_e_end), + * this value is automatically overridden by srcSize instead. + */ +ZSTDLIB_API size_t ZSTD_CCtx_setPledgedSrcSize(ZSTD_CCtx* cctx, unsigned long long pledgedSrcSize); + +typedef enum { + ZSTD_reset_session_only = 1, + ZSTD_reset_parameters = 2, + ZSTD_reset_session_and_parameters = 3 +} ZSTD_ResetDirective; + +/*! ZSTD_CCtx_reset() : + * There are 2 different things that can be reset, independently or jointly : + * - The session : will stop compressing current frame, and make CCtx ready to start a new one. + * Useful after an error, or to interrupt any ongoing compression. + * Any internal data not yet flushed is cancelled. + * Compression parameters and dictionary remain unchanged. + * They will be used to compress next frame. + * Resetting session never fails. + * - The parameters : changes all parameters back to "default". + * This also removes any reference to any dictionary or external sequence producer. + * Parameters can only be changed between 2 sessions (i.e. no compression is currently ongoing) + * otherwise the reset fails, and function returns an error value (which can be tested using ZSTD_isError()) + * - Both : similar to resetting the session, followed by resetting parameters. + */ +ZSTDLIB_API size_t ZSTD_CCtx_reset(ZSTD_CCtx* cctx, ZSTD_ResetDirective reset); + +/*! ZSTD_compress2() : + * Behave the same as ZSTD_compressCCtx(), but compression parameters are set using the advanced API. + * (note that this entry point doesn't even expose a compression level parameter). + * ZSTD_compress2() always starts a new frame. + * Should cctx hold data from a previously unfinished frame, everything about it is forgotten. + * - Compression parameters are pushed into CCtx before starting compression, using ZSTD_CCtx_set*() + * - The function is always blocking, returns when compression is completed. + * NOTE: Providing `dstCapacity >= ZSTD_compressBound(srcSize)` guarantees that zstd will have + * enough space to successfully compress the data, though it is possible it fails for other reasons. + * @return : compressed size written into `dst` (<= `dstCapacity), + * or an error code if it fails (which can be tested using ZSTD_isError()). + */ +ZSTDLIB_API size_t ZSTD_compress2( ZSTD_CCtx* cctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize); + + +/*********************************************** +* Advanced decompression API (Requires v1.4.0+) +************************************************/ + +/* The advanced API pushes parameters one by one into an existing DCtx context. + * Parameters are sticky, and remain valid for all following frames + * using the same DCtx context. + * It's possible to reset parameters to default values using ZSTD_DCtx_reset(). + * Note : This API is compatible with existing ZSTD_decompressDCtx() and ZSTD_decompressStream(). + * Therefore, no new decompression function is necessary. + */ + +typedef enum { + + ZSTD_d_windowLogMax=100, /* Select a size limit (in power of 2) beyond which + * the streaming API will refuse to allocate memory buffer + * in order to protect the host from unreasonable memory requirements. + * This parameter is only useful in streaming mode, since no internal buffer is allocated in single-pass mode. + * By default, a decompression context accepts window sizes <= (1 << ZSTD_WINDOWLOG_LIMIT_DEFAULT). + * Special: value 0 means "use default maximum windowLog". */ + + /* note : additional experimental parameters are also available + * within the experimental section of the API. + * At the time of this writing, they include : + * ZSTD_d_format + * ZSTD_d_stableOutBuffer + * ZSTD_d_forceIgnoreChecksum + * ZSTD_d_refMultipleDDicts + * ZSTD_d_disableHuffmanAssembly + * ZSTD_d_maxBlockSize + * Because they are not stable, it's necessary to define ZSTD_STATIC_LINKING_ONLY to access them. + * note : never ever use experimentalParam? names directly + */ + ZSTD_d_experimentalParam1=1000, + ZSTD_d_experimentalParam2=1001, + ZSTD_d_experimentalParam3=1002, + ZSTD_d_experimentalParam4=1003, + ZSTD_d_experimentalParam5=1004, + ZSTD_d_experimentalParam6=1005 + +} ZSTD_dParameter; + +/*! ZSTD_dParam_getBounds() : + * All parameters must belong to an interval with lower and upper bounds, + * otherwise they will either trigger an error or be automatically clamped. + * @return : a structure, ZSTD_bounds, which contains + * - an error status field, which must be tested using ZSTD_isError() + * - both lower and upper bounds, inclusive + */ +ZSTDLIB_API ZSTD_bounds ZSTD_dParam_getBounds(ZSTD_dParameter dParam); + +/*! ZSTD_DCtx_setParameter() : + * Set one compression parameter, selected by enum ZSTD_dParameter. + * All parameters have valid bounds. Bounds can be queried using ZSTD_dParam_getBounds(). + * Providing a value beyond bound will either clamp it, or trigger an error (depending on parameter). + * Setting a parameter is only possible during frame initialization (before starting decompression). + * @return : 0, or an error code (which can be tested using ZSTD_isError()). + */ +ZSTDLIB_API size_t ZSTD_DCtx_setParameter(ZSTD_DCtx* dctx, ZSTD_dParameter param, int value); + +/*! ZSTD_DCtx_reset() : + * Return a DCtx to clean state. + * Session and parameters can be reset jointly or separately. + * Parameters can only be reset when no active frame is being decompressed. + * @return : 0, or an error code, which can be tested with ZSTD_isError() + */ +ZSTDLIB_API size_t ZSTD_DCtx_reset(ZSTD_DCtx* dctx, ZSTD_ResetDirective reset); + + +/**************************** +* Streaming +****************************/ + +typedef struct ZSTD_inBuffer_s { + const void* src; /**< start of input buffer */ + size_t size; /**< size of input buffer */ + size_t pos; /**< position where reading stopped. Will be updated. Necessarily 0 <= pos <= size */ +} ZSTD_inBuffer; + +typedef struct ZSTD_outBuffer_s { + void* dst; /**< start of output buffer */ + size_t size; /**< size of output buffer */ + size_t pos; /**< position where writing stopped. Will be updated. Necessarily 0 <= pos <= size */ +} ZSTD_outBuffer; + + + +/*-*********************************************************************** +* Streaming compression - HowTo +* +* A ZSTD_CStream object is required to track streaming operation. +* Use ZSTD_createCStream() and ZSTD_freeCStream() to create/release resources. +* ZSTD_CStream objects can be reused multiple times on consecutive compression operations. +* It is recommended to reuse ZSTD_CStream since it will play nicer with system's memory, by re-using already allocated memory. +* +* For parallel execution, use one separate ZSTD_CStream per thread. +* +* note : since v1.3.0, ZSTD_CStream and ZSTD_CCtx are the same thing. +* +* Parameters are sticky : when starting a new compression on the same context, +* it will reuse the same sticky parameters as previous compression session. +* When in doubt, it's recommended to fully initialize the context before usage. +* Use ZSTD_CCtx_reset() to reset the context and ZSTD_CCtx_setParameter(), +* ZSTD_CCtx_setPledgedSrcSize(), or ZSTD_CCtx_loadDictionary() and friends to +* set more specific parameters, the pledged source size, or load a dictionary. +* +* Use ZSTD_compressStream2() with ZSTD_e_continue as many times as necessary to +* consume input stream. The function will automatically update both `pos` +* fields within `input` and `output`. +* Note that the function may not consume the entire input, for example, because +* the output buffer is already full, in which case `input.pos < input.size`. +* The caller must check if input has been entirely consumed. +* If not, the caller must make some room to receive more compressed data, +* and then present again remaining input data. +* note: ZSTD_e_continue is guaranteed to make some forward progress when called, +* but doesn't guarantee maximal forward progress. This is especially relevant +* when compressing with multiple threads. The call won't block if it can +* consume some input, but if it can't it will wait for some, but not all, +* output to be flushed. +* @return : provides a minimum amount of data remaining to be flushed from internal buffers +* or an error code, which can be tested using ZSTD_isError(). +* +* At any moment, it's possible to flush whatever data might remain stuck within internal buffer, +* using ZSTD_compressStream2() with ZSTD_e_flush. `output->pos` will be updated. +* Note that, if `output->size` is too small, a single invocation with ZSTD_e_flush might not be enough (return code > 0). +* In which case, make some room to receive more compressed data, and call again ZSTD_compressStream2() with ZSTD_e_flush. +* You must continue calling ZSTD_compressStream2() with ZSTD_e_flush until it returns 0, at which point you can change the +* operation. +* note: ZSTD_e_flush will flush as much output as possible, meaning when compressing with multiple threads, it will +* block until the flush is complete or the output buffer is full. +* @return : 0 if internal buffers are entirely flushed, +* >0 if some data still present within internal buffer (the value is minimal estimation of remaining size), +* or an error code, which can be tested using ZSTD_isError(). +* +* Calling ZSTD_compressStream2() with ZSTD_e_end instructs to finish a frame. +* It will perform a flush and write frame epilogue. +* The epilogue is required for decoders to consider a frame completed. +* flush operation is the same, and follows same rules as calling ZSTD_compressStream2() with ZSTD_e_flush. +* You must continue calling ZSTD_compressStream2() with ZSTD_e_end until it returns 0, at which point you are free to +* start a new frame. +* note: ZSTD_e_end will flush as much output as possible, meaning when compressing with multiple threads, it will +* block until the flush is complete or the output buffer is full. +* @return : 0 if frame fully completed and fully flushed, +* >0 if some data still present within internal buffer (the value is minimal estimation of remaining size), +* or an error code, which can be tested using ZSTD_isError(). +* +* *******************************************************************/ + +typedef ZSTD_CCtx ZSTD_CStream; /**< CCtx and CStream are now effectively same object (>= v1.3.0) */ + /* Continue to distinguish them for compatibility with older versions <= v1.2.0 */ +/*===== ZSTD_CStream management functions =====*/ +ZSTDLIB_API ZSTD_CStream* ZSTD_createCStream(void); +ZSTDLIB_API size_t ZSTD_freeCStream(ZSTD_CStream* zcs); /* accept NULL pointer */ + +/*===== Streaming compression functions =====*/ +typedef enum { + ZSTD_e_continue=0, /* collect more data, encoder decides when to output compressed result, for optimal compression ratio */ + ZSTD_e_flush=1, /* flush any data provided so far, + * it creates (at least) one new block, that can be decoded immediately on reception; + * frame will continue: any future data can still reference previously compressed data, improving compression. + * note : multithreaded compression will block to flush as much output as possible. */ + ZSTD_e_end=2 /* flush any remaining data _and_ close current frame. + * note that frame is only closed after compressed data is fully flushed (return value == 0). + * After that point, any additional data starts a new frame. + * note : each frame is independent (does not reference any content from previous frame). + : note : multithreaded compression will block to flush as much output as possible. */ +} ZSTD_EndDirective; + +/*! ZSTD_compressStream2() : Requires v1.4.0+ + * Behaves about the same as ZSTD_compressStream, with additional control on end directive. + * - Compression parameters are pushed into CCtx before starting compression, using ZSTD_CCtx_set*() + * - Compression parameters cannot be changed once compression is started (save a list of exceptions in multi-threading mode) + * - output->pos must be <= dstCapacity, input->pos must be <= srcSize + * - output->pos and input->pos will be updated. They are guaranteed to remain below their respective limit. + * - endOp must be a valid directive + * - When nbWorkers==0 (default), function is blocking : it completes its job before returning to caller. + * - When nbWorkers>=1, function is non-blocking : it copies a portion of input, distributes jobs to internal worker threads, flush to output whatever is available, + * and then immediately returns, just indicating that there is some data remaining to be flushed. + * The function nonetheless guarantees forward progress : it will return only after it reads or write at least 1+ byte. + * - Exception : if the first call requests a ZSTD_e_end directive and provides enough dstCapacity, the function delegates to ZSTD_compress2() which is always blocking. + * - @return provides a minimum amount of data remaining to be flushed from internal buffers + * or an error code, which can be tested using ZSTD_isError(). + * if @return != 0, flush is not fully completed, there is still some data left within internal buffers. + * This is useful for ZSTD_e_flush, since in this case more flushes are necessary to empty all buffers. + * For ZSTD_e_end, @return == 0 when internal buffers are fully flushed and frame is completed. + * - after a ZSTD_e_end directive, if internal buffer is not fully flushed (@return != 0), + * only ZSTD_e_end or ZSTD_e_flush operations are allowed. + * Before starting a new compression job, or changing compression parameters, + * it is required to fully flush internal buffers. + * - note: if an operation ends with an error, it may leave @cctx in an undefined state. + * Therefore, it's UB to invoke ZSTD_compressStream2() of ZSTD_compressStream() on such a state. + * In order to be re-employed after an error, a state must be reset, + * which can be done explicitly (ZSTD_CCtx_reset()), + * or is sometimes implied by methods starting a new compression job (ZSTD_initCStream(), ZSTD_compressCCtx()) + */ +ZSTDLIB_API size_t ZSTD_compressStream2( ZSTD_CCtx* cctx, + ZSTD_outBuffer* output, + ZSTD_inBuffer* input, + ZSTD_EndDirective endOp); + + +/* These buffer sizes are softly recommended. + * They are not required : ZSTD_compressStream*() happily accepts any buffer size, for both input and output. + * Respecting the recommended size just makes it a bit easier for ZSTD_compressStream*(), + * reducing the amount of memory shuffling and buffering, resulting in minor performance savings. + * + * However, note that these recommendations are from the perspective of a C caller program. + * If the streaming interface is invoked from some other language, + * especially managed ones such as Java or Go, through a foreign function interface such as jni or cgo, + * a major performance rule is to reduce crossing such interface to an absolute minimum. + * It's not rare that performance ends being spent more into the interface, rather than compression itself. + * In which cases, prefer using large buffers, as large as practical, + * for both input and output, to reduce the nb of roundtrips. + */ +ZSTDLIB_API size_t ZSTD_CStreamInSize(void); /**< recommended size for input buffer */ +ZSTDLIB_API size_t ZSTD_CStreamOutSize(void); /**< recommended size for output buffer. Guarantee to successfully flush at least one complete compressed block. */ + + +/* ***************************************************************************** + * This following is a legacy streaming API, available since v1.0+ . + * It can be replaced by ZSTD_CCtx_reset() and ZSTD_compressStream2(). + * It is redundant, but remains fully supported. + ******************************************************************************/ + +/*! + * Equivalent to: + * + * ZSTD_CCtx_reset(zcs, ZSTD_reset_session_only); + * ZSTD_CCtx_refCDict(zcs, NULL); // clear the dictionary (if any) + * ZSTD_CCtx_setParameter(zcs, ZSTD_c_compressionLevel, compressionLevel); + * + * Note that ZSTD_initCStream() clears any previously set dictionary. Use the new API + * to compress with a dictionary. + */ +ZSTDLIB_API size_t ZSTD_initCStream(ZSTD_CStream* zcs, int compressionLevel); +/*! + * Alternative for ZSTD_compressStream2(zcs, output, input, ZSTD_e_continue). + * NOTE: The return value is different. ZSTD_compressStream() returns a hint for + * the next read size (if non-zero and not an error). ZSTD_compressStream2() + * returns the minimum nb of bytes left to flush (if non-zero and not an error). + */ +ZSTDLIB_API size_t ZSTD_compressStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output, ZSTD_inBuffer* input); +/*! Equivalent to ZSTD_compressStream2(zcs, output, &emptyInput, ZSTD_e_flush). */ +ZSTDLIB_API size_t ZSTD_flushStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output); +/*! Equivalent to ZSTD_compressStream2(zcs, output, &emptyInput, ZSTD_e_end). */ +ZSTDLIB_API size_t ZSTD_endStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output); + + +/*-*************************************************************************** +* Streaming decompression - HowTo +* +* A ZSTD_DStream object is required to track streaming operations. +* Use ZSTD_createDStream() and ZSTD_freeDStream() to create/release resources. +* ZSTD_DStream objects can be re-employed multiple times. +* +* Use ZSTD_initDStream() to start a new decompression operation. +* @return : recommended first input size +* Alternatively, use advanced API to set specific properties. +* +* Use ZSTD_decompressStream() repetitively to consume your input. +* The function will update both `pos` fields. +* If `input.pos < input.size`, some input has not been consumed. +* It's up to the caller to present again remaining data. +* +* The function tries to flush all data decoded immediately, respecting output buffer size. +* If `output.pos < output.size`, decoder has flushed everything it could. +* +* However, when `output.pos == output.size`, it's more difficult to know. +* If @return > 0, the frame is not complete, meaning +* either there is still some data left to flush within internal buffers, +* or there is more input to read to complete the frame (or both). +* In which case, call ZSTD_decompressStream() again to flush whatever remains in the buffer. +* Note : with no additional input provided, amount of data flushed is necessarily <= ZSTD_BLOCKSIZE_MAX. +* @return : 0 when a frame is completely decoded and fully flushed, +* or an error code, which can be tested using ZSTD_isError(), +* or any other value > 0, which means there is still some decoding or flushing to do to complete current frame : +* the return value is a suggested next input size (just a hint for better latency) +* that will never request more than the remaining content of the compressed frame. +* *******************************************************************************/ + +typedef ZSTD_DCtx ZSTD_DStream; /**< DCtx and DStream are now effectively same object (>= v1.3.0) */ + /* For compatibility with versions <= v1.2.0, prefer differentiating them. */ +/*===== ZSTD_DStream management functions =====*/ +ZSTDLIB_API ZSTD_DStream* ZSTD_createDStream(void); +ZSTDLIB_API size_t ZSTD_freeDStream(ZSTD_DStream* zds); /* accept NULL pointer */ + +/*===== Streaming decompression functions =====*/ + +/*! ZSTD_initDStream() : + * Initialize/reset DStream state for new decompression operation. + * Call before new decompression operation using same DStream. + * + * Note : This function is redundant with the advanced API and equivalent to: + * ZSTD_DCtx_reset(zds, ZSTD_reset_session_only); + * ZSTD_DCtx_refDDict(zds, NULL); + */ +ZSTDLIB_API size_t ZSTD_initDStream(ZSTD_DStream* zds); + +/*! ZSTD_decompressStream() : + * Streaming decompression function. + * Call repetitively to consume full input updating it as necessary. + * Function will update both input and output `pos` fields exposing current state via these fields: + * - `input.pos < input.size`, some input remaining and caller should provide remaining input + * on the next call. + * - `output.pos < output.size`, decoder flushed internal output buffer. + * - `output.pos == output.size`, unflushed data potentially present in the internal buffers, + * check ZSTD_decompressStream() @return value, + * if > 0, invoke it again to flush remaining data to output. + * Note : with no additional input, amount of data flushed <= ZSTD_BLOCKSIZE_MAX. + * + * @return : 0 when a frame is completely decoded and fully flushed, + * or an error code, which can be tested using ZSTD_isError(), + * or any other value > 0, which means there is some decoding or flushing to do to complete current frame. + * + * Note: when an operation returns with an error code, the @zds state may be left in undefined state. + * It's UB to invoke `ZSTD_decompressStream()` on such a state. + * In order to re-use such a state, it must be first reset, + * which can be done explicitly (`ZSTD_DCtx_reset()`), + * or is implied for operations starting some new decompression job (`ZSTD_initDStream`, `ZSTD_decompressDCtx()`, `ZSTD_decompress_usingDict()`) + */ +ZSTDLIB_API size_t ZSTD_decompressStream(ZSTD_DStream* zds, ZSTD_outBuffer* output, ZSTD_inBuffer* input); + +ZSTDLIB_API size_t ZSTD_DStreamInSize(void); /*!< recommended size for input buffer */ +ZSTDLIB_API size_t ZSTD_DStreamOutSize(void); /*!< recommended size for output buffer. Guarantee to successfully flush at least one complete block in all circumstances. */ + + +/************************** +* Simple dictionary API +***************************/ +/*! ZSTD_compress_usingDict() : + * Compression at an explicit compression level using a Dictionary. + * A dictionary can be any arbitrary data segment (also called a prefix), + * or a buffer with specified information (see zdict.h). + * Note : This function loads the dictionary, resulting in significant startup delay. + * It's intended for a dictionary used only once. + * Note 2 : When `dict == NULL || dictSize < 8` no dictionary is used. */ +ZSTDLIB_API size_t ZSTD_compress_usingDict(ZSTD_CCtx* ctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize, + const void* dict,size_t dictSize, + int compressionLevel); + +/*! ZSTD_decompress_usingDict() : + * Decompression using a known Dictionary. + * Dictionary must be identical to the one used during compression. + * Note : This function loads the dictionary, resulting in significant startup delay. + * It's intended for a dictionary used only once. + * Note : When `dict == NULL || dictSize < 8` no dictionary is used. */ +ZSTDLIB_API size_t ZSTD_decompress_usingDict(ZSTD_DCtx* dctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize, + const void* dict,size_t dictSize); + + +/*********************************** + * Bulk processing dictionary API + **********************************/ +typedef struct ZSTD_CDict_s ZSTD_CDict; + +/*! ZSTD_createCDict() : + * When compressing multiple messages or blocks using the same dictionary, + * it's recommended to digest the dictionary only once, since it's a costly operation. + * ZSTD_createCDict() will create a state from digesting a dictionary. + * The resulting state can be used for future compression operations with very limited startup cost. + * ZSTD_CDict can be created once and shared by multiple threads concurrently, since its usage is read-only. + * @dictBuffer can be released after ZSTD_CDict creation, because its content is copied within CDict. + * Note 1 : Consider experimental function `ZSTD_createCDict_byReference()` if you prefer to not duplicate @dictBuffer content. + * Note 2 : A ZSTD_CDict can be created from an empty @dictBuffer, + * in which case the only thing that it transports is the @compressionLevel. + * This can be useful in a pipeline featuring ZSTD_compress_usingCDict() exclusively, + * expecting a ZSTD_CDict parameter with any data, including those without a known dictionary. */ +ZSTDLIB_API ZSTD_CDict* ZSTD_createCDict(const void* dictBuffer, size_t dictSize, + int compressionLevel); + +/*! ZSTD_freeCDict() : + * Function frees memory allocated by ZSTD_createCDict(). + * If a NULL pointer is passed, no operation is performed. */ +ZSTDLIB_API size_t ZSTD_freeCDict(ZSTD_CDict* CDict); + +/*! ZSTD_compress_usingCDict() : + * Compression using a digested Dictionary. + * Recommended when same dictionary is used multiple times. + * Note : compression level is _decided at dictionary creation time_, + * and frame parameters are hardcoded (dictID=yes, contentSize=yes, checksum=no) */ +ZSTDLIB_API size_t ZSTD_compress_usingCDict(ZSTD_CCtx* cctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize, + const ZSTD_CDict* cdict); + + +typedef struct ZSTD_DDict_s ZSTD_DDict; + +/*! ZSTD_createDDict() : + * Create a digested dictionary, ready to start decompression operation without startup delay. + * dictBuffer can be released after DDict creation, as its content is copied inside DDict. */ +ZSTDLIB_API ZSTD_DDict* ZSTD_createDDict(const void* dictBuffer, size_t dictSize); + +/*! ZSTD_freeDDict() : + * Function frees memory allocated with ZSTD_createDDict() + * If a NULL pointer is passed, no operation is performed. */ +ZSTDLIB_API size_t ZSTD_freeDDict(ZSTD_DDict* ddict); + +/*! ZSTD_decompress_usingDDict() : + * Decompression using a digested Dictionary. + * Recommended when same dictionary is used multiple times. */ +ZSTDLIB_API size_t ZSTD_decompress_usingDDict(ZSTD_DCtx* dctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize, + const ZSTD_DDict* ddict); + + +/******************************** + * Dictionary helper functions + *******************************/ + +/*! ZSTD_getDictID_fromDict() : Requires v1.4.0+ + * Provides the dictID stored within dictionary. + * if @return == 0, the dictionary is not conformant with Zstandard specification. + * It can still be loaded, but as a content-only dictionary. */ +ZSTDLIB_API unsigned ZSTD_getDictID_fromDict(const void* dict, size_t dictSize); + +/*! ZSTD_getDictID_fromCDict() : Requires v1.5.0+ + * Provides the dictID of the dictionary loaded into `cdict`. + * If @return == 0, the dictionary is not conformant to Zstandard specification, or empty. + * Non-conformant dictionaries can still be loaded, but as content-only dictionaries. */ +ZSTDLIB_API unsigned ZSTD_getDictID_fromCDict(const ZSTD_CDict* cdict); + +/*! ZSTD_getDictID_fromDDict() : Requires v1.4.0+ + * Provides the dictID of the dictionary loaded into `ddict`. + * If @return == 0, the dictionary is not conformant to Zstandard specification, or empty. + * Non-conformant dictionaries can still be loaded, but as content-only dictionaries. */ +ZSTDLIB_API unsigned ZSTD_getDictID_fromDDict(const ZSTD_DDict* ddict); + +/*! ZSTD_getDictID_fromFrame() : Requires v1.4.0+ + * Provides the dictID required to decompressed the frame stored within `src`. + * If @return == 0, the dictID could not be decoded. + * This could for one of the following reasons : + * - The frame does not require a dictionary to be decoded (most common case). + * - The frame was built with dictID intentionally removed. Whatever dictionary is necessary is a hidden piece of information. + * Note : this use case also happens when using a non-conformant dictionary. + * - `srcSize` is too small, and as a result, the frame header could not be decoded (only possible if `srcSize < ZSTD_FRAMEHEADERSIZE_MAX`). + * - This is not a Zstandard frame. + * When identifying the exact failure cause, it's possible to use ZSTD_getFrameHeader(), which will provide a more precise error code. */ +ZSTDLIB_API unsigned ZSTD_getDictID_fromFrame(const void* src, size_t srcSize); + + +/******************************************************************************* + * Advanced dictionary and prefix API (Requires v1.4.0+) + * + * This API allows dictionaries to be used with ZSTD_compress2(), + * ZSTD_compressStream2(), and ZSTD_decompressDCtx(). + * Dictionaries are sticky, they remain valid when same context is reused, + * they only reset when the context is reset + * with ZSTD_reset_parameters or ZSTD_reset_session_and_parameters. + * In contrast, Prefixes are single-use. + ******************************************************************************/ + + +/*! ZSTD_CCtx_loadDictionary() : Requires v1.4.0+ + * Create an internal CDict from `dict` buffer. + * Decompression will have to use same dictionary. + * @result : 0, or an error code (which can be tested with ZSTD_isError()). + * Special: Loading a NULL (or 0-size) dictionary invalidates previous dictionary, + * meaning "return to no-dictionary mode". + * Note 1 : Dictionary is sticky, it will be used for all future compressed frames, + * until parameters are reset, a new dictionary is loaded, or the dictionary + * is explicitly invalidated by loading a NULL dictionary. + * Note 2 : Loading a dictionary involves building tables. + * It's also a CPU consuming operation, with non-negligible impact on latency. + * Tables are dependent on compression parameters, and for this reason, + * compression parameters can no longer be changed after loading a dictionary. + * Note 3 :`dict` content will be copied internally. + * Use experimental ZSTD_CCtx_loadDictionary_byReference() to reference content instead. + * In such a case, dictionary buffer must outlive its users. + * Note 4 : Use ZSTD_CCtx_loadDictionary_advanced() + * to precisely select how dictionary content must be interpreted. + * Note 5 : This method does not benefit from LDM (long distance mode). + * If you want to employ LDM on some large dictionary content, + * prefer employing ZSTD_CCtx_refPrefix() described below. + */ +ZSTDLIB_API size_t ZSTD_CCtx_loadDictionary(ZSTD_CCtx* cctx, const void* dict, size_t dictSize); + +/*! ZSTD_CCtx_refCDict() : Requires v1.4.0+ + * Reference a prepared dictionary, to be used for all future compressed frames. + * Note that compression parameters are enforced from within CDict, + * and supersede any compression parameter previously set within CCtx. + * The parameters ignored are labelled as "superseded-by-cdict" in the ZSTD_cParameter enum docs. + * The ignored parameters will be used again if the CCtx is returned to no-dictionary mode. + * The dictionary will remain valid for future compressed frames using same CCtx. + * @result : 0, or an error code (which can be tested with ZSTD_isError()). + * Special : Referencing a NULL CDict means "return to no-dictionary mode". + * Note 1 : Currently, only one dictionary can be managed. + * Referencing a new dictionary effectively "discards" any previous one. + * Note 2 : CDict is just referenced, its lifetime must outlive its usage within CCtx. */ +ZSTDLIB_API size_t ZSTD_CCtx_refCDict(ZSTD_CCtx* cctx, const ZSTD_CDict* cdict); + +/*! ZSTD_CCtx_refPrefix() : Requires v1.4.0+ + * Reference a prefix (single-usage dictionary) for next compressed frame. + * A prefix is **only used once**. Tables are discarded at end of frame (ZSTD_e_end). + * Decompression will need same prefix to properly regenerate data. + * Compressing with a prefix is similar in outcome as performing a diff and compressing it, + * but performs much faster, especially during decompression (compression speed is tunable with compression level). + * This method is compatible with LDM (long distance mode). + * @result : 0, or an error code (which can be tested with ZSTD_isError()). + * Special: Adding any prefix (including NULL) invalidates any previous prefix or dictionary + * Note 1 : Prefix buffer is referenced. It **must** outlive compression. + * Its content must remain unmodified during compression. + * Note 2 : If the intention is to diff some large src data blob with some prior version of itself, + * ensure that the window size is large enough to contain the entire source. + * See ZSTD_c_windowLog. + * Note 3 : Referencing a prefix involves building tables, which are dependent on compression parameters. + * It's a CPU consuming operation, with non-negligible impact on latency. + * If there is a need to use the same prefix multiple times, consider loadDictionary instead. + * Note 4 : By default, the prefix is interpreted as raw content (ZSTD_dct_rawContent). + * Use experimental ZSTD_CCtx_refPrefix_advanced() to alter dictionary interpretation. */ +ZSTDLIB_API size_t ZSTD_CCtx_refPrefix(ZSTD_CCtx* cctx, + const void* prefix, size_t prefixSize); + +/*! ZSTD_DCtx_loadDictionary() : Requires v1.4.0+ + * Create an internal DDict from dict buffer, to be used to decompress all future frames. + * The dictionary remains valid for all future frames, until explicitly invalidated, or + * a new dictionary is loaded. + * @result : 0, or an error code (which can be tested with ZSTD_isError()). + * Special : Adding a NULL (or 0-size) dictionary invalidates any previous dictionary, + * meaning "return to no-dictionary mode". + * Note 1 : Loading a dictionary involves building tables, + * which has a non-negligible impact on CPU usage and latency. + * It's recommended to "load once, use many times", to amortize the cost + * Note 2 :`dict` content will be copied internally, so `dict` can be released after loading. + * Use ZSTD_DCtx_loadDictionary_byReference() to reference dictionary content instead. + * Note 3 : Use ZSTD_DCtx_loadDictionary_advanced() to take control of + * how dictionary content is loaded and interpreted. + */ +ZSTDLIB_API size_t ZSTD_DCtx_loadDictionary(ZSTD_DCtx* dctx, const void* dict, size_t dictSize); + +/*! ZSTD_DCtx_refDDict() : Requires v1.4.0+ + * Reference a prepared dictionary, to be used to decompress next frames. + * The dictionary remains active for decompression of future frames using same DCtx. + * + * If called with ZSTD_d_refMultipleDDicts enabled, repeated calls of this function + * will store the DDict references in a table, and the DDict used for decompression + * will be determined at decompression time, as per the dict ID in the frame. + * The memory for the table is allocated on the first call to refDDict, and can be + * freed with ZSTD_freeDCtx(). + * + * If called with ZSTD_d_refMultipleDDicts disabled (the default), only one dictionary + * will be managed, and referencing a dictionary effectively "discards" any previous one. + * + * @result : 0, or an error code (which can be tested with ZSTD_isError()). + * Special: referencing a NULL DDict means "return to no-dictionary mode". + * Note 2 : DDict is just referenced, its lifetime must outlive its usage from DCtx. + */ +ZSTDLIB_API size_t ZSTD_DCtx_refDDict(ZSTD_DCtx* dctx, const ZSTD_DDict* ddict); + +/*! ZSTD_DCtx_refPrefix() : Requires v1.4.0+ + * Reference a prefix (single-usage dictionary) to decompress next frame. + * This is the reverse operation of ZSTD_CCtx_refPrefix(), + * and must use the same prefix as the one used during compression. + * Prefix is **only used once**. Reference is discarded at end of frame. + * End of frame is reached when ZSTD_decompressStream() returns 0. + * @result : 0, or an error code (which can be tested with ZSTD_isError()). + * Note 1 : Adding any prefix (including NULL) invalidates any previously set prefix or dictionary + * Note 2 : Prefix buffer is referenced. It **must** outlive decompression. + * Prefix buffer must remain unmodified up to the end of frame, + * reached when ZSTD_decompressStream() returns 0. + * Note 3 : By default, the prefix is treated as raw content (ZSTD_dct_rawContent). + * Use ZSTD_CCtx_refPrefix_advanced() to alter dictMode (Experimental section) + * Note 4 : Referencing a raw content prefix has almost no cpu nor memory cost. + * A full dictionary is more costly, as it requires building tables. + */ +ZSTDLIB_API size_t ZSTD_DCtx_refPrefix(ZSTD_DCtx* dctx, + const void* prefix, size_t prefixSize); + +/* === Memory management === */ + +/*! ZSTD_sizeof_*() : Requires v1.4.0+ + * These functions give the _current_ memory usage of selected object. + * Note that object memory usage can evolve (increase or decrease) over time. */ +ZSTDLIB_API size_t ZSTD_sizeof_CCtx(const ZSTD_CCtx* cctx); +ZSTDLIB_API size_t ZSTD_sizeof_DCtx(const ZSTD_DCtx* dctx); +ZSTDLIB_API size_t ZSTD_sizeof_CStream(const ZSTD_CStream* zcs); +ZSTDLIB_API size_t ZSTD_sizeof_DStream(const ZSTD_DStream* zds); +ZSTDLIB_API size_t ZSTD_sizeof_CDict(const ZSTD_CDict* cdict); +ZSTDLIB_API size_t ZSTD_sizeof_DDict(const ZSTD_DDict* ddict); + +#endif /* ZSTD_H_235446 */ + + +/* ************************************************************************************** + * ADVANCED AND EXPERIMENTAL FUNCTIONS + **************************************************************************************** + * The definitions in the following section are considered experimental. + * They are provided for advanced scenarios. + * They should never be used with a dynamic library, as prototypes may change in the future. + * Use them only in association with static linking. + * ***************************************************************************************/ + +#if defined(ZSTD_STATIC_LINKING_ONLY) && !defined(ZSTD_H_ZSTD_STATIC_LINKING_ONLY) +#define ZSTD_H_ZSTD_STATIC_LINKING_ONLY + +#include /* INT_MAX */ + +/* This can be overridden externally to hide static symbols. */ +#ifndef ZSTDLIB_STATIC_API +# if defined(ZSTD_DLL_EXPORT) && (ZSTD_DLL_EXPORT==1) +# define ZSTDLIB_STATIC_API __declspec(dllexport) ZSTDLIB_VISIBLE +# elif defined(ZSTD_DLL_IMPORT) && (ZSTD_DLL_IMPORT==1) +# define ZSTDLIB_STATIC_API __declspec(dllimport) ZSTDLIB_VISIBLE +# else +# define ZSTDLIB_STATIC_API ZSTDLIB_VISIBLE +# endif +#endif + +/**************************************************************************************** + * experimental API (static linking only) + **************************************************************************************** + * The following symbols and constants + * are not planned to join "stable API" status in the near future. + * They can still change in future versions. + * Some of them are planned to remain in the static_only section indefinitely. + * Some of them might be removed in the future (especially when redundant with existing stable functions) + * ***************************************************************************************/ + +#define ZSTD_FRAMEHEADERSIZE_PREFIX(format) ((format) == ZSTD_f_zstd1 ? 5 : 1) /* minimum input size required to query frame header size */ +#define ZSTD_FRAMEHEADERSIZE_MIN(format) ((format) == ZSTD_f_zstd1 ? 6 : 2) +#define ZSTD_FRAMEHEADERSIZE_MAX 18 /* can be useful for static allocation */ +#define ZSTD_SKIPPABLEHEADERSIZE 8 + +/* compression parameter bounds */ +#define ZSTD_WINDOWLOG_MAX_32 30 +#define ZSTD_WINDOWLOG_MAX_64 31 +#define ZSTD_WINDOWLOG_MAX ((int)(sizeof(size_t) == 4 ? ZSTD_WINDOWLOG_MAX_32 : ZSTD_WINDOWLOG_MAX_64)) +#define ZSTD_WINDOWLOG_MIN 10 +#define ZSTD_HASHLOG_MAX ((ZSTD_WINDOWLOG_MAX < 30) ? ZSTD_WINDOWLOG_MAX : 30) +#define ZSTD_HASHLOG_MIN 6 +#define ZSTD_CHAINLOG_MAX_32 29 +#define ZSTD_CHAINLOG_MAX_64 30 +#define ZSTD_CHAINLOG_MAX ((int)(sizeof(size_t) == 4 ? ZSTD_CHAINLOG_MAX_32 : ZSTD_CHAINLOG_MAX_64)) +#define ZSTD_CHAINLOG_MIN ZSTD_HASHLOG_MIN +#define ZSTD_SEARCHLOG_MAX (ZSTD_WINDOWLOG_MAX-1) +#define ZSTD_SEARCHLOG_MIN 1 +#define ZSTD_MINMATCH_MAX 7 /* only for ZSTD_fast, other strategies are limited to 6 */ +#define ZSTD_MINMATCH_MIN 3 /* only for ZSTD_btopt+, faster strategies are limited to 4 */ +#define ZSTD_TARGETLENGTH_MAX ZSTD_BLOCKSIZE_MAX +#define ZSTD_TARGETLENGTH_MIN 0 /* note : comparing this constant to an unsigned results in a tautological test */ +#define ZSTD_STRATEGY_MIN ZSTD_fast +#define ZSTD_STRATEGY_MAX ZSTD_btultra2 +#define ZSTD_BLOCKSIZE_MAX_MIN (1 << 10) /* The minimum valid max blocksize. Maximum blocksizes smaller than this make compressBound() inaccurate. */ + + +#define ZSTD_OVERLAPLOG_MIN 0 +#define ZSTD_OVERLAPLOG_MAX 9 + +#define ZSTD_WINDOWLOG_LIMIT_DEFAULT 27 /* by default, the streaming decoder will refuse any frame + * requiring larger than (1< 0: + * If litLength != 0: + * rep == 1 --> offset == repeat_offset_1 + * rep == 2 --> offset == repeat_offset_2 + * rep == 3 --> offset == repeat_offset_3 + * If litLength == 0: + * rep == 1 --> offset == repeat_offset_2 + * rep == 2 --> offset == repeat_offset_3 + * rep == 3 --> offset == repeat_offset_1 - 1 + * + * Note: This field is optional. ZSTD_generateSequences() will calculate the value of + * 'rep', but repeat offsets do not necessarily need to be calculated from an external + * sequence provider's perspective. For example, ZSTD_compressSequences() does not + * use this 'rep' field at all (as of now). + */ +} ZSTD_Sequence; + +typedef struct { + unsigned windowLog; /**< largest match distance : larger == more compression, more memory needed during decompression */ + unsigned chainLog; /**< fully searched segment : larger == more compression, slower, more memory (useless for fast) */ + unsigned hashLog; /**< dispatch table : larger == faster, more memory */ + unsigned searchLog; /**< nb of searches : larger == more compression, slower */ + unsigned minMatch; /**< match length searched : larger == faster decompression, sometimes less compression */ + unsigned targetLength; /**< acceptable match size for optimal parser (only) : larger == more compression, slower */ + ZSTD_strategy strategy; /**< see ZSTD_strategy definition above */ +} ZSTD_compressionParameters; + +typedef struct { + int contentSizeFlag; /**< 1: content size will be in frame header (when known) */ + int checksumFlag; /**< 1: generate a 32-bits checksum using XXH64 algorithm at end of frame, for error detection */ + int noDictIDFlag; /**< 1: no dictID will be saved into frame header (dictID is only useful for dictionary compression) */ +} ZSTD_frameParameters; + +typedef struct { + ZSTD_compressionParameters cParams; + ZSTD_frameParameters fParams; +} ZSTD_parameters; + +typedef enum { + ZSTD_dct_auto = 0, /* dictionary is "full" when starting with ZSTD_MAGIC_DICTIONARY, otherwise it is "rawContent" */ + ZSTD_dct_rawContent = 1, /* ensures dictionary is always loaded as rawContent, even if it starts with ZSTD_MAGIC_DICTIONARY */ + ZSTD_dct_fullDict = 2 /* refuses to load a dictionary if it does not respect Zstandard's specification, starting with ZSTD_MAGIC_DICTIONARY */ +} ZSTD_dictContentType_e; + +typedef enum { + ZSTD_dlm_byCopy = 0, /**< Copy dictionary content internally */ + ZSTD_dlm_byRef = 1 /**< Reference dictionary content -- the dictionary buffer must outlive its users. */ +} ZSTD_dictLoadMethod_e; + +typedef enum { + ZSTD_f_zstd1 = 0, /* zstd frame format, specified in zstd_compression_format.md (default) */ + ZSTD_f_zstd1_magicless = 1 /* Variant of zstd frame format, without initial 4-bytes magic number. + * Useful to save 4 bytes per generated frame. + * Decoder cannot recognise automatically this format, requiring this instruction. */ +} ZSTD_format_e; + +typedef enum { + /* Note: this enum controls ZSTD_d_forceIgnoreChecksum */ + ZSTD_d_validateChecksum = 0, + ZSTD_d_ignoreChecksum = 1 +} ZSTD_forceIgnoreChecksum_e; + +typedef enum { + /* Note: this enum controls ZSTD_d_refMultipleDDicts */ + ZSTD_rmd_refSingleDDict = 0, + ZSTD_rmd_refMultipleDDicts = 1 +} ZSTD_refMultipleDDicts_e; + +typedef enum { + /* Note: this enum and the behavior it controls are effectively internal + * implementation details of the compressor. They are expected to continue + * to evolve and should be considered only in the context of extremely + * advanced performance tuning. + * + * Zstd currently supports the use of a CDict in three ways: + * + * - The contents of the CDict can be copied into the working context. This + * means that the compression can search both the dictionary and input + * while operating on a single set of internal tables. This makes + * the compression faster per-byte of input. However, the initial copy of + * the CDict's tables incurs a fixed cost at the beginning of the + * compression. For small compressions (< 8 KB), that copy can dominate + * the cost of the compression. + * + * - The CDict's tables can be used in-place. In this model, compression is + * slower per input byte, because the compressor has to search two sets of + * tables. However, this model incurs no start-up cost (as long as the + * working context's tables can be reused). For small inputs, this can be + * faster than copying the CDict's tables. + * + * - The CDict's tables are not used at all, and instead we use the working + * context alone to reload the dictionary and use params based on the source + * size. See ZSTD_compress_insertDictionary() and ZSTD_compress_usingDict(). + * This method is effective when the dictionary sizes are very small relative + * to the input size, and the input size is fairly large to begin with. + * + * Zstd has a simple internal heuristic that selects which strategy to use + * at the beginning of a compression. However, if experimentation shows that + * Zstd is making poor choices, it is possible to override that choice with + * this enum. + */ + ZSTD_dictDefaultAttach = 0, /* Use the default heuristic. */ + ZSTD_dictForceAttach = 1, /* Never copy the dictionary. */ + ZSTD_dictForceCopy = 2, /* Always copy the dictionary. */ + ZSTD_dictForceLoad = 3 /* Always reload the dictionary */ +} ZSTD_dictAttachPref_e; + +typedef enum { + ZSTD_lcm_auto = 0, /**< Automatically determine the compression mode based on the compression level. + * Negative compression levels will be uncompressed, and positive compression + * levels will be compressed. */ + ZSTD_lcm_huffman = 1, /**< Always attempt Huffman compression. Uncompressed literals will still be + * emitted if Huffman compression is not profitable. */ + ZSTD_lcm_uncompressed = 2 /**< Always emit uncompressed literals. */ +} ZSTD_literalCompressionMode_e; + +typedef enum { + /* Note: This enum controls features which are conditionally beneficial. Zstd typically will make a final + * decision on whether or not to enable the feature (ZSTD_ps_auto), but setting the switch to ZSTD_ps_enable + * or ZSTD_ps_disable allow for a force enable/disable the feature. + */ + ZSTD_ps_auto = 0, /* Let the library automatically determine whether the feature shall be enabled */ + ZSTD_ps_enable = 1, /* Force-enable the feature */ + ZSTD_ps_disable = 2 /* Do not use the feature */ +} ZSTD_paramSwitch_e; + +/*************************************** +* Frame header and size functions +***************************************/ + +/*! ZSTD_findDecompressedSize() : + * `src` should point to the start of a series of ZSTD encoded and/or skippable frames + * `srcSize` must be the _exact_ size of this series + * (i.e. there should be a frame boundary at `src + srcSize`) + * @return : - decompressed size of all data in all successive frames + * - if the decompressed size cannot be determined: ZSTD_CONTENTSIZE_UNKNOWN + * - if an error occurred: ZSTD_CONTENTSIZE_ERROR + * + * note 1 : decompressed size is an optional field, that may not be present, especially in streaming mode. + * When `return==ZSTD_CONTENTSIZE_UNKNOWN`, data to decompress could be any size. + * In which case, it's necessary to use streaming mode to decompress data. + * note 2 : decompressed size is always present when compression is done with ZSTD_compress() + * note 3 : decompressed size can be very large (64-bits value), + * potentially larger than what local system can handle as a single memory segment. + * In which case, it's necessary to use streaming mode to decompress data. + * note 4 : If source is untrusted, decompressed size could be wrong or intentionally modified. + * Always ensure result fits within application's authorized limits. + * Each application can set its own limits. + * note 5 : ZSTD_findDecompressedSize handles multiple frames, and so it must traverse the input to + * read each contained frame header. This is fast as most of the data is skipped, + * however it does mean that all frame data must be present and valid. */ +ZSTDLIB_STATIC_API unsigned long long ZSTD_findDecompressedSize(const void* src, size_t srcSize); + +/*! ZSTD_decompressBound() : + * `src` should point to the start of a series of ZSTD encoded and/or skippable frames + * `srcSize` must be the _exact_ size of this series + * (i.e. there should be a frame boundary at `src + srcSize`) + * @return : - upper-bound for the decompressed size of all data in all successive frames + * - if an error occurred: ZSTD_CONTENTSIZE_ERROR + * + * note 1 : an error can occur if `src` contains an invalid or incorrectly formatted frame. + * note 2 : the upper-bound is exact when the decompressed size field is available in every ZSTD encoded frame of `src`. + * in this case, `ZSTD_findDecompressedSize` and `ZSTD_decompressBound` return the same value. + * note 3 : when the decompressed size field isn't available, the upper-bound for that frame is calculated by: + * upper-bound = # blocks * min(128 KB, Window_Size) + */ +ZSTDLIB_STATIC_API unsigned long long ZSTD_decompressBound(const void* src, size_t srcSize); + +/*! ZSTD_frameHeaderSize() : + * srcSize must be >= ZSTD_FRAMEHEADERSIZE_PREFIX. + * @return : size of the Frame Header, + * or an error code (if srcSize is too small) */ +ZSTDLIB_STATIC_API size_t ZSTD_frameHeaderSize(const void* src, size_t srcSize); + +typedef enum { ZSTD_frame, ZSTD_skippableFrame } ZSTD_frameType_e; +typedef struct { + unsigned long long frameContentSize; /* if == ZSTD_CONTENTSIZE_UNKNOWN, it means this field is not available. 0 means "empty" */ + unsigned long long windowSize; /* can be very large, up to <= frameContentSize */ + unsigned blockSizeMax; + ZSTD_frameType_e frameType; /* if == ZSTD_skippableFrame, frameContentSize is the size of skippable content */ + unsigned headerSize; + unsigned dictID; + unsigned checksumFlag; + unsigned _reserved1; + unsigned _reserved2; +} ZSTD_frameHeader; + +/*! ZSTD_getFrameHeader() : + * decode Frame Header, or requires larger `srcSize`. + * @return : 0, `zfhPtr` is correctly filled, + * >0, `srcSize` is too small, value is wanted `srcSize` amount, + * or an error code, which can be tested using ZSTD_isError() */ +ZSTDLIB_STATIC_API size_t ZSTD_getFrameHeader(ZSTD_frameHeader* zfhPtr, const void* src, size_t srcSize); /**< doesn't consume input */ +/*! ZSTD_getFrameHeader_advanced() : + * same as ZSTD_getFrameHeader(), + * with added capability to select a format (like ZSTD_f_zstd1_magicless) */ +ZSTDLIB_STATIC_API size_t ZSTD_getFrameHeader_advanced(ZSTD_frameHeader* zfhPtr, const void* src, size_t srcSize, ZSTD_format_e format); + +/*! ZSTD_decompressionMargin() : + * Zstd supports in-place decompression, where the input and output buffers overlap. + * In this case, the output buffer must be at least (Margin + Output_Size) bytes large, + * and the input buffer must be at the end of the output buffer. + * + * _______________________ Output Buffer ________________________ + * | | + * | ____ Input Buffer ____| + * | | | + * v v v + * |---------------------------------------|-----------|----------| + * ^ ^ ^ + * |___________________ Output_Size ___________________|_ Margin _| + * + * NOTE: See also ZSTD_DECOMPRESSION_MARGIN(). + * NOTE: This applies only to single-pass decompression through ZSTD_decompress() or + * ZSTD_decompressDCtx(). + * NOTE: This function supports multi-frame input. + * + * @param src The compressed frame(s) + * @param srcSize The size of the compressed frame(s) + * @returns The decompression margin or an error that can be checked with ZSTD_isError(). + */ +ZSTDLIB_STATIC_API size_t ZSTD_decompressionMargin(const void* src, size_t srcSize); + +/*! ZSTD_DECOMPRESS_MARGIN() : + * Similar to ZSTD_decompressionMargin(), but instead of computing the margin from + * the compressed frame, compute it from the original size and the blockSizeLog. + * See ZSTD_decompressionMargin() for details. + * + * WARNING: This macro does not support multi-frame input, the input must be a single + * zstd frame. If you need that support use the function, or implement it yourself. + * + * @param originalSize The original uncompressed size of the data. + * @param blockSize The block size == MIN(windowSize, ZSTD_BLOCKSIZE_MAX). + * Unless you explicitly set the windowLog smaller than + * ZSTD_BLOCKSIZELOG_MAX you can just use ZSTD_BLOCKSIZE_MAX. + */ +#define ZSTD_DECOMPRESSION_MARGIN(originalSize, blockSize) ((size_t)( \ + ZSTD_FRAMEHEADERSIZE_MAX /* Frame header */ + \ + 4 /* checksum */ + \ + ((originalSize) == 0 ? 0 : 3 * (((originalSize) + (blockSize) - 1) / blockSize)) /* 3 bytes per block */ + \ + (blockSize) /* One block of margin */ \ + )) + +typedef enum { + ZSTD_sf_noBlockDelimiters = 0, /* Representation of ZSTD_Sequence has no block delimiters, sequences only */ + ZSTD_sf_explicitBlockDelimiters = 1 /* Representation of ZSTD_Sequence contains explicit block delimiters */ +} ZSTD_sequenceFormat_e; + +/*! ZSTD_sequenceBound() : + * `srcSize` : size of the input buffer + * @return : upper-bound for the number of sequences that can be generated + * from a buffer of srcSize bytes + * + * note : returns number of sequences - to get bytes, multiply by sizeof(ZSTD_Sequence). + */ +ZSTDLIB_STATIC_API size_t ZSTD_sequenceBound(size_t srcSize); + +/*! ZSTD_generateSequences() : + * WARNING: This function is meant for debugging and informational purposes ONLY! + * Its implementation is flawed, and it will be deleted in a future version. + * It is not guaranteed to succeed, as there are several cases where it will give + * up and fail. You should NOT use this function in production code. + * + * This function is deprecated, and will be removed in a future version. + * + * Generate sequences using ZSTD_compress2(), given a source buffer. + * + * @param zc The compression context to be used for ZSTD_compress2(). Set any + * compression parameters you need on this context. + * @param outSeqs The output sequences buffer of size @p outSeqsSize + * @param outSeqsSize The size of the output sequences buffer. + * ZSTD_sequenceBound(srcSize) is an upper bound on the number + * of sequences that can be generated. + * @param src The source buffer to generate sequences from of size @p srcSize. + * @param srcSize The size of the source buffer. + * + * Each block will end with a dummy sequence + * with offset == 0, matchLength == 0, and litLength == length of last literals. + * litLength may be == 0, and if so, then the sequence of (of: 0 ml: 0 ll: 0) + * simply acts as a block delimiter. + * + * @returns The number of sequences generated, necessarily less than + * ZSTD_sequenceBound(srcSize), or an error code that can be checked + * with ZSTD_isError(). + */ +ZSTD_DEPRECATED("For debugging only, will be replaced by ZSTD_extractSequences()") +ZSTDLIB_STATIC_API size_t +ZSTD_generateSequences(ZSTD_CCtx* zc, + ZSTD_Sequence* outSeqs, size_t outSeqsSize, + const void* src, size_t srcSize); + +/*! ZSTD_mergeBlockDelimiters() : + * Given an array of ZSTD_Sequence, remove all sequences that represent block delimiters/last literals + * by merging them into the literals of the next sequence. + * + * As such, the final generated result has no explicit representation of block boundaries, + * and the final last literals segment is not represented in the sequences. + * + * The output of this function can be fed into ZSTD_compressSequences() with CCtx + * setting of ZSTD_c_blockDelimiters as ZSTD_sf_noBlockDelimiters + * @return : number of sequences left after merging + */ +ZSTDLIB_STATIC_API size_t ZSTD_mergeBlockDelimiters(ZSTD_Sequence* sequences, size_t seqsSize); + +/*! ZSTD_compressSequences() : + * Compress an array of ZSTD_Sequence, associated with @src buffer, into dst. + * @src contains the entire input (not just the literals). + * If @srcSize > sum(sequence.length), the remaining bytes are considered all literals + * If a dictionary is included, then the cctx should reference the dict. (see: ZSTD_CCtx_refCDict(), ZSTD_CCtx_loadDictionary(), etc.) + * The entire source is compressed into a single frame. + * + * The compression behavior changes based on cctx params. In particular: + * If ZSTD_c_blockDelimiters == ZSTD_sf_noBlockDelimiters, the array of ZSTD_Sequence is expected to contain + * no block delimiters (defined in ZSTD_Sequence). Block boundaries are roughly determined based on + * the block size derived from the cctx, and sequences may be split. This is the default setting. + * + * If ZSTD_c_blockDelimiters == ZSTD_sf_explicitBlockDelimiters, the array of ZSTD_Sequence is expected to contain + * block delimiters (defined in ZSTD_Sequence). Behavior is undefined if no block delimiters are provided. + * + * If ZSTD_c_validateSequences == 0, this function will blindly accept the sequences provided. Invalid sequences cause undefined + * behavior. If ZSTD_c_validateSequences == 1, then if sequence is invalid (see doc/zstd_compression_format.md for + * specifics regarding offset/matchlength requirements) then the function will bail out and return an error. + * + * In addition to the two adjustable experimental params, there are other important cctx params. + * - ZSTD_c_minMatch MUST be set as less than or equal to the smallest match generated by the match finder. It has a minimum value of ZSTD_MINMATCH_MIN. + * - ZSTD_c_compressionLevel accordingly adjusts the strength of the entropy coder, as it would in typical compression. + * - ZSTD_c_windowLog affects offset validation: this function will return an error at higher debug levels if a provided offset + * is larger than what the spec allows for a given window log and dictionary (if present). See: doc/zstd_compression_format.md + * + * Note: Repcodes are, as of now, always re-calculated within this function, so ZSTD_Sequence::rep is unused. + * Note 2: Once we integrate ability to ingest repcodes, the explicit block delims mode must respect those repcodes exactly, + * and cannot emit an RLE block that disagrees with the repcode history + * @return : final compressed size, or a ZSTD error code. + */ +ZSTDLIB_STATIC_API size_t +ZSTD_compressSequences( ZSTD_CCtx* cctx, void* dst, size_t dstSize, + const ZSTD_Sequence* inSeqs, size_t inSeqsSize, + const void* src, size_t srcSize); + + +/*! ZSTD_writeSkippableFrame() : + * Generates a zstd skippable frame containing data given by src, and writes it to dst buffer. + * + * Skippable frames begin with a 4-byte magic number. There are 16 possible choices of magic number, + * ranging from ZSTD_MAGIC_SKIPPABLE_START to ZSTD_MAGIC_SKIPPABLE_START+15. + * As such, the parameter magicVariant controls the exact skippable frame magic number variant used, so + * the magic number used will be ZSTD_MAGIC_SKIPPABLE_START + magicVariant. + * + * Returns an error if destination buffer is not large enough, if the source size is not representable + * with a 4-byte unsigned int, or if the parameter magicVariant is greater than 15 (and therefore invalid). + * + * @return : number of bytes written or a ZSTD error. + */ +ZSTDLIB_STATIC_API size_t ZSTD_writeSkippableFrame(void* dst, size_t dstCapacity, + const void* src, size_t srcSize, unsigned magicVariant); + +/*! ZSTD_readSkippableFrame() : + * Retrieves a zstd skippable frame containing data given by src, and writes it to dst buffer. + * + * The parameter magicVariant will receive the magicVariant that was supplied when the frame was written, + * i.e. magicNumber - ZSTD_MAGIC_SKIPPABLE_START. This can be NULL if the caller is not interested + * in the magicVariant. + * + * Returns an error if destination buffer is not large enough, or if the frame is not skippable. + * + * @return : number of bytes written or a ZSTD error. + */ +ZSTDLIB_API size_t ZSTD_readSkippableFrame(void* dst, size_t dstCapacity, unsigned* magicVariant, + const void* src, size_t srcSize); + +/*! ZSTD_isSkippableFrame() : + * Tells if the content of `buffer` starts with a valid Frame Identifier for a skippable frame. + */ +ZSTDLIB_API unsigned ZSTD_isSkippableFrame(const void* buffer, size_t size); + + + +/*************************************** +* Memory management +***************************************/ + +/*! ZSTD_estimate*() : + * These functions make it possible to estimate memory usage + * of a future {D,C}Ctx, before its creation. + * This is useful in combination with ZSTD_initStatic(), + * which makes it possible to employ a static buffer for ZSTD_CCtx* state. + * + * ZSTD_estimateCCtxSize() will provide a memory budget large enough + * to compress data of any size using one-shot compression ZSTD_compressCCtx() or ZSTD_compress2() + * associated with any compression level up to max specified one. + * The estimate will assume the input may be arbitrarily large, + * which is the worst case. + * + * Note that the size estimation is specific for one-shot compression, + * it is not valid for streaming (see ZSTD_estimateCStreamSize*()) + * nor other potential ways of using a ZSTD_CCtx* state. + * + * When srcSize can be bound by a known and rather "small" value, + * this knowledge can be used to provide a tighter budget estimation + * because the ZSTD_CCtx* state will need less memory for small inputs. + * This tighter estimation can be provided by employing more advanced functions + * ZSTD_estimateCCtxSize_usingCParams(), which can be used in tandem with ZSTD_getCParams(), + * and ZSTD_estimateCCtxSize_usingCCtxParams(), which can be used in tandem with ZSTD_CCtxParams_setParameter(). + * Both can be used to estimate memory using custom compression parameters and arbitrary srcSize limits. + * + * Note : only single-threaded compression is supported. + * ZSTD_estimateCCtxSize_usingCCtxParams() will return an error code if ZSTD_c_nbWorkers is >= 1. + */ +ZSTDLIB_STATIC_API size_t ZSTD_estimateCCtxSize(int maxCompressionLevel); +ZSTDLIB_STATIC_API size_t ZSTD_estimateCCtxSize_usingCParams(ZSTD_compressionParameters cParams); +ZSTDLIB_STATIC_API size_t ZSTD_estimateCCtxSize_usingCCtxParams(const ZSTD_CCtx_params* params); +ZSTDLIB_STATIC_API size_t ZSTD_estimateDCtxSize(void); + +/*! ZSTD_estimateCStreamSize() : + * ZSTD_estimateCStreamSize() will provide a memory budget large enough for streaming compression + * using any compression level up to the max specified one. + * It will also consider src size to be arbitrarily "large", which is a worst case scenario. + * If srcSize is known to always be small, ZSTD_estimateCStreamSize_usingCParams() can provide a tighter estimation. + * ZSTD_estimateCStreamSize_usingCParams() can be used in tandem with ZSTD_getCParams() to create cParams from compressionLevel. + * ZSTD_estimateCStreamSize_usingCCtxParams() can be used in tandem with ZSTD_CCtxParams_setParameter(). Only single-threaded compression is supported. This function will return an error code if ZSTD_c_nbWorkers is >= 1. + * Note : CStream size estimation is only correct for single-threaded compression. + * ZSTD_estimateCStreamSize_usingCCtxParams() will return an error code if ZSTD_c_nbWorkers is >= 1. + * Note 2 : ZSTD_estimateCStreamSize* functions are not compatible with the Block-Level Sequence Producer API at this time. + * Size estimates assume that no external sequence producer is registered. + * + * ZSTD_DStream memory budget depends on frame's window Size. + * This information can be passed manually, using ZSTD_estimateDStreamSize, + * or deducted from a valid frame Header, using ZSTD_estimateDStreamSize_fromFrame(); + * Any frame requesting a window size larger than max specified one will be rejected. + * Note : if streaming is init with function ZSTD_init?Stream_usingDict(), + * an internal ?Dict will be created, which additional size is not estimated here. + * In this case, get total size by adding ZSTD_estimate?DictSize + */ +ZSTDLIB_STATIC_API size_t ZSTD_estimateCStreamSize(int maxCompressionLevel); +ZSTDLIB_STATIC_API size_t ZSTD_estimateCStreamSize_usingCParams(ZSTD_compressionParameters cParams); +ZSTDLIB_STATIC_API size_t ZSTD_estimateCStreamSize_usingCCtxParams(const ZSTD_CCtx_params* params); +ZSTDLIB_STATIC_API size_t ZSTD_estimateDStreamSize(size_t maxWindowSize); +ZSTDLIB_STATIC_API size_t ZSTD_estimateDStreamSize_fromFrame(const void* src, size_t srcSize); + +/*! ZSTD_estimate?DictSize() : + * ZSTD_estimateCDictSize() will bet that src size is relatively "small", and content is copied, like ZSTD_createCDict(). + * ZSTD_estimateCDictSize_advanced() makes it possible to control compression parameters precisely, like ZSTD_createCDict_advanced(). + * Note : dictionaries created by reference (`ZSTD_dlm_byRef`) are logically smaller. + */ +ZSTDLIB_STATIC_API size_t ZSTD_estimateCDictSize(size_t dictSize, int compressionLevel); +ZSTDLIB_STATIC_API size_t ZSTD_estimateCDictSize_advanced(size_t dictSize, ZSTD_compressionParameters cParams, ZSTD_dictLoadMethod_e dictLoadMethod); +ZSTDLIB_STATIC_API size_t ZSTD_estimateDDictSize(size_t dictSize, ZSTD_dictLoadMethod_e dictLoadMethod); + +/*! ZSTD_initStatic*() : + * Initialize an object using a pre-allocated fixed-size buffer. + * workspace: The memory area to emplace the object into. + * Provided pointer *must be 8-bytes aligned*. + * Buffer must outlive object. + * workspaceSize: Use ZSTD_estimate*Size() to determine + * how large workspace must be to support target scenario. + * @return : pointer to object (same address as workspace, just different type), + * or NULL if error (size too small, incorrect alignment, etc.) + * Note : zstd will never resize nor malloc() when using a static buffer. + * If the object requires more memory than available, + * zstd will just error out (typically ZSTD_error_memory_allocation). + * Note 2 : there is no corresponding "free" function. + * Since workspace is allocated externally, it must be freed externally too. + * Note 3 : cParams : use ZSTD_getCParams() to convert a compression level + * into its associated cParams. + * Limitation 1 : currently not compatible with internal dictionary creation, triggered by + * ZSTD_CCtx_loadDictionary(), ZSTD_initCStream_usingDict() or ZSTD_initDStream_usingDict(). + * Limitation 2 : static cctx currently not compatible with multi-threading. + * Limitation 3 : static dctx is incompatible with legacy support. + */ +ZSTDLIB_STATIC_API ZSTD_CCtx* ZSTD_initStaticCCtx(void* workspace, size_t workspaceSize); +ZSTDLIB_STATIC_API ZSTD_CStream* ZSTD_initStaticCStream(void* workspace, size_t workspaceSize); /**< same as ZSTD_initStaticCCtx() */ + +ZSTDLIB_STATIC_API ZSTD_DCtx* ZSTD_initStaticDCtx(void* workspace, size_t workspaceSize); +ZSTDLIB_STATIC_API ZSTD_DStream* ZSTD_initStaticDStream(void* workspace, size_t workspaceSize); /**< same as ZSTD_initStaticDCtx() */ + +ZSTDLIB_STATIC_API const ZSTD_CDict* ZSTD_initStaticCDict( + void* workspace, size_t workspaceSize, + const void* dict, size_t dictSize, + ZSTD_dictLoadMethod_e dictLoadMethod, + ZSTD_dictContentType_e dictContentType, + ZSTD_compressionParameters cParams); + +ZSTDLIB_STATIC_API const ZSTD_DDict* ZSTD_initStaticDDict( + void* workspace, size_t workspaceSize, + const void* dict, size_t dictSize, + ZSTD_dictLoadMethod_e dictLoadMethod, + ZSTD_dictContentType_e dictContentType); + + +/*! Custom memory allocation : + * These prototypes make it possible to pass your own allocation/free functions. + * ZSTD_customMem is provided at creation time, using ZSTD_create*_advanced() variants listed below. + * All allocation/free operations will be completed using these custom variants instead of regular ones. + */ +typedef void* (*ZSTD_allocFunction) (void* opaque, size_t size); +typedef void (*ZSTD_freeFunction) (void* opaque, void* address); +typedef struct { ZSTD_allocFunction customAlloc; ZSTD_freeFunction customFree; void* opaque; } ZSTD_customMem; +static +#ifdef __GNUC__ +__attribute__((__unused__)) +#endif + +#if defined(__clang__) && __clang_major__ >= 5 +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" +#endif +ZSTD_customMem const ZSTD_defaultCMem = { NULL, NULL, NULL }; /**< this constant defers to stdlib's functions */ +#if defined(__clang__) && __clang_major__ >= 5 +#pragma clang diagnostic pop +#endif + +ZSTDLIB_STATIC_API ZSTD_CCtx* ZSTD_createCCtx_advanced(ZSTD_customMem customMem); +ZSTDLIB_STATIC_API ZSTD_CStream* ZSTD_createCStream_advanced(ZSTD_customMem customMem); +ZSTDLIB_STATIC_API ZSTD_DCtx* ZSTD_createDCtx_advanced(ZSTD_customMem customMem); +ZSTDLIB_STATIC_API ZSTD_DStream* ZSTD_createDStream_advanced(ZSTD_customMem customMem); + +ZSTDLIB_STATIC_API ZSTD_CDict* ZSTD_createCDict_advanced(const void* dict, size_t dictSize, + ZSTD_dictLoadMethod_e dictLoadMethod, + ZSTD_dictContentType_e dictContentType, + ZSTD_compressionParameters cParams, + ZSTD_customMem customMem); + +/*! Thread pool : + * These prototypes make it possible to share a thread pool among multiple compression contexts. + * This can limit resources for applications with multiple threads where each one uses + * a threaded compression mode (via ZSTD_c_nbWorkers parameter). + * ZSTD_createThreadPool creates a new thread pool with a given number of threads. + * Note that the lifetime of such pool must exist while being used. + * ZSTD_CCtx_refThreadPool assigns a thread pool to a context (use NULL argument value + * to use an internal thread pool). + * ZSTD_freeThreadPool frees a thread pool, accepts NULL pointer. + */ +typedef struct POOL_ctx_s ZSTD_threadPool; +ZSTDLIB_STATIC_API ZSTD_threadPool* ZSTD_createThreadPool(size_t numThreads); +ZSTDLIB_STATIC_API void ZSTD_freeThreadPool (ZSTD_threadPool* pool); /* accept NULL pointer */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtx_refThreadPool(ZSTD_CCtx* cctx, ZSTD_threadPool* pool); + + +/* + * This API is temporary and is expected to change or disappear in the future! + */ +ZSTDLIB_STATIC_API ZSTD_CDict* ZSTD_createCDict_advanced2( + const void* dict, size_t dictSize, + ZSTD_dictLoadMethod_e dictLoadMethod, + ZSTD_dictContentType_e dictContentType, + const ZSTD_CCtx_params* cctxParams, + ZSTD_customMem customMem); + +ZSTDLIB_STATIC_API ZSTD_DDict* ZSTD_createDDict_advanced( + const void* dict, size_t dictSize, + ZSTD_dictLoadMethod_e dictLoadMethod, + ZSTD_dictContentType_e dictContentType, + ZSTD_customMem customMem); + + +/*************************************** +* Advanced compression functions +***************************************/ + +/*! ZSTD_createCDict_byReference() : + * Create a digested dictionary for compression + * Dictionary content is just referenced, not duplicated. + * As a consequence, `dictBuffer` **must** outlive CDict, + * and its content must remain unmodified throughout the lifetime of CDict. + * note: equivalent to ZSTD_createCDict_advanced(), with dictLoadMethod==ZSTD_dlm_byRef */ +ZSTDLIB_STATIC_API ZSTD_CDict* ZSTD_createCDict_byReference(const void* dictBuffer, size_t dictSize, int compressionLevel); + +/*! ZSTD_getCParams() : + * @return ZSTD_compressionParameters structure for a selected compression level and estimated srcSize. + * `estimatedSrcSize` value is optional, select 0 if not known */ +ZSTDLIB_STATIC_API ZSTD_compressionParameters ZSTD_getCParams(int compressionLevel, unsigned long long estimatedSrcSize, size_t dictSize); + +/*! ZSTD_getParams() : + * same as ZSTD_getCParams(), but @return a full `ZSTD_parameters` object instead of sub-component `ZSTD_compressionParameters`. + * All fields of `ZSTD_frameParameters` are set to default : contentSize=1, checksum=0, noDictID=0 */ +ZSTDLIB_STATIC_API ZSTD_parameters ZSTD_getParams(int compressionLevel, unsigned long long estimatedSrcSize, size_t dictSize); + +/*! ZSTD_checkCParams() : + * Ensure param values remain within authorized range. + * @return 0 on success, or an error code (can be checked with ZSTD_isError()) */ +ZSTDLIB_STATIC_API size_t ZSTD_checkCParams(ZSTD_compressionParameters params); + +/*! ZSTD_adjustCParams() : + * optimize params for a given `srcSize` and `dictSize`. + * `srcSize` can be unknown, in which case use ZSTD_CONTENTSIZE_UNKNOWN. + * `dictSize` must be `0` when there is no dictionary. + * cPar can be invalid : all parameters will be clamped within valid range in the @return struct. + * This function never fails (wide contract) */ +ZSTDLIB_STATIC_API ZSTD_compressionParameters ZSTD_adjustCParams(ZSTD_compressionParameters cPar, unsigned long long srcSize, size_t dictSize); + +/*! ZSTD_CCtx_setCParams() : + * Set all parameters provided within @p cparams into the working @p cctx. + * Note : if modifying parameters during compression (MT mode only), + * note that changes to the .windowLog parameter will be ignored. + * @return 0 on success, or an error code (can be checked with ZSTD_isError()). + * On failure, no parameters are updated. + */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtx_setCParams(ZSTD_CCtx* cctx, ZSTD_compressionParameters cparams); + +/*! ZSTD_CCtx_setFParams() : + * Set all parameters provided within @p fparams into the working @p cctx. + * @return 0 on success, or an error code (can be checked with ZSTD_isError()). + */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtx_setFParams(ZSTD_CCtx* cctx, ZSTD_frameParameters fparams); + +/*! ZSTD_CCtx_setParams() : + * Set all parameters provided within @p params into the working @p cctx. + * @return 0 on success, or an error code (can be checked with ZSTD_isError()). + */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtx_setParams(ZSTD_CCtx* cctx, ZSTD_parameters params); + +/*! ZSTD_compress_advanced() : + * Note : this function is now DEPRECATED. + * It can be replaced by ZSTD_compress2(), in combination with ZSTD_CCtx_setParameter() and other parameter setters. + * This prototype will generate compilation warnings. */ +ZSTD_DEPRECATED("use ZSTD_compress2") +ZSTDLIB_STATIC_API +size_t ZSTD_compress_advanced(ZSTD_CCtx* cctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize, + const void* dict,size_t dictSize, + ZSTD_parameters params); + +/*! ZSTD_compress_usingCDict_advanced() : + * Note : this function is now DEPRECATED. + * It can be replaced by ZSTD_compress2(), in combination with ZSTD_CCtx_loadDictionary() and other parameter setters. + * This prototype will generate compilation warnings. */ +ZSTD_DEPRECATED("use ZSTD_compress2 with ZSTD_CCtx_loadDictionary") +ZSTDLIB_STATIC_API +size_t ZSTD_compress_usingCDict_advanced(ZSTD_CCtx* cctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize, + const ZSTD_CDict* cdict, + ZSTD_frameParameters fParams); + + +/*! ZSTD_CCtx_loadDictionary_byReference() : + * Same as ZSTD_CCtx_loadDictionary(), but dictionary content is referenced, instead of being copied into CCtx. + * It saves some memory, but also requires that `dict` outlives its usage within `cctx` */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtx_loadDictionary_byReference(ZSTD_CCtx* cctx, const void* dict, size_t dictSize); + +/*! ZSTD_CCtx_loadDictionary_advanced() : + * Same as ZSTD_CCtx_loadDictionary(), but gives finer control over + * how to load the dictionary (by copy ? by reference ?) + * and how to interpret it (automatic ? force raw mode ? full mode only ?) */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtx_loadDictionary_advanced(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, ZSTD_dictLoadMethod_e dictLoadMethod, ZSTD_dictContentType_e dictContentType); + +/*! ZSTD_CCtx_refPrefix_advanced() : + * Same as ZSTD_CCtx_refPrefix(), but gives finer control over + * how to interpret prefix content (automatic ? force raw mode (default) ? full mode only ?) */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtx_refPrefix_advanced(ZSTD_CCtx* cctx, const void* prefix, size_t prefixSize, ZSTD_dictContentType_e dictContentType); + +/* === experimental parameters === */ +/* these parameters can be used with ZSTD_setParameter() + * they are not guaranteed to remain supported in the future */ + + /* Enables rsyncable mode, + * which makes compressed files more rsync friendly + * by adding periodic synchronization points to the compressed data. + * The target average block size is ZSTD_c_jobSize / 2. + * It's possible to modify the job size to increase or decrease + * the granularity of the synchronization point. + * Once the jobSize is smaller than the window size, + * it will result in compression ratio degradation. + * NOTE 1: rsyncable mode only works when multithreading is enabled. + * NOTE 2: rsyncable performs poorly in combination with long range mode, + * since it will decrease the effectiveness of synchronization points, + * though mileage may vary. + * NOTE 3: Rsyncable mode limits maximum compression speed to ~400 MB/s. + * If the selected compression level is already running significantly slower, + * the overall speed won't be significantly impacted. + */ + #define ZSTD_c_rsyncable ZSTD_c_experimentalParam1 + +/* Select a compression format. + * The value must be of type ZSTD_format_e. + * See ZSTD_format_e enum definition for details */ +#define ZSTD_c_format ZSTD_c_experimentalParam2 + +/* Force back-reference distances to remain < windowSize, + * even when referencing into Dictionary content (default:0) */ +#define ZSTD_c_forceMaxWindow ZSTD_c_experimentalParam3 + +/* Controls whether the contents of a CDict + * are used in place, or copied into the working context. + * Accepts values from the ZSTD_dictAttachPref_e enum. + * See the comments on that enum for an explanation of the feature. */ +#define ZSTD_c_forceAttachDict ZSTD_c_experimentalParam4 + +/* Controlled with ZSTD_paramSwitch_e enum. + * Default is ZSTD_ps_auto. + * Set to ZSTD_ps_disable to never compress literals. + * Set to ZSTD_ps_enable to always compress literals. (Note: uncompressed literals + * may still be emitted if huffman is not beneficial to use.) + * + * By default, in ZSTD_ps_auto, the library will decide at runtime whether to use + * literals compression based on the compression parameters - specifically, + * negative compression levels do not use literal compression. + */ +#define ZSTD_c_literalCompressionMode ZSTD_c_experimentalParam5 + +/* User's best guess of source size. + * Hint is not valid when srcSizeHint == 0. + * There is no guarantee that hint is close to actual source size, + * but compression ratio may regress significantly if guess considerably underestimates */ +#define ZSTD_c_srcSizeHint ZSTD_c_experimentalParam7 + +/* Controls whether the new and experimental "dedicated dictionary search + * structure" can be used. This feature is still rough around the edges, be + * prepared for surprising behavior! + * + * How to use it: + * + * When using a CDict, whether to use this feature or not is controlled at + * CDict creation, and it must be set in a CCtxParams set passed into that + * construction (via ZSTD_createCDict_advanced2()). A compression will then + * use the feature or not based on how the CDict was constructed; the value of + * this param, set in the CCtx, will have no effect. + * + * However, when a dictionary buffer is passed into a CCtx, such as via + * ZSTD_CCtx_loadDictionary(), this param can be set on the CCtx to control + * whether the CDict that is created internally can use the feature or not. + * + * What it does: + * + * Normally, the internal data structures of the CDict are analogous to what + * would be stored in a CCtx after compressing the contents of a dictionary. + * To an approximation, a compression using a dictionary can then use those + * data structures to simply continue what is effectively a streaming + * compression where the simulated compression of the dictionary left off. + * Which is to say, the search structures in the CDict are normally the same + * format as in the CCtx. + * + * It is possible to do better, since the CDict is not like a CCtx: the search + * structures are written once during CDict creation, and then are only read + * after that, while the search structures in the CCtx are both read and + * written as the compression goes along. This means we can choose a search + * structure for the dictionary that is read-optimized. + * + * This feature enables the use of that different structure. + * + * Note that some of the members of the ZSTD_compressionParameters struct have + * different semantics and constraints in the dedicated search structure. It is + * highly recommended that you simply set a compression level in the CCtxParams + * you pass into the CDict creation call, and avoid messing with the cParams + * directly. + * + * Effects: + * + * This will only have any effect when the selected ZSTD_strategy + * implementation supports this feature. Currently, that's limited to + * ZSTD_greedy, ZSTD_lazy, and ZSTD_lazy2. + * + * Note that this means that the CDict tables can no longer be copied into the + * CCtx, so the dict attachment mode ZSTD_dictForceCopy will no longer be + * usable. The dictionary can only be attached or reloaded. + * + * In general, you should expect compression to be faster--sometimes very much + * so--and CDict creation to be slightly slower. Eventually, we will probably + * make this mode the default. + */ +#define ZSTD_c_enableDedicatedDictSearch ZSTD_c_experimentalParam8 + +/* ZSTD_c_stableInBuffer + * Experimental parameter. + * Default is 0 == disabled. Set to 1 to enable. + * + * Tells the compressor that input data presented with ZSTD_inBuffer + * will ALWAYS be the same between calls. + * Technically, the @src pointer must never be changed, + * and the @pos field can only be updated by zstd. + * However, it's possible to increase the @size field, + * allowing scenarios where more data can be appended after compressions starts. + * These conditions are checked by the compressor, + * and compression will fail if they are not respected. + * Also, data in the ZSTD_inBuffer within the range [src, src + pos) + * MUST not be modified during compression or it will result in data corruption. + * + * When this flag is enabled zstd won't allocate an input window buffer, + * because the user guarantees it can reference the ZSTD_inBuffer until + * the frame is complete. But, it will still allocate an output buffer + * large enough to fit a block (see ZSTD_c_stableOutBuffer). This will also + * avoid the memcpy() from the input buffer to the input window buffer. + * + * NOTE: So long as the ZSTD_inBuffer always points to valid memory, using + * this flag is ALWAYS memory safe, and will never access out-of-bounds + * memory. However, compression WILL fail if conditions are not respected. + * + * WARNING: The data in the ZSTD_inBuffer in the range [src, src + pos) MUST + * not be modified during compression or it will result in data corruption. + * This is because zstd needs to reference data in the ZSTD_inBuffer to find + * matches. Normally zstd maintains its own window buffer for this purpose, + * but passing this flag tells zstd to rely on user provided buffer instead. + */ +#define ZSTD_c_stableInBuffer ZSTD_c_experimentalParam9 + +/* ZSTD_c_stableOutBuffer + * Experimental parameter. + * Default is 0 == disabled. Set to 1 to enable. + * + * Tells he compressor that the ZSTD_outBuffer will not be resized between + * calls. Specifically: (out.size - out.pos) will never grow. This gives the + * compressor the freedom to say: If the compressed data doesn't fit in the + * output buffer then return ZSTD_error_dstSizeTooSmall. This allows us to + * always decompress directly into the output buffer, instead of decompressing + * into an internal buffer and copying to the output buffer. + * + * When this flag is enabled zstd won't allocate an output buffer, because + * it can write directly to the ZSTD_outBuffer. It will still allocate the + * input window buffer (see ZSTD_c_stableInBuffer). + * + * Zstd will check that (out.size - out.pos) never grows and return an error + * if it does. While not strictly necessary, this should prevent surprises. + */ +#define ZSTD_c_stableOutBuffer ZSTD_c_experimentalParam10 + +/* ZSTD_c_blockDelimiters + * Default is 0 == ZSTD_sf_noBlockDelimiters. + * + * For use with sequence compression API: ZSTD_compressSequences(). + * + * Designates whether or not the given array of ZSTD_Sequence contains block delimiters + * and last literals, which are defined as sequences with offset == 0 and matchLength == 0. + * See the definition of ZSTD_Sequence for more specifics. + */ +#define ZSTD_c_blockDelimiters ZSTD_c_experimentalParam11 + +/* ZSTD_c_validateSequences + * Default is 0 == disabled. Set to 1 to enable sequence validation. + * + * For use with sequence compression API: ZSTD_compressSequences(). + * Designates whether or not we validate sequences provided to ZSTD_compressSequences() + * during function execution. + * + * Without validation, providing a sequence that does not conform to the zstd spec will cause + * undefined behavior, and may produce a corrupted block. + * + * With validation enabled, if sequence is invalid (see doc/zstd_compression_format.md for + * specifics regarding offset/matchlength requirements) then the function will bail out and + * return an error. + * + */ +#define ZSTD_c_validateSequences ZSTD_c_experimentalParam12 + +/* ZSTD_c_blockSplitterLevel + * note: this parameter only influences the first splitter stage, + * which is active before producing the sequences. + * ZSTD_c_splitAfterSequences controls the next splitter stage, + * which is active after sequence production. + * Note that both can be combined. + * Allowed values are between 0 and ZSTD_BLOCKSPLITTER_LEVEL_MAX included. + * 0 means "auto", which will select a value depending on current ZSTD_c_strategy. + * 1 means no splitting. + * Then, values from 2 to 6 are sorted in increasing cpu load order. + * + * Note that currently the first block is never split, + * to ensure expansion guarantees in presence of incompressible data. + */ +#define ZSTD_BLOCKSPLITTER_LEVEL_MAX 6 +#define ZSTD_c_blockSplitterLevel ZSTD_c_experimentalParam20 + +/* ZSTD_c_splitAfterSequences + * This is a stronger splitter algorithm, + * based on actual sequences previously produced by the selected parser. + * It's also slower, and as a consequence, mostly used for high compression levels. + * While the post-splitter does overlap with the pre-splitter, + * both can nonetheless be combined, + * notably with ZSTD_c_blockSplitterLevel at ZSTD_BLOCKSPLITTER_LEVEL_MAX, + * resulting in higher compression ratio than just one of them. + * + * Default is ZSTD_ps_auto. + * Set to ZSTD_ps_disable to never use block splitter. + * Set to ZSTD_ps_enable to always use block splitter. + * + * By default, in ZSTD_ps_auto, the library will decide at runtime whether to use + * block splitting based on the compression parameters. + */ +#define ZSTD_c_splitAfterSequences ZSTD_c_experimentalParam13 + +/* ZSTD_c_useRowMatchFinder + * Controlled with ZSTD_paramSwitch_e enum. + * Default is ZSTD_ps_auto. + * Set to ZSTD_ps_disable to never use row-based matchfinder. + * Set to ZSTD_ps_enable to force usage of row-based matchfinder. + * + * By default, in ZSTD_ps_auto, the library will decide at runtime whether to use + * the row-based matchfinder based on support for SIMD instructions and the window log. + * Note that this only pertains to compression strategies: greedy, lazy, and lazy2 + */ +#define ZSTD_c_useRowMatchFinder ZSTD_c_experimentalParam14 + +/* ZSTD_c_deterministicRefPrefix + * Default is 0 == disabled. Set to 1 to enable. + * + * Zstd produces different results for prefix compression when the prefix is + * directly adjacent to the data about to be compressed vs. when it isn't. + * This is because zstd detects that the two buffers are contiguous and it can + * use a more efficient match finding algorithm. However, this produces different + * results than when the two buffers are non-contiguous. This flag forces zstd + * to always load the prefix in non-contiguous mode, even if it happens to be + * adjacent to the data, to guarantee determinism. + * + * If you really care about determinism when using a dictionary or prefix, + * like when doing delta compression, you should select this option. It comes + * at a speed penalty of about ~2.5% if the dictionary and data happened to be + * contiguous, and is free if they weren't contiguous. We don't expect that + * intentionally making the dictionary and data contiguous will be worth the + * cost to memcpy() the data. + */ +#define ZSTD_c_deterministicRefPrefix ZSTD_c_experimentalParam15 + +/* ZSTD_c_prefetchCDictTables + * Controlled with ZSTD_paramSwitch_e enum. Default is ZSTD_ps_auto. + * + * In some situations, zstd uses CDict tables in-place rather than copying them + * into the working context. (See docs on ZSTD_dictAttachPref_e above for details). + * In such situations, compression speed is seriously impacted when CDict tables are + * "cold" (outside CPU cache). This parameter instructs zstd to prefetch CDict tables + * when they are used in-place. + * + * For sufficiently small inputs, the cost of the prefetch will outweigh the benefit. + * For sufficiently large inputs, zstd will by default memcpy() CDict tables + * into the working context, so there is no need to prefetch. This parameter is + * targeted at a middle range of input sizes, where a prefetch is cheap enough to be + * useful but memcpy() is too expensive. The exact range of input sizes where this + * makes sense is best determined by careful experimentation. + * + * Note: for this parameter, ZSTD_ps_auto is currently equivalent to ZSTD_ps_disable, + * but in the future zstd may conditionally enable this feature via an auto-detection + * heuristic for cold CDicts. + * Use ZSTD_ps_disable to opt out of prefetching under any circumstances. + */ +#define ZSTD_c_prefetchCDictTables ZSTD_c_experimentalParam16 + +/* ZSTD_c_enableSeqProducerFallback + * Allowed values are 0 (disable) and 1 (enable). The default setting is 0. + * + * Controls whether zstd will fall back to an internal sequence producer if an + * external sequence producer is registered and returns an error code. This fallback + * is block-by-block: the internal sequence producer will only be called for blocks + * where the external sequence producer returns an error code. Fallback parsing will + * follow any other cParam settings, such as compression level, the same as in a + * normal (fully-internal) compression operation. + * + * The user is strongly encouraged to read the full Block-Level Sequence Producer API + * documentation (below) before setting this parameter. */ +#define ZSTD_c_enableSeqProducerFallback ZSTD_c_experimentalParam17 + +/* ZSTD_c_maxBlockSize + * Allowed values are between 1KB and ZSTD_BLOCKSIZE_MAX (128KB). + * The default is ZSTD_BLOCKSIZE_MAX, and setting to 0 will set to the default. + * + * This parameter can be used to set an upper bound on the blocksize + * that overrides the default ZSTD_BLOCKSIZE_MAX. It cannot be used to set upper + * bounds greater than ZSTD_BLOCKSIZE_MAX or bounds lower than 1KB (will make + * compressBound() inaccurate). Only currently meant to be used for testing. + */ +#define ZSTD_c_maxBlockSize ZSTD_c_experimentalParam18 + +/* ZSTD_c_searchForExternalRepcodes + * This parameter affects how zstd parses external sequences, such as sequences + * provided through the compressSequences() API or from an external block-level + * sequence producer. + * + * If set to ZSTD_ps_enable, the library will check for repeated offsets in + * external sequences, even if those repcodes are not explicitly indicated in + * the "rep" field. Note that this is the only way to exploit repcode matches + * while using compressSequences() or an external sequence producer, since zstd + * currently ignores the "rep" field of external sequences. + * + * If set to ZSTD_ps_disable, the library will not exploit repeated offsets in + * external sequences, regardless of whether the "rep" field has been set. This + * reduces sequence compression overhead by about 25% while sacrificing some + * compression ratio. + * + * The default value is ZSTD_ps_auto, for which the library will enable/disable + * based on compression level. + * + * Note: for now, this param only has an effect if ZSTD_c_blockDelimiters is + * set to ZSTD_sf_explicitBlockDelimiters. That may change in the future. + */ +#define ZSTD_c_searchForExternalRepcodes ZSTD_c_experimentalParam19 + + +/*! ZSTD_CCtx_getParameter() : + * Get the requested compression parameter value, selected by enum ZSTD_cParameter, + * and store it into int* value. + * @return : 0, or an error code (which can be tested with ZSTD_isError()). + */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtx_getParameter(const ZSTD_CCtx* cctx, ZSTD_cParameter param, int* value); + + +/*! ZSTD_CCtx_params : + * Quick howto : + * - ZSTD_createCCtxParams() : Create a ZSTD_CCtx_params structure + * - ZSTD_CCtxParams_setParameter() : Push parameters one by one into + * an existing ZSTD_CCtx_params structure. + * This is similar to + * ZSTD_CCtx_setParameter(). + * - ZSTD_CCtx_setParametersUsingCCtxParams() : Apply parameters to + * an existing CCtx. + * These parameters will be applied to + * all subsequent frames. + * - ZSTD_compressStream2() : Do compression using the CCtx. + * - ZSTD_freeCCtxParams() : Free the memory, accept NULL pointer. + * + * This can be used with ZSTD_estimateCCtxSize_advanced_usingCCtxParams() + * for static allocation of CCtx for single-threaded compression. + */ +ZSTDLIB_STATIC_API ZSTD_CCtx_params* ZSTD_createCCtxParams(void); +ZSTDLIB_STATIC_API size_t ZSTD_freeCCtxParams(ZSTD_CCtx_params* params); /* accept NULL pointer */ + +/*! ZSTD_CCtxParams_reset() : + * Reset params to default values. + */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtxParams_reset(ZSTD_CCtx_params* params); + +/*! ZSTD_CCtxParams_init() : + * Initializes the compression parameters of cctxParams according to + * compression level. All other parameters are reset to their default values. + */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtxParams_init(ZSTD_CCtx_params* cctxParams, int compressionLevel); + +/*! ZSTD_CCtxParams_init_advanced() : + * Initializes the compression and frame parameters of cctxParams according to + * params. All other parameters are reset to their default values. + */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtxParams_init_advanced(ZSTD_CCtx_params* cctxParams, ZSTD_parameters params); + +/*! ZSTD_CCtxParams_setParameter() : Requires v1.4.0+ + * Similar to ZSTD_CCtx_setParameter. + * Set one compression parameter, selected by enum ZSTD_cParameter. + * Parameters must be applied to a ZSTD_CCtx using + * ZSTD_CCtx_setParametersUsingCCtxParams(). + * @result : a code representing success or failure (which can be tested with + * ZSTD_isError()). + */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtxParams_setParameter(ZSTD_CCtx_params* params, ZSTD_cParameter param, int value); + +/*! ZSTD_CCtxParams_getParameter() : + * Similar to ZSTD_CCtx_getParameter. + * Get the requested value of one compression parameter, selected by enum ZSTD_cParameter. + * @result : 0, or an error code (which can be tested with ZSTD_isError()). + */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtxParams_getParameter(const ZSTD_CCtx_params* params, ZSTD_cParameter param, int* value); + +/*! ZSTD_CCtx_setParametersUsingCCtxParams() : + * Apply a set of ZSTD_CCtx_params to the compression context. + * This can be done even after compression is started, + * if nbWorkers==0, this will have no impact until a new compression is started. + * if nbWorkers>=1, new parameters will be picked up at next job, + * with a few restrictions (windowLog, pledgedSrcSize, nbWorkers, jobSize, and overlapLog are not updated). + */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtx_setParametersUsingCCtxParams( + ZSTD_CCtx* cctx, const ZSTD_CCtx_params* params); + +/*! ZSTD_compressStream2_simpleArgs() : + * Same as ZSTD_compressStream2(), + * but using only integral types as arguments. + * This variant might be helpful for binders from dynamic languages + * which have troubles handling structures containing memory pointers. + */ +ZSTDLIB_STATIC_API size_t ZSTD_compressStream2_simpleArgs ( + ZSTD_CCtx* cctx, + void* dst, size_t dstCapacity, size_t* dstPos, + const void* src, size_t srcSize, size_t* srcPos, + ZSTD_EndDirective endOp); + + +/*************************************** +* Advanced decompression functions +***************************************/ + +/*! ZSTD_isFrame() : + * Tells if the content of `buffer` starts with a valid Frame Identifier. + * Note : Frame Identifier is 4 bytes. If `size < 4`, @return will always be 0. + * Note 2 : Legacy Frame Identifiers are considered valid only if Legacy Support is enabled. + * Note 3 : Skippable Frame Identifiers are considered valid. */ +ZSTDLIB_STATIC_API unsigned ZSTD_isFrame(const void* buffer, size_t size); + +/*! ZSTD_createDDict_byReference() : + * Create a digested dictionary, ready to start decompression operation without startup delay. + * Dictionary content is referenced, and therefore stays in dictBuffer. + * It is important that dictBuffer outlives DDict, + * it must remain read accessible throughout the lifetime of DDict */ +ZSTDLIB_STATIC_API ZSTD_DDict* ZSTD_createDDict_byReference(const void* dictBuffer, size_t dictSize); + +/*! ZSTD_DCtx_loadDictionary_byReference() : + * Same as ZSTD_DCtx_loadDictionary(), + * but references `dict` content instead of copying it into `dctx`. + * This saves memory if `dict` remains around., + * However, it's imperative that `dict` remains accessible (and unmodified) while being used, so it must outlive decompression. */ +ZSTDLIB_STATIC_API size_t ZSTD_DCtx_loadDictionary_byReference(ZSTD_DCtx* dctx, const void* dict, size_t dictSize); + +/*! ZSTD_DCtx_loadDictionary_advanced() : + * Same as ZSTD_DCtx_loadDictionary(), + * but gives direct control over + * how to load the dictionary (by copy ? by reference ?) + * and how to interpret it (automatic ? force raw mode ? full mode only ?). */ +ZSTDLIB_STATIC_API size_t ZSTD_DCtx_loadDictionary_advanced(ZSTD_DCtx* dctx, const void* dict, size_t dictSize, ZSTD_dictLoadMethod_e dictLoadMethod, ZSTD_dictContentType_e dictContentType); + +/*! ZSTD_DCtx_refPrefix_advanced() : + * Same as ZSTD_DCtx_refPrefix(), but gives finer control over + * how to interpret prefix content (automatic ? force raw mode (default) ? full mode only ?) */ +ZSTDLIB_STATIC_API size_t ZSTD_DCtx_refPrefix_advanced(ZSTD_DCtx* dctx, const void* prefix, size_t prefixSize, ZSTD_dictContentType_e dictContentType); + +/*! ZSTD_DCtx_setMaxWindowSize() : + * Refuses allocating internal buffers for frames requiring a window size larger than provided limit. + * This protects a decoder context from reserving too much memory for itself (potential attack scenario). + * This parameter is only useful in streaming mode, since no internal buffer is allocated in single-pass mode. + * By default, a decompression context accepts all window sizes <= (1 << ZSTD_WINDOWLOG_LIMIT_DEFAULT) + * @return : 0, or an error code (which can be tested using ZSTD_isError()). + */ +ZSTDLIB_STATIC_API size_t ZSTD_DCtx_setMaxWindowSize(ZSTD_DCtx* dctx, size_t maxWindowSize); + +/*! ZSTD_DCtx_getParameter() : + * Get the requested decompression parameter value, selected by enum ZSTD_dParameter, + * and store it into int* value. + * @return : 0, or an error code (which can be tested with ZSTD_isError()). + */ +ZSTDLIB_STATIC_API size_t ZSTD_DCtx_getParameter(ZSTD_DCtx* dctx, ZSTD_dParameter param, int* value); + +/* ZSTD_d_format + * experimental parameter, + * allowing selection between ZSTD_format_e input compression formats + */ +#define ZSTD_d_format ZSTD_d_experimentalParam1 +/* ZSTD_d_stableOutBuffer + * Experimental parameter. + * Default is 0 == disabled. Set to 1 to enable. + * + * Tells the decompressor that the ZSTD_outBuffer will ALWAYS be the same + * between calls, except for the modifications that zstd makes to pos (the + * caller must not modify pos). This is checked by the decompressor, and + * decompression will fail if it ever changes. Therefore the ZSTD_outBuffer + * MUST be large enough to fit the entire decompressed frame. This will be + * checked when the frame content size is known. The data in the ZSTD_outBuffer + * in the range [dst, dst + pos) MUST not be modified during decompression + * or you will get data corruption. + * + * When this flag is enabled zstd won't allocate an output buffer, because + * it can write directly to the ZSTD_outBuffer, but it will still allocate + * an input buffer large enough to fit any compressed block. This will also + * avoid the memcpy() from the internal output buffer to the ZSTD_outBuffer. + * If you need to avoid the input buffer allocation use the buffer-less + * streaming API. + * + * NOTE: So long as the ZSTD_outBuffer always points to valid memory, using + * this flag is ALWAYS memory safe, and will never access out-of-bounds + * memory. However, decompression WILL fail if you violate the preconditions. + * + * WARNING: The data in the ZSTD_outBuffer in the range [dst, dst + pos) MUST + * not be modified during decompression or you will get data corruption. This + * is because zstd needs to reference data in the ZSTD_outBuffer to regenerate + * matches. Normally zstd maintains its own buffer for this purpose, but passing + * this flag tells zstd to use the user provided buffer. + */ +#define ZSTD_d_stableOutBuffer ZSTD_d_experimentalParam2 + +/* ZSTD_d_forceIgnoreChecksum + * Experimental parameter. + * Default is 0 == disabled. Set to 1 to enable + * + * Tells the decompressor to skip checksum validation during decompression, regardless + * of whether checksumming was specified during compression. This offers some + * slight performance benefits, and may be useful for debugging. + * Param has values of type ZSTD_forceIgnoreChecksum_e + */ +#define ZSTD_d_forceIgnoreChecksum ZSTD_d_experimentalParam3 + +/* ZSTD_d_refMultipleDDicts + * Experimental parameter. + * Default is 0 == disabled. Set to 1 to enable + * + * If enabled and dctx is allocated on the heap, then additional memory will be allocated + * to store references to multiple ZSTD_DDict. That is, multiple calls of ZSTD_refDDict() + * using a given ZSTD_DCtx, rather than overwriting the previous DDict reference, will instead + * store all references. At decompression time, the appropriate dictID is selected + * from the set of DDicts based on the dictID in the frame. + * + * Usage is simply calling ZSTD_refDDict() on multiple dict buffers. + * + * Param has values of byte ZSTD_refMultipleDDicts_e + * + * WARNING: Enabling this parameter and calling ZSTD_DCtx_refDDict(), will trigger memory + * allocation for the hash table. ZSTD_freeDCtx() also frees this memory. + * Memory is allocated as per ZSTD_DCtx::customMem. + * + * Although this function allocates memory for the table, the user is still responsible for + * memory management of the underlying ZSTD_DDict* themselves. + */ +#define ZSTD_d_refMultipleDDicts ZSTD_d_experimentalParam4 + +/* ZSTD_d_disableHuffmanAssembly + * Set to 1 to disable the Huffman assembly implementation. + * The default value is 0, which allows zstd to use the Huffman assembly + * implementation if available. + * + * This parameter can be used to disable Huffman assembly at runtime. + * If you want to disable it at compile time you can define the macro + * ZSTD_DISABLE_ASM. + */ +#define ZSTD_d_disableHuffmanAssembly ZSTD_d_experimentalParam5 + +/* ZSTD_d_maxBlockSize + * Allowed values are between 1KB and ZSTD_BLOCKSIZE_MAX (128KB). + * The default is ZSTD_BLOCKSIZE_MAX, and setting to 0 will set to the default. + * + * Forces the decompressor to reject blocks whose content size is + * larger than the configured maxBlockSize. When maxBlockSize is + * larger than the windowSize, the windowSize is used instead. + * This saves memory on the decoder when you know all blocks are small. + * + * This option is typically used in conjunction with ZSTD_c_maxBlockSize. + * + * WARNING: This causes the decoder to reject otherwise valid frames + * that have block sizes larger than the configured maxBlockSize. + */ +#define ZSTD_d_maxBlockSize ZSTD_d_experimentalParam6 + + +/*! ZSTD_DCtx_setFormat() : + * This function is REDUNDANT. Prefer ZSTD_DCtx_setParameter(). + * Instruct the decoder context about what kind of data to decode next. + * This instruction is mandatory to decode data without a fully-formed header, + * such ZSTD_f_zstd1_magicless for example. + * @return : 0, or an error code (which can be tested using ZSTD_isError()). */ +ZSTD_DEPRECATED("use ZSTD_DCtx_setParameter() instead") +ZSTDLIB_STATIC_API +size_t ZSTD_DCtx_setFormat(ZSTD_DCtx* dctx, ZSTD_format_e format); + +/*! ZSTD_decompressStream_simpleArgs() : + * Same as ZSTD_decompressStream(), + * but using only integral types as arguments. + * This can be helpful for binders from dynamic languages + * which have troubles handling structures containing memory pointers. + */ +ZSTDLIB_STATIC_API size_t ZSTD_decompressStream_simpleArgs ( + ZSTD_DCtx* dctx, + void* dst, size_t dstCapacity, size_t* dstPos, + const void* src, size_t srcSize, size_t* srcPos); + + +/******************************************************************** +* Advanced streaming functions +* Warning : most of these functions are now redundant with the Advanced API. +* Once Advanced API reaches "stable" status, +* redundant functions will be deprecated, and then at some point removed. +********************************************************************/ + +/*===== Advanced Streaming compression functions =====*/ + +/*! ZSTD_initCStream_srcSize() : + * This function is DEPRECATED, and equivalent to: + * ZSTD_CCtx_reset(zcs, ZSTD_reset_session_only); + * ZSTD_CCtx_refCDict(zcs, NULL); // clear the dictionary (if any) + * ZSTD_CCtx_setParameter(zcs, ZSTD_c_compressionLevel, compressionLevel); + * ZSTD_CCtx_setPledgedSrcSize(zcs, pledgedSrcSize); + * + * pledgedSrcSize must be correct. If it is not known at init time, use + * ZSTD_CONTENTSIZE_UNKNOWN. Note that, for compatibility with older programs, + * "0" also disables frame content size field. It may be enabled in the future. + * This prototype will generate compilation warnings. + */ +ZSTD_DEPRECATED("use ZSTD_CCtx_reset, see zstd.h for detailed instructions") +ZSTDLIB_STATIC_API +size_t ZSTD_initCStream_srcSize(ZSTD_CStream* zcs, + int compressionLevel, + unsigned long long pledgedSrcSize); + +/*! ZSTD_initCStream_usingDict() : + * This function is DEPRECATED, and is equivalent to: + * ZSTD_CCtx_reset(zcs, ZSTD_reset_session_only); + * ZSTD_CCtx_setParameter(zcs, ZSTD_c_compressionLevel, compressionLevel); + * ZSTD_CCtx_loadDictionary(zcs, dict, dictSize); + * + * Creates of an internal CDict (incompatible with static CCtx), except if + * dict == NULL or dictSize < 8, in which case no dict is used. + * Note: dict is loaded with ZSTD_dct_auto (treated as a full zstd dictionary if + * it begins with ZSTD_MAGIC_DICTIONARY, else as raw content) and ZSTD_dlm_byCopy. + * This prototype will generate compilation warnings. + */ +ZSTD_DEPRECATED("use ZSTD_CCtx_reset, see zstd.h for detailed instructions") +ZSTDLIB_STATIC_API +size_t ZSTD_initCStream_usingDict(ZSTD_CStream* zcs, + const void* dict, size_t dictSize, + int compressionLevel); + +/*! ZSTD_initCStream_advanced() : + * This function is DEPRECATED, and is equivalent to: + * ZSTD_CCtx_reset(zcs, ZSTD_reset_session_only); + * ZSTD_CCtx_setParams(zcs, params); + * ZSTD_CCtx_setPledgedSrcSize(zcs, pledgedSrcSize); + * ZSTD_CCtx_loadDictionary(zcs, dict, dictSize); + * + * dict is loaded with ZSTD_dct_auto and ZSTD_dlm_byCopy. + * pledgedSrcSize must be correct. + * If srcSize is not known at init time, use value ZSTD_CONTENTSIZE_UNKNOWN. + * This prototype will generate compilation warnings. + */ +ZSTD_DEPRECATED("use ZSTD_CCtx_reset, see zstd.h for detailed instructions") +ZSTDLIB_STATIC_API +size_t ZSTD_initCStream_advanced(ZSTD_CStream* zcs, + const void* dict, size_t dictSize, + ZSTD_parameters params, + unsigned long long pledgedSrcSize); + +/*! ZSTD_initCStream_usingCDict() : + * This function is DEPRECATED, and equivalent to: + * ZSTD_CCtx_reset(zcs, ZSTD_reset_session_only); + * ZSTD_CCtx_refCDict(zcs, cdict); + * + * note : cdict will just be referenced, and must outlive compression session + * This prototype will generate compilation warnings. + */ +ZSTD_DEPRECATED("use ZSTD_CCtx_reset and ZSTD_CCtx_refCDict, see zstd.h for detailed instructions") +ZSTDLIB_STATIC_API +size_t ZSTD_initCStream_usingCDict(ZSTD_CStream* zcs, const ZSTD_CDict* cdict); + +/*! ZSTD_initCStream_usingCDict_advanced() : + * This function is DEPRECATED, and is equivalent to: + * ZSTD_CCtx_reset(zcs, ZSTD_reset_session_only); + * ZSTD_CCtx_setFParams(zcs, fParams); + * ZSTD_CCtx_setPledgedSrcSize(zcs, pledgedSrcSize); + * ZSTD_CCtx_refCDict(zcs, cdict); + * + * same as ZSTD_initCStream_usingCDict(), with control over frame parameters. + * pledgedSrcSize must be correct. If srcSize is not known at init time, use + * value ZSTD_CONTENTSIZE_UNKNOWN. + * This prototype will generate compilation warnings. + */ +ZSTD_DEPRECATED("use ZSTD_CCtx_reset and ZSTD_CCtx_refCDict, see zstd.h for detailed instructions") +ZSTDLIB_STATIC_API +size_t ZSTD_initCStream_usingCDict_advanced(ZSTD_CStream* zcs, + const ZSTD_CDict* cdict, + ZSTD_frameParameters fParams, + unsigned long long pledgedSrcSize); + +/*! ZSTD_resetCStream() : + * This function is DEPRECATED, and is equivalent to: + * ZSTD_CCtx_reset(zcs, ZSTD_reset_session_only); + * ZSTD_CCtx_setPledgedSrcSize(zcs, pledgedSrcSize); + * Note: ZSTD_resetCStream() interprets pledgedSrcSize == 0 as ZSTD_CONTENTSIZE_UNKNOWN, but + * ZSTD_CCtx_setPledgedSrcSize() does not do the same, so ZSTD_CONTENTSIZE_UNKNOWN must be + * explicitly specified. + * + * start a new frame, using same parameters from previous frame. + * This is typically useful to skip dictionary loading stage, since it will reuse it in-place. + * Note that zcs must be init at least once before using ZSTD_resetCStream(). + * If pledgedSrcSize is not known at reset time, use macro ZSTD_CONTENTSIZE_UNKNOWN. + * If pledgedSrcSize > 0, its value must be correct, as it will be written in header, and controlled at the end. + * For the time being, pledgedSrcSize==0 is interpreted as "srcSize unknown" for compatibility with older programs, + * but it will change to mean "empty" in future version, so use macro ZSTD_CONTENTSIZE_UNKNOWN instead. + * @return : 0, or an error code (which can be tested using ZSTD_isError()) + * This prototype will generate compilation warnings. + */ +ZSTD_DEPRECATED("use ZSTD_CCtx_reset, see zstd.h for detailed instructions") +ZSTDLIB_STATIC_API +size_t ZSTD_resetCStream(ZSTD_CStream* zcs, unsigned long long pledgedSrcSize); + + +typedef struct { + unsigned long long ingested; /* nb input bytes read and buffered */ + unsigned long long consumed; /* nb input bytes actually compressed */ + unsigned long long produced; /* nb of compressed bytes generated and buffered */ + unsigned long long flushed; /* nb of compressed bytes flushed : not provided; can be tracked from caller side */ + unsigned currentJobID; /* MT only : latest started job nb */ + unsigned nbActiveWorkers; /* MT only : nb of workers actively compressing at probe time */ +} ZSTD_frameProgression; + +/* ZSTD_getFrameProgression() : + * tells how much data has been ingested (read from input) + * consumed (input actually compressed) and produced (output) for current frame. + * Note : (ingested - consumed) is amount of input data buffered internally, not yet compressed. + * Aggregates progression inside active worker threads. + */ +ZSTDLIB_STATIC_API ZSTD_frameProgression ZSTD_getFrameProgression(const ZSTD_CCtx* cctx); + +/*! ZSTD_toFlushNow() : + * Tell how many bytes are ready to be flushed immediately. + * Useful for multithreading scenarios (nbWorkers >= 1). + * Probe the oldest active job, defined as oldest job not yet entirely flushed, + * and check its output buffer. + * @return : amount of data stored in oldest job and ready to be flushed immediately. + * if @return == 0, it means either : + * + there is no active job (could be checked with ZSTD_frameProgression()), or + * + oldest job is still actively compressing data, + * but everything it has produced has also been flushed so far, + * therefore flush speed is limited by production speed of oldest job + * irrespective of the speed of concurrent (and newer) jobs. + */ +ZSTDLIB_STATIC_API size_t ZSTD_toFlushNow(ZSTD_CCtx* cctx); + + +/*===== Advanced Streaming decompression functions =====*/ + +/*! + * This function is deprecated, and is equivalent to: + * + * ZSTD_DCtx_reset(zds, ZSTD_reset_session_only); + * ZSTD_DCtx_loadDictionary(zds, dict, dictSize); + * + * note: no dictionary will be used if dict == NULL or dictSize < 8 + */ +ZSTD_DEPRECATED("use ZSTD_DCtx_reset + ZSTD_DCtx_loadDictionary, see zstd.h for detailed instructions") +ZSTDLIB_STATIC_API size_t ZSTD_initDStream_usingDict(ZSTD_DStream* zds, const void* dict, size_t dictSize); + +/*! + * This function is deprecated, and is equivalent to: + * + * ZSTD_DCtx_reset(zds, ZSTD_reset_session_only); + * ZSTD_DCtx_refDDict(zds, ddict); + * + * note : ddict is referenced, it must outlive decompression session + */ +ZSTD_DEPRECATED("use ZSTD_DCtx_reset + ZSTD_DCtx_refDDict, see zstd.h for detailed instructions") +ZSTDLIB_STATIC_API size_t ZSTD_initDStream_usingDDict(ZSTD_DStream* zds, const ZSTD_DDict* ddict); + +/*! + * This function is deprecated, and is equivalent to: + * + * ZSTD_DCtx_reset(zds, ZSTD_reset_session_only); + * + * reuse decompression parameters from previous init; saves dictionary loading + */ +ZSTD_DEPRECATED("use ZSTD_DCtx_reset, see zstd.h for detailed instructions") +ZSTDLIB_STATIC_API size_t ZSTD_resetDStream(ZSTD_DStream* zds); + + +/* ********************* BLOCK-LEVEL SEQUENCE PRODUCER API ********************* + * + * *** OVERVIEW *** + * The Block-Level Sequence Producer API allows users to provide their own custom + * sequence producer which libzstd invokes to process each block. The produced list + * of sequences (literals and matches) is then post-processed by libzstd to produce + * valid compressed blocks. + * + * This block-level offload API is a more granular complement of the existing + * frame-level offload API compressSequences() (introduced in v1.5.1). It offers + * an easier migration story for applications already integrated with libzstd: the + * user application continues to invoke the same compression functions + * ZSTD_compress2() or ZSTD_compressStream2() as usual, and transparently benefits + * from the specific advantages of the external sequence producer. For example, + * the sequence producer could be tuned to take advantage of known characteristics + * of the input, to offer better speed / ratio, or could leverage hardware + * acceleration not available within libzstd itself. + * + * See contrib/externalSequenceProducer for an example program employing the + * Block-Level Sequence Producer API. + * + * *** USAGE *** + * The user is responsible for implementing a function of type + * ZSTD_sequenceProducer_F. For each block, zstd will pass the following + * arguments to the user-provided function: + * + * - sequenceProducerState: a pointer to a user-managed state for the sequence + * producer. + * + * - outSeqs, outSeqsCapacity: an output buffer for the sequence producer. + * outSeqsCapacity is guaranteed >= ZSTD_sequenceBound(srcSize). The memory + * backing outSeqs is managed by the CCtx. + * + * - src, srcSize: an input buffer for the sequence producer to parse. + * srcSize is guaranteed to be <= ZSTD_BLOCKSIZE_MAX. + * + * - dict, dictSize: a history buffer, which may be empty, which the sequence + * producer may reference as it parses the src buffer. Currently, zstd will + * always pass dictSize == 0 into external sequence producers, but this will + * change in the future. + * + * - compressionLevel: a signed integer representing the zstd compression level + * set by the user for the current operation. The sequence producer may choose + * to use this information to change its compression strategy and speed/ratio + * tradeoff. Note: the compression level does not reflect zstd parameters set + * through the advanced API. + * + * - windowSize: a size_t representing the maximum allowed offset for external + * sequences. Note that sequence offsets are sometimes allowed to exceed the + * windowSize if a dictionary is present, see doc/zstd_compression_format.md + * for details. + * + * The user-provided function shall return a size_t representing the number of + * sequences written to outSeqs. This return value will be treated as an error + * code if it is greater than outSeqsCapacity. The return value must be non-zero + * if srcSize is non-zero. The ZSTD_SEQUENCE_PRODUCER_ERROR macro is provided + * for convenience, but any value greater than outSeqsCapacity will be treated as + * an error code. + * + * If the user-provided function does not return an error code, the sequences + * written to outSeqs must be a valid parse of the src buffer. Data corruption may + * occur if the parse is not valid. A parse is defined to be valid if the + * following conditions hold: + * - The sum of matchLengths and literalLengths must equal srcSize. + * - All sequences in the parse, except for the final sequence, must have + * matchLength >= ZSTD_MINMATCH_MIN. The final sequence must have + * matchLength >= ZSTD_MINMATCH_MIN or matchLength == 0. + * - All offsets must respect the windowSize parameter as specified in + * doc/zstd_compression_format.md. + * - If the final sequence has matchLength == 0, it must also have offset == 0. + * + * zstd will only validate these conditions (and fail compression if they do not + * hold) if the ZSTD_c_validateSequences cParam is enabled. Note that sequence + * validation has a performance cost. + * + * If the user-provided function returns an error, zstd will either fall back + * to an internal sequence producer or fail the compression operation. The user can + * choose between the two behaviors by setting the ZSTD_c_enableSeqProducerFallback + * cParam. Fallback compression will follow any other cParam settings, such as + * compression level, the same as in a normal compression operation. + * + * The user shall instruct zstd to use a particular ZSTD_sequenceProducer_F + * function by calling + * ZSTD_registerSequenceProducer(cctx, + * sequenceProducerState, + * sequenceProducer) + * This setting will persist until the next parameter reset of the CCtx. + * + * The sequenceProducerState must be initialized by the user before calling + * ZSTD_registerSequenceProducer(). The user is responsible for destroying the + * sequenceProducerState. + * + * *** LIMITATIONS *** + * This API is compatible with all zstd compression APIs which respect advanced parameters. + * However, there are three limitations: + * + * First, the ZSTD_c_enableLongDistanceMatching cParam is not currently supported. + * COMPRESSION WILL FAIL if it is enabled and the user tries to compress with a block-level + * external sequence producer. + * - Note that ZSTD_c_enableLongDistanceMatching is auto-enabled by default in some + * cases (see its documentation for details). Users must explicitly set + * ZSTD_c_enableLongDistanceMatching to ZSTD_ps_disable in such cases if an external + * sequence producer is registered. + * - As of this writing, ZSTD_c_enableLongDistanceMatching is disabled by default + * whenever ZSTD_c_windowLog < 128MB, but that's subject to change. Users should + * check the docs on ZSTD_c_enableLongDistanceMatching whenever the Block-Level Sequence + * Producer API is used in conjunction with advanced settings (like ZSTD_c_windowLog). + * + * Second, history buffers are not currently supported. Concretely, zstd will always pass + * dictSize == 0 to the external sequence producer (for now). This has two implications: + * - Dictionaries are not currently supported. Compression will *not* fail if the user + * references a dictionary, but the dictionary won't have any effect. + * - Stream history is not currently supported. All advanced compression APIs, including + * streaming APIs, work with external sequence producers, but each block is treated as + * an independent chunk without history from previous blocks. + * + * Third, multi-threading within a single compression is not currently supported. In other words, + * COMPRESSION WILL FAIL if ZSTD_c_nbWorkers > 0 and an external sequence producer is registered. + * Multi-threading across compressions is fine: simply create one CCtx per thread. + * + * Long-term, we plan to overcome all three limitations. There is no technical blocker to + * overcoming them. It is purely a question of engineering effort. + */ + +#define ZSTD_SEQUENCE_PRODUCER_ERROR ((size_t)(-1)) + +typedef size_t (*ZSTD_sequenceProducer_F) ( + void* sequenceProducerState, + ZSTD_Sequence* outSeqs, size_t outSeqsCapacity, + const void* src, size_t srcSize, + const void* dict, size_t dictSize, + int compressionLevel, + size_t windowSize +); + +/*! ZSTD_registerSequenceProducer() : + * Instruct zstd to use a block-level external sequence producer function. + * + * The sequenceProducerState must be initialized by the caller, and the caller is + * responsible for managing its lifetime. This parameter is sticky across + * compressions. It will remain set until the user explicitly resets compression + * parameters. + * + * Sequence producer registration is considered to be an "advanced parameter", + * part of the "advanced API". This means it will only have an effect on compression + * APIs which respect advanced parameters, such as compress2() and compressStream2(). + * Older compression APIs such as compressCCtx(), which predate the introduction of + * "advanced parameters", will ignore any external sequence producer setting. + * + * The sequence producer can be "cleared" by registering a NULL function pointer. This + * removes all limitations described above in the "LIMITATIONS" section of the API docs. + * + * The user is strongly encouraged to read the full API documentation (above) before + * calling this function. */ +ZSTDLIB_STATIC_API void +ZSTD_registerSequenceProducer( + ZSTD_CCtx* cctx, + void* sequenceProducerState, + ZSTD_sequenceProducer_F sequenceProducer +); + +/*! ZSTD_CCtxParams_registerSequenceProducer() : + * Same as ZSTD_registerSequenceProducer(), but operates on ZSTD_CCtx_params. + * This is used for accurate size estimation with ZSTD_estimateCCtxSize_usingCCtxParams(), + * which is needed when creating a ZSTD_CCtx with ZSTD_initStaticCCtx(). + * + * If you are using the external sequence producer API in a scenario where ZSTD_initStaticCCtx() + * is required, then this function is for you. Otherwise, you probably don't need it. + * + * See tests/zstreamtest.c for example usage. */ +ZSTDLIB_STATIC_API void +ZSTD_CCtxParams_registerSequenceProducer( + ZSTD_CCtx_params* params, + void* sequenceProducerState, + ZSTD_sequenceProducer_F sequenceProducer +); + + +/********************************************************************* +* Buffer-less and synchronous inner streaming functions (DEPRECATED) +* +* This API is deprecated, and will be removed in a future version. +* It allows streaming (de)compression with user allocated buffers. +* However, it is hard to use, and not as well tested as the rest of +* our API. +* +* Please use the normal streaming API instead: ZSTD_compressStream2, +* and ZSTD_decompressStream. +* If there is functionality that you need, but it doesn't provide, +* please open an issue on our GitHub. +********************************************************************* */ + +/** + Buffer-less streaming compression (synchronous mode) + + A ZSTD_CCtx object is required to track streaming operations. + Use ZSTD_createCCtx() / ZSTD_freeCCtx() to manage resource. + ZSTD_CCtx object can be reused multiple times within successive compression operations. + + Start by initializing a context. + Use ZSTD_compressBegin(), or ZSTD_compressBegin_usingDict() for dictionary compression. + + Then, consume your input using ZSTD_compressContinue(). + There are some important considerations to keep in mind when using this advanced function : + - ZSTD_compressContinue() has no internal buffer. It uses externally provided buffers only. + - Interface is synchronous : input is consumed entirely and produces 1+ compressed blocks. + - Caller must ensure there is enough space in `dst` to store compressed data under worst case scenario. + Worst case evaluation is provided by ZSTD_compressBound(). + ZSTD_compressContinue() doesn't guarantee recover after a failed compression. + - ZSTD_compressContinue() presumes prior input ***is still accessible and unmodified*** (up to maximum distance size, see WindowLog). + It remembers all previous contiguous blocks, plus one separated memory segment (which can itself consists of multiple contiguous blocks) + - ZSTD_compressContinue() detects that prior input has been overwritten when `src` buffer overlaps. + In which case, it will "discard" the relevant memory section from its history. + + Finish a frame with ZSTD_compressEnd(), which will write the last block(s) and optional checksum. + It's possible to use srcSize==0, in which case, it will write a final empty block to end the frame. + Without last block mark, frames are considered unfinished (hence corrupted) by compliant decoders. + + `ZSTD_CCtx` object can be reused (ZSTD_compressBegin()) to compress again. +*/ + +/*===== Buffer-less streaming compression functions =====*/ +ZSTD_DEPRECATED("The buffer-less API is deprecated in favor of the normal streaming API. See docs.") +ZSTDLIB_STATIC_API size_t ZSTD_compressBegin(ZSTD_CCtx* cctx, int compressionLevel); +ZSTD_DEPRECATED("The buffer-less API is deprecated in favor of the normal streaming API. See docs.") +ZSTDLIB_STATIC_API size_t ZSTD_compressBegin_usingDict(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, int compressionLevel); +ZSTD_DEPRECATED("The buffer-less API is deprecated in favor of the normal streaming API. See docs.") +ZSTDLIB_STATIC_API size_t ZSTD_compressBegin_usingCDict(ZSTD_CCtx* cctx, const ZSTD_CDict* cdict); /**< note: fails if cdict==NULL */ + +ZSTD_DEPRECATED("This function will likely be removed in a future release. It is misleading and has very limited utility.") +ZSTDLIB_STATIC_API +size_t ZSTD_copyCCtx(ZSTD_CCtx* cctx, const ZSTD_CCtx* preparedCCtx, unsigned long long pledgedSrcSize); /**< note: if pledgedSrcSize is not known, use ZSTD_CONTENTSIZE_UNKNOWN */ + +ZSTD_DEPRECATED("The buffer-less API is deprecated in favor of the normal streaming API. See docs.") +ZSTDLIB_STATIC_API size_t ZSTD_compressContinue(ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize); +ZSTD_DEPRECATED("The buffer-less API is deprecated in favor of the normal streaming API. See docs.") +ZSTDLIB_STATIC_API size_t ZSTD_compressEnd(ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize); + +/* The ZSTD_compressBegin_advanced() and ZSTD_compressBegin_usingCDict_advanced() are now DEPRECATED and will generate a compiler warning */ +ZSTD_DEPRECATED("use advanced API to access custom parameters") +ZSTDLIB_STATIC_API +size_t ZSTD_compressBegin_advanced(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, ZSTD_parameters params, unsigned long long pledgedSrcSize); /**< pledgedSrcSize : If srcSize is not known at init time, use ZSTD_CONTENTSIZE_UNKNOWN */ +ZSTD_DEPRECATED("use advanced API to access custom parameters") +ZSTDLIB_STATIC_API +size_t ZSTD_compressBegin_usingCDict_advanced(ZSTD_CCtx* const cctx, const ZSTD_CDict* const cdict, ZSTD_frameParameters const fParams, unsigned long long const pledgedSrcSize); /* compression parameters are already set within cdict. pledgedSrcSize must be correct. If srcSize is not known, use macro ZSTD_CONTENTSIZE_UNKNOWN */ +/** + Buffer-less streaming decompression (synchronous mode) + + A ZSTD_DCtx object is required to track streaming operations. + Use ZSTD_createDCtx() / ZSTD_freeDCtx() to manage it. + A ZSTD_DCtx object can be reused multiple times. + + First typical operation is to retrieve frame parameters, using ZSTD_getFrameHeader(). + Frame header is extracted from the beginning of compressed frame, so providing only the frame's beginning is enough. + Data fragment must be large enough to ensure successful decoding. + `ZSTD_frameHeaderSize_max` bytes is guaranteed to always be large enough. + result : 0 : successful decoding, the `ZSTD_frameHeader` structure is correctly filled. + >0 : `srcSize` is too small, please provide at least result bytes on next attempt. + errorCode, which can be tested using ZSTD_isError(). + + It fills a ZSTD_frameHeader structure with important information to correctly decode the frame, + such as the dictionary ID, content size, or maximum back-reference distance (`windowSize`). + Note that these values could be wrong, either because of data corruption, or because a 3rd party deliberately spoofs false information. + As a consequence, check that values remain within valid application range. + For example, do not allocate memory blindly, check that `windowSize` is within expectation. + Each application can set its own limits, depending on local restrictions. + For extended interoperability, it is recommended to support `windowSize` of at least 8 MB. + + ZSTD_decompressContinue() needs previous data blocks during decompression, up to `windowSize` bytes. + ZSTD_decompressContinue() is very sensitive to contiguity, + if 2 blocks don't follow each other, make sure that either the compressor breaks contiguity at the same place, + or that previous contiguous segment is large enough to properly handle maximum back-reference distance. + There are multiple ways to guarantee this condition. + + The most memory efficient way is to use a round buffer of sufficient size. + Sufficient size is determined by invoking ZSTD_decodingBufferSize_min(), + which can return an error code if required value is too large for current system (in 32-bits mode). + In a round buffer methodology, ZSTD_decompressContinue() decompresses each block next to previous one, + up to the moment there is not enough room left in the buffer to guarantee decoding another full block, + which maximum size is provided in `ZSTD_frameHeader` structure, field `blockSizeMax`. + At which point, decoding can resume from the beginning of the buffer. + Note that already decoded data stored in the buffer should be flushed before being overwritten. + + There are alternatives possible, for example using two or more buffers of size `windowSize` each, though they consume more memory. + + Finally, if you control the compression process, you can also ignore all buffer size rules, + as long as the encoder and decoder progress in "lock-step", + aka use exactly the same buffer sizes, break contiguity at the same place, etc. + + Once buffers are setup, start decompression, with ZSTD_decompressBegin(). + If decompression requires a dictionary, use ZSTD_decompressBegin_usingDict() or ZSTD_decompressBegin_usingDDict(). + + Then use ZSTD_nextSrcSizeToDecompress() and ZSTD_decompressContinue() alternatively. + ZSTD_nextSrcSizeToDecompress() tells how many bytes to provide as 'srcSize' to ZSTD_decompressContinue(). + ZSTD_decompressContinue() requires this _exact_ amount of bytes, or it will fail. + + result of ZSTD_decompressContinue() is the number of bytes regenerated within 'dst' (necessarily <= dstCapacity). + It can be zero : it just means ZSTD_decompressContinue() has decoded some metadata item. + It can also be an error code, which can be tested with ZSTD_isError(). + + A frame is fully decoded when ZSTD_nextSrcSizeToDecompress() returns zero. + Context can then be reset to start a new decompression. + + Note : it's possible to know if next input to present is a header or a block, using ZSTD_nextInputType(). + This information is not required to properly decode a frame. + + == Special case : skippable frames == + + Skippable frames allow integration of user-defined data into a flow of concatenated frames. + Skippable frames will be ignored (skipped) by decompressor. + The format of skippable frames is as follows : + a) Skippable frame ID - 4 Bytes, Little endian format, any value from 0x184D2A50 to 0x184D2A5F + b) Frame Size - 4 Bytes, Little endian format, unsigned 32-bits + c) Frame Content - any content (User Data) of length equal to Frame Size + For skippable frames ZSTD_getFrameHeader() returns zfhPtr->frameType==ZSTD_skippableFrame. + For skippable frames ZSTD_decompressContinue() always returns 0 : it only skips the content. +*/ + +/*===== Buffer-less streaming decompression functions =====*/ + +ZSTDLIB_STATIC_API size_t ZSTD_decodingBufferSize_min(unsigned long long windowSize, unsigned long long frameContentSize); /**< when frame content size is not known, pass in frameContentSize == ZSTD_CONTENTSIZE_UNKNOWN */ + +ZSTDLIB_STATIC_API size_t ZSTD_decompressBegin(ZSTD_DCtx* dctx); +ZSTDLIB_STATIC_API size_t ZSTD_decompressBegin_usingDict(ZSTD_DCtx* dctx, const void* dict, size_t dictSize); +ZSTDLIB_STATIC_API size_t ZSTD_decompressBegin_usingDDict(ZSTD_DCtx* dctx, const ZSTD_DDict* ddict); + +ZSTDLIB_STATIC_API size_t ZSTD_nextSrcSizeToDecompress(ZSTD_DCtx* dctx); +ZSTDLIB_STATIC_API size_t ZSTD_decompressContinue(ZSTD_DCtx* dctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize); + +/* misc */ +ZSTD_DEPRECATED("This function will likely be removed in the next minor release. It is misleading and has very limited utility.") +ZSTDLIB_STATIC_API void ZSTD_copyDCtx(ZSTD_DCtx* dctx, const ZSTD_DCtx* preparedDCtx); +typedef enum { ZSTDnit_frameHeader, ZSTDnit_blockHeader, ZSTDnit_block, ZSTDnit_lastBlock, ZSTDnit_checksum, ZSTDnit_skippableFrame } ZSTD_nextInputType_e; +ZSTDLIB_STATIC_API ZSTD_nextInputType_e ZSTD_nextInputType(ZSTD_DCtx* dctx); + + + + +/* ========================================= */ +/** Block level API (DEPRECATED) */ +/* ========================================= */ + +/*! + + This API is deprecated in favor of the regular compression API. + You can get the frame header down to 2 bytes by setting: + - ZSTD_c_format = ZSTD_f_zstd1_magicless + - ZSTD_c_contentSizeFlag = 0 + - ZSTD_c_checksumFlag = 0 + - ZSTD_c_dictIDFlag = 0 + + This API is not as well tested as our normal API, so we recommend not using it. + We will be removing it in a future version. If the normal API doesn't provide + the functionality you need, please open a GitHub issue. + + Block functions produce and decode raw zstd blocks, without frame metadata. + Frame metadata cost is typically ~12 bytes, which can be non-negligible for very small blocks (< 100 bytes). + But users will have to take in charge needed metadata to regenerate data, such as compressed and content sizes. + + A few rules to respect : + - Compressing and decompressing require a context structure + + Use ZSTD_createCCtx() and ZSTD_createDCtx() + - It is necessary to init context before starting + + compression : any ZSTD_compressBegin*() variant, including with dictionary + + decompression : any ZSTD_decompressBegin*() variant, including with dictionary + - Block size is limited, it must be <= ZSTD_getBlockSize() <= ZSTD_BLOCKSIZE_MAX == 128 KB + + If input is larger than a block size, it's necessary to split input data into multiple blocks + + For inputs larger than a single block, consider using regular ZSTD_compress() instead. + Frame metadata is not that costly, and quickly becomes negligible as source size grows larger than a block. + - When a block is considered not compressible enough, ZSTD_compressBlock() result will be 0 (zero) ! + ===> In which case, nothing is produced into `dst` ! + + User __must__ test for such outcome and deal directly with uncompressed data + + A block cannot be declared incompressible if ZSTD_compressBlock() return value was != 0. + Doing so would mess up with statistics history, leading to potential data corruption. + + ZSTD_decompressBlock() _doesn't accept uncompressed data as input_ !! + + In case of multiple successive blocks, should some of them be uncompressed, + decoder must be informed of their existence in order to follow proper history. + Use ZSTD_insertBlock() for such a case. +*/ + +/*===== Raw zstd block functions =====*/ +ZSTD_DEPRECATED("The block API is deprecated in favor of the normal compression API. See docs.") +ZSTDLIB_STATIC_API size_t ZSTD_getBlockSize (const ZSTD_CCtx* cctx); +ZSTD_DEPRECATED("The block API is deprecated in favor of the normal compression API. See docs.") +ZSTDLIB_STATIC_API size_t ZSTD_compressBlock (ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize); +ZSTD_DEPRECATED("The block API is deprecated in favor of the normal compression API. See docs.") +ZSTDLIB_STATIC_API size_t ZSTD_decompressBlock(ZSTD_DCtx* dctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize); +ZSTD_DEPRECATED("The block API is deprecated in favor of the normal compression API. See docs.") +ZSTDLIB_STATIC_API size_t ZSTD_insertBlock (ZSTD_DCtx* dctx, const void* blockStart, size_t blockSize); /**< insert uncompressed block into `dctx` history. Useful for multi-blocks decompression. */ + +#endif /* ZSTD_H_ZSTD_STATIC_LINKING_ONLY */ + +#if defined (__cplusplus) +} +#endif diff --git a/thirdparty/zstd/zstd_errors.h b/thirdparty/zstd/zstd_errors.h new file mode 100644 index 0000000..20e488f --- /dev/null +++ b/thirdparty/zstd/zstd_errors.h @@ -0,0 +1,106 @@ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + +#ifndef ZSTD_ERRORS_H_398273423 +#define ZSTD_ERRORS_H_398273423 + +#if defined (__cplusplus) +extern "C" { +#endif + +/* ===== ZSTDERRORLIB_API : control library symbols visibility ===== */ +#ifndef ZSTDERRORLIB_VISIBLE + /* Backwards compatibility with old macro name */ +# ifdef ZSTDERRORLIB_VISIBILITY +# define ZSTDERRORLIB_VISIBLE ZSTDERRORLIB_VISIBILITY +# elif defined(__GNUC__) && (__GNUC__ >= 4) && !defined(__MINGW32__) +# define ZSTDERRORLIB_VISIBLE __attribute__ ((visibility ("default"))) +# else +# define ZSTDERRORLIB_VISIBLE +# endif +#endif + +#ifndef ZSTDERRORLIB_HIDDEN +# if defined(__GNUC__) && (__GNUC__ >= 4) && !defined(__MINGW32__) +# define ZSTDERRORLIB_HIDDEN __attribute__ ((visibility ("hidden"))) +# else +# define ZSTDERRORLIB_HIDDEN +# endif +#endif + +#if defined(ZSTD_DLL_EXPORT) && (ZSTD_DLL_EXPORT==1) +# define ZSTDERRORLIB_API __declspec(dllexport) ZSTDERRORLIB_VISIBLE +#elif defined(ZSTD_DLL_IMPORT) && (ZSTD_DLL_IMPORT==1) +# define ZSTDERRORLIB_API __declspec(dllimport) ZSTDERRORLIB_VISIBLE /* It isn't required but allows to generate better code, saving a function pointer load from the IAT and an indirect jump.*/ +#else +# define ZSTDERRORLIB_API ZSTDERRORLIB_VISIBLE +#endif + +/*-********************************************* + * Error codes list + *-********************************************* + * Error codes _values_ are pinned down since v1.3.1 only. + * Therefore, don't rely on values if you may link to any version < v1.3.1. + * + * Only values < 100 are considered stable. + * + * note 1 : this API shall be used with static linking only. + * dynamic linking is not yet officially supported. + * note 2 : Prefer relying on the enum than on its value whenever possible + * This is the only supported way to use the error list < v1.3.1 + * note 3 : ZSTD_isError() is always correct, whatever the library version. + **********************************************/ +typedef enum { + ZSTD_error_no_error = 0, + ZSTD_error_GENERIC = 1, + ZSTD_error_prefix_unknown = 10, + ZSTD_error_version_unsupported = 12, + ZSTD_error_frameParameter_unsupported = 14, + ZSTD_error_frameParameter_windowTooLarge = 16, + ZSTD_error_corruption_detected = 20, + ZSTD_error_checksum_wrong = 22, + ZSTD_error_literals_headerWrong = 24, + ZSTD_error_dictionary_corrupted = 30, + ZSTD_error_dictionary_wrong = 32, + ZSTD_error_dictionaryCreation_failed = 34, + ZSTD_error_parameter_unsupported = 40, + ZSTD_error_parameter_combination_unsupported = 41, + ZSTD_error_parameter_outOfBound = 42, + ZSTD_error_tableLog_tooLarge = 44, + ZSTD_error_maxSymbolValue_tooLarge = 46, + ZSTD_error_maxSymbolValue_tooSmall = 48, + ZSTD_error_stabilityCondition_notRespected = 50, + ZSTD_error_stage_wrong = 60, + ZSTD_error_init_missing = 62, + ZSTD_error_memory_allocation = 64, + ZSTD_error_workSpace_tooSmall= 66, + ZSTD_error_dstSize_tooSmall = 70, + ZSTD_error_srcSize_wrong = 72, + ZSTD_error_dstBuffer_null = 74, + ZSTD_error_noForwardProgress_destFull = 80, + ZSTD_error_noForwardProgress_inputEmpty = 82, + /* following error codes are __NOT STABLE__, they can be removed or changed in future versions */ + ZSTD_error_frameIndex_tooLarge = 100, + ZSTD_error_seekableIO = 102, + ZSTD_error_dstBuffer_wrong = 104, + ZSTD_error_srcBuffer_wrong = 105, + ZSTD_error_sequenceProducer_failed = 106, + ZSTD_error_externalSequences_invalid = 107, + ZSTD_error_maxCode = 120 /* never EVER use this value directly, it can change in future versions! Use ZSTD_isError() instead */ +} ZSTD_ErrorCode; + +ZSTDERRORLIB_API const char* ZSTD_getErrorString(ZSTD_ErrorCode code); /**< Same as ZSTD_getErrorName, but using a `ZSTD_ErrorCode` enum argument */ + + +#if defined (__cplusplus) +} +#endif + +#endif /* ZSTD_ERRORS_H_398273423 */ diff --git a/thirdparty/zstd/zstddeclib.c b/thirdparty/zstd/zstddeclib.c new file mode 100644 index 0000000..58db8e7 --- /dev/null +++ b/thirdparty/zstd/zstddeclib.c @@ -0,0 +1,22228 @@ +/** + * \file zstddeclib.c + * Single-file Zstandard decompressor. + * + * Generate using: + * \code + * python combine.py -r ../../lib -x legacy/zstd_legacy.h -o zstddeclib.c zstddeclib-in.c + * \endcode + */ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ +/* + * Settings to bake for the standalone decompressor. + * + * Note: It's important that none of these affects 'zstd.h' (only the + * implementation files we're amalgamating). + * + * Note: MEM_MODULE stops xxhash redefining BYTE, U16, etc., which are also + * defined in mem.h (breaking C99 compatibility). + * + * Note: the undefs for xxHash allow Zstd's implementation to coincide with + * standalone xxHash usage (with global defines). + * + * Note: if you enable ZSTD_LEGACY_SUPPORT the combine.py script will need + * re-running without the "-x legacy/zstd_legacy.h" option (it excludes the + * legacy support at the source level). + */ +#define DEBUGLEVEL 0 +#define MEM_MODULE +#undef XXH_NAMESPACE +#define XXH_NAMESPACE ZSTD_ +#undef XXH_PRIVATE_API +#define XXH_PRIVATE_API +#undef XXH_INLINE_ALL +#define XXH_INLINE_ALL +#define ZSTD_LEGACY_SUPPORT 0 +#define ZSTD_STRIP_ERROR_STRINGS +#define ZSTD_TRACE 0 +/* TODO: Can't amalgamate ASM function */ +#define ZSTD_DISABLE_ASM 1 + +/* Include zstd_deps.h first with all the options we need enabled. */ +#define ZSTD_DEPS_NEED_MALLOC +/**** start inlining common/zstd_deps.h ****/ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + +/* This file provides common libc dependencies that zstd requires. + * The purpose is to allow replacing this file with a custom implementation + * to compile zstd without libc support. + */ + +/* Need: + * NULL + * INT_MAX + * UINT_MAX + * ZSTD_memcpy() + * ZSTD_memset() + * ZSTD_memmove() + */ +#ifndef ZSTD_DEPS_COMMON +#define ZSTD_DEPS_COMMON + +/* Even though we use qsort_r only for the dictionary builder, the macro + * _GNU_SOURCE has to be declared *before* the inclusion of any standard + * header and the script 'combine.sh' combines the whole zstd source code + * in a single file. + */ +#if defined(__linux) || defined(__linux__) || defined(linux) || defined(__gnu_linux__) || \ + defined(__CYGWIN__) || defined(__MSYS__) +#if !defined(_GNU_SOURCE) && !defined(__ANDROID__) /* NDK doesn't ship qsort_r(). */ +#define _GNU_SOURCE +#endif +#endif + +#include +#include +#include + +#if defined(__GNUC__) && __GNUC__ >= 4 +# define ZSTD_memcpy(d,s,l) __builtin_memcpy((d),(s),(l)) +# define ZSTD_memmove(d,s,l) __builtin_memmove((d),(s),(l)) +# define ZSTD_memset(p,v,l) __builtin_memset((p),(v),(l)) +#else +# define ZSTD_memcpy(d,s,l) memcpy((d),(s),(l)) +# define ZSTD_memmove(d,s,l) memmove((d),(s),(l)) +# define ZSTD_memset(p,v,l) memset((p),(v),(l)) +#endif + +#endif /* ZSTD_DEPS_COMMON */ + +/* Need: + * ZSTD_malloc() + * ZSTD_free() + * ZSTD_calloc() + */ +#ifdef ZSTD_DEPS_NEED_MALLOC +#ifndef ZSTD_DEPS_MALLOC +#define ZSTD_DEPS_MALLOC + +#include + +#define ZSTD_malloc(s) malloc(s) +#define ZSTD_calloc(n,s) calloc((n), (s)) +#define ZSTD_free(p) free((p)) + +#endif /* ZSTD_DEPS_MALLOC */ +#endif /* ZSTD_DEPS_NEED_MALLOC */ + +/* + * Provides 64-bit math support. + * Need: + * U64 ZSTD_div64(U64 dividend, U32 divisor) + */ +#ifdef ZSTD_DEPS_NEED_MATH64 +#ifndef ZSTD_DEPS_MATH64 +#define ZSTD_DEPS_MATH64 + +#define ZSTD_div64(dividend, divisor) ((dividend) / (divisor)) + +#endif /* ZSTD_DEPS_MATH64 */ +#endif /* ZSTD_DEPS_NEED_MATH64 */ + +/* Need: + * assert() + */ +#ifdef ZSTD_DEPS_NEED_ASSERT +#ifndef ZSTD_DEPS_ASSERT +#define ZSTD_DEPS_ASSERT + +#include + +#endif /* ZSTD_DEPS_ASSERT */ +#endif /* ZSTD_DEPS_NEED_ASSERT */ + +/* Need: + * ZSTD_DEBUG_PRINT() + */ +#ifdef ZSTD_DEPS_NEED_IO +#ifndef ZSTD_DEPS_IO +#define ZSTD_DEPS_IO + +#include +#define ZSTD_DEBUG_PRINT(...) fprintf(stderr, __VA_ARGS__) + +#endif /* ZSTD_DEPS_IO */ +#endif /* ZSTD_DEPS_NEED_IO */ + +/* Only requested when is known to be present. + * Need: + * intptr_t + */ +#ifdef ZSTD_DEPS_NEED_STDINT +#ifndef ZSTD_DEPS_STDINT +#define ZSTD_DEPS_STDINT + +#include + +#endif /* ZSTD_DEPS_STDINT */ +#endif /* ZSTD_DEPS_NEED_STDINT */ +/**** ended inlining common/zstd_deps.h ****/ + +/**** start inlining common/debug.c ****/ +/* ****************************************************************** + * debug + * Part of FSE library + * Copyright (c) Meta Platforms, Inc. and affiliates. + * + * You can contact the author at : + * - Source repository : https://github.com/Cyan4973/FiniteStateEntropy + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. +****************************************************************** */ + + +/* + * This module only hosts one global variable + * which can be used to dynamically influence the verbosity of traces, + * such as DEBUGLOG and RAWLOG + */ + +/**** start inlining debug.h ****/ +/* ****************************************************************** + * debug + * Part of FSE library + * Copyright (c) Meta Platforms, Inc. and affiliates. + * + * You can contact the author at : + * - Source repository : https://github.com/Cyan4973/FiniteStateEntropy + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. +****************************************************************** */ + + +/* + * The purpose of this header is to enable debug functions. + * They regroup assert(), DEBUGLOG() and RAWLOG() for run-time, + * and DEBUG_STATIC_ASSERT() for compile-time. + * + * By default, DEBUGLEVEL==0, which means run-time debug is disabled. + * + * Level 1 enables assert() only. + * Starting level 2, traces can be generated and pushed to stderr. + * The higher the level, the more verbose the traces. + * + * It's possible to dynamically adjust level using variable g_debug_level, + * which is only declared if DEBUGLEVEL>=2, + * and is a global variable, not multi-thread protected (use with care) + */ + +#ifndef DEBUG_H_12987983217 +#define DEBUG_H_12987983217 + +#if defined (__cplusplus) +extern "C" { +#endif + + +/* static assert is triggered at compile time, leaving no runtime artefact. + * static assert only works with compile-time constants. + * Also, this variant can only be used inside a function. */ +#define DEBUG_STATIC_ASSERT(c) (void)sizeof(char[(c) ? 1 : -1]) + + +/* DEBUGLEVEL is expected to be defined externally, + * typically through compiler command line. + * Value must be a number. */ +#ifndef DEBUGLEVEL +# define DEBUGLEVEL 0 +#endif + + +/* recommended values for DEBUGLEVEL : + * 0 : release mode, no debug, all run-time checks disabled + * 1 : enables assert() only, no display + * 2 : reserved, for currently active debug path + * 3 : events once per object lifetime (CCtx, CDict, etc.) + * 4 : events once per frame + * 5 : events once per block + * 6 : events once per sequence (verbose) + * 7+: events at every position (*very* verbose) + * + * It's generally inconvenient to output traces > 5. + * In which case, it's possible to selectively trigger high verbosity levels + * by modifying g_debug_level. + */ + +#if (DEBUGLEVEL>=1) +# define ZSTD_DEPS_NEED_ASSERT +/**** skipping file: zstd_deps.h ****/ +#else +# ifndef assert /* assert may be already defined, due to prior #include */ +# define assert(condition) ((void)0) /* disable assert (default) */ +# endif +#endif + +#if (DEBUGLEVEL>=2) +# define ZSTD_DEPS_NEED_IO +/**** skipping file: zstd_deps.h ****/ +extern int g_debuglevel; /* the variable is only declared, + it actually lives in debug.c, + and is shared by the whole process. + It's not thread-safe. + It's useful when enabling very verbose levels + on selective conditions (such as position in src) */ + +# define RAWLOG(l, ...) \ + do { \ + if (l<=g_debuglevel) { \ + ZSTD_DEBUG_PRINT(__VA_ARGS__); \ + } \ + } while (0) + +#define STRINGIFY(x) #x +#define TOSTRING(x) STRINGIFY(x) +#define LINE_AS_STRING TOSTRING(__LINE__) + +# define DEBUGLOG(l, ...) \ + do { \ + if (l<=g_debuglevel) { \ + ZSTD_DEBUG_PRINT(__FILE__ ":" LINE_AS_STRING ": " __VA_ARGS__); \ + ZSTD_DEBUG_PRINT(" \n"); \ + } \ + } while (0) +#else +# define RAWLOG(l, ...) do { } while (0) /* disabled */ +# define DEBUGLOG(l, ...) do { } while (0) /* disabled */ +#endif + + +#if defined (__cplusplus) +} +#endif + +#endif /* DEBUG_H_12987983217 */ +/**** ended inlining debug.h ****/ + +#if !defined(ZSTD_LINUX_KERNEL) || (DEBUGLEVEL>=2) +/* We only use this when DEBUGLEVEL>=2, but we get -Werror=pedantic errors if a + * translation unit is empty. So remove this from Linux kernel builds, but + * otherwise just leave it in. + */ +int g_debuglevel = DEBUGLEVEL; +#endif +/**** ended inlining common/debug.c ****/ +/**** start inlining common/entropy_common.c ****/ +/* ****************************************************************** + * Common functions of New Generation Entropy library + * Copyright (c) Meta Platforms, Inc. and affiliates. + * + * You can contact the author at : + * - FSE+HUF source repository : https://github.com/Cyan4973/FiniteStateEntropy + * - Public forum : https://groups.google.com/forum/#!forum/lz4c + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. +****************************************************************** */ + +/* ************************************* +* Dependencies +***************************************/ +/**** start inlining mem.h ****/ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + +#ifndef MEM_H_MODULE +#define MEM_H_MODULE + +#if defined (__cplusplus) +extern "C" { +#endif + +/*-**************************************** +* Dependencies +******************************************/ +#include /* size_t, ptrdiff_t */ +/**** start inlining compiler.h ****/ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + +#ifndef ZSTD_COMPILER_H +#define ZSTD_COMPILER_H + +#include + +/**** start inlining portability_macros.h ****/ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + +#ifndef ZSTD_PORTABILITY_MACROS_H +#define ZSTD_PORTABILITY_MACROS_H + +/** + * This header file contains macro definitions to support portability. + * This header is shared between C and ASM code, so it MUST only + * contain macro definitions. It MUST not contain any C code. + * + * This header ONLY defines macros to detect platforms/feature support. + * + */ + + +/* compat. with non-clang compilers */ +#ifndef __has_attribute + #define __has_attribute(x) 0 +#endif + +/* compat. with non-clang compilers */ +#ifndef __has_builtin +# define __has_builtin(x) 0 +#endif + +/* compat. with non-clang compilers */ +#ifndef __has_feature +# define __has_feature(x) 0 +#endif + +/* detects whether we are being compiled under msan */ +#ifndef ZSTD_MEMORY_SANITIZER +# if __has_feature(memory_sanitizer) +# define ZSTD_MEMORY_SANITIZER 1 +# else +# define ZSTD_MEMORY_SANITIZER 0 +# endif +#endif + +/* detects whether we are being compiled under asan */ +#ifndef ZSTD_ADDRESS_SANITIZER +# if __has_feature(address_sanitizer) +# define ZSTD_ADDRESS_SANITIZER 1 +# elif defined(__SANITIZE_ADDRESS__) +# define ZSTD_ADDRESS_SANITIZER 1 +# else +# define ZSTD_ADDRESS_SANITIZER 0 +# endif +#endif + +/* detects whether we are being compiled under dfsan */ +#ifndef ZSTD_DATAFLOW_SANITIZER +# if __has_feature(dataflow_sanitizer) +# define ZSTD_DATAFLOW_SANITIZER 1 +# else +# define ZSTD_DATAFLOW_SANITIZER 0 +# endif +#endif + +/* Mark the internal assembly functions as hidden */ +#ifdef __ELF__ +# define ZSTD_HIDE_ASM_FUNCTION(func) .hidden func +#elif defined(__APPLE__) +# define ZSTD_HIDE_ASM_FUNCTION(func) .private_extern func +#else +# define ZSTD_HIDE_ASM_FUNCTION(func) +#endif + +/* Enable runtime BMI2 dispatch based on the CPU. + * Enabled for clang & gcc >=4.8 on x86 when BMI2 isn't enabled by default. + */ +#ifndef DYNAMIC_BMI2 + #if ((defined(__clang__) && __has_attribute(__target__)) \ + || (defined(__GNUC__) \ + && (__GNUC__ >= 5 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 8)))) \ + && (defined(__x86_64__) || defined(_M_X64)) \ + && !defined(__BMI2__) + # define DYNAMIC_BMI2 1 + #else + # define DYNAMIC_BMI2 0 + #endif +#endif + +/** + * Only enable assembly for GNU C compatible compilers, + * because other platforms may not support GAS assembly syntax. + * + * Only enable assembly for Linux / MacOS, other platforms may + * work, but they haven't been tested. This could likely be + * extended to BSD systems. + * + * Disable assembly when MSAN is enabled, because MSAN requires + * 100% of code to be instrumented to work. + */ +#if defined(__GNUC__) +# if defined(__linux__) || defined(__linux) || defined(__APPLE__) +# if ZSTD_MEMORY_SANITIZER +# define ZSTD_ASM_SUPPORTED 0 +# elif ZSTD_DATAFLOW_SANITIZER +# define ZSTD_ASM_SUPPORTED 0 +# else +# define ZSTD_ASM_SUPPORTED 1 +# endif +# else +# define ZSTD_ASM_SUPPORTED 0 +# endif +#else +# define ZSTD_ASM_SUPPORTED 0 +#endif + +/** + * Determines whether we should enable assembly for x86-64 + * with BMI2. + * + * Enable if all of the following conditions hold: + * - ASM hasn't been explicitly disabled by defining ZSTD_DISABLE_ASM + * - Assembly is supported + * - We are compiling for x86-64 and either: + * - DYNAMIC_BMI2 is enabled + * - BMI2 is supported at compile time + */ +#if !defined(ZSTD_DISABLE_ASM) && \ + ZSTD_ASM_SUPPORTED && \ + defined(__x86_64__) && \ + (DYNAMIC_BMI2 || defined(__BMI2__)) +# define ZSTD_ENABLE_ASM_X86_64_BMI2 1 +#else +# define ZSTD_ENABLE_ASM_X86_64_BMI2 0 +#endif + +/* + * For x86 ELF targets, add .note.gnu.property section for Intel CET in + * assembly sources when CET is enabled. + * + * Additionally, any function that may be called indirectly must begin + * with ZSTD_CET_ENDBRANCH. + */ +#if defined(__ELF__) && (defined(__x86_64__) || defined(__i386__)) \ + && defined(__has_include) +# if __has_include() +# include +# define ZSTD_CET_ENDBRANCH _CET_ENDBR +# endif +#endif + +#ifndef ZSTD_CET_ENDBRANCH +# define ZSTD_CET_ENDBRANCH +#endif + +#endif /* ZSTD_PORTABILITY_MACROS_H */ +/**** ended inlining portability_macros.h ****/ + +/*-******************************************************* +* Compiler specifics +*********************************************************/ +/* force inlining */ + +#if !defined(ZSTD_NO_INLINE) +#if (defined(__GNUC__) && !defined(__STRICT_ANSI__)) || defined(__cplusplus) || defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L /* C99 */ +# define INLINE_KEYWORD inline +#else +# define INLINE_KEYWORD +#endif + +#if defined(__GNUC__) || defined(__IAR_SYSTEMS_ICC__) +# define FORCE_INLINE_ATTR __attribute__((always_inline)) +#elif defined(_MSC_VER) +# define FORCE_INLINE_ATTR __forceinline +#else +# define FORCE_INLINE_ATTR +#endif + +#else + +#define INLINE_KEYWORD +#define FORCE_INLINE_ATTR + +#endif + +/** + On MSVC qsort requires that functions passed into it use the __cdecl calling conversion(CC). + This explicitly marks such functions as __cdecl so that the code will still compile + if a CC other than __cdecl has been made the default. +*/ +#if defined(_MSC_VER) +# define WIN_CDECL __cdecl +#else +# define WIN_CDECL +#endif + +/* UNUSED_ATTR tells the compiler it is okay if the function is unused. */ +#if defined(__GNUC__) || defined(__IAR_SYSTEMS_ICC__) +# define UNUSED_ATTR __attribute__((unused)) +#else +# define UNUSED_ATTR +#endif + +/** + * FORCE_INLINE_TEMPLATE is used to define C "templates", which take constant + * parameters. They must be inlined for the compiler to eliminate the constant + * branches. + */ +#define FORCE_INLINE_TEMPLATE static INLINE_KEYWORD FORCE_INLINE_ATTR UNUSED_ATTR +/** + * HINT_INLINE is used to help the compiler generate better code. It is *not* + * used for "templates", so it can be tweaked based on the compilers + * performance. + * + * gcc-4.8 and gcc-4.9 have been shown to benefit from leaving off the + * always_inline attribute. + * + * clang up to 5.0.0 (trunk) benefit tremendously from the always_inline + * attribute. + */ +#if !defined(__clang__) && defined(__GNUC__) && __GNUC__ >= 4 && __GNUC_MINOR__ >= 8 && __GNUC__ < 5 +# define HINT_INLINE static INLINE_KEYWORD +#else +# define HINT_INLINE FORCE_INLINE_TEMPLATE +#endif + +/* "soft" inline : + * The compiler is free to select if it's a good idea to inline or not. + * The main objective is to silence compiler warnings + * when a defined function in included but not used. + * + * Note : this macro is prefixed `MEM_` because it used to be provided by `mem.h` unit. + * Updating the prefix is probably preferable, but requires a fairly large codemod, + * since this name is used everywhere. + */ +#ifndef MEM_STATIC /* already defined in Linux Kernel mem.h */ +#if defined(__GNUC__) +# define MEM_STATIC static __inline UNUSED_ATTR +#elif defined(__IAR_SYSTEMS_ICC__) +# define MEM_STATIC static inline UNUSED_ATTR +#elif defined (__cplusplus) || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) +# define MEM_STATIC static inline +#elif defined(_MSC_VER) +# define MEM_STATIC static __inline +#else +# define MEM_STATIC static /* this version may generate warnings for unused static functions; disable the relevant warning */ +#endif +#endif + +/* force no inlining */ +#ifdef _MSC_VER +# define FORCE_NOINLINE static __declspec(noinline) +#else +# if defined(__GNUC__) || defined(__IAR_SYSTEMS_ICC__) +# define FORCE_NOINLINE static __attribute__((__noinline__)) +# else +# define FORCE_NOINLINE static +# endif +#endif + + +/* target attribute */ +#if defined(__GNUC__) || defined(__IAR_SYSTEMS_ICC__) +# define TARGET_ATTRIBUTE(target) __attribute__((__target__(target))) +#else +# define TARGET_ATTRIBUTE(target) +#endif + +/* Target attribute for BMI2 dynamic dispatch. + * Enable lzcnt, bmi, and bmi2. + * We test for bmi1 & bmi2. lzcnt is included in bmi1. + */ +#define BMI2_TARGET_ATTRIBUTE TARGET_ATTRIBUTE("lzcnt,bmi,bmi2") + +/* prefetch + * can be disabled, by declaring NO_PREFETCH build macro */ +#if defined(NO_PREFETCH) +# define PREFETCH_L1(ptr) do { (void)(ptr); } while (0) /* disabled */ +# define PREFETCH_L2(ptr) do { (void)(ptr); } while (0) /* disabled */ +#else +# if defined(_MSC_VER) && (defined(_M_X64) || defined(_M_I86)) && !defined(_M_ARM64EC) /* _mm_prefetch() is not defined outside of x86/x64 */ +# include /* https://msdn.microsoft.com/fr-fr/library/84szxsww(v=vs.90).aspx */ +# define PREFETCH_L1(ptr) _mm_prefetch((const char*)(ptr), _MM_HINT_T0) +# define PREFETCH_L2(ptr) _mm_prefetch((const char*)(ptr), _MM_HINT_T1) +# elif defined(__GNUC__) && ( (__GNUC__ >= 4) || ( (__GNUC__ == 3) && (__GNUC_MINOR__ >= 1) ) ) +# define PREFETCH_L1(ptr) __builtin_prefetch((ptr), 0 /* rw==read */, 3 /* locality */) +# define PREFETCH_L2(ptr) __builtin_prefetch((ptr), 0 /* rw==read */, 2 /* locality */) +# elif defined(__aarch64__) +# define PREFETCH_L1(ptr) do { __asm__ __volatile__("prfm pldl1keep, %0" ::"Q"(*(ptr))); } while (0) +# define PREFETCH_L2(ptr) do { __asm__ __volatile__("prfm pldl2keep, %0" ::"Q"(*(ptr))); } while (0) +# else +# define PREFETCH_L1(ptr) do { (void)(ptr); } while (0) /* disabled */ +# define PREFETCH_L2(ptr) do { (void)(ptr); } while (0) /* disabled */ +# endif +#endif /* NO_PREFETCH */ + +#define CACHELINE_SIZE 64 + +#define PREFETCH_AREA(p, s) \ + do { \ + const char* const _ptr = (const char*)(p); \ + size_t const _size = (size_t)(s); \ + size_t _pos; \ + for (_pos=0; _pos<_size; _pos+=CACHELINE_SIZE) { \ + PREFETCH_L2(_ptr + _pos); \ + } \ + } while (0) + +/* vectorization + * older GCC (pre gcc-4.3 picked as the cutoff) uses a different syntax, + * and some compilers, like Intel ICC and MCST LCC, do not support it at all. */ +#if !defined(__INTEL_COMPILER) && !defined(__clang__) && defined(__GNUC__) && !defined(__LCC__) +# if (__GNUC__ == 4 && __GNUC_MINOR__ > 3) || (__GNUC__ >= 5) +# define DONT_VECTORIZE __attribute__((optimize("no-tree-vectorize"))) +# else +# define DONT_VECTORIZE _Pragma("GCC optimize(\"no-tree-vectorize\")") +# endif +#else +# define DONT_VECTORIZE +#endif + +/* Tell the compiler that a branch is likely or unlikely. + * Only use these macros if it causes the compiler to generate better code. + * If you can remove a LIKELY/UNLIKELY annotation without speed changes in gcc + * and clang, please do. + */ +#if defined(__GNUC__) +#define LIKELY(x) (__builtin_expect((x), 1)) +#define UNLIKELY(x) (__builtin_expect((x), 0)) +#else +#define LIKELY(x) (x) +#define UNLIKELY(x) (x) +#endif + +#if __has_builtin(__builtin_unreachable) || (defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 5))) +# define ZSTD_UNREACHABLE do { assert(0), __builtin_unreachable(); } while (0) +#else +# define ZSTD_UNREACHABLE do { assert(0); } while (0) +#endif + +/* disable warnings */ +#ifdef _MSC_VER /* Visual Studio */ +# include /* For Visual 2005 */ +# pragma warning(disable : 4100) /* disable: C4100: unreferenced formal parameter */ +# pragma warning(disable : 4127) /* disable: C4127: conditional expression is constant */ +# pragma warning(disable : 4204) /* disable: C4204: non-constant aggregate initializer */ +# pragma warning(disable : 4214) /* disable: C4214: non-int bitfields */ +# pragma warning(disable : 4324) /* disable: C4324: padded structure */ +#endif + +/*Like DYNAMIC_BMI2 but for compile time determination of BMI2 support*/ +#ifndef STATIC_BMI2 +# if defined(_MSC_VER) && (defined(_M_X64) || defined(_M_I86)) +# ifdef __AVX2__ //MSVC does not have a BMI2 specific flag, but every CPU that supports AVX2 also supports BMI2 +# define STATIC_BMI2 1 +# endif +# elif defined(__BMI2__) && defined(__x86_64__) && defined(__GNUC__) +# define STATIC_BMI2 1 +# endif +#endif + +#ifndef STATIC_BMI2 + #define STATIC_BMI2 0 +#endif + +/* compile time determination of SIMD support */ +#if !defined(ZSTD_NO_INTRINSICS) +# if defined(__SSE2__) || defined(_M_AMD64) || (defined (_M_IX86) && defined(_M_IX86_FP) && (_M_IX86_FP >= 2)) +# define ZSTD_ARCH_X86_SSE2 +# endif +# if defined(__ARM_NEON) || defined(_M_ARM64) +# define ZSTD_ARCH_ARM_NEON +# endif +# +# if defined(ZSTD_ARCH_X86_SSE2) +# include +# elif defined(ZSTD_ARCH_ARM_NEON) +# include +# endif +#endif + +/* C-language Attributes are added in C23. */ +#if defined(__STDC_VERSION__) && (__STDC_VERSION__ > 201710L) && defined(__has_c_attribute) +# define ZSTD_HAS_C_ATTRIBUTE(x) __has_c_attribute(x) +#else +# define ZSTD_HAS_C_ATTRIBUTE(x) 0 +#endif + +/* Only use C++ attributes in C++. Some compilers report support for C++ + * attributes when compiling with C. + */ +#if defined(__cplusplus) && defined(__has_cpp_attribute) +# define ZSTD_HAS_CPP_ATTRIBUTE(x) __has_cpp_attribute(x) +#else +# define ZSTD_HAS_CPP_ATTRIBUTE(x) 0 +#endif + +/* Define ZSTD_FALLTHROUGH macro for annotating switch case with the 'fallthrough' attribute. + * - C23: https://en.cppreference.com/w/c/language/attributes/fallthrough + * - CPP17: https://en.cppreference.com/w/cpp/language/attributes/fallthrough + * - Else: __attribute__((__fallthrough__)) + */ +#ifndef ZSTD_FALLTHROUGH +# if ZSTD_HAS_C_ATTRIBUTE(fallthrough) +# define ZSTD_FALLTHROUGH [[fallthrough]] +# elif ZSTD_HAS_CPP_ATTRIBUTE(fallthrough) +# define ZSTD_FALLTHROUGH [[fallthrough]] +# elif __has_attribute(__fallthrough__) +/* Leading semicolon is to satisfy gcc-11 with -pedantic. Without the semicolon + * gcc complains about: a label can only be part of a statement and a declaration is not a statement. + */ +# define ZSTD_FALLTHROUGH ; __attribute__((__fallthrough__)) +# else +# define ZSTD_FALLTHROUGH +# endif +#endif + +/*-************************************************************** +* Alignment check +*****************************************************************/ + +/* @return 1 if @u is a 2^n value, 0 otherwise + * useful to check a value is valid for alignment restrictions */ +MEM_STATIC int ZSTD_isPower2(size_t u) { + return (u & (u-1)) == 0; +} + +/* this test was initially positioned in mem.h, + * but this file is removed (or replaced) for linux kernel + * so it's now hosted in compiler.h, + * which remains valid for both user & kernel spaces. + */ + +#ifndef ZSTD_ALIGNOF +# if defined(__GNUC__) || defined(_MSC_VER) +/* covers gcc, clang & MSVC */ +/* note : this section must come first, before C11, + * due to a limitation in the kernel source generator */ +# define ZSTD_ALIGNOF(T) __alignof(T) + +# elif defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L) +/* C11 support */ +# include +# define ZSTD_ALIGNOF(T) alignof(T) + +# else +/* No known support for alignof() - imperfect backup */ +# define ZSTD_ALIGNOF(T) (sizeof(void*) < sizeof(T) ? sizeof(void*) : sizeof(T)) + +# endif +#endif /* ZSTD_ALIGNOF */ + +/*-************************************************************** +* Sanitizer +*****************************************************************/ + +/** + * Zstd relies on pointer overflow in its decompressor. + * We add this attribute to functions that rely on pointer overflow. + */ +#ifndef ZSTD_ALLOW_POINTER_OVERFLOW_ATTR +# if __has_attribute(no_sanitize) +# if !defined(__clang__) && defined(__GNUC__) && __GNUC__ < 8 + /* gcc < 8 only has signed-integer-overlow which triggers on pointer overflow */ +# define ZSTD_ALLOW_POINTER_OVERFLOW_ATTR __attribute__((no_sanitize("signed-integer-overflow"))) +# else + /* older versions of clang [3.7, 5.0) will warn that pointer-overflow is ignored. */ +# define ZSTD_ALLOW_POINTER_OVERFLOW_ATTR __attribute__((no_sanitize("pointer-overflow"))) +# endif +# else +# define ZSTD_ALLOW_POINTER_OVERFLOW_ATTR +# endif +#endif + +/** + * Helper function to perform a wrapped pointer difference without triggering + * UBSAN. + * + * @returns lhs - rhs with wrapping + */ +MEM_STATIC +ZSTD_ALLOW_POINTER_OVERFLOW_ATTR +ptrdiff_t ZSTD_wrappedPtrDiff(unsigned char const* lhs, unsigned char const* rhs) +{ + return lhs - rhs; +} + +/** + * Helper function to perform a wrapped pointer add without triggering UBSAN. + * + * @return ptr + add with wrapping + */ +MEM_STATIC +ZSTD_ALLOW_POINTER_OVERFLOW_ATTR +unsigned char const* ZSTD_wrappedPtrAdd(unsigned char const* ptr, ptrdiff_t add) +{ + return ptr + add; +} + +/** + * Helper function to perform a wrapped pointer subtraction without triggering + * UBSAN. + * + * @return ptr - sub with wrapping + */ +MEM_STATIC +ZSTD_ALLOW_POINTER_OVERFLOW_ATTR +unsigned char const* ZSTD_wrappedPtrSub(unsigned char const* ptr, ptrdiff_t sub) +{ + return ptr - sub; +} + +/** + * Helper function to add to a pointer that works around C's undefined behavior + * of adding 0 to NULL. + * + * @returns `ptr + add` except it defines `NULL + 0 == NULL`. + */ +MEM_STATIC +unsigned char* ZSTD_maybeNullPtrAdd(unsigned char* ptr, ptrdiff_t add) +{ + return add > 0 ? ptr + add : ptr; +} + +/* Issue #3240 reports an ASAN failure on an llvm-mingw build. Out of an + * abundance of caution, disable our custom poisoning on mingw. */ +#ifdef __MINGW32__ +#ifndef ZSTD_ASAN_DONT_POISON_WORKSPACE +#define ZSTD_ASAN_DONT_POISON_WORKSPACE 1 +#endif +#ifndef ZSTD_MSAN_DONT_POISON_WORKSPACE +#define ZSTD_MSAN_DONT_POISON_WORKSPACE 1 +#endif +#endif + +#if ZSTD_MEMORY_SANITIZER && !defined(ZSTD_MSAN_DONT_POISON_WORKSPACE) +/* Not all platforms that support msan provide sanitizers/msan_interface.h. + * We therefore declare the functions we need ourselves, rather than trying to + * include the header file... */ +#include /* size_t */ +#define ZSTD_DEPS_NEED_STDINT +/**** skipping file: zstd_deps.h ****/ + +/* Make memory region fully initialized (without changing its contents). */ +void __msan_unpoison(const volatile void *a, size_t size); + +/* Make memory region fully uninitialized (without changing its contents). + This is a legacy interface that does not update origin information. Use + __msan_allocated_memory() instead. */ +void __msan_poison(const volatile void *a, size_t size); + +/* Returns the offset of the first (at least partially) poisoned byte in the + memory range, or -1 if the whole range is good. */ +intptr_t __msan_test_shadow(const volatile void *x, size_t size); + +/* Print shadow and origin for the memory range to stderr in a human-readable + format. */ +void __msan_print_shadow(const volatile void *x, size_t size); +#endif + +#if ZSTD_ADDRESS_SANITIZER && !defined(ZSTD_ASAN_DONT_POISON_WORKSPACE) +/* Not all platforms that support asan provide sanitizers/asan_interface.h. + * We therefore declare the functions we need ourselves, rather than trying to + * include the header file... */ +#include /* size_t */ + +/** + * Marks a memory region ([addr, addr+size)) as unaddressable. + * + * This memory must be previously allocated by your program. Instrumented + * code is forbidden from accessing addresses in this region until it is + * unpoisoned. This function is not guaranteed to poison the entire region - + * it could poison only a subregion of [addr, addr+size) due to ASan + * alignment restrictions. + * + * \note This function is not thread-safe because no two threads can poison or + * unpoison memory in the same memory region simultaneously. + * + * \param addr Start of memory region. + * \param size Size of memory region. */ +void __asan_poison_memory_region(void const volatile *addr, size_t size); + +/** + * Marks a memory region ([addr, addr+size)) as addressable. + * + * This memory must be previously allocated by your program. Accessing + * addresses in this region is allowed until this region is poisoned again. + * This function could unpoison a super-region of [addr, addr+size) due + * to ASan alignment restrictions. + * + * \note This function is not thread-safe because no two threads can + * poison or unpoison memory in the same memory region simultaneously. + * + * \param addr Start of memory region. + * \param size Size of memory region. */ +void __asan_unpoison_memory_region(void const volatile *addr, size_t size); +#endif + +#endif /* ZSTD_COMPILER_H */ +/**** ended inlining compiler.h ****/ +/**** skipping file: debug.h ****/ +/**** skipping file: zstd_deps.h ****/ + + +/*-**************************************** +* Compiler specifics +******************************************/ +#if defined(_MSC_VER) /* Visual Studio */ +# include /* _byteswap_ulong */ +# include /* _byteswap_* */ +#elif defined(__ICCARM__) +# include +#endif + +/*-************************************************************** +* Basic Types +*****************************************************************/ +#if !defined (__VMS) && (defined (__cplusplus) || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) ) +# if defined(_AIX) +# include +# else +# include /* intptr_t */ +# endif + typedef uint8_t BYTE; + typedef uint8_t U8; + typedef int8_t S8; + typedef uint16_t U16; + typedef int16_t S16; + typedef uint32_t U32; + typedef int32_t S32; + typedef uint64_t U64; + typedef int64_t S64; +#else +# include +#if CHAR_BIT != 8 +# error "this implementation requires char to be exactly 8-bit type" +#endif + typedef unsigned char BYTE; + typedef unsigned char U8; + typedef signed char S8; +#if USHRT_MAX != 65535 +# error "this implementation requires short to be exactly 16-bit type" +#endif + typedef unsigned short U16; + typedef signed short S16; +#if UINT_MAX != 4294967295 +# error "this implementation requires int to be exactly 32-bit type" +#endif + typedef unsigned int U32; + typedef signed int S32; +/* note : there are no limits defined for long long type in C90. + * limits exist in C99, however, in such case, is preferred */ + typedef unsigned long long U64; + typedef signed long long S64; +#endif + + +/*-************************************************************** +* Memory I/O API +*****************************************************************/ +/*=== Static platform detection ===*/ +MEM_STATIC unsigned MEM_32bits(void); +MEM_STATIC unsigned MEM_64bits(void); +MEM_STATIC unsigned MEM_isLittleEndian(void); + +/*=== Native unaligned read/write ===*/ +MEM_STATIC U16 MEM_read16(const void* memPtr); +MEM_STATIC U32 MEM_read32(const void* memPtr); +MEM_STATIC U64 MEM_read64(const void* memPtr); +MEM_STATIC size_t MEM_readST(const void* memPtr); + +MEM_STATIC void MEM_write16(void* memPtr, U16 value); +MEM_STATIC void MEM_write32(void* memPtr, U32 value); +MEM_STATIC void MEM_write64(void* memPtr, U64 value); + +/*=== Little endian unaligned read/write ===*/ +MEM_STATIC U16 MEM_readLE16(const void* memPtr); +MEM_STATIC U32 MEM_readLE24(const void* memPtr); +MEM_STATIC U32 MEM_readLE32(const void* memPtr); +MEM_STATIC U64 MEM_readLE64(const void* memPtr); +MEM_STATIC size_t MEM_readLEST(const void* memPtr); + +MEM_STATIC void MEM_writeLE16(void* memPtr, U16 val); +MEM_STATIC void MEM_writeLE24(void* memPtr, U32 val); +MEM_STATIC void MEM_writeLE32(void* memPtr, U32 val32); +MEM_STATIC void MEM_writeLE64(void* memPtr, U64 val64); +MEM_STATIC void MEM_writeLEST(void* memPtr, size_t val); + +/*=== Big endian unaligned read/write ===*/ +MEM_STATIC U32 MEM_readBE32(const void* memPtr); +MEM_STATIC U64 MEM_readBE64(const void* memPtr); +MEM_STATIC size_t MEM_readBEST(const void* memPtr); + +MEM_STATIC void MEM_writeBE32(void* memPtr, U32 val32); +MEM_STATIC void MEM_writeBE64(void* memPtr, U64 val64); +MEM_STATIC void MEM_writeBEST(void* memPtr, size_t val); + +/*=== Byteswap ===*/ +MEM_STATIC U32 MEM_swap32(U32 in); +MEM_STATIC U64 MEM_swap64(U64 in); +MEM_STATIC size_t MEM_swapST(size_t in); + + +/*-************************************************************** +* Memory I/O Implementation +*****************************************************************/ +/* MEM_FORCE_MEMORY_ACCESS : For accessing unaligned memory: + * Method 0 : always use `memcpy()`. Safe and portable. + * Method 1 : Use compiler extension to set unaligned access. + * Method 2 : direct access. This method is portable but violate C standard. + * It can generate buggy code on targets depending on alignment. + * Default : method 1 if supported, else method 0 + */ +#ifndef MEM_FORCE_MEMORY_ACCESS /* can be defined externally, on command line for example */ +# ifdef __GNUC__ +# define MEM_FORCE_MEMORY_ACCESS 1 +# endif +#endif + +MEM_STATIC unsigned MEM_32bits(void) { return sizeof(size_t)==4; } +MEM_STATIC unsigned MEM_64bits(void) { return sizeof(size_t)==8; } + +MEM_STATIC unsigned MEM_isLittleEndian(void) +{ +#if defined(__BYTE_ORDER__) && defined(__ORDER_LITTLE_ENDIAN__) && (__BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__) + return 1; +#elif defined(__BYTE_ORDER__) && defined(__ORDER_BIG_ENDIAN__) && (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__) + return 0; +#elif defined(__clang__) && __LITTLE_ENDIAN__ + return 1; +#elif defined(__clang__) && __BIG_ENDIAN__ + return 0; +#elif defined(_MSC_VER) && (_M_AMD64 || _M_IX86) + return 1; +#elif defined(__DMC__) && defined(_M_IX86) + return 1; +#elif defined(__IAR_SYSTEMS_ICC__) && __LITTLE_ENDIAN__ + return 1; +#else + const union { U32 u; BYTE c[4]; } one = { 1 }; /* don't use static : performance detrimental */ + return one.c[0]; +#endif +} + +#if defined(MEM_FORCE_MEMORY_ACCESS) && (MEM_FORCE_MEMORY_ACCESS==2) + +/* violates C standard, by lying on structure alignment. +Only use if no other choice to achieve best performance on target platform */ +MEM_STATIC U16 MEM_read16(const void* memPtr) { return *(const U16*) memPtr; } +MEM_STATIC U32 MEM_read32(const void* memPtr) { return *(const U32*) memPtr; } +MEM_STATIC U64 MEM_read64(const void* memPtr) { return *(const U64*) memPtr; } +MEM_STATIC size_t MEM_readST(const void* memPtr) { return *(const size_t*) memPtr; } + +MEM_STATIC void MEM_write16(void* memPtr, U16 value) { *(U16*)memPtr = value; } +MEM_STATIC void MEM_write32(void* memPtr, U32 value) { *(U32*)memPtr = value; } +MEM_STATIC void MEM_write64(void* memPtr, U64 value) { *(U64*)memPtr = value; } + +#elif defined(MEM_FORCE_MEMORY_ACCESS) && (MEM_FORCE_MEMORY_ACCESS==1) + +typedef __attribute__((aligned(1))) U16 unalign16; +typedef __attribute__((aligned(1))) U32 unalign32; +typedef __attribute__((aligned(1))) U64 unalign64; +typedef __attribute__((aligned(1))) size_t unalignArch; + +MEM_STATIC U16 MEM_read16(const void* ptr) { return *(const unalign16*)ptr; } +MEM_STATIC U32 MEM_read32(const void* ptr) { return *(const unalign32*)ptr; } +MEM_STATIC U64 MEM_read64(const void* ptr) { return *(const unalign64*)ptr; } +MEM_STATIC size_t MEM_readST(const void* ptr) { return *(const unalignArch*)ptr; } + +MEM_STATIC void MEM_write16(void* memPtr, U16 value) { *(unalign16*)memPtr = value; } +MEM_STATIC void MEM_write32(void* memPtr, U32 value) { *(unalign32*)memPtr = value; } +MEM_STATIC void MEM_write64(void* memPtr, U64 value) { *(unalign64*)memPtr = value; } + +#else + +/* default method, safe and standard. + can sometimes prove slower */ + +MEM_STATIC U16 MEM_read16(const void* memPtr) +{ + U16 val; ZSTD_memcpy(&val, memPtr, sizeof(val)); return val; +} + +MEM_STATIC U32 MEM_read32(const void* memPtr) +{ + U32 val; ZSTD_memcpy(&val, memPtr, sizeof(val)); return val; +} + +MEM_STATIC U64 MEM_read64(const void* memPtr) +{ + U64 val; ZSTD_memcpy(&val, memPtr, sizeof(val)); return val; +} + +MEM_STATIC size_t MEM_readST(const void* memPtr) +{ + size_t val; ZSTD_memcpy(&val, memPtr, sizeof(val)); return val; +} + +MEM_STATIC void MEM_write16(void* memPtr, U16 value) +{ + ZSTD_memcpy(memPtr, &value, sizeof(value)); +} + +MEM_STATIC void MEM_write32(void* memPtr, U32 value) +{ + ZSTD_memcpy(memPtr, &value, sizeof(value)); +} + +MEM_STATIC void MEM_write64(void* memPtr, U64 value) +{ + ZSTD_memcpy(memPtr, &value, sizeof(value)); +} + +#endif /* MEM_FORCE_MEMORY_ACCESS */ + +MEM_STATIC U32 MEM_swap32_fallback(U32 in) +{ + return ((in << 24) & 0xff000000 ) | + ((in << 8) & 0x00ff0000 ) | + ((in >> 8) & 0x0000ff00 ) | + ((in >> 24) & 0x000000ff ); +} + +MEM_STATIC U32 MEM_swap32(U32 in) +{ +#if defined(_MSC_VER) /* Visual Studio */ + return _byteswap_ulong(in); +#elif (defined (__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__ >= 403)) \ + || (defined(__clang__) && __has_builtin(__builtin_bswap32)) + return __builtin_bswap32(in); +#elif defined(__ICCARM__) + return __REV(in); +#else + return MEM_swap32_fallback(in); +#endif +} + +MEM_STATIC U64 MEM_swap64_fallback(U64 in) +{ + return ((in << 56) & 0xff00000000000000ULL) | + ((in << 40) & 0x00ff000000000000ULL) | + ((in << 24) & 0x0000ff0000000000ULL) | + ((in << 8) & 0x000000ff00000000ULL) | + ((in >> 8) & 0x00000000ff000000ULL) | + ((in >> 24) & 0x0000000000ff0000ULL) | + ((in >> 40) & 0x000000000000ff00ULL) | + ((in >> 56) & 0x00000000000000ffULL); +} + +MEM_STATIC U64 MEM_swap64(U64 in) +{ +#if defined(_MSC_VER) /* Visual Studio */ + return _byteswap_uint64(in); +#elif (defined (__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__ >= 403)) \ + || (defined(__clang__) && __has_builtin(__builtin_bswap64)) + return __builtin_bswap64(in); +#else + return MEM_swap64_fallback(in); +#endif +} + +MEM_STATIC size_t MEM_swapST(size_t in) +{ + if (MEM_32bits()) + return (size_t)MEM_swap32((U32)in); + else + return (size_t)MEM_swap64((U64)in); +} + +/*=== Little endian r/w ===*/ + +MEM_STATIC U16 MEM_readLE16(const void* memPtr) +{ + if (MEM_isLittleEndian()) + return MEM_read16(memPtr); + else { + const BYTE* p = (const BYTE*)memPtr; + return (U16)(p[0] + (p[1]<<8)); + } +} + +MEM_STATIC void MEM_writeLE16(void* memPtr, U16 val) +{ + if (MEM_isLittleEndian()) { + MEM_write16(memPtr, val); + } else { + BYTE* p = (BYTE*)memPtr; + p[0] = (BYTE)val; + p[1] = (BYTE)(val>>8); + } +} + +MEM_STATIC U32 MEM_readLE24(const void* memPtr) +{ + return (U32)MEM_readLE16(memPtr) + ((U32)(((const BYTE*)memPtr)[2]) << 16); +} + +MEM_STATIC void MEM_writeLE24(void* memPtr, U32 val) +{ + MEM_writeLE16(memPtr, (U16)val); + ((BYTE*)memPtr)[2] = (BYTE)(val>>16); +} + +MEM_STATIC U32 MEM_readLE32(const void* memPtr) +{ + if (MEM_isLittleEndian()) + return MEM_read32(memPtr); + else + return MEM_swap32(MEM_read32(memPtr)); +} + +MEM_STATIC void MEM_writeLE32(void* memPtr, U32 val32) +{ + if (MEM_isLittleEndian()) + MEM_write32(memPtr, val32); + else + MEM_write32(memPtr, MEM_swap32(val32)); +} + +MEM_STATIC U64 MEM_readLE64(const void* memPtr) +{ + if (MEM_isLittleEndian()) + return MEM_read64(memPtr); + else + return MEM_swap64(MEM_read64(memPtr)); +} + +MEM_STATIC void MEM_writeLE64(void* memPtr, U64 val64) +{ + if (MEM_isLittleEndian()) + MEM_write64(memPtr, val64); + else + MEM_write64(memPtr, MEM_swap64(val64)); +} + +MEM_STATIC size_t MEM_readLEST(const void* memPtr) +{ + if (MEM_32bits()) + return (size_t)MEM_readLE32(memPtr); + else + return (size_t)MEM_readLE64(memPtr); +} + +MEM_STATIC void MEM_writeLEST(void* memPtr, size_t val) +{ + if (MEM_32bits()) + MEM_writeLE32(memPtr, (U32)val); + else + MEM_writeLE64(memPtr, (U64)val); +} + +/*=== Big endian r/w ===*/ + +MEM_STATIC U32 MEM_readBE32(const void* memPtr) +{ + if (MEM_isLittleEndian()) + return MEM_swap32(MEM_read32(memPtr)); + else + return MEM_read32(memPtr); +} + +MEM_STATIC void MEM_writeBE32(void* memPtr, U32 val32) +{ + if (MEM_isLittleEndian()) + MEM_write32(memPtr, MEM_swap32(val32)); + else + MEM_write32(memPtr, val32); +} + +MEM_STATIC U64 MEM_readBE64(const void* memPtr) +{ + if (MEM_isLittleEndian()) + return MEM_swap64(MEM_read64(memPtr)); + else + return MEM_read64(memPtr); +} + +MEM_STATIC void MEM_writeBE64(void* memPtr, U64 val64) +{ + if (MEM_isLittleEndian()) + MEM_write64(memPtr, MEM_swap64(val64)); + else + MEM_write64(memPtr, val64); +} + +MEM_STATIC size_t MEM_readBEST(const void* memPtr) +{ + if (MEM_32bits()) + return (size_t)MEM_readBE32(memPtr); + else + return (size_t)MEM_readBE64(memPtr); +} + +MEM_STATIC void MEM_writeBEST(void* memPtr, size_t val) +{ + if (MEM_32bits()) + MEM_writeBE32(memPtr, (U32)val); + else + MEM_writeBE64(memPtr, (U64)val); +} + +/* code only tested on 32 and 64 bits systems */ +MEM_STATIC void MEM_check(void) { DEBUG_STATIC_ASSERT((sizeof(size_t)==4) || (sizeof(size_t)==8)); } + + +#if defined (__cplusplus) +} +#endif + +#endif /* MEM_H_MODULE */ +/**** ended inlining mem.h ****/ +/**** start inlining error_private.h ****/ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + +/* Note : this module is expected to remain private, do not expose it */ + +#ifndef ERROR_H_MODULE +#define ERROR_H_MODULE + +#if defined (__cplusplus) +extern "C" { +#endif + + +/* **************************************** +* Dependencies +******************************************/ +/**** start inlining ../zstd_errors.h ****/ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + +#ifndef ZSTD_ERRORS_H_398273423 +#define ZSTD_ERRORS_H_398273423 + +#if defined (__cplusplus) +extern "C" { +#endif + +/* ===== ZSTDERRORLIB_API : control library symbols visibility ===== */ +#ifndef ZSTDERRORLIB_VISIBLE + /* Backwards compatibility with old macro name */ +# ifdef ZSTDERRORLIB_VISIBILITY +# define ZSTDERRORLIB_VISIBLE ZSTDERRORLIB_VISIBILITY +# elif defined(__GNUC__) && (__GNUC__ >= 4) && !defined(__MINGW32__) +# define ZSTDERRORLIB_VISIBLE __attribute__ ((visibility ("default"))) +# else +# define ZSTDERRORLIB_VISIBLE +# endif +#endif + +#ifndef ZSTDERRORLIB_HIDDEN +# if defined(__GNUC__) && (__GNUC__ >= 4) && !defined(__MINGW32__) +# define ZSTDERRORLIB_HIDDEN __attribute__ ((visibility ("hidden"))) +# else +# define ZSTDERRORLIB_HIDDEN +# endif +#endif + +#if defined(ZSTD_DLL_EXPORT) && (ZSTD_DLL_EXPORT==1) +# define ZSTDERRORLIB_API __declspec(dllexport) ZSTDERRORLIB_VISIBLE +#elif defined(ZSTD_DLL_IMPORT) && (ZSTD_DLL_IMPORT==1) +# define ZSTDERRORLIB_API __declspec(dllimport) ZSTDERRORLIB_VISIBLE /* It isn't required but allows to generate better code, saving a function pointer load from the IAT and an indirect jump.*/ +#else +# define ZSTDERRORLIB_API ZSTDERRORLIB_VISIBLE +#endif + +/*-********************************************* + * Error codes list + *-********************************************* + * Error codes _values_ are pinned down since v1.3.1 only. + * Therefore, don't rely on values if you may link to any version < v1.3.1. + * + * Only values < 100 are considered stable. + * + * note 1 : this API shall be used with static linking only. + * dynamic linking is not yet officially supported. + * note 2 : Prefer relying on the enum than on its value whenever possible + * This is the only supported way to use the error list < v1.3.1 + * note 3 : ZSTD_isError() is always correct, whatever the library version. + **********************************************/ +typedef enum { + ZSTD_error_no_error = 0, + ZSTD_error_GENERIC = 1, + ZSTD_error_prefix_unknown = 10, + ZSTD_error_version_unsupported = 12, + ZSTD_error_frameParameter_unsupported = 14, + ZSTD_error_frameParameter_windowTooLarge = 16, + ZSTD_error_corruption_detected = 20, + ZSTD_error_checksum_wrong = 22, + ZSTD_error_literals_headerWrong = 24, + ZSTD_error_dictionary_corrupted = 30, + ZSTD_error_dictionary_wrong = 32, + ZSTD_error_dictionaryCreation_failed = 34, + ZSTD_error_parameter_unsupported = 40, + ZSTD_error_parameter_combination_unsupported = 41, + ZSTD_error_parameter_outOfBound = 42, + ZSTD_error_tableLog_tooLarge = 44, + ZSTD_error_maxSymbolValue_tooLarge = 46, + ZSTD_error_maxSymbolValue_tooSmall = 48, + ZSTD_error_stabilityCondition_notRespected = 50, + ZSTD_error_stage_wrong = 60, + ZSTD_error_init_missing = 62, + ZSTD_error_memory_allocation = 64, + ZSTD_error_workSpace_tooSmall= 66, + ZSTD_error_dstSize_tooSmall = 70, + ZSTD_error_srcSize_wrong = 72, + ZSTD_error_dstBuffer_null = 74, + ZSTD_error_noForwardProgress_destFull = 80, + ZSTD_error_noForwardProgress_inputEmpty = 82, + /* following error codes are __NOT STABLE__, they can be removed or changed in future versions */ + ZSTD_error_frameIndex_tooLarge = 100, + ZSTD_error_seekableIO = 102, + ZSTD_error_dstBuffer_wrong = 104, + ZSTD_error_srcBuffer_wrong = 105, + ZSTD_error_sequenceProducer_failed = 106, + ZSTD_error_externalSequences_invalid = 107, + ZSTD_error_maxCode = 120 /* never EVER use this value directly, it can change in future versions! Use ZSTD_isError() instead */ +} ZSTD_ErrorCode; + +ZSTDERRORLIB_API const char* ZSTD_getErrorString(ZSTD_ErrorCode code); /**< Same as ZSTD_getErrorName, but using a `ZSTD_ErrorCode` enum argument */ + + +#if defined (__cplusplus) +} +#endif + +#endif /* ZSTD_ERRORS_H_398273423 */ +/**** ended inlining ../zstd_errors.h ****/ +/**** skipping file: compiler.h ****/ +/**** skipping file: debug.h ****/ +/**** skipping file: zstd_deps.h ****/ + + +/* **************************************** +* Compiler-specific +******************************************/ +#if defined(__GNUC__) +# define ERR_STATIC static __attribute__((unused)) +#elif defined (__cplusplus) || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) +# define ERR_STATIC static inline +#elif defined(_MSC_VER) +# define ERR_STATIC static __inline +#else +# define ERR_STATIC static /* this version may generate warnings for unused static functions; disable the relevant warning */ +#endif + + +/*-**************************************** +* Customization (error_public.h) +******************************************/ +typedef ZSTD_ErrorCode ERR_enum; +#define PREFIX(name) ZSTD_error_##name + + +/*-**************************************** +* Error codes handling +******************************************/ +#undef ERROR /* already defined on Visual Studio */ +#define ERROR(name) ZSTD_ERROR(name) +#define ZSTD_ERROR(name) ((size_t)-PREFIX(name)) + +ERR_STATIC unsigned ERR_isError(size_t code) { return (code > ERROR(maxCode)); } + +ERR_STATIC ERR_enum ERR_getErrorCode(size_t code) { if (!ERR_isError(code)) return (ERR_enum)0; return (ERR_enum) (0-code); } + +/* check and forward error code */ +#define CHECK_V_F(e, f) \ + size_t const e = f; \ + do { \ + if (ERR_isError(e)) \ + return e; \ + } while (0) +#define CHECK_F(f) do { CHECK_V_F(_var_err__, f); } while (0) + + +/*-**************************************** +* Error Strings +******************************************/ + +const char* ERR_getErrorString(ERR_enum code); /* error_private.c */ + +ERR_STATIC const char* ERR_getErrorName(size_t code) +{ + return ERR_getErrorString(ERR_getErrorCode(code)); +} + +/** + * Ignore: this is an internal helper. + * + * This is a helper function to help force C99-correctness during compilation. + * Under strict compilation modes, variadic macro arguments can't be empty. + * However, variadic function arguments can be. Using a function therefore lets + * us statically check that at least one (string) argument was passed, + * independent of the compilation flags. + */ +static INLINE_KEYWORD UNUSED_ATTR +void _force_has_format_string(const char *format, ...) { + (void)format; +} + +/** + * Ignore: this is an internal helper. + * + * We want to force this function invocation to be syntactically correct, but + * we don't want to force runtime evaluation of its arguments. + */ +#define _FORCE_HAS_FORMAT_STRING(...) \ + do { \ + if (0) { \ + _force_has_format_string(__VA_ARGS__); \ + } \ + } while (0) + +#define ERR_QUOTE(str) #str + +/** + * Return the specified error if the condition evaluates to true. + * + * In debug modes, prints additional information. + * In order to do that (particularly, printing the conditional that failed), + * this can't just wrap RETURN_ERROR(). + */ +#define RETURN_ERROR_IF(cond, err, ...) \ + do { \ + if (cond) { \ + RAWLOG(3, "%s:%d: ERROR!: check %s failed, returning %s", \ + __FILE__, __LINE__, ERR_QUOTE(cond), ERR_QUOTE(ERROR(err))); \ + _FORCE_HAS_FORMAT_STRING(__VA_ARGS__); \ + RAWLOG(3, ": " __VA_ARGS__); \ + RAWLOG(3, "\n"); \ + return ERROR(err); \ + } \ + } while (0) + +/** + * Unconditionally return the specified error. + * + * In debug modes, prints additional information. + */ +#define RETURN_ERROR(err, ...) \ + do { \ + RAWLOG(3, "%s:%d: ERROR!: unconditional check failed, returning %s", \ + __FILE__, __LINE__, ERR_QUOTE(ERROR(err))); \ + _FORCE_HAS_FORMAT_STRING(__VA_ARGS__); \ + RAWLOG(3, ": " __VA_ARGS__); \ + RAWLOG(3, "\n"); \ + return ERROR(err); \ + } while(0) + +/** + * If the provided expression evaluates to an error code, returns that error code. + * + * In debug modes, prints additional information. + */ +#define FORWARD_IF_ERROR(err, ...) \ + do { \ + size_t const err_code = (err); \ + if (ERR_isError(err_code)) { \ + RAWLOG(3, "%s:%d: ERROR!: forwarding error in %s: %s", \ + __FILE__, __LINE__, ERR_QUOTE(err), ERR_getErrorName(err_code)); \ + _FORCE_HAS_FORMAT_STRING(__VA_ARGS__); \ + RAWLOG(3, ": " __VA_ARGS__); \ + RAWLOG(3, "\n"); \ + return err_code; \ + } \ + } while(0) + +#if defined (__cplusplus) +} +#endif + +#endif /* ERROR_H_MODULE */ +/**** ended inlining error_private.h ****/ +#define FSE_STATIC_LINKING_ONLY /* FSE_MIN_TABLELOG */ +/**** start inlining fse.h ****/ +/* ****************************************************************** + * FSE : Finite State Entropy codec + * Public Prototypes declaration + * Copyright (c) Meta Platforms, Inc. and affiliates. + * + * You can contact the author at : + * - Source repository : https://github.com/Cyan4973/FiniteStateEntropy + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. +****************************************************************** */ + +#if defined (__cplusplus) +extern "C" { +#endif + +#ifndef FSE_H +#define FSE_H + + +/*-***************************************** +* Dependencies +******************************************/ +/**** skipping file: zstd_deps.h ****/ + + +/*-***************************************** +* FSE_PUBLIC_API : control library symbols visibility +******************************************/ +#if defined(FSE_DLL_EXPORT) && (FSE_DLL_EXPORT==1) && defined(__GNUC__) && (__GNUC__ >= 4) +# define FSE_PUBLIC_API __attribute__ ((visibility ("default"))) +#elif defined(FSE_DLL_EXPORT) && (FSE_DLL_EXPORT==1) /* Visual expected */ +# define FSE_PUBLIC_API __declspec(dllexport) +#elif defined(FSE_DLL_IMPORT) && (FSE_DLL_IMPORT==1) +# define FSE_PUBLIC_API __declspec(dllimport) /* It isn't required but allows to generate better code, saving a function pointer load from the IAT and an indirect jump.*/ +#else +# define FSE_PUBLIC_API +#endif + +/*------ Version ------*/ +#define FSE_VERSION_MAJOR 0 +#define FSE_VERSION_MINOR 9 +#define FSE_VERSION_RELEASE 0 + +#define FSE_LIB_VERSION FSE_VERSION_MAJOR.FSE_VERSION_MINOR.FSE_VERSION_RELEASE +#define FSE_QUOTE(str) #str +#define FSE_EXPAND_AND_QUOTE(str) FSE_QUOTE(str) +#define FSE_VERSION_STRING FSE_EXPAND_AND_QUOTE(FSE_LIB_VERSION) + +#define FSE_VERSION_NUMBER (FSE_VERSION_MAJOR *100*100 + FSE_VERSION_MINOR *100 + FSE_VERSION_RELEASE) +FSE_PUBLIC_API unsigned FSE_versionNumber(void); /**< library version number; to be used when checking dll version */ + + +/*-***************************************** +* Tool functions +******************************************/ +FSE_PUBLIC_API size_t FSE_compressBound(size_t size); /* maximum compressed size */ + +/* Error Management */ +FSE_PUBLIC_API unsigned FSE_isError(size_t code); /* tells if a return value is an error code */ +FSE_PUBLIC_API const char* FSE_getErrorName(size_t code); /* provides error code string (useful for debugging) */ + + +/*-***************************************** +* FSE detailed API +******************************************/ +/*! +FSE_compress() does the following: +1. count symbol occurrence from source[] into table count[] (see hist.h) +2. normalize counters so that sum(count[]) == Power_of_2 (2^tableLog) +3. save normalized counters to memory buffer using writeNCount() +4. build encoding table 'CTable' from normalized counters +5. encode the data stream using encoding table 'CTable' + +FSE_decompress() does the following: +1. read normalized counters with readNCount() +2. build decoding table 'DTable' from normalized counters +3. decode the data stream using decoding table 'DTable' + +The following API allows targeting specific sub-functions for advanced tasks. +For example, it's possible to compress several blocks using the same 'CTable', +or to save and provide normalized distribution using external method. +*/ + +/* *** COMPRESSION *** */ + +/*! FSE_optimalTableLog(): + dynamically downsize 'tableLog' when conditions are met. + It saves CPU time, by using smaller tables, while preserving or even improving compression ratio. + @return : recommended tableLog (necessarily <= 'maxTableLog') */ +FSE_PUBLIC_API unsigned FSE_optimalTableLog(unsigned maxTableLog, size_t srcSize, unsigned maxSymbolValue); + +/*! FSE_normalizeCount(): + normalize counts so that sum(count[]) == Power_of_2 (2^tableLog) + 'normalizedCounter' is a table of short, of minimum size (maxSymbolValue+1). + useLowProbCount is a boolean parameter which trades off compressed size for + faster header decoding. When it is set to 1, the compressed data will be slightly + smaller. And when it is set to 0, FSE_readNCount() and FSE_buildDTable() will be + faster. If you are compressing a small amount of data (< 2 KB) then useLowProbCount=0 + is a good default, since header deserialization makes a big speed difference. + Otherwise, useLowProbCount=1 is a good default, since the speed difference is small. + @return : tableLog, + or an errorCode, which can be tested using FSE_isError() */ +FSE_PUBLIC_API size_t FSE_normalizeCount(short* normalizedCounter, unsigned tableLog, + const unsigned* count, size_t srcSize, unsigned maxSymbolValue, unsigned useLowProbCount); + +/*! FSE_NCountWriteBound(): + Provides the maximum possible size of an FSE normalized table, given 'maxSymbolValue' and 'tableLog'. + Typically useful for allocation purpose. */ +FSE_PUBLIC_API size_t FSE_NCountWriteBound(unsigned maxSymbolValue, unsigned tableLog); + +/*! FSE_writeNCount(): + Compactly save 'normalizedCounter' into 'buffer'. + @return : size of the compressed table, + or an errorCode, which can be tested using FSE_isError(). */ +FSE_PUBLIC_API size_t FSE_writeNCount (void* buffer, size_t bufferSize, + const short* normalizedCounter, + unsigned maxSymbolValue, unsigned tableLog); + +/*! Constructor and Destructor of FSE_CTable. + Note that FSE_CTable size depends on 'tableLog' and 'maxSymbolValue' */ +typedef unsigned FSE_CTable; /* don't allocate that. It's only meant to be more restrictive than void* */ + +/*! FSE_buildCTable(): + Builds `ct`, which must be already allocated, using FSE_createCTable(). + @return : 0, or an errorCode, which can be tested using FSE_isError() */ +FSE_PUBLIC_API size_t FSE_buildCTable(FSE_CTable* ct, const short* normalizedCounter, unsigned maxSymbolValue, unsigned tableLog); + +/*! FSE_compress_usingCTable(): + Compress `src` using `ct` into `dst` which must be already allocated. + @return : size of compressed data (<= `dstCapacity`), + or 0 if compressed data could not fit into `dst`, + or an errorCode, which can be tested using FSE_isError() */ +FSE_PUBLIC_API size_t FSE_compress_usingCTable (void* dst, size_t dstCapacity, const void* src, size_t srcSize, const FSE_CTable* ct); + +/*! +Tutorial : +---------- +The first step is to count all symbols. FSE_count() does this job very fast. +Result will be saved into 'count', a table of unsigned int, which must be already allocated, and have 'maxSymbolValuePtr[0]+1' cells. +'src' is a table of bytes of size 'srcSize'. All values within 'src' MUST be <= maxSymbolValuePtr[0] +maxSymbolValuePtr[0] will be updated, with its real value (necessarily <= original value) +FSE_count() will return the number of occurrence of the most frequent symbol. +This can be used to know if there is a single symbol within 'src', and to quickly evaluate its compressibility. +If there is an error, the function will return an ErrorCode (which can be tested using FSE_isError()). + +The next step is to normalize the frequencies. +FSE_normalizeCount() will ensure that sum of frequencies is == 2 ^'tableLog'. +It also guarantees a minimum of 1 to any Symbol with frequency >= 1. +You can use 'tableLog'==0 to mean "use default tableLog value". +If you are unsure of which tableLog value to use, you can ask FSE_optimalTableLog(), +which will provide the optimal valid tableLog given sourceSize, maxSymbolValue, and a user-defined maximum (0 means "default"). + +The result of FSE_normalizeCount() will be saved into a table, +called 'normalizedCounter', which is a table of signed short. +'normalizedCounter' must be already allocated, and have at least 'maxSymbolValue+1' cells. +The return value is tableLog if everything proceeded as expected. +It is 0 if there is a single symbol within distribution. +If there is an error (ex: invalid tableLog value), the function will return an ErrorCode (which can be tested using FSE_isError()). + +'normalizedCounter' can be saved in a compact manner to a memory area using FSE_writeNCount(). +'buffer' must be already allocated. +For guaranteed success, buffer size must be at least FSE_headerBound(). +The result of the function is the number of bytes written into 'buffer'. +If there is an error, the function will return an ErrorCode (which can be tested using FSE_isError(); ex : buffer size too small). + +'normalizedCounter' can then be used to create the compression table 'CTable'. +The space required by 'CTable' must be already allocated, using FSE_createCTable(). +You can then use FSE_buildCTable() to fill 'CTable'. +If there is an error, both functions will return an ErrorCode (which can be tested using FSE_isError()). + +'CTable' can then be used to compress 'src', with FSE_compress_usingCTable(). +Similar to FSE_count(), the convention is that 'src' is assumed to be a table of char of size 'srcSize' +The function returns the size of compressed data (without header), necessarily <= `dstCapacity`. +If it returns '0', compressed data could not fit into 'dst'. +If there is an error, the function will return an ErrorCode (which can be tested using FSE_isError()). +*/ + + +/* *** DECOMPRESSION *** */ + +/*! FSE_readNCount(): + Read compactly saved 'normalizedCounter' from 'rBuffer'. + @return : size read from 'rBuffer', + or an errorCode, which can be tested using FSE_isError(). + maxSymbolValuePtr[0] and tableLogPtr[0] will also be updated with their respective values */ +FSE_PUBLIC_API size_t FSE_readNCount (short* normalizedCounter, + unsigned* maxSymbolValuePtr, unsigned* tableLogPtr, + const void* rBuffer, size_t rBuffSize); + +/*! FSE_readNCount_bmi2(): + * Same as FSE_readNCount() but pass bmi2=1 when your CPU supports BMI2 and 0 otherwise. + */ +FSE_PUBLIC_API size_t FSE_readNCount_bmi2(short* normalizedCounter, + unsigned* maxSymbolValuePtr, unsigned* tableLogPtr, + const void* rBuffer, size_t rBuffSize, int bmi2); + +typedef unsigned FSE_DTable; /* don't allocate that. It's just a way to be more restrictive than void* */ + +/*! +Tutorial : +---------- +(Note : these functions only decompress FSE-compressed blocks. + If block is uncompressed, use memcpy() instead + If block is a single repeated byte, use memset() instead ) + +The first step is to obtain the normalized frequencies of symbols. +This can be performed by FSE_readNCount() if it was saved using FSE_writeNCount(). +'normalizedCounter' must be already allocated, and have at least 'maxSymbolValuePtr[0]+1' cells of signed short. +In practice, that means it's necessary to know 'maxSymbolValue' beforehand, +or size the table to handle worst case situations (typically 256). +FSE_readNCount() will provide 'tableLog' and 'maxSymbolValue'. +The result of FSE_readNCount() is the number of bytes read from 'rBuffer'. +Note that 'rBufferSize' must be at least 4 bytes, even if useful information is less than that. +If there is an error, the function will return an error code, which can be tested using FSE_isError(). + +The next step is to build the decompression tables 'FSE_DTable' from 'normalizedCounter'. +This is performed by the function FSE_buildDTable(). +The space required by 'FSE_DTable' must be already allocated using FSE_createDTable(). +If there is an error, the function will return an error code, which can be tested using FSE_isError(). + +`FSE_DTable` can then be used to decompress `cSrc`, with FSE_decompress_usingDTable(). +`cSrcSize` must be strictly correct, otherwise decompression will fail. +FSE_decompress_usingDTable() result will tell how many bytes were regenerated (<=`dstCapacity`). +If there is an error, the function will return an error code, which can be tested using FSE_isError(). (ex: dst buffer too small) +*/ + +#endif /* FSE_H */ + + +#if defined(FSE_STATIC_LINKING_ONLY) && !defined(FSE_H_FSE_STATIC_LINKING_ONLY) +#define FSE_H_FSE_STATIC_LINKING_ONLY + +/* *** Dependency *** */ +/**** start inlining bitstream.h ****/ +/* ****************************************************************** + * bitstream + * Part of FSE library + * Copyright (c) Meta Platforms, Inc. and affiliates. + * + * You can contact the author at : + * - Source repository : https://github.com/Cyan4973/FiniteStateEntropy + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. +****************************************************************** */ +#ifndef BITSTREAM_H_MODULE +#define BITSTREAM_H_MODULE + +#if defined (__cplusplus) +extern "C" { +#endif +/* +* This API consists of small unitary functions, which must be inlined for best performance. +* Since link-time-optimization is not available for all compilers, +* these functions are defined into a .h to be included. +*/ + +/*-**************************************** +* Dependencies +******************************************/ +/**** skipping file: mem.h ****/ +/**** skipping file: compiler.h ****/ +/**** skipping file: debug.h ****/ +/**** skipping file: error_private.h ****/ +/**** start inlining bits.h ****/ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + +#ifndef ZSTD_BITS_H +#define ZSTD_BITS_H + +/**** skipping file: mem.h ****/ + +MEM_STATIC unsigned ZSTD_countTrailingZeros32_fallback(U32 val) +{ + assert(val != 0); + { + static const U32 DeBruijnBytePos[32] = {0, 1, 28, 2, 29, 14, 24, 3, + 30, 22, 20, 15, 25, 17, 4, 8, + 31, 27, 13, 23, 21, 19, 16, 7, + 26, 12, 18, 6, 11, 5, 10, 9}; + return DeBruijnBytePos[((U32) ((val & -(S32) val) * 0x077CB531U)) >> 27]; + } +} + +MEM_STATIC unsigned ZSTD_countTrailingZeros32(U32 val) +{ + assert(val != 0); +# if defined(_MSC_VER) +# if STATIC_BMI2 == 1 + return (unsigned)_tzcnt_u32(val); +# else + if (val != 0) { + unsigned long r; + _BitScanForward(&r, val); + return (unsigned)r; + } else { + /* Should not reach this code path */ + __assume(0); + } +# endif +# elif defined(__GNUC__) && (__GNUC__ >= 4) + return (unsigned)__builtin_ctz(val); +# elif defined(__ICCARM__) + return (unsigned)__builtin_ctz(val); +# else + return ZSTD_countTrailingZeros32_fallback(val); +# endif +} + +MEM_STATIC unsigned ZSTD_countLeadingZeros32_fallback(U32 val) { + assert(val != 0); + { + static const U32 DeBruijnClz[32] = {0, 9, 1, 10, 13, 21, 2, 29, + 11, 14, 16, 18, 22, 25, 3, 30, + 8, 12, 20, 28, 15, 17, 24, 7, + 19, 27, 23, 6, 26, 5, 4, 31}; + val |= val >> 1; + val |= val >> 2; + val |= val >> 4; + val |= val >> 8; + val |= val >> 16; + return 31 - DeBruijnClz[(val * 0x07C4ACDDU) >> 27]; + } +} + +MEM_STATIC unsigned ZSTD_countLeadingZeros32(U32 val) +{ + assert(val != 0); +# if defined(_MSC_VER) +# if STATIC_BMI2 == 1 + return (unsigned)_lzcnt_u32(val); +# else + if (val != 0) { + unsigned long r; + _BitScanReverse(&r, val); + return (unsigned)(31 - r); + } else { + /* Should not reach this code path */ + __assume(0); + } +# endif +# elif defined(__GNUC__) && (__GNUC__ >= 4) + return (unsigned)__builtin_clz(val); +# elif defined(__ICCARM__) + return (unsigned)__builtin_clz(val); +# else + return ZSTD_countLeadingZeros32_fallback(val); +# endif +} + +MEM_STATIC unsigned ZSTD_countTrailingZeros64(U64 val) +{ + assert(val != 0); +# if defined(_MSC_VER) && defined(_WIN64) +# if STATIC_BMI2 == 1 + return (unsigned)_tzcnt_u64(val); +# else + if (val != 0) { + unsigned long r; + _BitScanForward64(&r, val); + return (unsigned)r; + } else { + /* Should not reach this code path */ + __assume(0); + } +# endif +# elif defined(__GNUC__) && (__GNUC__ >= 4) && defined(__LP64__) + return (unsigned)__builtin_ctzll(val); +# elif defined(__ICCARM__) + return (unsigned)__builtin_ctzll(val); +# else + { + U32 mostSignificantWord = (U32)(val >> 32); + U32 leastSignificantWord = (U32)val; + if (leastSignificantWord == 0) { + return 32 + ZSTD_countTrailingZeros32(mostSignificantWord); + } else { + return ZSTD_countTrailingZeros32(leastSignificantWord); + } + } +# endif +} + +MEM_STATIC unsigned ZSTD_countLeadingZeros64(U64 val) +{ + assert(val != 0); +# if defined(_MSC_VER) && defined(_WIN64) +# if STATIC_BMI2 == 1 + return (unsigned)_lzcnt_u64(val); +# else + if (val != 0) { + unsigned long r; + _BitScanReverse64(&r, val); + return (unsigned)(63 - r); + } else { + /* Should not reach this code path */ + __assume(0); + } +# endif +# elif defined(__GNUC__) && (__GNUC__ >= 4) + return (unsigned)(__builtin_clzll(val)); +# elif defined(__ICCARM__) + return (unsigned)(__builtin_clzll(val)); +# else + { + U32 mostSignificantWord = (U32)(val >> 32); + U32 leastSignificantWord = (U32)val; + if (mostSignificantWord == 0) { + return 32 + ZSTD_countLeadingZeros32(leastSignificantWord); + } else { + return ZSTD_countLeadingZeros32(mostSignificantWord); + } + } +# endif +} + +MEM_STATIC unsigned ZSTD_NbCommonBytes(size_t val) +{ + if (MEM_isLittleEndian()) { + if (MEM_64bits()) { + return ZSTD_countTrailingZeros64((U64)val) >> 3; + } else { + return ZSTD_countTrailingZeros32((U32)val) >> 3; + } + } else { /* Big Endian CPU */ + if (MEM_64bits()) { + return ZSTD_countLeadingZeros64((U64)val) >> 3; + } else { + return ZSTD_countLeadingZeros32((U32)val) >> 3; + } + } +} + +MEM_STATIC unsigned ZSTD_highbit32(U32 val) /* compress, dictBuilder, decodeCorpus */ +{ + assert(val != 0); + return 31 - ZSTD_countLeadingZeros32(val); +} + +/* ZSTD_rotateRight_*(): + * Rotates a bitfield to the right by "count" bits. + * https://en.wikipedia.org/w/index.php?title=Circular_shift&oldid=991635599#Implementing_circular_shifts + */ +MEM_STATIC +U64 ZSTD_rotateRight_U64(U64 const value, U32 count) { + assert(count < 64); + count &= 0x3F; /* for fickle pattern recognition */ + return (value >> count) | (U64)(value << ((0U - count) & 0x3F)); +} + +MEM_STATIC +U32 ZSTD_rotateRight_U32(U32 const value, U32 count) { + assert(count < 32); + count &= 0x1F; /* for fickle pattern recognition */ + return (value >> count) | (U32)(value << ((0U - count) & 0x1F)); +} + +MEM_STATIC +U16 ZSTD_rotateRight_U16(U16 const value, U32 count) { + assert(count < 16); + count &= 0x0F; /* for fickle pattern recognition */ + return (value >> count) | (U16)(value << ((0U - count) & 0x0F)); +} + +#endif /* ZSTD_BITS_H */ +/**** ended inlining bits.h ****/ + + +/*========================================= +* Target specific +=========================================*/ +#ifndef ZSTD_NO_INTRINSICS +# if (defined(__BMI__) || defined(__BMI2__)) && defined(__GNUC__) +# include /* support for bextr (experimental)/bzhi */ +# elif defined(__ICCARM__) +# include +# endif +#endif + +#define STREAM_ACCUMULATOR_MIN_32 25 +#define STREAM_ACCUMULATOR_MIN_64 57 +#define STREAM_ACCUMULATOR_MIN ((U32)(MEM_32bits() ? STREAM_ACCUMULATOR_MIN_32 : STREAM_ACCUMULATOR_MIN_64)) + + +/*-****************************************** +* bitStream encoding API (write forward) +********************************************/ +/* bitStream can mix input from multiple sources. + * A critical property of these streams is that they encode and decode in **reverse** direction. + * So the first bit sequence you add will be the last to be read, like a LIFO stack. + */ +typedef struct { + size_t bitContainer; + unsigned bitPos; + char* startPtr; + char* ptr; + char* endPtr; +} BIT_CStream_t; + +MEM_STATIC size_t BIT_initCStream(BIT_CStream_t* bitC, void* dstBuffer, size_t dstCapacity); +MEM_STATIC void BIT_addBits(BIT_CStream_t* bitC, size_t value, unsigned nbBits); +MEM_STATIC void BIT_flushBits(BIT_CStream_t* bitC); +MEM_STATIC size_t BIT_closeCStream(BIT_CStream_t* bitC); + +/* Start with initCStream, providing the size of buffer to write into. +* bitStream will never write outside of this buffer. +* `dstCapacity` must be >= sizeof(bitD->bitContainer), otherwise @return will be an error code. +* +* bits are first added to a local register. +* Local register is size_t, hence 64-bits on 64-bits systems, or 32-bits on 32-bits systems. +* Writing data into memory is an explicit operation, performed by the flushBits function. +* Hence keep track how many bits are potentially stored into local register to avoid register overflow. +* After a flushBits, a maximum of 7 bits might still be stored into local register. +* +* Avoid storing elements of more than 24 bits if you want compatibility with 32-bits bitstream readers. +* +* Last operation is to close the bitStream. +* The function returns the final size of CStream in bytes. +* If data couldn't fit into `dstBuffer`, it will return a 0 ( == not storable) +*/ + + +/*-******************************************** +* bitStream decoding API (read backward) +**********************************************/ +typedef size_t BitContainerType; +typedef struct { + BitContainerType bitContainer; + unsigned bitsConsumed; + const char* ptr; + const char* start; + const char* limitPtr; +} BIT_DStream_t; + +typedef enum { BIT_DStream_unfinished = 0, /* fully refilled */ + BIT_DStream_endOfBuffer = 1, /* still some bits left in bitstream */ + BIT_DStream_completed = 2, /* bitstream entirely consumed, bit-exact */ + BIT_DStream_overflow = 3 /* user requested more bits than present in bitstream */ + } BIT_DStream_status; /* result of BIT_reloadDStream() */ + +MEM_STATIC size_t BIT_initDStream(BIT_DStream_t* bitD, const void* srcBuffer, size_t srcSize); +MEM_STATIC size_t BIT_readBits(BIT_DStream_t* bitD, unsigned nbBits); +MEM_STATIC BIT_DStream_status BIT_reloadDStream(BIT_DStream_t* bitD); +MEM_STATIC unsigned BIT_endOfDStream(const BIT_DStream_t* bitD); + + +/* Start by invoking BIT_initDStream(). +* A chunk of the bitStream is then stored into a local register. +* Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (BitContainerType). +* You can then retrieve bitFields stored into the local register, **in reverse order**. +* Local register is explicitly reloaded from memory by the BIT_reloadDStream() method. +* A reload guarantee a minimum of ((8*sizeof(bitD->bitContainer))-7) bits when its result is BIT_DStream_unfinished. +* Otherwise, it can be less than that, so proceed accordingly. +* Checking if DStream has reached its end can be performed with BIT_endOfDStream(). +*/ + + +/*-**************************************** +* unsafe API +******************************************/ +MEM_STATIC void BIT_addBitsFast(BIT_CStream_t* bitC, size_t value, unsigned nbBits); +/* faster, but works only if value is "clean", meaning all high bits above nbBits are 0 */ + +MEM_STATIC void BIT_flushBitsFast(BIT_CStream_t* bitC); +/* unsafe version; does not check buffer overflow */ + +MEM_STATIC size_t BIT_readBitsFast(BIT_DStream_t* bitD, unsigned nbBits); +/* faster, but works only if nbBits >= 1 */ + +/*===== Local Constants =====*/ +static const unsigned BIT_mask[] = { + 0, 1, 3, 7, 0xF, 0x1F, + 0x3F, 0x7F, 0xFF, 0x1FF, 0x3FF, 0x7FF, + 0xFFF, 0x1FFF, 0x3FFF, 0x7FFF, 0xFFFF, 0x1FFFF, + 0x3FFFF, 0x7FFFF, 0xFFFFF, 0x1FFFFF, 0x3FFFFF, 0x7FFFFF, + 0xFFFFFF, 0x1FFFFFF, 0x3FFFFFF, 0x7FFFFFF, 0xFFFFFFF, 0x1FFFFFFF, + 0x3FFFFFFF, 0x7FFFFFFF}; /* up to 31 bits */ +#define BIT_MASK_SIZE (sizeof(BIT_mask) / sizeof(BIT_mask[0])) + +/*-************************************************************** +* bitStream encoding +****************************************************************/ +/*! BIT_initCStream() : + * `dstCapacity` must be > sizeof(size_t) + * @return : 0 if success, + * otherwise an error code (can be tested using ERR_isError()) */ +MEM_STATIC size_t BIT_initCStream(BIT_CStream_t* bitC, + void* startPtr, size_t dstCapacity) +{ + bitC->bitContainer = 0; + bitC->bitPos = 0; + bitC->startPtr = (char*)startPtr; + bitC->ptr = bitC->startPtr; + bitC->endPtr = bitC->startPtr + dstCapacity - sizeof(bitC->bitContainer); + if (dstCapacity <= sizeof(bitC->bitContainer)) return ERROR(dstSize_tooSmall); + return 0; +} + +FORCE_INLINE_TEMPLATE size_t BIT_getLowerBits(size_t bitContainer, U32 const nbBits) +{ +#if defined(STATIC_BMI2) && STATIC_BMI2 == 1 && !defined(ZSTD_NO_INTRINSICS) + return _bzhi_u64(bitContainer, nbBits); +#else + assert(nbBits < BIT_MASK_SIZE); + return bitContainer & BIT_mask[nbBits]; +#endif +} + +/*! BIT_addBits() : + * can add up to 31 bits into `bitC`. + * Note : does not check for register overflow ! */ +MEM_STATIC void BIT_addBits(BIT_CStream_t* bitC, + size_t value, unsigned nbBits) +{ + DEBUG_STATIC_ASSERT(BIT_MASK_SIZE == 32); + assert(nbBits < BIT_MASK_SIZE); + assert(nbBits + bitC->bitPos < sizeof(bitC->bitContainer) * 8); + bitC->bitContainer |= BIT_getLowerBits(value, nbBits) << bitC->bitPos; + bitC->bitPos += nbBits; +} + +/*! BIT_addBitsFast() : + * works only if `value` is _clean_, + * meaning all high bits above nbBits are 0 */ +MEM_STATIC void BIT_addBitsFast(BIT_CStream_t* bitC, + size_t value, unsigned nbBits) +{ + assert((value>>nbBits) == 0); + assert(nbBits + bitC->bitPos < sizeof(bitC->bitContainer) * 8); + bitC->bitContainer |= value << bitC->bitPos; + bitC->bitPos += nbBits; +} + +/*! BIT_flushBitsFast() : + * assumption : bitContainer has not overflowed + * unsafe version; does not check buffer overflow */ +MEM_STATIC void BIT_flushBitsFast(BIT_CStream_t* bitC) +{ + size_t const nbBytes = bitC->bitPos >> 3; + assert(bitC->bitPos < sizeof(bitC->bitContainer) * 8); + assert(bitC->ptr <= bitC->endPtr); + MEM_writeLEST(bitC->ptr, bitC->bitContainer); + bitC->ptr += nbBytes; + bitC->bitPos &= 7; + bitC->bitContainer >>= nbBytes*8; +} + +/*! BIT_flushBits() : + * assumption : bitContainer has not overflowed + * safe version; check for buffer overflow, and prevents it. + * note : does not signal buffer overflow. + * overflow will be revealed later on using BIT_closeCStream() */ +MEM_STATIC void BIT_flushBits(BIT_CStream_t* bitC) +{ + size_t const nbBytes = bitC->bitPos >> 3; + assert(bitC->bitPos < sizeof(bitC->bitContainer) * 8); + assert(bitC->ptr <= bitC->endPtr); + MEM_writeLEST(bitC->ptr, bitC->bitContainer); + bitC->ptr += nbBytes; + if (bitC->ptr > bitC->endPtr) bitC->ptr = bitC->endPtr; + bitC->bitPos &= 7; + bitC->bitContainer >>= nbBytes*8; +} + +/*! BIT_closeCStream() : + * @return : size of CStream, in bytes, + * or 0 if it could not fit into dstBuffer */ +MEM_STATIC size_t BIT_closeCStream(BIT_CStream_t* bitC) +{ + BIT_addBitsFast(bitC, 1, 1); /* endMark */ + BIT_flushBits(bitC); + if (bitC->ptr >= bitC->endPtr) return 0; /* overflow detected */ + return (bitC->ptr - bitC->startPtr) + (bitC->bitPos > 0); +} + + +/*-******************************************************** +* bitStream decoding +**********************************************************/ +/*! BIT_initDStream() : + * Initialize a BIT_DStream_t. + * `bitD` : a pointer to an already allocated BIT_DStream_t structure. + * `srcSize` must be the *exact* size of the bitStream, in bytes. + * @return : size of stream (== srcSize), or an errorCode if a problem is detected + */ +MEM_STATIC size_t BIT_initDStream(BIT_DStream_t* bitD, const void* srcBuffer, size_t srcSize) +{ + if (srcSize < 1) { ZSTD_memset(bitD, 0, sizeof(*bitD)); return ERROR(srcSize_wrong); } + + bitD->start = (const char*)srcBuffer; + bitD->limitPtr = bitD->start + sizeof(bitD->bitContainer); + + if (srcSize >= sizeof(bitD->bitContainer)) { /* normal case */ + bitD->ptr = (const char*)srcBuffer + srcSize - sizeof(bitD->bitContainer); + bitD->bitContainer = MEM_readLEST(bitD->ptr); + { BYTE const lastByte = ((const BYTE*)srcBuffer)[srcSize-1]; + bitD->bitsConsumed = lastByte ? 8 - ZSTD_highbit32(lastByte) : 0; /* ensures bitsConsumed is always set */ + if (lastByte == 0) return ERROR(GENERIC); /* endMark not present */ } + } else { + bitD->ptr = bitD->start; + bitD->bitContainer = *(const BYTE*)(bitD->start); + switch(srcSize) + { + case 7: bitD->bitContainer += (BitContainerType)(((const BYTE*)(srcBuffer))[6]) << (sizeof(bitD->bitContainer)*8 - 16); + ZSTD_FALLTHROUGH; + + case 6: bitD->bitContainer += (BitContainerType)(((const BYTE*)(srcBuffer))[5]) << (sizeof(bitD->bitContainer)*8 - 24); + ZSTD_FALLTHROUGH; + + case 5: bitD->bitContainer += (BitContainerType)(((const BYTE*)(srcBuffer))[4]) << (sizeof(bitD->bitContainer)*8 - 32); + ZSTD_FALLTHROUGH; + + case 4: bitD->bitContainer += (BitContainerType)(((const BYTE*)(srcBuffer))[3]) << 24; + ZSTD_FALLTHROUGH; + + case 3: bitD->bitContainer += (BitContainerType)(((const BYTE*)(srcBuffer))[2]) << 16; + ZSTD_FALLTHROUGH; + + case 2: bitD->bitContainer += (BitContainerType)(((const BYTE*)(srcBuffer))[1]) << 8; + ZSTD_FALLTHROUGH; + + default: break; + } + { BYTE const lastByte = ((const BYTE*)srcBuffer)[srcSize-1]; + bitD->bitsConsumed = lastByte ? 8 - ZSTD_highbit32(lastByte) : 0; + if (lastByte == 0) return ERROR(corruption_detected); /* endMark not present */ + } + bitD->bitsConsumed += (U32)(sizeof(bitD->bitContainer) - srcSize)*8; + } + + return srcSize; +} + +FORCE_INLINE_TEMPLATE size_t BIT_getUpperBits(BitContainerType bitContainer, U32 const start) +{ + return bitContainer >> start; +} + +FORCE_INLINE_TEMPLATE size_t BIT_getMiddleBits(BitContainerType bitContainer, U32 const start, U32 const nbBits) +{ + U32 const regMask = sizeof(bitContainer)*8 - 1; + /* if start > regMask, bitstream is corrupted, and result is undefined */ + assert(nbBits < BIT_MASK_SIZE); + /* x86 transform & ((1 << nbBits) - 1) to bzhi instruction, it is better + * than accessing memory. When bmi2 instruction is not present, we consider + * such cpus old (pre-Haswell, 2013) and their performance is not of that + * importance. + */ +#if defined(__x86_64__) || defined(_M_X86) + return (bitContainer >> (start & regMask)) & ((((U64)1) << nbBits) - 1); +#else + return (bitContainer >> (start & regMask)) & BIT_mask[nbBits]; +#endif +} + +/*! BIT_lookBits() : + * Provides next n bits from local register. + * local register is not modified. + * On 32-bits, maxNbBits==24. + * On 64-bits, maxNbBits==56. + * @return : value extracted */ +FORCE_INLINE_TEMPLATE size_t BIT_lookBits(const BIT_DStream_t* bitD, U32 nbBits) +{ + /* arbitrate between double-shift and shift+mask */ +#if 1 + /* if bitD->bitsConsumed + nbBits > sizeof(bitD->bitContainer)*8, + * bitstream is likely corrupted, and result is undefined */ + return BIT_getMiddleBits(bitD->bitContainer, (sizeof(bitD->bitContainer)*8) - bitD->bitsConsumed - nbBits, nbBits); +#else + /* this code path is slower on my os-x laptop */ + U32 const regMask = sizeof(bitD->bitContainer)*8 - 1; + return ((bitD->bitContainer << (bitD->bitsConsumed & regMask)) >> 1) >> ((regMask-nbBits) & regMask); +#endif +} + +/*! BIT_lookBitsFast() : + * unsafe version; only works if nbBits >= 1 */ +MEM_STATIC size_t BIT_lookBitsFast(const BIT_DStream_t* bitD, U32 nbBits) +{ + U32 const regMask = sizeof(bitD->bitContainer)*8 - 1; + assert(nbBits >= 1); + return (bitD->bitContainer << (bitD->bitsConsumed & regMask)) >> (((regMask+1)-nbBits) & regMask); +} + +FORCE_INLINE_TEMPLATE void BIT_skipBits(BIT_DStream_t* bitD, U32 nbBits) +{ + bitD->bitsConsumed += nbBits; +} + +/*! BIT_readBits() : + * Read (consume) next n bits from local register and update. + * Pay attention to not read more than nbBits contained into local register. + * @return : extracted value. */ +FORCE_INLINE_TEMPLATE size_t BIT_readBits(BIT_DStream_t* bitD, unsigned nbBits) +{ + size_t const value = BIT_lookBits(bitD, nbBits); + BIT_skipBits(bitD, nbBits); + return value; +} + +/*! BIT_readBitsFast() : + * unsafe version; only works if nbBits >= 1 */ +MEM_STATIC size_t BIT_readBitsFast(BIT_DStream_t* bitD, unsigned nbBits) +{ + size_t const value = BIT_lookBitsFast(bitD, nbBits); + assert(nbBits >= 1); + BIT_skipBits(bitD, nbBits); + return value; +} + +/*! BIT_reloadDStream_internal() : + * Simple variant of BIT_reloadDStream(), with two conditions: + * 1. bitstream is valid : bitsConsumed <= sizeof(bitD->bitContainer)*8 + * 2. look window is valid after shifted down : bitD->ptr >= bitD->start + */ +MEM_STATIC BIT_DStream_status BIT_reloadDStream_internal(BIT_DStream_t* bitD) +{ + assert(bitD->bitsConsumed <= sizeof(bitD->bitContainer)*8); + bitD->ptr -= bitD->bitsConsumed >> 3; + assert(bitD->ptr >= bitD->start); + bitD->bitsConsumed &= 7; + bitD->bitContainer = MEM_readLEST(bitD->ptr); + return BIT_DStream_unfinished; +} + +/*! BIT_reloadDStreamFast() : + * Similar to BIT_reloadDStream(), but with two differences: + * 1. bitsConsumed <= sizeof(bitD->bitContainer)*8 must hold! + * 2. Returns BIT_DStream_overflow when bitD->ptr < bitD->limitPtr, at this + * point you must use BIT_reloadDStream() to reload. + */ +MEM_STATIC BIT_DStream_status BIT_reloadDStreamFast(BIT_DStream_t* bitD) +{ + if (UNLIKELY(bitD->ptr < bitD->limitPtr)) + return BIT_DStream_overflow; + return BIT_reloadDStream_internal(bitD); +} + +/*! BIT_reloadDStream() : + * Refill `bitD` from buffer previously set in BIT_initDStream() . + * This function is safe, it guarantees it will not never beyond src buffer. + * @return : status of `BIT_DStream_t` internal register. + * when status == BIT_DStream_unfinished, internal register is filled with at least 25 or 57 bits */ +FORCE_INLINE_TEMPLATE BIT_DStream_status BIT_reloadDStream(BIT_DStream_t* bitD) +{ + /* note : once in overflow mode, a bitstream remains in this mode until it's reset */ + if (UNLIKELY(bitD->bitsConsumed > (sizeof(bitD->bitContainer)*8))) { + static const BitContainerType zeroFilled = 0; + bitD->ptr = (const char*)&zeroFilled; /* aliasing is allowed for char */ + /* overflow detected, erroneous scenario or end of stream: no update */ + return BIT_DStream_overflow; + } + + assert(bitD->ptr >= bitD->start); + + if (bitD->ptr >= bitD->limitPtr) { + return BIT_reloadDStream_internal(bitD); + } + if (bitD->ptr == bitD->start) { + /* reached end of bitStream => no update */ + if (bitD->bitsConsumed < sizeof(bitD->bitContainer)*8) return BIT_DStream_endOfBuffer; + return BIT_DStream_completed; + } + /* start < ptr < limitPtr => cautious update */ + { U32 nbBytes = bitD->bitsConsumed >> 3; + BIT_DStream_status result = BIT_DStream_unfinished; + if (bitD->ptr - nbBytes < bitD->start) { + nbBytes = (U32)(bitD->ptr - bitD->start); /* ptr > start */ + result = BIT_DStream_endOfBuffer; + } + bitD->ptr -= nbBytes; + bitD->bitsConsumed -= nbBytes*8; + bitD->bitContainer = MEM_readLEST(bitD->ptr); /* reminder : srcSize > sizeof(bitD->bitContainer), otherwise bitD->ptr == bitD->start */ + return result; + } +} + +/*! BIT_endOfDStream() : + * @return : 1 if DStream has _exactly_ reached its end (all bits consumed). + */ +MEM_STATIC unsigned BIT_endOfDStream(const BIT_DStream_t* DStream) +{ + return ((DStream->ptr == DStream->start) && (DStream->bitsConsumed == sizeof(DStream->bitContainer)*8)); +} + +#if defined (__cplusplus) +} +#endif + +#endif /* BITSTREAM_H_MODULE */ +/**** ended inlining bitstream.h ****/ + + +/* ***************************************** +* Static allocation +*******************************************/ +/* FSE buffer bounds */ +#define FSE_NCOUNTBOUND 512 +#define FSE_BLOCKBOUND(size) ((size) + ((size)>>7) + 4 /* fse states */ + sizeof(size_t) /* bitContainer */) +#define FSE_COMPRESSBOUND(size) (FSE_NCOUNTBOUND + FSE_BLOCKBOUND(size)) /* Macro version, useful for static allocation */ + +/* It is possible to statically allocate FSE CTable/DTable as a table of FSE_CTable/FSE_DTable using below macros */ +#define FSE_CTABLE_SIZE_U32(maxTableLog, maxSymbolValue) (1 + (1<<((maxTableLog)-1)) + (((maxSymbolValue)+1)*2)) +#define FSE_DTABLE_SIZE_U32(maxTableLog) (1 + (1<<(maxTableLog))) + +/* or use the size to malloc() space directly. Pay attention to alignment restrictions though */ +#define FSE_CTABLE_SIZE(maxTableLog, maxSymbolValue) (FSE_CTABLE_SIZE_U32(maxTableLog, maxSymbolValue) * sizeof(FSE_CTable)) +#define FSE_DTABLE_SIZE(maxTableLog) (FSE_DTABLE_SIZE_U32(maxTableLog) * sizeof(FSE_DTable)) + + +/* ***************************************** + * FSE advanced API + ***************************************** */ + +unsigned FSE_optimalTableLog_internal(unsigned maxTableLog, size_t srcSize, unsigned maxSymbolValue, unsigned minus); +/**< same as FSE_optimalTableLog(), which used `minus==2` */ + +size_t FSE_buildCTable_rle (FSE_CTable* ct, unsigned char symbolValue); +/**< build a fake FSE_CTable, designed to compress always the same symbolValue */ + +/* FSE_buildCTable_wksp() : + * Same as FSE_buildCTable(), but using an externally allocated scratch buffer (`workSpace`). + * `wkspSize` must be >= `FSE_BUILD_CTABLE_WORKSPACE_SIZE_U32(maxSymbolValue, tableLog)` of `unsigned`. + * See FSE_buildCTable_wksp() for breakdown of workspace usage. + */ +#define FSE_BUILD_CTABLE_WORKSPACE_SIZE_U32(maxSymbolValue, tableLog) (((maxSymbolValue + 2) + (1ull << (tableLog)))/2 + sizeof(U64)/sizeof(U32) /* additional 8 bytes for potential table overwrite */) +#define FSE_BUILD_CTABLE_WORKSPACE_SIZE(maxSymbolValue, tableLog) (sizeof(unsigned) * FSE_BUILD_CTABLE_WORKSPACE_SIZE_U32(maxSymbolValue, tableLog)) +size_t FSE_buildCTable_wksp(FSE_CTable* ct, const short* normalizedCounter, unsigned maxSymbolValue, unsigned tableLog, void* workSpace, size_t wkspSize); + +#define FSE_BUILD_DTABLE_WKSP_SIZE(maxTableLog, maxSymbolValue) (sizeof(short) * (maxSymbolValue + 1) + (1ULL << maxTableLog) + 8) +#define FSE_BUILD_DTABLE_WKSP_SIZE_U32(maxTableLog, maxSymbolValue) ((FSE_BUILD_DTABLE_WKSP_SIZE(maxTableLog, maxSymbolValue) + sizeof(unsigned) - 1) / sizeof(unsigned)) +FSE_PUBLIC_API size_t FSE_buildDTable_wksp(FSE_DTable* dt, const short* normalizedCounter, unsigned maxSymbolValue, unsigned tableLog, void* workSpace, size_t wkspSize); +/**< Same as FSE_buildDTable(), using an externally allocated `workspace` produced with `FSE_BUILD_DTABLE_WKSP_SIZE_U32(maxSymbolValue)` */ + +#define FSE_DECOMPRESS_WKSP_SIZE_U32(maxTableLog, maxSymbolValue) (FSE_DTABLE_SIZE_U32(maxTableLog) + 1 + FSE_BUILD_DTABLE_WKSP_SIZE_U32(maxTableLog, maxSymbolValue) + (FSE_MAX_SYMBOL_VALUE + 1) / 2 + 1) +#define FSE_DECOMPRESS_WKSP_SIZE(maxTableLog, maxSymbolValue) (FSE_DECOMPRESS_WKSP_SIZE_U32(maxTableLog, maxSymbolValue) * sizeof(unsigned)) +size_t FSE_decompress_wksp_bmi2(void* dst, size_t dstCapacity, const void* cSrc, size_t cSrcSize, unsigned maxLog, void* workSpace, size_t wkspSize, int bmi2); +/**< same as FSE_decompress(), using an externally allocated `workSpace` produced with `FSE_DECOMPRESS_WKSP_SIZE_U32(maxLog, maxSymbolValue)`. + * Set bmi2 to 1 if your CPU supports BMI2 or 0 if it doesn't */ + +typedef enum { + FSE_repeat_none, /**< Cannot use the previous table */ + FSE_repeat_check, /**< Can use the previous table but it must be checked */ + FSE_repeat_valid /**< Can use the previous table and it is assumed to be valid */ + } FSE_repeat; + +/* ***************************************** +* FSE symbol compression API +*******************************************/ +/*! + This API consists of small unitary functions, which highly benefit from being inlined. + Hence their body are included in next section. +*/ +typedef struct { + ptrdiff_t value; + const void* stateTable; + const void* symbolTT; + unsigned stateLog; +} FSE_CState_t; + +static void FSE_initCState(FSE_CState_t* CStatePtr, const FSE_CTable* ct); + +static void FSE_encodeSymbol(BIT_CStream_t* bitC, FSE_CState_t* CStatePtr, unsigned symbol); + +static void FSE_flushCState(BIT_CStream_t* bitC, const FSE_CState_t* CStatePtr); + +/**< +These functions are inner components of FSE_compress_usingCTable(). +They allow the creation of custom streams, mixing multiple tables and bit sources. + +A key property to keep in mind is that encoding and decoding are done **in reverse direction**. +So the first symbol you will encode is the last you will decode, like a LIFO stack. + +You will need a few variables to track your CStream. They are : + +FSE_CTable ct; // Provided by FSE_buildCTable() +BIT_CStream_t bitStream; // bitStream tracking structure +FSE_CState_t state; // State tracking structure (can have several) + + +The first thing to do is to init bitStream and state. + size_t errorCode = BIT_initCStream(&bitStream, dstBuffer, maxDstSize); + FSE_initCState(&state, ct); + +Note that BIT_initCStream() can produce an error code, so its result should be tested, using FSE_isError(); +You can then encode your input data, byte after byte. +FSE_encodeSymbol() outputs a maximum of 'tableLog' bits at a time. +Remember decoding will be done in reverse direction. + FSE_encodeByte(&bitStream, &state, symbol); + +At any time, you can also add any bit sequence. +Note : maximum allowed nbBits is 25, for compatibility with 32-bits decoders + BIT_addBits(&bitStream, bitField, nbBits); + +The above methods don't commit data to memory, they just store it into local register, for speed. +Local register size is 64-bits on 64-bits systems, 32-bits on 32-bits systems (size_t). +Writing data to memory is a manual operation, performed by the flushBits function. + BIT_flushBits(&bitStream); + +Your last FSE encoding operation shall be to flush your last state value(s). + FSE_flushState(&bitStream, &state); + +Finally, you must close the bitStream. +The function returns the size of CStream in bytes. +If data couldn't fit into dstBuffer, it will return a 0 ( == not compressible) +If there is an error, it returns an errorCode (which can be tested using FSE_isError()). + size_t size = BIT_closeCStream(&bitStream); +*/ + + +/* ***************************************** +* FSE symbol decompression API +*******************************************/ +typedef struct { + size_t state; + const void* table; /* precise table may vary, depending on U16 */ +} FSE_DState_t; + + +static void FSE_initDState(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD, const FSE_DTable* dt); + +static unsigned char FSE_decodeSymbol(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD); + +static unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr); + +/**< +Let's now decompose FSE_decompress_usingDTable() into its unitary components. +You will decode FSE-encoded symbols from the bitStream, +and also any other bitFields you put in, **in reverse order**. + +You will need a few variables to track your bitStream. They are : + +BIT_DStream_t DStream; // Stream context +FSE_DState_t DState; // State context. Multiple ones are possible +FSE_DTable* DTablePtr; // Decoding table, provided by FSE_buildDTable() + +The first thing to do is to init the bitStream. + errorCode = BIT_initDStream(&DStream, srcBuffer, srcSize); + +You should then retrieve your initial state(s) +(in reverse flushing order if you have several ones) : + errorCode = FSE_initDState(&DState, &DStream, DTablePtr); + +You can then decode your data, symbol after symbol. +For information the maximum number of bits read by FSE_decodeSymbol() is 'tableLog'. +Keep in mind that symbols are decoded in reverse order, like a LIFO stack (last in, first out). + unsigned char symbol = FSE_decodeSymbol(&DState, &DStream); + +You can retrieve any bitfield you eventually stored into the bitStream (in reverse order) +Note : maximum allowed nbBits is 25, for 32-bits compatibility + size_t bitField = BIT_readBits(&DStream, nbBits); + +All above operations only read from local register (which size depends on size_t). +Refueling the register from memory is manually performed by the reload method. + endSignal = FSE_reloadDStream(&DStream); + +BIT_reloadDStream() result tells if there is still some more data to read from DStream. +BIT_DStream_unfinished : there is still some data left into the DStream. +BIT_DStream_endOfBuffer : Dstream reached end of buffer. Its container may no longer be completely filled. +BIT_DStream_completed : Dstream reached its exact end, corresponding in general to decompression completed. +BIT_DStream_tooFar : Dstream went too far. Decompression result is corrupted. + +When reaching end of buffer (BIT_DStream_endOfBuffer), progress slowly, notably if you decode multiple symbols per loop, +to properly detect the exact end of stream. +After each decoded symbol, check if DStream is fully consumed using this simple test : + BIT_reloadDStream(&DStream) >= BIT_DStream_completed + +When it's done, verify decompression is fully completed, by checking both DStream and the relevant states. +Checking if DStream has reached its end is performed by : + BIT_endOfDStream(&DStream); +Check also the states. There might be some symbols left there, if some high probability ones (>50%) are possible. + FSE_endOfDState(&DState); +*/ + + +/* ***************************************** +* FSE unsafe API +*******************************************/ +static unsigned char FSE_decodeSymbolFast(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD); +/* faster, but works only if nbBits is always >= 1 (otherwise, result will be corrupted) */ + + +/* ***************************************** +* Implementation of inlined functions +*******************************************/ +typedef struct { + int deltaFindState; + U32 deltaNbBits; +} FSE_symbolCompressionTransform; /* total 8 bytes */ + +MEM_STATIC void FSE_initCState(FSE_CState_t* statePtr, const FSE_CTable* ct) +{ + const void* ptr = ct; + const U16* u16ptr = (const U16*) ptr; + const U32 tableLog = MEM_read16(ptr); + statePtr->value = (ptrdiff_t)1<stateTable = u16ptr+2; + statePtr->symbolTT = ct + 1 + (tableLog ? (1<<(tableLog-1)) : 1); + statePtr->stateLog = tableLog; +} + + +/*! FSE_initCState2() : +* Same as FSE_initCState(), but the first symbol to include (which will be the last to be read) +* uses the smallest state value possible, saving the cost of this symbol */ +MEM_STATIC void FSE_initCState2(FSE_CState_t* statePtr, const FSE_CTable* ct, U32 symbol) +{ + FSE_initCState(statePtr, ct); + { const FSE_symbolCompressionTransform symbolTT = ((const FSE_symbolCompressionTransform*)(statePtr->symbolTT))[symbol]; + const U16* stateTable = (const U16*)(statePtr->stateTable); + U32 nbBitsOut = (U32)((symbolTT.deltaNbBits + (1<<15)) >> 16); + statePtr->value = (nbBitsOut << 16) - symbolTT.deltaNbBits; + statePtr->value = stateTable[(statePtr->value >> nbBitsOut) + symbolTT.deltaFindState]; + } +} + +MEM_STATIC void FSE_encodeSymbol(BIT_CStream_t* bitC, FSE_CState_t* statePtr, unsigned symbol) +{ + FSE_symbolCompressionTransform const symbolTT = ((const FSE_symbolCompressionTransform*)(statePtr->symbolTT))[symbol]; + const U16* const stateTable = (const U16*)(statePtr->stateTable); + U32 const nbBitsOut = (U32)((statePtr->value + symbolTT.deltaNbBits) >> 16); + BIT_addBits(bitC, (size_t)statePtr->value, nbBitsOut); + statePtr->value = stateTable[ (statePtr->value >> nbBitsOut) + symbolTT.deltaFindState]; +} + +MEM_STATIC void FSE_flushCState(BIT_CStream_t* bitC, const FSE_CState_t* statePtr) +{ + BIT_addBits(bitC, (size_t)statePtr->value, statePtr->stateLog); + BIT_flushBits(bitC); +} + + +/* FSE_getMaxNbBits() : + * Approximate maximum cost of a symbol, in bits. + * Fractional get rounded up (i.e. a symbol with a normalized frequency of 3 gives the same result as a frequency of 2) + * note 1 : assume symbolValue is valid (<= maxSymbolValue) + * note 2 : if freq[symbolValue]==0, @return a fake cost of tableLog+1 bits */ +MEM_STATIC U32 FSE_getMaxNbBits(const void* symbolTTPtr, U32 symbolValue) +{ + const FSE_symbolCompressionTransform* symbolTT = (const FSE_symbolCompressionTransform*) symbolTTPtr; + return (symbolTT[symbolValue].deltaNbBits + ((1<<16)-1)) >> 16; +} + +/* FSE_bitCost() : + * Approximate symbol cost, as fractional value, using fixed-point format (accuracyLog fractional bits) + * note 1 : assume symbolValue is valid (<= maxSymbolValue) + * note 2 : if freq[symbolValue]==0, @return a fake cost of tableLog+1 bits */ +MEM_STATIC U32 FSE_bitCost(const void* symbolTTPtr, U32 tableLog, U32 symbolValue, U32 accuracyLog) +{ + const FSE_symbolCompressionTransform* symbolTT = (const FSE_symbolCompressionTransform*) symbolTTPtr; + U32 const minNbBits = symbolTT[symbolValue].deltaNbBits >> 16; + U32 const threshold = (minNbBits+1) << 16; + assert(tableLog < 16); + assert(accuracyLog < 31-tableLog); /* ensure enough room for renormalization double shift */ + { U32 const tableSize = 1 << tableLog; + U32 const deltaFromThreshold = threshold - (symbolTT[symbolValue].deltaNbBits + tableSize); + U32 const normalizedDeltaFromThreshold = (deltaFromThreshold << accuracyLog) >> tableLog; /* linear interpolation (very approximate) */ + U32 const bitMultiplier = 1 << accuracyLog; + assert(symbolTT[symbolValue].deltaNbBits + tableSize <= threshold); + assert(normalizedDeltaFromThreshold <= bitMultiplier); + return (minNbBits+1)*bitMultiplier - normalizedDeltaFromThreshold; + } +} + + +/* ====== Decompression ====== */ + +typedef struct { + U16 tableLog; + U16 fastMode; +} FSE_DTableHeader; /* sizeof U32 */ + +typedef struct +{ + unsigned short newState; + unsigned char symbol; + unsigned char nbBits; +} FSE_decode_t; /* size == U32 */ + +MEM_STATIC void FSE_initDState(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD, const FSE_DTable* dt) +{ + const void* ptr = dt; + const FSE_DTableHeader* const DTableH = (const FSE_DTableHeader*)ptr; + DStatePtr->state = BIT_readBits(bitD, DTableH->tableLog); + BIT_reloadDStream(bitD); + DStatePtr->table = dt + 1; +} + +MEM_STATIC BYTE FSE_peekSymbol(const FSE_DState_t* DStatePtr) +{ + FSE_decode_t const DInfo = ((const FSE_decode_t*)(DStatePtr->table))[DStatePtr->state]; + return DInfo.symbol; +} + +MEM_STATIC void FSE_updateState(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD) +{ + FSE_decode_t const DInfo = ((const FSE_decode_t*)(DStatePtr->table))[DStatePtr->state]; + U32 const nbBits = DInfo.nbBits; + size_t const lowBits = BIT_readBits(bitD, nbBits); + DStatePtr->state = DInfo.newState + lowBits; +} + +MEM_STATIC BYTE FSE_decodeSymbol(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD) +{ + FSE_decode_t const DInfo = ((const FSE_decode_t*)(DStatePtr->table))[DStatePtr->state]; + U32 const nbBits = DInfo.nbBits; + BYTE const symbol = DInfo.symbol; + size_t const lowBits = BIT_readBits(bitD, nbBits); + + DStatePtr->state = DInfo.newState + lowBits; + return symbol; +} + +/*! FSE_decodeSymbolFast() : + unsafe, only works if no symbol has a probability > 50% */ +MEM_STATIC BYTE FSE_decodeSymbolFast(FSE_DState_t* DStatePtr, BIT_DStream_t* bitD) +{ + FSE_decode_t const DInfo = ((const FSE_decode_t*)(DStatePtr->table))[DStatePtr->state]; + U32 const nbBits = DInfo.nbBits; + BYTE const symbol = DInfo.symbol; + size_t const lowBits = BIT_readBitsFast(bitD, nbBits); + + DStatePtr->state = DInfo.newState + lowBits; + return symbol; +} + +MEM_STATIC unsigned FSE_endOfDState(const FSE_DState_t* DStatePtr) +{ + return DStatePtr->state == 0; +} + + + +#ifndef FSE_COMMONDEFS_ONLY + +/* ************************************************************** +* Tuning parameters +****************************************************************/ +/*!MEMORY_USAGE : +* Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB; etc.) +* Increasing memory usage improves compression ratio +* Reduced memory usage can improve speed, due to cache effect +* Recommended max value is 14, for 16KB, which nicely fits into Intel x86 L1 cache */ +#ifndef FSE_MAX_MEMORY_USAGE +# define FSE_MAX_MEMORY_USAGE 14 +#endif +#ifndef FSE_DEFAULT_MEMORY_USAGE +# define FSE_DEFAULT_MEMORY_USAGE 13 +#endif +#if (FSE_DEFAULT_MEMORY_USAGE > FSE_MAX_MEMORY_USAGE) +# error "FSE_DEFAULT_MEMORY_USAGE must be <= FSE_MAX_MEMORY_USAGE" +#endif + +/*!FSE_MAX_SYMBOL_VALUE : +* Maximum symbol value authorized. +* Required for proper stack allocation */ +#ifndef FSE_MAX_SYMBOL_VALUE +# define FSE_MAX_SYMBOL_VALUE 255 +#endif + +/* ************************************************************** +* template functions type & suffix +****************************************************************/ +#define FSE_FUNCTION_TYPE BYTE +#define FSE_FUNCTION_EXTENSION +#define FSE_DECODE_TYPE FSE_decode_t + + +#endif /* !FSE_COMMONDEFS_ONLY */ + + +/* *************************************************************** +* Constants +*****************************************************************/ +#define FSE_MAX_TABLELOG (FSE_MAX_MEMORY_USAGE-2) +#define FSE_MAX_TABLESIZE (1U< FSE_TABLELOG_ABSOLUTE_MAX +# error "FSE_MAX_TABLELOG > FSE_TABLELOG_ABSOLUTE_MAX is not supported" +#endif + +#define FSE_TABLESTEP(tableSize) (((tableSize)>>1) + ((tableSize)>>3) + 3) + + +#endif /* FSE_STATIC_LINKING_ONLY */ + + +#if defined (__cplusplus) +} +#endif +/**** ended inlining fse.h ****/ +/**** start inlining huf.h ****/ +/* ****************************************************************** + * huff0 huffman codec, + * part of Finite State Entropy library + * Copyright (c) Meta Platforms, Inc. and affiliates. + * + * You can contact the author at : + * - Source repository : https://github.com/Cyan4973/FiniteStateEntropy + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. +****************************************************************** */ + +#if defined (__cplusplus) +extern "C" { +#endif + +#ifndef HUF_H_298734234 +#define HUF_H_298734234 + +/* *** Dependencies *** */ +/**** skipping file: zstd_deps.h ****/ +/**** skipping file: mem.h ****/ +#define FSE_STATIC_LINKING_ONLY +/**** skipping file: fse.h ****/ + + +/* *** Tool functions *** */ +#define HUF_BLOCKSIZE_MAX (128 * 1024) /**< maximum input size for a single block compressed with HUF_compress */ +size_t HUF_compressBound(size_t size); /**< maximum compressed size (worst case) */ + +/* Error Management */ +unsigned HUF_isError(size_t code); /**< tells if a return value is an error code */ +const char* HUF_getErrorName(size_t code); /**< provides error code string (useful for debugging) */ + + +#define HUF_WORKSPACE_SIZE ((8 << 10) + 512 /* sorting scratch space */) +#define HUF_WORKSPACE_SIZE_U64 (HUF_WORKSPACE_SIZE / sizeof(U64)) + +/* *** Constants *** */ +#define HUF_TABLELOG_MAX 12 /* max runtime value of tableLog (due to static allocation); can be modified up to HUF_TABLELOG_ABSOLUTEMAX */ +#define HUF_TABLELOG_DEFAULT 11 /* default tableLog value when none specified */ +#define HUF_SYMBOLVALUE_MAX 255 + +#define HUF_TABLELOG_ABSOLUTEMAX 12 /* absolute limit of HUF_MAX_TABLELOG. Beyond that value, code does not work */ +#if (HUF_TABLELOG_MAX > HUF_TABLELOG_ABSOLUTEMAX) +# error "HUF_TABLELOG_MAX is too large !" +#endif + + +/* **************************************** +* Static allocation +******************************************/ +/* HUF buffer bounds */ +#define HUF_CTABLEBOUND 129 +#define HUF_BLOCKBOUND(size) (size + (size>>8) + 8) /* only true when incompressible is pre-filtered with fast heuristic */ +#define HUF_COMPRESSBOUND(size) (HUF_CTABLEBOUND + HUF_BLOCKBOUND(size)) /* Macro version, useful for static allocation */ + +/* static allocation of HUF's Compression Table */ +/* this is a private definition, just exposed for allocation and strict aliasing purpose. never EVER access its members directly */ +typedef size_t HUF_CElt; /* consider it an incomplete type */ +#define HUF_CTABLE_SIZE_ST(maxSymbolValue) ((maxSymbolValue)+2) /* Use tables of size_t, for proper alignment */ +#define HUF_CTABLE_SIZE(maxSymbolValue) (HUF_CTABLE_SIZE_ST(maxSymbolValue) * sizeof(size_t)) +#define HUF_CREATE_STATIC_CTABLE(name, maxSymbolValue) \ + HUF_CElt name[HUF_CTABLE_SIZE_ST(maxSymbolValue)] /* no final ; */ + +/* static allocation of HUF's DTable */ +typedef U32 HUF_DTable; +#define HUF_DTABLE_SIZE(maxTableLog) (1 + (1<<(maxTableLog))) +#define HUF_CREATE_STATIC_DTABLEX1(DTable, maxTableLog) \ + HUF_DTable DTable[HUF_DTABLE_SIZE((maxTableLog)-1)] = { ((U32)((maxTableLog)-1) * 0x01000001) } +#define HUF_CREATE_STATIC_DTABLEX2(DTable, maxTableLog) \ + HUF_DTable DTable[HUF_DTABLE_SIZE(maxTableLog)] = { ((U32)(maxTableLog) * 0x01000001) } + + +/* **************************************** +* Advanced decompression functions +******************************************/ + +/** + * Huffman flags bitset. + * For all flags, 0 is the default value. + */ +typedef enum { + /** + * If compiled with DYNAMIC_BMI2: Set flag only if the CPU supports BMI2 at runtime. + * Otherwise: Ignored. + */ + HUF_flags_bmi2 = (1 << 0), + /** + * If set: Test possible table depths to find the one that produces the smallest header + encoded size. + * If unset: Use heuristic to find the table depth. + */ + HUF_flags_optimalDepth = (1 << 1), + /** + * If set: If the previous table can encode the input, always reuse the previous table. + * If unset: If the previous table can encode the input, reuse the previous table if it results in a smaller output. + */ + HUF_flags_preferRepeat = (1 << 2), + /** + * If set: Sample the input and check if the sample is uncompressible, if it is then don't attempt to compress. + * If unset: Always histogram the entire input. + */ + HUF_flags_suspectUncompressible = (1 << 3), + /** + * If set: Don't use assembly implementations + * If unset: Allow using assembly implementations + */ + HUF_flags_disableAsm = (1 << 4), + /** + * If set: Don't use the fast decoding loop, always use the fallback decoding loop. + * If unset: Use the fast decoding loop when possible. + */ + HUF_flags_disableFast = (1 << 5) +} HUF_flags_e; + + +/* **************************************** + * HUF detailed API + * ****************************************/ +#define HUF_OPTIMAL_DEPTH_THRESHOLD ZSTD_btultra + +/*! HUF_compress() does the following: + * 1. count symbol occurrence from source[] into table count[] using FSE_count() (exposed within "fse.h") + * 2. (optional) refine tableLog using HUF_optimalTableLog() + * 3. build Huffman table from count using HUF_buildCTable() + * 4. save Huffman table to memory buffer using HUF_writeCTable() + * 5. encode the data stream using HUF_compress4X_usingCTable() + * + * The following API allows targeting specific sub-functions for advanced tasks. + * For example, it's possible to compress several blocks using the same 'CTable', + * or to save and regenerate 'CTable' using external methods. + */ +unsigned HUF_minTableLog(unsigned symbolCardinality); +unsigned HUF_cardinality(const unsigned* count, unsigned maxSymbolValue); +unsigned HUF_optimalTableLog(unsigned maxTableLog, size_t srcSize, unsigned maxSymbolValue, void* workSpace, + size_t wkspSize, HUF_CElt* table, const unsigned* count, int flags); /* table is used as scratch space for building and testing tables, not a return value */ +size_t HUF_writeCTable_wksp(void* dst, size_t maxDstSize, const HUF_CElt* CTable, unsigned maxSymbolValue, unsigned huffLog, void* workspace, size_t workspaceSize); +size_t HUF_compress4X_usingCTable(void* dst, size_t dstSize, const void* src, size_t srcSize, const HUF_CElt* CTable, int flags); +size_t HUF_estimateCompressedSize(const HUF_CElt* CTable, const unsigned* count, unsigned maxSymbolValue); +int HUF_validateCTable(const HUF_CElt* CTable, const unsigned* count, unsigned maxSymbolValue); + +typedef enum { + HUF_repeat_none, /**< Cannot use the previous table */ + HUF_repeat_check, /**< Can use the previous table but it must be checked. Note : The previous table must have been constructed by HUF_compress{1, 4}X_repeat */ + HUF_repeat_valid /**< Can use the previous table and it is assumed to be valid */ + } HUF_repeat; + +/** HUF_compress4X_repeat() : + * Same as HUF_compress4X_wksp(), but considers using hufTable if *repeat != HUF_repeat_none. + * If it uses hufTable it does not modify hufTable or repeat. + * If it doesn't, it sets *repeat = HUF_repeat_none, and it sets hufTable to the table used. + * If preferRepeat then the old table will always be used if valid. + * If suspectUncompressible then some sampling checks will be run to potentially skip huffman coding */ +size_t HUF_compress4X_repeat(void* dst, size_t dstSize, + const void* src, size_t srcSize, + unsigned maxSymbolValue, unsigned tableLog, + void* workSpace, size_t wkspSize, /**< `workSpace` must be aligned on 4-bytes boundaries, `wkspSize` must be >= HUF_WORKSPACE_SIZE */ + HUF_CElt* hufTable, HUF_repeat* repeat, int flags); + +/** HUF_buildCTable_wksp() : + * Same as HUF_buildCTable(), but using externally allocated scratch buffer. + * `workSpace` must be aligned on 4-bytes boundaries, and its size must be >= HUF_CTABLE_WORKSPACE_SIZE. + */ +#define HUF_CTABLE_WORKSPACE_SIZE_U32 ((4 * (HUF_SYMBOLVALUE_MAX + 1)) + 192) +#define HUF_CTABLE_WORKSPACE_SIZE (HUF_CTABLE_WORKSPACE_SIZE_U32 * sizeof(unsigned)) +size_t HUF_buildCTable_wksp (HUF_CElt* tree, + const unsigned* count, U32 maxSymbolValue, U32 maxNbBits, + void* workSpace, size_t wkspSize); + +/*! HUF_readStats() : + * Read compact Huffman tree, saved by HUF_writeCTable(). + * `huffWeight` is destination buffer. + * @return : size read from `src` , or an error Code . + * Note : Needed by HUF_readCTable() and HUF_readDTableXn() . */ +size_t HUF_readStats(BYTE* huffWeight, size_t hwSize, + U32* rankStats, U32* nbSymbolsPtr, U32* tableLogPtr, + const void* src, size_t srcSize); + +/*! HUF_readStats_wksp() : + * Same as HUF_readStats() but takes an external workspace which must be + * 4-byte aligned and its size must be >= HUF_READ_STATS_WORKSPACE_SIZE. + * If the CPU has BMI2 support, pass bmi2=1, otherwise pass bmi2=0. + */ +#define HUF_READ_STATS_WORKSPACE_SIZE_U32 FSE_DECOMPRESS_WKSP_SIZE_U32(6, HUF_TABLELOG_MAX-1) +#define HUF_READ_STATS_WORKSPACE_SIZE (HUF_READ_STATS_WORKSPACE_SIZE_U32 * sizeof(unsigned)) +size_t HUF_readStats_wksp(BYTE* huffWeight, size_t hwSize, + U32* rankStats, U32* nbSymbolsPtr, U32* tableLogPtr, + const void* src, size_t srcSize, + void* workspace, size_t wkspSize, + int flags); + +/** HUF_readCTable() : + * Loading a CTable saved with HUF_writeCTable() */ +size_t HUF_readCTable (HUF_CElt* CTable, unsigned* maxSymbolValuePtr, const void* src, size_t srcSize, unsigned *hasZeroWeights); + +/** HUF_getNbBitsFromCTable() : + * Read nbBits from CTable symbolTable, for symbol `symbolValue` presumed <= HUF_SYMBOLVALUE_MAX + * Note 1 : If symbolValue > HUF_readCTableHeader(symbolTable).maxSymbolValue, returns 0 + * Note 2 : is not inlined, as HUF_CElt definition is private + */ +U32 HUF_getNbBitsFromCTable(const HUF_CElt* symbolTable, U32 symbolValue); + +typedef struct { + BYTE tableLog; + BYTE maxSymbolValue; + BYTE unused[sizeof(size_t) - 2]; +} HUF_CTableHeader; + +/** HUF_readCTableHeader() : + * @returns The header from the CTable specifying the tableLog and the maxSymbolValue. + */ +HUF_CTableHeader HUF_readCTableHeader(HUF_CElt const* ctable); + +/* + * HUF_decompress() does the following: + * 1. select the decompression algorithm (X1, X2) based on pre-computed heuristics + * 2. build Huffman table from save, using HUF_readDTableX?() + * 3. decode 1 or 4 segments in parallel using HUF_decompress?X?_usingDTable() + */ + +/** HUF_selectDecoder() : + * Tells which decoder is likely to decode faster, + * based on a set of pre-computed metrics. + * @return : 0==HUF_decompress4X1, 1==HUF_decompress4X2 . + * Assumption : 0 < dstSize <= 128 KB */ +U32 HUF_selectDecoder (size_t dstSize, size_t cSrcSize); + +/** + * The minimum workspace size for the `workSpace` used in + * HUF_readDTableX1_wksp() and HUF_readDTableX2_wksp(). + * + * The space used depends on HUF_TABLELOG_MAX, ranging from ~1500 bytes when + * HUF_TABLE_LOG_MAX=12 to ~1850 bytes when HUF_TABLE_LOG_MAX=15. + * Buffer overflow errors may potentially occur if code modifications result in + * a required workspace size greater than that specified in the following + * macro. + */ +#define HUF_DECOMPRESS_WORKSPACE_SIZE ((2 << 10) + (1 << 9)) +#define HUF_DECOMPRESS_WORKSPACE_SIZE_U32 (HUF_DECOMPRESS_WORKSPACE_SIZE / sizeof(U32)) + + +/* ====================== */ +/* single stream variants */ +/* ====================== */ + +size_t HUF_compress1X_usingCTable(void* dst, size_t dstSize, const void* src, size_t srcSize, const HUF_CElt* CTable, int flags); +/** HUF_compress1X_repeat() : + * Same as HUF_compress1X_wksp(), but considers using hufTable if *repeat != HUF_repeat_none. + * If it uses hufTable it does not modify hufTable or repeat. + * If it doesn't, it sets *repeat = HUF_repeat_none, and it sets hufTable to the table used. + * If preferRepeat then the old table will always be used if valid. + * If suspectUncompressible then some sampling checks will be run to potentially skip huffman coding */ +size_t HUF_compress1X_repeat(void* dst, size_t dstSize, + const void* src, size_t srcSize, + unsigned maxSymbolValue, unsigned tableLog, + void* workSpace, size_t wkspSize, /**< `workSpace` must be aligned on 4-bytes boundaries, `wkspSize` must be >= HUF_WORKSPACE_SIZE */ + HUF_CElt* hufTable, HUF_repeat* repeat, int flags); + +size_t HUF_decompress1X_DCtx_wksp(HUF_DTable* dctx, void* dst, size_t dstSize, const void* cSrc, size_t cSrcSize, void* workSpace, size_t wkspSize, int flags); +#ifndef HUF_FORCE_DECOMPRESS_X1 +size_t HUF_decompress1X2_DCtx_wksp(HUF_DTable* dctx, void* dst, size_t dstSize, const void* cSrc, size_t cSrcSize, void* workSpace, size_t wkspSize, int flags); /**< double-symbols decoder */ +#endif + +/* BMI2 variants. + * If the CPU has BMI2 support, pass bmi2=1, otherwise pass bmi2=0. + */ +size_t HUF_decompress1X_usingDTable(void* dst, size_t maxDstSize, const void* cSrc, size_t cSrcSize, const HUF_DTable* DTable, int flags); +#ifndef HUF_FORCE_DECOMPRESS_X2 +size_t HUF_decompress1X1_DCtx_wksp(HUF_DTable* dctx, void* dst, size_t dstSize, const void* cSrc, size_t cSrcSize, void* workSpace, size_t wkspSize, int flags); +#endif +size_t HUF_decompress4X_usingDTable(void* dst, size_t maxDstSize, const void* cSrc, size_t cSrcSize, const HUF_DTable* DTable, int flags); +size_t HUF_decompress4X_hufOnly_wksp(HUF_DTable* dctx, void* dst, size_t dstSize, const void* cSrc, size_t cSrcSize, void* workSpace, size_t wkspSize, int flags); +#ifndef HUF_FORCE_DECOMPRESS_X2 +size_t HUF_readDTableX1_wksp(HUF_DTable* DTable, const void* src, size_t srcSize, void* workSpace, size_t wkspSize, int flags); +#endif +#ifndef HUF_FORCE_DECOMPRESS_X1 +size_t HUF_readDTableX2_wksp(HUF_DTable* DTable, const void* src, size_t srcSize, void* workSpace, size_t wkspSize, int flags); +#endif + +#endif /* HUF_H_298734234 */ + +#if defined (__cplusplus) +} +#endif +/**** ended inlining huf.h ****/ +/**** skipping file: bits.h ****/ + + +/*=== Version ===*/ +unsigned FSE_versionNumber(void) { return FSE_VERSION_NUMBER; } + + +/*=== Error Management ===*/ +unsigned FSE_isError(size_t code) { return ERR_isError(code); } +const char* FSE_getErrorName(size_t code) { return ERR_getErrorName(code); } + +unsigned HUF_isError(size_t code) { return ERR_isError(code); } +const char* HUF_getErrorName(size_t code) { return ERR_getErrorName(code); } + + +/*-************************************************************** +* FSE NCount encoding-decoding +****************************************************************/ +FORCE_INLINE_TEMPLATE +size_t FSE_readNCount_body(short* normalizedCounter, unsigned* maxSVPtr, unsigned* tableLogPtr, + const void* headerBuffer, size_t hbSize) +{ + const BYTE* const istart = (const BYTE*) headerBuffer; + const BYTE* const iend = istart + hbSize; + const BYTE* ip = istart; + int nbBits; + int remaining; + int threshold; + U32 bitStream; + int bitCount; + unsigned charnum = 0; + unsigned const maxSV1 = *maxSVPtr + 1; + int previous0 = 0; + + if (hbSize < 8) { + /* This function only works when hbSize >= 8 */ + char buffer[8] = {0}; + ZSTD_memcpy(buffer, headerBuffer, hbSize); + { size_t const countSize = FSE_readNCount(normalizedCounter, maxSVPtr, tableLogPtr, + buffer, sizeof(buffer)); + if (FSE_isError(countSize)) return countSize; + if (countSize > hbSize) return ERROR(corruption_detected); + return countSize; + } } + assert(hbSize >= 8); + + /* init */ + ZSTD_memset(normalizedCounter, 0, (*maxSVPtr+1) * sizeof(normalizedCounter[0])); /* all symbols not present in NCount have a frequency of 0 */ + bitStream = MEM_readLE32(ip); + nbBits = (bitStream & 0xF) + FSE_MIN_TABLELOG; /* extract tableLog */ + if (nbBits > FSE_TABLELOG_ABSOLUTE_MAX) return ERROR(tableLog_tooLarge); + bitStream >>= 4; + bitCount = 4; + *tableLogPtr = nbBits; + remaining = (1<> 1; + while (repeats >= 12) { + charnum += 3 * 12; + if (LIKELY(ip <= iend-7)) { + ip += 3; + } else { + bitCount -= (int)(8 * (iend - 7 - ip)); + bitCount &= 31; + ip = iend - 4; + } + bitStream = MEM_readLE32(ip) >> bitCount; + repeats = ZSTD_countTrailingZeros32(~bitStream | 0x80000000) >> 1; + } + charnum += 3 * repeats; + bitStream >>= 2 * repeats; + bitCount += 2 * repeats; + + /* Add the final repeat which isn't 0b11. */ + assert((bitStream & 3) < 3); + charnum += bitStream & 3; + bitCount += 2; + + /* This is an error, but break and return an error + * at the end, because returning out of a loop makes + * it harder for the compiler to optimize. + */ + if (charnum >= maxSV1) break; + + /* We don't need to set the normalized count to 0 + * because we already memset the whole buffer to 0. + */ + + if (LIKELY(ip <= iend-7) || (ip + (bitCount>>3) <= iend-4)) { + assert((bitCount >> 3) <= 3); /* For first condition to work */ + ip += bitCount>>3; + bitCount &= 7; + } else { + bitCount -= (int)(8 * (iend - 4 - ip)); + bitCount &= 31; + ip = iend - 4; + } + bitStream = MEM_readLE32(ip) >> bitCount; + } + { + int const max = (2*threshold-1) - remaining; + int count; + + if ((bitStream & (threshold-1)) < (U32)max) { + count = bitStream & (threshold-1); + bitCount += nbBits-1; + } else { + count = bitStream & (2*threshold-1); + if (count >= threshold) count -= max; + bitCount += nbBits; + } + + count--; /* extra accuracy */ + /* When it matters (small blocks), this is a + * predictable branch, because we don't use -1. + */ + if (count >= 0) { + remaining -= count; + } else { + assert(count == -1); + remaining += count; + } + normalizedCounter[charnum++] = (short)count; + previous0 = !count; + + assert(threshold > 1); + if (remaining < threshold) { + /* This branch can be folded into the + * threshold update condition because we + * know that threshold > 1. + */ + if (remaining <= 1) break; + nbBits = ZSTD_highbit32(remaining) + 1; + threshold = 1 << (nbBits - 1); + } + if (charnum >= maxSV1) break; + + if (LIKELY(ip <= iend-7) || (ip + (bitCount>>3) <= iend-4)) { + ip += bitCount>>3; + bitCount &= 7; + } else { + bitCount -= (int)(8 * (iend - 4 - ip)); + bitCount &= 31; + ip = iend - 4; + } + bitStream = MEM_readLE32(ip) >> bitCount; + } } + if (remaining != 1) return ERROR(corruption_detected); + /* Only possible when there are too many zeros. */ + if (charnum > maxSV1) return ERROR(maxSymbolValue_tooSmall); + if (bitCount > 32) return ERROR(corruption_detected); + *maxSVPtr = charnum-1; + + ip += (bitCount+7)>>3; + return ip-istart; +} + +/* Avoids the FORCE_INLINE of the _body() function. */ +static size_t FSE_readNCount_body_default( + short* normalizedCounter, unsigned* maxSVPtr, unsigned* tableLogPtr, + const void* headerBuffer, size_t hbSize) +{ + return FSE_readNCount_body(normalizedCounter, maxSVPtr, tableLogPtr, headerBuffer, hbSize); +} + +#if DYNAMIC_BMI2 +BMI2_TARGET_ATTRIBUTE static size_t FSE_readNCount_body_bmi2( + short* normalizedCounter, unsigned* maxSVPtr, unsigned* tableLogPtr, + const void* headerBuffer, size_t hbSize) +{ + return FSE_readNCount_body(normalizedCounter, maxSVPtr, tableLogPtr, headerBuffer, hbSize); +} +#endif + +size_t FSE_readNCount_bmi2( + short* normalizedCounter, unsigned* maxSVPtr, unsigned* tableLogPtr, + const void* headerBuffer, size_t hbSize, int bmi2) +{ +#if DYNAMIC_BMI2 + if (bmi2) { + return FSE_readNCount_body_bmi2(normalizedCounter, maxSVPtr, tableLogPtr, headerBuffer, hbSize); + } +#endif + (void)bmi2; + return FSE_readNCount_body_default(normalizedCounter, maxSVPtr, tableLogPtr, headerBuffer, hbSize); +} + +size_t FSE_readNCount( + short* normalizedCounter, unsigned* maxSVPtr, unsigned* tableLogPtr, + const void* headerBuffer, size_t hbSize) +{ + return FSE_readNCount_bmi2(normalizedCounter, maxSVPtr, tableLogPtr, headerBuffer, hbSize, /* bmi2 */ 0); +} + + +/*! HUF_readStats() : + Read compact Huffman tree, saved by HUF_writeCTable(). + `huffWeight` is destination buffer. + `rankStats` is assumed to be a table of at least HUF_TABLELOG_MAX U32. + @return : size read from `src` , or an error Code . + Note : Needed by HUF_readCTable() and HUF_readDTableX?() . +*/ +size_t HUF_readStats(BYTE* huffWeight, size_t hwSize, U32* rankStats, + U32* nbSymbolsPtr, U32* tableLogPtr, + const void* src, size_t srcSize) +{ + U32 wksp[HUF_READ_STATS_WORKSPACE_SIZE_U32]; + return HUF_readStats_wksp(huffWeight, hwSize, rankStats, nbSymbolsPtr, tableLogPtr, src, srcSize, wksp, sizeof(wksp), /* flags */ 0); +} + +FORCE_INLINE_TEMPLATE size_t +HUF_readStats_body(BYTE* huffWeight, size_t hwSize, U32* rankStats, + U32* nbSymbolsPtr, U32* tableLogPtr, + const void* src, size_t srcSize, + void* workSpace, size_t wkspSize, + int bmi2) +{ + U32 weightTotal; + const BYTE* ip = (const BYTE*) src; + size_t iSize; + size_t oSize; + + if (!srcSize) return ERROR(srcSize_wrong); + iSize = ip[0]; + /* ZSTD_memset(huffWeight, 0, hwSize); *//* is not necessary, even though some analyzer complain ... */ + + if (iSize >= 128) { /* special header */ + oSize = iSize - 127; + iSize = ((oSize+1)/2); + if (iSize+1 > srcSize) return ERROR(srcSize_wrong); + if (oSize >= hwSize) return ERROR(corruption_detected); + ip += 1; + { U32 n; + for (n=0; n> 4; + huffWeight[n+1] = ip[n/2] & 15; + } } } + else { /* header compressed with FSE (normal case) */ + if (iSize+1 > srcSize) return ERROR(srcSize_wrong); + /* max (hwSize-1) values decoded, as last one is implied */ + oSize = FSE_decompress_wksp_bmi2(huffWeight, hwSize-1, ip+1, iSize, 6, workSpace, wkspSize, bmi2); + if (FSE_isError(oSize)) return oSize; + } + + /* collect weight stats */ + ZSTD_memset(rankStats, 0, (HUF_TABLELOG_MAX + 1) * sizeof(U32)); + weightTotal = 0; + { U32 n; for (n=0; n HUF_TABLELOG_MAX) return ERROR(corruption_detected); + rankStats[huffWeight[n]]++; + weightTotal += (1 << huffWeight[n]) >> 1; + } } + if (weightTotal == 0) return ERROR(corruption_detected); + + /* get last non-null symbol weight (implied, total must be 2^n) */ + { U32 const tableLog = ZSTD_highbit32(weightTotal) + 1; + if (tableLog > HUF_TABLELOG_MAX) return ERROR(corruption_detected); + *tableLogPtr = tableLog; + /* determine last weight */ + { U32 const total = 1 << tableLog; + U32 const rest = total - weightTotal; + U32 const verif = 1 << ZSTD_highbit32(rest); + U32 const lastWeight = ZSTD_highbit32(rest) + 1; + if (verif != rest) return ERROR(corruption_detected); /* last value must be a clean power of 2 */ + huffWeight[oSize] = (BYTE)lastWeight; + rankStats[lastWeight]++; + } } + + /* check tree construction validity */ + if ((rankStats[1] < 2) || (rankStats[1] & 1)) return ERROR(corruption_detected); /* by construction : at least 2 elts of rank 1, must be even */ + + /* results */ + *nbSymbolsPtr = (U32)(oSize+1); + return iSize+1; +} + +/* Avoids the FORCE_INLINE of the _body() function. */ +static size_t HUF_readStats_body_default(BYTE* huffWeight, size_t hwSize, U32* rankStats, + U32* nbSymbolsPtr, U32* tableLogPtr, + const void* src, size_t srcSize, + void* workSpace, size_t wkspSize) +{ + return HUF_readStats_body(huffWeight, hwSize, rankStats, nbSymbolsPtr, tableLogPtr, src, srcSize, workSpace, wkspSize, 0); +} + +#if DYNAMIC_BMI2 +static BMI2_TARGET_ATTRIBUTE size_t HUF_readStats_body_bmi2(BYTE* huffWeight, size_t hwSize, U32* rankStats, + U32* nbSymbolsPtr, U32* tableLogPtr, + const void* src, size_t srcSize, + void* workSpace, size_t wkspSize) +{ + return HUF_readStats_body(huffWeight, hwSize, rankStats, nbSymbolsPtr, tableLogPtr, src, srcSize, workSpace, wkspSize, 1); +} +#endif + +size_t HUF_readStats_wksp(BYTE* huffWeight, size_t hwSize, U32* rankStats, + U32* nbSymbolsPtr, U32* tableLogPtr, + const void* src, size_t srcSize, + void* workSpace, size_t wkspSize, + int flags) +{ +#if DYNAMIC_BMI2 + if (flags & HUF_flags_bmi2) { + return HUF_readStats_body_bmi2(huffWeight, hwSize, rankStats, nbSymbolsPtr, tableLogPtr, src, srcSize, workSpace, wkspSize); + } +#endif + (void)flags; + return HUF_readStats_body_default(huffWeight, hwSize, rankStats, nbSymbolsPtr, tableLogPtr, src, srcSize, workSpace, wkspSize); +} +/**** ended inlining common/entropy_common.c ****/ +/**** start inlining common/error_private.c ****/ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + +/* The purpose of this file is to have a single list of error strings embedded in binary */ + +/**** skipping file: error_private.h ****/ + +const char* ERR_getErrorString(ERR_enum code) +{ +#ifdef ZSTD_STRIP_ERROR_STRINGS + (void)code; + return "Error strings stripped"; +#else + static const char* const notErrorCode = "Unspecified error code"; + switch( code ) + { + case PREFIX(no_error): return "No error detected"; + case PREFIX(GENERIC): return "Error (generic)"; + case PREFIX(prefix_unknown): return "Unknown frame descriptor"; + case PREFIX(version_unsupported): return "Version not supported"; + case PREFIX(frameParameter_unsupported): return "Unsupported frame parameter"; + case PREFIX(frameParameter_windowTooLarge): return "Frame requires too much memory for decoding"; + case PREFIX(corruption_detected): return "Data corruption detected"; + case PREFIX(checksum_wrong): return "Restored data doesn't match checksum"; + case PREFIX(literals_headerWrong): return "Header of Literals' block doesn't respect format specification"; + case PREFIX(parameter_unsupported): return "Unsupported parameter"; + case PREFIX(parameter_combination_unsupported): return "Unsupported combination of parameters"; + case PREFIX(parameter_outOfBound): return "Parameter is out of bound"; + case PREFIX(init_missing): return "Context should be init first"; + case PREFIX(memory_allocation): return "Allocation error : not enough memory"; + case PREFIX(workSpace_tooSmall): return "workSpace buffer is not large enough"; + case PREFIX(stage_wrong): return "Operation not authorized at current processing stage"; + case PREFIX(tableLog_tooLarge): return "tableLog requires too much memory : unsupported"; + case PREFIX(maxSymbolValue_tooLarge): return "Unsupported max Symbol Value : too large"; + case PREFIX(maxSymbolValue_tooSmall): return "Specified maxSymbolValue is too small"; + case PREFIX(stabilityCondition_notRespected): return "pledged buffer stability condition is not respected"; + case PREFIX(dictionary_corrupted): return "Dictionary is corrupted"; + case PREFIX(dictionary_wrong): return "Dictionary mismatch"; + case PREFIX(dictionaryCreation_failed): return "Cannot create Dictionary from provided samples"; + case PREFIX(dstSize_tooSmall): return "Destination buffer is too small"; + case PREFIX(srcSize_wrong): return "Src size is incorrect"; + case PREFIX(dstBuffer_null): return "Operation on NULL destination buffer"; + case PREFIX(noForwardProgress_destFull): return "Operation made no progress over multiple calls, due to output buffer being full"; + case PREFIX(noForwardProgress_inputEmpty): return "Operation made no progress over multiple calls, due to input being empty"; + /* following error codes are not stable and may be removed or changed in a future version */ + case PREFIX(frameIndex_tooLarge): return "Frame index is too large"; + case PREFIX(seekableIO): return "An I/O error occurred when reading/seeking"; + case PREFIX(dstBuffer_wrong): return "Destination buffer is wrong"; + case PREFIX(srcBuffer_wrong): return "Source buffer is wrong"; + case PREFIX(sequenceProducer_failed): return "Block-level external sequence producer returned an error code"; + case PREFIX(externalSequences_invalid): return "External sequences are not valid"; + case PREFIX(maxCode): + default: return notErrorCode; + } +#endif +} +/**** ended inlining common/error_private.c ****/ +/**** start inlining common/fse_decompress.c ****/ +/* ****************************************************************** + * FSE : Finite State Entropy decoder + * Copyright (c) Meta Platforms, Inc. and affiliates. + * + * You can contact the author at : + * - FSE source repository : https://github.com/Cyan4973/FiniteStateEntropy + * - Public forum : https://groups.google.com/forum/#!forum/lz4c + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. +****************************************************************** */ + + +/* ************************************************************** +* Includes +****************************************************************/ +/**** skipping file: debug.h ****/ +/**** skipping file: bitstream.h ****/ +/**** skipping file: compiler.h ****/ +#define FSE_STATIC_LINKING_ONLY +/**** skipping file: fse.h ****/ +/**** skipping file: error_private.h ****/ +/**** skipping file: zstd_deps.h ****/ +/**** skipping file: bits.h ****/ + + +/* ************************************************************** +* Error Management +****************************************************************/ +#define FSE_isError ERR_isError +#define FSE_STATIC_ASSERT(c) DEBUG_STATIC_ASSERT(c) /* use only *after* variable declarations */ + + +/* ************************************************************** +* Templates +****************************************************************/ +/* + designed to be included + for type-specific functions (template emulation in C) + Objective is to write these functions only once, for improved maintenance +*/ + +/* safety checks */ +#ifndef FSE_FUNCTION_EXTENSION +# error "FSE_FUNCTION_EXTENSION must be defined" +#endif +#ifndef FSE_FUNCTION_TYPE +# error "FSE_FUNCTION_TYPE must be defined" +#endif + +/* Function names */ +#define FSE_CAT(X,Y) X##Y +#define FSE_FUNCTION_NAME(X,Y) FSE_CAT(X,Y) +#define FSE_TYPE_NAME(X,Y) FSE_CAT(X,Y) + +static size_t FSE_buildDTable_internal(FSE_DTable* dt, const short* normalizedCounter, unsigned maxSymbolValue, unsigned tableLog, void* workSpace, size_t wkspSize) +{ + void* const tdPtr = dt+1; /* because *dt is unsigned, 32-bits aligned on 32-bits */ + FSE_DECODE_TYPE* const tableDecode = (FSE_DECODE_TYPE*) (tdPtr); + U16* symbolNext = (U16*)workSpace; + BYTE* spread = (BYTE*)(symbolNext + maxSymbolValue + 1); + + U32 const maxSV1 = maxSymbolValue + 1; + U32 const tableSize = 1 << tableLog; + U32 highThreshold = tableSize-1; + + /* Sanity Checks */ + if (FSE_BUILD_DTABLE_WKSP_SIZE(tableLog, maxSymbolValue) > wkspSize) return ERROR(maxSymbolValue_tooLarge); + if (maxSymbolValue > FSE_MAX_SYMBOL_VALUE) return ERROR(maxSymbolValue_tooLarge); + if (tableLog > FSE_MAX_TABLELOG) return ERROR(tableLog_tooLarge); + + /* Init, lay down lowprob symbols */ + { FSE_DTableHeader DTableH; + DTableH.tableLog = (U16)tableLog; + DTableH.fastMode = 1; + { S16 const largeLimit= (S16)(1 << (tableLog-1)); + U32 s; + for (s=0; s= largeLimit) DTableH.fastMode=0; + symbolNext[s] = (U16)normalizedCounter[s]; + } } } + ZSTD_memcpy(dt, &DTableH, sizeof(DTableH)); + } + + /* Spread symbols */ + if (highThreshold == tableSize - 1) { + size_t const tableMask = tableSize-1; + size_t const step = FSE_TABLESTEP(tableSize); + /* First lay down the symbols in order. + * We use a uint64_t to lay down 8 bytes at a time. This reduces branch + * misses since small blocks generally have small table logs, so nearly + * all symbols have counts <= 8. We ensure we have 8 bytes at the end of + * our buffer to handle the over-write. + */ + { U64 const add = 0x0101010101010101ull; + size_t pos = 0; + U64 sv = 0; + U32 s; + for (s=0; s highThreshold) position = (position + step) & tableMask; /* lowprob area */ + } } + if (position!=0) return ERROR(GENERIC); /* position must reach all cells once, otherwise normalizedCounter is incorrect */ + } + + /* Build Decoding table */ + { U32 u; + for (u=0; u sizeof(bitD.bitContainer)*8) /* This test must be static */ + BIT_reloadDStream(&bitD); + + op[1] = FSE_GETSYMBOL(&state2); + + if (FSE_MAX_TABLELOG*4+7 > sizeof(bitD.bitContainer)*8) /* This test must be static */ + { if (BIT_reloadDStream(&bitD) > BIT_DStream_unfinished) { op+=2; break; } } + + op[2] = FSE_GETSYMBOL(&state1); + + if (FSE_MAX_TABLELOG*2+7 > sizeof(bitD.bitContainer)*8) /* This test must be static */ + BIT_reloadDStream(&bitD); + + op[3] = FSE_GETSYMBOL(&state2); + } + + /* tail */ + /* note : BIT_reloadDStream(&bitD) >= FSE_DStream_partiallyFilled; Ends at exactly BIT_DStream_completed */ + while (1) { + if (op>(omax-2)) return ERROR(dstSize_tooSmall); + *op++ = FSE_GETSYMBOL(&state1); + if (BIT_reloadDStream(&bitD)==BIT_DStream_overflow) { + *op++ = FSE_GETSYMBOL(&state2); + break; + } + + if (op>(omax-2)) return ERROR(dstSize_tooSmall); + *op++ = FSE_GETSYMBOL(&state2); + if (BIT_reloadDStream(&bitD)==BIT_DStream_overflow) { + *op++ = FSE_GETSYMBOL(&state1); + break; + } } + + assert(op >= ostart); + return (size_t)(op-ostart); +} + +typedef struct { + short ncount[FSE_MAX_SYMBOL_VALUE + 1]; +} FSE_DecompressWksp; + + +FORCE_INLINE_TEMPLATE size_t FSE_decompress_wksp_body( + void* dst, size_t dstCapacity, + const void* cSrc, size_t cSrcSize, + unsigned maxLog, void* workSpace, size_t wkspSize, + int bmi2) +{ + const BYTE* const istart = (const BYTE*)cSrc; + const BYTE* ip = istart; + unsigned tableLog; + unsigned maxSymbolValue = FSE_MAX_SYMBOL_VALUE; + FSE_DecompressWksp* const wksp = (FSE_DecompressWksp*)workSpace; + size_t const dtablePos = sizeof(FSE_DecompressWksp) / sizeof(FSE_DTable); + FSE_DTable* const dtable = (FSE_DTable*)workSpace + dtablePos; + + FSE_STATIC_ASSERT((FSE_MAX_SYMBOL_VALUE + 1) % 2 == 0); + if (wkspSize < sizeof(*wksp)) return ERROR(GENERIC); + + /* correct offset to dtable depends on this property */ + FSE_STATIC_ASSERT(sizeof(FSE_DecompressWksp) % sizeof(FSE_DTable) == 0); + + /* normal FSE decoding mode */ + { size_t const NCountLength = + FSE_readNCount_bmi2(wksp->ncount, &maxSymbolValue, &tableLog, istart, cSrcSize, bmi2); + if (FSE_isError(NCountLength)) return NCountLength; + if (tableLog > maxLog) return ERROR(tableLog_tooLarge); + assert(NCountLength <= cSrcSize); + ip += NCountLength; + cSrcSize -= NCountLength; + } + + if (FSE_DECOMPRESS_WKSP_SIZE(tableLog, maxSymbolValue) > wkspSize) return ERROR(tableLog_tooLarge); + assert(sizeof(*wksp) + FSE_DTABLE_SIZE(tableLog) <= wkspSize); + workSpace = (BYTE*)workSpace + sizeof(*wksp) + FSE_DTABLE_SIZE(tableLog); + wkspSize -= sizeof(*wksp) + FSE_DTABLE_SIZE(tableLog); + + CHECK_F( FSE_buildDTable_internal(dtable, wksp->ncount, maxSymbolValue, tableLog, workSpace, wkspSize) ); + + { + const void* ptr = dtable; + const FSE_DTableHeader* DTableH = (const FSE_DTableHeader*)ptr; + const U32 fastMode = DTableH->fastMode; + + /* select fast mode (static) */ + if (fastMode) return FSE_decompress_usingDTable_generic(dst, dstCapacity, ip, cSrcSize, dtable, 1); + return FSE_decompress_usingDTable_generic(dst, dstCapacity, ip, cSrcSize, dtable, 0); + } +} + +/* Avoids the FORCE_INLINE of the _body() function. */ +static size_t FSE_decompress_wksp_body_default(void* dst, size_t dstCapacity, const void* cSrc, size_t cSrcSize, unsigned maxLog, void* workSpace, size_t wkspSize) +{ + return FSE_decompress_wksp_body(dst, dstCapacity, cSrc, cSrcSize, maxLog, workSpace, wkspSize, 0); +} + +#if DYNAMIC_BMI2 +BMI2_TARGET_ATTRIBUTE static size_t FSE_decompress_wksp_body_bmi2(void* dst, size_t dstCapacity, const void* cSrc, size_t cSrcSize, unsigned maxLog, void* workSpace, size_t wkspSize) +{ + return FSE_decompress_wksp_body(dst, dstCapacity, cSrc, cSrcSize, maxLog, workSpace, wkspSize, 1); +} +#endif + +size_t FSE_decompress_wksp_bmi2(void* dst, size_t dstCapacity, const void* cSrc, size_t cSrcSize, unsigned maxLog, void* workSpace, size_t wkspSize, int bmi2) +{ +#if DYNAMIC_BMI2 + if (bmi2) { + return FSE_decompress_wksp_body_bmi2(dst, dstCapacity, cSrc, cSrcSize, maxLog, workSpace, wkspSize); + } +#endif + (void)bmi2; + return FSE_decompress_wksp_body_default(dst, dstCapacity, cSrc, cSrcSize, maxLog, workSpace, wkspSize); +} + +#endif /* FSE_COMMONDEFS_ONLY */ +/**** ended inlining common/fse_decompress.c ****/ +/**** start inlining common/zstd_common.c ****/ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + + + +/*-************************************* +* Dependencies +***************************************/ +#define ZSTD_DEPS_NEED_MALLOC +/**** skipping file: error_private.h ****/ +/**** start inlining zstd_internal.h ****/ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + +#ifndef ZSTD_CCOMMON_H_MODULE +#define ZSTD_CCOMMON_H_MODULE + +/* this module contains definitions which must be identical + * across compression, decompression and dictBuilder. + * It also contains a few functions useful to at least 2 of them + * and which benefit from being inlined */ + +/*-************************************* +* Dependencies +***************************************/ +/**** skipping file: compiler.h ****/ +/**** start inlining cpu.h ****/ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + +#ifndef ZSTD_COMMON_CPU_H +#define ZSTD_COMMON_CPU_H + +/** + * Implementation taken from folly/CpuId.h + * https://github.com/facebook/folly/blob/master/folly/CpuId.h + */ + +/**** skipping file: mem.h ****/ + +#ifdef _MSC_VER +#include +#endif + +typedef struct { + U32 f1c; + U32 f1d; + U32 f7b; + U32 f7c; +} ZSTD_cpuid_t; + +MEM_STATIC ZSTD_cpuid_t ZSTD_cpuid(void) { + U32 f1c = 0; + U32 f1d = 0; + U32 f7b = 0; + U32 f7c = 0; +#if defined(_MSC_VER) && (defined(_M_X64) || defined(_M_IX86)) +#if !defined(_M_X64) || !defined(__clang__) || __clang_major__ >= 16 + int reg[4]; + __cpuid((int*)reg, 0); + { + int const n = reg[0]; + if (n >= 1) { + __cpuid((int*)reg, 1); + f1c = (U32)reg[2]; + f1d = (U32)reg[3]; + } + if (n >= 7) { + __cpuidex((int*)reg, 7, 0); + f7b = (U32)reg[1]; + f7c = (U32)reg[2]; + } + } +#else + /* Clang compiler has a bug (fixed in https://reviews.llvm.org/D101338) in + * which the `__cpuid` intrinsic does not save and restore `rbx` as it needs + * to due to being a reserved register. So in that case, do the `cpuid` + * ourselves. Clang supports inline assembly anyway. + */ + U32 n; + __asm__( + "pushq %%rbx\n\t" + "cpuid\n\t" + "popq %%rbx\n\t" + : "=a"(n) + : "a"(0) + : "rcx", "rdx"); + if (n >= 1) { + U32 f1a; + __asm__( + "pushq %%rbx\n\t" + "cpuid\n\t" + "popq %%rbx\n\t" + : "=a"(f1a), "=c"(f1c), "=d"(f1d) + : "a"(1) + :); + } + if (n >= 7) { + __asm__( + "pushq %%rbx\n\t" + "cpuid\n\t" + "movq %%rbx, %%rax\n\t" + "popq %%rbx" + : "=a"(f7b), "=c"(f7c) + : "a"(7), "c"(0) + : "rdx"); + } +#endif +#elif defined(__i386__) && defined(__PIC__) && !defined(__clang__) && defined(__GNUC__) + /* The following block like the normal cpuid branch below, but gcc + * reserves ebx for use of its pic register so we must specially + * handle the save and restore to avoid clobbering the register + */ + U32 n; + __asm__( + "pushl %%ebx\n\t" + "cpuid\n\t" + "popl %%ebx\n\t" + : "=a"(n) + : "a"(0) + : "ecx", "edx"); + if (n >= 1) { + U32 f1a; + __asm__( + "pushl %%ebx\n\t" + "cpuid\n\t" + "popl %%ebx\n\t" + : "=a"(f1a), "=c"(f1c), "=d"(f1d) + : "a"(1)); + } + if (n >= 7) { + __asm__( + "pushl %%ebx\n\t" + "cpuid\n\t" + "movl %%ebx, %%eax\n\t" + "popl %%ebx" + : "=a"(f7b), "=c"(f7c) + : "a"(7), "c"(0) + : "edx"); + } +#elif defined(__x86_64__) || defined(_M_X64) || defined(__i386__) + U32 n; + __asm__("cpuid" : "=a"(n) : "a"(0) : "ebx", "ecx", "edx"); + if (n >= 1) { + U32 f1a; + __asm__("cpuid" : "=a"(f1a), "=c"(f1c), "=d"(f1d) : "a"(1) : "ebx"); + } + if (n >= 7) { + U32 f7a; + __asm__("cpuid" + : "=a"(f7a), "=b"(f7b), "=c"(f7c) + : "a"(7), "c"(0) + : "edx"); + } +#endif + { + ZSTD_cpuid_t cpuid; + cpuid.f1c = f1c; + cpuid.f1d = f1d; + cpuid.f7b = f7b; + cpuid.f7c = f7c; + return cpuid; + } +} + +#define X(name, r, bit) \ + MEM_STATIC int ZSTD_cpuid_##name(ZSTD_cpuid_t const cpuid) { \ + return ((cpuid.r) & (1U << bit)) != 0; \ + } + +/* cpuid(1): Processor Info and Feature Bits. */ +#define C(name, bit) X(name, f1c, bit) + C(sse3, 0) + C(pclmuldq, 1) + C(dtes64, 2) + C(monitor, 3) + C(dscpl, 4) + C(vmx, 5) + C(smx, 6) + C(eist, 7) + C(tm2, 8) + C(ssse3, 9) + C(cnxtid, 10) + C(fma, 12) + C(cx16, 13) + C(xtpr, 14) + C(pdcm, 15) + C(pcid, 17) + C(dca, 18) + C(sse41, 19) + C(sse42, 20) + C(x2apic, 21) + C(movbe, 22) + C(popcnt, 23) + C(tscdeadline, 24) + C(aes, 25) + C(xsave, 26) + C(osxsave, 27) + C(avx, 28) + C(f16c, 29) + C(rdrand, 30) +#undef C +#define D(name, bit) X(name, f1d, bit) + D(fpu, 0) + D(vme, 1) + D(de, 2) + D(pse, 3) + D(tsc, 4) + D(msr, 5) + D(pae, 6) + D(mce, 7) + D(cx8, 8) + D(apic, 9) + D(sep, 11) + D(mtrr, 12) + D(pge, 13) + D(mca, 14) + D(cmov, 15) + D(pat, 16) + D(pse36, 17) + D(psn, 18) + D(clfsh, 19) + D(ds, 21) + D(acpi, 22) + D(mmx, 23) + D(fxsr, 24) + D(sse, 25) + D(sse2, 26) + D(ss, 27) + D(htt, 28) + D(tm, 29) + D(pbe, 31) +#undef D + +/* cpuid(7): Extended Features. */ +#define B(name, bit) X(name, f7b, bit) + B(bmi1, 3) + B(hle, 4) + B(avx2, 5) + B(smep, 7) + B(bmi2, 8) + B(erms, 9) + B(invpcid, 10) + B(rtm, 11) + B(mpx, 14) + B(avx512f, 16) + B(avx512dq, 17) + B(rdseed, 18) + B(adx, 19) + B(smap, 20) + B(avx512ifma, 21) + B(pcommit, 22) + B(clflushopt, 23) + B(clwb, 24) + B(avx512pf, 26) + B(avx512er, 27) + B(avx512cd, 28) + B(sha, 29) + B(avx512bw, 30) + B(avx512vl, 31) +#undef B +#define C(name, bit) X(name, f7c, bit) + C(prefetchwt1, 0) + C(avx512vbmi, 1) +#undef C + +#undef X + +#endif /* ZSTD_COMMON_CPU_H */ +/**** ended inlining cpu.h ****/ +/**** skipping file: mem.h ****/ +/**** skipping file: debug.h ****/ +/**** skipping file: error_private.h ****/ +#define ZSTD_STATIC_LINKING_ONLY +/**** start inlining ../zstd.h ****/ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ +#if defined (__cplusplus) +extern "C" { +#endif + +#ifndef ZSTD_H_235446 +#define ZSTD_H_235446 + +/* ====== Dependencies ======*/ +#include /* size_t */ + + +/* ===== ZSTDLIB_API : control library symbols visibility ===== */ +#ifndef ZSTDLIB_VISIBLE + /* Backwards compatibility with old macro name */ +# ifdef ZSTDLIB_VISIBILITY +# define ZSTDLIB_VISIBLE ZSTDLIB_VISIBILITY +# elif defined(__GNUC__) && (__GNUC__ >= 4) && !defined(__MINGW32__) +# define ZSTDLIB_VISIBLE __attribute__ ((visibility ("default"))) +# else +# define ZSTDLIB_VISIBLE +# endif +#endif + +#ifndef ZSTDLIB_HIDDEN +# if defined(__GNUC__) && (__GNUC__ >= 4) && !defined(__MINGW32__) +# define ZSTDLIB_HIDDEN __attribute__ ((visibility ("hidden"))) +# else +# define ZSTDLIB_HIDDEN +# endif +#endif + +#if defined(ZSTD_DLL_EXPORT) && (ZSTD_DLL_EXPORT==1) +# define ZSTDLIB_API __declspec(dllexport) ZSTDLIB_VISIBLE +#elif defined(ZSTD_DLL_IMPORT) && (ZSTD_DLL_IMPORT==1) +# define ZSTDLIB_API __declspec(dllimport) ZSTDLIB_VISIBLE /* It isn't required but allows to generate better code, saving a function pointer load from the IAT and an indirect jump.*/ +#else +# define ZSTDLIB_API ZSTDLIB_VISIBLE +#endif + +/* Deprecation warnings : + * Should these warnings be a problem, it is generally possible to disable them, + * typically with -Wno-deprecated-declarations for gcc or _CRT_SECURE_NO_WARNINGS in Visual. + * Otherwise, it's also possible to define ZSTD_DISABLE_DEPRECATE_WARNINGS. + */ +#ifdef ZSTD_DISABLE_DEPRECATE_WARNINGS +# define ZSTD_DEPRECATED(message) /* disable deprecation warnings */ +#else +# if defined (__cplusplus) && (__cplusplus >= 201402) /* C++14 or greater */ +# define ZSTD_DEPRECATED(message) [[deprecated(message)]] +# elif (defined(GNUC) && (GNUC > 4 || (GNUC == 4 && GNUC_MINOR >= 5))) || defined(__clang__) || defined(__IAR_SYSTEMS_ICC__) +# define ZSTD_DEPRECATED(message) __attribute__((deprecated(message))) +# elif defined(__GNUC__) && (__GNUC__ >= 3) +# define ZSTD_DEPRECATED(message) __attribute__((deprecated)) +# elif defined(_MSC_VER) +# define ZSTD_DEPRECATED(message) __declspec(deprecated(message)) +# else +# pragma message("WARNING: You need to implement ZSTD_DEPRECATED for this compiler") +# define ZSTD_DEPRECATED(message) +# endif +#endif /* ZSTD_DISABLE_DEPRECATE_WARNINGS */ + + +/******************************************************************************* + Introduction + + zstd, short for Zstandard, is a fast lossless compression algorithm, targeting + real-time compression scenarios at zlib-level and better compression ratios. + The zstd compression library provides in-memory compression and decompression + functions. + + The library supports regular compression levels from 1 up to ZSTD_maxCLevel(), + which is currently 22. Levels >= 20, labeled `--ultra`, should be used with + caution, as they require more memory. The library also offers negative + compression levels, which extend the range of speed vs. ratio preferences. + The lower the level, the faster the speed (at the cost of compression). + + Compression can be done in: + - a single step (described as Simple API) + - a single step, reusing a context (described as Explicit context) + - unbounded multiple steps (described as Streaming compression) + + The compression ratio achievable on small data can be highly improved using + a dictionary. Dictionary compression can be performed in: + - a single step (described as Simple dictionary API) + - a single step, reusing a dictionary (described as Bulk-processing + dictionary API) + + Advanced experimental functions can be accessed using + `#define ZSTD_STATIC_LINKING_ONLY` before including zstd.h. + + Advanced experimental APIs should never be used with a dynamically-linked + library. They are not "stable"; their definitions or signatures may change in + the future. Only static linking is allowed. +*******************************************************************************/ + +/*------ Version ------*/ +#define ZSTD_VERSION_MAJOR 1 +#define ZSTD_VERSION_MINOR 5 +#define ZSTD_VERSION_RELEASE 7 +#define ZSTD_VERSION_NUMBER (ZSTD_VERSION_MAJOR *100*100 + ZSTD_VERSION_MINOR *100 + ZSTD_VERSION_RELEASE) + +/*! ZSTD_versionNumber() : + * Return runtime library version, the value is (MAJOR*100*100 + MINOR*100 + RELEASE). */ +ZSTDLIB_API unsigned ZSTD_versionNumber(void); + +#define ZSTD_LIB_VERSION ZSTD_VERSION_MAJOR.ZSTD_VERSION_MINOR.ZSTD_VERSION_RELEASE +#define ZSTD_QUOTE(str) #str +#define ZSTD_EXPAND_AND_QUOTE(str) ZSTD_QUOTE(str) +#define ZSTD_VERSION_STRING ZSTD_EXPAND_AND_QUOTE(ZSTD_LIB_VERSION) + +/*! ZSTD_versionString() : + * Return runtime library version, like "1.4.5". Requires v1.3.0+. */ +ZSTDLIB_API const char* ZSTD_versionString(void); + +/* ************************************* + * Default constant + ***************************************/ +#ifndef ZSTD_CLEVEL_DEFAULT +# define ZSTD_CLEVEL_DEFAULT 3 +#endif + +/* ************************************* + * Constants + ***************************************/ + +/* All magic numbers are supposed read/written to/from files/memory using little-endian convention */ +#define ZSTD_MAGICNUMBER 0xFD2FB528 /* valid since v0.8.0 */ +#define ZSTD_MAGIC_DICTIONARY 0xEC30A437 /* valid since v0.7.0 */ +#define ZSTD_MAGIC_SKIPPABLE_START 0x184D2A50 /* all 16 values, from 0x184D2A50 to 0x184D2A5F, signal the beginning of a skippable frame */ +#define ZSTD_MAGIC_SKIPPABLE_MASK 0xFFFFFFF0 + +#define ZSTD_BLOCKSIZELOG_MAX 17 +#define ZSTD_BLOCKSIZE_MAX (1<= ZSTD_compressBound(srcSize)` guarantees that zstd will have + * enough space to successfully compress the data. + * @return : compressed size written into `dst` (<= `dstCapacity), + * or an error code if it fails (which can be tested using ZSTD_isError()). */ +ZSTDLIB_API size_t ZSTD_compress( void* dst, size_t dstCapacity, + const void* src, size_t srcSize, + int compressionLevel); + +/*! ZSTD_decompress() : + * `compressedSize` : must be the _exact_ size of some number of compressed and/or skippable frames. + * Multiple compressed frames can be decompressed at once with this method. + * The result will be the concatenation of all decompressed frames, back to back. + * `dstCapacity` is an upper bound of originalSize to regenerate. + * First frame's decompressed size can be extracted using ZSTD_getFrameContentSize(). + * If maximum upper bound isn't known, prefer using streaming mode to decompress data. + * @return : the number of bytes decompressed into `dst` (<= `dstCapacity`), + * or an errorCode if it fails (which can be tested using ZSTD_isError()). */ +ZSTDLIB_API size_t ZSTD_decompress( void* dst, size_t dstCapacity, + const void* src, size_t compressedSize); + + +/*====== Decompression helper functions ======*/ + +/*! ZSTD_getFrameContentSize() : requires v1.3.0+ + * `src` should point to the start of a ZSTD encoded frame. + * `srcSize` must be at least as large as the frame header. + * hint : any size >= `ZSTD_frameHeaderSize_max` is large enough. + * @return : - decompressed size of `src` frame content, if known + * - ZSTD_CONTENTSIZE_UNKNOWN if the size cannot be determined + * - ZSTD_CONTENTSIZE_ERROR if an error occurred (e.g. invalid magic number, srcSize too small) + * note 1 : a 0 return value means the frame is valid but "empty". + * note 2 : decompressed size is an optional field, it may not be present (typically in streaming mode). + * When `return==ZSTD_CONTENTSIZE_UNKNOWN`, data to decompress could be any size. + * In which case, it's necessary to use streaming mode to decompress data. + * Optionally, application can rely on some implicit limit, + * as ZSTD_decompress() only needs an upper bound of decompressed size. + * (For example, data could be necessarily cut into blocks <= 16 KB). + * note 3 : decompressed size is always present when compression is completed using single-pass functions, + * such as ZSTD_compress(), ZSTD_compressCCtx() ZSTD_compress_usingDict() or ZSTD_compress_usingCDict(). + * note 4 : decompressed size can be very large (64-bits value), + * potentially larger than what local system can handle as a single memory segment. + * In which case, it's necessary to use streaming mode to decompress data. + * note 5 : If source is untrusted, decompressed size could be wrong or intentionally modified. + * Always ensure return value fits within application's authorized limits. + * Each application can set its own limits. + * note 6 : This function replaces ZSTD_getDecompressedSize() */ +#define ZSTD_CONTENTSIZE_UNKNOWN (0ULL - 1) +#define ZSTD_CONTENTSIZE_ERROR (0ULL - 2) +ZSTDLIB_API unsigned long long ZSTD_getFrameContentSize(const void *src, size_t srcSize); + +/*! ZSTD_getDecompressedSize() : + * NOTE: This function is now obsolete, in favor of ZSTD_getFrameContentSize(). + * Both functions work the same way, but ZSTD_getDecompressedSize() blends + * "empty", "unknown" and "error" results to the same return value (0), + * while ZSTD_getFrameContentSize() gives them separate return values. + * @return : decompressed size of `src` frame content _if known and not empty_, 0 otherwise. */ +ZSTD_DEPRECATED("Replaced by ZSTD_getFrameContentSize") +ZSTDLIB_API +unsigned long long ZSTD_getDecompressedSize(const void* src, size_t srcSize); + +/*! ZSTD_findFrameCompressedSize() : Requires v1.4.0+ + * `src` should point to the start of a ZSTD frame or skippable frame. + * `srcSize` must be >= first frame size + * @return : the compressed size of the first frame starting at `src`, + * suitable to pass as `srcSize` to `ZSTD_decompress` or similar, + * or an error code if input is invalid */ +ZSTDLIB_API size_t ZSTD_findFrameCompressedSize(const void* src, size_t srcSize); + + +/*====== Compression helper functions ======*/ + +/*! ZSTD_compressBound() : + * maximum compressed size in worst case single-pass scenario. + * When invoking `ZSTD_compress()`, or any other one-pass compression function, + * it's recommended to provide @dstCapacity >= ZSTD_compressBound(srcSize) + * as it eliminates one potential failure scenario, + * aka not enough room in dst buffer to write the compressed frame. + * Note : ZSTD_compressBound() itself can fail, if @srcSize >= ZSTD_MAX_INPUT_SIZE . + * In which case, ZSTD_compressBound() will return an error code + * which can be tested using ZSTD_isError(). + * + * ZSTD_COMPRESSBOUND() : + * same as ZSTD_compressBound(), but as a macro. + * It can be used to produce constants, which can be useful for static allocation, + * for example to size a static array on stack. + * Will produce constant value 0 if srcSize is too large. + */ +#define ZSTD_MAX_INPUT_SIZE ((sizeof(size_t)==8) ? 0xFF00FF00FF00FF00ULL : 0xFF00FF00U) +#define ZSTD_COMPRESSBOUND(srcSize) (((size_t)(srcSize) >= ZSTD_MAX_INPUT_SIZE) ? 0 : (srcSize) + ((srcSize)>>8) + (((srcSize) < (128<<10)) ? (((128<<10) - (srcSize)) >> 11) /* margin, from 64 to 0 */ : 0)) /* this formula ensures that bound(A) + bound(B) <= bound(A+B) as long as A and B >= 128 KB */ +ZSTDLIB_API size_t ZSTD_compressBound(size_t srcSize); /*!< maximum compressed size in worst case single-pass scenario */ + + +/*====== Error helper functions ======*/ +/**** skipping file: zstd_errors.h ****/ +/* ZSTD_isError() : + * Most ZSTD_* functions returning a size_t value can be tested for error, + * using ZSTD_isError(). + * @return 1 if error, 0 otherwise + */ +ZSTDLIB_API unsigned ZSTD_isError(size_t result); /*!< tells if a `size_t` function result is an error code */ +ZSTDLIB_API ZSTD_ErrorCode ZSTD_getErrorCode(size_t functionResult); /* convert a result into an error code, which can be compared to error enum list */ +ZSTDLIB_API const char* ZSTD_getErrorName(size_t result); /*!< provides readable string from a function result */ +ZSTDLIB_API int ZSTD_minCLevel(void); /*!< minimum negative compression level allowed, requires v1.4.0+ */ +ZSTDLIB_API int ZSTD_maxCLevel(void); /*!< maximum compression level available */ +ZSTDLIB_API int ZSTD_defaultCLevel(void); /*!< default compression level, specified by ZSTD_CLEVEL_DEFAULT, requires v1.5.0+ */ + + +/*************************************** +* Explicit context +***************************************/ +/*= Compression context + * When compressing many times, + * it is recommended to allocate a compression context just once, + * and reuse it for each successive compression operation. + * This will make the workload easier for system's memory. + * Note : re-using context is just a speed / resource optimization. + * It doesn't change the compression ratio, which remains identical. + * Note 2: For parallel execution in multi-threaded environments, + * use one different context per thread . + */ +typedef struct ZSTD_CCtx_s ZSTD_CCtx; +ZSTDLIB_API ZSTD_CCtx* ZSTD_createCCtx(void); +ZSTDLIB_API size_t ZSTD_freeCCtx(ZSTD_CCtx* cctx); /* compatible with NULL pointer */ + +/*! ZSTD_compressCCtx() : + * Same as ZSTD_compress(), using an explicit ZSTD_CCtx. + * Important : in order to mirror `ZSTD_compress()` behavior, + * this function compresses at the requested compression level, + * __ignoring any other advanced parameter__ . + * If any advanced parameter was set using the advanced API, + * they will all be reset. Only @compressionLevel remains. + */ +ZSTDLIB_API size_t ZSTD_compressCCtx(ZSTD_CCtx* cctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize, + int compressionLevel); + +/*= Decompression context + * When decompressing many times, + * it is recommended to allocate a context only once, + * and reuse it for each successive compression operation. + * This will make workload friendlier for system's memory. + * Use one context per thread for parallel execution. */ +typedef struct ZSTD_DCtx_s ZSTD_DCtx; +ZSTDLIB_API ZSTD_DCtx* ZSTD_createDCtx(void); +ZSTDLIB_API size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx); /* accept NULL pointer */ + +/*! ZSTD_decompressDCtx() : + * Same as ZSTD_decompress(), + * requires an allocated ZSTD_DCtx. + * Compatible with sticky parameters (see below). + */ +ZSTDLIB_API size_t ZSTD_decompressDCtx(ZSTD_DCtx* dctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize); + + +/********************************************* +* Advanced compression API (Requires v1.4.0+) +**********************************************/ + +/* API design : + * Parameters are pushed one by one into an existing context, + * using ZSTD_CCtx_set*() functions. + * Pushed parameters are sticky : they are valid for next compressed frame, and any subsequent frame. + * "sticky" parameters are applicable to `ZSTD_compress2()` and `ZSTD_compressStream*()` ! + * __They do not apply to one-shot variants such as ZSTD_compressCCtx()__ . + * + * It's possible to reset all parameters to "default" using ZSTD_CCtx_reset(). + * + * This API supersedes all other "advanced" API entry points in the experimental section. + * In the future, we expect to remove API entry points from experimental which are redundant with this API. + */ + + +/* Compression strategies, listed from fastest to strongest */ +typedef enum { ZSTD_fast=1, + ZSTD_dfast=2, + ZSTD_greedy=3, + ZSTD_lazy=4, + ZSTD_lazy2=5, + ZSTD_btlazy2=6, + ZSTD_btopt=7, + ZSTD_btultra=8, + ZSTD_btultra2=9 + /* note : new strategies _might_ be added in the future. + Only the order (from fast to strong) is guaranteed */ +} ZSTD_strategy; + +typedef enum { + + /* compression parameters + * Note: When compressing with a ZSTD_CDict these parameters are superseded + * by the parameters used to construct the ZSTD_CDict. + * See ZSTD_CCtx_refCDict() for more info (superseded-by-cdict). */ + ZSTD_c_compressionLevel=100, /* Set compression parameters according to pre-defined cLevel table. + * Note that exact compression parameters are dynamically determined, + * depending on both compression level and srcSize (when known). + * Default level is ZSTD_CLEVEL_DEFAULT==3. + * Special: value 0 means default, which is controlled by ZSTD_CLEVEL_DEFAULT. + * Note 1 : it's possible to pass a negative compression level. + * Note 2 : setting a level does not automatically set all other compression parameters + * to default. Setting this will however eventually dynamically impact the compression + * parameters which have not been manually set. The manually set + * ones will 'stick'. */ + /* Advanced compression parameters : + * It's possible to pin down compression parameters to some specific values. + * In which case, these values are no longer dynamically selected by the compressor */ + ZSTD_c_windowLog=101, /* Maximum allowed back-reference distance, expressed as power of 2. + * This will set a memory budget for streaming decompression, + * with larger values requiring more memory + * and typically compressing more. + * Must be clamped between ZSTD_WINDOWLOG_MIN and ZSTD_WINDOWLOG_MAX. + * Special: value 0 means "use default windowLog". + * Note: Using a windowLog greater than ZSTD_WINDOWLOG_LIMIT_DEFAULT + * requires explicitly allowing such size at streaming decompression stage. */ + ZSTD_c_hashLog=102, /* Size of the initial probe table, as a power of 2. + * Resulting memory usage is (1 << (hashLog+2)). + * Must be clamped between ZSTD_HASHLOG_MIN and ZSTD_HASHLOG_MAX. + * Larger tables improve compression ratio of strategies <= dFast, + * and improve speed of strategies > dFast. + * Special: value 0 means "use default hashLog". */ + ZSTD_c_chainLog=103, /* Size of the multi-probe search table, as a power of 2. + * Resulting memory usage is (1 << (chainLog+2)). + * Must be clamped between ZSTD_CHAINLOG_MIN and ZSTD_CHAINLOG_MAX. + * Larger tables result in better and slower compression. + * This parameter is useless for "fast" strategy. + * It's still useful when using "dfast" strategy, + * in which case it defines a secondary probe table. + * Special: value 0 means "use default chainLog". */ + ZSTD_c_searchLog=104, /* Number of search attempts, as a power of 2. + * More attempts result in better and slower compression. + * This parameter is useless for "fast" and "dFast" strategies. + * Special: value 0 means "use default searchLog". */ + ZSTD_c_minMatch=105, /* Minimum size of searched matches. + * Note that Zstandard can still find matches of smaller size, + * it just tweaks its search algorithm to look for this size and larger. + * Larger values increase compression and decompression speed, but decrease ratio. + * Must be clamped between ZSTD_MINMATCH_MIN and ZSTD_MINMATCH_MAX. + * Note that currently, for all strategies < btopt, effective minimum is 4. + * , for all strategies > fast, effective maximum is 6. + * Special: value 0 means "use default minMatchLength". */ + ZSTD_c_targetLength=106, /* Impact of this field depends on strategy. + * For strategies btopt, btultra & btultra2: + * Length of Match considered "good enough" to stop search. + * Larger values make compression stronger, and slower. + * For strategy fast: + * Distance between match sampling. + * Larger values make compression faster, and weaker. + * Special: value 0 means "use default targetLength". */ + ZSTD_c_strategy=107, /* See ZSTD_strategy enum definition. + * The higher the value of selected strategy, the more complex it is, + * resulting in stronger and slower compression. + * Special: value 0 means "use default strategy". */ + + ZSTD_c_targetCBlockSize=130, /* v1.5.6+ + * Attempts to fit compressed block size into approximately targetCBlockSize. + * Bound by ZSTD_TARGETCBLOCKSIZE_MIN and ZSTD_TARGETCBLOCKSIZE_MAX. + * Note that it's not a guarantee, just a convergence target (default:0). + * No target when targetCBlockSize == 0. + * This is helpful in low bandwidth streaming environments to improve end-to-end latency, + * when a client can make use of partial documents (a prominent example being Chrome). + * Note: this parameter is stable since v1.5.6. + * It was present as an experimental parameter in earlier versions, + * but it's not recommended using it with earlier library versions + * due to massive performance regressions. + */ + /* LDM mode parameters */ + ZSTD_c_enableLongDistanceMatching=160, /* Enable long distance matching. + * This parameter is designed to improve compression ratio + * for large inputs, by finding large matches at long distance. + * It increases memory usage and window size. + * Note: enabling this parameter increases default ZSTD_c_windowLog to 128 MB + * except when expressly set to a different value. + * Note: will be enabled by default if ZSTD_c_windowLog >= 128 MB and + * compression strategy >= ZSTD_btopt (== compression level 16+) */ + ZSTD_c_ldmHashLog=161, /* Size of the table for long distance matching, as a power of 2. + * Larger values increase memory usage and compression ratio, + * but decrease compression speed. + * Must be clamped between ZSTD_HASHLOG_MIN and ZSTD_HASHLOG_MAX + * default: windowlog - 7. + * Special: value 0 means "automatically determine hashlog". */ + ZSTD_c_ldmMinMatch=162, /* Minimum match size for long distance matcher. + * Larger/too small values usually decrease compression ratio. + * Must be clamped between ZSTD_LDM_MINMATCH_MIN and ZSTD_LDM_MINMATCH_MAX. + * Special: value 0 means "use default value" (default: 64). */ + ZSTD_c_ldmBucketSizeLog=163, /* Log size of each bucket in the LDM hash table for collision resolution. + * Larger values improve collision resolution but decrease compression speed. + * The maximum value is ZSTD_LDM_BUCKETSIZELOG_MAX. + * Special: value 0 means "use default value" (default: 3). */ + ZSTD_c_ldmHashRateLog=164, /* Frequency of inserting/looking up entries into the LDM hash table. + * Must be clamped between 0 and (ZSTD_WINDOWLOG_MAX - ZSTD_HASHLOG_MIN). + * Default is MAX(0, (windowLog - ldmHashLog)), optimizing hash table usage. + * Larger values improve compression speed. + * Deviating far from default value will likely result in a compression ratio decrease. + * Special: value 0 means "automatically determine hashRateLog". */ + + /* frame parameters */ + ZSTD_c_contentSizeFlag=200, /* Content size will be written into frame header _whenever known_ (default:1) + * Content size must be known at the beginning of compression. + * This is automatically the case when using ZSTD_compress2(), + * For streaming scenarios, content size must be provided with ZSTD_CCtx_setPledgedSrcSize() */ + ZSTD_c_checksumFlag=201, /* A 32-bits checksum of content is written at end of frame (default:0) */ + ZSTD_c_dictIDFlag=202, /* When applicable, dictionary's ID is written into frame header (default:1) */ + + /* multi-threading parameters */ + /* These parameters are only active if multi-threading is enabled (compiled with build macro ZSTD_MULTITHREAD). + * Otherwise, trying to set any other value than default (0) will be a no-op and return an error. + * In a situation where it's unknown if the linked library supports multi-threading or not, + * setting ZSTD_c_nbWorkers to any value >= 1 and consulting the return value provides a quick way to check this property. + */ + ZSTD_c_nbWorkers=400, /* Select how many threads will be spawned to compress in parallel. + * When nbWorkers >= 1, triggers asynchronous mode when invoking ZSTD_compressStream*() : + * ZSTD_compressStream*() consumes input and flush output if possible, but immediately gives back control to caller, + * while compression is performed in parallel, within worker thread(s). + * (note : a strong exception to this rule is when first invocation of ZSTD_compressStream2() sets ZSTD_e_end : + * in which case, ZSTD_compressStream2() delegates to ZSTD_compress2(), which is always a blocking call). + * More workers improve speed, but also increase memory usage. + * Default value is `0`, aka "single-threaded mode" : no worker is spawned, + * compression is performed inside Caller's thread, and all invocations are blocking */ + ZSTD_c_jobSize=401, /* Size of a compression job. This value is enforced only when nbWorkers >= 1. + * Each compression job is completed in parallel, so this value can indirectly impact the nb of active threads. + * 0 means default, which is dynamically determined based on compression parameters. + * Job size must be a minimum of overlap size, or ZSTDMT_JOBSIZE_MIN (= 512 KB), whichever is largest. + * The minimum size is automatically and transparently enforced. */ + ZSTD_c_overlapLog=402, /* Control the overlap size, as a fraction of window size. + * The overlap size is an amount of data reloaded from previous job at the beginning of a new job. + * It helps preserve compression ratio, while each job is compressed in parallel. + * This value is enforced only when nbWorkers >= 1. + * Larger values increase compression ratio, but decrease speed. + * Possible values range from 0 to 9 : + * - 0 means "default" : value will be determined by the library, depending on strategy + * - 1 means "no overlap" + * - 9 means "full overlap", using a full window size. + * Each intermediate rank increases/decreases load size by a factor 2 : + * 9: full window; 8: w/2; 7: w/4; 6: w/8; 5:w/16; 4: w/32; 3:w/64; 2:w/128; 1:no overlap; 0:default + * default value varies between 6 and 9, depending on strategy */ + + /* note : additional experimental parameters are also available + * within the experimental section of the API. + * At the time of this writing, they include : + * ZSTD_c_rsyncable + * ZSTD_c_format + * ZSTD_c_forceMaxWindow + * ZSTD_c_forceAttachDict + * ZSTD_c_literalCompressionMode + * ZSTD_c_srcSizeHint + * ZSTD_c_enableDedicatedDictSearch + * ZSTD_c_stableInBuffer + * ZSTD_c_stableOutBuffer + * ZSTD_c_blockDelimiters + * ZSTD_c_validateSequences + * ZSTD_c_blockSplitterLevel + * ZSTD_c_splitAfterSequences + * ZSTD_c_useRowMatchFinder + * ZSTD_c_prefetchCDictTables + * ZSTD_c_enableSeqProducerFallback + * ZSTD_c_maxBlockSize + * Because they are not stable, it's necessary to define ZSTD_STATIC_LINKING_ONLY to access them. + * note : never ever use experimentalParam? names directly; + * also, the enums values themselves are unstable and can still change. + */ + ZSTD_c_experimentalParam1=500, + ZSTD_c_experimentalParam2=10, + ZSTD_c_experimentalParam3=1000, + ZSTD_c_experimentalParam4=1001, + ZSTD_c_experimentalParam5=1002, + /* was ZSTD_c_experimentalParam6=1003; is now ZSTD_c_targetCBlockSize */ + ZSTD_c_experimentalParam7=1004, + ZSTD_c_experimentalParam8=1005, + ZSTD_c_experimentalParam9=1006, + ZSTD_c_experimentalParam10=1007, + ZSTD_c_experimentalParam11=1008, + ZSTD_c_experimentalParam12=1009, + ZSTD_c_experimentalParam13=1010, + ZSTD_c_experimentalParam14=1011, + ZSTD_c_experimentalParam15=1012, + ZSTD_c_experimentalParam16=1013, + ZSTD_c_experimentalParam17=1014, + ZSTD_c_experimentalParam18=1015, + ZSTD_c_experimentalParam19=1016, + ZSTD_c_experimentalParam20=1017 +} ZSTD_cParameter; + +typedef struct { + size_t error; + int lowerBound; + int upperBound; +} ZSTD_bounds; + +/*! ZSTD_cParam_getBounds() : + * All parameters must belong to an interval with lower and upper bounds, + * otherwise they will either trigger an error or be automatically clamped. + * @return : a structure, ZSTD_bounds, which contains + * - an error status field, which must be tested using ZSTD_isError() + * - lower and upper bounds, both inclusive + */ +ZSTDLIB_API ZSTD_bounds ZSTD_cParam_getBounds(ZSTD_cParameter cParam); + +/*! ZSTD_CCtx_setParameter() : + * Set one compression parameter, selected by enum ZSTD_cParameter. + * All parameters have valid bounds. Bounds can be queried using ZSTD_cParam_getBounds(). + * Providing a value beyond bound will either clamp it, or trigger an error (depending on parameter). + * Setting a parameter is generally only possible during frame initialization (before starting compression). + * Exception : when using multi-threading mode (nbWorkers >= 1), + * the following parameters can be updated _during_ compression (within same frame): + * => compressionLevel, hashLog, chainLog, searchLog, minMatch, targetLength and strategy. + * new parameters will be active for next job only (after a flush()). + * @return : an error code (which can be tested using ZSTD_isError()). + */ +ZSTDLIB_API size_t ZSTD_CCtx_setParameter(ZSTD_CCtx* cctx, ZSTD_cParameter param, int value); + +/*! ZSTD_CCtx_setPledgedSrcSize() : + * Total input data size to be compressed as a single frame. + * Value will be written in frame header, unless if explicitly forbidden using ZSTD_c_contentSizeFlag. + * This value will also be controlled at end of frame, and trigger an error if not respected. + * @result : 0, or an error code (which can be tested with ZSTD_isError()). + * Note 1 : pledgedSrcSize==0 actually means zero, aka an empty frame. + * In order to mean "unknown content size", pass constant ZSTD_CONTENTSIZE_UNKNOWN. + * ZSTD_CONTENTSIZE_UNKNOWN is default value for any new frame. + * Note 2 : pledgedSrcSize is only valid once, for the next frame. + * It's discarded at the end of the frame, and replaced by ZSTD_CONTENTSIZE_UNKNOWN. + * Note 3 : Whenever all input data is provided and consumed in a single round, + * for example with ZSTD_compress2(), + * or invoking immediately ZSTD_compressStream2(,,,ZSTD_e_end), + * this value is automatically overridden by srcSize instead. + */ +ZSTDLIB_API size_t ZSTD_CCtx_setPledgedSrcSize(ZSTD_CCtx* cctx, unsigned long long pledgedSrcSize); + +typedef enum { + ZSTD_reset_session_only = 1, + ZSTD_reset_parameters = 2, + ZSTD_reset_session_and_parameters = 3 +} ZSTD_ResetDirective; + +/*! ZSTD_CCtx_reset() : + * There are 2 different things that can be reset, independently or jointly : + * - The session : will stop compressing current frame, and make CCtx ready to start a new one. + * Useful after an error, or to interrupt any ongoing compression. + * Any internal data not yet flushed is cancelled. + * Compression parameters and dictionary remain unchanged. + * They will be used to compress next frame. + * Resetting session never fails. + * - The parameters : changes all parameters back to "default". + * This also removes any reference to any dictionary or external sequence producer. + * Parameters can only be changed between 2 sessions (i.e. no compression is currently ongoing) + * otherwise the reset fails, and function returns an error value (which can be tested using ZSTD_isError()) + * - Both : similar to resetting the session, followed by resetting parameters. + */ +ZSTDLIB_API size_t ZSTD_CCtx_reset(ZSTD_CCtx* cctx, ZSTD_ResetDirective reset); + +/*! ZSTD_compress2() : + * Behave the same as ZSTD_compressCCtx(), but compression parameters are set using the advanced API. + * (note that this entry point doesn't even expose a compression level parameter). + * ZSTD_compress2() always starts a new frame. + * Should cctx hold data from a previously unfinished frame, everything about it is forgotten. + * - Compression parameters are pushed into CCtx before starting compression, using ZSTD_CCtx_set*() + * - The function is always blocking, returns when compression is completed. + * NOTE: Providing `dstCapacity >= ZSTD_compressBound(srcSize)` guarantees that zstd will have + * enough space to successfully compress the data, though it is possible it fails for other reasons. + * @return : compressed size written into `dst` (<= `dstCapacity), + * or an error code if it fails (which can be tested using ZSTD_isError()). + */ +ZSTDLIB_API size_t ZSTD_compress2( ZSTD_CCtx* cctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize); + + +/*********************************************** +* Advanced decompression API (Requires v1.4.0+) +************************************************/ + +/* The advanced API pushes parameters one by one into an existing DCtx context. + * Parameters are sticky, and remain valid for all following frames + * using the same DCtx context. + * It's possible to reset parameters to default values using ZSTD_DCtx_reset(). + * Note : This API is compatible with existing ZSTD_decompressDCtx() and ZSTD_decompressStream(). + * Therefore, no new decompression function is necessary. + */ + +typedef enum { + + ZSTD_d_windowLogMax=100, /* Select a size limit (in power of 2) beyond which + * the streaming API will refuse to allocate memory buffer + * in order to protect the host from unreasonable memory requirements. + * This parameter is only useful in streaming mode, since no internal buffer is allocated in single-pass mode. + * By default, a decompression context accepts window sizes <= (1 << ZSTD_WINDOWLOG_LIMIT_DEFAULT). + * Special: value 0 means "use default maximum windowLog". */ + + /* note : additional experimental parameters are also available + * within the experimental section of the API. + * At the time of this writing, they include : + * ZSTD_d_format + * ZSTD_d_stableOutBuffer + * ZSTD_d_forceIgnoreChecksum + * ZSTD_d_refMultipleDDicts + * ZSTD_d_disableHuffmanAssembly + * ZSTD_d_maxBlockSize + * Because they are not stable, it's necessary to define ZSTD_STATIC_LINKING_ONLY to access them. + * note : never ever use experimentalParam? names directly + */ + ZSTD_d_experimentalParam1=1000, + ZSTD_d_experimentalParam2=1001, + ZSTD_d_experimentalParam3=1002, + ZSTD_d_experimentalParam4=1003, + ZSTD_d_experimentalParam5=1004, + ZSTD_d_experimentalParam6=1005 + +} ZSTD_dParameter; + +/*! ZSTD_dParam_getBounds() : + * All parameters must belong to an interval with lower and upper bounds, + * otherwise they will either trigger an error or be automatically clamped. + * @return : a structure, ZSTD_bounds, which contains + * - an error status field, which must be tested using ZSTD_isError() + * - both lower and upper bounds, inclusive + */ +ZSTDLIB_API ZSTD_bounds ZSTD_dParam_getBounds(ZSTD_dParameter dParam); + +/*! ZSTD_DCtx_setParameter() : + * Set one compression parameter, selected by enum ZSTD_dParameter. + * All parameters have valid bounds. Bounds can be queried using ZSTD_dParam_getBounds(). + * Providing a value beyond bound will either clamp it, or trigger an error (depending on parameter). + * Setting a parameter is only possible during frame initialization (before starting decompression). + * @return : 0, or an error code (which can be tested using ZSTD_isError()). + */ +ZSTDLIB_API size_t ZSTD_DCtx_setParameter(ZSTD_DCtx* dctx, ZSTD_dParameter param, int value); + +/*! ZSTD_DCtx_reset() : + * Return a DCtx to clean state. + * Session and parameters can be reset jointly or separately. + * Parameters can only be reset when no active frame is being decompressed. + * @return : 0, or an error code, which can be tested with ZSTD_isError() + */ +ZSTDLIB_API size_t ZSTD_DCtx_reset(ZSTD_DCtx* dctx, ZSTD_ResetDirective reset); + + +/**************************** +* Streaming +****************************/ + +typedef struct ZSTD_inBuffer_s { + const void* src; /**< start of input buffer */ + size_t size; /**< size of input buffer */ + size_t pos; /**< position where reading stopped. Will be updated. Necessarily 0 <= pos <= size */ +} ZSTD_inBuffer; + +typedef struct ZSTD_outBuffer_s { + void* dst; /**< start of output buffer */ + size_t size; /**< size of output buffer */ + size_t pos; /**< position where writing stopped. Will be updated. Necessarily 0 <= pos <= size */ +} ZSTD_outBuffer; + + + +/*-*********************************************************************** +* Streaming compression - HowTo +* +* A ZSTD_CStream object is required to track streaming operation. +* Use ZSTD_createCStream() and ZSTD_freeCStream() to create/release resources. +* ZSTD_CStream objects can be reused multiple times on consecutive compression operations. +* It is recommended to reuse ZSTD_CStream since it will play nicer with system's memory, by re-using already allocated memory. +* +* For parallel execution, use one separate ZSTD_CStream per thread. +* +* note : since v1.3.0, ZSTD_CStream and ZSTD_CCtx are the same thing. +* +* Parameters are sticky : when starting a new compression on the same context, +* it will reuse the same sticky parameters as previous compression session. +* When in doubt, it's recommended to fully initialize the context before usage. +* Use ZSTD_CCtx_reset() to reset the context and ZSTD_CCtx_setParameter(), +* ZSTD_CCtx_setPledgedSrcSize(), or ZSTD_CCtx_loadDictionary() and friends to +* set more specific parameters, the pledged source size, or load a dictionary. +* +* Use ZSTD_compressStream2() with ZSTD_e_continue as many times as necessary to +* consume input stream. The function will automatically update both `pos` +* fields within `input` and `output`. +* Note that the function may not consume the entire input, for example, because +* the output buffer is already full, in which case `input.pos < input.size`. +* The caller must check if input has been entirely consumed. +* If not, the caller must make some room to receive more compressed data, +* and then present again remaining input data. +* note: ZSTD_e_continue is guaranteed to make some forward progress when called, +* but doesn't guarantee maximal forward progress. This is especially relevant +* when compressing with multiple threads. The call won't block if it can +* consume some input, but if it can't it will wait for some, but not all, +* output to be flushed. +* @return : provides a minimum amount of data remaining to be flushed from internal buffers +* or an error code, which can be tested using ZSTD_isError(). +* +* At any moment, it's possible to flush whatever data might remain stuck within internal buffer, +* using ZSTD_compressStream2() with ZSTD_e_flush. `output->pos` will be updated. +* Note that, if `output->size` is too small, a single invocation with ZSTD_e_flush might not be enough (return code > 0). +* In which case, make some room to receive more compressed data, and call again ZSTD_compressStream2() with ZSTD_e_flush. +* You must continue calling ZSTD_compressStream2() with ZSTD_e_flush until it returns 0, at which point you can change the +* operation. +* note: ZSTD_e_flush will flush as much output as possible, meaning when compressing with multiple threads, it will +* block until the flush is complete or the output buffer is full. +* @return : 0 if internal buffers are entirely flushed, +* >0 if some data still present within internal buffer (the value is minimal estimation of remaining size), +* or an error code, which can be tested using ZSTD_isError(). +* +* Calling ZSTD_compressStream2() with ZSTD_e_end instructs to finish a frame. +* It will perform a flush and write frame epilogue. +* The epilogue is required for decoders to consider a frame completed. +* flush operation is the same, and follows same rules as calling ZSTD_compressStream2() with ZSTD_e_flush. +* You must continue calling ZSTD_compressStream2() with ZSTD_e_end until it returns 0, at which point you are free to +* start a new frame. +* note: ZSTD_e_end will flush as much output as possible, meaning when compressing with multiple threads, it will +* block until the flush is complete or the output buffer is full. +* @return : 0 if frame fully completed and fully flushed, +* >0 if some data still present within internal buffer (the value is minimal estimation of remaining size), +* or an error code, which can be tested using ZSTD_isError(). +* +* *******************************************************************/ + +typedef ZSTD_CCtx ZSTD_CStream; /**< CCtx and CStream are now effectively same object (>= v1.3.0) */ + /* Continue to distinguish them for compatibility with older versions <= v1.2.0 */ +/*===== ZSTD_CStream management functions =====*/ +ZSTDLIB_API ZSTD_CStream* ZSTD_createCStream(void); +ZSTDLIB_API size_t ZSTD_freeCStream(ZSTD_CStream* zcs); /* accept NULL pointer */ + +/*===== Streaming compression functions =====*/ +typedef enum { + ZSTD_e_continue=0, /* collect more data, encoder decides when to output compressed result, for optimal compression ratio */ + ZSTD_e_flush=1, /* flush any data provided so far, + * it creates (at least) one new block, that can be decoded immediately on reception; + * frame will continue: any future data can still reference previously compressed data, improving compression. + * note : multithreaded compression will block to flush as much output as possible. */ + ZSTD_e_end=2 /* flush any remaining data _and_ close current frame. + * note that frame is only closed after compressed data is fully flushed (return value == 0). + * After that point, any additional data starts a new frame. + * note : each frame is independent (does not reference any content from previous frame). + : note : multithreaded compression will block to flush as much output as possible. */ +} ZSTD_EndDirective; + +/*! ZSTD_compressStream2() : Requires v1.4.0+ + * Behaves about the same as ZSTD_compressStream, with additional control on end directive. + * - Compression parameters are pushed into CCtx before starting compression, using ZSTD_CCtx_set*() + * - Compression parameters cannot be changed once compression is started (save a list of exceptions in multi-threading mode) + * - output->pos must be <= dstCapacity, input->pos must be <= srcSize + * - output->pos and input->pos will be updated. They are guaranteed to remain below their respective limit. + * - endOp must be a valid directive + * - When nbWorkers==0 (default), function is blocking : it completes its job before returning to caller. + * - When nbWorkers>=1, function is non-blocking : it copies a portion of input, distributes jobs to internal worker threads, flush to output whatever is available, + * and then immediately returns, just indicating that there is some data remaining to be flushed. + * The function nonetheless guarantees forward progress : it will return only after it reads or write at least 1+ byte. + * - Exception : if the first call requests a ZSTD_e_end directive and provides enough dstCapacity, the function delegates to ZSTD_compress2() which is always blocking. + * - @return provides a minimum amount of data remaining to be flushed from internal buffers + * or an error code, which can be tested using ZSTD_isError(). + * if @return != 0, flush is not fully completed, there is still some data left within internal buffers. + * This is useful for ZSTD_e_flush, since in this case more flushes are necessary to empty all buffers. + * For ZSTD_e_end, @return == 0 when internal buffers are fully flushed and frame is completed. + * - after a ZSTD_e_end directive, if internal buffer is not fully flushed (@return != 0), + * only ZSTD_e_end or ZSTD_e_flush operations are allowed. + * Before starting a new compression job, or changing compression parameters, + * it is required to fully flush internal buffers. + * - note: if an operation ends with an error, it may leave @cctx in an undefined state. + * Therefore, it's UB to invoke ZSTD_compressStream2() of ZSTD_compressStream() on such a state. + * In order to be re-employed after an error, a state must be reset, + * which can be done explicitly (ZSTD_CCtx_reset()), + * or is sometimes implied by methods starting a new compression job (ZSTD_initCStream(), ZSTD_compressCCtx()) + */ +ZSTDLIB_API size_t ZSTD_compressStream2( ZSTD_CCtx* cctx, + ZSTD_outBuffer* output, + ZSTD_inBuffer* input, + ZSTD_EndDirective endOp); + + +/* These buffer sizes are softly recommended. + * They are not required : ZSTD_compressStream*() happily accepts any buffer size, for both input and output. + * Respecting the recommended size just makes it a bit easier for ZSTD_compressStream*(), + * reducing the amount of memory shuffling and buffering, resulting in minor performance savings. + * + * However, note that these recommendations are from the perspective of a C caller program. + * If the streaming interface is invoked from some other language, + * especially managed ones such as Java or Go, through a foreign function interface such as jni or cgo, + * a major performance rule is to reduce crossing such interface to an absolute minimum. + * It's not rare that performance ends being spent more into the interface, rather than compression itself. + * In which cases, prefer using large buffers, as large as practical, + * for both input and output, to reduce the nb of roundtrips. + */ +ZSTDLIB_API size_t ZSTD_CStreamInSize(void); /**< recommended size for input buffer */ +ZSTDLIB_API size_t ZSTD_CStreamOutSize(void); /**< recommended size for output buffer. Guarantee to successfully flush at least one complete compressed block. */ + + +/* ***************************************************************************** + * This following is a legacy streaming API, available since v1.0+ . + * It can be replaced by ZSTD_CCtx_reset() and ZSTD_compressStream2(). + * It is redundant, but remains fully supported. + ******************************************************************************/ + +/*! + * Equivalent to: + * + * ZSTD_CCtx_reset(zcs, ZSTD_reset_session_only); + * ZSTD_CCtx_refCDict(zcs, NULL); // clear the dictionary (if any) + * ZSTD_CCtx_setParameter(zcs, ZSTD_c_compressionLevel, compressionLevel); + * + * Note that ZSTD_initCStream() clears any previously set dictionary. Use the new API + * to compress with a dictionary. + */ +ZSTDLIB_API size_t ZSTD_initCStream(ZSTD_CStream* zcs, int compressionLevel); +/*! + * Alternative for ZSTD_compressStream2(zcs, output, input, ZSTD_e_continue). + * NOTE: The return value is different. ZSTD_compressStream() returns a hint for + * the next read size (if non-zero and not an error). ZSTD_compressStream2() + * returns the minimum nb of bytes left to flush (if non-zero and not an error). + */ +ZSTDLIB_API size_t ZSTD_compressStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output, ZSTD_inBuffer* input); +/*! Equivalent to ZSTD_compressStream2(zcs, output, &emptyInput, ZSTD_e_flush). */ +ZSTDLIB_API size_t ZSTD_flushStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output); +/*! Equivalent to ZSTD_compressStream2(zcs, output, &emptyInput, ZSTD_e_end). */ +ZSTDLIB_API size_t ZSTD_endStream(ZSTD_CStream* zcs, ZSTD_outBuffer* output); + + +/*-*************************************************************************** +* Streaming decompression - HowTo +* +* A ZSTD_DStream object is required to track streaming operations. +* Use ZSTD_createDStream() and ZSTD_freeDStream() to create/release resources. +* ZSTD_DStream objects can be re-employed multiple times. +* +* Use ZSTD_initDStream() to start a new decompression operation. +* @return : recommended first input size +* Alternatively, use advanced API to set specific properties. +* +* Use ZSTD_decompressStream() repetitively to consume your input. +* The function will update both `pos` fields. +* If `input.pos < input.size`, some input has not been consumed. +* It's up to the caller to present again remaining data. +* +* The function tries to flush all data decoded immediately, respecting output buffer size. +* If `output.pos < output.size`, decoder has flushed everything it could. +* +* However, when `output.pos == output.size`, it's more difficult to know. +* If @return > 0, the frame is not complete, meaning +* either there is still some data left to flush within internal buffers, +* or there is more input to read to complete the frame (or both). +* In which case, call ZSTD_decompressStream() again to flush whatever remains in the buffer. +* Note : with no additional input provided, amount of data flushed is necessarily <= ZSTD_BLOCKSIZE_MAX. +* @return : 0 when a frame is completely decoded and fully flushed, +* or an error code, which can be tested using ZSTD_isError(), +* or any other value > 0, which means there is still some decoding or flushing to do to complete current frame : +* the return value is a suggested next input size (just a hint for better latency) +* that will never request more than the remaining content of the compressed frame. +* *******************************************************************************/ + +typedef ZSTD_DCtx ZSTD_DStream; /**< DCtx and DStream are now effectively same object (>= v1.3.0) */ + /* For compatibility with versions <= v1.2.0, prefer differentiating them. */ +/*===== ZSTD_DStream management functions =====*/ +ZSTDLIB_API ZSTD_DStream* ZSTD_createDStream(void); +ZSTDLIB_API size_t ZSTD_freeDStream(ZSTD_DStream* zds); /* accept NULL pointer */ + +/*===== Streaming decompression functions =====*/ + +/*! ZSTD_initDStream() : + * Initialize/reset DStream state for new decompression operation. + * Call before new decompression operation using same DStream. + * + * Note : This function is redundant with the advanced API and equivalent to: + * ZSTD_DCtx_reset(zds, ZSTD_reset_session_only); + * ZSTD_DCtx_refDDict(zds, NULL); + */ +ZSTDLIB_API size_t ZSTD_initDStream(ZSTD_DStream* zds); + +/*! ZSTD_decompressStream() : + * Streaming decompression function. + * Call repetitively to consume full input updating it as necessary. + * Function will update both input and output `pos` fields exposing current state via these fields: + * - `input.pos < input.size`, some input remaining and caller should provide remaining input + * on the next call. + * - `output.pos < output.size`, decoder flushed internal output buffer. + * - `output.pos == output.size`, unflushed data potentially present in the internal buffers, + * check ZSTD_decompressStream() @return value, + * if > 0, invoke it again to flush remaining data to output. + * Note : with no additional input, amount of data flushed <= ZSTD_BLOCKSIZE_MAX. + * + * @return : 0 when a frame is completely decoded and fully flushed, + * or an error code, which can be tested using ZSTD_isError(), + * or any other value > 0, which means there is some decoding or flushing to do to complete current frame. + * + * Note: when an operation returns with an error code, the @zds state may be left in undefined state. + * It's UB to invoke `ZSTD_decompressStream()` on such a state. + * In order to re-use such a state, it must be first reset, + * which can be done explicitly (`ZSTD_DCtx_reset()`), + * or is implied for operations starting some new decompression job (`ZSTD_initDStream`, `ZSTD_decompressDCtx()`, `ZSTD_decompress_usingDict()`) + */ +ZSTDLIB_API size_t ZSTD_decompressStream(ZSTD_DStream* zds, ZSTD_outBuffer* output, ZSTD_inBuffer* input); + +ZSTDLIB_API size_t ZSTD_DStreamInSize(void); /*!< recommended size for input buffer */ +ZSTDLIB_API size_t ZSTD_DStreamOutSize(void); /*!< recommended size for output buffer. Guarantee to successfully flush at least one complete block in all circumstances. */ + + +/************************** +* Simple dictionary API +***************************/ +/*! ZSTD_compress_usingDict() : + * Compression at an explicit compression level using a Dictionary. + * A dictionary can be any arbitrary data segment (also called a prefix), + * or a buffer with specified information (see zdict.h). + * Note : This function loads the dictionary, resulting in significant startup delay. + * It's intended for a dictionary used only once. + * Note 2 : When `dict == NULL || dictSize < 8` no dictionary is used. */ +ZSTDLIB_API size_t ZSTD_compress_usingDict(ZSTD_CCtx* ctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize, + const void* dict,size_t dictSize, + int compressionLevel); + +/*! ZSTD_decompress_usingDict() : + * Decompression using a known Dictionary. + * Dictionary must be identical to the one used during compression. + * Note : This function loads the dictionary, resulting in significant startup delay. + * It's intended for a dictionary used only once. + * Note : When `dict == NULL || dictSize < 8` no dictionary is used. */ +ZSTDLIB_API size_t ZSTD_decompress_usingDict(ZSTD_DCtx* dctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize, + const void* dict,size_t dictSize); + + +/*********************************** + * Bulk processing dictionary API + **********************************/ +typedef struct ZSTD_CDict_s ZSTD_CDict; + +/*! ZSTD_createCDict() : + * When compressing multiple messages or blocks using the same dictionary, + * it's recommended to digest the dictionary only once, since it's a costly operation. + * ZSTD_createCDict() will create a state from digesting a dictionary. + * The resulting state can be used for future compression operations with very limited startup cost. + * ZSTD_CDict can be created once and shared by multiple threads concurrently, since its usage is read-only. + * @dictBuffer can be released after ZSTD_CDict creation, because its content is copied within CDict. + * Note 1 : Consider experimental function `ZSTD_createCDict_byReference()` if you prefer to not duplicate @dictBuffer content. + * Note 2 : A ZSTD_CDict can be created from an empty @dictBuffer, + * in which case the only thing that it transports is the @compressionLevel. + * This can be useful in a pipeline featuring ZSTD_compress_usingCDict() exclusively, + * expecting a ZSTD_CDict parameter with any data, including those without a known dictionary. */ +ZSTDLIB_API ZSTD_CDict* ZSTD_createCDict(const void* dictBuffer, size_t dictSize, + int compressionLevel); + +/*! ZSTD_freeCDict() : + * Function frees memory allocated by ZSTD_createCDict(). + * If a NULL pointer is passed, no operation is performed. */ +ZSTDLIB_API size_t ZSTD_freeCDict(ZSTD_CDict* CDict); + +/*! ZSTD_compress_usingCDict() : + * Compression using a digested Dictionary. + * Recommended when same dictionary is used multiple times. + * Note : compression level is _decided at dictionary creation time_, + * and frame parameters are hardcoded (dictID=yes, contentSize=yes, checksum=no) */ +ZSTDLIB_API size_t ZSTD_compress_usingCDict(ZSTD_CCtx* cctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize, + const ZSTD_CDict* cdict); + + +typedef struct ZSTD_DDict_s ZSTD_DDict; + +/*! ZSTD_createDDict() : + * Create a digested dictionary, ready to start decompression operation without startup delay. + * dictBuffer can be released after DDict creation, as its content is copied inside DDict. */ +ZSTDLIB_API ZSTD_DDict* ZSTD_createDDict(const void* dictBuffer, size_t dictSize); + +/*! ZSTD_freeDDict() : + * Function frees memory allocated with ZSTD_createDDict() + * If a NULL pointer is passed, no operation is performed. */ +ZSTDLIB_API size_t ZSTD_freeDDict(ZSTD_DDict* ddict); + +/*! ZSTD_decompress_usingDDict() : + * Decompression using a digested Dictionary. + * Recommended when same dictionary is used multiple times. */ +ZSTDLIB_API size_t ZSTD_decompress_usingDDict(ZSTD_DCtx* dctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize, + const ZSTD_DDict* ddict); + + +/******************************** + * Dictionary helper functions + *******************************/ + +/*! ZSTD_getDictID_fromDict() : Requires v1.4.0+ + * Provides the dictID stored within dictionary. + * if @return == 0, the dictionary is not conformant with Zstandard specification. + * It can still be loaded, but as a content-only dictionary. */ +ZSTDLIB_API unsigned ZSTD_getDictID_fromDict(const void* dict, size_t dictSize); + +/*! ZSTD_getDictID_fromCDict() : Requires v1.5.0+ + * Provides the dictID of the dictionary loaded into `cdict`. + * If @return == 0, the dictionary is not conformant to Zstandard specification, or empty. + * Non-conformant dictionaries can still be loaded, but as content-only dictionaries. */ +ZSTDLIB_API unsigned ZSTD_getDictID_fromCDict(const ZSTD_CDict* cdict); + +/*! ZSTD_getDictID_fromDDict() : Requires v1.4.0+ + * Provides the dictID of the dictionary loaded into `ddict`. + * If @return == 0, the dictionary is not conformant to Zstandard specification, or empty. + * Non-conformant dictionaries can still be loaded, but as content-only dictionaries. */ +ZSTDLIB_API unsigned ZSTD_getDictID_fromDDict(const ZSTD_DDict* ddict); + +/*! ZSTD_getDictID_fromFrame() : Requires v1.4.0+ + * Provides the dictID required to decompressed the frame stored within `src`. + * If @return == 0, the dictID could not be decoded. + * This could for one of the following reasons : + * - The frame does not require a dictionary to be decoded (most common case). + * - The frame was built with dictID intentionally removed. Whatever dictionary is necessary is a hidden piece of information. + * Note : this use case also happens when using a non-conformant dictionary. + * - `srcSize` is too small, and as a result, the frame header could not be decoded (only possible if `srcSize < ZSTD_FRAMEHEADERSIZE_MAX`). + * - This is not a Zstandard frame. + * When identifying the exact failure cause, it's possible to use ZSTD_getFrameHeader(), which will provide a more precise error code. */ +ZSTDLIB_API unsigned ZSTD_getDictID_fromFrame(const void* src, size_t srcSize); + + +/******************************************************************************* + * Advanced dictionary and prefix API (Requires v1.4.0+) + * + * This API allows dictionaries to be used with ZSTD_compress2(), + * ZSTD_compressStream2(), and ZSTD_decompressDCtx(). + * Dictionaries are sticky, they remain valid when same context is reused, + * they only reset when the context is reset + * with ZSTD_reset_parameters or ZSTD_reset_session_and_parameters. + * In contrast, Prefixes are single-use. + ******************************************************************************/ + + +/*! ZSTD_CCtx_loadDictionary() : Requires v1.4.0+ + * Create an internal CDict from `dict` buffer. + * Decompression will have to use same dictionary. + * @result : 0, or an error code (which can be tested with ZSTD_isError()). + * Special: Loading a NULL (or 0-size) dictionary invalidates previous dictionary, + * meaning "return to no-dictionary mode". + * Note 1 : Dictionary is sticky, it will be used for all future compressed frames, + * until parameters are reset, a new dictionary is loaded, or the dictionary + * is explicitly invalidated by loading a NULL dictionary. + * Note 2 : Loading a dictionary involves building tables. + * It's also a CPU consuming operation, with non-negligible impact on latency. + * Tables are dependent on compression parameters, and for this reason, + * compression parameters can no longer be changed after loading a dictionary. + * Note 3 :`dict` content will be copied internally. + * Use experimental ZSTD_CCtx_loadDictionary_byReference() to reference content instead. + * In such a case, dictionary buffer must outlive its users. + * Note 4 : Use ZSTD_CCtx_loadDictionary_advanced() + * to precisely select how dictionary content must be interpreted. + * Note 5 : This method does not benefit from LDM (long distance mode). + * If you want to employ LDM on some large dictionary content, + * prefer employing ZSTD_CCtx_refPrefix() described below. + */ +ZSTDLIB_API size_t ZSTD_CCtx_loadDictionary(ZSTD_CCtx* cctx, const void* dict, size_t dictSize); + +/*! ZSTD_CCtx_refCDict() : Requires v1.4.0+ + * Reference a prepared dictionary, to be used for all future compressed frames. + * Note that compression parameters are enforced from within CDict, + * and supersede any compression parameter previously set within CCtx. + * The parameters ignored are labelled as "superseded-by-cdict" in the ZSTD_cParameter enum docs. + * The ignored parameters will be used again if the CCtx is returned to no-dictionary mode. + * The dictionary will remain valid for future compressed frames using same CCtx. + * @result : 0, or an error code (which can be tested with ZSTD_isError()). + * Special : Referencing a NULL CDict means "return to no-dictionary mode". + * Note 1 : Currently, only one dictionary can be managed. + * Referencing a new dictionary effectively "discards" any previous one. + * Note 2 : CDict is just referenced, its lifetime must outlive its usage within CCtx. */ +ZSTDLIB_API size_t ZSTD_CCtx_refCDict(ZSTD_CCtx* cctx, const ZSTD_CDict* cdict); + +/*! ZSTD_CCtx_refPrefix() : Requires v1.4.0+ + * Reference a prefix (single-usage dictionary) for next compressed frame. + * A prefix is **only used once**. Tables are discarded at end of frame (ZSTD_e_end). + * Decompression will need same prefix to properly regenerate data. + * Compressing with a prefix is similar in outcome as performing a diff and compressing it, + * but performs much faster, especially during decompression (compression speed is tunable with compression level). + * This method is compatible with LDM (long distance mode). + * @result : 0, or an error code (which can be tested with ZSTD_isError()). + * Special: Adding any prefix (including NULL) invalidates any previous prefix or dictionary + * Note 1 : Prefix buffer is referenced. It **must** outlive compression. + * Its content must remain unmodified during compression. + * Note 2 : If the intention is to diff some large src data blob with some prior version of itself, + * ensure that the window size is large enough to contain the entire source. + * See ZSTD_c_windowLog. + * Note 3 : Referencing a prefix involves building tables, which are dependent on compression parameters. + * It's a CPU consuming operation, with non-negligible impact on latency. + * If there is a need to use the same prefix multiple times, consider loadDictionary instead. + * Note 4 : By default, the prefix is interpreted as raw content (ZSTD_dct_rawContent). + * Use experimental ZSTD_CCtx_refPrefix_advanced() to alter dictionary interpretation. */ +ZSTDLIB_API size_t ZSTD_CCtx_refPrefix(ZSTD_CCtx* cctx, + const void* prefix, size_t prefixSize); + +/*! ZSTD_DCtx_loadDictionary() : Requires v1.4.0+ + * Create an internal DDict from dict buffer, to be used to decompress all future frames. + * The dictionary remains valid for all future frames, until explicitly invalidated, or + * a new dictionary is loaded. + * @result : 0, or an error code (which can be tested with ZSTD_isError()). + * Special : Adding a NULL (or 0-size) dictionary invalidates any previous dictionary, + * meaning "return to no-dictionary mode". + * Note 1 : Loading a dictionary involves building tables, + * which has a non-negligible impact on CPU usage and latency. + * It's recommended to "load once, use many times", to amortize the cost + * Note 2 :`dict` content will be copied internally, so `dict` can be released after loading. + * Use ZSTD_DCtx_loadDictionary_byReference() to reference dictionary content instead. + * Note 3 : Use ZSTD_DCtx_loadDictionary_advanced() to take control of + * how dictionary content is loaded and interpreted. + */ +ZSTDLIB_API size_t ZSTD_DCtx_loadDictionary(ZSTD_DCtx* dctx, const void* dict, size_t dictSize); + +/*! ZSTD_DCtx_refDDict() : Requires v1.4.0+ + * Reference a prepared dictionary, to be used to decompress next frames. + * The dictionary remains active for decompression of future frames using same DCtx. + * + * If called with ZSTD_d_refMultipleDDicts enabled, repeated calls of this function + * will store the DDict references in a table, and the DDict used for decompression + * will be determined at decompression time, as per the dict ID in the frame. + * The memory for the table is allocated on the first call to refDDict, and can be + * freed with ZSTD_freeDCtx(). + * + * If called with ZSTD_d_refMultipleDDicts disabled (the default), only one dictionary + * will be managed, and referencing a dictionary effectively "discards" any previous one. + * + * @result : 0, or an error code (which can be tested with ZSTD_isError()). + * Special: referencing a NULL DDict means "return to no-dictionary mode". + * Note 2 : DDict is just referenced, its lifetime must outlive its usage from DCtx. + */ +ZSTDLIB_API size_t ZSTD_DCtx_refDDict(ZSTD_DCtx* dctx, const ZSTD_DDict* ddict); + +/*! ZSTD_DCtx_refPrefix() : Requires v1.4.0+ + * Reference a prefix (single-usage dictionary) to decompress next frame. + * This is the reverse operation of ZSTD_CCtx_refPrefix(), + * and must use the same prefix as the one used during compression. + * Prefix is **only used once**. Reference is discarded at end of frame. + * End of frame is reached when ZSTD_decompressStream() returns 0. + * @result : 0, or an error code (which can be tested with ZSTD_isError()). + * Note 1 : Adding any prefix (including NULL) invalidates any previously set prefix or dictionary + * Note 2 : Prefix buffer is referenced. It **must** outlive decompression. + * Prefix buffer must remain unmodified up to the end of frame, + * reached when ZSTD_decompressStream() returns 0. + * Note 3 : By default, the prefix is treated as raw content (ZSTD_dct_rawContent). + * Use ZSTD_CCtx_refPrefix_advanced() to alter dictMode (Experimental section) + * Note 4 : Referencing a raw content prefix has almost no cpu nor memory cost. + * A full dictionary is more costly, as it requires building tables. + */ +ZSTDLIB_API size_t ZSTD_DCtx_refPrefix(ZSTD_DCtx* dctx, + const void* prefix, size_t prefixSize); + +/* === Memory management === */ + +/*! ZSTD_sizeof_*() : Requires v1.4.0+ + * These functions give the _current_ memory usage of selected object. + * Note that object memory usage can evolve (increase or decrease) over time. */ +ZSTDLIB_API size_t ZSTD_sizeof_CCtx(const ZSTD_CCtx* cctx); +ZSTDLIB_API size_t ZSTD_sizeof_DCtx(const ZSTD_DCtx* dctx); +ZSTDLIB_API size_t ZSTD_sizeof_CStream(const ZSTD_CStream* zcs); +ZSTDLIB_API size_t ZSTD_sizeof_DStream(const ZSTD_DStream* zds); +ZSTDLIB_API size_t ZSTD_sizeof_CDict(const ZSTD_CDict* cdict); +ZSTDLIB_API size_t ZSTD_sizeof_DDict(const ZSTD_DDict* ddict); + +#endif /* ZSTD_H_235446 */ + + +/* ************************************************************************************** + * ADVANCED AND EXPERIMENTAL FUNCTIONS + **************************************************************************************** + * The definitions in the following section are considered experimental. + * They are provided for advanced scenarios. + * They should never be used with a dynamic library, as prototypes may change in the future. + * Use them only in association with static linking. + * ***************************************************************************************/ + +#if defined(ZSTD_STATIC_LINKING_ONLY) && !defined(ZSTD_H_ZSTD_STATIC_LINKING_ONLY) +#define ZSTD_H_ZSTD_STATIC_LINKING_ONLY + +#include /* INT_MAX */ + +/* This can be overridden externally to hide static symbols. */ +#ifndef ZSTDLIB_STATIC_API +# if defined(ZSTD_DLL_EXPORT) && (ZSTD_DLL_EXPORT==1) +# define ZSTDLIB_STATIC_API __declspec(dllexport) ZSTDLIB_VISIBLE +# elif defined(ZSTD_DLL_IMPORT) && (ZSTD_DLL_IMPORT==1) +# define ZSTDLIB_STATIC_API __declspec(dllimport) ZSTDLIB_VISIBLE +# else +# define ZSTDLIB_STATIC_API ZSTDLIB_VISIBLE +# endif +#endif + +/**************************************************************************************** + * experimental API (static linking only) + **************************************************************************************** + * The following symbols and constants + * are not planned to join "stable API" status in the near future. + * They can still change in future versions. + * Some of them are planned to remain in the static_only section indefinitely. + * Some of them might be removed in the future (especially when redundant with existing stable functions) + * ***************************************************************************************/ + +#define ZSTD_FRAMEHEADERSIZE_PREFIX(format) ((format) == ZSTD_f_zstd1 ? 5 : 1) /* minimum input size required to query frame header size */ +#define ZSTD_FRAMEHEADERSIZE_MIN(format) ((format) == ZSTD_f_zstd1 ? 6 : 2) +#define ZSTD_FRAMEHEADERSIZE_MAX 18 /* can be useful for static allocation */ +#define ZSTD_SKIPPABLEHEADERSIZE 8 + +/* compression parameter bounds */ +#define ZSTD_WINDOWLOG_MAX_32 30 +#define ZSTD_WINDOWLOG_MAX_64 31 +#define ZSTD_WINDOWLOG_MAX ((int)(sizeof(size_t) == 4 ? ZSTD_WINDOWLOG_MAX_32 : ZSTD_WINDOWLOG_MAX_64)) +#define ZSTD_WINDOWLOG_MIN 10 +#define ZSTD_HASHLOG_MAX ((ZSTD_WINDOWLOG_MAX < 30) ? ZSTD_WINDOWLOG_MAX : 30) +#define ZSTD_HASHLOG_MIN 6 +#define ZSTD_CHAINLOG_MAX_32 29 +#define ZSTD_CHAINLOG_MAX_64 30 +#define ZSTD_CHAINLOG_MAX ((int)(sizeof(size_t) == 4 ? ZSTD_CHAINLOG_MAX_32 : ZSTD_CHAINLOG_MAX_64)) +#define ZSTD_CHAINLOG_MIN ZSTD_HASHLOG_MIN +#define ZSTD_SEARCHLOG_MAX (ZSTD_WINDOWLOG_MAX-1) +#define ZSTD_SEARCHLOG_MIN 1 +#define ZSTD_MINMATCH_MAX 7 /* only for ZSTD_fast, other strategies are limited to 6 */ +#define ZSTD_MINMATCH_MIN 3 /* only for ZSTD_btopt+, faster strategies are limited to 4 */ +#define ZSTD_TARGETLENGTH_MAX ZSTD_BLOCKSIZE_MAX +#define ZSTD_TARGETLENGTH_MIN 0 /* note : comparing this constant to an unsigned results in a tautological test */ +#define ZSTD_STRATEGY_MIN ZSTD_fast +#define ZSTD_STRATEGY_MAX ZSTD_btultra2 +#define ZSTD_BLOCKSIZE_MAX_MIN (1 << 10) /* The minimum valid max blocksize. Maximum blocksizes smaller than this make compressBound() inaccurate. */ + + +#define ZSTD_OVERLAPLOG_MIN 0 +#define ZSTD_OVERLAPLOG_MAX 9 + +#define ZSTD_WINDOWLOG_LIMIT_DEFAULT 27 /* by default, the streaming decoder will refuse any frame + * requiring larger than (1< 0: + * If litLength != 0: + * rep == 1 --> offset == repeat_offset_1 + * rep == 2 --> offset == repeat_offset_2 + * rep == 3 --> offset == repeat_offset_3 + * If litLength == 0: + * rep == 1 --> offset == repeat_offset_2 + * rep == 2 --> offset == repeat_offset_3 + * rep == 3 --> offset == repeat_offset_1 - 1 + * + * Note: This field is optional. ZSTD_generateSequences() will calculate the value of + * 'rep', but repeat offsets do not necessarily need to be calculated from an external + * sequence provider's perspective. For example, ZSTD_compressSequences() does not + * use this 'rep' field at all (as of now). + */ +} ZSTD_Sequence; + +typedef struct { + unsigned windowLog; /**< largest match distance : larger == more compression, more memory needed during decompression */ + unsigned chainLog; /**< fully searched segment : larger == more compression, slower, more memory (useless for fast) */ + unsigned hashLog; /**< dispatch table : larger == faster, more memory */ + unsigned searchLog; /**< nb of searches : larger == more compression, slower */ + unsigned minMatch; /**< match length searched : larger == faster decompression, sometimes less compression */ + unsigned targetLength; /**< acceptable match size for optimal parser (only) : larger == more compression, slower */ + ZSTD_strategy strategy; /**< see ZSTD_strategy definition above */ +} ZSTD_compressionParameters; + +typedef struct { + int contentSizeFlag; /**< 1: content size will be in frame header (when known) */ + int checksumFlag; /**< 1: generate a 32-bits checksum using XXH64 algorithm at end of frame, for error detection */ + int noDictIDFlag; /**< 1: no dictID will be saved into frame header (dictID is only useful for dictionary compression) */ +} ZSTD_frameParameters; + +typedef struct { + ZSTD_compressionParameters cParams; + ZSTD_frameParameters fParams; +} ZSTD_parameters; + +typedef enum { + ZSTD_dct_auto = 0, /* dictionary is "full" when starting with ZSTD_MAGIC_DICTIONARY, otherwise it is "rawContent" */ + ZSTD_dct_rawContent = 1, /* ensures dictionary is always loaded as rawContent, even if it starts with ZSTD_MAGIC_DICTIONARY */ + ZSTD_dct_fullDict = 2 /* refuses to load a dictionary if it does not respect Zstandard's specification, starting with ZSTD_MAGIC_DICTIONARY */ +} ZSTD_dictContentType_e; + +typedef enum { + ZSTD_dlm_byCopy = 0, /**< Copy dictionary content internally */ + ZSTD_dlm_byRef = 1 /**< Reference dictionary content -- the dictionary buffer must outlive its users. */ +} ZSTD_dictLoadMethod_e; + +typedef enum { + ZSTD_f_zstd1 = 0, /* zstd frame format, specified in zstd_compression_format.md (default) */ + ZSTD_f_zstd1_magicless = 1 /* Variant of zstd frame format, without initial 4-bytes magic number. + * Useful to save 4 bytes per generated frame. + * Decoder cannot recognise automatically this format, requiring this instruction. */ +} ZSTD_format_e; + +typedef enum { + /* Note: this enum controls ZSTD_d_forceIgnoreChecksum */ + ZSTD_d_validateChecksum = 0, + ZSTD_d_ignoreChecksum = 1 +} ZSTD_forceIgnoreChecksum_e; + +typedef enum { + /* Note: this enum controls ZSTD_d_refMultipleDDicts */ + ZSTD_rmd_refSingleDDict = 0, + ZSTD_rmd_refMultipleDDicts = 1 +} ZSTD_refMultipleDDicts_e; + +typedef enum { + /* Note: this enum and the behavior it controls are effectively internal + * implementation details of the compressor. They are expected to continue + * to evolve and should be considered only in the context of extremely + * advanced performance tuning. + * + * Zstd currently supports the use of a CDict in three ways: + * + * - The contents of the CDict can be copied into the working context. This + * means that the compression can search both the dictionary and input + * while operating on a single set of internal tables. This makes + * the compression faster per-byte of input. However, the initial copy of + * the CDict's tables incurs a fixed cost at the beginning of the + * compression. For small compressions (< 8 KB), that copy can dominate + * the cost of the compression. + * + * - The CDict's tables can be used in-place. In this model, compression is + * slower per input byte, because the compressor has to search two sets of + * tables. However, this model incurs no start-up cost (as long as the + * working context's tables can be reused). For small inputs, this can be + * faster than copying the CDict's tables. + * + * - The CDict's tables are not used at all, and instead we use the working + * context alone to reload the dictionary and use params based on the source + * size. See ZSTD_compress_insertDictionary() and ZSTD_compress_usingDict(). + * This method is effective when the dictionary sizes are very small relative + * to the input size, and the input size is fairly large to begin with. + * + * Zstd has a simple internal heuristic that selects which strategy to use + * at the beginning of a compression. However, if experimentation shows that + * Zstd is making poor choices, it is possible to override that choice with + * this enum. + */ + ZSTD_dictDefaultAttach = 0, /* Use the default heuristic. */ + ZSTD_dictForceAttach = 1, /* Never copy the dictionary. */ + ZSTD_dictForceCopy = 2, /* Always copy the dictionary. */ + ZSTD_dictForceLoad = 3 /* Always reload the dictionary */ +} ZSTD_dictAttachPref_e; + +typedef enum { + ZSTD_lcm_auto = 0, /**< Automatically determine the compression mode based on the compression level. + * Negative compression levels will be uncompressed, and positive compression + * levels will be compressed. */ + ZSTD_lcm_huffman = 1, /**< Always attempt Huffman compression. Uncompressed literals will still be + * emitted if Huffman compression is not profitable. */ + ZSTD_lcm_uncompressed = 2 /**< Always emit uncompressed literals. */ +} ZSTD_literalCompressionMode_e; + +typedef enum { + /* Note: This enum controls features which are conditionally beneficial. Zstd typically will make a final + * decision on whether or not to enable the feature (ZSTD_ps_auto), but setting the switch to ZSTD_ps_enable + * or ZSTD_ps_disable allow for a force enable/disable the feature. + */ + ZSTD_ps_auto = 0, /* Let the library automatically determine whether the feature shall be enabled */ + ZSTD_ps_enable = 1, /* Force-enable the feature */ + ZSTD_ps_disable = 2 /* Do not use the feature */ +} ZSTD_paramSwitch_e; + +/*************************************** +* Frame header and size functions +***************************************/ + +/*! ZSTD_findDecompressedSize() : + * `src` should point to the start of a series of ZSTD encoded and/or skippable frames + * `srcSize` must be the _exact_ size of this series + * (i.e. there should be a frame boundary at `src + srcSize`) + * @return : - decompressed size of all data in all successive frames + * - if the decompressed size cannot be determined: ZSTD_CONTENTSIZE_UNKNOWN + * - if an error occurred: ZSTD_CONTENTSIZE_ERROR + * + * note 1 : decompressed size is an optional field, that may not be present, especially in streaming mode. + * When `return==ZSTD_CONTENTSIZE_UNKNOWN`, data to decompress could be any size. + * In which case, it's necessary to use streaming mode to decompress data. + * note 2 : decompressed size is always present when compression is done with ZSTD_compress() + * note 3 : decompressed size can be very large (64-bits value), + * potentially larger than what local system can handle as a single memory segment. + * In which case, it's necessary to use streaming mode to decompress data. + * note 4 : If source is untrusted, decompressed size could be wrong or intentionally modified. + * Always ensure result fits within application's authorized limits. + * Each application can set its own limits. + * note 5 : ZSTD_findDecompressedSize handles multiple frames, and so it must traverse the input to + * read each contained frame header. This is fast as most of the data is skipped, + * however it does mean that all frame data must be present and valid. */ +ZSTDLIB_STATIC_API unsigned long long ZSTD_findDecompressedSize(const void* src, size_t srcSize); + +/*! ZSTD_decompressBound() : + * `src` should point to the start of a series of ZSTD encoded and/or skippable frames + * `srcSize` must be the _exact_ size of this series + * (i.e. there should be a frame boundary at `src + srcSize`) + * @return : - upper-bound for the decompressed size of all data in all successive frames + * - if an error occurred: ZSTD_CONTENTSIZE_ERROR + * + * note 1 : an error can occur if `src` contains an invalid or incorrectly formatted frame. + * note 2 : the upper-bound is exact when the decompressed size field is available in every ZSTD encoded frame of `src`. + * in this case, `ZSTD_findDecompressedSize` and `ZSTD_decompressBound` return the same value. + * note 3 : when the decompressed size field isn't available, the upper-bound for that frame is calculated by: + * upper-bound = # blocks * min(128 KB, Window_Size) + */ +ZSTDLIB_STATIC_API unsigned long long ZSTD_decompressBound(const void* src, size_t srcSize); + +/*! ZSTD_frameHeaderSize() : + * srcSize must be >= ZSTD_FRAMEHEADERSIZE_PREFIX. + * @return : size of the Frame Header, + * or an error code (if srcSize is too small) */ +ZSTDLIB_STATIC_API size_t ZSTD_frameHeaderSize(const void* src, size_t srcSize); + +typedef enum { ZSTD_frame, ZSTD_skippableFrame } ZSTD_frameType_e; +typedef struct { + unsigned long long frameContentSize; /* if == ZSTD_CONTENTSIZE_UNKNOWN, it means this field is not available. 0 means "empty" */ + unsigned long long windowSize; /* can be very large, up to <= frameContentSize */ + unsigned blockSizeMax; + ZSTD_frameType_e frameType; /* if == ZSTD_skippableFrame, frameContentSize is the size of skippable content */ + unsigned headerSize; + unsigned dictID; + unsigned checksumFlag; + unsigned _reserved1; + unsigned _reserved2; +} ZSTD_frameHeader; + +/*! ZSTD_getFrameHeader() : + * decode Frame Header, or requires larger `srcSize`. + * @return : 0, `zfhPtr` is correctly filled, + * >0, `srcSize` is too small, value is wanted `srcSize` amount, + * or an error code, which can be tested using ZSTD_isError() */ +ZSTDLIB_STATIC_API size_t ZSTD_getFrameHeader(ZSTD_frameHeader* zfhPtr, const void* src, size_t srcSize); /**< doesn't consume input */ +/*! ZSTD_getFrameHeader_advanced() : + * same as ZSTD_getFrameHeader(), + * with added capability to select a format (like ZSTD_f_zstd1_magicless) */ +ZSTDLIB_STATIC_API size_t ZSTD_getFrameHeader_advanced(ZSTD_frameHeader* zfhPtr, const void* src, size_t srcSize, ZSTD_format_e format); + +/*! ZSTD_decompressionMargin() : + * Zstd supports in-place decompression, where the input and output buffers overlap. + * In this case, the output buffer must be at least (Margin + Output_Size) bytes large, + * and the input buffer must be at the end of the output buffer. + * + * _______________________ Output Buffer ________________________ + * | | + * | ____ Input Buffer ____| + * | | | + * v v v + * |---------------------------------------|-----------|----------| + * ^ ^ ^ + * |___________________ Output_Size ___________________|_ Margin _| + * + * NOTE: See also ZSTD_DECOMPRESSION_MARGIN(). + * NOTE: This applies only to single-pass decompression through ZSTD_decompress() or + * ZSTD_decompressDCtx(). + * NOTE: This function supports multi-frame input. + * + * @param src The compressed frame(s) + * @param srcSize The size of the compressed frame(s) + * @returns The decompression margin or an error that can be checked with ZSTD_isError(). + */ +ZSTDLIB_STATIC_API size_t ZSTD_decompressionMargin(const void* src, size_t srcSize); + +/*! ZSTD_DECOMPRESS_MARGIN() : + * Similar to ZSTD_decompressionMargin(), but instead of computing the margin from + * the compressed frame, compute it from the original size and the blockSizeLog. + * See ZSTD_decompressionMargin() for details. + * + * WARNING: This macro does not support multi-frame input, the input must be a single + * zstd frame. If you need that support use the function, or implement it yourself. + * + * @param originalSize The original uncompressed size of the data. + * @param blockSize The block size == MIN(windowSize, ZSTD_BLOCKSIZE_MAX). + * Unless you explicitly set the windowLog smaller than + * ZSTD_BLOCKSIZELOG_MAX you can just use ZSTD_BLOCKSIZE_MAX. + */ +#define ZSTD_DECOMPRESSION_MARGIN(originalSize, blockSize) ((size_t)( \ + ZSTD_FRAMEHEADERSIZE_MAX /* Frame header */ + \ + 4 /* checksum */ + \ + ((originalSize) == 0 ? 0 : 3 * (((originalSize) + (blockSize) - 1) / blockSize)) /* 3 bytes per block */ + \ + (blockSize) /* One block of margin */ \ + )) + +typedef enum { + ZSTD_sf_noBlockDelimiters = 0, /* Representation of ZSTD_Sequence has no block delimiters, sequences only */ + ZSTD_sf_explicitBlockDelimiters = 1 /* Representation of ZSTD_Sequence contains explicit block delimiters */ +} ZSTD_sequenceFormat_e; + +/*! ZSTD_sequenceBound() : + * `srcSize` : size of the input buffer + * @return : upper-bound for the number of sequences that can be generated + * from a buffer of srcSize bytes + * + * note : returns number of sequences - to get bytes, multiply by sizeof(ZSTD_Sequence). + */ +ZSTDLIB_STATIC_API size_t ZSTD_sequenceBound(size_t srcSize); + +/*! ZSTD_generateSequences() : + * WARNING: This function is meant for debugging and informational purposes ONLY! + * Its implementation is flawed, and it will be deleted in a future version. + * It is not guaranteed to succeed, as there are several cases where it will give + * up and fail. You should NOT use this function in production code. + * + * This function is deprecated, and will be removed in a future version. + * + * Generate sequences using ZSTD_compress2(), given a source buffer. + * + * @param zc The compression context to be used for ZSTD_compress2(). Set any + * compression parameters you need on this context. + * @param outSeqs The output sequences buffer of size @p outSeqsSize + * @param outSeqsSize The size of the output sequences buffer. + * ZSTD_sequenceBound(srcSize) is an upper bound on the number + * of sequences that can be generated. + * @param src The source buffer to generate sequences from of size @p srcSize. + * @param srcSize The size of the source buffer. + * + * Each block will end with a dummy sequence + * with offset == 0, matchLength == 0, and litLength == length of last literals. + * litLength may be == 0, and if so, then the sequence of (of: 0 ml: 0 ll: 0) + * simply acts as a block delimiter. + * + * @returns The number of sequences generated, necessarily less than + * ZSTD_sequenceBound(srcSize), or an error code that can be checked + * with ZSTD_isError(). + */ +ZSTD_DEPRECATED("For debugging only, will be replaced by ZSTD_extractSequences()") +ZSTDLIB_STATIC_API size_t +ZSTD_generateSequences(ZSTD_CCtx* zc, + ZSTD_Sequence* outSeqs, size_t outSeqsSize, + const void* src, size_t srcSize); + +/*! ZSTD_mergeBlockDelimiters() : + * Given an array of ZSTD_Sequence, remove all sequences that represent block delimiters/last literals + * by merging them into the literals of the next sequence. + * + * As such, the final generated result has no explicit representation of block boundaries, + * and the final last literals segment is not represented in the sequences. + * + * The output of this function can be fed into ZSTD_compressSequences() with CCtx + * setting of ZSTD_c_blockDelimiters as ZSTD_sf_noBlockDelimiters + * @return : number of sequences left after merging + */ +ZSTDLIB_STATIC_API size_t ZSTD_mergeBlockDelimiters(ZSTD_Sequence* sequences, size_t seqsSize); + +/*! ZSTD_compressSequences() : + * Compress an array of ZSTD_Sequence, associated with @src buffer, into dst. + * @src contains the entire input (not just the literals). + * If @srcSize > sum(sequence.length), the remaining bytes are considered all literals + * If a dictionary is included, then the cctx should reference the dict. (see: ZSTD_CCtx_refCDict(), ZSTD_CCtx_loadDictionary(), etc.) + * The entire source is compressed into a single frame. + * + * The compression behavior changes based on cctx params. In particular: + * If ZSTD_c_blockDelimiters == ZSTD_sf_noBlockDelimiters, the array of ZSTD_Sequence is expected to contain + * no block delimiters (defined in ZSTD_Sequence). Block boundaries are roughly determined based on + * the block size derived from the cctx, and sequences may be split. This is the default setting. + * + * If ZSTD_c_blockDelimiters == ZSTD_sf_explicitBlockDelimiters, the array of ZSTD_Sequence is expected to contain + * block delimiters (defined in ZSTD_Sequence). Behavior is undefined if no block delimiters are provided. + * + * If ZSTD_c_validateSequences == 0, this function will blindly accept the sequences provided. Invalid sequences cause undefined + * behavior. If ZSTD_c_validateSequences == 1, then if sequence is invalid (see doc/zstd_compression_format.md for + * specifics regarding offset/matchlength requirements) then the function will bail out and return an error. + * + * In addition to the two adjustable experimental params, there are other important cctx params. + * - ZSTD_c_minMatch MUST be set as less than or equal to the smallest match generated by the match finder. It has a minimum value of ZSTD_MINMATCH_MIN. + * - ZSTD_c_compressionLevel accordingly adjusts the strength of the entropy coder, as it would in typical compression. + * - ZSTD_c_windowLog affects offset validation: this function will return an error at higher debug levels if a provided offset + * is larger than what the spec allows for a given window log and dictionary (if present). See: doc/zstd_compression_format.md + * + * Note: Repcodes are, as of now, always re-calculated within this function, so ZSTD_Sequence::rep is unused. + * Note 2: Once we integrate ability to ingest repcodes, the explicit block delims mode must respect those repcodes exactly, + * and cannot emit an RLE block that disagrees with the repcode history + * @return : final compressed size, or a ZSTD error code. + */ +ZSTDLIB_STATIC_API size_t +ZSTD_compressSequences( ZSTD_CCtx* cctx, void* dst, size_t dstSize, + const ZSTD_Sequence* inSeqs, size_t inSeqsSize, + const void* src, size_t srcSize); + + +/*! ZSTD_writeSkippableFrame() : + * Generates a zstd skippable frame containing data given by src, and writes it to dst buffer. + * + * Skippable frames begin with a 4-byte magic number. There are 16 possible choices of magic number, + * ranging from ZSTD_MAGIC_SKIPPABLE_START to ZSTD_MAGIC_SKIPPABLE_START+15. + * As such, the parameter magicVariant controls the exact skippable frame magic number variant used, so + * the magic number used will be ZSTD_MAGIC_SKIPPABLE_START + magicVariant. + * + * Returns an error if destination buffer is not large enough, if the source size is not representable + * with a 4-byte unsigned int, or if the parameter magicVariant is greater than 15 (and therefore invalid). + * + * @return : number of bytes written or a ZSTD error. + */ +ZSTDLIB_STATIC_API size_t ZSTD_writeSkippableFrame(void* dst, size_t dstCapacity, + const void* src, size_t srcSize, unsigned magicVariant); + +/*! ZSTD_readSkippableFrame() : + * Retrieves a zstd skippable frame containing data given by src, and writes it to dst buffer. + * + * The parameter magicVariant will receive the magicVariant that was supplied when the frame was written, + * i.e. magicNumber - ZSTD_MAGIC_SKIPPABLE_START. This can be NULL if the caller is not interested + * in the magicVariant. + * + * Returns an error if destination buffer is not large enough, or if the frame is not skippable. + * + * @return : number of bytes written or a ZSTD error. + */ +ZSTDLIB_API size_t ZSTD_readSkippableFrame(void* dst, size_t dstCapacity, unsigned* magicVariant, + const void* src, size_t srcSize); + +/*! ZSTD_isSkippableFrame() : + * Tells if the content of `buffer` starts with a valid Frame Identifier for a skippable frame. + */ +ZSTDLIB_API unsigned ZSTD_isSkippableFrame(const void* buffer, size_t size); + + + +/*************************************** +* Memory management +***************************************/ + +/*! ZSTD_estimate*() : + * These functions make it possible to estimate memory usage + * of a future {D,C}Ctx, before its creation. + * This is useful in combination with ZSTD_initStatic(), + * which makes it possible to employ a static buffer for ZSTD_CCtx* state. + * + * ZSTD_estimateCCtxSize() will provide a memory budget large enough + * to compress data of any size using one-shot compression ZSTD_compressCCtx() or ZSTD_compress2() + * associated with any compression level up to max specified one. + * The estimate will assume the input may be arbitrarily large, + * which is the worst case. + * + * Note that the size estimation is specific for one-shot compression, + * it is not valid for streaming (see ZSTD_estimateCStreamSize*()) + * nor other potential ways of using a ZSTD_CCtx* state. + * + * When srcSize can be bound by a known and rather "small" value, + * this knowledge can be used to provide a tighter budget estimation + * because the ZSTD_CCtx* state will need less memory for small inputs. + * This tighter estimation can be provided by employing more advanced functions + * ZSTD_estimateCCtxSize_usingCParams(), which can be used in tandem with ZSTD_getCParams(), + * and ZSTD_estimateCCtxSize_usingCCtxParams(), which can be used in tandem with ZSTD_CCtxParams_setParameter(). + * Both can be used to estimate memory using custom compression parameters and arbitrary srcSize limits. + * + * Note : only single-threaded compression is supported. + * ZSTD_estimateCCtxSize_usingCCtxParams() will return an error code if ZSTD_c_nbWorkers is >= 1. + */ +ZSTDLIB_STATIC_API size_t ZSTD_estimateCCtxSize(int maxCompressionLevel); +ZSTDLIB_STATIC_API size_t ZSTD_estimateCCtxSize_usingCParams(ZSTD_compressionParameters cParams); +ZSTDLIB_STATIC_API size_t ZSTD_estimateCCtxSize_usingCCtxParams(const ZSTD_CCtx_params* params); +ZSTDLIB_STATIC_API size_t ZSTD_estimateDCtxSize(void); + +/*! ZSTD_estimateCStreamSize() : + * ZSTD_estimateCStreamSize() will provide a memory budget large enough for streaming compression + * using any compression level up to the max specified one. + * It will also consider src size to be arbitrarily "large", which is a worst case scenario. + * If srcSize is known to always be small, ZSTD_estimateCStreamSize_usingCParams() can provide a tighter estimation. + * ZSTD_estimateCStreamSize_usingCParams() can be used in tandem with ZSTD_getCParams() to create cParams from compressionLevel. + * ZSTD_estimateCStreamSize_usingCCtxParams() can be used in tandem with ZSTD_CCtxParams_setParameter(). Only single-threaded compression is supported. This function will return an error code if ZSTD_c_nbWorkers is >= 1. + * Note : CStream size estimation is only correct for single-threaded compression. + * ZSTD_estimateCStreamSize_usingCCtxParams() will return an error code if ZSTD_c_nbWorkers is >= 1. + * Note 2 : ZSTD_estimateCStreamSize* functions are not compatible with the Block-Level Sequence Producer API at this time. + * Size estimates assume that no external sequence producer is registered. + * + * ZSTD_DStream memory budget depends on frame's window Size. + * This information can be passed manually, using ZSTD_estimateDStreamSize, + * or deducted from a valid frame Header, using ZSTD_estimateDStreamSize_fromFrame(); + * Any frame requesting a window size larger than max specified one will be rejected. + * Note : if streaming is init with function ZSTD_init?Stream_usingDict(), + * an internal ?Dict will be created, which additional size is not estimated here. + * In this case, get total size by adding ZSTD_estimate?DictSize + */ +ZSTDLIB_STATIC_API size_t ZSTD_estimateCStreamSize(int maxCompressionLevel); +ZSTDLIB_STATIC_API size_t ZSTD_estimateCStreamSize_usingCParams(ZSTD_compressionParameters cParams); +ZSTDLIB_STATIC_API size_t ZSTD_estimateCStreamSize_usingCCtxParams(const ZSTD_CCtx_params* params); +ZSTDLIB_STATIC_API size_t ZSTD_estimateDStreamSize(size_t maxWindowSize); +ZSTDLIB_STATIC_API size_t ZSTD_estimateDStreamSize_fromFrame(const void* src, size_t srcSize); + +/*! ZSTD_estimate?DictSize() : + * ZSTD_estimateCDictSize() will bet that src size is relatively "small", and content is copied, like ZSTD_createCDict(). + * ZSTD_estimateCDictSize_advanced() makes it possible to control compression parameters precisely, like ZSTD_createCDict_advanced(). + * Note : dictionaries created by reference (`ZSTD_dlm_byRef`) are logically smaller. + */ +ZSTDLIB_STATIC_API size_t ZSTD_estimateCDictSize(size_t dictSize, int compressionLevel); +ZSTDLIB_STATIC_API size_t ZSTD_estimateCDictSize_advanced(size_t dictSize, ZSTD_compressionParameters cParams, ZSTD_dictLoadMethod_e dictLoadMethod); +ZSTDLIB_STATIC_API size_t ZSTD_estimateDDictSize(size_t dictSize, ZSTD_dictLoadMethod_e dictLoadMethod); + +/*! ZSTD_initStatic*() : + * Initialize an object using a pre-allocated fixed-size buffer. + * workspace: The memory area to emplace the object into. + * Provided pointer *must be 8-bytes aligned*. + * Buffer must outlive object. + * workspaceSize: Use ZSTD_estimate*Size() to determine + * how large workspace must be to support target scenario. + * @return : pointer to object (same address as workspace, just different type), + * or NULL if error (size too small, incorrect alignment, etc.) + * Note : zstd will never resize nor malloc() when using a static buffer. + * If the object requires more memory than available, + * zstd will just error out (typically ZSTD_error_memory_allocation). + * Note 2 : there is no corresponding "free" function. + * Since workspace is allocated externally, it must be freed externally too. + * Note 3 : cParams : use ZSTD_getCParams() to convert a compression level + * into its associated cParams. + * Limitation 1 : currently not compatible with internal dictionary creation, triggered by + * ZSTD_CCtx_loadDictionary(), ZSTD_initCStream_usingDict() or ZSTD_initDStream_usingDict(). + * Limitation 2 : static cctx currently not compatible with multi-threading. + * Limitation 3 : static dctx is incompatible with legacy support. + */ +ZSTDLIB_STATIC_API ZSTD_CCtx* ZSTD_initStaticCCtx(void* workspace, size_t workspaceSize); +ZSTDLIB_STATIC_API ZSTD_CStream* ZSTD_initStaticCStream(void* workspace, size_t workspaceSize); /**< same as ZSTD_initStaticCCtx() */ + +ZSTDLIB_STATIC_API ZSTD_DCtx* ZSTD_initStaticDCtx(void* workspace, size_t workspaceSize); +ZSTDLIB_STATIC_API ZSTD_DStream* ZSTD_initStaticDStream(void* workspace, size_t workspaceSize); /**< same as ZSTD_initStaticDCtx() */ + +ZSTDLIB_STATIC_API const ZSTD_CDict* ZSTD_initStaticCDict( + void* workspace, size_t workspaceSize, + const void* dict, size_t dictSize, + ZSTD_dictLoadMethod_e dictLoadMethod, + ZSTD_dictContentType_e dictContentType, + ZSTD_compressionParameters cParams); + +ZSTDLIB_STATIC_API const ZSTD_DDict* ZSTD_initStaticDDict( + void* workspace, size_t workspaceSize, + const void* dict, size_t dictSize, + ZSTD_dictLoadMethod_e dictLoadMethod, + ZSTD_dictContentType_e dictContentType); + + +/*! Custom memory allocation : + * These prototypes make it possible to pass your own allocation/free functions. + * ZSTD_customMem is provided at creation time, using ZSTD_create*_advanced() variants listed below. + * All allocation/free operations will be completed using these custom variants instead of regular ones. + */ +typedef void* (*ZSTD_allocFunction) (void* opaque, size_t size); +typedef void (*ZSTD_freeFunction) (void* opaque, void* address); +typedef struct { ZSTD_allocFunction customAlloc; ZSTD_freeFunction customFree; void* opaque; } ZSTD_customMem; +static +#ifdef __GNUC__ +__attribute__((__unused__)) +#endif + +#if defined(__clang__) && __clang_major__ >= 5 +#pragma clang diagnostic push +#pragma clang diagnostic ignored "-Wzero-as-null-pointer-constant" +#endif +ZSTD_customMem const ZSTD_defaultCMem = { NULL, NULL, NULL }; /**< this constant defers to stdlib's functions */ +#if defined(__clang__) && __clang_major__ >= 5 +#pragma clang diagnostic pop +#endif + +ZSTDLIB_STATIC_API ZSTD_CCtx* ZSTD_createCCtx_advanced(ZSTD_customMem customMem); +ZSTDLIB_STATIC_API ZSTD_CStream* ZSTD_createCStream_advanced(ZSTD_customMem customMem); +ZSTDLIB_STATIC_API ZSTD_DCtx* ZSTD_createDCtx_advanced(ZSTD_customMem customMem); +ZSTDLIB_STATIC_API ZSTD_DStream* ZSTD_createDStream_advanced(ZSTD_customMem customMem); + +ZSTDLIB_STATIC_API ZSTD_CDict* ZSTD_createCDict_advanced(const void* dict, size_t dictSize, + ZSTD_dictLoadMethod_e dictLoadMethod, + ZSTD_dictContentType_e dictContentType, + ZSTD_compressionParameters cParams, + ZSTD_customMem customMem); + +/*! Thread pool : + * These prototypes make it possible to share a thread pool among multiple compression contexts. + * This can limit resources for applications with multiple threads where each one uses + * a threaded compression mode (via ZSTD_c_nbWorkers parameter). + * ZSTD_createThreadPool creates a new thread pool with a given number of threads. + * Note that the lifetime of such pool must exist while being used. + * ZSTD_CCtx_refThreadPool assigns a thread pool to a context (use NULL argument value + * to use an internal thread pool). + * ZSTD_freeThreadPool frees a thread pool, accepts NULL pointer. + */ +typedef struct POOL_ctx_s ZSTD_threadPool; +ZSTDLIB_STATIC_API ZSTD_threadPool* ZSTD_createThreadPool(size_t numThreads); +ZSTDLIB_STATIC_API void ZSTD_freeThreadPool (ZSTD_threadPool* pool); /* accept NULL pointer */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtx_refThreadPool(ZSTD_CCtx* cctx, ZSTD_threadPool* pool); + + +/* + * This API is temporary and is expected to change or disappear in the future! + */ +ZSTDLIB_STATIC_API ZSTD_CDict* ZSTD_createCDict_advanced2( + const void* dict, size_t dictSize, + ZSTD_dictLoadMethod_e dictLoadMethod, + ZSTD_dictContentType_e dictContentType, + const ZSTD_CCtx_params* cctxParams, + ZSTD_customMem customMem); + +ZSTDLIB_STATIC_API ZSTD_DDict* ZSTD_createDDict_advanced( + const void* dict, size_t dictSize, + ZSTD_dictLoadMethod_e dictLoadMethod, + ZSTD_dictContentType_e dictContentType, + ZSTD_customMem customMem); + + +/*************************************** +* Advanced compression functions +***************************************/ + +/*! ZSTD_createCDict_byReference() : + * Create a digested dictionary for compression + * Dictionary content is just referenced, not duplicated. + * As a consequence, `dictBuffer` **must** outlive CDict, + * and its content must remain unmodified throughout the lifetime of CDict. + * note: equivalent to ZSTD_createCDict_advanced(), with dictLoadMethod==ZSTD_dlm_byRef */ +ZSTDLIB_STATIC_API ZSTD_CDict* ZSTD_createCDict_byReference(const void* dictBuffer, size_t dictSize, int compressionLevel); + +/*! ZSTD_getCParams() : + * @return ZSTD_compressionParameters structure for a selected compression level and estimated srcSize. + * `estimatedSrcSize` value is optional, select 0 if not known */ +ZSTDLIB_STATIC_API ZSTD_compressionParameters ZSTD_getCParams(int compressionLevel, unsigned long long estimatedSrcSize, size_t dictSize); + +/*! ZSTD_getParams() : + * same as ZSTD_getCParams(), but @return a full `ZSTD_parameters` object instead of sub-component `ZSTD_compressionParameters`. + * All fields of `ZSTD_frameParameters` are set to default : contentSize=1, checksum=0, noDictID=0 */ +ZSTDLIB_STATIC_API ZSTD_parameters ZSTD_getParams(int compressionLevel, unsigned long long estimatedSrcSize, size_t dictSize); + +/*! ZSTD_checkCParams() : + * Ensure param values remain within authorized range. + * @return 0 on success, or an error code (can be checked with ZSTD_isError()) */ +ZSTDLIB_STATIC_API size_t ZSTD_checkCParams(ZSTD_compressionParameters params); + +/*! ZSTD_adjustCParams() : + * optimize params for a given `srcSize` and `dictSize`. + * `srcSize` can be unknown, in which case use ZSTD_CONTENTSIZE_UNKNOWN. + * `dictSize` must be `0` when there is no dictionary. + * cPar can be invalid : all parameters will be clamped within valid range in the @return struct. + * This function never fails (wide contract) */ +ZSTDLIB_STATIC_API ZSTD_compressionParameters ZSTD_adjustCParams(ZSTD_compressionParameters cPar, unsigned long long srcSize, size_t dictSize); + +/*! ZSTD_CCtx_setCParams() : + * Set all parameters provided within @p cparams into the working @p cctx. + * Note : if modifying parameters during compression (MT mode only), + * note that changes to the .windowLog parameter will be ignored. + * @return 0 on success, or an error code (can be checked with ZSTD_isError()). + * On failure, no parameters are updated. + */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtx_setCParams(ZSTD_CCtx* cctx, ZSTD_compressionParameters cparams); + +/*! ZSTD_CCtx_setFParams() : + * Set all parameters provided within @p fparams into the working @p cctx. + * @return 0 on success, or an error code (can be checked with ZSTD_isError()). + */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtx_setFParams(ZSTD_CCtx* cctx, ZSTD_frameParameters fparams); + +/*! ZSTD_CCtx_setParams() : + * Set all parameters provided within @p params into the working @p cctx. + * @return 0 on success, or an error code (can be checked with ZSTD_isError()). + */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtx_setParams(ZSTD_CCtx* cctx, ZSTD_parameters params); + +/*! ZSTD_compress_advanced() : + * Note : this function is now DEPRECATED. + * It can be replaced by ZSTD_compress2(), in combination with ZSTD_CCtx_setParameter() and other parameter setters. + * This prototype will generate compilation warnings. */ +ZSTD_DEPRECATED("use ZSTD_compress2") +ZSTDLIB_STATIC_API +size_t ZSTD_compress_advanced(ZSTD_CCtx* cctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize, + const void* dict,size_t dictSize, + ZSTD_parameters params); + +/*! ZSTD_compress_usingCDict_advanced() : + * Note : this function is now DEPRECATED. + * It can be replaced by ZSTD_compress2(), in combination with ZSTD_CCtx_loadDictionary() and other parameter setters. + * This prototype will generate compilation warnings. */ +ZSTD_DEPRECATED("use ZSTD_compress2 with ZSTD_CCtx_loadDictionary") +ZSTDLIB_STATIC_API +size_t ZSTD_compress_usingCDict_advanced(ZSTD_CCtx* cctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize, + const ZSTD_CDict* cdict, + ZSTD_frameParameters fParams); + + +/*! ZSTD_CCtx_loadDictionary_byReference() : + * Same as ZSTD_CCtx_loadDictionary(), but dictionary content is referenced, instead of being copied into CCtx. + * It saves some memory, but also requires that `dict` outlives its usage within `cctx` */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtx_loadDictionary_byReference(ZSTD_CCtx* cctx, const void* dict, size_t dictSize); + +/*! ZSTD_CCtx_loadDictionary_advanced() : + * Same as ZSTD_CCtx_loadDictionary(), but gives finer control over + * how to load the dictionary (by copy ? by reference ?) + * and how to interpret it (automatic ? force raw mode ? full mode only ?) */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtx_loadDictionary_advanced(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, ZSTD_dictLoadMethod_e dictLoadMethod, ZSTD_dictContentType_e dictContentType); + +/*! ZSTD_CCtx_refPrefix_advanced() : + * Same as ZSTD_CCtx_refPrefix(), but gives finer control over + * how to interpret prefix content (automatic ? force raw mode (default) ? full mode only ?) */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtx_refPrefix_advanced(ZSTD_CCtx* cctx, const void* prefix, size_t prefixSize, ZSTD_dictContentType_e dictContentType); + +/* === experimental parameters === */ +/* these parameters can be used with ZSTD_setParameter() + * they are not guaranteed to remain supported in the future */ + + /* Enables rsyncable mode, + * which makes compressed files more rsync friendly + * by adding periodic synchronization points to the compressed data. + * The target average block size is ZSTD_c_jobSize / 2. + * It's possible to modify the job size to increase or decrease + * the granularity of the synchronization point. + * Once the jobSize is smaller than the window size, + * it will result in compression ratio degradation. + * NOTE 1: rsyncable mode only works when multithreading is enabled. + * NOTE 2: rsyncable performs poorly in combination with long range mode, + * since it will decrease the effectiveness of synchronization points, + * though mileage may vary. + * NOTE 3: Rsyncable mode limits maximum compression speed to ~400 MB/s. + * If the selected compression level is already running significantly slower, + * the overall speed won't be significantly impacted. + */ + #define ZSTD_c_rsyncable ZSTD_c_experimentalParam1 + +/* Select a compression format. + * The value must be of type ZSTD_format_e. + * See ZSTD_format_e enum definition for details */ +#define ZSTD_c_format ZSTD_c_experimentalParam2 + +/* Force back-reference distances to remain < windowSize, + * even when referencing into Dictionary content (default:0) */ +#define ZSTD_c_forceMaxWindow ZSTD_c_experimentalParam3 + +/* Controls whether the contents of a CDict + * are used in place, or copied into the working context. + * Accepts values from the ZSTD_dictAttachPref_e enum. + * See the comments on that enum for an explanation of the feature. */ +#define ZSTD_c_forceAttachDict ZSTD_c_experimentalParam4 + +/* Controlled with ZSTD_paramSwitch_e enum. + * Default is ZSTD_ps_auto. + * Set to ZSTD_ps_disable to never compress literals. + * Set to ZSTD_ps_enable to always compress literals. (Note: uncompressed literals + * may still be emitted if huffman is not beneficial to use.) + * + * By default, in ZSTD_ps_auto, the library will decide at runtime whether to use + * literals compression based on the compression parameters - specifically, + * negative compression levels do not use literal compression. + */ +#define ZSTD_c_literalCompressionMode ZSTD_c_experimentalParam5 + +/* User's best guess of source size. + * Hint is not valid when srcSizeHint == 0. + * There is no guarantee that hint is close to actual source size, + * but compression ratio may regress significantly if guess considerably underestimates */ +#define ZSTD_c_srcSizeHint ZSTD_c_experimentalParam7 + +/* Controls whether the new and experimental "dedicated dictionary search + * structure" can be used. This feature is still rough around the edges, be + * prepared for surprising behavior! + * + * How to use it: + * + * When using a CDict, whether to use this feature or not is controlled at + * CDict creation, and it must be set in a CCtxParams set passed into that + * construction (via ZSTD_createCDict_advanced2()). A compression will then + * use the feature or not based on how the CDict was constructed; the value of + * this param, set in the CCtx, will have no effect. + * + * However, when a dictionary buffer is passed into a CCtx, such as via + * ZSTD_CCtx_loadDictionary(), this param can be set on the CCtx to control + * whether the CDict that is created internally can use the feature or not. + * + * What it does: + * + * Normally, the internal data structures of the CDict are analogous to what + * would be stored in a CCtx after compressing the contents of a dictionary. + * To an approximation, a compression using a dictionary can then use those + * data structures to simply continue what is effectively a streaming + * compression where the simulated compression of the dictionary left off. + * Which is to say, the search structures in the CDict are normally the same + * format as in the CCtx. + * + * It is possible to do better, since the CDict is not like a CCtx: the search + * structures are written once during CDict creation, and then are only read + * after that, while the search structures in the CCtx are both read and + * written as the compression goes along. This means we can choose a search + * structure for the dictionary that is read-optimized. + * + * This feature enables the use of that different structure. + * + * Note that some of the members of the ZSTD_compressionParameters struct have + * different semantics and constraints in the dedicated search structure. It is + * highly recommended that you simply set a compression level in the CCtxParams + * you pass into the CDict creation call, and avoid messing with the cParams + * directly. + * + * Effects: + * + * This will only have any effect when the selected ZSTD_strategy + * implementation supports this feature. Currently, that's limited to + * ZSTD_greedy, ZSTD_lazy, and ZSTD_lazy2. + * + * Note that this means that the CDict tables can no longer be copied into the + * CCtx, so the dict attachment mode ZSTD_dictForceCopy will no longer be + * usable. The dictionary can only be attached or reloaded. + * + * In general, you should expect compression to be faster--sometimes very much + * so--and CDict creation to be slightly slower. Eventually, we will probably + * make this mode the default. + */ +#define ZSTD_c_enableDedicatedDictSearch ZSTD_c_experimentalParam8 + +/* ZSTD_c_stableInBuffer + * Experimental parameter. + * Default is 0 == disabled. Set to 1 to enable. + * + * Tells the compressor that input data presented with ZSTD_inBuffer + * will ALWAYS be the same between calls. + * Technically, the @src pointer must never be changed, + * and the @pos field can only be updated by zstd. + * However, it's possible to increase the @size field, + * allowing scenarios where more data can be appended after compressions starts. + * These conditions are checked by the compressor, + * and compression will fail if they are not respected. + * Also, data in the ZSTD_inBuffer within the range [src, src + pos) + * MUST not be modified during compression or it will result in data corruption. + * + * When this flag is enabled zstd won't allocate an input window buffer, + * because the user guarantees it can reference the ZSTD_inBuffer until + * the frame is complete. But, it will still allocate an output buffer + * large enough to fit a block (see ZSTD_c_stableOutBuffer). This will also + * avoid the memcpy() from the input buffer to the input window buffer. + * + * NOTE: So long as the ZSTD_inBuffer always points to valid memory, using + * this flag is ALWAYS memory safe, and will never access out-of-bounds + * memory. However, compression WILL fail if conditions are not respected. + * + * WARNING: The data in the ZSTD_inBuffer in the range [src, src + pos) MUST + * not be modified during compression or it will result in data corruption. + * This is because zstd needs to reference data in the ZSTD_inBuffer to find + * matches. Normally zstd maintains its own window buffer for this purpose, + * but passing this flag tells zstd to rely on user provided buffer instead. + */ +#define ZSTD_c_stableInBuffer ZSTD_c_experimentalParam9 + +/* ZSTD_c_stableOutBuffer + * Experimental parameter. + * Default is 0 == disabled. Set to 1 to enable. + * + * Tells he compressor that the ZSTD_outBuffer will not be resized between + * calls. Specifically: (out.size - out.pos) will never grow. This gives the + * compressor the freedom to say: If the compressed data doesn't fit in the + * output buffer then return ZSTD_error_dstSizeTooSmall. This allows us to + * always decompress directly into the output buffer, instead of decompressing + * into an internal buffer and copying to the output buffer. + * + * When this flag is enabled zstd won't allocate an output buffer, because + * it can write directly to the ZSTD_outBuffer. It will still allocate the + * input window buffer (see ZSTD_c_stableInBuffer). + * + * Zstd will check that (out.size - out.pos) never grows and return an error + * if it does. While not strictly necessary, this should prevent surprises. + */ +#define ZSTD_c_stableOutBuffer ZSTD_c_experimentalParam10 + +/* ZSTD_c_blockDelimiters + * Default is 0 == ZSTD_sf_noBlockDelimiters. + * + * For use with sequence compression API: ZSTD_compressSequences(). + * + * Designates whether or not the given array of ZSTD_Sequence contains block delimiters + * and last literals, which are defined as sequences with offset == 0 and matchLength == 0. + * See the definition of ZSTD_Sequence for more specifics. + */ +#define ZSTD_c_blockDelimiters ZSTD_c_experimentalParam11 + +/* ZSTD_c_validateSequences + * Default is 0 == disabled. Set to 1 to enable sequence validation. + * + * For use with sequence compression API: ZSTD_compressSequences(). + * Designates whether or not we validate sequences provided to ZSTD_compressSequences() + * during function execution. + * + * Without validation, providing a sequence that does not conform to the zstd spec will cause + * undefined behavior, and may produce a corrupted block. + * + * With validation enabled, if sequence is invalid (see doc/zstd_compression_format.md for + * specifics regarding offset/matchlength requirements) then the function will bail out and + * return an error. + * + */ +#define ZSTD_c_validateSequences ZSTD_c_experimentalParam12 + +/* ZSTD_c_blockSplitterLevel + * note: this parameter only influences the first splitter stage, + * which is active before producing the sequences. + * ZSTD_c_splitAfterSequences controls the next splitter stage, + * which is active after sequence production. + * Note that both can be combined. + * Allowed values are between 0 and ZSTD_BLOCKSPLITTER_LEVEL_MAX included. + * 0 means "auto", which will select a value depending on current ZSTD_c_strategy. + * 1 means no splitting. + * Then, values from 2 to 6 are sorted in increasing cpu load order. + * + * Note that currently the first block is never split, + * to ensure expansion guarantees in presence of incompressible data. + */ +#define ZSTD_BLOCKSPLITTER_LEVEL_MAX 6 +#define ZSTD_c_blockSplitterLevel ZSTD_c_experimentalParam20 + +/* ZSTD_c_splitAfterSequences + * This is a stronger splitter algorithm, + * based on actual sequences previously produced by the selected parser. + * It's also slower, and as a consequence, mostly used for high compression levels. + * While the post-splitter does overlap with the pre-splitter, + * both can nonetheless be combined, + * notably with ZSTD_c_blockSplitterLevel at ZSTD_BLOCKSPLITTER_LEVEL_MAX, + * resulting in higher compression ratio than just one of them. + * + * Default is ZSTD_ps_auto. + * Set to ZSTD_ps_disable to never use block splitter. + * Set to ZSTD_ps_enable to always use block splitter. + * + * By default, in ZSTD_ps_auto, the library will decide at runtime whether to use + * block splitting based on the compression parameters. + */ +#define ZSTD_c_splitAfterSequences ZSTD_c_experimentalParam13 + +/* ZSTD_c_useRowMatchFinder + * Controlled with ZSTD_paramSwitch_e enum. + * Default is ZSTD_ps_auto. + * Set to ZSTD_ps_disable to never use row-based matchfinder. + * Set to ZSTD_ps_enable to force usage of row-based matchfinder. + * + * By default, in ZSTD_ps_auto, the library will decide at runtime whether to use + * the row-based matchfinder based on support for SIMD instructions and the window log. + * Note that this only pertains to compression strategies: greedy, lazy, and lazy2 + */ +#define ZSTD_c_useRowMatchFinder ZSTD_c_experimentalParam14 + +/* ZSTD_c_deterministicRefPrefix + * Default is 0 == disabled. Set to 1 to enable. + * + * Zstd produces different results for prefix compression when the prefix is + * directly adjacent to the data about to be compressed vs. when it isn't. + * This is because zstd detects that the two buffers are contiguous and it can + * use a more efficient match finding algorithm. However, this produces different + * results than when the two buffers are non-contiguous. This flag forces zstd + * to always load the prefix in non-contiguous mode, even if it happens to be + * adjacent to the data, to guarantee determinism. + * + * If you really care about determinism when using a dictionary or prefix, + * like when doing delta compression, you should select this option. It comes + * at a speed penalty of about ~2.5% if the dictionary and data happened to be + * contiguous, and is free if they weren't contiguous. We don't expect that + * intentionally making the dictionary and data contiguous will be worth the + * cost to memcpy() the data. + */ +#define ZSTD_c_deterministicRefPrefix ZSTD_c_experimentalParam15 + +/* ZSTD_c_prefetchCDictTables + * Controlled with ZSTD_paramSwitch_e enum. Default is ZSTD_ps_auto. + * + * In some situations, zstd uses CDict tables in-place rather than copying them + * into the working context. (See docs on ZSTD_dictAttachPref_e above for details). + * In such situations, compression speed is seriously impacted when CDict tables are + * "cold" (outside CPU cache). This parameter instructs zstd to prefetch CDict tables + * when they are used in-place. + * + * For sufficiently small inputs, the cost of the prefetch will outweigh the benefit. + * For sufficiently large inputs, zstd will by default memcpy() CDict tables + * into the working context, so there is no need to prefetch. This parameter is + * targeted at a middle range of input sizes, where a prefetch is cheap enough to be + * useful but memcpy() is too expensive. The exact range of input sizes where this + * makes sense is best determined by careful experimentation. + * + * Note: for this parameter, ZSTD_ps_auto is currently equivalent to ZSTD_ps_disable, + * but in the future zstd may conditionally enable this feature via an auto-detection + * heuristic for cold CDicts. + * Use ZSTD_ps_disable to opt out of prefetching under any circumstances. + */ +#define ZSTD_c_prefetchCDictTables ZSTD_c_experimentalParam16 + +/* ZSTD_c_enableSeqProducerFallback + * Allowed values are 0 (disable) and 1 (enable). The default setting is 0. + * + * Controls whether zstd will fall back to an internal sequence producer if an + * external sequence producer is registered and returns an error code. This fallback + * is block-by-block: the internal sequence producer will only be called for blocks + * where the external sequence producer returns an error code. Fallback parsing will + * follow any other cParam settings, such as compression level, the same as in a + * normal (fully-internal) compression operation. + * + * The user is strongly encouraged to read the full Block-Level Sequence Producer API + * documentation (below) before setting this parameter. */ +#define ZSTD_c_enableSeqProducerFallback ZSTD_c_experimentalParam17 + +/* ZSTD_c_maxBlockSize + * Allowed values are between 1KB and ZSTD_BLOCKSIZE_MAX (128KB). + * The default is ZSTD_BLOCKSIZE_MAX, and setting to 0 will set to the default. + * + * This parameter can be used to set an upper bound on the blocksize + * that overrides the default ZSTD_BLOCKSIZE_MAX. It cannot be used to set upper + * bounds greater than ZSTD_BLOCKSIZE_MAX or bounds lower than 1KB (will make + * compressBound() inaccurate). Only currently meant to be used for testing. + */ +#define ZSTD_c_maxBlockSize ZSTD_c_experimentalParam18 + +/* ZSTD_c_searchForExternalRepcodes + * This parameter affects how zstd parses external sequences, such as sequences + * provided through the compressSequences() API or from an external block-level + * sequence producer. + * + * If set to ZSTD_ps_enable, the library will check for repeated offsets in + * external sequences, even if those repcodes are not explicitly indicated in + * the "rep" field. Note that this is the only way to exploit repcode matches + * while using compressSequences() or an external sequence producer, since zstd + * currently ignores the "rep" field of external sequences. + * + * If set to ZSTD_ps_disable, the library will not exploit repeated offsets in + * external sequences, regardless of whether the "rep" field has been set. This + * reduces sequence compression overhead by about 25% while sacrificing some + * compression ratio. + * + * The default value is ZSTD_ps_auto, for which the library will enable/disable + * based on compression level. + * + * Note: for now, this param only has an effect if ZSTD_c_blockDelimiters is + * set to ZSTD_sf_explicitBlockDelimiters. That may change in the future. + */ +#define ZSTD_c_searchForExternalRepcodes ZSTD_c_experimentalParam19 + + +/*! ZSTD_CCtx_getParameter() : + * Get the requested compression parameter value, selected by enum ZSTD_cParameter, + * and store it into int* value. + * @return : 0, or an error code (which can be tested with ZSTD_isError()). + */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtx_getParameter(const ZSTD_CCtx* cctx, ZSTD_cParameter param, int* value); + + +/*! ZSTD_CCtx_params : + * Quick howto : + * - ZSTD_createCCtxParams() : Create a ZSTD_CCtx_params structure + * - ZSTD_CCtxParams_setParameter() : Push parameters one by one into + * an existing ZSTD_CCtx_params structure. + * This is similar to + * ZSTD_CCtx_setParameter(). + * - ZSTD_CCtx_setParametersUsingCCtxParams() : Apply parameters to + * an existing CCtx. + * These parameters will be applied to + * all subsequent frames. + * - ZSTD_compressStream2() : Do compression using the CCtx. + * - ZSTD_freeCCtxParams() : Free the memory, accept NULL pointer. + * + * This can be used with ZSTD_estimateCCtxSize_advanced_usingCCtxParams() + * for static allocation of CCtx for single-threaded compression. + */ +ZSTDLIB_STATIC_API ZSTD_CCtx_params* ZSTD_createCCtxParams(void); +ZSTDLIB_STATIC_API size_t ZSTD_freeCCtxParams(ZSTD_CCtx_params* params); /* accept NULL pointer */ + +/*! ZSTD_CCtxParams_reset() : + * Reset params to default values. + */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtxParams_reset(ZSTD_CCtx_params* params); + +/*! ZSTD_CCtxParams_init() : + * Initializes the compression parameters of cctxParams according to + * compression level. All other parameters are reset to their default values. + */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtxParams_init(ZSTD_CCtx_params* cctxParams, int compressionLevel); + +/*! ZSTD_CCtxParams_init_advanced() : + * Initializes the compression and frame parameters of cctxParams according to + * params. All other parameters are reset to their default values. + */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtxParams_init_advanced(ZSTD_CCtx_params* cctxParams, ZSTD_parameters params); + +/*! ZSTD_CCtxParams_setParameter() : Requires v1.4.0+ + * Similar to ZSTD_CCtx_setParameter. + * Set one compression parameter, selected by enum ZSTD_cParameter. + * Parameters must be applied to a ZSTD_CCtx using + * ZSTD_CCtx_setParametersUsingCCtxParams(). + * @result : a code representing success or failure (which can be tested with + * ZSTD_isError()). + */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtxParams_setParameter(ZSTD_CCtx_params* params, ZSTD_cParameter param, int value); + +/*! ZSTD_CCtxParams_getParameter() : + * Similar to ZSTD_CCtx_getParameter. + * Get the requested value of one compression parameter, selected by enum ZSTD_cParameter. + * @result : 0, or an error code (which can be tested with ZSTD_isError()). + */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtxParams_getParameter(const ZSTD_CCtx_params* params, ZSTD_cParameter param, int* value); + +/*! ZSTD_CCtx_setParametersUsingCCtxParams() : + * Apply a set of ZSTD_CCtx_params to the compression context. + * This can be done even after compression is started, + * if nbWorkers==0, this will have no impact until a new compression is started. + * if nbWorkers>=1, new parameters will be picked up at next job, + * with a few restrictions (windowLog, pledgedSrcSize, nbWorkers, jobSize, and overlapLog are not updated). + */ +ZSTDLIB_STATIC_API size_t ZSTD_CCtx_setParametersUsingCCtxParams( + ZSTD_CCtx* cctx, const ZSTD_CCtx_params* params); + +/*! ZSTD_compressStream2_simpleArgs() : + * Same as ZSTD_compressStream2(), + * but using only integral types as arguments. + * This variant might be helpful for binders from dynamic languages + * which have troubles handling structures containing memory pointers. + */ +ZSTDLIB_STATIC_API size_t ZSTD_compressStream2_simpleArgs ( + ZSTD_CCtx* cctx, + void* dst, size_t dstCapacity, size_t* dstPos, + const void* src, size_t srcSize, size_t* srcPos, + ZSTD_EndDirective endOp); + + +/*************************************** +* Advanced decompression functions +***************************************/ + +/*! ZSTD_isFrame() : + * Tells if the content of `buffer` starts with a valid Frame Identifier. + * Note : Frame Identifier is 4 bytes. If `size < 4`, @return will always be 0. + * Note 2 : Legacy Frame Identifiers are considered valid only if Legacy Support is enabled. + * Note 3 : Skippable Frame Identifiers are considered valid. */ +ZSTDLIB_STATIC_API unsigned ZSTD_isFrame(const void* buffer, size_t size); + +/*! ZSTD_createDDict_byReference() : + * Create a digested dictionary, ready to start decompression operation without startup delay. + * Dictionary content is referenced, and therefore stays in dictBuffer. + * It is important that dictBuffer outlives DDict, + * it must remain read accessible throughout the lifetime of DDict */ +ZSTDLIB_STATIC_API ZSTD_DDict* ZSTD_createDDict_byReference(const void* dictBuffer, size_t dictSize); + +/*! ZSTD_DCtx_loadDictionary_byReference() : + * Same as ZSTD_DCtx_loadDictionary(), + * but references `dict` content instead of copying it into `dctx`. + * This saves memory if `dict` remains around., + * However, it's imperative that `dict` remains accessible (and unmodified) while being used, so it must outlive decompression. */ +ZSTDLIB_STATIC_API size_t ZSTD_DCtx_loadDictionary_byReference(ZSTD_DCtx* dctx, const void* dict, size_t dictSize); + +/*! ZSTD_DCtx_loadDictionary_advanced() : + * Same as ZSTD_DCtx_loadDictionary(), + * but gives direct control over + * how to load the dictionary (by copy ? by reference ?) + * and how to interpret it (automatic ? force raw mode ? full mode only ?). */ +ZSTDLIB_STATIC_API size_t ZSTD_DCtx_loadDictionary_advanced(ZSTD_DCtx* dctx, const void* dict, size_t dictSize, ZSTD_dictLoadMethod_e dictLoadMethod, ZSTD_dictContentType_e dictContentType); + +/*! ZSTD_DCtx_refPrefix_advanced() : + * Same as ZSTD_DCtx_refPrefix(), but gives finer control over + * how to interpret prefix content (automatic ? force raw mode (default) ? full mode only ?) */ +ZSTDLIB_STATIC_API size_t ZSTD_DCtx_refPrefix_advanced(ZSTD_DCtx* dctx, const void* prefix, size_t prefixSize, ZSTD_dictContentType_e dictContentType); + +/*! ZSTD_DCtx_setMaxWindowSize() : + * Refuses allocating internal buffers for frames requiring a window size larger than provided limit. + * This protects a decoder context from reserving too much memory for itself (potential attack scenario). + * This parameter is only useful in streaming mode, since no internal buffer is allocated in single-pass mode. + * By default, a decompression context accepts all window sizes <= (1 << ZSTD_WINDOWLOG_LIMIT_DEFAULT) + * @return : 0, or an error code (which can be tested using ZSTD_isError()). + */ +ZSTDLIB_STATIC_API size_t ZSTD_DCtx_setMaxWindowSize(ZSTD_DCtx* dctx, size_t maxWindowSize); + +/*! ZSTD_DCtx_getParameter() : + * Get the requested decompression parameter value, selected by enum ZSTD_dParameter, + * and store it into int* value. + * @return : 0, or an error code (which can be tested with ZSTD_isError()). + */ +ZSTDLIB_STATIC_API size_t ZSTD_DCtx_getParameter(ZSTD_DCtx* dctx, ZSTD_dParameter param, int* value); + +/* ZSTD_d_format + * experimental parameter, + * allowing selection between ZSTD_format_e input compression formats + */ +#define ZSTD_d_format ZSTD_d_experimentalParam1 +/* ZSTD_d_stableOutBuffer + * Experimental parameter. + * Default is 0 == disabled. Set to 1 to enable. + * + * Tells the decompressor that the ZSTD_outBuffer will ALWAYS be the same + * between calls, except for the modifications that zstd makes to pos (the + * caller must not modify pos). This is checked by the decompressor, and + * decompression will fail if it ever changes. Therefore the ZSTD_outBuffer + * MUST be large enough to fit the entire decompressed frame. This will be + * checked when the frame content size is known. The data in the ZSTD_outBuffer + * in the range [dst, dst + pos) MUST not be modified during decompression + * or you will get data corruption. + * + * When this flag is enabled zstd won't allocate an output buffer, because + * it can write directly to the ZSTD_outBuffer, but it will still allocate + * an input buffer large enough to fit any compressed block. This will also + * avoid the memcpy() from the internal output buffer to the ZSTD_outBuffer. + * If you need to avoid the input buffer allocation use the buffer-less + * streaming API. + * + * NOTE: So long as the ZSTD_outBuffer always points to valid memory, using + * this flag is ALWAYS memory safe, and will never access out-of-bounds + * memory. However, decompression WILL fail if you violate the preconditions. + * + * WARNING: The data in the ZSTD_outBuffer in the range [dst, dst + pos) MUST + * not be modified during decompression or you will get data corruption. This + * is because zstd needs to reference data in the ZSTD_outBuffer to regenerate + * matches. Normally zstd maintains its own buffer for this purpose, but passing + * this flag tells zstd to use the user provided buffer. + */ +#define ZSTD_d_stableOutBuffer ZSTD_d_experimentalParam2 + +/* ZSTD_d_forceIgnoreChecksum + * Experimental parameter. + * Default is 0 == disabled. Set to 1 to enable + * + * Tells the decompressor to skip checksum validation during decompression, regardless + * of whether checksumming was specified during compression. This offers some + * slight performance benefits, and may be useful for debugging. + * Param has values of type ZSTD_forceIgnoreChecksum_e + */ +#define ZSTD_d_forceIgnoreChecksum ZSTD_d_experimentalParam3 + +/* ZSTD_d_refMultipleDDicts + * Experimental parameter. + * Default is 0 == disabled. Set to 1 to enable + * + * If enabled and dctx is allocated on the heap, then additional memory will be allocated + * to store references to multiple ZSTD_DDict. That is, multiple calls of ZSTD_refDDict() + * using a given ZSTD_DCtx, rather than overwriting the previous DDict reference, will instead + * store all references. At decompression time, the appropriate dictID is selected + * from the set of DDicts based on the dictID in the frame. + * + * Usage is simply calling ZSTD_refDDict() on multiple dict buffers. + * + * Param has values of byte ZSTD_refMultipleDDicts_e + * + * WARNING: Enabling this parameter and calling ZSTD_DCtx_refDDict(), will trigger memory + * allocation for the hash table. ZSTD_freeDCtx() also frees this memory. + * Memory is allocated as per ZSTD_DCtx::customMem. + * + * Although this function allocates memory for the table, the user is still responsible for + * memory management of the underlying ZSTD_DDict* themselves. + */ +#define ZSTD_d_refMultipleDDicts ZSTD_d_experimentalParam4 + +/* ZSTD_d_disableHuffmanAssembly + * Set to 1 to disable the Huffman assembly implementation. + * The default value is 0, which allows zstd to use the Huffman assembly + * implementation if available. + * + * This parameter can be used to disable Huffman assembly at runtime. + * If you want to disable it at compile time you can define the macro + * ZSTD_DISABLE_ASM. + */ +#define ZSTD_d_disableHuffmanAssembly ZSTD_d_experimentalParam5 + +/* ZSTD_d_maxBlockSize + * Allowed values are between 1KB and ZSTD_BLOCKSIZE_MAX (128KB). + * The default is ZSTD_BLOCKSIZE_MAX, and setting to 0 will set to the default. + * + * Forces the decompressor to reject blocks whose content size is + * larger than the configured maxBlockSize. When maxBlockSize is + * larger than the windowSize, the windowSize is used instead. + * This saves memory on the decoder when you know all blocks are small. + * + * This option is typically used in conjunction with ZSTD_c_maxBlockSize. + * + * WARNING: This causes the decoder to reject otherwise valid frames + * that have block sizes larger than the configured maxBlockSize. + */ +#define ZSTD_d_maxBlockSize ZSTD_d_experimentalParam6 + + +/*! ZSTD_DCtx_setFormat() : + * This function is REDUNDANT. Prefer ZSTD_DCtx_setParameter(). + * Instruct the decoder context about what kind of data to decode next. + * This instruction is mandatory to decode data without a fully-formed header, + * such ZSTD_f_zstd1_magicless for example. + * @return : 0, or an error code (which can be tested using ZSTD_isError()). */ +ZSTD_DEPRECATED("use ZSTD_DCtx_setParameter() instead") +ZSTDLIB_STATIC_API +size_t ZSTD_DCtx_setFormat(ZSTD_DCtx* dctx, ZSTD_format_e format); + +/*! ZSTD_decompressStream_simpleArgs() : + * Same as ZSTD_decompressStream(), + * but using only integral types as arguments. + * This can be helpful for binders from dynamic languages + * which have troubles handling structures containing memory pointers. + */ +ZSTDLIB_STATIC_API size_t ZSTD_decompressStream_simpleArgs ( + ZSTD_DCtx* dctx, + void* dst, size_t dstCapacity, size_t* dstPos, + const void* src, size_t srcSize, size_t* srcPos); + + +/******************************************************************** +* Advanced streaming functions +* Warning : most of these functions are now redundant with the Advanced API. +* Once Advanced API reaches "stable" status, +* redundant functions will be deprecated, and then at some point removed. +********************************************************************/ + +/*===== Advanced Streaming compression functions =====*/ + +/*! ZSTD_initCStream_srcSize() : + * This function is DEPRECATED, and equivalent to: + * ZSTD_CCtx_reset(zcs, ZSTD_reset_session_only); + * ZSTD_CCtx_refCDict(zcs, NULL); // clear the dictionary (if any) + * ZSTD_CCtx_setParameter(zcs, ZSTD_c_compressionLevel, compressionLevel); + * ZSTD_CCtx_setPledgedSrcSize(zcs, pledgedSrcSize); + * + * pledgedSrcSize must be correct. If it is not known at init time, use + * ZSTD_CONTENTSIZE_UNKNOWN. Note that, for compatibility with older programs, + * "0" also disables frame content size field. It may be enabled in the future. + * This prototype will generate compilation warnings. + */ +ZSTD_DEPRECATED("use ZSTD_CCtx_reset, see zstd.h for detailed instructions") +ZSTDLIB_STATIC_API +size_t ZSTD_initCStream_srcSize(ZSTD_CStream* zcs, + int compressionLevel, + unsigned long long pledgedSrcSize); + +/*! ZSTD_initCStream_usingDict() : + * This function is DEPRECATED, and is equivalent to: + * ZSTD_CCtx_reset(zcs, ZSTD_reset_session_only); + * ZSTD_CCtx_setParameter(zcs, ZSTD_c_compressionLevel, compressionLevel); + * ZSTD_CCtx_loadDictionary(zcs, dict, dictSize); + * + * Creates of an internal CDict (incompatible with static CCtx), except if + * dict == NULL or dictSize < 8, in which case no dict is used. + * Note: dict is loaded with ZSTD_dct_auto (treated as a full zstd dictionary if + * it begins with ZSTD_MAGIC_DICTIONARY, else as raw content) and ZSTD_dlm_byCopy. + * This prototype will generate compilation warnings. + */ +ZSTD_DEPRECATED("use ZSTD_CCtx_reset, see zstd.h for detailed instructions") +ZSTDLIB_STATIC_API +size_t ZSTD_initCStream_usingDict(ZSTD_CStream* zcs, + const void* dict, size_t dictSize, + int compressionLevel); + +/*! ZSTD_initCStream_advanced() : + * This function is DEPRECATED, and is equivalent to: + * ZSTD_CCtx_reset(zcs, ZSTD_reset_session_only); + * ZSTD_CCtx_setParams(zcs, params); + * ZSTD_CCtx_setPledgedSrcSize(zcs, pledgedSrcSize); + * ZSTD_CCtx_loadDictionary(zcs, dict, dictSize); + * + * dict is loaded with ZSTD_dct_auto and ZSTD_dlm_byCopy. + * pledgedSrcSize must be correct. + * If srcSize is not known at init time, use value ZSTD_CONTENTSIZE_UNKNOWN. + * This prototype will generate compilation warnings. + */ +ZSTD_DEPRECATED("use ZSTD_CCtx_reset, see zstd.h for detailed instructions") +ZSTDLIB_STATIC_API +size_t ZSTD_initCStream_advanced(ZSTD_CStream* zcs, + const void* dict, size_t dictSize, + ZSTD_parameters params, + unsigned long long pledgedSrcSize); + +/*! ZSTD_initCStream_usingCDict() : + * This function is DEPRECATED, and equivalent to: + * ZSTD_CCtx_reset(zcs, ZSTD_reset_session_only); + * ZSTD_CCtx_refCDict(zcs, cdict); + * + * note : cdict will just be referenced, and must outlive compression session + * This prototype will generate compilation warnings. + */ +ZSTD_DEPRECATED("use ZSTD_CCtx_reset and ZSTD_CCtx_refCDict, see zstd.h for detailed instructions") +ZSTDLIB_STATIC_API +size_t ZSTD_initCStream_usingCDict(ZSTD_CStream* zcs, const ZSTD_CDict* cdict); + +/*! ZSTD_initCStream_usingCDict_advanced() : + * This function is DEPRECATED, and is equivalent to: + * ZSTD_CCtx_reset(zcs, ZSTD_reset_session_only); + * ZSTD_CCtx_setFParams(zcs, fParams); + * ZSTD_CCtx_setPledgedSrcSize(zcs, pledgedSrcSize); + * ZSTD_CCtx_refCDict(zcs, cdict); + * + * same as ZSTD_initCStream_usingCDict(), with control over frame parameters. + * pledgedSrcSize must be correct. If srcSize is not known at init time, use + * value ZSTD_CONTENTSIZE_UNKNOWN. + * This prototype will generate compilation warnings. + */ +ZSTD_DEPRECATED("use ZSTD_CCtx_reset and ZSTD_CCtx_refCDict, see zstd.h for detailed instructions") +ZSTDLIB_STATIC_API +size_t ZSTD_initCStream_usingCDict_advanced(ZSTD_CStream* zcs, + const ZSTD_CDict* cdict, + ZSTD_frameParameters fParams, + unsigned long long pledgedSrcSize); + +/*! ZSTD_resetCStream() : + * This function is DEPRECATED, and is equivalent to: + * ZSTD_CCtx_reset(zcs, ZSTD_reset_session_only); + * ZSTD_CCtx_setPledgedSrcSize(zcs, pledgedSrcSize); + * Note: ZSTD_resetCStream() interprets pledgedSrcSize == 0 as ZSTD_CONTENTSIZE_UNKNOWN, but + * ZSTD_CCtx_setPledgedSrcSize() does not do the same, so ZSTD_CONTENTSIZE_UNKNOWN must be + * explicitly specified. + * + * start a new frame, using same parameters from previous frame. + * This is typically useful to skip dictionary loading stage, since it will reuse it in-place. + * Note that zcs must be init at least once before using ZSTD_resetCStream(). + * If pledgedSrcSize is not known at reset time, use macro ZSTD_CONTENTSIZE_UNKNOWN. + * If pledgedSrcSize > 0, its value must be correct, as it will be written in header, and controlled at the end. + * For the time being, pledgedSrcSize==0 is interpreted as "srcSize unknown" for compatibility with older programs, + * but it will change to mean "empty" in future version, so use macro ZSTD_CONTENTSIZE_UNKNOWN instead. + * @return : 0, or an error code (which can be tested using ZSTD_isError()) + * This prototype will generate compilation warnings. + */ +ZSTD_DEPRECATED("use ZSTD_CCtx_reset, see zstd.h for detailed instructions") +ZSTDLIB_STATIC_API +size_t ZSTD_resetCStream(ZSTD_CStream* zcs, unsigned long long pledgedSrcSize); + + +typedef struct { + unsigned long long ingested; /* nb input bytes read and buffered */ + unsigned long long consumed; /* nb input bytes actually compressed */ + unsigned long long produced; /* nb of compressed bytes generated and buffered */ + unsigned long long flushed; /* nb of compressed bytes flushed : not provided; can be tracked from caller side */ + unsigned currentJobID; /* MT only : latest started job nb */ + unsigned nbActiveWorkers; /* MT only : nb of workers actively compressing at probe time */ +} ZSTD_frameProgression; + +/* ZSTD_getFrameProgression() : + * tells how much data has been ingested (read from input) + * consumed (input actually compressed) and produced (output) for current frame. + * Note : (ingested - consumed) is amount of input data buffered internally, not yet compressed. + * Aggregates progression inside active worker threads. + */ +ZSTDLIB_STATIC_API ZSTD_frameProgression ZSTD_getFrameProgression(const ZSTD_CCtx* cctx); + +/*! ZSTD_toFlushNow() : + * Tell how many bytes are ready to be flushed immediately. + * Useful for multithreading scenarios (nbWorkers >= 1). + * Probe the oldest active job, defined as oldest job not yet entirely flushed, + * and check its output buffer. + * @return : amount of data stored in oldest job and ready to be flushed immediately. + * if @return == 0, it means either : + * + there is no active job (could be checked with ZSTD_frameProgression()), or + * + oldest job is still actively compressing data, + * but everything it has produced has also been flushed so far, + * therefore flush speed is limited by production speed of oldest job + * irrespective of the speed of concurrent (and newer) jobs. + */ +ZSTDLIB_STATIC_API size_t ZSTD_toFlushNow(ZSTD_CCtx* cctx); + + +/*===== Advanced Streaming decompression functions =====*/ + +/*! + * This function is deprecated, and is equivalent to: + * + * ZSTD_DCtx_reset(zds, ZSTD_reset_session_only); + * ZSTD_DCtx_loadDictionary(zds, dict, dictSize); + * + * note: no dictionary will be used if dict == NULL or dictSize < 8 + */ +ZSTD_DEPRECATED("use ZSTD_DCtx_reset + ZSTD_DCtx_loadDictionary, see zstd.h for detailed instructions") +ZSTDLIB_STATIC_API size_t ZSTD_initDStream_usingDict(ZSTD_DStream* zds, const void* dict, size_t dictSize); + +/*! + * This function is deprecated, and is equivalent to: + * + * ZSTD_DCtx_reset(zds, ZSTD_reset_session_only); + * ZSTD_DCtx_refDDict(zds, ddict); + * + * note : ddict is referenced, it must outlive decompression session + */ +ZSTD_DEPRECATED("use ZSTD_DCtx_reset + ZSTD_DCtx_refDDict, see zstd.h for detailed instructions") +ZSTDLIB_STATIC_API size_t ZSTD_initDStream_usingDDict(ZSTD_DStream* zds, const ZSTD_DDict* ddict); + +/*! + * This function is deprecated, and is equivalent to: + * + * ZSTD_DCtx_reset(zds, ZSTD_reset_session_only); + * + * reuse decompression parameters from previous init; saves dictionary loading + */ +ZSTD_DEPRECATED("use ZSTD_DCtx_reset, see zstd.h for detailed instructions") +ZSTDLIB_STATIC_API size_t ZSTD_resetDStream(ZSTD_DStream* zds); + + +/* ********************* BLOCK-LEVEL SEQUENCE PRODUCER API ********************* + * + * *** OVERVIEW *** + * The Block-Level Sequence Producer API allows users to provide their own custom + * sequence producer which libzstd invokes to process each block. The produced list + * of sequences (literals and matches) is then post-processed by libzstd to produce + * valid compressed blocks. + * + * This block-level offload API is a more granular complement of the existing + * frame-level offload API compressSequences() (introduced in v1.5.1). It offers + * an easier migration story for applications already integrated with libzstd: the + * user application continues to invoke the same compression functions + * ZSTD_compress2() or ZSTD_compressStream2() as usual, and transparently benefits + * from the specific advantages of the external sequence producer. For example, + * the sequence producer could be tuned to take advantage of known characteristics + * of the input, to offer better speed / ratio, or could leverage hardware + * acceleration not available within libzstd itself. + * + * See contrib/externalSequenceProducer for an example program employing the + * Block-Level Sequence Producer API. + * + * *** USAGE *** + * The user is responsible for implementing a function of type + * ZSTD_sequenceProducer_F. For each block, zstd will pass the following + * arguments to the user-provided function: + * + * - sequenceProducerState: a pointer to a user-managed state for the sequence + * producer. + * + * - outSeqs, outSeqsCapacity: an output buffer for the sequence producer. + * outSeqsCapacity is guaranteed >= ZSTD_sequenceBound(srcSize). The memory + * backing outSeqs is managed by the CCtx. + * + * - src, srcSize: an input buffer for the sequence producer to parse. + * srcSize is guaranteed to be <= ZSTD_BLOCKSIZE_MAX. + * + * - dict, dictSize: a history buffer, which may be empty, which the sequence + * producer may reference as it parses the src buffer. Currently, zstd will + * always pass dictSize == 0 into external sequence producers, but this will + * change in the future. + * + * - compressionLevel: a signed integer representing the zstd compression level + * set by the user for the current operation. The sequence producer may choose + * to use this information to change its compression strategy and speed/ratio + * tradeoff. Note: the compression level does not reflect zstd parameters set + * through the advanced API. + * + * - windowSize: a size_t representing the maximum allowed offset for external + * sequences. Note that sequence offsets are sometimes allowed to exceed the + * windowSize if a dictionary is present, see doc/zstd_compression_format.md + * for details. + * + * The user-provided function shall return a size_t representing the number of + * sequences written to outSeqs. This return value will be treated as an error + * code if it is greater than outSeqsCapacity. The return value must be non-zero + * if srcSize is non-zero. The ZSTD_SEQUENCE_PRODUCER_ERROR macro is provided + * for convenience, but any value greater than outSeqsCapacity will be treated as + * an error code. + * + * If the user-provided function does not return an error code, the sequences + * written to outSeqs must be a valid parse of the src buffer. Data corruption may + * occur if the parse is not valid. A parse is defined to be valid if the + * following conditions hold: + * - The sum of matchLengths and literalLengths must equal srcSize. + * - All sequences in the parse, except for the final sequence, must have + * matchLength >= ZSTD_MINMATCH_MIN. The final sequence must have + * matchLength >= ZSTD_MINMATCH_MIN or matchLength == 0. + * - All offsets must respect the windowSize parameter as specified in + * doc/zstd_compression_format.md. + * - If the final sequence has matchLength == 0, it must also have offset == 0. + * + * zstd will only validate these conditions (and fail compression if they do not + * hold) if the ZSTD_c_validateSequences cParam is enabled. Note that sequence + * validation has a performance cost. + * + * If the user-provided function returns an error, zstd will either fall back + * to an internal sequence producer or fail the compression operation. The user can + * choose between the two behaviors by setting the ZSTD_c_enableSeqProducerFallback + * cParam. Fallback compression will follow any other cParam settings, such as + * compression level, the same as in a normal compression operation. + * + * The user shall instruct zstd to use a particular ZSTD_sequenceProducer_F + * function by calling + * ZSTD_registerSequenceProducer(cctx, + * sequenceProducerState, + * sequenceProducer) + * This setting will persist until the next parameter reset of the CCtx. + * + * The sequenceProducerState must be initialized by the user before calling + * ZSTD_registerSequenceProducer(). The user is responsible for destroying the + * sequenceProducerState. + * + * *** LIMITATIONS *** + * This API is compatible with all zstd compression APIs which respect advanced parameters. + * However, there are three limitations: + * + * First, the ZSTD_c_enableLongDistanceMatching cParam is not currently supported. + * COMPRESSION WILL FAIL if it is enabled and the user tries to compress with a block-level + * external sequence producer. + * - Note that ZSTD_c_enableLongDistanceMatching is auto-enabled by default in some + * cases (see its documentation for details). Users must explicitly set + * ZSTD_c_enableLongDistanceMatching to ZSTD_ps_disable in such cases if an external + * sequence producer is registered. + * - As of this writing, ZSTD_c_enableLongDistanceMatching is disabled by default + * whenever ZSTD_c_windowLog < 128MB, but that's subject to change. Users should + * check the docs on ZSTD_c_enableLongDistanceMatching whenever the Block-Level Sequence + * Producer API is used in conjunction with advanced settings (like ZSTD_c_windowLog). + * + * Second, history buffers are not currently supported. Concretely, zstd will always pass + * dictSize == 0 to the external sequence producer (for now). This has two implications: + * - Dictionaries are not currently supported. Compression will *not* fail if the user + * references a dictionary, but the dictionary won't have any effect. + * - Stream history is not currently supported. All advanced compression APIs, including + * streaming APIs, work with external sequence producers, but each block is treated as + * an independent chunk without history from previous blocks. + * + * Third, multi-threading within a single compression is not currently supported. In other words, + * COMPRESSION WILL FAIL if ZSTD_c_nbWorkers > 0 and an external sequence producer is registered. + * Multi-threading across compressions is fine: simply create one CCtx per thread. + * + * Long-term, we plan to overcome all three limitations. There is no technical blocker to + * overcoming them. It is purely a question of engineering effort. + */ + +#define ZSTD_SEQUENCE_PRODUCER_ERROR ((size_t)(-1)) + +typedef size_t (*ZSTD_sequenceProducer_F) ( + void* sequenceProducerState, + ZSTD_Sequence* outSeqs, size_t outSeqsCapacity, + const void* src, size_t srcSize, + const void* dict, size_t dictSize, + int compressionLevel, + size_t windowSize +); + +/*! ZSTD_registerSequenceProducer() : + * Instruct zstd to use a block-level external sequence producer function. + * + * The sequenceProducerState must be initialized by the caller, and the caller is + * responsible for managing its lifetime. This parameter is sticky across + * compressions. It will remain set until the user explicitly resets compression + * parameters. + * + * Sequence producer registration is considered to be an "advanced parameter", + * part of the "advanced API". This means it will only have an effect on compression + * APIs which respect advanced parameters, such as compress2() and compressStream2(). + * Older compression APIs such as compressCCtx(), which predate the introduction of + * "advanced parameters", will ignore any external sequence producer setting. + * + * The sequence producer can be "cleared" by registering a NULL function pointer. This + * removes all limitations described above in the "LIMITATIONS" section of the API docs. + * + * The user is strongly encouraged to read the full API documentation (above) before + * calling this function. */ +ZSTDLIB_STATIC_API void +ZSTD_registerSequenceProducer( + ZSTD_CCtx* cctx, + void* sequenceProducerState, + ZSTD_sequenceProducer_F sequenceProducer +); + +/*! ZSTD_CCtxParams_registerSequenceProducer() : + * Same as ZSTD_registerSequenceProducer(), but operates on ZSTD_CCtx_params. + * This is used for accurate size estimation with ZSTD_estimateCCtxSize_usingCCtxParams(), + * which is needed when creating a ZSTD_CCtx with ZSTD_initStaticCCtx(). + * + * If you are using the external sequence producer API in a scenario where ZSTD_initStaticCCtx() + * is required, then this function is for you. Otherwise, you probably don't need it. + * + * See tests/zstreamtest.c for example usage. */ +ZSTDLIB_STATIC_API void +ZSTD_CCtxParams_registerSequenceProducer( + ZSTD_CCtx_params* params, + void* sequenceProducerState, + ZSTD_sequenceProducer_F sequenceProducer +); + + +/********************************************************************* +* Buffer-less and synchronous inner streaming functions (DEPRECATED) +* +* This API is deprecated, and will be removed in a future version. +* It allows streaming (de)compression with user allocated buffers. +* However, it is hard to use, and not as well tested as the rest of +* our API. +* +* Please use the normal streaming API instead: ZSTD_compressStream2, +* and ZSTD_decompressStream. +* If there is functionality that you need, but it doesn't provide, +* please open an issue on our GitHub. +********************************************************************* */ + +/** + Buffer-less streaming compression (synchronous mode) + + A ZSTD_CCtx object is required to track streaming operations. + Use ZSTD_createCCtx() / ZSTD_freeCCtx() to manage resource. + ZSTD_CCtx object can be reused multiple times within successive compression operations. + + Start by initializing a context. + Use ZSTD_compressBegin(), or ZSTD_compressBegin_usingDict() for dictionary compression. + + Then, consume your input using ZSTD_compressContinue(). + There are some important considerations to keep in mind when using this advanced function : + - ZSTD_compressContinue() has no internal buffer. It uses externally provided buffers only. + - Interface is synchronous : input is consumed entirely and produces 1+ compressed blocks. + - Caller must ensure there is enough space in `dst` to store compressed data under worst case scenario. + Worst case evaluation is provided by ZSTD_compressBound(). + ZSTD_compressContinue() doesn't guarantee recover after a failed compression. + - ZSTD_compressContinue() presumes prior input ***is still accessible and unmodified*** (up to maximum distance size, see WindowLog). + It remembers all previous contiguous blocks, plus one separated memory segment (which can itself consists of multiple contiguous blocks) + - ZSTD_compressContinue() detects that prior input has been overwritten when `src` buffer overlaps. + In which case, it will "discard" the relevant memory section from its history. + + Finish a frame with ZSTD_compressEnd(), which will write the last block(s) and optional checksum. + It's possible to use srcSize==0, in which case, it will write a final empty block to end the frame. + Without last block mark, frames are considered unfinished (hence corrupted) by compliant decoders. + + `ZSTD_CCtx` object can be reused (ZSTD_compressBegin()) to compress again. +*/ + +/*===== Buffer-less streaming compression functions =====*/ +ZSTD_DEPRECATED("The buffer-less API is deprecated in favor of the normal streaming API. See docs.") +ZSTDLIB_STATIC_API size_t ZSTD_compressBegin(ZSTD_CCtx* cctx, int compressionLevel); +ZSTD_DEPRECATED("The buffer-less API is deprecated in favor of the normal streaming API. See docs.") +ZSTDLIB_STATIC_API size_t ZSTD_compressBegin_usingDict(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, int compressionLevel); +ZSTD_DEPRECATED("The buffer-less API is deprecated in favor of the normal streaming API. See docs.") +ZSTDLIB_STATIC_API size_t ZSTD_compressBegin_usingCDict(ZSTD_CCtx* cctx, const ZSTD_CDict* cdict); /**< note: fails if cdict==NULL */ + +ZSTD_DEPRECATED("This function will likely be removed in a future release. It is misleading and has very limited utility.") +ZSTDLIB_STATIC_API +size_t ZSTD_copyCCtx(ZSTD_CCtx* cctx, const ZSTD_CCtx* preparedCCtx, unsigned long long pledgedSrcSize); /**< note: if pledgedSrcSize is not known, use ZSTD_CONTENTSIZE_UNKNOWN */ + +ZSTD_DEPRECATED("The buffer-less API is deprecated in favor of the normal streaming API. See docs.") +ZSTDLIB_STATIC_API size_t ZSTD_compressContinue(ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize); +ZSTD_DEPRECATED("The buffer-less API is deprecated in favor of the normal streaming API. See docs.") +ZSTDLIB_STATIC_API size_t ZSTD_compressEnd(ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize); + +/* The ZSTD_compressBegin_advanced() and ZSTD_compressBegin_usingCDict_advanced() are now DEPRECATED and will generate a compiler warning */ +ZSTD_DEPRECATED("use advanced API to access custom parameters") +ZSTDLIB_STATIC_API +size_t ZSTD_compressBegin_advanced(ZSTD_CCtx* cctx, const void* dict, size_t dictSize, ZSTD_parameters params, unsigned long long pledgedSrcSize); /**< pledgedSrcSize : If srcSize is not known at init time, use ZSTD_CONTENTSIZE_UNKNOWN */ +ZSTD_DEPRECATED("use advanced API to access custom parameters") +ZSTDLIB_STATIC_API +size_t ZSTD_compressBegin_usingCDict_advanced(ZSTD_CCtx* const cctx, const ZSTD_CDict* const cdict, ZSTD_frameParameters const fParams, unsigned long long const pledgedSrcSize); /* compression parameters are already set within cdict. pledgedSrcSize must be correct. If srcSize is not known, use macro ZSTD_CONTENTSIZE_UNKNOWN */ +/** + Buffer-less streaming decompression (synchronous mode) + + A ZSTD_DCtx object is required to track streaming operations. + Use ZSTD_createDCtx() / ZSTD_freeDCtx() to manage it. + A ZSTD_DCtx object can be reused multiple times. + + First typical operation is to retrieve frame parameters, using ZSTD_getFrameHeader(). + Frame header is extracted from the beginning of compressed frame, so providing only the frame's beginning is enough. + Data fragment must be large enough to ensure successful decoding. + `ZSTD_frameHeaderSize_max` bytes is guaranteed to always be large enough. + result : 0 : successful decoding, the `ZSTD_frameHeader` structure is correctly filled. + >0 : `srcSize` is too small, please provide at least result bytes on next attempt. + errorCode, which can be tested using ZSTD_isError(). + + It fills a ZSTD_frameHeader structure with important information to correctly decode the frame, + such as the dictionary ID, content size, or maximum back-reference distance (`windowSize`). + Note that these values could be wrong, either because of data corruption, or because a 3rd party deliberately spoofs false information. + As a consequence, check that values remain within valid application range. + For example, do not allocate memory blindly, check that `windowSize` is within expectation. + Each application can set its own limits, depending on local restrictions. + For extended interoperability, it is recommended to support `windowSize` of at least 8 MB. + + ZSTD_decompressContinue() needs previous data blocks during decompression, up to `windowSize` bytes. + ZSTD_decompressContinue() is very sensitive to contiguity, + if 2 blocks don't follow each other, make sure that either the compressor breaks contiguity at the same place, + or that previous contiguous segment is large enough to properly handle maximum back-reference distance. + There are multiple ways to guarantee this condition. + + The most memory efficient way is to use a round buffer of sufficient size. + Sufficient size is determined by invoking ZSTD_decodingBufferSize_min(), + which can return an error code if required value is too large for current system (in 32-bits mode). + In a round buffer methodology, ZSTD_decompressContinue() decompresses each block next to previous one, + up to the moment there is not enough room left in the buffer to guarantee decoding another full block, + which maximum size is provided in `ZSTD_frameHeader` structure, field `blockSizeMax`. + At which point, decoding can resume from the beginning of the buffer. + Note that already decoded data stored in the buffer should be flushed before being overwritten. + + There are alternatives possible, for example using two or more buffers of size `windowSize` each, though they consume more memory. + + Finally, if you control the compression process, you can also ignore all buffer size rules, + as long as the encoder and decoder progress in "lock-step", + aka use exactly the same buffer sizes, break contiguity at the same place, etc. + + Once buffers are setup, start decompression, with ZSTD_decompressBegin(). + If decompression requires a dictionary, use ZSTD_decompressBegin_usingDict() or ZSTD_decompressBegin_usingDDict(). + + Then use ZSTD_nextSrcSizeToDecompress() and ZSTD_decompressContinue() alternatively. + ZSTD_nextSrcSizeToDecompress() tells how many bytes to provide as 'srcSize' to ZSTD_decompressContinue(). + ZSTD_decompressContinue() requires this _exact_ amount of bytes, or it will fail. + + result of ZSTD_decompressContinue() is the number of bytes regenerated within 'dst' (necessarily <= dstCapacity). + It can be zero : it just means ZSTD_decompressContinue() has decoded some metadata item. + It can also be an error code, which can be tested with ZSTD_isError(). + + A frame is fully decoded when ZSTD_nextSrcSizeToDecompress() returns zero. + Context can then be reset to start a new decompression. + + Note : it's possible to know if next input to present is a header or a block, using ZSTD_nextInputType(). + This information is not required to properly decode a frame. + + == Special case : skippable frames == + + Skippable frames allow integration of user-defined data into a flow of concatenated frames. + Skippable frames will be ignored (skipped) by decompressor. + The format of skippable frames is as follows : + a) Skippable frame ID - 4 Bytes, Little endian format, any value from 0x184D2A50 to 0x184D2A5F + b) Frame Size - 4 Bytes, Little endian format, unsigned 32-bits + c) Frame Content - any content (User Data) of length equal to Frame Size + For skippable frames ZSTD_getFrameHeader() returns zfhPtr->frameType==ZSTD_skippableFrame. + For skippable frames ZSTD_decompressContinue() always returns 0 : it only skips the content. +*/ + +/*===== Buffer-less streaming decompression functions =====*/ + +ZSTDLIB_STATIC_API size_t ZSTD_decodingBufferSize_min(unsigned long long windowSize, unsigned long long frameContentSize); /**< when frame content size is not known, pass in frameContentSize == ZSTD_CONTENTSIZE_UNKNOWN */ + +ZSTDLIB_STATIC_API size_t ZSTD_decompressBegin(ZSTD_DCtx* dctx); +ZSTDLIB_STATIC_API size_t ZSTD_decompressBegin_usingDict(ZSTD_DCtx* dctx, const void* dict, size_t dictSize); +ZSTDLIB_STATIC_API size_t ZSTD_decompressBegin_usingDDict(ZSTD_DCtx* dctx, const ZSTD_DDict* ddict); + +ZSTDLIB_STATIC_API size_t ZSTD_nextSrcSizeToDecompress(ZSTD_DCtx* dctx); +ZSTDLIB_STATIC_API size_t ZSTD_decompressContinue(ZSTD_DCtx* dctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize); + +/* misc */ +ZSTD_DEPRECATED("This function will likely be removed in the next minor release. It is misleading and has very limited utility.") +ZSTDLIB_STATIC_API void ZSTD_copyDCtx(ZSTD_DCtx* dctx, const ZSTD_DCtx* preparedDCtx); +typedef enum { ZSTDnit_frameHeader, ZSTDnit_blockHeader, ZSTDnit_block, ZSTDnit_lastBlock, ZSTDnit_checksum, ZSTDnit_skippableFrame } ZSTD_nextInputType_e; +ZSTDLIB_STATIC_API ZSTD_nextInputType_e ZSTD_nextInputType(ZSTD_DCtx* dctx); + + + + +/* ========================================= */ +/** Block level API (DEPRECATED) */ +/* ========================================= */ + +/*! + + This API is deprecated in favor of the regular compression API. + You can get the frame header down to 2 bytes by setting: + - ZSTD_c_format = ZSTD_f_zstd1_magicless + - ZSTD_c_contentSizeFlag = 0 + - ZSTD_c_checksumFlag = 0 + - ZSTD_c_dictIDFlag = 0 + + This API is not as well tested as our normal API, so we recommend not using it. + We will be removing it in a future version. If the normal API doesn't provide + the functionality you need, please open a GitHub issue. + + Block functions produce and decode raw zstd blocks, without frame metadata. + Frame metadata cost is typically ~12 bytes, which can be non-negligible for very small blocks (< 100 bytes). + But users will have to take in charge needed metadata to regenerate data, such as compressed and content sizes. + + A few rules to respect : + - Compressing and decompressing require a context structure + + Use ZSTD_createCCtx() and ZSTD_createDCtx() + - It is necessary to init context before starting + + compression : any ZSTD_compressBegin*() variant, including with dictionary + + decompression : any ZSTD_decompressBegin*() variant, including with dictionary + - Block size is limited, it must be <= ZSTD_getBlockSize() <= ZSTD_BLOCKSIZE_MAX == 128 KB + + If input is larger than a block size, it's necessary to split input data into multiple blocks + + For inputs larger than a single block, consider using regular ZSTD_compress() instead. + Frame metadata is not that costly, and quickly becomes negligible as source size grows larger than a block. + - When a block is considered not compressible enough, ZSTD_compressBlock() result will be 0 (zero) ! + ===> In which case, nothing is produced into `dst` ! + + User __must__ test for such outcome and deal directly with uncompressed data + + A block cannot be declared incompressible if ZSTD_compressBlock() return value was != 0. + Doing so would mess up with statistics history, leading to potential data corruption. + + ZSTD_decompressBlock() _doesn't accept uncompressed data as input_ !! + + In case of multiple successive blocks, should some of them be uncompressed, + decoder must be informed of their existence in order to follow proper history. + Use ZSTD_insertBlock() for such a case. +*/ + +/*===== Raw zstd block functions =====*/ +ZSTD_DEPRECATED("The block API is deprecated in favor of the normal compression API. See docs.") +ZSTDLIB_STATIC_API size_t ZSTD_getBlockSize (const ZSTD_CCtx* cctx); +ZSTD_DEPRECATED("The block API is deprecated in favor of the normal compression API. See docs.") +ZSTDLIB_STATIC_API size_t ZSTD_compressBlock (ZSTD_CCtx* cctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize); +ZSTD_DEPRECATED("The block API is deprecated in favor of the normal compression API. See docs.") +ZSTDLIB_STATIC_API size_t ZSTD_decompressBlock(ZSTD_DCtx* dctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize); +ZSTD_DEPRECATED("The block API is deprecated in favor of the normal compression API. See docs.") +ZSTDLIB_STATIC_API size_t ZSTD_insertBlock (ZSTD_DCtx* dctx, const void* blockStart, size_t blockSize); /**< insert uncompressed block into `dctx` history. Useful for multi-blocks decompression. */ + +#endif /* ZSTD_H_ZSTD_STATIC_LINKING_ONLY */ + +#if defined (__cplusplus) +} +#endif +/**** ended inlining ../zstd.h ****/ +#define FSE_STATIC_LINKING_ONLY +/**** skipping file: fse.h ****/ +/**** skipping file: huf.h ****/ +#ifndef XXH_STATIC_LINKING_ONLY +# define XXH_STATIC_LINKING_ONLY /* XXH64_state_t */ +#endif +/**** start inlining xxhash.h ****/ +/* + * xxHash - Extremely Fast Hash algorithm + * Header File + * Copyright (c) Yann Collet - Meta Platforms, Inc + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + +/* Local adaptations for Zstandard */ + +#ifndef XXH_NO_XXH3 +# define XXH_NO_XXH3 +#endif + +#ifndef XXH_NAMESPACE +# define XXH_NAMESPACE ZSTD_ +#endif + +/*! + * @mainpage xxHash + * + * xxHash is an extremely fast non-cryptographic hash algorithm, working at RAM speed + * limits. + * + * It is proposed in four flavors, in three families: + * 1. @ref XXH32_family + * - Classic 32-bit hash function. Simple, compact, and runs on almost all + * 32-bit and 64-bit systems. + * 2. @ref XXH64_family + * - Classic 64-bit adaptation of XXH32. Just as simple, and runs well on most + * 64-bit systems (but _not_ 32-bit systems). + * 3. @ref XXH3_family + * - Modern 64-bit and 128-bit hash function family which features improved + * strength and performance across the board, especially on smaller data. + * It benefits greatly from SIMD and 64-bit without requiring it. + * + * Benchmarks + * --- + * The reference system uses an Intel i7-9700K CPU, and runs Ubuntu x64 20.04. + * The open source benchmark program is compiled with clang v10.0 using -O3 flag. + * + * | Hash Name | ISA ext | Width | Large Data Speed | Small Data Velocity | + * | -------------------- | ------- | ----: | ---------------: | ------------------: | + * | XXH3_64bits() | @b AVX2 | 64 | 59.4 GB/s | 133.1 | + * | MeowHash | AES-NI | 128 | 58.2 GB/s | 52.5 | + * | XXH3_128bits() | @b AVX2 | 128 | 57.9 GB/s | 118.1 | + * | CLHash | PCLMUL | 64 | 37.1 GB/s | 58.1 | + * | XXH3_64bits() | @b SSE2 | 64 | 31.5 GB/s | 133.1 | + * | XXH3_128bits() | @b SSE2 | 128 | 29.6 GB/s | 118.1 | + * | RAM sequential read | | N/A | 28.0 GB/s | N/A | + * | ahash | AES-NI | 64 | 22.5 GB/s | 107.2 | + * | City64 | | 64 | 22.0 GB/s | 76.6 | + * | T1ha2 | | 64 | 22.0 GB/s | 99.0 | + * | City128 | | 128 | 21.7 GB/s | 57.7 | + * | FarmHash | AES-NI | 64 | 21.3 GB/s | 71.9 | + * | XXH64() | | 64 | 19.4 GB/s | 71.0 | + * | SpookyHash | | 64 | 19.3 GB/s | 53.2 | + * | Mum | | 64 | 18.0 GB/s | 67.0 | + * | CRC32C | SSE4.2 | 32 | 13.0 GB/s | 57.9 | + * | XXH32() | | 32 | 9.7 GB/s | 71.9 | + * | City32 | | 32 | 9.1 GB/s | 66.0 | + * | Blake3* | @b AVX2 | 256 | 4.4 GB/s | 8.1 | + * | Murmur3 | | 32 | 3.9 GB/s | 56.1 | + * | SipHash* | | 64 | 3.0 GB/s | 43.2 | + * | Blake3* | @b SSE2 | 256 | 2.4 GB/s | 8.1 | + * | HighwayHash | | 64 | 1.4 GB/s | 6.0 | + * | FNV64 | | 64 | 1.2 GB/s | 62.7 | + * | Blake2* | | 256 | 1.1 GB/s | 5.1 | + * | SHA1* | | 160 | 0.8 GB/s | 5.6 | + * | MD5* | | 128 | 0.6 GB/s | 7.8 | + * @note + * - Hashes which require a specific ISA extension are noted. SSE2 is also noted, + * even though it is mandatory on x64. + * - Hashes with an asterisk are cryptographic. Note that MD5 is non-cryptographic + * by modern standards. + * - Small data velocity is a rough average of algorithm's efficiency for small + * data. For more accurate information, see the wiki. + * - More benchmarks and strength tests are found on the wiki: + * https://github.com/Cyan4973/xxHash/wiki + * + * Usage + * ------ + * All xxHash variants use a similar API. Changing the algorithm is a trivial + * substitution. + * + * @pre + * For functions which take an input and length parameter, the following + * requirements are assumed: + * - The range from [`input`, `input + length`) is valid, readable memory. + * - The only exception is if the `length` is `0`, `input` may be `NULL`. + * - For C++, the objects must have the *TriviallyCopyable* property, as the + * functions access bytes directly as if it was an array of `unsigned char`. + * + * @anchor single_shot_example + * **Single Shot** + * + * These functions are stateless functions which hash a contiguous block of memory, + * immediately returning the result. They are the easiest and usually the fastest + * option. + * + * XXH32(), XXH64(), XXH3_64bits(), XXH3_128bits() + * + * @code{.c} + * #include + * #include "xxhash.h" + * + * // Example for a function which hashes a null terminated string with XXH32(). + * XXH32_hash_t hash_string(const char* string, XXH32_hash_t seed) + * { + * // NULL pointers are only valid if the length is zero + * size_t length = (string == NULL) ? 0 : strlen(string); + * return XXH32(string, length, seed); + * } + * @endcode + * + * + * @anchor streaming_example + * **Streaming** + * + * These groups of functions allow incremental hashing of unknown size, even + * more than what would fit in a size_t. + * + * XXH32_reset(), XXH64_reset(), XXH3_64bits_reset(), XXH3_128bits_reset() + * + * @code{.c} + * #include + * #include + * #include "xxhash.h" + * // Example for a function which hashes a FILE incrementally with XXH3_64bits(). + * XXH64_hash_t hashFile(FILE* f) + * { + * // Allocate a state struct. Do not just use malloc() or new. + * XXH3_state_t* state = XXH3_createState(); + * assert(state != NULL && "Out of memory!"); + * // Reset the state to start a new hashing session. + * XXH3_64bits_reset(state); + * char buffer[4096]; + * size_t count; + * // Read the file in chunks + * while ((count = fread(buffer, 1, sizeof(buffer), f)) != 0) { + * // Run update() as many times as necessary to process the data + * XXH3_64bits_update(state, buffer, count); + * } + * // Retrieve the finalized hash. This will not change the state. + * XXH64_hash_t result = XXH3_64bits_digest(state); + * // Free the state. Do not use free(). + * XXH3_freeState(state); + * return result; + * } + * @endcode + * + * Streaming functions generate the xxHash value from an incremental input. + * This method is slower than single-call functions, due to state management. + * For small inputs, prefer `XXH32()` and `XXH64()`, which are better optimized. + * + * An XXH state must first be allocated using `XXH*_createState()`. + * + * Start a new hash by initializing the state with a seed using `XXH*_reset()`. + * + * Then, feed the hash state by calling `XXH*_update()` as many times as necessary. + * + * The function returns an error code, with 0 meaning OK, and any other value + * meaning there is an error. + * + * Finally, a hash value can be produced anytime, by using `XXH*_digest()`. + * This function returns the nn-bits hash as an int or long long. + * + * It's still possible to continue inserting input into the hash state after a + * digest, and generate new hash values later on by invoking `XXH*_digest()`. + * + * When done, release the state using `XXH*_freeState()`. + * + * + * @anchor canonical_representation_example + * **Canonical Representation** + * + * The default return values from XXH functions are unsigned 32, 64 and 128 bit + * integers. + * This the simplest and fastest format for further post-processing. + * + * However, this leaves open the question of what is the order on the byte level, + * since little and big endian conventions will store the same number differently. + * + * The canonical representation settles this issue by mandating big-endian + * convention, the same convention as human-readable numbers (large digits first). + * + * When writing hash values to storage, sending them over a network, or printing + * them, it's highly recommended to use the canonical representation to ensure + * portability across a wider range of systems, present and future. + * + * The following functions allow transformation of hash values to and from + * canonical format. + * + * XXH32_canonicalFromHash(), XXH32_hashFromCanonical(), + * XXH64_canonicalFromHash(), XXH64_hashFromCanonical(), + * XXH128_canonicalFromHash(), XXH128_hashFromCanonical(), + * + * @code{.c} + * #include + * #include "xxhash.h" + * + * // Example for a function which prints XXH32_hash_t in human readable format + * void printXxh32(XXH32_hash_t hash) + * { + * XXH32_canonical_t cano; + * XXH32_canonicalFromHash(&cano, hash); + * size_t i; + * for(i = 0; i < sizeof(cano.digest); ++i) { + * printf("%02x", cano.digest[i]); + * } + * printf("\n"); + * } + * + * // Example for a function which converts XXH32_canonical_t to XXH32_hash_t + * XXH32_hash_t convertCanonicalToXxh32(XXH32_canonical_t cano) + * { + * XXH32_hash_t hash = XXH32_hashFromCanonical(&cano); + * return hash; + * } + * @endcode + * + * + * @file xxhash.h + * xxHash prototypes and implementation + */ + +#if defined (__cplusplus) +extern "C" { +#endif + +/* **************************** + * INLINE mode + ******************************/ +/*! + * @defgroup public Public API + * Contains details on the public xxHash functions. + * @{ + */ +#ifdef XXH_DOXYGEN +/*! + * @brief Gives access to internal state declaration, required for static allocation. + * + * Incompatible with dynamic linking, due to risks of ABI changes. + * + * Usage: + * @code{.c} + * #define XXH_STATIC_LINKING_ONLY + * #include "xxhash.h" + * @endcode + */ +# define XXH_STATIC_LINKING_ONLY +/* Do not undef XXH_STATIC_LINKING_ONLY for Doxygen */ + +/*! + * @brief Gives access to internal definitions. + * + * Usage: + * @code{.c} + * #define XXH_STATIC_LINKING_ONLY + * #define XXH_IMPLEMENTATION + * #include "xxhash.h" + * @endcode + */ +# define XXH_IMPLEMENTATION +/* Do not undef XXH_IMPLEMENTATION for Doxygen */ + +/*! + * @brief Exposes the implementation and marks all functions as `inline`. + * + * Use these build macros to inline xxhash into the target unit. + * Inlining improves performance on small inputs, especially when the length is + * expressed as a compile-time constant: + * + * https://fastcompression.blogspot.com/2018/03/xxhash-for-small-keys-impressive-power.html + * + * It also keeps xxHash symbols private to the unit, so they are not exported. + * + * Usage: + * @code{.c} + * #define XXH_INLINE_ALL + * #include "xxhash.h" + * @endcode + * Do not compile and link xxhash.o as a separate object, as it is not useful. + */ +# define XXH_INLINE_ALL +# undef XXH_INLINE_ALL +/*! + * @brief Exposes the implementation without marking functions as inline. + */ +# define XXH_PRIVATE_API +# undef XXH_PRIVATE_API +/*! + * @brief Emulate a namespace by transparently prefixing all symbols. + * + * If you want to include _and expose_ xxHash functions from within your own + * library, but also want to avoid symbol collisions with other libraries which + * may also include xxHash, you can use @ref XXH_NAMESPACE to automatically prefix + * any public symbol from xxhash library with the value of @ref XXH_NAMESPACE + * (therefore, avoid empty or numeric values). + * + * Note that no change is required within the calling program as long as it + * includes `xxhash.h`: Regular symbol names will be automatically translated + * by this header. + */ +# define XXH_NAMESPACE /* YOUR NAME HERE */ +# undef XXH_NAMESPACE +#endif + +#if (defined(XXH_INLINE_ALL) || defined(XXH_PRIVATE_API)) \ + && !defined(XXH_INLINE_ALL_31684351384) + /* this section should be traversed only once */ +# define XXH_INLINE_ALL_31684351384 + /* give access to the advanced API, required to compile implementations */ +# undef XXH_STATIC_LINKING_ONLY /* avoid macro redef */ +# define XXH_STATIC_LINKING_ONLY + /* make all functions private */ +# undef XXH_PUBLIC_API +# if defined(__GNUC__) +# define XXH_PUBLIC_API static __inline __attribute__((unused)) +# elif defined (__cplusplus) || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) +# define XXH_PUBLIC_API static inline +# elif defined(_MSC_VER) +# define XXH_PUBLIC_API static __inline +# else + /* note: this version may generate warnings for unused static functions */ +# define XXH_PUBLIC_API static +# endif + + /* + * This part deals with the special case where a unit wants to inline xxHash, + * but "xxhash.h" has previously been included without XXH_INLINE_ALL, + * such as part of some previously included *.h header file. + * Without further action, the new include would just be ignored, + * and functions would effectively _not_ be inlined (silent failure). + * The following macros solve this situation by prefixing all inlined names, + * avoiding naming collision with previous inclusions. + */ + /* Before that, we unconditionally #undef all symbols, + * in case they were already defined with XXH_NAMESPACE. + * They will then be redefined for XXH_INLINE_ALL + */ +# undef XXH_versionNumber + /* XXH32 */ +# undef XXH32 +# undef XXH32_createState +# undef XXH32_freeState +# undef XXH32_reset +# undef XXH32_update +# undef XXH32_digest +# undef XXH32_copyState +# undef XXH32_canonicalFromHash +# undef XXH32_hashFromCanonical + /* XXH64 */ +# undef XXH64 +# undef XXH64_createState +# undef XXH64_freeState +# undef XXH64_reset +# undef XXH64_update +# undef XXH64_digest +# undef XXH64_copyState +# undef XXH64_canonicalFromHash +# undef XXH64_hashFromCanonical + /* XXH3_64bits */ +# undef XXH3_64bits +# undef XXH3_64bits_withSecret +# undef XXH3_64bits_withSeed +# undef XXH3_64bits_withSecretandSeed +# undef XXH3_createState +# undef XXH3_freeState +# undef XXH3_copyState +# undef XXH3_64bits_reset +# undef XXH3_64bits_reset_withSeed +# undef XXH3_64bits_reset_withSecret +# undef XXH3_64bits_update +# undef XXH3_64bits_digest +# undef XXH3_generateSecret + /* XXH3_128bits */ +# undef XXH128 +# undef XXH3_128bits +# undef XXH3_128bits_withSeed +# undef XXH3_128bits_withSecret +# undef XXH3_128bits_reset +# undef XXH3_128bits_reset_withSeed +# undef XXH3_128bits_reset_withSecret +# undef XXH3_128bits_reset_withSecretandSeed +# undef XXH3_128bits_update +# undef XXH3_128bits_digest +# undef XXH128_isEqual +# undef XXH128_cmp +# undef XXH128_canonicalFromHash +# undef XXH128_hashFromCanonical + /* Finally, free the namespace itself */ +# undef XXH_NAMESPACE + + /* employ the namespace for XXH_INLINE_ALL */ +# define XXH_NAMESPACE XXH_INLINE_ + /* + * Some identifiers (enums, type names) are not symbols, + * but they must nonetheless be renamed to avoid redeclaration. + * Alternative solution: do not redeclare them. + * However, this requires some #ifdefs, and has a more dispersed impact. + * Meanwhile, renaming can be achieved in a single place. + */ +# define XXH_IPREF(Id) XXH_NAMESPACE ## Id +# define XXH_OK XXH_IPREF(XXH_OK) +# define XXH_ERROR XXH_IPREF(XXH_ERROR) +# define XXH_errorcode XXH_IPREF(XXH_errorcode) +# define XXH32_canonical_t XXH_IPREF(XXH32_canonical_t) +# define XXH64_canonical_t XXH_IPREF(XXH64_canonical_t) +# define XXH128_canonical_t XXH_IPREF(XXH128_canonical_t) +# define XXH32_state_s XXH_IPREF(XXH32_state_s) +# define XXH32_state_t XXH_IPREF(XXH32_state_t) +# define XXH64_state_s XXH_IPREF(XXH64_state_s) +# define XXH64_state_t XXH_IPREF(XXH64_state_t) +# define XXH3_state_s XXH_IPREF(XXH3_state_s) +# define XXH3_state_t XXH_IPREF(XXH3_state_t) +# define XXH128_hash_t XXH_IPREF(XXH128_hash_t) + /* Ensure the header is parsed again, even if it was previously included */ +# undef XXHASH_H_5627135585666179 +# undef XXHASH_H_STATIC_13879238742 +#endif /* XXH_INLINE_ALL || XXH_PRIVATE_API */ + +/* **************************************************************** + * Stable API + *****************************************************************/ +#ifndef XXHASH_H_5627135585666179 +#define XXHASH_H_5627135585666179 1 + +/*! @brief Marks a global symbol. */ +#if !defined(XXH_INLINE_ALL) && !defined(XXH_PRIVATE_API) +# if defined(WIN32) && defined(_MSC_VER) && (defined(XXH_IMPORT) || defined(XXH_EXPORT)) +# ifdef XXH_EXPORT +# define XXH_PUBLIC_API __declspec(dllexport) +# elif XXH_IMPORT +# define XXH_PUBLIC_API __declspec(dllimport) +# endif +# else +# define XXH_PUBLIC_API /* do nothing */ +# endif +#endif + +#ifdef XXH_NAMESPACE +# define XXH_CAT(A,B) A##B +# define XXH_NAME2(A,B) XXH_CAT(A,B) +# define XXH_versionNumber XXH_NAME2(XXH_NAMESPACE, XXH_versionNumber) +/* XXH32 */ +# define XXH32 XXH_NAME2(XXH_NAMESPACE, XXH32) +# define XXH32_createState XXH_NAME2(XXH_NAMESPACE, XXH32_createState) +# define XXH32_freeState XXH_NAME2(XXH_NAMESPACE, XXH32_freeState) +# define XXH32_reset XXH_NAME2(XXH_NAMESPACE, XXH32_reset) +# define XXH32_update XXH_NAME2(XXH_NAMESPACE, XXH32_update) +# define XXH32_digest XXH_NAME2(XXH_NAMESPACE, XXH32_digest) +# define XXH32_copyState XXH_NAME2(XXH_NAMESPACE, XXH32_copyState) +# define XXH32_canonicalFromHash XXH_NAME2(XXH_NAMESPACE, XXH32_canonicalFromHash) +# define XXH32_hashFromCanonical XXH_NAME2(XXH_NAMESPACE, XXH32_hashFromCanonical) +/* XXH64 */ +# define XXH64 XXH_NAME2(XXH_NAMESPACE, XXH64) +# define XXH64_createState XXH_NAME2(XXH_NAMESPACE, XXH64_createState) +# define XXH64_freeState XXH_NAME2(XXH_NAMESPACE, XXH64_freeState) +# define XXH64_reset XXH_NAME2(XXH_NAMESPACE, XXH64_reset) +# define XXH64_update XXH_NAME2(XXH_NAMESPACE, XXH64_update) +# define XXH64_digest XXH_NAME2(XXH_NAMESPACE, XXH64_digest) +# define XXH64_copyState XXH_NAME2(XXH_NAMESPACE, XXH64_copyState) +# define XXH64_canonicalFromHash XXH_NAME2(XXH_NAMESPACE, XXH64_canonicalFromHash) +# define XXH64_hashFromCanonical XXH_NAME2(XXH_NAMESPACE, XXH64_hashFromCanonical) +/* XXH3_64bits */ +# define XXH3_64bits XXH_NAME2(XXH_NAMESPACE, XXH3_64bits) +# define XXH3_64bits_withSecret XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_withSecret) +# define XXH3_64bits_withSeed XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_withSeed) +# define XXH3_64bits_withSecretandSeed XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_withSecretandSeed) +# define XXH3_createState XXH_NAME2(XXH_NAMESPACE, XXH3_createState) +# define XXH3_freeState XXH_NAME2(XXH_NAMESPACE, XXH3_freeState) +# define XXH3_copyState XXH_NAME2(XXH_NAMESPACE, XXH3_copyState) +# define XXH3_64bits_reset XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_reset) +# define XXH3_64bits_reset_withSeed XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_reset_withSeed) +# define XXH3_64bits_reset_withSecret XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_reset_withSecret) +# define XXH3_64bits_reset_withSecretandSeed XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_reset_withSecretandSeed) +# define XXH3_64bits_update XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_update) +# define XXH3_64bits_digest XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_digest) +# define XXH3_generateSecret XXH_NAME2(XXH_NAMESPACE, XXH3_generateSecret) +# define XXH3_generateSecret_fromSeed XXH_NAME2(XXH_NAMESPACE, XXH3_generateSecret_fromSeed) +/* XXH3_128bits */ +# define XXH128 XXH_NAME2(XXH_NAMESPACE, XXH128) +# define XXH3_128bits XXH_NAME2(XXH_NAMESPACE, XXH3_128bits) +# define XXH3_128bits_withSeed XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_withSeed) +# define XXH3_128bits_withSecret XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_withSecret) +# define XXH3_128bits_withSecretandSeed XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_withSecretandSeed) +# define XXH3_128bits_reset XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_reset) +# define XXH3_128bits_reset_withSeed XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_reset_withSeed) +# define XXH3_128bits_reset_withSecret XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_reset_withSecret) +# define XXH3_128bits_reset_withSecretandSeed XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_reset_withSecretandSeed) +# define XXH3_128bits_update XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_update) +# define XXH3_128bits_digest XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_digest) +# define XXH128_isEqual XXH_NAME2(XXH_NAMESPACE, XXH128_isEqual) +# define XXH128_cmp XXH_NAME2(XXH_NAMESPACE, XXH128_cmp) +# define XXH128_canonicalFromHash XXH_NAME2(XXH_NAMESPACE, XXH128_canonicalFromHash) +# define XXH128_hashFromCanonical XXH_NAME2(XXH_NAMESPACE, XXH128_hashFromCanonical) +#endif + + +/* ************************************* +* Compiler specifics +***************************************/ + +/* specific declaration modes for Windows */ +#if !defined(XXH_INLINE_ALL) && !defined(XXH_PRIVATE_API) +# if defined(WIN32) && defined(_MSC_VER) && (defined(XXH_IMPORT) || defined(XXH_EXPORT)) +# ifdef XXH_EXPORT +# define XXH_PUBLIC_API __declspec(dllexport) +# elif XXH_IMPORT +# define XXH_PUBLIC_API __declspec(dllimport) +# endif +# else +# define XXH_PUBLIC_API /* do nothing */ +# endif +#endif + +#if defined (__GNUC__) +# define XXH_CONSTF __attribute__((const)) +# define XXH_PUREF __attribute__((pure)) +# define XXH_MALLOCF __attribute__((malloc)) +#else +# define XXH_CONSTF /* disable */ +# define XXH_PUREF +# define XXH_MALLOCF +#endif + +/* ************************************* +* Version +***************************************/ +#define XXH_VERSION_MAJOR 0 +#define XXH_VERSION_MINOR 8 +#define XXH_VERSION_RELEASE 2 +/*! @brief Version number, encoded as two digits each */ +#define XXH_VERSION_NUMBER (XXH_VERSION_MAJOR *100*100 + XXH_VERSION_MINOR *100 + XXH_VERSION_RELEASE) + +/*! + * @brief Obtains the xxHash version. + * + * This is mostly useful when xxHash is compiled as a shared library, + * since the returned value comes from the library, as opposed to header file. + * + * @return @ref XXH_VERSION_NUMBER of the invoked library. + */ +XXH_PUBLIC_API XXH_CONSTF unsigned XXH_versionNumber (void); + + +/* **************************** +* Common basic types +******************************/ +#include /* size_t */ +/*! + * @brief Exit code for the streaming API. + */ +typedef enum { + XXH_OK = 0, /*!< OK */ + XXH_ERROR /*!< Error */ +} XXH_errorcode; + + +/*-********************************************************************** +* 32-bit hash +************************************************************************/ +#if defined(XXH_DOXYGEN) /* Don't show include */ +/*! + * @brief An unsigned 32-bit integer. + * + * Not necessarily defined to `uint32_t` but functionally equivalent. + */ +typedef uint32_t XXH32_hash_t; + +#elif !defined (__VMS) \ + && (defined (__cplusplus) \ + || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) ) +# ifdef _AIX +# include +# else +# include +# endif + typedef uint32_t XXH32_hash_t; + +#else +# include +# if UINT_MAX == 0xFFFFFFFFUL + typedef unsigned int XXH32_hash_t; +# elif ULONG_MAX == 0xFFFFFFFFUL + typedef unsigned long XXH32_hash_t; +# else +# error "unsupported platform: need a 32-bit type" +# endif +#endif + +/*! + * @} + * + * @defgroup XXH32_family XXH32 family + * @ingroup public + * Contains functions used in the classic 32-bit xxHash algorithm. + * + * @note + * XXH32 is useful for older platforms, with no or poor 64-bit performance. + * Note that the @ref XXH3_family provides competitive speed for both 32-bit + * and 64-bit systems, and offers true 64/128 bit hash results. + * + * @see @ref XXH64_family, @ref XXH3_family : Other xxHash families + * @see @ref XXH32_impl for implementation details + * @{ + */ + +/*! + * @brief Calculates the 32-bit hash of @p input using xxHash32. + * + * @param input The block of data to be hashed, at least @p length bytes in size. + * @param length The length of @p input, in bytes. + * @param seed The 32-bit seed to alter the hash's output predictably. + * + * @pre + * The memory between @p input and @p input + @p length must be valid, + * readable, contiguous memory. However, if @p length is `0`, @p input may be + * `NULL`. In C++, this also must be *TriviallyCopyable*. + * + * @return The calculated 32-bit xxHash32 value. + * + * @see @ref single_shot_example "Single Shot Example" for an example. + */ +XXH_PUBLIC_API XXH_PUREF XXH32_hash_t XXH32 (const void* input, size_t length, XXH32_hash_t seed); + +#ifndef XXH_NO_STREAM +/*! + * @typedef struct XXH32_state_s XXH32_state_t + * @brief The opaque state struct for the XXH32 streaming API. + * + * @see XXH32_state_s for details. + */ +typedef struct XXH32_state_s XXH32_state_t; + +/*! + * @brief Allocates an @ref XXH32_state_t. + * + * @return An allocated pointer of @ref XXH32_state_t on success. + * @return `NULL` on failure. + * + * @note Must be freed with XXH32_freeState(). + */ +XXH_PUBLIC_API XXH_MALLOCF XXH32_state_t* XXH32_createState(void); +/*! + * @brief Frees an @ref XXH32_state_t. + * + * @param statePtr A pointer to an @ref XXH32_state_t allocated with @ref XXH32_createState(). + * + * @return @ref XXH_OK. + * + * @note @p statePtr must be allocated with XXH32_createState(). + * + */ +XXH_PUBLIC_API XXH_errorcode XXH32_freeState(XXH32_state_t* statePtr); +/*! + * @brief Copies one @ref XXH32_state_t to another. + * + * @param dst_state The state to copy to. + * @param src_state The state to copy from. + * @pre + * @p dst_state and @p src_state must not be `NULL` and must not overlap. + */ +XXH_PUBLIC_API void XXH32_copyState(XXH32_state_t* dst_state, const XXH32_state_t* src_state); + +/*! + * @brief Resets an @ref XXH32_state_t to begin a new hash. + * + * @param statePtr The state struct to reset. + * @param seed The 32-bit seed to alter the hash result predictably. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note This function resets and seeds a state. Call it before @ref XXH32_update(). + */ +XXH_PUBLIC_API XXH_errorcode XXH32_reset (XXH32_state_t* statePtr, XXH32_hash_t seed); + +/*! + * @brief Consumes a block of @p input to an @ref XXH32_state_t. + * + * @param statePtr The state struct to update. + * @param input The block of data to be hashed, at least @p length bytes in size. + * @param length The length of @p input, in bytes. + * + * @pre + * @p statePtr must not be `NULL`. + * @pre + * The memory between @p input and @p input + @p length must be valid, + * readable, contiguous memory. However, if @p length is `0`, @p input may be + * `NULL`. In C++, this also must be *TriviallyCopyable*. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note Call this to incrementally consume blocks of data. + */ +XXH_PUBLIC_API XXH_errorcode XXH32_update (XXH32_state_t* statePtr, const void* input, size_t length); + +/*! + * @brief Returns the calculated hash value from an @ref XXH32_state_t. + * + * @param statePtr The state struct to calculate the hash from. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return The calculated 32-bit xxHash32 value from that state. + * + * @note + * Calling XXH32_digest() will not affect @p statePtr, so you can update, + * digest, and update again. + */ +XXH_PUBLIC_API XXH_PUREF XXH32_hash_t XXH32_digest (const XXH32_state_t* statePtr); +#endif /* !XXH_NO_STREAM */ + +/******* Canonical representation *******/ + +/*! + * @brief Canonical (big endian) representation of @ref XXH32_hash_t. + */ +typedef struct { + unsigned char digest[4]; /*!< Hash bytes, big endian */ +} XXH32_canonical_t; + +/*! + * @brief Converts an @ref XXH32_hash_t to a big endian @ref XXH32_canonical_t. + * + * @param dst The @ref XXH32_canonical_t pointer to be stored to. + * @param hash The @ref XXH32_hash_t to be converted. + * + * @pre + * @p dst must not be `NULL`. + * + * @see @ref canonical_representation_example "Canonical Representation Example" + */ +XXH_PUBLIC_API void XXH32_canonicalFromHash(XXH32_canonical_t* dst, XXH32_hash_t hash); + +/*! + * @brief Converts an @ref XXH32_canonical_t to a native @ref XXH32_hash_t. + * + * @param src The @ref XXH32_canonical_t to convert. + * + * @pre + * @p src must not be `NULL`. + * + * @return The converted hash. + * + * @see @ref canonical_representation_example "Canonical Representation Example" + */ +XXH_PUBLIC_API XXH_PUREF XXH32_hash_t XXH32_hashFromCanonical(const XXH32_canonical_t* src); + + +/*! @cond Doxygen ignores this part */ +#ifdef __has_attribute +# define XXH_HAS_ATTRIBUTE(x) __has_attribute(x) +#else +# define XXH_HAS_ATTRIBUTE(x) 0 +#endif +/*! @endcond */ + +/*! @cond Doxygen ignores this part */ +/* + * C23 __STDC_VERSION__ number hasn't been specified yet. For now + * leave as `201711L` (C17 + 1). + * TODO: Update to correct value when its been specified. + */ +#define XXH_C23_VN 201711L +/*! @endcond */ + +/*! @cond Doxygen ignores this part */ +/* C-language Attributes are added in C23. */ +#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= XXH_C23_VN) && defined(__has_c_attribute) +# define XXH_HAS_C_ATTRIBUTE(x) __has_c_attribute(x) +#else +# define XXH_HAS_C_ATTRIBUTE(x) 0 +#endif +/*! @endcond */ + +/*! @cond Doxygen ignores this part */ +#if defined(__cplusplus) && defined(__has_cpp_attribute) +# define XXH_HAS_CPP_ATTRIBUTE(x) __has_cpp_attribute(x) +#else +# define XXH_HAS_CPP_ATTRIBUTE(x) 0 +#endif +/*! @endcond */ + +/*! @cond Doxygen ignores this part */ +/* + * Define XXH_FALLTHROUGH macro for annotating switch case with the 'fallthrough' attribute + * introduced in CPP17 and C23. + * CPP17 : https://en.cppreference.com/w/cpp/language/attributes/fallthrough + * C23 : https://en.cppreference.com/w/c/language/attributes/fallthrough + */ +#if XXH_HAS_C_ATTRIBUTE(fallthrough) || XXH_HAS_CPP_ATTRIBUTE(fallthrough) +# define XXH_FALLTHROUGH [[fallthrough]] +#elif XXH_HAS_ATTRIBUTE(__fallthrough__) +# define XXH_FALLTHROUGH __attribute__ ((__fallthrough__)) +#else +# define XXH_FALLTHROUGH /* fallthrough */ +#endif +/*! @endcond */ + +/*! @cond Doxygen ignores this part */ +/* + * Define XXH_NOESCAPE for annotated pointers in public API. + * https://clang.llvm.org/docs/AttributeReference.html#noescape + * As of writing this, only supported by clang. + */ +#if XXH_HAS_ATTRIBUTE(noescape) +# define XXH_NOESCAPE __attribute__((noescape)) +#else +# define XXH_NOESCAPE +#endif +/*! @endcond */ + + +/*! + * @} + * @ingroup public + * @{ + */ + +#ifndef XXH_NO_LONG_LONG +/*-********************************************************************** +* 64-bit hash +************************************************************************/ +#if defined(XXH_DOXYGEN) /* don't include */ +/*! + * @brief An unsigned 64-bit integer. + * + * Not necessarily defined to `uint64_t` but functionally equivalent. + */ +typedef uint64_t XXH64_hash_t; +#elif !defined (__VMS) \ + && (defined (__cplusplus) \ + || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) ) +# ifdef _AIX +# include +# else +# include +# endif + typedef uint64_t XXH64_hash_t; +#else +# include +# if defined(__LP64__) && ULONG_MAX == 0xFFFFFFFFFFFFFFFFULL + /* LP64 ABI says uint64_t is unsigned long */ + typedef unsigned long XXH64_hash_t; +# else + /* the following type must have a width of 64-bit */ + typedef unsigned long long XXH64_hash_t; +# endif +#endif + +/*! + * @} + * + * @defgroup XXH64_family XXH64 family + * @ingroup public + * @{ + * Contains functions used in the classic 64-bit xxHash algorithm. + * + * @note + * XXH3 provides competitive speed for both 32-bit and 64-bit systems, + * and offers true 64/128 bit hash results. + * It provides better speed for systems with vector processing capabilities. + */ + +/*! + * @brief Calculates the 64-bit hash of @p input using xxHash64. + * + * @param input The block of data to be hashed, at least @p length bytes in size. + * @param length The length of @p input, in bytes. + * @param seed The 64-bit seed to alter the hash's output predictably. + * + * @pre + * The memory between @p input and @p input + @p length must be valid, + * readable, contiguous memory. However, if @p length is `0`, @p input may be + * `NULL`. In C++, this also must be *TriviallyCopyable*. + * + * @return The calculated 64-bit xxHash64 value. + * + * @see @ref single_shot_example "Single Shot Example" for an example. + */ +XXH_PUBLIC_API XXH_PUREF XXH64_hash_t XXH64(XXH_NOESCAPE const void* input, size_t length, XXH64_hash_t seed); + +/******* Streaming *******/ +#ifndef XXH_NO_STREAM +/*! + * @brief The opaque state struct for the XXH64 streaming API. + * + * @see XXH64_state_s for details. + */ +typedef struct XXH64_state_s XXH64_state_t; /* incomplete type */ + +/*! + * @brief Allocates an @ref XXH64_state_t. + * + * @return An allocated pointer of @ref XXH64_state_t on success. + * @return `NULL` on failure. + * + * @note Must be freed with XXH64_freeState(). + */ +XXH_PUBLIC_API XXH_MALLOCF XXH64_state_t* XXH64_createState(void); + +/*! + * @brief Frees an @ref XXH64_state_t. + * + * @param statePtr A pointer to an @ref XXH64_state_t allocated with @ref XXH64_createState(). + * + * @return @ref XXH_OK. + * + * @note @p statePtr must be allocated with XXH64_createState(). + */ +XXH_PUBLIC_API XXH_errorcode XXH64_freeState(XXH64_state_t* statePtr); + +/*! + * @brief Copies one @ref XXH64_state_t to another. + * + * @param dst_state The state to copy to. + * @param src_state The state to copy from. + * @pre + * @p dst_state and @p src_state must not be `NULL` and must not overlap. + */ +XXH_PUBLIC_API void XXH64_copyState(XXH_NOESCAPE XXH64_state_t* dst_state, const XXH64_state_t* src_state); + +/*! + * @brief Resets an @ref XXH64_state_t to begin a new hash. + * + * @param statePtr The state struct to reset. + * @param seed The 64-bit seed to alter the hash result predictably. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note This function resets and seeds a state. Call it before @ref XXH64_update(). + */ +XXH_PUBLIC_API XXH_errorcode XXH64_reset (XXH_NOESCAPE XXH64_state_t* statePtr, XXH64_hash_t seed); + +/*! + * @brief Consumes a block of @p input to an @ref XXH64_state_t. + * + * @param statePtr The state struct to update. + * @param input The block of data to be hashed, at least @p length bytes in size. + * @param length The length of @p input, in bytes. + * + * @pre + * @p statePtr must not be `NULL`. + * @pre + * The memory between @p input and @p input + @p length must be valid, + * readable, contiguous memory. However, if @p length is `0`, @p input may be + * `NULL`. In C++, this also must be *TriviallyCopyable*. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note Call this to incrementally consume blocks of data. + */ +XXH_PUBLIC_API XXH_errorcode XXH64_update (XXH_NOESCAPE XXH64_state_t* statePtr, XXH_NOESCAPE const void* input, size_t length); + +/*! + * @brief Returns the calculated hash value from an @ref XXH64_state_t. + * + * @param statePtr The state struct to calculate the hash from. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return The calculated 64-bit xxHash64 value from that state. + * + * @note + * Calling XXH64_digest() will not affect @p statePtr, so you can update, + * digest, and update again. + */ +XXH_PUBLIC_API XXH_PUREF XXH64_hash_t XXH64_digest (XXH_NOESCAPE const XXH64_state_t* statePtr); +#endif /* !XXH_NO_STREAM */ +/******* Canonical representation *******/ + +/*! + * @brief Canonical (big endian) representation of @ref XXH64_hash_t. + */ +typedef struct { unsigned char digest[sizeof(XXH64_hash_t)]; } XXH64_canonical_t; + +/*! + * @brief Converts an @ref XXH64_hash_t to a big endian @ref XXH64_canonical_t. + * + * @param dst The @ref XXH64_canonical_t pointer to be stored to. + * @param hash The @ref XXH64_hash_t to be converted. + * + * @pre + * @p dst must not be `NULL`. + * + * @see @ref canonical_representation_example "Canonical Representation Example" + */ +XXH_PUBLIC_API void XXH64_canonicalFromHash(XXH_NOESCAPE XXH64_canonical_t* dst, XXH64_hash_t hash); + +/*! + * @brief Converts an @ref XXH64_canonical_t to a native @ref XXH64_hash_t. + * + * @param src The @ref XXH64_canonical_t to convert. + * + * @pre + * @p src must not be `NULL`. + * + * @return The converted hash. + * + * @see @ref canonical_representation_example "Canonical Representation Example" + */ +XXH_PUBLIC_API XXH_PUREF XXH64_hash_t XXH64_hashFromCanonical(XXH_NOESCAPE const XXH64_canonical_t* src); + +#ifndef XXH_NO_XXH3 + +/*! + * @} + * ************************************************************************ + * @defgroup XXH3_family XXH3 family + * @ingroup public + * @{ + * + * XXH3 is a more recent hash algorithm featuring: + * - Improved speed for both small and large inputs + * - True 64-bit and 128-bit outputs + * - SIMD acceleration + * - Improved 32-bit viability + * + * Speed analysis methodology is explained here: + * + * https://fastcompression.blogspot.com/2019/03/presenting-xxh3.html + * + * Compared to XXH64, expect XXH3 to run approximately + * ~2x faster on large inputs and >3x faster on small ones, + * exact differences vary depending on platform. + * + * XXH3's speed benefits greatly from SIMD and 64-bit arithmetic, + * but does not require it. + * Most 32-bit and 64-bit targets that can run XXH32 smoothly can run XXH3 + * at competitive speeds, even without vector support. Further details are + * explained in the implementation. + * + * XXH3 has a fast scalar implementation, but it also includes accelerated SIMD + * implementations for many common platforms: + * - AVX512 + * - AVX2 + * - SSE2 + * - ARM NEON + * - WebAssembly SIMD128 + * - POWER8 VSX + * - s390x ZVector + * This can be controlled via the @ref XXH_VECTOR macro, but it automatically + * selects the best version according to predefined macros. For the x86 family, an + * automatic runtime dispatcher is included separately in @ref xxh_x86dispatch.c. + * + * XXH3 implementation is portable: + * it has a generic C90 formulation that can be compiled on any platform, + * all implementations generate exactly the same hash value on all platforms. + * Starting from v0.8.0, it's also labelled "stable", meaning that + * any future version will also generate the same hash value. + * + * XXH3 offers 2 variants, _64bits and _128bits. + * + * When only 64 bits are needed, prefer invoking the _64bits variant, as it + * reduces the amount of mixing, resulting in faster speed on small inputs. + * It's also generally simpler to manipulate a scalar return type than a struct. + * + * The API supports one-shot hashing, streaming mode, and custom secrets. + */ +/*-********************************************************************** +* XXH3 64-bit variant +************************************************************************/ + +/*! + * @brief Calculates 64-bit unseeded variant of XXH3 hash of @p input. + * + * @param input The block of data to be hashed, at least @p length bytes in size. + * @param length The length of @p input, in bytes. + * + * @pre + * The memory between @p input and @p input + @p length must be valid, + * readable, contiguous memory. However, if @p length is `0`, @p input may be + * `NULL`. In C++, this also must be *TriviallyCopyable*. + * + * @return The calculated 64-bit XXH3 hash value. + * + * @note + * This is equivalent to @ref XXH3_64bits_withSeed() with a seed of `0`, however + * it may have slightly better performance due to constant propagation of the + * defaults. + * + * @see + * XXH3_64bits_withSeed(), XXH3_64bits_withSecret(): other seeding variants + * @see @ref single_shot_example "Single Shot Example" for an example. + */ +XXH_PUBLIC_API XXH_PUREF XXH64_hash_t XXH3_64bits(XXH_NOESCAPE const void* input, size_t length); + +/*! + * @brief Calculates 64-bit seeded variant of XXH3 hash of @p input. + * + * @param input The block of data to be hashed, at least @p length bytes in size. + * @param length The length of @p input, in bytes. + * @param seed The 64-bit seed to alter the hash result predictably. + * + * @pre + * The memory between @p input and @p input + @p length must be valid, + * readable, contiguous memory. However, if @p length is `0`, @p input may be + * `NULL`. In C++, this also must be *TriviallyCopyable*. + * + * @return The calculated 64-bit XXH3 hash value. + * + * @note + * seed == 0 produces the same results as @ref XXH3_64bits(). + * + * This variant generates a custom secret on the fly based on default secret + * altered using the @p seed value. + * + * While this operation is decently fast, note that it's not completely free. + * + * @see @ref single_shot_example "Single Shot Example" for an example. + */ +XXH_PUBLIC_API XXH_PUREF XXH64_hash_t XXH3_64bits_withSeed(XXH_NOESCAPE const void* input, size_t length, XXH64_hash_t seed); + +/*! + * The bare minimum size for a custom secret. + * + * @see + * XXH3_64bits_withSecret(), XXH3_64bits_reset_withSecret(), + * XXH3_128bits_withSecret(), XXH3_128bits_reset_withSecret(). + */ +#define XXH3_SECRET_SIZE_MIN 136 + +/*! + * @brief Calculates 64-bit variant of XXH3 with a custom "secret". + * + * @param data The block of data to be hashed, at least @p len bytes in size. + * @param len The length of @p data, in bytes. + * @param secret The secret data. + * @param secretSize The length of @p secret, in bytes. + * + * @return The calculated 64-bit XXH3 hash value. + * + * @pre + * The memory between @p data and @p data + @p len must be valid, + * readable, contiguous memory. However, if @p length is `0`, @p data may be + * `NULL`. In C++, this also must be *TriviallyCopyable*. + * + * It's possible to provide any blob of bytes as a "secret" to generate the hash. + * This makes it more difficult for an external actor to prepare an intentional collision. + * The main condition is that @p secretSize *must* be large enough (>= @ref XXH3_SECRET_SIZE_MIN). + * However, the quality of the secret impacts the dispersion of the hash algorithm. + * Therefore, the secret _must_ look like a bunch of random bytes. + * Avoid "trivial" or structured data such as repeated sequences or a text document. + * Whenever in doubt about the "randomness" of the blob of bytes, + * consider employing @ref XXH3_generateSecret() instead (see below). + * It will generate a proper high entropy secret derived from the blob of bytes. + * Another advantage of using XXH3_generateSecret() is that + * it guarantees that all bits within the initial blob of bytes + * will impact every bit of the output. + * This is not necessarily the case when using the blob of bytes directly + * because, when hashing _small_ inputs, only a portion of the secret is employed. + * + * @see @ref single_shot_example "Single Shot Example" for an example. + */ +XXH_PUBLIC_API XXH_PUREF XXH64_hash_t XXH3_64bits_withSecret(XXH_NOESCAPE const void* data, size_t len, XXH_NOESCAPE const void* secret, size_t secretSize); + + +/******* Streaming *******/ +#ifndef XXH_NO_STREAM +/* + * Streaming requires state maintenance. + * This operation costs memory and CPU. + * As a consequence, streaming is slower than one-shot hashing. + * For better performance, prefer one-shot functions whenever applicable. + */ + +/*! + * @brief The opaque state struct for the XXH3 streaming API. + * + * @see XXH3_state_s for details. + */ +typedef struct XXH3_state_s XXH3_state_t; +XXH_PUBLIC_API XXH_MALLOCF XXH3_state_t* XXH3_createState(void); +XXH_PUBLIC_API XXH_errorcode XXH3_freeState(XXH3_state_t* statePtr); + +/*! + * @brief Copies one @ref XXH3_state_t to another. + * + * @param dst_state The state to copy to. + * @param src_state The state to copy from. + * @pre + * @p dst_state and @p src_state must not be `NULL` and must not overlap. + */ +XXH_PUBLIC_API void XXH3_copyState(XXH_NOESCAPE XXH3_state_t* dst_state, XXH_NOESCAPE const XXH3_state_t* src_state); + +/*! + * @brief Resets an @ref XXH3_state_t to begin a new hash. + * + * @param statePtr The state struct to reset. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note + * - This function resets `statePtr` and generate a secret with default parameters. + * - Call this function before @ref XXH3_64bits_update(). + * - Digest will be equivalent to `XXH3_64bits()`. + * + */ +XXH_PUBLIC_API XXH_errorcode XXH3_64bits_reset(XXH_NOESCAPE XXH3_state_t* statePtr); + +/*! + * @brief Resets an @ref XXH3_state_t with 64-bit seed to begin a new hash. + * + * @param statePtr The state struct to reset. + * @param seed The 64-bit seed to alter the hash result predictably. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note + * - This function resets `statePtr` and generate a secret from `seed`. + * - Call this function before @ref XXH3_64bits_update(). + * - Digest will be equivalent to `XXH3_64bits_withSeed()`. + * + */ +XXH_PUBLIC_API XXH_errorcode XXH3_64bits_reset_withSeed(XXH_NOESCAPE XXH3_state_t* statePtr, XXH64_hash_t seed); + +/*! + * @brief Resets an @ref XXH3_state_t with secret data to begin a new hash. + * + * @param statePtr The state struct to reset. + * @param secret The secret data. + * @param secretSize The length of @p secret, in bytes. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note + * `secret` is referenced, it _must outlive_ the hash streaming session. + * + * Similar to one-shot API, `secretSize` must be >= @ref XXH3_SECRET_SIZE_MIN, + * and the quality of produced hash values depends on secret's entropy + * (secret's content should look like a bunch of random bytes). + * When in doubt about the randomness of a candidate `secret`, + * consider employing `XXH3_generateSecret()` instead (see below). + */ +XXH_PUBLIC_API XXH_errorcode XXH3_64bits_reset_withSecret(XXH_NOESCAPE XXH3_state_t* statePtr, XXH_NOESCAPE const void* secret, size_t secretSize); + +/*! + * @brief Consumes a block of @p input to an @ref XXH3_state_t. + * + * @param statePtr The state struct to update. + * @param input The block of data to be hashed, at least @p length bytes in size. + * @param length The length of @p input, in bytes. + * + * @pre + * @p statePtr must not be `NULL`. + * @pre + * The memory between @p input and @p input + @p length must be valid, + * readable, contiguous memory. However, if @p length is `0`, @p input may be + * `NULL`. In C++, this also must be *TriviallyCopyable*. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note Call this to incrementally consume blocks of data. + */ +XXH_PUBLIC_API XXH_errorcode XXH3_64bits_update (XXH_NOESCAPE XXH3_state_t* statePtr, XXH_NOESCAPE const void* input, size_t length); + +/*! + * @brief Returns the calculated XXH3 64-bit hash value from an @ref XXH3_state_t. + * + * @param statePtr The state struct to calculate the hash from. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return The calculated XXH3 64-bit hash value from that state. + * + * @note + * Calling XXH3_64bits_digest() will not affect @p statePtr, so you can update, + * digest, and update again. + */ +XXH_PUBLIC_API XXH_PUREF XXH64_hash_t XXH3_64bits_digest (XXH_NOESCAPE const XXH3_state_t* statePtr); +#endif /* !XXH_NO_STREAM */ + +/* note : canonical representation of XXH3 is the same as XXH64 + * since they both produce XXH64_hash_t values */ + + +/*-********************************************************************** +* XXH3 128-bit variant +************************************************************************/ + +/*! + * @brief The return value from 128-bit hashes. + * + * Stored in little endian order, although the fields themselves are in native + * endianness. + */ +typedef struct { + XXH64_hash_t low64; /*!< `value & 0xFFFFFFFFFFFFFFFF` */ + XXH64_hash_t high64; /*!< `value >> 64` */ +} XXH128_hash_t; + +/*! + * @brief Calculates 128-bit unseeded variant of XXH3 of @p data. + * + * @param data The block of data to be hashed, at least @p length bytes in size. + * @param len The length of @p data, in bytes. + * + * @return The calculated 128-bit variant of XXH3 value. + * + * The 128-bit variant of XXH3 has more strength, but it has a bit of overhead + * for shorter inputs. + * + * This is equivalent to @ref XXH3_128bits_withSeed() with a seed of `0`, however + * it may have slightly better performance due to constant propagation of the + * defaults. + * + * @see XXH3_128bits_withSeed(), XXH3_128bits_withSecret(): other seeding variants + * @see @ref single_shot_example "Single Shot Example" for an example. + */ +XXH_PUBLIC_API XXH_PUREF XXH128_hash_t XXH3_128bits(XXH_NOESCAPE const void* data, size_t len); +/*! @brief Calculates 128-bit seeded variant of XXH3 hash of @p data. + * + * @param data The block of data to be hashed, at least @p length bytes in size. + * @param len The length of @p data, in bytes. + * @param seed The 64-bit seed to alter the hash result predictably. + * + * @return The calculated 128-bit variant of XXH3 value. + * + * @note + * seed == 0 produces the same results as @ref XXH3_64bits(). + * + * This variant generates a custom secret on the fly based on default secret + * altered using the @p seed value. + * + * While this operation is decently fast, note that it's not completely free. + * + * @see XXH3_128bits(), XXH3_128bits_withSecret(): other seeding variants + * @see @ref single_shot_example "Single Shot Example" for an example. + */ +XXH_PUBLIC_API XXH_PUREF XXH128_hash_t XXH3_128bits_withSeed(XXH_NOESCAPE const void* data, size_t len, XXH64_hash_t seed); +/*! + * @brief Calculates 128-bit variant of XXH3 with a custom "secret". + * + * @param data The block of data to be hashed, at least @p len bytes in size. + * @param len The length of @p data, in bytes. + * @param secret The secret data. + * @param secretSize The length of @p secret, in bytes. + * + * @return The calculated 128-bit variant of XXH3 value. + * + * It's possible to provide any blob of bytes as a "secret" to generate the hash. + * This makes it more difficult for an external actor to prepare an intentional collision. + * The main condition is that @p secretSize *must* be large enough (>= @ref XXH3_SECRET_SIZE_MIN). + * However, the quality of the secret impacts the dispersion of the hash algorithm. + * Therefore, the secret _must_ look like a bunch of random bytes. + * Avoid "trivial" or structured data such as repeated sequences or a text document. + * Whenever in doubt about the "randomness" of the blob of bytes, + * consider employing @ref XXH3_generateSecret() instead (see below). + * It will generate a proper high entropy secret derived from the blob of bytes. + * Another advantage of using XXH3_generateSecret() is that + * it guarantees that all bits within the initial blob of bytes + * will impact every bit of the output. + * This is not necessarily the case when using the blob of bytes directly + * because, when hashing _small_ inputs, only a portion of the secret is employed. + * + * @see @ref single_shot_example "Single Shot Example" for an example. + */ +XXH_PUBLIC_API XXH_PUREF XXH128_hash_t XXH3_128bits_withSecret(XXH_NOESCAPE const void* data, size_t len, XXH_NOESCAPE const void* secret, size_t secretSize); + +/******* Streaming *******/ +#ifndef XXH_NO_STREAM +/* + * Streaming requires state maintenance. + * This operation costs memory and CPU. + * As a consequence, streaming is slower than one-shot hashing. + * For better performance, prefer one-shot functions whenever applicable. + * + * XXH3_128bits uses the same XXH3_state_t as XXH3_64bits(). + * Use already declared XXH3_createState() and XXH3_freeState(). + * + * All reset and streaming functions have same meaning as their 64-bit counterpart. + */ + +/*! + * @brief Resets an @ref XXH3_state_t to begin a new hash. + * + * @param statePtr The state struct to reset. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note + * - This function resets `statePtr` and generate a secret with default parameters. + * - Call it before @ref XXH3_128bits_update(). + * - Digest will be equivalent to `XXH3_128bits()`. + */ +XXH_PUBLIC_API XXH_errorcode XXH3_128bits_reset(XXH_NOESCAPE XXH3_state_t* statePtr); + +/*! + * @brief Resets an @ref XXH3_state_t with 64-bit seed to begin a new hash. + * + * @param statePtr The state struct to reset. + * @param seed The 64-bit seed to alter the hash result predictably. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note + * - This function resets `statePtr` and generate a secret from `seed`. + * - Call it before @ref XXH3_128bits_update(). + * - Digest will be equivalent to `XXH3_128bits_withSeed()`. + */ +XXH_PUBLIC_API XXH_errorcode XXH3_128bits_reset_withSeed(XXH_NOESCAPE XXH3_state_t* statePtr, XXH64_hash_t seed); +/*! + * @brief Resets an @ref XXH3_state_t with secret data to begin a new hash. + * + * @param statePtr The state struct to reset. + * @param secret The secret data. + * @param secretSize The length of @p secret, in bytes. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * `secret` is referenced, it _must outlive_ the hash streaming session. + * Similar to one-shot API, `secretSize` must be >= @ref XXH3_SECRET_SIZE_MIN, + * and the quality of produced hash values depends on secret's entropy + * (secret's content should look like a bunch of random bytes). + * When in doubt about the randomness of a candidate `secret`, + * consider employing `XXH3_generateSecret()` instead (see below). + */ +XXH_PUBLIC_API XXH_errorcode XXH3_128bits_reset_withSecret(XXH_NOESCAPE XXH3_state_t* statePtr, XXH_NOESCAPE const void* secret, size_t secretSize); + +/*! + * @brief Consumes a block of @p input to an @ref XXH3_state_t. + * + * Call this to incrementally consume blocks of data. + * + * @param statePtr The state struct to update. + * @param input The block of data to be hashed, at least @p length bytes in size. + * @param length The length of @p input, in bytes. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @note + * The memory between @p input and @p input + @p length must be valid, + * readable, contiguous memory. However, if @p length is `0`, @p input may be + * `NULL`. In C++, this also must be *TriviallyCopyable*. + * + */ +XXH_PUBLIC_API XXH_errorcode XXH3_128bits_update (XXH_NOESCAPE XXH3_state_t* statePtr, XXH_NOESCAPE const void* input, size_t length); + +/*! + * @brief Returns the calculated XXH3 128-bit hash value from an @ref XXH3_state_t. + * + * @param statePtr The state struct to calculate the hash from. + * + * @pre + * @p statePtr must not be `NULL`. + * + * @return The calculated XXH3 128-bit hash value from that state. + * + * @note + * Calling XXH3_128bits_digest() will not affect @p statePtr, so you can update, + * digest, and update again. + * + */ +XXH_PUBLIC_API XXH_PUREF XXH128_hash_t XXH3_128bits_digest (XXH_NOESCAPE const XXH3_state_t* statePtr); +#endif /* !XXH_NO_STREAM */ + +/* Following helper functions make it possible to compare XXH128_hast_t values. + * Since XXH128_hash_t is a structure, this capability is not offered by the language. + * Note: For better performance, these functions can be inlined using XXH_INLINE_ALL */ + +/*! + * @brief Check equality of two XXH128_hash_t values + * + * @param h1 The 128-bit hash value. + * @param h2 Another 128-bit hash value. + * + * @return `1` if `h1` and `h2` are equal. + * @return `0` if they are not. + */ +XXH_PUBLIC_API XXH_PUREF int XXH128_isEqual(XXH128_hash_t h1, XXH128_hash_t h2); + +/*! + * @brief Compares two @ref XXH128_hash_t + * + * This comparator is compatible with stdlib's `qsort()`/`bsearch()`. + * + * @param h128_1 Left-hand side value + * @param h128_2 Right-hand side value + * + * @return >0 if @p h128_1 > @p h128_2 + * @return =0 if @p h128_1 == @p h128_2 + * @return <0 if @p h128_1 < @p h128_2 + */ +XXH_PUBLIC_API XXH_PUREF int XXH128_cmp(XXH_NOESCAPE const void* h128_1, XXH_NOESCAPE const void* h128_2); + + +/******* Canonical representation *******/ +typedef struct { unsigned char digest[sizeof(XXH128_hash_t)]; } XXH128_canonical_t; + + +/*! + * @brief Converts an @ref XXH128_hash_t to a big endian @ref XXH128_canonical_t. + * + * @param dst The @ref XXH128_canonical_t pointer to be stored to. + * @param hash The @ref XXH128_hash_t to be converted. + * + * @pre + * @p dst must not be `NULL`. + * @see @ref canonical_representation_example "Canonical Representation Example" + */ +XXH_PUBLIC_API void XXH128_canonicalFromHash(XXH_NOESCAPE XXH128_canonical_t* dst, XXH128_hash_t hash); + +/*! + * @brief Converts an @ref XXH128_canonical_t to a native @ref XXH128_hash_t. + * + * @param src The @ref XXH128_canonical_t to convert. + * + * @pre + * @p src must not be `NULL`. + * + * @return The converted hash. + * @see @ref canonical_representation_example "Canonical Representation Example" + */ +XXH_PUBLIC_API XXH_PUREF XXH128_hash_t XXH128_hashFromCanonical(XXH_NOESCAPE const XXH128_canonical_t* src); + + +#endif /* !XXH_NO_XXH3 */ +#endif /* XXH_NO_LONG_LONG */ + +/*! + * @} + */ +#endif /* XXHASH_H_5627135585666179 */ + + + +#if defined(XXH_STATIC_LINKING_ONLY) && !defined(XXHASH_H_STATIC_13879238742) +#define XXHASH_H_STATIC_13879238742 +/* **************************************************************************** + * This section contains declarations which are not guaranteed to remain stable. + * They may change in future versions, becoming incompatible with a different + * version of the library. + * These declarations should only be used with static linking. + * Never use them in association with dynamic linking! + ***************************************************************************** */ + +/* + * These definitions are only present to allow static allocation + * of XXH states, on stack or in a struct, for example. + * Never **ever** access their members directly. + */ + +/*! + * @internal + * @brief Structure for XXH32 streaming API. + * + * @note This is only defined when @ref XXH_STATIC_LINKING_ONLY, + * @ref XXH_INLINE_ALL, or @ref XXH_IMPLEMENTATION is defined. Otherwise it is + * an opaque type. This allows fields to safely be changed. + * + * Typedef'd to @ref XXH32_state_t. + * Do not access the members of this struct directly. + * @see XXH64_state_s, XXH3_state_s + */ +struct XXH32_state_s { + XXH32_hash_t total_len_32; /*!< Total length hashed, modulo 2^32 */ + XXH32_hash_t large_len; /*!< Whether the hash is >= 16 (handles @ref total_len_32 overflow) */ + XXH32_hash_t v[4]; /*!< Accumulator lanes */ + XXH32_hash_t mem32[4]; /*!< Internal buffer for partial reads. Treated as unsigned char[16]. */ + XXH32_hash_t memsize; /*!< Amount of data in @ref mem32 */ + XXH32_hash_t reserved; /*!< Reserved field. Do not read nor write to it. */ +}; /* typedef'd to XXH32_state_t */ + + +#ifndef XXH_NO_LONG_LONG /* defined when there is no 64-bit support */ + +/*! + * @internal + * @brief Structure for XXH64 streaming API. + * + * @note This is only defined when @ref XXH_STATIC_LINKING_ONLY, + * @ref XXH_INLINE_ALL, or @ref XXH_IMPLEMENTATION is defined. Otherwise it is + * an opaque type. This allows fields to safely be changed. + * + * Typedef'd to @ref XXH64_state_t. + * Do not access the members of this struct directly. + * @see XXH32_state_s, XXH3_state_s + */ +struct XXH64_state_s { + XXH64_hash_t total_len; /*!< Total length hashed. This is always 64-bit. */ + XXH64_hash_t v[4]; /*!< Accumulator lanes */ + XXH64_hash_t mem64[4]; /*!< Internal buffer for partial reads. Treated as unsigned char[32]. */ + XXH32_hash_t memsize; /*!< Amount of data in @ref mem64 */ + XXH32_hash_t reserved32; /*!< Reserved field, needed for padding anyways*/ + XXH64_hash_t reserved64; /*!< Reserved field. Do not read or write to it. */ +}; /* typedef'd to XXH64_state_t */ + +#ifndef XXH_NO_XXH3 + +#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L) /* >= C11 */ +# include +# define XXH_ALIGN(n) alignas(n) +#elif defined(__cplusplus) && (__cplusplus >= 201103L) /* >= C++11 */ +/* In C++ alignas() is a keyword */ +# define XXH_ALIGN(n) alignas(n) +#elif defined(__GNUC__) +# define XXH_ALIGN(n) __attribute__ ((aligned(n))) +#elif defined(_MSC_VER) +# define XXH_ALIGN(n) __declspec(align(n)) +#else +# define XXH_ALIGN(n) /* disabled */ +#endif + +/* Old GCC versions only accept the attribute after the type in structures. */ +#if !(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L)) /* C11+ */ \ + && ! (defined(__cplusplus) && (__cplusplus >= 201103L)) /* >= C++11 */ \ + && defined(__GNUC__) +# define XXH_ALIGN_MEMBER(align, type) type XXH_ALIGN(align) +#else +# define XXH_ALIGN_MEMBER(align, type) XXH_ALIGN(align) type +#endif + +/*! + * @brief The size of the internal XXH3 buffer. + * + * This is the optimal update size for incremental hashing. + * + * @see XXH3_64b_update(), XXH3_128b_update(). + */ +#define XXH3_INTERNALBUFFER_SIZE 256 + +/*! + * @internal + * @brief Default size of the secret buffer (and @ref XXH3_kSecret). + * + * This is the size used in @ref XXH3_kSecret and the seeded functions. + * + * Not to be confused with @ref XXH3_SECRET_SIZE_MIN. + */ +#define XXH3_SECRET_DEFAULT_SIZE 192 + +/*! + * @internal + * @brief Structure for XXH3 streaming API. + * + * @note This is only defined when @ref XXH_STATIC_LINKING_ONLY, + * @ref XXH_INLINE_ALL, or @ref XXH_IMPLEMENTATION is defined. + * Otherwise it is an opaque type. + * Never use this definition in combination with dynamic library. + * This allows fields to safely be changed in the future. + * + * @note ** This structure has a strict alignment requirement of 64 bytes!! ** + * Do not allocate this with `malloc()` or `new`, + * it will not be sufficiently aligned. + * Use @ref XXH3_createState() and @ref XXH3_freeState(), or stack allocation. + * + * Typedef'd to @ref XXH3_state_t. + * Do never access the members of this struct directly. + * + * @see XXH3_INITSTATE() for stack initialization. + * @see XXH3_createState(), XXH3_freeState(). + * @see XXH32_state_s, XXH64_state_s + */ +struct XXH3_state_s { + XXH_ALIGN_MEMBER(64, XXH64_hash_t acc[8]); + /*!< The 8 accumulators. See @ref XXH32_state_s::v and @ref XXH64_state_s::v */ + XXH_ALIGN_MEMBER(64, unsigned char customSecret[XXH3_SECRET_DEFAULT_SIZE]); + /*!< Used to store a custom secret generated from a seed. */ + XXH_ALIGN_MEMBER(64, unsigned char buffer[XXH3_INTERNALBUFFER_SIZE]); + /*!< The internal buffer. @see XXH32_state_s::mem32 */ + XXH32_hash_t bufferedSize; + /*!< The amount of memory in @ref buffer, @see XXH32_state_s::memsize */ + XXH32_hash_t useSeed; + /*!< Reserved field. Needed for padding on 64-bit. */ + size_t nbStripesSoFar; + /*!< Number or stripes processed. */ + XXH64_hash_t totalLen; + /*!< Total length hashed. 64-bit even on 32-bit targets. */ + size_t nbStripesPerBlock; + /*!< Number of stripes per block. */ + size_t secretLimit; + /*!< Size of @ref customSecret or @ref extSecret */ + XXH64_hash_t seed; + /*!< Seed for _withSeed variants. Must be zero otherwise, @see XXH3_INITSTATE() */ + XXH64_hash_t reserved64; + /*!< Reserved field. */ + const unsigned char* extSecret; + /*!< Reference to an external secret for the _withSecret variants, NULL + * for other variants. */ + /* note: there may be some padding at the end due to alignment on 64 bytes */ +}; /* typedef'd to XXH3_state_t */ + +#undef XXH_ALIGN_MEMBER + +/*! + * @brief Initializes a stack-allocated `XXH3_state_s`. + * + * When the @ref XXH3_state_t structure is merely emplaced on stack, + * it should be initialized with XXH3_INITSTATE() or a memset() + * in case its first reset uses XXH3_NNbits_reset_withSeed(). + * This init can be omitted if the first reset uses default or _withSecret mode. + * This operation isn't necessary when the state is created with XXH3_createState(). + * Note that this doesn't prepare the state for a streaming operation, + * it's still necessary to use XXH3_NNbits_reset*() afterwards. + */ +#define XXH3_INITSTATE(XXH3_state_ptr) \ + do { \ + XXH3_state_t* tmp_xxh3_state_ptr = (XXH3_state_ptr); \ + tmp_xxh3_state_ptr->seed = 0; \ + tmp_xxh3_state_ptr->extSecret = NULL; \ + } while(0) + + +/*! + * @brief Calculates the 128-bit hash of @p data using XXH3. + * + * @param data The block of data to be hashed, at least @p len bytes in size. + * @param len The length of @p data, in bytes. + * @param seed The 64-bit seed to alter the hash's output predictably. + * + * @pre + * The memory between @p data and @p data + @p len must be valid, + * readable, contiguous memory. However, if @p len is `0`, @p data may be + * `NULL`. In C++, this also must be *TriviallyCopyable*. + * + * @return The calculated 128-bit XXH3 value. + * + * @see @ref single_shot_example "Single Shot Example" for an example. + */ +XXH_PUBLIC_API XXH_PUREF XXH128_hash_t XXH128(XXH_NOESCAPE const void* data, size_t len, XXH64_hash_t seed); + + +/* === Experimental API === */ +/* Symbols defined below must be considered tied to a specific library version. */ + +/*! + * @brief Derive a high-entropy secret from any user-defined content, named customSeed. + * + * @param secretBuffer A writable buffer for derived high-entropy secret data. + * @param secretSize Size of secretBuffer, in bytes. Must be >= XXH3_SECRET_DEFAULT_SIZE. + * @param customSeed A user-defined content. + * @param customSeedSize Size of customSeed, in bytes. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * The generated secret can be used in combination with `*_withSecret()` functions. + * The `_withSecret()` variants are useful to provide a higher level of protection + * than 64-bit seed, as it becomes much more difficult for an external actor to + * guess how to impact the calculation logic. + * + * The function accepts as input a custom seed of any length and any content, + * and derives from it a high-entropy secret of length @p secretSize into an + * already allocated buffer @p secretBuffer. + * + * The generated secret can then be used with any `*_withSecret()` variant. + * The functions @ref XXH3_128bits_withSecret(), @ref XXH3_64bits_withSecret(), + * @ref XXH3_128bits_reset_withSecret() and @ref XXH3_64bits_reset_withSecret() + * are part of this list. They all accept a `secret` parameter + * which must be large enough for implementation reasons (>= @ref XXH3_SECRET_SIZE_MIN) + * _and_ feature very high entropy (consist of random-looking bytes). + * These conditions can be a high bar to meet, so @ref XXH3_generateSecret() can + * be employed to ensure proper quality. + * + * @p customSeed can be anything. It can have any size, even small ones, + * and its content can be anything, even "poor entropy" sources such as a bunch + * of zeroes. The resulting `secret` will nonetheless provide all required qualities. + * + * @pre + * - @p secretSize must be >= @ref XXH3_SECRET_SIZE_MIN + * - When @p customSeedSize > 0, supplying NULL as customSeed is undefined behavior. + * + * Example code: + * @code{.c} + * #include + * #include + * #include + * #define XXH_STATIC_LINKING_ONLY // expose unstable API + * #include "xxhash.h" + * // Hashes argv[2] using the entropy from argv[1]. + * int main(int argc, char* argv[]) + * { + * char secret[XXH3_SECRET_SIZE_MIN]; + * if (argv != 3) { return 1; } + * XXH3_generateSecret(secret, sizeof(secret), argv[1], strlen(argv[1])); + * XXH64_hash_t h = XXH3_64bits_withSecret( + * argv[2], strlen(argv[2]), + * secret, sizeof(secret) + * ); + * printf("%016llx\n", (unsigned long long) h); + * } + * @endcode + */ +XXH_PUBLIC_API XXH_errorcode XXH3_generateSecret(XXH_NOESCAPE void* secretBuffer, size_t secretSize, XXH_NOESCAPE const void* customSeed, size_t customSeedSize); + +/*! + * @brief Generate the same secret as the _withSeed() variants. + * + * @param secretBuffer A writable buffer of @ref XXH3_SECRET_SIZE_MIN bytes + * @param seed The 64-bit seed to alter the hash result predictably. + * + * The generated secret can be used in combination with + *`*_withSecret()` and `_withSecretandSeed()` variants. + * + * Example C++ `std::string` hash class: + * @code{.cpp} + * #include + * #define XXH_STATIC_LINKING_ONLY // expose unstable API + * #include "xxhash.h" + * // Slow, seeds each time + * class HashSlow { + * XXH64_hash_t seed; + * public: + * HashSlow(XXH64_hash_t s) : seed{s} {} + * size_t operator()(const std::string& x) const { + * return size_t{XXH3_64bits_withSeed(x.c_str(), x.length(), seed)}; + * } + * }; + * // Fast, caches the seeded secret for future uses. + * class HashFast { + * unsigned char secret[XXH3_SECRET_SIZE_MIN]; + * public: + * HashFast(XXH64_hash_t s) { + * XXH3_generateSecret_fromSeed(secret, seed); + * } + * size_t operator()(const std::string& x) const { + * return size_t{ + * XXH3_64bits_withSecret(x.c_str(), x.length(), secret, sizeof(secret)) + * }; + * } + * }; + * @endcode + */ +XXH_PUBLIC_API void XXH3_generateSecret_fromSeed(XXH_NOESCAPE void* secretBuffer, XXH64_hash_t seed); + +/*! + * @brief Calculates 64/128-bit seeded variant of XXH3 hash of @p data. + * + * @param data The block of data to be hashed, at least @p len bytes in size. + * @param len The length of @p data, in bytes. + * @param secret The secret data. + * @param secretSize The length of @p secret, in bytes. + * @param seed The 64-bit seed to alter the hash result predictably. + * + * These variants generate hash values using either + * @p seed for "short" keys (< @ref XXH3_MIDSIZE_MAX = 240 bytes) + * or @p secret for "large" keys (>= @ref XXH3_MIDSIZE_MAX). + * + * This generally benefits speed, compared to `_withSeed()` or `_withSecret()`. + * `_withSeed()` has to generate the secret on the fly for "large" keys. + * It's fast, but can be perceptible for "not so large" keys (< 1 KB). + * `_withSecret()` has to generate the masks on the fly for "small" keys, + * which requires more instructions than _withSeed() variants. + * Therefore, _withSecretandSeed variant combines the best of both worlds. + * + * When @p secret has been generated by XXH3_generateSecret_fromSeed(), + * this variant produces *exactly* the same results as `_withSeed()` variant, + * hence offering only a pure speed benefit on "large" input, + * by skipping the need to regenerate the secret for every large input. + * + * Another usage scenario is to hash the secret to a 64-bit hash value, + * for example with XXH3_64bits(), which then becomes the seed, + * and then employ both the seed and the secret in _withSecretandSeed(). + * On top of speed, an added benefit is that each bit in the secret + * has a 50% chance to swap each bit in the output, via its impact to the seed. + * + * This is not guaranteed when using the secret directly in "small data" scenarios, + * because only portions of the secret are employed for small data. + */ +XXH_PUBLIC_API XXH_PUREF XXH64_hash_t +XXH3_64bits_withSecretandSeed(XXH_NOESCAPE const void* data, size_t len, + XXH_NOESCAPE const void* secret, size_t secretSize, + XXH64_hash_t seed); +/*! + * @brief Calculates 128-bit seeded variant of XXH3 hash of @p data. + * + * @param input The block of data to be hashed, at least @p len bytes in size. + * @param length The length of @p data, in bytes. + * @param secret The secret data. + * @param secretSize The length of @p secret, in bytes. + * @param seed64 The 64-bit seed to alter the hash result predictably. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @see XXH3_64bits_withSecretandSeed() + */ +XXH_PUBLIC_API XXH_PUREF XXH128_hash_t +XXH3_128bits_withSecretandSeed(XXH_NOESCAPE const void* input, size_t length, + XXH_NOESCAPE const void* secret, size_t secretSize, + XXH64_hash_t seed64); +#ifndef XXH_NO_STREAM +/*! + * @brief Resets an @ref XXH3_state_t with secret data to begin a new hash. + * + * @param statePtr A pointer to an @ref XXH3_state_t allocated with @ref XXH3_createState(). + * @param secret The secret data. + * @param secretSize The length of @p secret, in bytes. + * @param seed64 The 64-bit seed to alter the hash result predictably. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @see XXH3_64bits_withSecretandSeed() + */ +XXH_PUBLIC_API XXH_errorcode +XXH3_64bits_reset_withSecretandSeed(XXH_NOESCAPE XXH3_state_t* statePtr, + XXH_NOESCAPE const void* secret, size_t secretSize, + XXH64_hash_t seed64); +/*! + * @brief Resets an @ref XXH3_state_t with secret data to begin a new hash. + * + * @param statePtr A pointer to an @ref XXH3_state_t allocated with @ref XXH3_createState(). + * @param secret The secret data. + * @param secretSize The length of @p secret, in bytes. + * @param seed64 The 64-bit seed to alter the hash result predictably. + * + * @return @ref XXH_OK on success. + * @return @ref XXH_ERROR on failure. + * + * @see XXH3_64bits_withSecretandSeed() + */ +XXH_PUBLIC_API XXH_errorcode +XXH3_128bits_reset_withSecretandSeed(XXH_NOESCAPE XXH3_state_t* statePtr, + XXH_NOESCAPE const void* secret, size_t secretSize, + XXH64_hash_t seed64); +#endif /* !XXH_NO_STREAM */ + +#endif /* !XXH_NO_XXH3 */ +#endif /* XXH_NO_LONG_LONG */ +#if defined(XXH_INLINE_ALL) || defined(XXH_PRIVATE_API) +# define XXH_IMPLEMENTATION +#endif + +#endif /* defined(XXH_STATIC_LINKING_ONLY) && !defined(XXHASH_H_STATIC_13879238742) */ + + +/* ======================================================================== */ +/* ======================================================================== */ +/* ======================================================================== */ + + +/*-********************************************************************** + * xxHash implementation + *-********************************************************************** + * xxHash's implementation used to be hosted inside xxhash.c. + * + * However, inlining requires implementation to be visible to the compiler, + * hence be included alongside the header. + * Previously, implementation was hosted inside xxhash.c, + * which was then #included when inlining was activated. + * This construction created issues with a few build and install systems, + * as it required xxhash.c to be stored in /include directory. + * + * xxHash implementation is now directly integrated within xxhash.h. + * As a consequence, xxhash.c is no longer needed in /include. + * + * xxhash.c is still available and is still useful. + * In a "normal" setup, when xxhash is not inlined, + * xxhash.h only exposes the prototypes and public symbols, + * while xxhash.c can be built into an object file xxhash.o + * which can then be linked into the final binary. + ************************************************************************/ + +#if ( defined(XXH_INLINE_ALL) || defined(XXH_PRIVATE_API) \ + || defined(XXH_IMPLEMENTATION) ) && !defined(XXH_IMPLEM_13a8737387) +# define XXH_IMPLEM_13a8737387 + +/* ************************************* +* Tuning parameters +***************************************/ + +/*! + * @defgroup tuning Tuning parameters + * @{ + * + * Various macros to control xxHash's behavior. + */ +#ifdef XXH_DOXYGEN +/*! + * @brief Define this to disable 64-bit code. + * + * Useful if only using the @ref XXH32_family and you have a strict C90 compiler. + */ +# define XXH_NO_LONG_LONG +# undef XXH_NO_LONG_LONG /* don't actually */ +/*! + * @brief Controls how unaligned memory is accessed. + * + * By default, access to unaligned memory is controlled by `memcpy()`, which is + * safe and portable. + * + * Unfortunately, on some target/compiler combinations, the generated assembly + * is sub-optimal. + * + * The below switch allow selection of a different access method + * in the search for improved performance. + * + * @par Possible options: + * + * - `XXH_FORCE_MEMORY_ACCESS=0` (default): `memcpy` + * @par + * Use `memcpy()`. Safe and portable. Note that most modern compilers will + * eliminate the function call and treat it as an unaligned access. + * + * - `XXH_FORCE_MEMORY_ACCESS=1`: `__attribute__((aligned(1)))` + * @par + * Depends on compiler extensions and is therefore not portable. + * This method is safe _if_ your compiler supports it, + * and *generally* as fast or faster than `memcpy`. + * + * - `XXH_FORCE_MEMORY_ACCESS=2`: Direct cast + * @par + * Casts directly and dereferences. This method doesn't depend on the + * compiler, but it violates the C standard as it directly dereferences an + * unaligned pointer. It can generate buggy code on targets which do not + * support unaligned memory accesses, but in some circumstances, it's the + * only known way to get the most performance. + * + * - `XXH_FORCE_MEMORY_ACCESS=3`: Byteshift + * @par + * Also portable. This can generate the best code on old compilers which don't + * inline small `memcpy()` calls, and it might also be faster on big-endian + * systems which lack a native byteswap instruction. However, some compilers + * will emit literal byteshifts even if the target supports unaligned access. + * + * + * @warning + * Methods 1 and 2 rely on implementation-defined behavior. Use these with + * care, as what works on one compiler/platform/optimization level may cause + * another to read garbage data or even crash. + * + * See https://fastcompression.blogspot.com/2015/08/accessing-unaligned-memory.html for details. + * + * Prefer these methods in priority order (0 > 3 > 1 > 2) + */ +# define XXH_FORCE_MEMORY_ACCESS 0 + +/*! + * @def XXH_SIZE_OPT + * @brief Controls how much xxHash optimizes for size. + * + * xxHash, when compiled, tends to result in a rather large binary size. This + * is mostly due to heavy usage to forced inlining and constant folding of the + * @ref XXH3_family to increase performance. + * + * However, some developers prefer size over speed. This option can + * significantly reduce the size of the generated code. When using the `-Os` + * or `-Oz` options on GCC or Clang, this is defined to 1 by default, + * otherwise it is defined to 0. + * + * Most of these size optimizations can be controlled manually. + * + * This is a number from 0-2. + * - `XXH_SIZE_OPT` == 0: Default. xxHash makes no size optimizations. Speed + * comes first. + * - `XXH_SIZE_OPT` == 1: Default for `-Os` and `-Oz`. xxHash is more + * conservative and disables hacks that increase code size. It implies the + * options @ref XXH_NO_INLINE_HINTS == 1, @ref XXH_FORCE_ALIGN_CHECK == 0, + * and @ref XXH3_NEON_LANES == 8 if they are not already defined. + * - `XXH_SIZE_OPT` == 2: xxHash tries to make itself as small as possible. + * Performance may cry. For example, the single shot functions just use the + * streaming API. + */ +# define XXH_SIZE_OPT 0 + +/*! + * @def XXH_FORCE_ALIGN_CHECK + * @brief If defined to non-zero, adds a special path for aligned inputs (XXH32() + * and XXH64() only). + * + * This is an important performance trick for architectures without decent + * unaligned memory access performance. + * + * It checks for input alignment, and when conditions are met, uses a "fast + * path" employing direct 32-bit/64-bit reads, resulting in _dramatically + * faster_ read speed. + * + * The check costs one initial branch per hash, which is generally negligible, + * but not zero. + * + * Moreover, it's not useful to generate an additional code path if memory + * access uses the same instruction for both aligned and unaligned + * addresses (e.g. x86 and aarch64). + * + * In these cases, the alignment check can be removed by setting this macro to 0. + * Then the code will always use unaligned memory access. + * Align check is automatically disabled on x86, x64, ARM64, and some ARM chips + * which are platforms known to offer good unaligned memory accesses performance. + * + * It is also disabled by default when @ref XXH_SIZE_OPT >= 1. + * + * This option does not affect XXH3 (only XXH32 and XXH64). + */ +# define XXH_FORCE_ALIGN_CHECK 0 + +/*! + * @def XXH_NO_INLINE_HINTS + * @brief When non-zero, sets all functions to `static`. + * + * By default, xxHash tries to force the compiler to inline almost all internal + * functions. + * + * This can usually improve performance due to reduced jumping and improved + * constant folding, but significantly increases the size of the binary which + * might not be favorable. + * + * Additionally, sometimes the forced inlining can be detrimental to performance, + * depending on the architecture. + * + * XXH_NO_INLINE_HINTS marks all internal functions as static, giving the + * compiler full control on whether to inline or not. + * + * When not optimizing (-O0), using `-fno-inline` with GCC or Clang, or if + * @ref XXH_SIZE_OPT >= 1, this will automatically be defined. + */ +# define XXH_NO_INLINE_HINTS 0 + +/*! + * @def XXH3_INLINE_SECRET + * @brief Determines whether to inline the XXH3 withSecret code. + * + * When the secret size is known, the compiler can improve the performance + * of XXH3_64bits_withSecret() and XXH3_128bits_withSecret(). + * + * However, if the secret size is not known, it doesn't have any benefit. This + * happens when xxHash is compiled into a global symbol. Therefore, if + * @ref XXH_INLINE_ALL is *not* defined, this will be defined to 0. + * + * Additionally, this defaults to 0 on GCC 12+, which has an issue with function pointers + * that are *sometimes* force inline on -Og, and it is impossible to automatically + * detect this optimization level. + */ +# define XXH3_INLINE_SECRET 0 + +/*! + * @def XXH32_ENDJMP + * @brief Whether to use a jump for `XXH32_finalize`. + * + * For performance, `XXH32_finalize` uses multiple branches in the finalizer. + * This is generally preferable for performance, + * but depending on exact architecture, a jmp may be preferable. + * + * This setting is only possibly making a difference for very small inputs. + */ +# define XXH32_ENDJMP 0 + +/*! + * @internal + * @brief Redefines old internal names. + * + * For compatibility with code that uses xxHash's internals before the names + * were changed to improve namespacing. There is no other reason to use this. + */ +# define XXH_OLD_NAMES +# undef XXH_OLD_NAMES /* don't actually use, it is ugly. */ + +/*! + * @def XXH_NO_STREAM + * @brief Disables the streaming API. + * + * When xxHash is not inlined and the streaming functions are not used, disabling + * the streaming functions can improve code size significantly, especially with + * the @ref XXH3_family which tends to make constant folded copies of itself. + */ +# define XXH_NO_STREAM +# undef XXH_NO_STREAM /* don't actually */ +#endif /* XXH_DOXYGEN */ +/*! + * @} + */ + +#ifndef XXH_FORCE_MEMORY_ACCESS /* can be defined externally, on command line for example */ + /* prefer __packed__ structures (method 1) for GCC + * < ARMv7 with unaligned access (e.g. Raspbian armhf) still uses byte shifting, so we use memcpy + * which for some reason does unaligned loads. */ +# if defined(__GNUC__) && !(defined(__ARM_ARCH) && __ARM_ARCH < 7 && defined(__ARM_FEATURE_UNALIGNED)) +# define XXH_FORCE_MEMORY_ACCESS 1 +# endif +#endif + +#ifndef XXH_SIZE_OPT + /* default to 1 for -Os or -Oz */ +# if (defined(__GNUC__) || defined(__clang__)) && defined(__OPTIMIZE_SIZE__) +# define XXH_SIZE_OPT 1 +# else +# define XXH_SIZE_OPT 0 +# endif +#endif + +#ifndef XXH_FORCE_ALIGN_CHECK /* can be defined externally */ + /* don't check on sizeopt, x86, aarch64, or arm when unaligned access is available */ +# if XXH_SIZE_OPT >= 1 || \ + defined(__i386) || defined(__x86_64__) || defined(__aarch64__) || defined(__ARM_FEATURE_UNALIGNED) \ + || defined(_M_IX86) || defined(_M_X64) || defined(_M_ARM64) || defined(_M_ARM) /* visual */ +# define XXH_FORCE_ALIGN_CHECK 0 +# else +# define XXH_FORCE_ALIGN_CHECK 1 +# endif +#endif + +#ifndef XXH_NO_INLINE_HINTS +# if XXH_SIZE_OPT >= 1 || defined(__NO_INLINE__) /* -O0, -fno-inline */ +# define XXH_NO_INLINE_HINTS 1 +# else +# define XXH_NO_INLINE_HINTS 0 +# endif +#endif + +#ifndef XXH3_INLINE_SECRET +# if (defined(__GNUC__) && !defined(__clang__) && __GNUC__ >= 12) \ + || !defined(XXH_INLINE_ALL) +# define XXH3_INLINE_SECRET 0 +# else +# define XXH3_INLINE_SECRET 1 +# endif +#endif + +#ifndef XXH32_ENDJMP +/* generally preferable for performance */ +# define XXH32_ENDJMP 0 +#endif + +/*! + * @defgroup impl Implementation + * @{ + */ + + +/* ************************************* +* Includes & Memory related functions +***************************************/ +#if defined(XXH_NO_STREAM) +/* nothing */ +#elif defined(XXH_NO_STDLIB) + +/* When requesting to disable any mention of stdlib, + * the library loses the ability to invoked malloc / free. + * In practice, it means that functions like `XXH*_createState()` + * will always fail, and return NULL. + * This flag is useful in situations where + * xxhash.h is integrated into some kernel, embedded or limited environment + * without access to dynamic allocation. + */ + +static XXH_CONSTF void* XXH_malloc(size_t s) { (void)s; return NULL; } +static void XXH_free(void* p) { (void)p; } + +#else + +/* + * Modify the local functions below should you wish to use + * different memory routines for malloc() and free() + */ +#include + +/*! + * @internal + * @brief Modify this function to use a different routine than malloc(). + */ +static XXH_MALLOCF void* XXH_malloc(size_t s) { return malloc(s); } + +/*! + * @internal + * @brief Modify this function to use a different routine than free(). + */ +static void XXH_free(void* p) { free(p); } + +#endif /* XXH_NO_STDLIB */ + +#include + +/*! + * @internal + * @brief Modify this function to use a different routine than memcpy(). + */ +static void* XXH_memcpy(void* dest, const void* src, size_t size) +{ + return memcpy(dest,src,size); +} + +#include /* ULLONG_MAX */ + + +/* ************************************* +* Compiler Specific Options +***************************************/ +#ifdef _MSC_VER /* Visual Studio warning fix */ +# pragma warning(disable : 4127) /* disable: C4127: conditional expression is constant */ +#endif + +#if XXH_NO_INLINE_HINTS /* disable inlining hints */ +# if defined(__GNUC__) || defined(__clang__) +# define XXH_FORCE_INLINE static __attribute__((unused)) +# else +# define XXH_FORCE_INLINE static +# endif +# define XXH_NO_INLINE static +/* enable inlining hints */ +#elif defined(__GNUC__) || defined(__clang__) +# define XXH_FORCE_INLINE static __inline__ __attribute__((always_inline, unused)) +# define XXH_NO_INLINE static __attribute__((noinline)) +#elif defined(_MSC_VER) /* Visual Studio */ +# define XXH_FORCE_INLINE static __forceinline +# define XXH_NO_INLINE static __declspec(noinline) +#elif defined (__cplusplus) \ + || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) /* C99 */ +# define XXH_FORCE_INLINE static inline +# define XXH_NO_INLINE static +#else +# define XXH_FORCE_INLINE static +# define XXH_NO_INLINE static +#endif + +#if XXH3_INLINE_SECRET +# define XXH3_WITH_SECRET_INLINE XXH_FORCE_INLINE +#else +# define XXH3_WITH_SECRET_INLINE XXH_NO_INLINE +#endif + + +/* ************************************* +* Debug +***************************************/ +/*! + * @ingroup tuning + * @def XXH_DEBUGLEVEL + * @brief Sets the debugging level. + * + * XXH_DEBUGLEVEL is expected to be defined externally, typically via the + * compiler's command line options. The value must be a number. + */ +#ifndef XXH_DEBUGLEVEL +# ifdef DEBUGLEVEL /* backwards compat */ +# define XXH_DEBUGLEVEL DEBUGLEVEL +# else +# define XXH_DEBUGLEVEL 0 +# endif +#endif + +#if (XXH_DEBUGLEVEL>=1) +# include /* note: can still be disabled with NDEBUG */ +# define XXH_ASSERT(c) assert(c) +#else +# if defined(__INTEL_COMPILER) +# define XXH_ASSERT(c) XXH_ASSUME((unsigned char) (c)) +# else +# define XXH_ASSERT(c) XXH_ASSUME(c) +# endif +#endif + +/* note: use after variable declarations */ +#ifndef XXH_STATIC_ASSERT +# if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L) /* C11 */ +# define XXH_STATIC_ASSERT_WITH_MESSAGE(c,m) do { _Static_assert((c),m); } while(0) +# elif defined(__cplusplus) && (__cplusplus >= 201103L) /* C++11 */ +# define XXH_STATIC_ASSERT_WITH_MESSAGE(c,m) do { static_assert((c),m); } while(0) +# else +# define XXH_STATIC_ASSERT_WITH_MESSAGE(c,m) do { struct xxh_sa { char x[(c) ? 1 : -1]; }; } while(0) +# endif +# define XXH_STATIC_ASSERT(c) XXH_STATIC_ASSERT_WITH_MESSAGE((c),#c) +#endif + +/*! + * @internal + * @def XXH_COMPILER_GUARD(var) + * @brief Used to prevent unwanted optimizations for @p var. + * + * It uses an empty GCC inline assembly statement with a register constraint + * which forces @p var into a general purpose register (eg eax, ebx, ecx + * on x86) and marks it as modified. + * + * This is used in a few places to avoid unwanted autovectorization (e.g. + * XXH32_round()). All vectorization we want is explicit via intrinsics, + * and _usually_ isn't wanted elsewhere. + * + * We also use it to prevent unwanted constant folding for AArch64 in + * XXH3_initCustomSecret_scalar(). + */ +#if defined(__GNUC__) || defined(__clang__) +# define XXH_COMPILER_GUARD(var) __asm__("" : "+r" (var)) +#else +# define XXH_COMPILER_GUARD(var) ((void)0) +#endif + +/* Specifically for NEON vectors which use the "w" constraint, on + * Clang. */ +#if defined(__clang__) && defined(__ARM_ARCH) && !defined(__wasm__) +# define XXH_COMPILER_GUARD_CLANG_NEON(var) __asm__("" : "+w" (var)) +#else +# define XXH_COMPILER_GUARD_CLANG_NEON(var) ((void)0) +#endif + +/* ************************************* +* Basic Types +***************************************/ +#if !defined (__VMS) \ + && (defined (__cplusplus) \ + || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) ) +# ifdef _AIX +# include +# else +# include +# endif + typedef uint8_t xxh_u8; +#else + typedef unsigned char xxh_u8; +#endif +typedef XXH32_hash_t xxh_u32; + +#ifdef XXH_OLD_NAMES +# warning "XXH_OLD_NAMES is planned to be removed starting v0.9. If the program depends on it, consider moving away from it by employing newer type names directly" +# define BYTE xxh_u8 +# define U8 xxh_u8 +# define U32 xxh_u32 +#endif + +/* *** Memory access *** */ + +/*! + * @internal + * @fn xxh_u32 XXH_read32(const void* ptr) + * @brief Reads an unaligned 32-bit integer from @p ptr in native endianness. + * + * Affected by @ref XXH_FORCE_MEMORY_ACCESS. + * + * @param ptr The pointer to read from. + * @return The 32-bit native endian integer from the bytes at @p ptr. + */ + +/*! + * @internal + * @fn xxh_u32 XXH_readLE32(const void* ptr) + * @brief Reads an unaligned 32-bit little endian integer from @p ptr. + * + * Affected by @ref XXH_FORCE_MEMORY_ACCESS. + * + * @param ptr The pointer to read from. + * @return The 32-bit little endian integer from the bytes at @p ptr. + */ + +/*! + * @internal + * @fn xxh_u32 XXH_readBE32(const void* ptr) + * @brief Reads an unaligned 32-bit big endian integer from @p ptr. + * + * Affected by @ref XXH_FORCE_MEMORY_ACCESS. + * + * @param ptr The pointer to read from. + * @return The 32-bit big endian integer from the bytes at @p ptr. + */ + +/*! + * @internal + * @fn xxh_u32 XXH_readLE32_align(const void* ptr, XXH_alignment align) + * @brief Like @ref XXH_readLE32(), but has an option for aligned reads. + * + * Affected by @ref XXH_FORCE_MEMORY_ACCESS. + * Note that when @ref XXH_FORCE_ALIGN_CHECK == 0, the @p align parameter is + * always @ref XXH_alignment::XXH_unaligned. + * + * @param ptr The pointer to read from. + * @param align Whether @p ptr is aligned. + * @pre + * If @p align == @ref XXH_alignment::XXH_aligned, @p ptr must be 4 byte + * aligned. + * @return The 32-bit little endian integer from the bytes at @p ptr. + */ + +#if (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==3)) +/* + * Manual byteshift. Best for old compilers which don't inline memcpy. + * We actually directly use XXH_readLE32 and XXH_readBE32. + */ +#elif (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==2)) + +/* + * Force direct memory access. Only works on CPU which support unaligned memory + * access in hardware. + */ +static xxh_u32 XXH_read32(const void* memPtr) { return *(const xxh_u32*) memPtr; } + +#elif (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==1)) + +/* + * __attribute__((aligned(1))) is supported by gcc and clang. Originally the + * documentation claimed that it only increased the alignment, but actually it + * can decrease it on gcc, clang, and icc: + * https://gcc.gnu.org/bugzilla/show_bug.cgi?id=69502, + * https://gcc.godbolt.org/z/xYez1j67Y. + */ +#ifdef XXH_OLD_NAMES +typedef union { xxh_u32 u32; } __attribute__((packed)) unalign; +#endif +static xxh_u32 XXH_read32(const void* ptr) +{ + typedef __attribute__((aligned(1))) xxh_u32 xxh_unalign32; + return *((const xxh_unalign32*)ptr); +} + +#else + +/* + * Portable and safe solution. Generally efficient. + * see: https://fastcompression.blogspot.com/2015/08/accessing-unaligned-memory.html + */ +static xxh_u32 XXH_read32(const void* memPtr) +{ + xxh_u32 val; + XXH_memcpy(&val, memPtr, sizeof(val)); + return val; +} + +#endif /* XXH_FORCE_DIRECT_MEMORY_ACCESS */ + + +/* *** Endianness *** */ + +/*! + * @ingroup tuning + * @def XXH_CPU_LITTLE_ENDIAN + * @brief Whether the target is little endian. + * + * Defined to 1 if the target is little endian, or 0 if it is big endian. + * It can be defined externally, for example on the compiler command line. + * + * If it is not defined, + * a runtime check (which is usually constant folded) is used instead. + * + * @note + * This is not necessarily defined to an integer constant. + * + * @see XXH_isLittleEndian() for the runtime check. + */ +#ifndef XXH_CPU_LITTLE_ENDIAN +/* + * Try to detect endianness automatically, to avoid the nonstandard behavior + * in `XXH_isLittleEndian()` + */ +# if defined(_WIN32) /* Windows is always little endian */ \ + || defined(__LITTLE_ENDIAN__) \ + || (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__) +# define XXH_CPU_LITTLE_ENDIAN 1 +# elif defined(__BIG_ENDIAN__) \ + || (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__) +# define XXH_CPU_LITTLE_ENDIAN 0 +# else +/*! + * @internal + * @brief Runtime check for @ref XXH_CPU_LITTLE_ENDIAN. + * + * Most compilers will constant fold this. + */ +static int XXH_isLittleEndian(void) +{ + /* + * Portable and well-defined behavior. + * Don't use static: it is detrimental to performance. + */ + const union { xxh_u32 u; xxh_u8 c[4]; } one = { 1 }; + return one.c[0]; +} +# define XXH_CPU_LITTLE_ENDIAN XXH_isLittleEndian() +# endif +#endif + + + + +/* **************************************** +* Compiler-specific Functions and Macros +******************************************/ +#define XXH_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__) + +#ifdef __has_builtin +# define XXH_HAS_BUILTIN(x) __has_builtin(x) +#else +# define XXH_HAS_BUILTIN(x) 0 +#endif + + + +/* + * C23 and future versions have standard "unreachable()". + * Once it has been implemented reliably we can add it as an + * additional case: + * + * ``` + * #if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= XXH_C23_VN) + * # include + * # ifdef unreachable + * # define XXH_UNREACHABLE() unreachable() + * # endif + * #endif + * ``` + * + * Note C++23 also has std::unreachable() which can be detected + * as follows: + * ``` + * #if defined(__cpp_lib_unreachable) && (__cpp_lib_unreachable >= 202202L) + * # include + * # define XXH_UNREACHABLE() std::unreachable() + * #endif + * ``` + * NB: `__cpp_lib_unreachable` is defined in the `` header. + * We don't use that as including `` in `extern "C"` blocks + * doesn't work on GCC12 + */ + +#if XXH_HAS_BUILTIN(__builtin_unreachable) +# define XXH_UNREACHABLE() __builtin_unreachable() + +#elif defined(_MSC_VER) +# define XXH_UNREACHABLE() __assume(0) + +#else +# define XXH_UNREACHABLE() +#endif + +#if XXH_HAS_BUILTIN(__builtin_assume) +# define XXH_ASSUME(c) __builtin_assume(c) +#else +# define XXH_ASSUME(c) if (!(c)) { XXH_UNREACHABLE(); } +#endif + +/*! + * @internal + * @def XXH_rotl32(x,r) + * @brief 32-bit rotate left. + * + * @param x The 32-bit integer to be rotated. + * @param r The number of bits to rotate. + * @pre + * @p r > 0 && @p r < 32 + * @note + * @p x and @p r may be evaluated multiple times. + * @return The rotated result. + */ +#if !defined(NO_CLANG_BUILTIN) && XXH_HAS_BUILTIN(__builtin_rotateleft32) \ + && XXH_HAS_BUILTIN(__builtin_rotateleft64) +# define XXH_rotl32 __builtin_rotateleft32 +# define XXH_rotl64 __builtin_rotateleft64 +/* Note: although _rotl exists for minGW (GCC under windows), performance seems poor */ +#elif defined(_MSC_VER) +# define XXH_rotl32(x,r) _rotl(x,r) +# define XXH_rotl64(x,r) _rotl64(x,r) +#else +# define XXH_rotl32(x,r) (((x) << (r)) | ((x) >> (32 - (r)))) +# define XXH_rotl64(x,r) (((x) << (r)) | ((x) >> (64 - (r)))) +#endif + +/*! + * @internal + * @fn xxh_u32 XXH_swap32(xxh_u32 x) + * @brief A 32-bit byteswap. + * + * @param x The 32-bit integer to byteswap. + * @return @p x, byteswapped. + */ +#if defined(_MSC_VER) /* Visual Studio */ +# define XXH_swap32 _byteswap_ulong +#elif XXH_GCC_VERSION >= 403 +# define XXH_swap32 __builtin_bswap32 +#else +static xxh_u32 XXH_swap32 (xxh_u32 x) +{ + return ((x << 24) & 0xff000000 ) | + ((x << 8) & 0x00ff0000 ) | + ((x >> 8) & 0x0000ff00 ) | + ((x >> 24) & 0x000000ff ); +} +#endif + + +/* *************************** +* Memory reads +*****************************/ + +/*! + * @internal + * @brief Enum to indicate whether a pointer is aligned. + */ +typedef enum { + XXH_aligned, /*!< Aligned */ + XXH_unaligned /*!< Possibly unaligned */ +} XXH_alignment; + +/* + * XXH_FORCE_MEMORY_ACCESS==3 is an endian-independent byteshift load. + * + * This is ideal for older compilers which don't inline memcpy. + */ +#if (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==3)) + +XXH_FORCE_INLINE xxh_u32 XXH_readLE32(const void* memPtr) +{ + const xxh_u8* bytePtr = (const xxh_u8 *)memPtr; + return bytePtr[0] + | ((xxh_u32)bytePtr[1] << 8) + | ((xxh_u32)bytePtr[2] << 16) + | ((xxh_u32)bytePtr[3] << 24); +} + +XXH_FORCE_INLINE xxh_u32 XXH_readBE32(const void* memPtr) +{ + const xxh_u8* bytePtr = (const xxh_u8 *)memPtr; + return bytePtr[3] + | ((xxh_u32)bytePtr[2] << 8) + | ((xxh_u32)bytePtr[1] << 16) + | ((xxh_u32)bytePtr[0] << 24); +} + +#else +XXH_FORCE_INLINE xxh_u32 XXH_readLE32(const void* ptr) +{ + return XXH_CPU_LITTLE_ENDIAN ? XXH_read32(ptr) : XXH_swap32(XXH_read32(ptr)); +} + +static xxh_u32 XXH_readBE32(const void* ptr) +{ + return XXH_CPU_LITTLE_ENDIAN ? XXH_swap32(XXH_read32(ptr)) : XXH_read32(ptr); +} +#endif + +XXH_FORCE_INLINE xxh_u32 +XXH_readLE32_align(const void* ptr, XXH_alignment align) +{ + if (align==XXH_unaligned) { + return XXH_readLE32(ptr); + } else { + return XXH_CPU_LITTLE_ENDIAN ? *(const xxh_u32*)ptr : XXH_swap32(*(const xxh_u32*)ptr); + } +} + + +/* ************************************* +* Misc +***************************************/ +/*! @ingroup public */ +XXH_PUBLIC_API unsigned XXH_versionNumber (void) { return XXH_VERSION_NUMBER; } + + +/* ******************************************************************* +* 32-bit hash functions +*********************************************************************/ +/*! + * @} + * @defgroup XXH32_impl XXH32 implementation + * @ingroup impl + * + * Details on the XXH32 implementation. + * @{ + */ + /* #define instead of static const, to be used as initializers */ +#define XXH_PRIME32_1 0x9E3779B1U /*!< 0b10011110001101110111100110110001 */ +#define XXH_PRIME32_2 0x85EBCA77U /*!< 0b10000101111010111100101001110111 */ +#define XXH_PRIME32_3 0xC2B2AE3DU /*!< 0b11000010101100101010111000111101 */ +#define XXH_PRIME32_4 0x27D4EB2FU /*!< 0b00100111110101001110101100101111 */ +#define XXH_PRIME32_5 0x165667B1U /*!< 0b00010110010101100110011110110001 */ + +#ifdef XXH_OLD_NAMES +# define PRIME32_1 XXH_PRIME32_1 +# define PRIME32_2 XXH_PRIME32_2 +# define PRIME32_3 XXH_PRIME32_3 +# define PRIME32_4 XXH_PRIME32_4 +# define PRIME32_5 XXH_PRIME32_5 +#endif + +/*! + * @internal + * @brief Normal stripe processing routine. + * + * This shuffles the bits so that any bit from @p input impacts several bits in + * @p acc. + * + * @param acc The accumulator lane. + * @param input The stripe of input to mix. + * @return The mixed accumulator lane. + */ +static xxh_u32 XXH32_round(xxh_u32 acc, xxh_u32 input) +{ + acc += input * XXH_PRIME32_2; + acc = XXH_rotl32(acc, 13); + acc *= XXH_PRIME32_1; +#if (defined(__SSE4_1__) || defined(__aarch64__) || defined(__wasm_simd128__)) && !defined(XXH_ENABLE_AUTOVECTORIZE) + /* + * UGLY HACK: + * A compiler fence is the only thing that prevents GCC and Clang from + * autovectorizing the XXH32 loop (pragmas and attributes don't work for some + * reason) without globally disabling SSE4.1. + * + * The reason we want to avoid vectorization is because despite working on + * 4 integers at a time, there are multiple factors slowing XXH32 down on + * SSE4: + * - There's a ridiculous amount of lag from pmulld (10 cycles of latency on + * newer chips!) making it slightly slower to multiply four integers at + * once compared to four integers independently. Even when pmulld was + * fastest, Sandy/Ivy Bridge, it is still not worth it to go into SSE + * just to multiply unless doing a long operation. + * + * - Four instructions are required to rotate, + * movqda tmp, v // not required with VEX encoding + * pslld tmp, 13 // tmp <<= 13 + * psrld v, 19 // x >>= 19 + * por v, tmp // x |= tmp + * compared to one for scalar: + * roll v, 13 // reliably fast across the board + * shldl v, v, 13 // Sandy Bridge and later prefer this for some reason + * + * - Instruction level parallelism is actually more beneficial here because + * the SIMD actually serializes this operation: While v1 is rotating, v2 + * can load data, while v3 can multiply. SSE forces them to operate + * together. + * + * This is also enabled on AArch64, as Clang is *very aggressive* in vectorizing + * the loop. NEON is only faster on the A53, and with the newer cores, it is less + * than half the speed. + * + * Additionally, this is used on WASM SIMD128 because it JITs to the same + * SIMD instructions and has the same issue. + */ + XXH_COMPILER_GUARD(acc); +#endif + return acc; +} + +/*! + * @internal + * @brief Mixes all bits to finalize the hash. + * + * The final mix ensures that all input bits have a chance to impact any bit in + * the output digest, resulting in an unbiased distribution. + * + * @param hash The hash to avalanche. + * @return The avalanched hash. + */ +static xxh_u32 XXH32_avalanche(xxh_u32 hash) +{ + hash ^= hash >> 15; + hash *= XXH_PRIME32_2; + hash ^= hash >> 13; + hash *= XXH_PRIME32_3; + hash ^= hash >> 16; + return hash; +} + +#define XXH_get32bits(p) XXH_readLE32_align(p, align) + +/*! + * @internal + * @brief Processes the last 0-15 bytes of @p ptr. + * + * There may be up to 15 bytes remaining to consume from the input. + * This final stage will digest them to ensure that all input bytes are present + * in the final mix. + * + * @param hash The hash to finalize. + * @param ptr The pointer to the remaining input. + * @param len The remaining length, modulo 16. + * @param align Whether @p ptr is aligned. + * @return The finalized hash. + * @see XXH64_finalize(). + */ +static XXH_PUREF xxh_u32 +XXH32_finalize(xxh_u32 hash, const xxh_u8* ptr, size_t len, XXH_alignment align) +{ +#define XXH_PROCESS1 do { \ + hash += (*ptr++) * XXH_PRIME32_5; \ + hash = XXH_rotl32(hash, 11) * XXH_PRIME32_1; \ +} while (0) + +#define XXH_PROCESS4 do { \ + hash += XXH_get32bits(ptr) * XXH_PRIME32_3; \ + ptr += 4; \ + hash = XXH_rotl32(hash, 17) * XXH_PRIME32_4; \ +} while (0) + + if (ptr==NULL) XXH_ASSERT(len == 0); + + /* Compact rerolled version; generally faster */ + if (!XXH32_ENDJMP) { + len &= 15; + while (len >= 4) { + XXH_PROCESS4; + len -= 4; + } + while (len > 0) { + XXH_PROCESS1; + --len; + } + return XXH32_avalanche(hash); + } else { + switch(len&15) /* or switch(bEnd - p) */ { + case 12: XXH_PROCESS4; + XXH_FALLTHROUGH; /* fallthrough */ + case 8: XXH_PROCESS4; + XXH_FALLTHROUGH; /* fallthrough */ + case 4: XXH_PROCESS4; + return XXH32_avalanche(hash); + + case 13: XXH_PROCESS4; + XXH_FALLTHROUGH; /* fallthrough */ + case 9: XXH_PROCESS4; + XXH_FALLTHROUGH; /* fallthrough */ + case 5: XXH_PROCESS4; + XXH_PROCESS1; + return XXH32_avalanche(hash); + + case 14: XXH_PROCESS4; + XXH_FALLTHROUGH; /* fallthrough */ + case 10: XXH_PROCESS4; + XXH_FALLTHROUGH; /* fallthrough */ + case 6: XXH_PROCESS4; + XXH_PROCESS1; + XXH_PROCESS1; + return XXH32_avalanche(hash); + + case 15: XXH_PROCESS4; + XXH_FALLTHROUGH; /* fallthrough */ + case 11: XXH_PROCESS4; + XXH_FALLTHROUGH; /* fallthrough */ + case 7: XXH_PROCESS4; + XXH_FALLTHROUGH; /* fallthrough */ + case 3: XXH_PROCESS1; + XXH_FALLTHROUGH; /* fallthrough */ + case 2: XXH_PROCESS1; + XXH_FALLTHROUGH; /* fallthrough */ + case 1: XXH_PROCESS1; + XXH_FALLTHROUGH; /* fallthrough */ + case 0: return XXH32_avalanche(hash); + } + XXH_ASSERT(0); + return hash; /* reaching this point is deemed impossible */ + } +} + +#ifdef XXH_OLD_NAMES +# define PROCESS1 XXH_PROCESS1 +# define PROCESS4 XXH_PROCESS4 +#else +# undef XXH_PROCESS1 +# undef XXH_PROCESS4 +#endif + +/*! + * @internal + * @brief The implementation for @ref XXH32(). + * + * @param input , len , seed Directly passed from @ref XXH32(). + * @param align Whether @p input is aligned. + * @return The calculated hash. + */ +XXH_FORCE_INLINE XXH_PUREF xxh_u32 +XXH32_endian_align(const xxh_u8* input, size_t len, xxh_u32 seed, XXH_alignment align) +{ + xxh_u32 h32; + + if (input==NULL) XXH_ASSERT(len == 0); + + if (len>=16) { + const xxh_u8* const bEnd = input + len; + const xxh_u8* const limit = bEnd - 15; + xxh_u32 v1 = seed + XXH_PRIME32_1 + XXH_PRIME32_2; + xxh_u32 v2 = seed + XXH_PRIME32_2; + xxh_u32 v3 = seed + 0; + xxh_u32 v4 = seed - XXH_PRIME32_1; + + do { + v1 = XXH32_round(v1, XXH_get32bits(input)); input += 4; + v2 = XXH32_round(v2, XXH_get32bits(input)); input += 4; + v3 = XXH32_round(v3, XXH_get32bits(input)); input += 4; + v4 = XXH32_round(v4, XXH_get32bits(input)); input += 4; + } while (input < limit); + + h32 = XXH_rotl32(v1, 1) + XXH_rotl32(v2, 7) + + XXH_rotl32(v3, 12) + XXH_rotl32(v4, 18); + } else { + h32 = seed + XXH_PRIME32_5; + } + + h32 += (xxh_u32)len; + + return XXH32_finalize(h32, input, len&15, align); +} + +/*! @ingroup XXH32_family */ +XXH_PUBLIC_API XXH32_hash_t XXH32 (const void* input, size_t len, XXH32_hash_t seed) +{ +#if !defined(XXH_NO_STREAM) && XXH_SIZE_OPT >= 2 + /* Simple version, good for code maintenance, but unfortunately slow for small inputs */ + XXH32_state_t state; + XXH32_reset(&state, seed); + XXH32_update(&state, (const xxh_u8*)input, len); + return XXH32_digest(&state); +#else + if (XXH_FORCE_ALIGN_CHECK) { + if ((((size_t)input) & 3) == 0) { /* Input is 4-bytes aligned, leverage the speed benefit */ + return XXH32_endian_align((const xxh_u8*)input, len, seed, XXH_aligned); + } } + + return XXH32_endian_align((const xxh_u8*)input, len, seed, XXH_unaligned); +#endif +} + + + +/******* Hash streaming *******/ +#ifndef XXH_NO_STREAM +/*! @ingroup XXH32_family */ +XXH_PUBLIC_API XXH32_state_t* XXH32_createState(void) +{ + return (XXH32_state_t*)XXH_malloc(sizeof(XXH32_state_t)); +} +/*! @ingroup XXH32_family */ +XXH_PUBLIC_API XXH_errorcode XXH32_freeState(XXH32_state_t* statePtr) +{ + XXH_free(statePtr); + return XXH_OK; +} + +/*! @ingroup XXH32_family */ +XXH_PUBLIC_API void XXH32_copyState(XXH32_state_t* dstState, const XXH32_state_t* srcState) +{ + XXH_memcpy(dstState, srcState, sizeof(*dstState)); +} + +/*! @ingroup XXH32_family */ +XXH_PUBLIC_API XXH_errorcode XXH32_reset(XXH32_state_t* statePtr, XXH32_hash_t seed) +{ + XXH_ASSERT(statePtr != NULL); + memset(statePtr, 0, sizeof(*statePtr)); + statePtr->v[0] = seed + XXH_PRIME32_1 + XXH_PRIME32_2; + statePtr->v[1] = seed + XXH_PRIME32_2; + statePtr->v[2] = seed + 0; + statePtr->v[3] = seed - XXH_PRIME32_1; + return XXH_OK; +} + + +/*! @ingroup XXH32_family */ +XXH_PUBLIC_API XXH_errorcode +XXH32_update(XXH32_state_t* state, const void* input, size_t len) +{ + if (input==NULL) { + XXH_ASSERT(len == 0); + return XXH_OK; + } + + { const xxh_u8* p = (const xxh_u8*)input; + const xxh_u8* const bEnd = p + len; + + state->total_len_32 += (XXH32_hash_t)len; + state->large_len |= (XXH32_hash_t)((len>=16) | (state->total_len_32>=16)); + + if (state->memsize + len < 16) { /* fill in tmp buffer */ + XXH_memcpy((xxh_u8*)(state->mem32) + state->memsize, input, len); + state->memsize += (XXH32_hash_t)len; + return XXH_OK; + } + + if (state->memsize) { /* some data left from previous update */ + XXH_memcpy((xxh_u8*)(state->mem32) + state->memsize, input, 16-state->memsize); + { const xxh_u32* p32 = state->mem32; + state->v[0] = XXH32_round(state->v[0], XXH_readLE32(p32)); p32++; + state->v[1] = XXH32_round(state->v[1], XXH_readLE32(p32)); p32++; + state->v[2] = XXH32_round(state->v[2], XXH_readLE32(p32)); p32++; + state->v[3] = XXH32_round(state->v[3], XXH_readLE32(p32)); + } + p += 16-state->memsize; + state->memsize = 0; + } + + if (p <= bEnd-16) { + const xxh_u8* const limit = bEnd - 16; + + do { + state->v[0] = XXH32_round(state->v[0], XXH_readLE32(p)); p+=4; + state->v[1] = XXH32_round(state->v[1], XXH_readLE32(p)); p+=4; + state->v[2] = XXH32_round(state->v[2], XXH_readLE32(p)); p+=4; + state->v[3] = XXH32_round(state->v[3], XXH_readLE32(p)); p+=4; + } while (p<=limit); + + } + + if (p < bEnd) { + XXH_memcpy(state->mem32, p, (size_t)(bEnd-p)); + state->memsize = (unsigned)(bEnd-p); + } + } + + return XXH_OK; +} + + +/*! @ingroup XXH32_family */ +XXH_PUBLIC_API XXH32_hash_t XXH32_digest(const XXH32_state_t* state) +{ + xxh_u32 h32; + + if (state->large_len) { + h32 = XXH_rotl32(state->v[0], 1) + + XXH_rotl32(state->v[1], 7) + + XXH_rotl32(state->v[2], 12) + + XXH_rotl32(state->v[3], 18); + } else { + h32 = state->v[2] /* == seed */ + XXH_PRIME32_5; + } + + h32 += state->total_len_32; + + return XXH32_finalize(h32, (const xxh_u8*)state->mem32, state->memsize, XXH_aligned); +} +#endif /* !XXH_NO_STREAM */ + +/******* Canonical representation *******/ + +/*! @ingroup XXH32_family */ +XXH_PUBLIC_API void XXH32_canonicalFromHash(XXH32_canonical_t* dst, XXH32_hash_t hash) +{ + XXH_STATIC_ASSERT(sizeof(XXH32_canonical_t) == sizeof(XXH32_hash_t)); + if (XXH_CPU_LITTLE_ENDIAN) hash = XXH_swap32(hash); + XXH_memcpy(dst, &hash, sizeof(*dst)); +} +/*! @ingroup XXH32_family */ +XXH_PUBLIC_API XXH32_hash_t XXH32_hashFromCanonical(const XXH32_canonical_t* src) +{ + return XXH_readBE32(src); +} + + +#ifndef XXH_NO_LONG_LONG + +/* ******************************************************************* +* 64-bit hash functions +*********************************************************************/ +/*! + * @} + * @ingroup impl + * @{ + */ +/******* Memory access *******/ + +typedef XXH64_hash_t xxh_u64; + +#ifdef XXH_OLD_NAMES +# define U64 xxh_u64 +#endif + +#if (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==3)) +/* + * Manual byteshift. Best for old compilers which don't inline memcpy. + * We actually directly use XXH_readLE64 and XXH_readBE64. + */ +#elif (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==2)) + +/* Force direct memory access. Only works on CPU which support unaligned memory access in hardware */ +static xxh_u64 XXH_read64(const void* memPtr) +{ + return *(const xxh_u64*) memPtr; +} + +#elif (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==1)) + +/* + * __attribute__((aligned(1))) is supported by gcc and clang. Originally the + * documentation claimed that it only increased the alignment, but actually it + * can decrease it on gcc, clang, and icc: + * https://gcc.gnu.org/bugzilla/show_bug.cgi?id=69502, + * https://gcc.godbolt.org/z/xYez1j67Y. + */ +#ifdef XXH_OLD_NAMES +typedef union { xxh_u32 u32; xxh_u64 u64; } __attribute__((packed)) unalign64; +#endif +static xxh_u64 XXH_read64(const void* ptr) +{ + typedef __attribute__((aligned(1))) xxh_u64 xxh_unalign64; + return *((const xxh_unalign64*)ptr); +} + +#else + +/* + * Portable and safe solution. Generally efficient. + * see: https://fastcompression.blogspot.com/2015/08/accessing-unaligned-memory.html + */ +static xxh_u64 XXH_read64(const void* memPtr) +{ + xxh_u64 val; + XXH_memcpy(&val, memPtr, sizeof(val)); + return val; +} + +#endif /* XXH_FORCE_DIRECT_MEMORY_ACCESS */ + +#if defined(_MSC_VER) /* Visual Studio */ +# define XXH_swap64 _byteswap_uint64 +#elif XXH_GCC_VERSION >= 403 +# define XXH_swap64 __builtin_bswap64 +#else +static xxh_u64 XXH_swap64(xxh_u64 x) +{ + return ((x << 56) & 0xff00000000000000ULL) | + ((x << 40) & 0x00ff000000000000ULL) | + ((x << 24) & 0x0000ff0000000000ULL) | + ((x << 8) & 0x000000ff00000000ULL) | + ((x >> 8) & 0x00000000ff000000ULL) | + ((x >> 24) & 0x0000000000ff0000ULL) | + ((x >> 40) & 0x000000000000ff00ULL) | + ((x >> 56) & 0x00000000000000ffULL); +} +#endif + + +/* XXH_FORCE_MEMORY_ACCESS==3 is an endian-independent byteshift load. */ +#if (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==3)) + +XXH_FORCE_INLINE xxh_u64 XXH_readLE64(const void* memPtr) +{ + const xxh_u8* bytePtr = (const xxh_u8 *)memPtr; + return bytePtr[0] + | ((xxh_u64)bytePtr[1] << 8) + | ((xxh_u64)bytePtr[2] << 16) + | ((xxh_u64)bytePtr[3] << 24) + | ((xxh_u64)bytePtr[4] << 32) + | ((xxh_u64)bytePtr[5] << 40) + | ((xxh_u64)bytePtr[6] << 48) + | ((xxh_u64)bytePtr[7] << 56); +} + +XXH_FORCE_INLINE xxh_u64 XXH_readBE64(const void* memPtr) +{ + const xxh_u8* bytePtr = (const xxh_u8 *)memPtr; + return bytePtr[7] + | ((xxh_u64)bytePtr[6] << 8) + | ((xxh_u64)bytePtr[5] << 16) + | ((xxh_u64)bytePtr[4] << 24) + | ((xxh_u64)bytePtr[3] << 32) + | ((xxh_u64)bytePtr[2] << 40) + | ((xxh_u64)bytePtr[1] << 48) + | ((xxh_u64)bytePtr[0] << 56); +} + +#else +XXH_FORCE_INLINE xxh_u64 XXH_readLE64(const void* ptr) +{ + return XXH_CPU_LITTLE_ENDIAN ? XXH_read64(ptr) : XXH_swap64(XXH_read64(ptr)); +} + +static xxh_u64 XXH_readBE64(const void* ptr) +{ + return XXH_CPU_LITTLE_ENDIAN ? XXH_swap64(XXH_read64(ptr)) : XXH_read64(ptr); +} +#endif + +XXH_FORCE_INLINE xxh_u64 +XXH_readLE64_align(const void* ptr, XXH_alignment align) +{ + if (align==XXH_unaligned) + return XXH_readLE64(ptr); + else + return XXH_CPU_LITTLE_ENDIAN ? *(const xxh_u64*)ptr : XXH_swap64(*(const xxh_u64*)ptr); +} + + +/******* xxh64 *******/ +/*! + * @} + * @defgroup XXH64_impl XXH64 implementation + * @ingroup impl + * + * Details on the XXH64 implementation. + * @{ + */ +/* #define rather that static const, to be used as initializers */ +#define XXH_PRIME64_1 0x9E3779B185EBCA87ULL /*!< 0b1001111000110111011110011011000110000101111010111100101010000111 */ +#define XXH_PRIME64_2 0xC2B2AE3D27D4EB4FULL /*!< 0b1100001010110010101011100011110100100111110101001110101101001111 */ +#define XXH_PRIME64_3 0x165667B19E3779F9ULL /*!< 0b0001011001010110011001111011000110011110001101110111100111111001 */ +#define XXH_PRIME64_4 0x85EBCA77C2B2AE63ULL /*!< 0b1000010111101011110010100111011111000010101100101010111001100011 */ +#define XXH_PRIME64_5 0x27D4EB2F165667C5ULL /*!< 0b0010011111010100111010110010111100010110010101100110011111000101 */ + +#ifdef XXH_OLD_NAMES +# define PRIME64_1 XXH_PRIME64_1 +# define PRIME64_2 XXH_PRIME64_2 +# define PRIME64_3 XXH_PRIME64_3 +# define PRIME64_4 XXH_PRIME64_4 +# define PRIME64_5 XXH_PRIME64_5 +#endif + +/*! @copydoc XXH32_round */ +static xxh_u64 XXH64_round(xxh_u64 acc, xxh_u64 input) +{ + acc += input * XXH_PRIME64_2; + acc = XXH_rotl64(acc, 31); + acc *= XXH_PRIME64_1; +#if (defined(__AVX512F__)) && !defined(XXH_ENABLE_AUTOVECTORIZE) + /* + * DISABLE AUTOVECTORIZATION: + * A compiler fence is used to prevent GCC and Clang from + * autovectorizing the XXH64 loop (pragmas and attributes don't work for some + * reason) without globally disabling AVX512. + * + * Autovectorization of XXH64 tends to be detrimental, + * though the exact outcome may change depending on exact cpu and compiler version. + * For information, it has been reported as detrimental for Skylake-X, + * but possibly beneficial for Zen4. + * + * The default is to disable auto-vectorization, + * but you can select to enable it instead using `XXH_ENABLE_AUTOVECTORIZE` build variable. + */ + XXH_COMPILER_GUARD(acc); +#endif + return acc; +} + +static xxh_u64 XXH64_mergeRound(xxh_u64 acc, xxh_u64 val) +{ + val = XXH64_round(0, val); + acc ^= val; + acc = acc * XXH_PRIME64_1 + XXH_PRIME64_4; + return acc; +} + +/*! @copydoc XXH32_avalanche */ +static xxh_u64 XXH64_avalanche(xxh_u64 hash) +{ + hash ^= hash >> 33; + hash *= XXH_PRIME64_2; + hash ^= hash >> 29; + hash *= XXH_PRIME64_3; + hash ^= hash >> 32; + return hash; +} + + +#define XXH_get64bits(p) XXH_readLE64_align(p, align) + +/*! + * @internal + * @brief Processes the last 0-31 bytes of @p ptr. + * + * There may be up to 31 bytes remaining to consume from the input. + * This final stage will digest them to ensure that all input bytes are present + * in the final mix. + * + * @param hash The hash to finalize. + * @param ptr The pointer to the remaining input. + * @param len The remaining length, modulo 32. + * @param align Whether @p ptr is aligned. + * @return The finalized hash + * @see XXH32_finalize(). + */ +static XXH_PUREF xxh_u64 +XXH64_finalize(xxh_u64 hash, const xxh_u8* ptr, size_t len, XXH_alignment align) +{ + if (ptr==NULL) XXH_ASSERT(len == 0); + len &= 31; + while (len >= 8) { + xxh_u64 const k1 = XXH64_round(0, XXH_get64bits(ptr)); + ptr += 8; + hash ^= k1; + hash = XXH_rotl64(hash,27) * XXH_PRIME64_1 + XXH_PRIME64_4; + len -= 8; + } + if (len >= 4) { + hash ^= (xxh_u64)(XXH_get32bits(ptr)) * XXH_PRIME64_1; + ptr += 4; + hash = XXH_rotl64(hash, 23) * XXH_PRIME64_2 + XXH_PRIME64_3; + len -= 4; + } + while (len > 0) { + hash ^= (*ptr++) * XXH_PRIME64_5; + hash = XXH_rotl64(hash, 11) * XXH_PRIME64_1; + --len; + } + return XXH64_avalanche(hash); +} + +#ifdef XXH_OLD_NAMES +# define PROCESS1_64 XXH_PROCESS1_64 +# define PROCESS4_64 XXH_PROCESS4_64 +# define PROCESS8_64 XXH_PROCESS8_64 +#else +# undef XXH_PROCESS1_64 +# undef XXH_PROCESS4_64 +# undef XXH_PROCESS8_64 +#endif + +/*! + * @internal + * @brief The implementation for @ref XXH64(). + * + * @param input , len , seed Directly passed from @ref XXH64(). + * @param align Whether @p input is aligned. + * @return The calculated hash. + */ +XXH_FORCE_INLINE XXH_PUREF xxh_u64 +XXH64_endian_align(const xxh_u8* input, size_t len, xxh_u64 seed, XXH_alignment align) +{ + xxh_u64 h64; + if (input==NULL) XXH_ASSERT(len == 0); + + if (len>=32) { + const xxh_u8* const bEnd = input + len; + const xxh_u8* const limit = bEnd - 31; + xxh_u64 v1 = seed + XXH_PRIME64_1 + XXH_PRIME64_2; + xxh_u64 v2 = seed + XXH_PRIME64_2; + xxh_u64 v3 = seed + 0; + xxh_u64 v4 = seed - XXH_PRIME64_1; + + do { + v1 = XXH64_round(v1, XXH_get64bits(input)); input+=8; + v2 = XXH64_round(v2, XXH_get64bits(input)); input+=8; + v3 = XXH64_round(v3, XXH_get64bits(input)); input+=8; + v4 = XXH64_round(v4, XXH_get64bits(input)); input+=8; + } while (input= 2 + /* Simple version, good for code maintenance, but unfortunately slow for small inputs */ + XXH64_state_t state; + XXH64_reset(&state, seed); + XXH64_update(&state, (const xxh_u8*)input, len); + return XXH64_digest(&state); +#else + if (XXH_FORCE_ALIGN_CHECK) { + if ((((size_t)input) & 7)==0) { /* Input is aligned, let's leverage the speed advantage */ + return XXH64_endian_align((const xxh_u8*)input, len, seed, XXH_aligned); + } } + + return XXH64_endian_align((const xxh_u8*)input, len, seed, XXH_unaligned); + +#endif +} + +/******* Hash Streaming *******/ +#ifndef XXH_NO_STREAM +/*! @ingroup XXH64_family*/ +XXH_PUBLIC_API XXH64_state_t* XXH64_createState(void) +{ + return (XXH64_state_t*)XXH_malloc(sizeof(XXH64_state_t)); +} +/*! @ingroup XXH64_family */ +XXH_PUBLIC_API XXH_errorcode XXH64_freeState(XXH64_state_t* statePtr) +{ + XXH_free(statePtr); + return XXH_OK; +} + +/*! @ingroup XXH64_family */ +XXH_PUBLIC_API void XXH64_copyState(XXH_NOESCAPE XXH64_state_t* dstState, const XXH64_state_t* srcState) +{ + XXH_memcpy(dstState, srcState, sizeof(*dstState)); +} + +/*! @ingroup XXH64_family */ +XXH_PUBLIC_API XXH_errorcode XXH64_reset(XXH_NOESCAPE XXH64_state_t* statePtr, XXH64_hash_t seed) +{ + XXH_ASSERT(statePtr != NULL); + memset(statePtr, 0, sizeof(*statePtr)); + statePtr->v[0] = seed + XXH_PRIME64_1 + XXH_PRIME64_2; + statePtr->v[1] = seed + XXH_PRIME64_2; + statePtr->v[2] = seed + 0; + statePtr->v[3] = seed - XXH_PRIME64_1; + return XXH_OK; +} + +/*! @ingroup XXH64_family */ +XXH_PUBLIC_API XXH_errorcode +XXH64_update (XXH_NOESCAPE XXH64_state_t* state, XXH_NOESCAPE const void* input, size_t len) +{ + if (input==NULL) { + XXH_ASSERT(len == 0); + return XXH_OK; + } + + { const xxh_u8* p = (const xxh_u8*)input; + const xxh_u8* const bEnd = p + len; + + state->total_len += len; + + if (state->memsize + len < 32) { /* fill in tmp buffer */ + XXH_memcpy(((xxh_u8*)state->mem64) + state->memsize, input, len); + state->memsize += (xxh_u32)len; + return XXH_OK; + } + + if (state->memsize) { /* tmp buffer is full */ + XXH_memcpy(((xxh_u8*)state->mem64) + state->memsize, input, 32-state->memsize); + state->v[0] = XXH64_round(state->v[0], XXH_readLE64(state->mem64+0)); + state->v[1] = XXH64_round(state->v[1], XXH_readLE64(state->mem64+1)); + state->v[2] = XXH64_round(state->v[2], XXH_readLE64(state->mem64+2)); + state->v[3] = XXH64_round(state->v[3], XXH_readLE64(state->mem64+3)); + p += 32 - state->memsize; + state->memsize = 0; + } + + if (p+32 <= bEnd) { + const xxh_u8* const limit = bEnd - 32; + + do { + state->v[0] = XXH64_round(state->v[0], XXH_readLE64(p)); p+=8; + state->v[1] = XXH64_round(state->v[1], XXH_readLE64(p)); p+=8; + state->v[2] = XXH64_round(state->v[2], XXH_readLE64(p)); p+=8; + state->v[3] = XXH64_round(state->v[3], XXH_readLE64(p)); p+=8; + } while (p<=limit); + + } + + if (p < bEnd) { + XXH_memcpy(state->mem64, p, (size_t)(bEnd-p)); + state->memsize = (unsigned)(bEnd-p); + } + } + + return XXH_OK; +} + + +/*! @ingroup XXH64_family */ +XXH_PUBLIC_API XXH64_hash_t XXH64_digest(XXH_NOESCAPE const XXH64_state_t* state) +{ + xxh_u64 h64; + + if (state->total_len >= 32) { + h64 = XXH_rotl64(state->v[0], 1) + XXH_rotl64(state->v[1], 7) + XXH_rotl64(state->v[2], 12) + XXH_rotl64(state->v[3], 18); + h64 = XXH64_mergeRound(h64, state->v[0]); + h64 = XXH64_mergeRound(h64, state->v[1]); + h64 = XXH64_mergeRound(h64, state->v[2]); + h64 = XXH64_mergeRound(h64, state->v[3]); + } else { + h64 = state->v[2] /*seed*/ + XXH_PRIME64_5; + } + + h64 += (xxh_u64) state->total_len; + + return XXH64_finalize(h64, (const xxh_u8*)state->mem64, (size_t)state->total_len, XXH_aligned); +} +#endif /* !XXH_NO_STREAM */ + +/******* Canonical representation *******/ + +/*! @ingroup XXH64_family */ +XXH_PUBLIC_API void XXH64_canonicalFromHash(XXH_NOESCAPE XXH64_canonical_t* dst, XXH64_hash_t hash) +{ + XXH_STATIC_ASSERT(sizeof(XXH64_canonical_t) == sizeof(XXH64_hash_t)); + if (XXH_CPU_LITTLE_ENDIAN) hash = XXH_swap64(hash); + XXH_memcpy(dst, &hash, sizeof(*dst)); +} + +/*! @ingroup XXH64_family */ +XXH_PUBLIC_API XXH64_hash_t XXH64_hashFromCanonical(XXH_NOESCAPE const XXH64_canonical_t* src) +{ + return XXH_readBE64(src); +} + +#ifndef XXH_NO_XXH3 + +/* ********************************************************************* +* XXH3 +* New generation hash designed for speed on small keys and vectorization +************************************************************************ */ +/*! + * @} + * @defgroup XXH3_impl XXH3 implementation + * @ingroup impl + * @{ + */ + +/* === Compiler specifics === */ + +#if ((defined(sun) || defined(__sun)) && __cplusplus) /* Solaris includes __STDC_VERSION__ with C++. Tested with GCC 5.5 */ +# define XXH_RESTRICT /* disable */ +#elif defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L /* >= C99 */ +# define XXH_RESTRICT restrict +#elif (defined (__GNUC__) && ((__GNUC__ > 3) || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))) \ + || (defined (__clang__)) \ + || (defined (_MSC_VER) && (_MSC_VER >= 1400)) \ + || (defined (__INTEL_COMPILER) && (__INTEL_COMPILER >= 1300)) +/* + * There are a LOT more compilers that recognize __restrict but this + * covers the major ones. + */ +# define XXH_RESTRICT __restrict +#else +# define XXH_RESTRICT /* disable */ +#endif + +#if (defined(__GNUC__) && (__GNUC__ >= 3)) \ + || (defined(__INTEL_COMPILER) && (__INTEL_COMPILER >= 800)) \ + || defined(__clang__) +# define XXH_likely(x) __builtin_expect(x, 1) +# define XXH_unlikely(x) __builtin_expect(x, 0) +#else +# define XXH_likely(x) (x) +# define XXH_unlikely(x) (x) +#endif + +#ifndef XXH_HAS_INCLUDE +# ifdef __has_include +/* + * Not defined as XXH_HAS_INCLUDE(x) (function-like) because + * this causes segfaults in Apple Clang 4.2 (on Mac OS X 10.7 Lion) + */ +# define XXH_HAS_INCLUDE __has_include +# else +# define XXH_HAS_INCLUDE(x) 0 +# endif +#endif + +#if defined(__GNUC__) || defined(__clang__) +# if defined(__ARM_FEATURE_SVE) +# include +# endif +# if defined(__ARM_NEON__) || defined(__ARM_NEON) \ + || (defined(_M_ARM) && _M_ARM >= 7) \ + || defined(_M_ARM64) || defined(_M_ARM64EC) \ + || (defined(__wasm_simd128__) && XXH_HAS_INCLUDE()) /* WASM SIMD128 via SIMDe */ +# define inline __inline__ /* circumvent a clang bug */ +# include +# undef inline +# elif defined(__AVX2__) +# include +# elif defined(__SSE2__) +# include +# endif +#endif + +#if defined(_MSC_VER) +# include +#endif + +/* + * One goal of XXH3 is to make it fast on both 32-bit and 64-bit, while + * remaining a true 64-bit/128-bit hash function. + * + * This is done by prioritizing a subset of 64-bit operations that can be + * emulated without too many steps on the average 32-bit machine. + * + * For example, these two lines seem similar, and run equally fast on 64-bit: + * + * xxh_u64 x; + * x ^= (x >> 47); // good + * x ^= (x >> 13); // bad + * + * However, to a 32-bit machine, there is a major difference. + * + * x ^= (x >> 47) looks like this: + * + * x.lo ^= (x.hi >> (47 - 32)); + * + * while x ^= (x >> 13) looks like this: + * + * // note: funnel shifts are not usually cheap. + * x.lo ^= (x.lo >> 13) | (x.hi << (32 - 13)); + * x.hi ^= (x.hi >> 13); + * + * The first one is significantly faster than the second, simply because the + * shift is larger than 32. This means: + * - All the bits we need are in the upper 32 bits, so we can ignore the lower + * 32 bits in the shift. + * - The shift result will always fit in the lower 32 bits, and therefore, + * we can ignore the upper 32 bits in the xor. + * + * Thanks to this optimization, XXH3 only requires these features to be efficient: + * + * - Usable unaligned access + * - A 32-bit or 64-bit ALU + * - If 32-bit, a decent ADC instruction + * - A 32 or 64-bit multiply with a 64-bit result + * - For the 128-bit variant, a decent byteswap helps short inputs. + * + * The first two are already required by XXH32, and almost all 32-bit and 64-bit + * platforms which can run XXH32 can run XXH3 efficiently. + * + * Thumb-1, the classic 16-bit only subset of ARM's instruction set, is one + * notable exception. + * + * First of all, Thumb-1 lacks support for the UMULL instruction which + * performs the important long multiply. This means numerous __aeabi_lmul + * calls. + * + * Second of all, the 8 functional registers are just not enough. + * Setup for __aeabi_lmul, byteshift loads, pointers, and all arithmetic need + * Lo registers, and this shuffling results in thousands more MOVs than A32. + * + * A32 and T32 don't have this limitation. They can access all 14 registers, + * do a 32->64 multiply with UMULL, and the flexible operand allowing free + * shifts is helpful, too. + * + * Therefore, we do a quick sanity check. + * + * If compiling Thumb-1 for a target which supports ARM instructions, we will + * emit a warning, as it is not a "sane" platform to compile for. + * + * Usually, if this happens, it is because of an accident and you probably need + * to specify -march, as you likely meant to compile for a newer architecture. + * + * Credit: large sections of the vectorial and asm source code paths + * have been contributed by @easyaspi314 + */ +#if defined(__thumb__) && !defined(__thumb2__) && defined(__ARM_ARCH_ISA_ARM) +# warning "XXH3 is highly inefficient without ARM or Thumb-2." +#endif + +/* ========================================== + * Vectorization detection + * ========================================== */ + +#ifdef XXH_DOXYGEN +/*! + * @ingroup tuning + * @brief Overrides the vectorization implementation chosen for XXH3. + * + * Can be defined to 0 to disable SIMD or any of the values mentioned in + * @ref XXH_VECTOR_TYPE. + * + * If this is not defined, it uses predefined macros to determine the best + * implementation. + */ +# define XXH_VECTOR XXH_SCALAR +/*! + * @ingroup tuning + * @brief Possible values for @ref XXH_VECTOR. + * + * Note that these are actually implemented as macros. + * + * If this is not defined, it is detected automatically. + * internal macro XXH_X86DISPATCH overrides this. + */ +enum XXH_VECTOR_TYPE /* fake enum */ { + XXH_SCALAR = 0, /*!< Portable scalar version */ + XXH_SSE2 = 1, /*!< + * SSE2 for Pentium 4, Opteron, all x86_64. + * + * @note SSE2 is also guaranteed on Windows 10, macOS, and + * Android x86. + */ + XXH_AVX2 = 2, /*!< AVX2 for Haswell and Bulldozer */ + XXH_AVX512 = 3, /*!< AVX512 for Skylake and Icelake */ + XXH_NEON = 4, /*!< + * NEON for most ARMv7-A, all AArch64, and WASM SIMD128 + * via the SIMDeverywhere polyfill provided with the + * Emscripten SDK. + */ + XXH_VSX = 5, /*!< VSX and ZVector for POWER8/z13 (64-bit) */ + XXH_SVE = 6, /*!< SVE for some ARMv8-A and ARMv9-A */ +}; +/*! + * @ingroup tuning + * @brief Selects the minimum alignment for XXH3's accumulators. + * + * When using SIMD, this should match the alignment required for said vector + * type, so, for example, 32 for AVX2. + * + * Default: Auto detected. + */ +# define XXH_ACC_ALIGN 8 +#endif + +/* Actual definition */ +#ifndef XXH_DOXYGEN +# define XXH_SCALAR 0 +# define XXH_SSE2 1 +# define XXH_AVX2 2 +# define XXH_AVX512 3 +# define XXH_NEON 4 +# define XXH_VSX 5 +# define XXH_SVE 6 +#endif + +#ifndef XXH_VECTOR /* can be defined on command line */ +# if defined(__ARM_FEATURE_SVE) +# define XXH_VECTOR XXH_SVE +# elif ( \ + defined(__ARM_NEON__) || defined(__ARM_NEON) /* gcc */ \ + || defined(_M_ARM) || defined(_M_ARM64) || defined(_M_ARM64EC) /* msvc */ \ + || (defined(__wasm_simd128__) && XXH_HAS_INCLUDE()) /* wasm simd128 via SIMDe */ \ + ) && ( \ + defined(_WIN32) || defined(__LITTLE_ENDIAN__) /* little endian only */ \ + || (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__) \ + ) +# define XXH_VECTOR XXH_NEON +# elif defined(__AVX512F__) +# define XXH_VECTOR XXH_AVX512 +# elif defined(__AVX2__) +# define XXH_VECTOR XXH_AVX2 +# elif defined(__SSE2__) || defined(_M_AMD64) || defined(_M_X64) || (defined(_M_IX86_FP) && (_M_IX86_FP == 2)) +# define XXH_VECTOR XXH_SSE2 +# elif (defined(__PPC64__) && defined(__POWER8_VECTOR__)) \ + || (defined(__s390x__) && defined(__VEC__)) \ + && defined(__GNUC__) /* TODO: IBM XL */ +# define XXH_VECTOR XXH_VSX +# else +# define XXH_VECTOR XXH_SCALAR +# endif +#endif + +/* __ARM_FEATURE_SVE is only supported by GCC & Clang. */ +#if (XXH_VECTOR == XXH_SVE) && !defined(__ARM_FEATURE_SVE) +# ifdef _MSC_VER +# pragma warning(once : 4606) +# else +# warning "__ARM_FEATURE_SVE isn't supported. Use SCALAR instead." +# endif +# undef XXH_VECTOR +# define XXH_VECTOR XXH_SCALAR +#endif + +/* + * Controls the alignment of the accumulator, + * for compatibility with aligned vector loads, which are usually faster. + */ +#ifndef XXH_ACC_ALIGN +# if defined(XXH_X86DISPATCH) +# define XXH_ACC_ALIGN 64 /* for compatibility with avx512 */ +# elif XXH_VECTOR == XXH_SCALAR /* scalar */ +# define XXH_ACC_ALIGN 8 +# elif XXH_VECTOR == XXH_SSE2 /* sse2 */ +# define XXH_ACC_ALIGN 16 +# elif XXH_VECTOR == XXH_AVX2 /* avx2 */ +# define XXH_ACC_ALIGN 32 +# elif XXH_VECTOR == XXH_NEON /* neon */ +# define XXH_ACC_ALIGN 16 +# elif XXH_VECTOR == XXH_VSX /* vsx */ +# define XXH_ACC_ALIGN 16 +# elif XXH_VECTOR == XXH_AVX512 /* avx512 */ +# define XXH_ACC_ALIGN 64 +# elif XXH_VECTOR == XXH_SVE /* sve */ +# define XXH_ACC_ALIGN 64 +# endif +#endif + +#if defined(XXH_X86DISPATCH) || XXH_VECTOR == XXH_SSE2 \ + || XXH_VECTOR == XXH_AVX2 || XXH_VECTOR == XXH_AVX512 +# define XXH_SEC_ALIGN XXH_ACC_ALIGN +#elif XXH_VECTOR == XXH_SVE +# define XXH_SEC_ALIGN XXH_ACC_ALIGN +#else +# define XXH_SEC_ALIGN 8 +#endif + +#if defined(__GNUC__) || defined(__clang__) +# define XXH_ALIASING __attribute__((may_alias)) +#else +# define XXH_ALIASING /* nothing */ +#endif + +/* + * UGLY HACK: + * GCC usually generates the best code with -O3 for xxHash. + * + * However, when targeting AVX2, it is overzealous in its unrolling resulting + * in code roughly 3/4 the speed of Clang. + * + * There are other issues, such as GCC splitting _mm256_loadu_si256 into + * _mm_loadu_si128 + _mm256_inserti128_si256. This is an optimization which + * only applies to Sandy and Ivy Bridge... which don't even support AVX2. + * + * That is why when compiling the AVX2 version, it is recommended to use either + * -O2 -mavx2 -march=haswell + * or + * -O2 -mavx2 -mno-avx256-split-unaligned-load + * for decent performance, or to use Clang instead. + * + * Fortunately, we can control the first one with a pragma that forces GCC into + * -O2, but the other one we can't control without "failed to inline always + * inline function due to target mismatch" warnings. + */ +#if XXH_VECTOR == XXH_AVX2 /* AVX2 */ \ + && defined(__GNUC__) && !defined(__clang__) /* GCC, not Clang */ \ + && defined(__OPTIMIZE__) && XXH_SIZE_OPT <= 0 /* respect -O0 and -Os */ +# pragma GCC push_options +# pragma GCC optimize("-O2") +#endif + +#if XXH_VECTOR == XXH_NEON + +/* + * UGLY HACK: While AArch64 GCC on Linux does not seem to care, on macOS, GCC -O3 + * optimizes out the entire hashLong loop because of the aliasing violation. + * + * However, GCC is also inefficient at load-store optimization with vld1q/vst1q, + * so the only option is to mark it as aliasing. + */ +typedef uint64x2_t xxh_aliasing_uint64x2_t XXH_ALIASING; + +/*! + * @internal + * @brief `vld1q_u64` but faster and alignment-safe. + * + * On AArch64, unaligned access is always safe, but on ARMv7-a, it is only + * *conditionally* safe (`vld1` has an alignment bit like `movdq[ua]` in x86). + * + * GCC for AArch64 sees `vld1q_u8` as an intrinsic instead of a load, so it + * prohibits load-store optimizations. Therefore, a direct dereference is used. + * + * Otherwise, `vld1q_u8` is used with `vreinterpretq_u8_u64` to do a safe + * unaligned load. + */ +#if defined(__aarch64__) && defined(__GNUC__) && !defined(__clang__) +XXH_FORCE_INLINE uint64x2_t XXH_vld1q_u64(void const* ptr) /* silence -Wcast-align */ +{ + return *(xxh_aliasing_uint64x2_t const *)ptr; +} +#else +XXH_FORCE_INLINE uint64x2_t XXH_vld1q_u64(void const* ptr) +{ + return vreinterpretq_u64_u8(vld1q_u8((uint8_t const*)ptr)); +} +#endif + +/*! + * @internal + * @brief `vmlal_u32` on low and high halves of a vector. + * + * This is a workaround for AArch64 GCC < 11 which implemented arm_neon.h with + * inline assembly and were therefore incapable of merging the `vget_{low, high}_u32` + * with `vmlal_u32`. + */ +#if defined(__aarch64__) && defined(__GNUC__) && !defined(__clang__) && __GNUC__ < 11 +XXH_FORCE_INLINE uint64x2_t +XXH_vmlal_low_u32(uint64x2_t acc, uint32x4_t lhs, uint32x4_t rhs) +{ + /* Inline assembly is the only way */ + __asm__("umlal %0.2d, %1.2s, %2.2s" : "+w" (acc) : "w" (lhs), "w" (rhs)); + return acc; +} +XXH_FORCE_INLINE uint64x2_t +XXH_vmlal_high_u32(uint64x2_t acc, uint32x4_t lhs, uint32x4_t rhs) +{ + /* This intrinsic works as expected */ + return vmlal_high_u32(acc, lhs, rhs); +} +#else +/* Portable intrinsic versions */ +XXH_FORCE_INLINE uint64x2_t +XXH_vmlal_low_u32(uint64x2_t acc, uint32x4_t lhs, uint32x4_t rhs) +{ + return vmlal_u32(acc, vget_low_u32(lhs), vget_low_u32(rhs)); +} +/*! @copydoc XXH_vmlal_low_u32 + * Assume the compiler converts this to vmlal_high_u32 on aarch64 */ +XXH_FORCE_INLINE uint64x2_t +XXH_vmlal_high_u32(uint64x2_t acc, uint32x4_t lhs, uint32x4_t rhs) +{ + return vmlal_u32(acc, vget_high_u32(lhs), vget_high_u32(rhs)); +} +#endif + +/*! + * @ingroup tuning + * @brief Controls the NEON to scalar ratio for XXH3 + * + * This can be set to 2, 4, 6, or 8. + * + * ARM Cortex CPUs are _very_ sensitive to how their pipelines are used. + * + * For example, the Cortex-A73 can dispatch 3 micro-ops per cycle, but only 2 of those + * can be NEON. If you are only using NEON instructions, you are only using 2/3 of the CPU + * bandwidth. + * + * This is even more noticeable on the more advanced cores like the Cortex-A76 which + * can dispatch 8 micro-ops per cycle, but still only 2 NEON micro-ops at once. + * + * Therefore, to make the most out of the pipeline, it is beneficial to run 6 NEON lanes + * and 2 scalar lanes, which is chosen by default. + * + * This does not apply to Apple processors or 32-bit processors, which run better with + * full NEON. These will default to 8. Additionally, size-optimized builds run 8 lanes. + * + * This change benefits CPUs with large micro-op buffers without negatively affecting + * most other CPUs: + * + * | Chipset | Dispatch type | NEON only | 6:2 hybrid | Diff. | + * |:----------------------|:--------------------|----------:|-----------:|------:| + * | Snapdragon 730 (A76) | 2 NEON/8 micro-ops | 8.8 GB/s | 10.1 GB/s | ~16% | + * | Snapdragon 835 (A73) | 2 NEON/3 micro-ops | 5.1 GB/s | 5.3 GB/s | ~5% | + * | Marvell PXA1928 (A53) | In-order dual-issue | 1.9 GB/s | 1.9 GB/s | 0% | + * | Apple M1 | 4 NEON/8 micro-ops | 37.3 GB/s | 36.1 GB/s | ~-3% | + * + * It also seems to fix some bad codegen on GCC, making it almost as fast as clang. + * + * When using WASM SIMD128, if this is 2 or 6, SIMDe will scalarize 2 of the lanes meaning + * it effectively becomes worse 4. + * + * @see XXH3_accumulate_512_neon() + */ +# ifndef XXH3_NEON_LANES +# if (defined(__aarch64__) || defined(__arm64__) || defined(_M_ARM64) || defined(_M_ARM64EC)) \ + && !defined(__APPLE__) && XXH_SIZE_OPT <= 0 +# define XXH3_NEON_LANES 6 +# else +# define XXH3_NEON_LANES XXH_ACC_NB +# endif +# endif +#endif /* XXH_VECTOR == XXH_NEON */ + +/* + * VSX and Z Vector helpers. + * + * This is very messy, and any pull requests to clean this up are welcome. + * + * There are a lot of problems with supporting VSX and s390x, due to + * inconsistent intrinsics, spotty coverage, and multiple endiannesses. + */ +#if XXH_VECTOR == XXH_VSX +/* Annoyingly, these headers _may_ define three macros: `bool`, `vector`, + * and `pixel`. This is a problem for obvious reasons. + * + * These keywords are unnecessary; the spec literally says they are + * equivalent to `__bool`, `__vector`, and `__pixel` and may be undef'd + * after including the header. + * + * We use pragma push_macro/pop_macro to keep the namespace clean. */ +# pragma push_macro("bool") +# pragma push_macro("vector") +# pragma push_macro("pixel") +/* silence potential macro redefined warnings */ +# undef bool +# undef vector +# undef pixel + +# if defined(__s390x__) +# include +# else +# include +# endif + +/* Restore the original macro values, if applicable. */ +# pragma pop_macro("pixel") +# pragma pop_macro("vector") +# pragma pop_macro("bool") + +typedef __vector unsigned long long xxh_u64x2; +typedef __vector unsigned char xxh_u8x16; +typedef __vector unsigned xxh_u32x4; + +/* + * UGLY HACK: Similar to aarch64 macOS GCC, s390x GCC has the same aliasing issue. + */ +typedef xxh_u64x2 xxh_aliasing_u64x2 XXH_ALIASING; + +# ifndef XXH_VSX_BE +# if defined(__BIG_ENDIAN__) \ + || (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__) +# define XXH_VSX_BE 1 +# elif defined(__VEC_ELEMENT_REG_ORDER__) && __VEC_ELEMENT_REG_ORDER__ == __ORDER_BIG_ENDIAN__ +# warning "-maltivec=be is not recommended. Please use native endianness." +# define XXH_VSX_BE 1 +# else +# define XXH_VSX_BE 0 +# endif +# endif /* !defined(XXH_VSX_BE) */ + +# if XXH_VSX_BE +# if defined(__POWER9_VECTOR__) || (defined(__clang__) && defined(__s390x__)) +# define XXH_vec_revb vec_revb +# else +/*! + * A polyfill for POWER9's vec_revb(). + */ +XXH_FORCE_INLINE xxh_u64x2 XXH_vec_revb(xxh_u64x2 val) +{ + xxh_u8x16 const vByteSwap = { 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00, + 0x0F, 0x0E, 0x0D, 0x0C, 0x0B, 0x0A, 0x09, 0x08 }; + return vec_perm(val, val, vByteSwap); +} +# endif +# endif /* XXH_VSX_BE */ + +/*! + * Performs an unaligned vector load and byte swaps it on big endian. + */ +XXH_FORCE_INLINE xxh_u64x2 XXH_vec_loadu(const void *ptr) +{ + xxh_u64x2 ret; + XXH_memcpy(&ret, ptr, sizeof(xxh_u64x2)); +# if XXH_VSX_BE + ret = XXH_vec_revb(ret); +# endif + return ret; +} + +/* + * vec_mulo and vec_mule are very problematic intrinsics on PowerPC + * + * These intrinsics weren't added until GCC 8, despite existing for a while, + * and they are endian dependent. Also, their meaning swap depending on version. + * */ +# if defined(__s390x__) + /* s390x is always big endian, no issue on this platform */ +# define XXH_vec_mulo vec_mulo +# define XXH_vec_mule vec_mule +# elif defined(__clang__) && XXH_HAS_BUILTIN(__builtin_altivec_vmuleuw) && !defined(__ibmxl__) +/* Clang has a better way to control this, we can just use the builtin which doesn't swap. */ + /* The IBM XL Compiler (which defined __clang__) only implements the vec_* operations */ +# define XXH_vec_mulo __builtin_altivec_vmulouw +# define XXH_vec_mule __builtin_altivec_vmuleuw +# else +/* gcc needs inline assembly */ +/* Adapted from https://github.com/google/highwayhash/blob/master/highwayhash/hh_vsx.h. */ +XXH_FORCE_INLINE xxh_u64x2 XXH_vec_mulo(xxh_u32x4 a, xxh_u32x4 b) +{ + xxh_u64x2 result; + __asm__("vmulouw %0, %1, %2" : "=v" (result) : "v" (a), "v" (b)); + return result; +} +XXH_FORCE_INLINE xxh_u64x2 XXH_vec_mule(xxh_u32x4 a, xxh_u32x4 b) +{ + xxh_u64x2 result; + __asm__("vmuleuw %0, %1, %2" : "=v" (result) : "v" (a), "v" (b)); + return result; +} +# endif /* XXH_vec_mulo, XXH_vec_mule */ +#endif /* XXH_VECTOR == XXH_VSX */ + +#if XXH_VECTOR == XXH_SVE +#define ACCRND(acc, offset) \ +do { \ + svuint64_t input_vec = svld1_u64(mask, xinput + offset); \ + svuint64_t secret_vec = svld1_u64(mask, xsecret + offset); \ + svuint64_t mixed = sveor_u64_x(mask, secret_vec, input_vec); \ + svuint64_t swapped = svtbl_u64(input_vec, kSwap); \ + svuint64_t mixed_lo = svextw_u64_x(mask, mixed); \ + svuint64_t mixed_hi = svlsr_n_u64_x(mask, mixed, 32); \ + svuint64_t mul = svmad_u64_x(mask, mixed_lo, mixed_hi, swapped); \ + acc = svadd_u64_x(mask, acc, mul); \ +} while (0) +#endif /* XXH_VECTOR == XXH_SVE */ + +/* prefetch + * can be disabled, by declaring XXH_NO_PREFETCH build macro */ +#if defined(XXH_NO_PREFETCH) +# define XXH_PREFETCH(ptr) (void)(ptr) /* disabled */ +#else +# if XXH_SIZE_OPT >= 1 +# define XXH_PREFETCH(ptr) (void)(ptr) +# elif defined(_MSC_VER) && (defined(_M_X64) || defined(_M_IX86)) /* _mm_prefetch() not defined outside of x86/x64 */ +# include /* https://msdn.microsoft.com/fr-fr/library/84szxsww(v=vs.90).aspx */ +# define XXH_PREFETCH(ptr) _mm_prefetch((const char*)(ptr), _MM_HINT_T0) +# elif defined(__GNUC__) && ( (__GNUC__ >= 4) || ( (__GNUC__ == 3) && (__GNUC_MINOR__ >= 1) ) ) +# define XXH_PREFETCH(ptr) __builtin_prefetch((ptr), 0 /* rw==read */, 3 /* locality */) +# else +# define XXH_PREFETCH(ptr) (void)(ptr) /* disabled */ +# endif +#endif /* XXH_NO_PREFETCH */ + + +/* ========================================== + * XXH3 default settings + * ========================================== */ + +#define XXH_SECRET_DEFAULT_SIZE 192 /* minimum XXH3_SECRET_SIZE_MIN */ + +#if (XXH_SECRET_DEFAULT_SIZE < XXH3_SECRET_SIZE_MIN) +# error "default keyset is not large enough" +#endif + +/*! Pseudorandom secret taken directly from FARSH. */ +XXH_ALIGN(64) static const xxh_u8 XXH3_kSecret[XXH_SECRET_DEFAULT_SIZE] = { + 0xb8, 0xfe, 0x6c, 0x39, 0x23, 0xa4, 0x4b, 0xbe, 0x7c, 0x01, 0x81, 0x2c, 0xf7, 0x21, 0xad, 0x1c, + 0xde, 0xd4, 0x6d, 0xe9, 0x83, 0x90, 0x97, 0xdb, 0x72, 0x40, 0xa4, 0xa4, 0xb7, 0xb3, 0x67, 0x1f, + 0xcb, 0x79, 0xe6, 0x4e, 0xcc, 0xc0, 0xe5, 0x78, 0x82, 0x5a, 0xd0, 0x7d, 0xcc, 0xff, 0x72, 0x21, + 0xb8, 0x08, 0x46, 0x74, 0xf7, 0x43, 0x24, 0x8e, 0xe0, 0x35, 0x90, 0xe6, 0x81, 0x3a, 0x26, 0x4c, + 0x3c, 0x28, 0x52, 0xbb, 0x91, 0xc3, 0x00, 0xcb, 0x88, 0xd0, 0x65, 0x8b, 0x1b, 0x53, 0x2e, 0xa3, + 0x71, 0x64, 0x48, 0x97, 0xa2, 0x0d, 0xf9, 0x4e, 0x38, 0x19, 0xef, 0x46, 0xa9, 0xde, 0xac, 0xd8, + 0xa8, 0xfa, 0x76, 0x3f, 0xe3, 0x9c, 0x34, 0x3f, 0xf9, 0xdc, 0xbb, 0xc7, 0xc7, 0x0b, 0x4f, 0x1d, + 0x8a, 0x51, 0xe0, 0x4b, 0xcd, 0xb4, 0x59, 0x31, 0xc8, 0x9f, 0x7e, 0xc9, 0xd9, 0x78, 0x73, 0x64, + 0xea, 0xc5, 0xac, 0x83, 0x34, 0xd3, 0xeb, 0xc3, 0xc5, 0x81, 0xa0, 0xff, 0xfa, 0x13, 0x63, 0xeb, + 0x17, 0x0d, 0xdd, 0x51, 0xb7, 0xf0, 0xda, 0x49, 0xd3, 0x16, 0x55, 0x26, 0x29, 0xd4, 0x68, 0x9e, + 0x2b, 0x16, 0xbe, 0x58, 0x7d, 0x47, 0xa1, 0xfc, 0x8f, 0xf8, 0xb8, 0xd1, 0x7a, 0xd0, 0x31, 0xce, + 0x45, 0xcb, 0x3a, 0x8f, 0x95, 0x16, 0x04, 0x28, 0xaf, 0xd7, 0xfb, 0xca, 0xbb, 0x4b, 0x40, 0x7e, +}; + +static const xxh_u64 PRIME_MX1 = 0x165667919E3779F9ULL; /*!< 0b0001011001010110011001111001000110011110001101110111100111111001 */ +static const xxh_u64 PRIME_MX2 = 0x9FB21C651E98DF25ULL; /*!< 0b1001111110110010000111000110010100011110100110001101111100100101 */ + +#ifdef XXH_OLD_NAMES +# define kSecret XXH3_kSecret +#endif + +#ifdef XXH_DOXYGEN +/*! + * @brief Calculates a 32-bit to 64-bit long multiply. + * + * Implemented as a macro. + * + * Wraps `__emulu` on MSVC x86 because it tends to call `__allmul` when it doesn't + * need to (but it shouldn't need to anyways, it is about 7 instructions to do + * a 64x64 multiply...). Since we know that this will _always_ emit `MULL`, we + * use that instead of the normal method. + * + * If you are compiling for platforms like Thumb-1 and don't have a better option, + * you may also want to write your own long multiply routine here. + * + * @param x, y Numbers to be multiplied + * @return 64-bit product of the low 32 bits of @p x and @p y. + */ +XXH_FORCE_INLINE xxh_u64 +XXH_mult32to64(xxh_u64 x, xxh_u64 y) +{ + return (x & 0xFFFFFFFF) * (y & 0xFFFFFFFF); +} +#elif defined(_MSC_VER) && defined(_M_IX86) +# define XXH_mult32to64(x, y) __emulu((unsigned)(x), (unsigned)(y)) +#else +/* + * Downcast + upcast is usually better than masking on older compilers like + * GCC 4.2 (especially 32-bit ones), all without affecting newer compilers. + * + * The other method, (x & 0xFFFFFFFF) * (y & 0xFFFFFFFF), will AND both operands + * and perform a full 64x64 multiply -- entirely redundant on 32-bit. + */ +# define XXH_mult32to64(x, y) ((xxh_u64)(xxh_u32)(x) * (xxh_u64)(xxh_u32)(y)) +#endif + +/*! + * @brief Calculates a 64->128-bit long multiply. + * + * Uses `__uint128_t` and `_umul128` if available, otherwise uses a scalar + * version. + * + * @param lhs , rhs The 64-bit integers to be multiplied + * @return The 128-bit result represented in an @ref XXH128_hash_t. + */ +static XXH128_hash_t +XXH_mult64to128(xxh_u64 lhs, xxh_u64 rhs) +{ + /* + * GCC/Clang __uint128_t method. + * + * On most 64-bit targets, GCC and Clang define a __uint128_t type. + * This is usually the best way as it usually uses a native long 64-bit + * multiply, such as MULQ on x86_64 or MUL + UMULH on aarch64. + * + * Usually. + * + * Despite being a 32-bit platform, Clang (and emscripten) define this type + * despite not having the arithmetic for it. This results in a laggy + * compiler builtin call which calculates a full 128-bit multiply. + * In that case it is best to use the portable one. + * https://github.com/Cyan4973/xxHash/issues/211#issuecomment-515575677 + */ +#if (defined(__GNUC__) || defined(__clang__)) && !defined(__wasm__) \ + && defined(__SIZEOF_INT128__) \ + || (defined(_INTEGRAL_MAX_BITS) && _INTEGRAL_MAX_BITS >= 128) + + __uint128_t const product = (__uint128_t)lhs * (__uint128_t)rhs; + XXH128_hash_t r128; + r128.low64 = (xxh_u64)(product); + r128.high64 = (xxh_u64)(product >> 64); + return r128; + + /* + * MSVC for x64's _umul128 method. + * + * xxh_u64 _umul128(xxh_u64 Multiplier, xxh_u64 Multiplicand, xxh_u64 *HighProduct); + * + * This compiles to single operand MUL on x64. + */ +#elif (defined(_M_X64) || defined(_M_IA64)) && !defined(_M_ARM64EC) + +#ifndef _MSC_VER +# pragma intrinsic(_umul128) +#endif + xxh_u64 product_high; + xxh_u64 const product_low = _umul128(lhs, rhs, &product_high); + XXH128_hash_t r128; + r128.low64 = product_low; + r128.high64 = product_high; + return r128; + + /* + * MSVC for ARM64's __umulh method. + * + * This compiles to the same MUL + UMULH as GCC/Clang's __uint128_t method. + */ +#elif defined(_M_ARM64) || defined(_M_ARM64EC) + +#ifndef _MSC_VER +# pragma intrinsic(__umulh) +#endif + XXH128_hash_t r128; + r128.low64 = lhs * rhs; + r128.high64 = __umulh(lhs, rhs); + return r128; + +#else + /* + * Portable scalar method. Optimized for 32-bit and 64-bit ALUs. + * + * This is a fast and simple grade school multiply, which is shown below + * with base 10 arithmetic instead of base 0x100000000. + * + * 9 3 // D2 lhs = 93 + * x 7 5 // D2 rhs = 75 + * ---------- + * 1 5 // D2 lo_lo = (93 % 10) * (75 % 10) = 15 + * 4 5 | // D2 hi_lo = (93 / 10) * (75 % 10) = 45 + * 2 1 | // D2 lo_hi = (93 % 10) * (75 / 10) = 21 + * + 6 3 | | // D2 hi_hi = (93 / 10) * (75 / 10) = 63 + * --------- + * 2 7 | // D2 cross = (15 / 10) + (45 % 10) + 21 = 27 + * + 6 7 | | // D2 upper = (27 / 10) + (45 / 10) + 63 = 67 + * --------- + * 6 9 7 5 // D4 res = (27 * 10) + (15 % 10) + (67 * 100) = 6975 + * + * The reasons for adding the products like this are: + * 1. It avoids manual carry tracking. Just like how + * (9 * 9) + 9 + 9 = 99, the same applies with this for UINT64_MAX. + * This avoids a lot of complexity. + * + * 2. It hints for, and on Clang, compiles to, the powerful UMAAL + * instruction available in ARM's Digital Signal Processing extension + * in 32-bit ARMv6 and later, which is shown below: + * + * void UMAAL(xxh_u32 *RdLo, xxh_u32 *RdHi, xxh_u32 Rn, xxh_u32 Rm) + * { + * xxh_u64 product = (xxh_u64)*RdLo * (xxh_u64)*RdHi + Rn + Rm; + * *RdLo = (xxh_u32)(product & 0xFFFFFFFF); + * *RdHi = (xxh_u32)(product >> 32); + * } + * + * This instruction was designed for efficient long multiplication, and + * allows this to be calculated in only 4 instructions at speeds + * comparable to some 64-bit ALUs. + * + * 3. It isn't terrible on other platforms. Usually this will be a couple + * of 32-bit ADD/ADCs. + */ + + /* First calculate all of the cross products. */ + xxh_u64 const lo_lo = XXH_mult32to64(lhs & 0xFFFFFFFF, rhs & 0xFFFFFFFF); + xxh_u64 const hi_lo = XXH_mult32to64(lhs >> 32, rhs & 0xFFFFFFFF); + xxh_u64 const lo_hi = XXH_mult32to64(lhs & 0xFFFFFFFF, rhs >> 32); + xxh_u64 const hi_hi = XXH_mult32to64(lhs >> 32, rhs >> 32); + + /* Now add the products together. These will never overflow. */ + xxh_u64 const cross = (lo_lo >> 32) + (hi_lo & 0xFFFFFFFF) + lo_hi; + xxh_u64 const upper = (hi_lo >> 32) + (cross >> 32) + hi_hi; + xxh_u64 const lower = (cross << 32) | (lo_lo & 0xFFFFFFFF); + + XXH128_hash_t r128; + r128.low64 = lower; + r128.high64 = upper; + return r128; +#endif +} + +/*! + * @brief Calculates a 64-bit to 128-bit multiply, then XOR folds it. + * + * The reason for the separate function is to prevent passing too many structs + * around by value. This will hopefully inline the multiply, but we don't force it. + * + * @param lhs , rhs The 64-bit integers to multiply + * @return The low 64 bits of the product XOR'd by the high 64 bits. + * @see XXH_mult64to128() + */ +static xxh_u64 +XXH3_mul128_fold64(xxh_u64 lhs, xxh_u64 rhs) +{ + XXH128_hash_t product = XXH_mult64to128(lhs, rhs); + return product.low64 ^ product.high64; +} + +/*! Seems to produce slightly better code on GCC for some reason. */ +XXH_FORCE_INLINE XXH_CONSTF xxh_u64 XXH_xorshift64(xxh_u64 v64, int shift) +{ + XXH_ASSERT(0 <= shift && shift < 64); + return v64 ^ (v64 >> shift); +} + +/* + * This is a fast avalanche stage, + * suitable when input bits are already partially mixed + */ +static XXH64_hash_t XXH3_avalanche(xxh_u64 h64) +{ + h64 = XXH_xorshift64(h64, 37); + h64 *= PRIME_MX1; + h64 = XXH_xorshift64(h64, 32); + return h64; +} + +/* + * This is a stronger avalanche, + * inspired by Pelle Evensen's rrmxmx + * preferable when input has not been previously mixed + */ +static XXH64_hash_t XXH3_rrmxmx(xxh_u64 h64, xxh_u64 len) +{ + /* this mix is inspired by Pelle Evensen's rrmxmx */ + h64 ^= XXH_rotl64(h64, 49) ^ XXH_rotl64(h64, 24); + h64 *= PRIME_MX2; + h64 ^= (h64 >> 35) + len ; + h64 *= PRIME_MX2; + return XXH_xorshift64(h64, 28); +} + + +/* ========================================== + * Short keys + * ========================================== + * One of the shortcomings of XXH32 and XXH64 was that their performance was + * sub-optimal on short lengths. It used an iterative algorithm which strongly + * favored lengths that were a multiple of 4 or 8. + * + * Instead of iterating over individual inputs, we use a set of single shot + * functions which piece together a range of lengths and operate in constant time. + * + * Additionally, the number of multiplies has been significantly reduced. This + * reduces latency, especially when emulating 64-bit multiplies on 32-bit. + * + * Depending on the platform, this may or may not be faster than XXH32, but it + * is almost guaranteed to be faster than XXH64. + */ + +/* + * At very short lengths, there isn't enough input to fully hide secrets, or use + * the entire secret. + * + * There is also only a limited amount of mixing we can do before significantly + * impacting performance. + * + * Therefore, we use different sections of the secret and always mix two secret + * samples with an XOR. This should have no effect on performance on the + * seedless or withSeed variants because everything _should_ be constant folded + * by modern compilers. + * + * The XOR mixing hides individual parts of the secret and increases entropy. + * + * This adds an extra layer of strength for custom secrets. + */ +XXH_FORCE_INLINE XXH_PUREF XXH64_hash_t +XXH3_len_1to3_64b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed) +{ + XXH_ASSERT(input != NULL); + XXH_ASSERT(1 <= len && len <= 3); + XXH_ASSERT(secret != NULL); + /* + * len = 1: combined = { input[0], 0x01, input[0], input[0] } + * len = 2: combined = { input[1], 0x02, input[0], input[1] } + * len = 3: combined = { input[2], 0x03, input[0], input[1] } + */ + { xxh_u8 const c1 = input[0]; + xxh_u8 const c2 = input[len >> 1]; + xxh_u8 const c3 = input[len - 1]; + xxh_u32 const combined = ((xxh_u32)c1 << 16) | ((xxh_u32)c2 << 24) + | ((xxh_u32)c3 << 0) | ((xxh_u32)len << 8); + xxh_u64 const bitflip = (XXH_readLE32(secret) ^ XXH_readLE32(secret+4)) + seed; + xxh_u64 const keyed = (xxh_u64)combined ^ bitflip; + return XXH64_avalanche(keyed); + } +} + +XXH_FORCE_INLINE XXH_PUREF XXH64_hash_t +XXH3_len_4to8_64b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed) +{ + XXH_ASSERT(input != NULL); + XXH_ASSERT(secret != NULL); + XXH_ASSERT(4 <= len && len <= 8); + seed ^= (xxh_u64)XXH_swap32((xxh_u32)seed) << 32; + { xxh_u32 const input1 = XXH_readLE32(input); + xxh_u32 const input2 = XXH_readLE32(input + len - 4); + xxh_u64 const bitflip = (XXH_readLE64(secret+8) ^ XXH_readLE64(secret+16)) - seed; + xxh_u64 const input64 = input2 + (((xxh_u64)input1) << 32); + xxh_u64 const keyed = input64 ^ bitflip; + return XXH3_rrmxmx(keyed, len); + } +} + +XXH_FORCE_INLINE XXH_PUREF XXH64_hash_t +XXH3_len_9to16_64b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed) +{ + XXH_ASSERT(input != NULL); + XXH_ASSERT(secret != NULL); + XXH_ASSERT(9 <= len && len <= 16); + { xxh_u64 const bitflip1 = (XXH_readLE64(secret+24) ^ XXH_readLE64(secret+32)) + seed; + xxh_u64 const bitflip2 = (XXH_readLE64(secret+40) ^ XXH_readLE64(secret+48)) - seed; + xxh_u64 const input_lo = XXH_readLE64(input) ^ bitflip1; + xxh_u64 const input_hi = XXH_readLE64(input + len - 8) ^ bitflip2; + xxh_u64 const acc = len + + XXH_swap64(input_lo) + input_hi + + XXH3_mul128_fold64(input_lo, input_hi); + return XXH3_avalanche(acc); + } +} + +XXH_FORCE_INLINE XXH_PUREF XXH64_hash_t +XXH3_len_0to16_64b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed) +{ + XXH_ASSERT(len <= 16); + { if (XXH_likely(len > 8)) return XXH3_len_9to16_64b(input, len, secret, seed); + if (XXH_likely(len >= 4)) return XXH3_len_4to8_64b(input, len, secret, seed); + if (len) return XXH3_len_1to3_64b(input, len, secret, seed); + return XXH64_avalanche(seed ^ (XXH_readLE64(secret+56) ^ XXH_readLE64(secret+64))); + } +} + +/* + * DISCLAIMER: There are known *seed-dependent* multicollisions here due to + * multiplication by zero, affecting hashes of lengths 17 to 240. + * + * However, they are very unlikely. + * + * Keep this in mind when using the unseeded XXH3_64bits() variant: As with all + * unseeded non-cryptographic hashes, it does not attempt to defend itself + * against specially crafted inputs, only random inputs. + * + * Compared to classic UMAC where a 1 in 2^31 chance of 4 consecutive bytes + * cancelling out the secret is taken an arbitrary number of times (addressed + * in XXH3_accumulate_512), this collision is very unlikely with random inputs + * and/or proper seeding: + * + * This only has a 1 in 2^63 chance of 8 consecutive bytes cancelling out, in a + * function that is only called up to 16 times per hash with up to 240 bytes of + * input. + * + * This is not too bad for a non-cryptographic hash function, especially with + * only 64 bit outputs. + * + * The 128-bit variant (which trades some speed for strength) is NOT affected + * by this, although it is always a good idea to use a proper seed if you care + * about strength. + */ +XXH_FORCE_INLINE xxh_u64 XXH3_mix16B(const xxh_u8* XXH_RESTRICT input, + const xxh_u8* XXH_RESTRICT secret, xxh_u64 seed64) +{ +#if defined(__GNUC__) && !defined(__clang__) /* GCC, not Clang */ \ + && defined(__i386__) && defined(__SSE2__) /* x86 + SSE2 */ \ + && !defined(XXH_ENABLE_AUTOVECTORIZE) /* Define to disable like XXH32 hack */ + /* + * UGLY HACK: + * GCC for x86 tends to autovectorize the 128-bit multiply, resulting in + * slower code. + * + * By forcing seed64 into a register, we disrupt the cost model and + * cause it to scalarize. See `XXH32_round()` + * + * FIXME: Clang's output is still _much_ faster -- On an AMD Ryzen 3600, + * XXH3_64bits @ len=240 runs at 4.6 GB/s with Clang 9, but 3.3 GB/s on + * GCC 9.2, despite both emitting scalar code. + * + * GCC generates much better scalar code than Clang for the rest of XXH3, + * which is why finding a more optimal codepath is an interest. + */ + XXH_COMPILER_GUARD(seed64); +#endif + { xxh_u64 const input_lo = XXH_readLE64(input); + xxh_u64 const input_hi = XXH_readLE64(input+8); + return XXH3_mul128_fold64( + input_lo ^ (XXH_readLE64(secret) + seed64), + input_hi ^ (XXH_readLE64(secret+8) - seed64) + ); + } +} + +/* For mid range keys, XXH3 uses a Mum-hash variant. */ +XXH_FORCE_INLINE XXH_PUREF XXH64_hash_t +XXH3_len_17to128_64b(const xxh_u8* XXH_RESTRICT input, size_t len, + const xxh_u8* XXH_RESTRICT secret, size_t secretSize, + XXH64_hash_t seed) +{ + XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); (void)secretSize; + XXH_ASSERT(16 < len && len <= 128); + + { xxh_u64 acc = len * XXH_PRIME64_1; +#if XXH_SIZE_OPT >= 1 + /* Smaller and cleaner, but slightly slower. */ + unsigned int i = (unsigned int)(len - 1) / 32; + do { + acc += XXH3_mix16B(input+16 * i, secret+32*i, seed); + acc += XXH3_mix16B(input+len-16*(i+1), secret+32*i+16, seed); + } while (i-- != 0); +#else + if (len > 32) { + if (len > 64) { + if (len > 96) { + acc += XXH3_mix16B(input+48, secret+96, seed); + acc += XXH3_mix16B(input+len-64, secret+112, seed); + } + acc += XXH3_mix16B(input+32, secret+64, seed); + acc += XXH3_mix16B(input+len-48, secret+80, seed); + } + acc += XXH3_mix16B(input+16, secret+32, seed); + acc += XXH3_mix16B(input+len-32, secret+48, seed); + } + acc += XXH3_mix16B(input+0, secret+0, seed); + acc += XXH3_mix16B(input+len-16, secret+16, seed); +#endif + return XXH3_avalanche(acc); + } +} + +/*! + * @brief Maximum size of "short" key in bytes. + */ +#define XXH3_MIDSIZE_MAX 240 + +XXH_NO_INLINE XXH_PUREF XXH64_hash_t +XXH3_len_129to240_64b(const xxh_u8* XXH_RESTRICT input, size_t len, + const xxh_u8* XXH_RESTRICT secret, size_t secretSize, + XXH64_hash_t seed) +{ + XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); (void)secretSize; + XXH_ASSERT(128 < len && len <= XXH3_MIDSIZE_MAX); + + #define XXH3_MIDSIZE_STARTOFFSET 3 + #define XXH3_MIDSIZE_LASTOFFSET 17 + + { xxh_u64 acc = len * XXH_PRIME64_1; + xxh_u64 acc_end; + unsigned int const nbRounds = (unsigned int)len / 16; + unsigned int i; + XXH_ASSERT(128 < len && len <= XXH3_MIDSIZE_MAX); + for (i=0; i<8; i++) { + acc += XXH3_mix16B(input+(16*i), secret+(16*i), seed); + } + /* last bytes */ + acc_end = XXH3_mix16B(input + len - 16, secret + XXH3_SECRET_SIZE_MIN - XXH3_MIDSIZE_LASTOFFSET, seed); + XXH_ASSERT(nbRounds >= 8); + acc = XXH3_avalanche(acc); +#if defined(__clang__) /* Clang */ \ + && (defined(__ARM_NEON) || defined(__ARM_NEON__)) /* NEON */ \ + && !defined(XXH_ENABLE_AUTOVECTORIZE) /* Define to disable */ + /* + * UGLY HACK: + * Clang for ARMv7-A tries to vectorize this loop, similar to GCC x86. + * In everywhere else, it uses scalar code. + * + * For 64->128-bit multiplies, even if the NEON was 100% optimal, it + * would still be slower than UMAAL (see XXH_mult64to128). + * + * Unfortunately, Clang doesn't handle the long multiplies properly and + * converts them to the nonexistent "vmulq_u64" intrinsic, which is then + * scalarized into an ugly mess of VMOV.32 instructions. + * + * This mess is difficult to avoid without turning autovectorization + * off completely, but they are usually relatively minor and/or not + * worth it to fix. + * + * This loop is the easiest to fix, as unlike XXH32, this pragma + * _actually works_ because it is a loop vectorization instead of an + * SLP vectorization. + */ + #pragma clang loop vectorize(disable) +#endif + for (i=8 ; i < nbRounds; i++) { + /* + * Prevents clang for unrolling the acc loop and interleaving with this one. + */ + XXH_COMPILER_GUARD(acc); + acc_end += XXH3_mix16B(input+(16*i), secret+(16*(i-8)) + XXH3_MIDSIZE_STARTOFFSET, seed); + } + return XXH3_avalanche(acc + acc_end); + } +} + + +/* ======= Long Keys ======= */ + +#define XXH_STRIPE_LEN 64 +#define XXH_SECRET_CONSUME_RATE 8 /* nb of secret bytes consumed at each accumulation */ +#define XXH_ACC_NB (XXH_STRIPE_LEN / sizeof(xxh_u64)) + +#ifdef XXH_OLD_NAMES +# define STRIPE_LEN XXH_STRIPE_LEN +# define ACC_NB XXH_ACC_NB +#endif + +#ifndef XXH_PREFETCH_DIST +# ifdef __clang__ +# define XXH_PREFETCH_DIST 320 +# else +# if (XXH_VECTOR == XXH_AVX512) +# define XXH_PREFETCH_DIST 512 +# else +# define XXH_PREFETCH_DIST 384 +# endif +# endif /* __clang__ */ +#endif /* XXH_PREFETCH_DIST */ + +/* + * These macros are to generate an XXH3_accumulate() function. + * The two arguments select the name suffix and target attribute. + * + * The name of this symbol is XXH3_accumulate_() and it calls + * XXH3_accumulate_512_(). + * + * It may be useful to hand implement this function if the compiler fails to + * optimize the inline function. + */ +#define XXH3_ACCUMULATE_TEMPLATE(name) \ +void \ +XXH3_accumulate_##name(xxh_u64* XXH_RESTRICT acc, \ + const xxh_u8* XXH_RESTRICT input, \ + const xxh_u8* XXH_RESTRICT secret, \ + size_t nbStripes) \ +{ \ + size_t n; \ + for (n = 0; n < nbStripes; n++ ) { \ + const xxh_u8* const in = input + n*XXH_STRIPE_LEN; \ + XXH_PREFETCH(in + XXH_PREFETCH_DIST); \ + XXH3_accumulate_512_##name( \ + acc, \ + in, \ + secret + n*XXH_SECRET_CONSUME_RATE); \ + } \ +} + + +XXH_FORCE_INLINE void XXH_writeLE64(void* dst, xxh_u64 v64) +{ + if (!XXH_CPU_LITTLE_ENDIAN) v64 = XXH_swap64(v64); + XXH_memcpy(dst, &v64, sizeof(v64)); +} + +/* Several intrinsic functions below are supposed to accept __int64 as argument, + * as documented in https://software.intel.com/sites/landingpage/IntrinsicsGuide/ . + * However, several environments do not define __int64 type, + * requiring a workaround. + */ +#if !defined (__VMS) \ + && (defined (__cplusplus) \ + || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) ) + typedef int64_t xxh_i64; +#else + /* the following type must have a width of 64-bit */ + typedef long long xxh_i64; +#endif + + +/* + * XXH3_accumulate_512 is the tightest loop for long inputs, and it is the most optimized. + * + * It is a hardened version of UMAC, based off of FARSH's implementation. + * + * This was chosen because it adapts quite well to 32-bit, 64-bit, and SIMD + * implementations, and it is ridiculously fast. + * + * We harden it by mixing the original input to the accumulators as well as the product. + * + * This means that in the (relatively likely) case of a multiply by zero, the + * original input is preserved. + * + * On 128-bit inputs, we swap 64-bit pairs when we add the input to improve + * cross-pollination, as otherwise the upper and lower halves would be + * essentially independent. + * + * This doesn't matter on 64-bit hashes since they all get merged together in + * the end, so we skip the extra step. + * + * Both XXH3_64bits and XXH3_128bits use this subroutine. + */ + +#if (XXH_VECTOR == XXH_AVX512) \ + || (defined(XXH_DISPATCH_AVX512) && XXH_DISPATCH_AVX512 != 0) + +#ifndef XXH_TARGET_AVX512 +# define XXH_TARGET_AVX512 /* disable attribute target */ +#endif + +XXH_FORCE_INLINE XXH_TARGET_AVX512 void +XXH3_accumulate_512_avx512(void* XXH_RESTRICT acc, + const void* XXH_RESTRICT input, + const void* XXH_RESTRICT secret) +{ + __m512i* const xacc = (__m512i *) acc; + XXH_ASSERT((((size_t)acc) & 63) == 0); + XXH_STATIC_ASSERT(XXH_STRIPE_LEN == sizeof(__m512i)); + + { + /* data_vec = input[0]; */ + __m512i const data_vec = _mm512_loadu_si512 (input); + /* key_vec = secret[0]; */ + __m512i const key_vec = _mm512_loadu_si512 (secret); + /* data_key = data_vec ^ key_vec; */ + __m512i const data_key = _mm512_xor_si512 (data_vec, key_vec); + /* data_key_lo = data_key >> 32; */ + __m512i const data_key_lo = _mm512_srli_epi64 (data_key, 32); + /* product = (data_key & 0xffffffff) * (data_key_lo & 0xffffffff); */ + __m512i const product = _mm512_mul_epu32 (data_key, data_key_lo); + /* xacc[0] += swap(data_vec); */ + __m512i const data_swap = _mm512_shuffle_epi32(data_vec, (_MM_PERM_ENUM)_MM_SHUFFLE(1, 0, 3, 2)); + __m512i const sum = _mm512_add_epi64(*xacc, data_swap); + /* xacc[0] += product; */ + *xacc = _mm512_add_epi64(product, sum); + } +} +XXH_FORCE_INLINE XXH_TARGET_AVX512 XXH3_ACCUMULATE_TEMPLATE(avx512) + +/* + * XXH3_scrambleAcc: Scrambles the accumulators to improve mixing. + * + * Multiplication isn't perfect, as explained by Google in HighwayHash: + * + * // Multiplication mixes/scrambles bytes 0-7 of the 64-bit result to + * // varying degrees. In descending order of goodness, bytes + * // 3 4 2 5 1 6 0 7 have quality 228 224 164 160 100 96 36 32. + * // As expected, the upper and lower bytes are much worse. + * + * Source: https://github.com/google/highwayhash/blob/0aaf66b/highwayhash/hh_avx2.h#L291 + * + * Since our algorithm uses a pseudorandom secret to add some variance into the + * mix, we don't need to (or want to) mix as often or as much as HighwayHash does. + * + * This isn't as tight as XXH3_accumulate, but still written in SIMD to avoid + * extraction. + * + * Both XXH3_64bits and XXH3_128bits use this subroutine. + */ + +XXH_FORCE_INLINE XXH_TARGET_AVX512 void +XXH3_scrambleAcc_avx512(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret) +{ + XXH_ASSERT((((size_t)acc) & 63) == 0); + XXH_STATIC_ASSERT(XXH_STRIPE_LEN == sizeof(__m512i)); + { __m512i* const xacc = (__m512i*) acc; + const __m512i prime32 = _mm512_set1_epi32((int)XXH_PRIME32_1); + + /* xacc[0] ^= (xacc[0] >> 47) */ + __m512i const acc_vec = *xacc; + __m512i const shifted = _mm512_srli_epi64 (acc_vec, 47); + /* xacc[0] ^= secret; */ + __m512i const key_vec = _mm512_loadu_si512 (secret); + __m512i const data_key = _mm512_ternarylogic_epi32(key_vec, acc_vec, shifted, 0x96 /* key_vec ^ acc_vec ^ shifted */); + + /* xacc[0] *= XXH_PRIME32_1; */ + __m512i const data_key_hi = _mm512_srli_epi64 (data_key, 32); + __m512i const prod_lo = _mm512_mul_epu32 (data_key, prime32); + __m512i const prod_hi = _mm512_mul_epu32 (data_key_hi, prime32); + *xacc = _mm512_add_epi64(prod_lo, _mm512_slli_epi64(prod_hi, 32)); + } +} + +XXH_FORCE_INLINE XXH_TARGET_AVX512 void +XXH3_initCustomSecret_avx512(void* XXH_RESTRICT customSecret, xxh_u64 seed64) +{ + XXH_STATIC_ASSERT((XXH_SECRET_DEFAULT_SIZE & 63) == 0); + XXH_STATIC_ASSERT(XXH_SEC_ALIGN == 64); + XXH_ASSERT(((size_t)customSecret & 63) == 0); + (void)(&XXH_writeLE64); + { int const nbRounds = XXH_SECRET_DEFAULT_SIZE / sizeof(__m512i); + __m512i const seed_pos = _mm512_set1_epi64((xxh_i64)seed64); + __m512i const seed = _mm512_mask_sub_epi64(seed_pos, 0xAA, _mm512_set1_epi8(0), seed_pos); + + const __m512i* const src = (const __m512i*) ((const void*) XXH3_kSecret); + __m512i* const dest = ( __m512i*) customSecret; + int i; + XXH_ASSERT(((size_t)src & 63) == 0); /* control alignment */ + XXH_ASSERT(((size_t)dest & 63) == 0); + for (i=0; i < nbRounds; ++i) { + dest[i] = _mm512_add_epi64(_mm512_load_si512(src + i), seed); + } } +} + +#endif + +#if (XXH_VECTOR == XXH_AVX2) \ + || (defined(XXH_DISPATCH_AVX2) && XXH_DISPATCH_AVX2 != 0) + +#ifndef XXH_TARGET_AVX2 +# define XXH_TARGET_AVX2 /* disable attribute target */ +#endif + +XXH_FORCE_INLINE XXH_TARGET_AVX2 void +XXH3_accumulate_512_avx2( void* XXH_RESTRICT acc, + const void* XXH_RESTRICT input, + const void* XXH_RESTRICT secret) +{ + XXH_ASSERT((((size_t)acc) & 31) == 0); + { __m256i* const xacc = (__m256i *) acc; + /* Unaligned. This is mainly for pointer arithmetic, and because + * _mm256_loadu_si256 requires a const __m256i * pointer for some reason. */ + const __m256i* const xinput = (const __m256i *) input; + /* Unaligned. This is mainly for pointer arithmetic, and because + * _mm256_loadu_si256 requires a const __m256i * pointer for some reason. */ + const __m256i* const xsecret = (const __m256i *) secret; + + size_t i; + for (i=0; i < XXH_STRIPE_LEN/sizeof(__m256i); i++) { + /* data_vec = xinput[i]; */ + __m256i const data_vec = _mm256_loadu_si256 (xinput+i); + /* key_vec = xsecret[i]; */ + __m256i const key_vec = _mm256_loadu_si256 (xsecret+i); + /* data_key = data_vec ^ key_vec; */ + __m256i const data_key = _mm256_xor_si256 (data_vec, key_vec); + /* data_key_lo = data_key >> 32; */ + __m256i const data_key_lo = _mm256_srli_epi64 (data_key, 32); + /* product = (data_key & 0xffffffff) * (data_key_lo & 0xffffffff); */ + __m256i const product = _mm256_mul_epu32 (data_key, data_key_lo); + /* xacc[i] += swap(data_vec); */ + __m256i const data_swap = _mm256_shuffle_epi32(data_vec, _MM_SHUFFLE(1, 0, 3, 2)); + __m256i const sum = _mm256_add_epi64(xacc[i], data_swap); + /* xacc[i] += product; */ + xacc[i] = _mm256_add_epi64(product, sum); + } } +} +XXH_FORCE_INLINE XXH_TARGET_AVX2 XXH3_ACCUMULATE_TEMPLATE(avx2) + +XXH_FORCE_INLINE XXH_TARGET_AVX2 void +XXH3_scrambleAcc_avx2(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret) +{ + XXH_ASSERT((((size_t)acc) & 31) == 0); + { __m256i* const xacc = (__m256i*) acc; + /* Unaligned. This is mainly for pointer arithmetic, and because + * _mm256_loadu_si256 requires a const __m256i * pointer for some reason. */ + const __m256i* const xsecret = (const __m256i *) secret; + const __m256i prime32 = _mm256_set1_epi32((int)XXH_PRIME32_1); + + size_t i; + for (i=0; i < XXH_STRIPE_LEN/sizeof(__m256i); i++) { + /* xacc[i] ^= (xacc[i] >> 47) */ + __m256i const acc_vec = xacc[i]; + __m256i const shifted = _mm256_srli_epi64 (acc_vec, 47); + __m256i const data_vec = _mm256_xor_si256 (acc_vec, shifted); + /* xacc[i] ^= xsecret; */ + __m256i const key_vec = _mm256_loadu_si256 (xsecret+i); + __m256i const data_key = _mm256_xor_si256 (data_vec, key_vec); + + /* xacc[i] *= XXH_PRIME32_1; */ + __m256i const data_key_hi = _mm256_srli_epi64 (data_key, 32); + __m256i const prod_lo = _mm256_mul_epu32 (data_key, prime32); + __m256i const prod_hi = _mm256_mul_epu32 (data_key_hi, prime32); + xacc[i] = _mm256_add_epi64(prod_lo, _mm256_slli_epi64(prod_hi, 32)); + } + } +} + +XXH_FORCE_INLINE XXH_TARGET_AVX2 void XXH3_initCustomSecret_avx2(void* XXH_RESTRICT customSecret, xxh_u64 seed64) +{ + XXH_STATIC_ASSERT((XXH_SECRET_DEFAULT_SIZE & 31) == 0); + XXH_STATIC_ASSERT((XXH_SECRET_DEFAULT_SIZE / sizeof(__m256i)) == 6); + XXH_STATIC_ASSERT(XXH_SEC_ALIGN <= 64); + (void)(&XXH_writeLE64); + XXH_PREFETCH(customSecret); + { __m256i const seed = _mm256_set_epi64x((xxh_i64)(0U - seed64), (xxh_i64)seed64, (xxh_i64)(0U - seed64), (xxh_i64)seed64); + + const __m256i* const src = (const __m256i*) ((const void*) XXH3_kSecret); + __m256i* dest = ( __m256i*) customSecret; + +# if defined(__GNUC__) || defined(__clang__) + /* + * On GCC & Clang, marking 'dest' as modified will cause the compiler: + * - do not extract the secret from sse registers in the internal loop + * - use less common registers, and avoid pushing these reg into stack + */ + XXH_COMPILER_GUARD(dest); +# endif + XXH_ASSERT(((size_t)src & 31) == 0); /* control alignment */ + XXH_ASSERT(((size_t)dest & 31) == 0); + + /* GCC -O2 need unroll loop manually */ + dest[0] = _mm256_add_epi64(_mm256_load_si256(src+0), seed); + dest[1] = _mm256_add_epi64(_mm256_load_si256(src+1), seed); + dest[2] = _mm256_add_epi64(_mm256_load_si256(src+2), seed); + dest[3] = _mm256_add_epi64(_mm256_load_si256(src+3), seed); + dest[4] = _mm256_add_epi64(_mm256_load_si256(src+4), seed); + dest[5] = _mm256_add_epi64(_mm256_load_si256(src+5), seed); + } +} + +#endif + +/* x86dispatch always generates SSE2 */ +#if (XXH_VECTOR == XXH_SSE2) || defined(XXH_X86DISPATCH) + +#ifndef XXH_TARGET_SSE2 +# define XXH_TARGET_SSE2 /* disable attribute target */ +#endif + +XXH_FORCE_INLINE XXH_TARGET_SSE2 void +XXH3_accumulate_512_sse2( void* XXH_RESTRICT acc, + const void* XXH_RESTRICT input, + const void* XXH_RESTRICT secret) +{ + /* SSE2 is just a half-scale version of the AVX2 version. */ + XXH_ASSERT((((size_t)acc) & 15) == 0); + { __m128i* const xacc = (__m128i *) acc; + /* Unaligned. This is mainly for pointer arithmetic, and because + * _mm_loadu_si128 requires a const __m128i * pointer for some reason. */ + const __m128i* const xinput = (const __m128i *) input; + /* Unaligned. This is mainly for pointer arithmetic, and because + * _mm_loadu_si128 requires a const __m128i * pointer for some reason. */ + const __m128i* const xsecret = (const __m128i *) secret; + + size_t i; + for (i=0; i < XXH_STRIPE_LEN/sizeof(__m128i); i++) { + /* data_vec = xinput[i]; */ + __m128i const data_vec = _mm_loadu_si128 (xinput+i); + /* key_vec = xsecret[i]; */ + __m128i const key_vec = _mm_loadu_si128 (xsecret+i); + /* data_key = data_vec ^ key_vec; */ + __m128i const data_key = _mm_xor_si128 (data_vec, key_vec); + /* data_key_lo = data_key >> 32; */ + __m128i const data_key_lo = _mm_shuffle_epi32 (data_key, _MM_SHUFFLE(0, 3, 0, 1)); + /* product = (data_key & 0xffffffff) * (data_key_lo & 0xffffffff); */ + __m128i const product = _mm_mul_epu32 (data_key, data_key_lo); + /* xacc[i] += swap(data_vec); */ + __m128i const data_swap = _mm_shuffle_epi32(data_vec, _MM_SHUFFLE(1,0,3,2)); + __m128i const sum = _mm_add_epi64(xacc[i], data_swap); + /* xacc[i] += product; */ + xacc[i] = _mm_add_epi64(product, sum); + } } +} +XXH_FORCE_INLINE XXH_TARGET_SSE2 XXH3_ACCUMULATE_TEMPLATE(sse2) + +XXH_FORCE_INLINE XXH_TARGET_SSE2 void +XXH3_scrambleAcc_sse2(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret) +{ + XXH_ASSERT((((size_t)acc) & 15) == 0); + { __m128i* const xacc = (__m128i*) acc; + /* Unaligned. This is mainly for pointer arithmetic, and because + * _mm_loadu_si128 requires a const __m128i * pointer for some reason. */ + const __m128i* const xsecret = (const __m128i *) secret; + const __m128i prime32 = _mm_set1_epi32((int)XXH_PRIME32_1); + + size_t i; + for (i=0; i < XXH_STRIPE_LEN/sizeof(__m128i); i++) { + /* xacc[i] ^= (xacc[i] >> 47) */ + __m128i const acc_vec = xacc[i]; + __m128i const shifted = _mm_srli_epi64 (acc_vec, 47); + __m128i const data_vec = _mm_xor_si128 (acc_vec, shifted); + /* xacc[i] ^= xsecret[i]; */ + __m128i const key_vec = _mm_loadu_si128 (xsecret+i); + __m128i const data_key = _mm_xor_si128 (data_vec, key_vec); + + /* xacc[i] *= XXH_PRIME32_1; */ + __m128i const data_key_hi = _mm_shuffle_epi32 (data_key, _MM_SHUFFLE(0, 3, 0, 1)); + __m128i const prod_lo = _mm_mul_epu32 (data_key, prime32); + __m128i const prod_hi = _mm_mul_epu32 (data_key_hi, prime32); + xacc[i] = _mm_add_epi64(prod_lo, _mm_slli_epi64(prod_hi, 32)); + } + } +} + +XXH_FORCE_INLINE XXH_TARGET_SSE2 void XXH3_initCustomSecret_sse2(void* XXH_RESTRICT customSecret, xxh_u64 seed64) +{ + XXH_STATIC_ASSERT((XXH_SECRET_DEFAULT_SIZE & 15) == 0); + (void)(&XXH_writeLE64); + { int const nbRounds = XXH_SECRET_DEFAULT_SIZE / sizeof(__m128i); + +# if defined(_MSC_VER) && defined(_M_IX86) && _MSC_VER < 1900 + /* MSVC 32bit mode does not support _mm_set_epi64x before 2015 */ + XXH_ALIGN(16) const xxh_i64 seed64x2[2] = { (xxh_i64)seed64, (xxh_i64)(0U - seed64) }; + __m128i const seed = _mm_load_si128((__m128i const*)seed64x2); +# else + __m128i const seed = _mm_set_epi64x((xxh_i64)(0U - seed64), (xxh_i64)seed64); +# endif + int i; + + const void* const src16 = XXH3_kSecret; + __m128i* dst16 = (__m128i*) customSecret; +# if defined(__GNUC__) || defined(__clang__) + /* + * On GCC & Clang, marking 'dest' as modified will cause the compiler: + * - do not extract the secret from sse registers in the internal loop + * - use less common registers, and avoid pushing these reg into stack + */ + XXH_COMPILER_GUARD(dst16); +# endif + XXH_ASSERT(((size_t)src16 & 15) == 0); /* control alignment */ + XXH_ASSERT(((size_t)dst16 & 15) == 0); + + for (i=0; i < nbRounds; ++i) { + dst16[i] = _mm_add_epi64(_mm_load_si128((const __m128i *)src16+i), seed); + } } +} + +#endif + +#if (XXH_VECTOR == XXH_NEON) + +/* forward declarations for the scalar routines */ +XXH_FORCE_INLINE void +XXH3_scalarRound(void* XXH_RESTRICT acc, void const* XXH_RESTRICT input, + void const* XXH_RESTRICT secret, size_t lane); + +XXH_FORCE_INLINE void +XXH3_scalarScrambleRound(void* XXH_RESTRICT acc, + void const* XXH_RESTRICT secret, size_t lane); + +/*! + * @internal + * @brief The bulk processing loop for NEON and WASM SIMD128. + * + * The NEON code path is actually partially scalar when running on AArch64. This + * is to optimize the pipelining and can have up to 15% speedup depending on the + * CPU, and it also mitigates some GCC codegen issues. + * + * @see XXH3_NEON_LANES for configuring this and details about this optimization. + * + * NEON's 32-bit to 64-bit long multiply takes a half vector of 32-bit + * integers instead of the other platforms which mask full 64-bit vectors, + * so the setup is more complicated than just shifting right. + * + * Additionally, there is an optimization for 4 lanes at once noted below. + * + * Since, as stated, the most optimal amount of lanes for Cortexes is 6, + * there needs to be *three* versions of the accumulate operation used + * for the remaining 2 lanes. + * + * WASM's SIMD128 uses SIMDe's arm_neon.h polyfill because the intrinsics overlap + * nearly perfectly. + */ + +XXH_FORCE_INLINE void +XXH3_accumulate_512_neon( void* XXH_RESTRICT acc, + const void* XXH_RESTRICT input, + const void* XXH_RESTRICT secret) +{ + XXH_ASSERT((((size_t)acc) & 15) == 0); + XXH_STATIC_ASSERT(XXH3_NEON_LANES > 0 && XXH3_NEON_LANES <= XXH_ACC_NB && XXH3_NEON_LANES % 2 == 0); + { /* GCC for darwin arm64 does not like aliasing here */ + xxh_aliasing_uint64x2_t* const xacc = (xxh_aliasing_uint64x2_t*) acc; + /* We don't use a uint32x4_t pointer because it causes bus errors on ARMv7. */ + uint8_t const* xinput = (const uint8_t *) input; + uint8_t const* xsecret = (const uint8_t *) secret; + + size_t i; +#ifdef __wasm_simd128__ + /* + * On WASM SIMD128, Clang emits direct address loads when XXH3_kSecret + * is constant propagated, which results in it converting it to this + * inside the loop: + * + * a = v128.load(XXH3_kSecret + 0 + $secret_offset, offset = 0) + * b = v128.load(XXH3_kSecret + 16 + $secret_offset, offset = 0) + * ... + * + * This requires a full 32-bit address immediate (and therefore a 6 byte + * instruction) as well as an add for each offset. + * + * Putting an asm guard prevents it from folding (at the cost of losing + * the alignment hint), and uses the free offset in `v128.load` instead + * of adding secret_offset each time which overall reduces code size by + * about a kilobyte and improves performance. + */ + XXH_COMPILER_GUARD(xsecret); +#endif + /* Scalar lanes use the normal scalarRound routine */ + for (i = XXH3_NEON_LANES; i < XXH_ACC_NB; i++) { + XXH3_scalarRound(acc, input, secret, i); + } + i = 0; + /* 4 NEON lanes at a time. */ + for (; i+1 < XXH3_NEON_LANES / 2; i+=2) { + /* data_vec = xinput[i]; */ + uint64x2_t data_vec_1 = XXH_vld1q_u64(xinput + (i * 16)); + uint64x2_t data_vec_2 = XXH_vld1q_u64(xinput + ((i+1) * 16)); + /* key_vec = xsecret[i]; */ + uint64x2_t key_vec_1 = XXH_vld1q_u64(xsecret + (i * 16)); + uint64x2_t key_vec_2 = XXH_vld1q_u64(xsecret + ((i+1) * 16)); + /* data_swap = swap(data_vec) */ + uint64x2_t data_swap_1 = vextq_u64(data_vec_1, data_vec_1, 1); + uint64x2_t data_swap_2 = vextq_u64(data_vec_2, data_vec_2, 1); + /* data_key = data_vec ^ key_vec; */ + uint64x2_t data_key_1 = veorq_u64(data_vec_1, key_vec_1); + uint64x2_t data_key_2 = veorq_u64(data_vec_2, key_vec_2); + + /* + * If we reinterpret the 64x2 vectors as 32x4 vectors, we can use a + * de-interleave operation for 4 lanes in 1 step with `vuzpq_u32` to + * get one vector with the low 32 bits of each lane, and one vector + * with the high 32 bits of each lane. + * + * The intrinsic returns a double vector because the original ARMv7-a + * instruction modified both arguments in place. AArch64 and SIMD128 emit + * two instructions from this intrinsic. + * + * [ dk11L | dk11H | dk12L | dk12H ] -> [ dk11L | dk12L | dk21L | dk22L ] + * [ dk21L | dk21H | dk22L | dk22H ] -> [ dk11H | dk12H | dk21H | dk22H ] + */ + uint32x4x2_t unzipped = vuzpq_u32( + vreinterpretq_u32_u64(data_key_1), + vreinterpretq_u32_u64(data_key_2) + ); + /* data_key_lo = data_key & 0xFFFFFFFF */ + uint32x4_t data_key_lo = unzipped.val[0]; + /* data_key_hi = data_key >> 32 */ + uint32x4_t data_key_hi = unzipped.val[1]; + /* + * Then, we can split the vectors horizontally and multiply which, as for most + * widening intrinsics, have a variant that works on both high half vectors + * for free on AArch64. A similar instruction is available on SIMD128. + * + * sum = data_swap + (u64x2) data_key_lo * (u64x2) data_key_hi + */ + uint64x2_t sum_1 = XXH_vmlal_low_u32(data_swap_1, data_key_lo, data_key_hi); + uint64x2_t sum_2 = XXH_vmlal_high_u32(data_swap_2, data_key_lo, data_key_hi); + /* + * Clang reorders + * a += b * c; // umlal swap.2d, dkl.2s, dkh.2s + * c += a; // add acc.2d, acc.2d, swap.2d + * to + * c += a; // add acc.2d, acc.2d, swap.2d + * c += b * c; // umlal acc.2d, dkl.2s, dkh.2s + * + * While it would make sense in theory since the addition is faster, + * for reasons likely related to umlal being limited to certain NEON + * pipelines, this is worse. A compiler guard fixes this. + */ + XXH_COMPILER_GUARD_CLANG_NEON(sum_1); + XXH_COMPILER_GUARD_CLANG_NEON(sum_2); + /* xacc[i] = acc_vec + sum; */ + xacc[i] = vaddq_u64(xacc[i], sum_1); + xacc[i+1] = vaddq_u64(xacc[i+1], sum_2); + } + /* Operate on the remaining NEON lanes 2 at a time. */ + for (; i < XXH3_NEON_LANES / 2; i++) { + /* data_vec = xinput[i]; */ + uint64x2_t data_vec = XXH_vld1q_u64(xinput + (i * 16)); + /* key_vec = xsecret[i]; */ + uint64x2_t key_vec = XXH_vld1q_u64(xsecret + (i * 16)); + /* acc_vec_2 = swap(data_vec) */ + uint64x2_t data_swap = vextq_u64(data_vec, data_vec, 1); + /* data_key = data_vec ^ key_vec; */ + uint64x2_t data_key = veorq_u64(data_vec, key_vec); + /* For two lanes, just use VMOVN and VSHRN. */ + /* data_key_lo = data_key & 0xFFFFFFFF; */ + uint32x2_t data_key_lo = vmovn_u64(data_key); + /* data_key_hi = data_key >> 32; */ + uint32x2_t data_key_hi = vshrn_n_u64(data_key, 32); + /* sum = data_swap + (u64x2) data_key_lo * (u64x2) data_key_hi; */ + uint64x2_t sum = vmlal_u32(data_swap, data_key_lo, data_key_hi); + /* Same Clang workaround as before */ + XXH_COMPILER_GUARD_CLANG_NEON(sum); + /* xacc[i] = acc_vec + sum; */ + xacc[i] = vaddq_u64 (xacc[i], sum); + } + } +} +XXH_FORCE_INLINE XXH3_ACCUMULATE_TEMPLATE(neon) + +XXH_FORCE_INLINE void +XXH3_scrambleAcc_neon(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret) +{ + XXH_ASSERT((((size_t)acc) & 15) == 0); + + { xxh_aliasing_uint64x2_t* xacc = (xxh_aliasing_uint64x2_t*) acc; + uint8_t const* xsecret = (uint8_t const*) secret; + + size_t i; + /* WASM uses operator overloads and doesn't need these. */ +#ifndef __wasm_simd128__ + /* { prime32_1, prime32_1 } */ + uint32x2_t const kPrimeLo = vdup_n_u32(XXH_PRIME32_1); + /* { 0, prime32_1, 0, prime32_1 } */ + uint32x4_t const kPrimeHi = vreinterpretq_u32_u64(vdupq_n_u64((xxh_u64)XXH_PRIME32_1 << 32)); +#endif + + /* AArch64 uses both scalar and neon at the same time */ + for (i = XXH3_NEON_LANES; i < XXH_ACC_NB; i++) { + XXH3_scalarScrambleRound(acc, secret, i); + } + for (i=0; i < XXH3_NEON_LANES / 2; i++) { + /* xacc[i] ^= (xacc[i] >> 47); */ + uint64x2_t acc_vec = xacc[i]; + uint64x2_t shifted = vshrq_n_u64(acc_vec, 47); + uint64x2_t data_vec = veorq_u64(acc_vec, shifted); + + /* xacc[i] ^= xsecret[i]; */ + uint64x2_t key_vec = XXH_vld1q_u64(xsecret + (i * 16)); + uint64x2_t data_key = veorq_u64(data_vec, key_vec); + /* xacc[i] *= XXH_PRIME32_1 */ +#ifdef __wasm_simd128__ + /* SIMD128 has multiply by u64x2, use it instead of expanding and scalarizing */ + xacc[i] = data_key * XXH_PRIME32_1; +#else + /* + * Expanded version with portable NEON intrinsics + * + * lo(x) * lo(y) + (hi(x) * lo(y) << 32) + * + * prod_hi = hi(data_key) * lo(prime) << 32 + * + * Since we only need 32 bits of this multiply a trick can be used, reinterpreting the vector + * as a uint32x4_t and multiplying by { 0, prime, 0, prime } to cancel out the unwanted bits + * and avoid the shift. + */ + uint32x4_t prod_hi = vmulq_u32 (vreinterpretq_u32_u64(data_key), kPrimeHi); + /* Extract low bits for vmlal_u32 */ + uint32x2_t data_key_lo = vmovn_u64(data_key); + /* xacc[i] = prod_hi + lo(data_key) * XXH_PRIME32_1; */ + xacc[i] = vmlal_u32(vreinterpretq_u64_u32(prod_hi), data_key_lo, kPrimeLo); +#endif + } + } +} +#endif + +#if (XXH_VECTOR == XXH_VSX) + +XXH_FORCE_INLINE void +XXH3_accumulate_512_vsx( void* XXH_RESTRICT acc, + const void* XXH_RESTRICT input, + const void* XXH_RESTRICT secret) +{ + /* presumed aligned */ + xxh_aliasing_u64x2* const xacc = (xxh_aliasing_u64x2*) acc; + xxh_u8 const* const xinput = (xxh_u8 const*) input; /* no alignment restriction */ + xxh_u8 const* const xsecret = (xxh_u8 const*) secret; /* no alignment restriction */ + xxh_u64x2 const v32 = { 32, 32 }; + size_t i; + for (i = 0; i < XXH_STRIPE_LEN / sizeof(xxh_u64x2); i++) { + /* data_vec = xinput[i]; */ + xxh_u64x2 const data_vec = XXH_vec_loadu(xinput + 16*i); + /* key_vec = xsecret[i]; */ + xxh_u64x2 const key_vec = XXH_vec_loadu(xsecret + 16*i); + xxh_u64x2 const data_key = data_vec ^ key_vec; + /* shuffled = (data_key << 32) | (data_key >> 32); */ + xxh_u32x4 const shuffled = (xxh_u32x4)vec_rl(data_key, v32); + /* product = ((xxh_u64x2)data_key & 0xFFFFFFFF) * ((xxh_u64x2)shuffled & 0xFFFFFFFF); */ + xxh_u64x2 const product = XXH_vec_mulo((xxh_u32x4)data_key, shuffled); + /* acc_vec = xacc[i]; */ + xxh_u64x2 acc_vec = xacc[i]; + acc_vec += product; + + /* swap high and low halves */ +#ifdef __s390x__ + acc_vec += vec_permi(data_vec, data_vec, 2); +#else + acc_vec += vec_xxpermdi(data_vec, data_vec, 2); +#endif + xacc[i] = acc_vec; + } +} +XXH_FORCE_INLINE XXH3_ACCUMULATE_TEMPLATE(vsx) + +XXH_FORCE_INLINE void +XXH3_scrambleAcc_vsx(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret) +{ + XXH_ASSERT((((size_t)acc) & 15) == 0); + + { xxh_aliasing_u64x2* const xacc = (xxh_aliasing_u64x2*) acc; + const xxh_u8* const xsecret = (const xxh_u8*) secret; + /* constants */ + xxh_u64x2 const v32 = { 32, 32 }; + xxh_u64x2 const v47 = { 47, 47 }; + xxh_u32x4 const prime = { XXH_PRIME32_1, XXH_PRIME32_1, XXH_PRIME32_1, XXH_PRIME32_1 }; + size_t i; + for (i = 0; i < XXH_STRIPE_LEN / sizeof(xxh_u64x2); i++) { + /* xacc[i] ^= (xacc[i] >> 47); */ + xxh_u64x2 const acc_vec = xacc[i]; + xxh_u64x2 const data_vec = acc_vec ^ (acc_vec >> v47); + + /* xacc[i] ^= xsecret[i]; */ + xxh_u64x2 const key_vec = XXH_vec_loadu(xsecret + 16*i); + xxh_u64x2 const data_key = data_vec ^ key_vec; + + /* xacc[i] *= XXH_PRIME32_1 */ + /* prod_lo = ((xxh_u64x2)data_key & 0xFFFFFFFF) * ((xxh_u64x2)prime & 0xFFFFFFFF); */ + xxh_u64x2 const prod_even = XXH_vec_mule((xxh_u32x4)data_key, prime); + /* prod_hi = ((xxh_u64x2)data_key >> 32) * ((xxh_u64x2)prime >> 32); */ + xxh_u64x2 const prod_odd = XXH_vec_mulo((xxh_u32x4)data_key, prime); + xacc[i] = prod_odd + (prod_even << v32); + } } +} + +#endif + +#if (XXH_VECTOR == XXH_SVE) + +XXH_FORCE_INLINE void +XXH3_accumulate_512_sve( void* XXH_RESTRICT acc, + const void* XXH_RESTRICT input, + const void* XXH_RESTRICT secret) +{ + uint64_t *xacc = (uint64_t *)acc; + const uint64_t *xinput = (const uint64_t *)(const void *)input; + const uint64_t *xsecret = (const uint64_t *)(const void *)secret; + svuint64_t kSwap = sveor_n_u64_z(svptrue_b64(), svindex_u64(0, 1), 1); + uint64_t element_count = svcntd(); + if (element_count >= 8) { + svbool_t mask = svptrue_pat_b64(SV_VL8); + svuint64_t vacc = svld1_u64(mask, xacc); + ACCRND(vacc, 0); + svst1_u64(mask, xacc, vacc); + } else if (element_count == 2) { /* sve128 */ + svbool_t mask = svptrue_pat_b64(SV_VL2); + svuint64_t acc0 = svld1_u64(mask, xacc + 0); + svuint64_t acc1 = svld1_u64(mask, xacc + 2); + svuint64_t acc2 = svld1_u64(mask, xacc + 4); + svuint64_t acc3 = svld1_u64(mask, xacc + 6); + ACCRND(acc0, 0); + ACCRND(acc1, 2); + ACCRND(acc2, 4); + ACCRND(acc3, 6); + svst1_u64(mask, xacc + 0, acc0); + svst1_u64(mask, xacc + 2, acc1); + svst1_u64(mask, xacc + 4, acc2); + svst1_u64(mask, xacc + 6, acc3); + } else { + svbool_t mask = svptrue_pat_b64(SV_VL4); + svuint64_t acc0 = svld1_u64(mask, xacc + 0); + svuint64_t acc1 = svld1_u64(mask, xacc + 4); + ACCRND(acc0, 0); + ACCRND(acc1, 4); + svst1_u64(mask, xacc + 0, acc0); + svst1_u64(mask, xacc + 4, acc1); + } +} + +XXH_FORCE_INLINE void +XXH3_accumulate_sve(xxh_u64* XXH_RESTRICT acc, + const xxh_u8* XXH_RESTRICT input, + const xxh_u8* XXH_RESTRICT secret, + size_t nbStripes) +{ + if (nbStripes != 0) { + uint64_t *xacc = (uint64_t *)acc; + const uint64_t *xinput = (const uint64_t *)(const void *)input; + const uint64_t *xsecret = (const uint64_t *)(const void *)secret; + svuint64_t kSwap = sveor_n_u64_z(svptrue_b64(), svindex_u64(0, 1), 1); + uint64_t element_count = svcntd(); + if (element_count >= 8) { + svbool_t mask = svptrue_pat_b64(SV_VL8); + svuint64_t vacc = svld1_u64(mask, xacc + 0); + do { + /* svprfd(svbool_t, void *, enum svfprop); */ + svprfd(mask, xinput + 128, SV_PLDL1STRM); + ACCRND(vacc, 0); + xinput += 8; + xsecret += 1; + nbStripes--; + } while (nbStripes != 0); + + svst1_u64(mask, xacc + 0, vacc); + } else if (element_count == 2) { /* sve128 */ + svbool_t mask = svptrue_pat_b64(SV_VL2); + svuint64_t acc0 = svld1_u64(mask, xacc + 0); + svuint64_t acc1 = svld1_u64(mask, xacc + 2); + svuint64_t acc2 = svld1_u64(mask, xacc + 4); + svuint64_t acc3 = svld1_u64(mask, xacc + 6); + do { + svprfd(mask, xinput + 128, SV_PLDL1STRM); + ACCRND(acc0, 0); + ACCRND(acc1, 2); + ACCRND(acc2, 4); + ACCRND(acc3, 6); + xinput += 8; + xsecret += 1; + nbStripes--; + } while (nbStripes != 0); + + svst1_u64(mask, xacc + 0, acc0); + svst1_u64(mask, xacc + 2, acc1); + svst1_u64(mask, xacc + 4, acc2); + svst1_u64(mask, xacc + 6, acc3); + } else { + svbool_t mask = svptrue_pat_b64(SV_VL4); + svuint64_t acc0 = svld1_u64(mask, xacc + 0); + svuint64_t acc1 = svld1_u64(mask, xacc + 4); + do { + svprfd(mask, xinput + 128, SV_PLDL1STRM); + ACCRND(acc0, 0); + ACCRND(acc1, 4); + xinput += 8; + xsecret += 1; + nbStripes--; + } while (nbStripes != 0); + + svst1_u64(mask, xacc + 0, acc0); + svst1_u64(mask, xacc + 4, acc1); + } + } +} + +#endif + +/* scalar variants - universal */ + +#if defined(__aarch64__) && (defined(__GNUC__) || defined(__clang__)) +/* + * In XXH3_scalarRound(), GCC and Clang have a similar codegen issue, where they + * emit an excess mask and a full 64-bit multiply-add (MADD X-form). + * + * While this might not seem like much, as AArch64 is a 64-bit architecture, only + * big Cortex designs have a full 64-bit multiplier. + * + * On the little cores, the smaller 32-bit multiplier is used, and full 64-bit + * multiplies expand to 2-3 multiplies in microcode. This has a major penalty + * of up to 4 latency cycles and 2 stall cycles in the multiply pipeline. + * + * Thankfully, AArch64 still provides the 32-bit long multiply-add (UMADDL) which does + * not have this penalty and does the mask automatically. + */ +XXH_FORCE_INLINE xxh_u64 +XXH_mult32to64_add64(xxh_u64 lhs, xxh_u64 rhs, xxh_u64 acc) +{ + xxh_u64 ret; + /* note: %x = 64-bit register, %w = 32-bit register */ + __asm__("umaddl %x0, %w1, %w2, %x3" : "=r" (ret) : "r" (lhs), "r" (rhs), "r" (acc)); + return ret; +} +#else +XXH_FORCE_INLINE xxh_u64 +XXH_mult32to64_add64(xxh_u64 lhs, xxh_u64 rhs, xxh_u64 acc) +{ + return XXH_mult32to64((xxh_u32)lhs, (xxh_u32)rhs) + acc; +} +#endif + +/*! + * @internal + * @brief Scalar round for @ref XXH3_accumulate_512_scalar(). + * + * This is extracted to its own function because the NEON path uses a combination + * of NEON and scalar. + */ +XXH_FORCE_INLINE void +XXH3_scalarRound(void* XXH_RESTRICT acc, + void const* XXH_RESTRICT input, + void const* XXH_RESTRICT secret, + size_t lane) +{ + xxh_u64* xacc = (xxh_u64*) acc; + xxh_u8 const* xinput = (xxh_u8 const*) input; + xxh_u8 const* xsecret = (xxh_u8 const*) secret; + XXH_ASSERT(lane < XXH_ACC_NB); + XXH_ASSERT(((size_t)acc & (XXH_ACC_ALIGN-1)) == 0); + { + xxh_u64 const data_val = XXH_readLE64(xinput + lane * 8); + xxh_u64 const data_key = data_val ^ XXH_readLE64(xsecret + lane * 8); + xacc[lane ^ 1] += data_val; /* swap adjacent lanes */ + xacc[lane] = XXH_mult32to64_add64(data_key /* & 0xFFFFFFFF */, data_key >> 32, xacc[lane]); + } +} + +/*! + * @internal + * @brief Processes a 64 byte block of data using the scalar path. + */ +XXH_FORCE_INLINE void +XXH3_accumulate_512_scalar(void* XXH_RESTRICT acc, + const void* XXH_RESTRICT input, + const void* XXH_RESTRICT secret) +{ + size_t i; + /* ARM GCC refuses to unroll this loop, resulting in a 24% slowdown on ARMv6. */ +#if defined(__GNUC__) && !defined(__clang__) \ + && (defined(__arm__) || defined(__thumb2__)) \ + && defined(__ARM_FEATURE_UNALIGNED) /* no unaligned access just wastes bytes */ \ + && XXH_SIZE_OPT <= 0 +# pragma GCC unroll 8 +#endif + for (i=0; i < XXH_ACC_NB; i++) { + XXH3_scalarRound(acc, input, secret, i); + } +} +XXH_FORCE_INLINE XXH3_ACCUMULATE_TEMPLATE(scalar) + +/*! + * @internal + * @brief Scalar scramble step for @ref XXH3_scrambleAcc_scalar(). + * + * This is extracted to its own function because the NEON path uses a combination + * of NEON and scalar. + */ +XXH_FORCE_INLINE void +XXH3_scalarScrambleRound(void* XXH_RESTRICT acc, + void const* XXH_RESTRICT secret, + size_t lane) +{ + xxh_u64* const xacc = (xxh_u64*) acc; /* presumed aligned */ + const xxh_u8* const xsecret = (const xxh_u8*) secret; /* no alignment restriction */ + XXH_ASSERT((((size_t)acc) & (XXH_ACC_ALIGN-1)) == 0); + XXH_ASSERT(lane < XXH_ACC_NB); + { + xxh_u64 const key64 = XXH_readLE64(xsecret + lane * 8); + xxh_u64 acc64 = xacc[lane]; + acc64 = XXH_xorshift64(acc64, 47); + acc64 ^= key64; + acc64 *= XXH_PRIME32_1; + xacc[lane] = acc64; + } +} + +/*! + * @internal + * @brief Scrambles the accumulators after a large chunk has been read + */ +XXH_FORCE_INLINE void +XXH3_scrambleAcc_scalar(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret) +{ + size_t i; + for (i=0; i < XXH_ACC_NB; i++) { + XXH3_scalarScrambleRound(acc, secret, i); + } +} + +XXH_FORCE_INLINE void +XXH3_initCustomSecret_scalar(void* XXH_RESTRICT customSecret, xxh_u64 seed64) +{ + /* + * We need a separate pointer for the hack below, + * which requires a non-const pointer. + * Any decent compiler will optimize this out otherwise. + */ + const xxh_u8* kSecretPtr = XXH3_kSecret; + XXH_STATIC_ASSERT((XXH_SECRET_DEFAULT_SIZE & 15) == 0); + +#if defined(__GNUC__) && defined(__aarch64__) + /* + * UGLY HACK: + * GCC and Clang generate a bunch of MOV/MOVK pairs for aarch64, and they are + * placed sequentially, in order, at the top of the unrolled loop. + * + * While MOVK is great for generating constants (2 cycles for a 64-bit + * constant compared to 4 cycles for LDR), it fights for bandwidth with + * the arithmetic instructions. + * + * I L S + * MOVK + * MOVK + * MOVK + * MOVK + * ADD + * SUB STR + * STR + * By forcing loads from memory (as the asm line causes the compiler to assume + * that XXH3_kSecretPtr has been changed), the pipelines are used more + * efficiently: + * I L S + * LDR + * ADD LDR + * SUB STR + * STR + * + * See XXH3_NEON_LANES for details on the pipsline. + * + * XXH3_64bits_withSeed, len == 256, Snapdragon 835 + * without hack: 2654.4 MB/s + * with hack: 3202.9 MB/s + */ + XXH_COMPILER_GUARD(kSecretPtr); +#endif + { int const nbRounds = XXH_SECRET_DEFAULT_SIZE / 16; + int i; + for (i=0; i < nbRounds; i++) { + /* + * The asm hack causes the compiler to assume that kSecretPtr aliases with + * customSecret, and on aarch64, this prevented LDP from merging two + * loads together for free. Putting the loads together before the stores + * properly generates LDP. + */ + xxh_u64 lo = XXH_readLE64(kSecretPtr + 16*i) + seed64; + xxh_u64 hi = XXH_readLE64(kSecretPtr + 16*i + 8) - seed64; + XXH_writeLE64((xxh_u8*)customSecret + 16*i, lo); + XXH_writeLE64((xxh_u8*)customSecret + 16*i + 8, hi); + } } +} + + +typedef void (*XXH3_f_accumulate)(xxh_u64* XXH_RESTRICT, const xxh_u8* XXH_RESTRICT, const xxh_u8* XXH_RESTRICT, size_t); +typedef void (*XXH3_f_scrambleAcc)(void* XXH_RESTRICT, const void*); +typedef void (*XXH3_f_initCustomSecret)(void* XXH_RESTRICT, xxh_u64); + + +#if (XXH_VECTOR == XXH_AVX512) + +#define XXH3_accumulate_512 XXH3_accumulate_512_avx512 +#define XXH3_accumulate XXH3_accumulate_avx512 +#define XXH3_scrambleAcc XXH3_scrambleAcc_avx512 +#define XXH3_initCustomSecret XXH3_initCustomSecret_avx512 + +#elif (XXH_VECTOR == XXH_AVX2) + +#define XXH3_accumulate_512 XXH3_accumulate_512_avx2 +#define XXH3_accumulate XXH3_accumulate_avx2 +#define XXH3_scrambleAcc XXH3_scrambleAcc_avx2 +#define XXH3_initCustomSecret XXH3_initCustomSecret_avx2 + +#elif (XXH_VECTOR == XXH_SSE2) + +#define XXH3_accumulate_512 XXH3_accumulate_512_sse2 +#define XXH3_accumulate XXH3_accumulate_sse2 +#define XXH3_scrambleAcc XXH3_scrambleAcc_sse2 +#define XXH3_initCustomSecret XXH3_initCustomSecret_sse2 + +#elif (XXH_VECTOR == XXH_NEON) + +#define XXH3_accumulate_512 XXH3_accumulate_512_neon +#define XXH3_accumulate XXH3_accumulate_neon +#define XXH3_scrambleAcc XXH3_scrambleAcc_neon +#define XXH3_initCustomSecret XXH3_initCustomSecret_scalar + +#elif (XXH_VECTOR == XXH_VSX) + +#define XXH3_accumulate_512 XXH3_accumulate_512_vsx +#define XXH3_accumulate XXH3_accumulate_vsx +#define XXH3_scrambleAcc XXH3_scrambleAcc_vsx +#define XXH3_initCustomSecret XXH3_initCustomSecret_scalar + +#elif (XXH_VECTOR == XXH_SVE) +#define XXH3_accumulate_512 XXH3_accumulate_512_sve +#define XXH3_accumulate XXH3_accumulate_sve +#define XXH3_scrambleAcc XXH3_scrambleAcc_scalar +#define XXH3_initCustomSecret XXH3_initCustomSecret_scalar + +#else /* scalar */ + +#define XXH3_accumulate_512 XXH3_accumulate_512_scalar +#define XXH3_accumulate XXH3_accumulate_scalar +#define XXH3_scrambleAcc XXH3_scrambleAcc_scalar +#define XXH3_initCustomSecret XXH3_initCustomSecret_scalar + +#endif + +#if XXH_SIZE_OPT >= 1 /* don't do SIMD for initialization */ +# undef XXH3_initCustomSecret +# define XXH3_initCustomSecret XXH3_initCustomSecret_scalar +#endif + +XXH_FORCE_INLINE void +XXH3_hashLong_internal_loop(xxh_u64* XXH_RESTRICT acc, + const xxh_u8* XXH_RESTRICT input, size_t len, + const xxh_u8* XXH_RESTRICT secret, size_t secretSize, + XXH3_f_accumulate f_acc, + XXH3_f_scrambleAcc f_scramble) +{ + size_t const nbStripesPerBlock = (secretSize - XXH_STRIPE_LEN) / XXH_SECRET_CONSUME_RATE; + size_t const block_len = XXH_STRIPE_LEN * nbStripesPerBlock; + size_t const nb_blocks = (len - 1) / block_len; + + size_t n; + + XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); + + for (n = 0; n < nb_blocks; n++) { + f_acc(acc, input + n*block_len, secret, nbStripesPerBlock); + f_scramble(acc, secret + secretSize - XXH_STRIPE_LEN); + } + + /* last partial block */ + XXH_ASSERT(len > XXH_STRIPE_LEN); + { size_t const nbStripes = ((len - 1) - (block_len * nb_blocks)) / XXH_STRIPE_LEN; + XXH_ASSERT(nbStripes <= (secretSize / XXH_SECRET_CONSUME_RATE)); + f_acc(acc, input + nb_blocks*block_len, secret, nbStripes); + + /* last stripe */ + { const xxh_u8* const p = input + len - XXH_STRIPE_LEN; +#define XXH_SECRET_LASTACC_START 7 /* not aligned on 8, last secret is different from acc & scrambler */ + XXH3_accumulate_512(acc, p, secret + secretSize - XXH_STRIPE_LEN - XXH_SECRET_LASTACC_START); + } } +} + +XXH_FORCE_INLINE xxh_u64 +XXH3_mix2Accs(const xxh_u64* XXH_RESTRICT acc, const xxh_u8* XXH_RESTRICT secret) +{ + return XXH3_mul128_fold64( + acc[0] ^ XXH_readLE64(secret), + acc[1] ^ XXH_readLE64(secret+8) ); +} + +static XXH64_hash_t +XXH3_mergeAccs(const xxh_u64* XXH_RESTRICT acc, const xxh_u8* XXH_RESTRICT secret, xxh_u64 start) +{ + xxh_u64 result64 = start; + size_t i = 0; + + for (i = 0; i < 4; i++) { + result64 += XXH3_mix2Accs(acc+2*i, secret + 16*i); +#if defined(__clang__) /* Clang */ \ + && (defined(__arm__) || defined(__thumb__)) /* ARMv7 */ \ + && (defined(__ARM_NEON) || defined(__ARM_NEON__)) /* NEON */ \ + && !defined(XXH_ENABLE_AUTOVECTORIZE) /* Define to disable */ + /* + * UGLY HACK: + * Prevent autovectorization on Clang ARMv7-a. Exact same problem as + * the one in XXH3_len_129to240_64b. Speeds up shorter keys > 240b. + * XXH3_64bits, len == 256, Snapdragon 835: + * without hack: 2063.7 MB/s + * with hack: 2560.7 MB/s + */ + XXH_COMPILER_GUARD(result64); +#endif + } + + return XXH3_avalanche(result64); +} + +#define XXH3_INIT_ACC { XXH_PRIME32_3, XXH_PRIME64_1, XXH_PRIME64_2, XXH_PRIME64_3, \ + XXH_PRIME64_4, XXH_PRIME32_2, XXH_PRIME64_5, XXH_PRIME32_1 } + +XXH_FORCE_INLINE XXH64_hash_t +XXH3_hashLong_64b_internal(const void* XXH_RESTRICT input, size_t len, + const void* XXH_RESTRICT secret, size_t secretSize, + XXH3_f_accumulate f_acc, + XXH3_f_scrambleAcc f_scramble) +{ + XXH_ALIGN(XXH_ACC_ALIGN) xxh_u64 acc[XXH_ACC_NB] = XXH3_INIT_ACC; + + XXH3_hashLong_internal_loop(acc, (const xxh_u8*)input, len, (const xxh_u8*)secret, secretSize, f_acc, f_scramble); + + /* converge into final hash */ + XXH_STATIC_ASSERT(sizeof(acc) == 64); + /* do not align on 8, so that the secret is different from the accumulator */ +#define XXH_SECRET_MERGEACCS_START 11 + XXH_ASSERT(secretSize >= sizeof(acc) + XXH_SECRET_MERGEACCS_START); + return XXH3_mergeAccs(acc, (const xxh_u8*)secret + XXH_SECRET_MERGEACCS_START, (xxh_u64)len * XXH_PRIME64_1); +} + +/* + * It's important for performance to transmit secret's size (when it's static) + * so that the compiler can properly optimize the vectorized loop. + * This makes a big performance difference for "medium" keys (<1 KB) when using AVX instruction set. + * When the secret size is unknown, or on GCC 12 where the mix of NO_INLINE and FORCE_INLINE + * breaks -Og, this is XXH_NO_INLINE. + */ +XXH3_WITH_SECRET_INLINE XXH64_hash_t +XXH3_hashLong_64b_withSecret(const void* XXH_RESTRICT input, size_t len, + XXH64_hash_t seed64, const xxh_u8* XXH_RESTRICT secret, size_t secretLen) +{ + (void)seed64; + return XXH3_hashLong_64b_internal(input, len, secret, secretLen, XXH3_accumulate, XXH3_scrambleAcc); +} + +/* + * It's preferable for performance that XXH3_hashLong is not inlined, + * as it results in a smaller function for small data, easier to the instruction cache. + * Note that inside this no_inline function, we do inline the internal loop, + * and provide a statically defined secret size to allow optimization of vector loop. + */ +XXH_NO_INLINE XXH_PUREF XXH64_hash_t +XXH3_hashLong_64b_default(const void* XXH_RESTRICT input, size_t len, + XXH64_hash_t seed64, const xxh_u8* XXH_RESTRICT secret, size_t secretLen) +{ + (void)seed64; (void)secret; (void)secretLen; + return XXH3_hashLong_64b_internal(input, len, XXH3_kSecret, sizeof(XXH3_kSecret), XXH3_accumulate, XXH3_scrambleAcc); +} + +/* + * XXH3_hashLong_64b_withSeed(): + * Generate a custom key based on alteration of default XXH3_kSecret with the seed, + * and then use this key for long mode hashing. + * + * This operation is decently fast but nonetheless costs a little bit of time. + * Try to avoid it whenever possible (typically when seed==0). + * + * It's important for performance that XXH3_hashLong is not inlined. Not sure + * why (uop cache maybe?), but the difference is large and easily measurable. + */ +XXH_FORCE_INLINE XXH64_hash_t +XXH3_hashLong_64b_withSeed_internal(const void* input, size_t len, + XXH64_hash_t seed, + XXH3_f_accumulate f_acc, + XXH3_f_scrambleAcc f_scramble, + XXH3_f_initCustomSecret f_initSec) +{ +#if XXH_SIZE_OPT <= 0 + if (seed == 0) + return XXH3_hashLong_64b_internal(input, len, + XXH3_kSecret, sizeof(XXH3_kSecret), + f_acc, f_scramble); +#endif + { XXH_ALIGN(XXH_SEC_ALIGN) xxh_u8 secret[XXH_SECRET_DEFAULT_SIZE]; + f_initSec(secret, seed); + return XXH3_hashLong_64b_internal(input, len, secret, sizeof(secret), + f_acc, f_scramble); + } +} + +/* + * It's important for performance that XXH3_hashLong is not inlined. + */ +XXH_NO_INLINE XXH64_hash_t +XXH3_hashLong_64b_withSeed(const void* XXH_RESTRICT input, size_t len, + XXH64_hash_t seed, const xxh_u8* XXH_RESTRICT secret, size_t secretLen) +{ + (void)secret; (void)secretLen; + return XXH3_hashLong_64b_withSeed_internal(input, len, seed, + XXH3_accumulate, XXH3_scrambleAcc, XXH3_initCustomSecret); +} + + +typedef XXH64_hash_t (*XXH3_hashLong64_f)(const void* XXH_RESTRICT, size_t, + XXH64_hash_t, const xxh_u8* XXH_RESTRICT, size_t); + +XXH_FORCE_INLINE XXH64_hash_t +XXH3_64bits_internal(const void* XXH_RESTRICT input, size_t len, + XXH64_hash_t seed64, const void* XXH_RESTRICT secret, size_t secretLen, + XXH3_hashLong64_f f_hashLong) +{ + XXH_ASSERT(secretLen >= XXH3_SECRET_SIZE_MIN); + /* + * If an action is to be taken if `secretLen` condition is not respected, + * it should be done here. + * For now, it's a contract pre-condition. + * Adding a check and a branch here would cost performance at every hash. + * Also, note that function signature doesn't offer room to return an error. + */ + if (len <= 16) + return XXH3_len_0to16_64b((const xxh_u8*)input, len, (const xxh_u8*)secret, seed64); + if (len <= 128) + return XXH3_len_17to128_64b((const xxh_u8*)input, len, (const xxh_u8*)secret, secretLen, seed64); + if (len <= XXH3_MIDSIZE_MAX) + return XXH3_len_129to240_64b((const xxh_u8*)input, len, (const xxh_u8*)secret, secretLen, seed64); + return f_hashLong(input, len, seed64, (const xxh_u8*)secret, secretLen); +} + + +/* === Public entry point === */ + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH64_hash_t XXH3_64bits(XXH_NOESCAPE const void* input, size_t length) +{ + return XXH3_64bits_internal(input, length, 0, XXH3_kSecret, sizeof(XXH3_kSecret), XXH3_hashLong_64b_default); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH64_hash_t +XXH3_64bits_withSecret(XXH_NOESCAPE const void* input, size_t length, XXH_NOESCAPE const void* secret, size_t secretSize) +{ + return XXH3_64bits_internal(input, length, 0, secret, secretSize, XXH3_hashLong_64b_withSecret); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH64_hash_t +XXH3_64bits_withSeed(XXH_NOESCAPE const void* input, size_t length, XXH64_hash_t seed) +{ + return XXH3_64bits_internal(input, length, seed, XXH3_kSecret, sizeof(XXH3_kSecret), XXH3_hashLong_64b_withSeed); +} + +XXH_PUBLIC_API XXH64_hash_t +XXH3_64bits_withSecretandSeed(XXH_NOESCAPE const void* input, size_t length, XXH_NOESCAPE const void* secret, size_t secretSize, XXH64_hash_t seed) +{ + if (length <= XXH3_MIDSIZE_MAX) + return XXH3_64bits_internal(input, length, seed, XXH3_kSecret, sizeof(XXH3_kSecret), NULL); + return XXH3_hashLong_64b_withSecret(input, length, seed, (const xxh_u8*)secret, secretSize); +} + + +/* === XXH3 streaming === */ +#ifndef XXH_NO_STREAM +/* + * Malloc's a pointer that is always aligned to align. + * + * This must be freed with `XXH_alignedFree()`. + * + * malloc typically guarantees 16 byte alignment on 64-bit systems and 8 byte + * alignment on 32-bit. This isn't enough for the 32 byte aligned loads in AVX2 + * or on 32-bit, the 16 byte aligned loads in SSE2 and NEON. + * + * This underalignment previously caused a rather obvious crash which went + * completely unnoticed due to XXH3_createState() not actually being tested. + * Credit to RedSpah for noticing this bug. + * + * The alignment is done manually: Functions like posix_memalign or _mm_malloc + * are avoided: To maintain portability, we would have to write a fallback + * like this anyways, and besides, testing for the existence of library + * functions without relying on external build tools is impossible. + * + * The method is simple: Overallocate, manually align, and store the offset + * to the original behind the returned pointer. + * + * Align must be a power of 2 and 8 <= align <= 128. + */ +static XXH_MALLOCF void* XXH_alignedMalloc(size_t s, size_t align) +{ + XXH_ASSERT(align <= 128 && align >= 8); /* range check */ + XXH_ASSERT((align & (align-1)) == 0); /* power of 2 */ + XXH_ASSERT(s != 0 && s < (s + align)); /* empty/overflow */ + { /* Overallocate to make room for manual realignment and an offset byte */ + xxh_u8* base = (xxh_u8*)XXH_malloc(s + align); + if (base != NULL) { + /* + * Get the offset needed to align this pointer. + * + * Even if the returned pointer is aligned, there will always be + * at least one byte to store the offset to the original pointer. + */ + size_t offset = align - ((size_t)base & (align - 1)); /* base % align */ + /* Add the offset for the now-aligned pointer */ + xxh_u8* ptr = base + offset; + + XXH_ASSERT((size_t)ptr % align == 0); + + /* Store the offset immediately before the returned pointer. */ + ptr[-1] = (xxh_u8)offset; + return ptr; + } + return NULL; + } +} +/* + * Frees an aligned pointer allocated by XXH_alignedMalloc(). Don't pass + * normal malloc'd pointers, XXH_alignedMalloc has a specific data layout. + */ +static void XXH_alignedFree(void* p) +{ + if (p != NULL) { + xxh_u8* ptr = (xxh_u8*)p; + /* Get the offset byte we added in XXH_malloc. */ + xxh_u8 offset = ptr[-1]; + /* Free the original malloc'd pointer */ + xxh_u8* base = ptr - offset; + XXH_free(base); + } +} +/*! @ingroup XXH3_family */ +/*! + * @brief Allocate an @ref XXH3_state_t. + * + * @return An allocated pointer of @ref XXH3_state_t on success. + * @return `NULL` on failure. + * + * @note Must be freed with XXH3_freeState(). + */ +XXH_PUBLIC_API XXH3_state_t* XXH3_createState(void) +{ + XXH3_state_t* const state = (XXH3_state_t*)XXH_alignedMalloc(sizeof(XXH3_state_t), 64); + if (state==NULL) return NULL; + XXH3_INITSTATE(state); + return state; +} + +/*! @ingroup XXH3_family */ +/*! + * @brief Frees an @ref XXH3_state_t. + * + * @param statePtr A pointer to an @ref XXH3_state_t allocated with @ref XXH3_createState(). + * + * @return @ref XXH_OK. + * + * @note Must be allocated with XXH3_createState(). + */ +XXH_PUBLIC_API XXH_errorcode XXH3_freeState(XXH3_state_t* statePtr) +{ + XXH_alignedFree(statePtr); + return XXH_OK; +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API void +XXH3_copyState(XXH_NOESCAPE XXH3_state_t* dst_state, XXH_NOESCAPE const XXH3_state_t* src_state) +{ + XXH_memcpy(dst_state, src_state, sizeof(*dst_state)); +} + +static void +XXH3_reset_internal(XXH3_state_t* statePtr, + XXH64_hash_t seed, + const void* secret, size_t secretSize) +{ + size_t const initStart = offsetof(XXH3_state_t, bufferedSize); + size_t const initLength = offsetof(XXH3_state_t, nbStripesPerBlock) - initStart; + XXH_ASSERT(offsetof(XXH3_state_t, nbStripesPerBlock) > initStart); + XXH_ASSERT(statePtr != NULL); + /* set members from bufferedSize to nbStripesPerBlock (excluded) to 0 */ + memset((char*)statePtr + initStart, 0, initLength); + statePtr->acc[0] = XXH_PRIME32_3; + statePtr->acc[1] = XXH_PRIME64_1; + statePtr->acc[2] = XXH_PRIME64_2; + statePtr->acc[3] = XXH_PRIME64_3; + statePtr->acc[4] = XXH_PRIME64_4; + statePtr->acc[5] = XXH_PRIME32_2; + statePtr->acc[6] = XXH_PRIME64_5; + statePtr->acc[7] = XXH_PRIME32_1; + statePtr->seed = seed; + statePtr->useSeed = (seed != 0); + statePtr->extSecret = (const unsigned char*)secret; + XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); + statePtr->secretLimit = secretSize - XXH_STRIPE_LEN; + statePtr->nbStripesPerBlock = statePtr->secretLimit / XXH_SECRET_CONSUME_RATE; +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_64bits_reset(XXH_NOESCAPE XXH3_state_t* statePtr) +{ + if (statePtr == NULL) return XXH_ERROR; + XXH3_reset_internal(statePtr, 0, XXH3_kSecret, XXH_SECRET_DEFAULT_SIZE); + return XXH_OK; +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_64bits_reset_withSecret(XXH_NOESCAPE XXH3_state_t* statePtr, XXH_NOESCAPE const void* secret, size_t secretSize) +{ + if (statePtr == NULL) return XXH_ERROR; + XXH3_reset_internal(statePtr, 0, secret, secretSize); + if (secret == NULL) return XXH_ERROR; + if (secretSize < XXH3_SECRET_SIZE_MIN) return XXH_ERROR; + return XXH_OK; +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_64bits_reset_withSeed(XXH_NOESCAPE XXH3_state_t* statePtr, XXH64_hash_t seed) +{ + if (statePtr == NULL) return XXH_ERROR; + if (seed==0) return XXH3_64bits_reset(statePtr); + if ((seed != statePtr->seed) || (statePtr->extSecret != NULL)) + XXH3_initCustomSecret(statePtr->customSecret, seed); + XXH3_reset_internal(statePtr, seed, NULL, XXH_SECRET_DEFAULT_SIZE); + return XXH_OK; +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_64bits_reset_withSecretandSeed(XXH_NOESCAPE XXH3_state_t* statePtr, XXH_NOESCAPE const void* secret, size_t secretSize, XXH64_hash_t seed64) +{ + if (statePtr == NULL) return XXH_ERROR; + if (secret == NULL) return XXH_ERROR; + if (secretSize < XXH3_SECRET_SIZE_MIN) return XXH_ERROR; + XXH3_reset_internal(statePtr, seed64, secret, secretSize); + statePtr->useSeed = 1; /* always, even if seed64==0 */ + return XXH_OK; +} + +/*! + * @internal + * @brief Processes a large input for XXH3_update() and XXH3_digest_long(). + * + * Unlike XXH3_hashLong_internal_loop(), this can process data that overlaps a block. + * + * @param acc Pointer to the 8 accumulator lanes + * @param nbStripesSoFarPtr In/out pointer to the number of leftover stripes in the block* + * @param nbStripesPerBlock Number of stripes in a block + * @param input Input pointer + * @param nbStripes Number of stripes to process + * @param secret Secret pointer + * @param secretLimit Offset of the last block in @p secret + * @param f_acc Pointer to an XXH3_accumulate implementation + * @param f_scramble Pointer to an XXH3_scrambleAcc implementation + * @return Pointer past the end of @p input after processing + */ +XXH_FORCE_INLINE const xxh_u8 * +XXH3_consumeStripes(xxh_u64* XXH_RESTRICT acc, + size_t* XXH_RESTRICT nbStripesSoFarPtr, size_t nbStripesPerBlock, + const xxh_u8* XXH_RESTRICT input, size_t nbStripes, + const xxh_u8* XXH_RESTRICT secret, size_t secretLimit, + XXH3_f_accumulate f_acc, + XXH3_f_scrambleAcc f_scramble) +{ + const xxh_u8* initialSecret = secret + *nbStripesSoFarPtr * XXH_SECRET_CONSUME_RATE; + /* Process full blocks */ + if (nbStripes >= (nbStripesPerBlock - *nbStripesSoFarPtr)) { + /* Process the initial partial block... */ + size_t nbStripesThisIter = nbStripesPerBlock - *nbStripesSoFarPtr; + + do { + /* Accumulate and scramble */ + f_acc(acc, input, initialSecret, nbStripesThisIter); + f_scramble(acc, secret + secretLimit); + input += nbStripesThisIter * XXH_STRIPE_LEN; + nbStripes -= nbStripesThisIter; + /* Then continue the loop with the full block size */ + nbStripesThisIter = nbStripesPerBlock; + initialSecret = secret; + } while (nbStripes >= nbStripesPerBlock); + *nbStripesSoFarPtr = 0; + } + /* Process a partial block */ + if (nbStripes > 0) { + f_acc(acc, input, initialSecret, nbStripes); + input += nbStripes * XXH_STRIPE_LEN; + *nbStripesSoFarPtr += nbStripes; + } + /* Return end pointer */ + return input; +} + +#ifndef XXH3_STREAM_USE_STACK +# if XXH_SIZE_OPT <= 0 && !defined(__clang__) /* clang doesn't need additional stack space */ +# define XXH3_STREAM_USE_STACK 1 +# endif +#endif +/* + * Both XXH3_64bits_update and XXH3_128bits_update use this routine. + */ +XXH_FORCE_INLINE XXH_errorcode +XXH3_update(XXH3_state_t* XXH_RESTRICT const state, + const xxh_u8* XXH_RESTRICT input, size_t len, + XXH3_f_accumulate f_acc, + XXH3_f_scrambleAcc f_scramble) +{ + if (input==NULL) { + XXH_ASSERT(len == 0); + return XXH_OK; + } + + XXH_ASSERT(state != NULL); + { const xxh_u8* const bEnd = input + len; + const unsigned char* const secret = (state->extSecret == NULL) ? state->customSecret : state->extSecret; +#if defined(XXH3_STREAM_USE_STACK) && XXH3_STREAM_USE_STACK >= 1 + /* For some reason, gcc and MSVC seem to suffer greatly + * when operating accumulators directly into state. + * Operating into stack space seems to enable proper optimization. + * clang, on the other hand, doesn't seem to need this trick */ + XXH_ALIGN(XXH_ACC_ALIGN) xxh_u64 acc[8]; + XXH_memcpy(acc, state->acc, sizeof(acc)); +#else + xxh_u64* XXH_RESTRICT const acc = state->acc; +#endif + state->totalLen += len; + XXH_ASSERT(state->bufferedSize <= XXH3_INTERNALBUFFER_SIZE); + + /* small input : just fill in tmp buffer */ + if (len <= XXH3_INTERNALBUFFER_SIZE - state->bufferedSize) { + XXH_memcpy(state->buffer + state->bufferedSize, input, len); + state->bufferedSize += (XXH32_hash_t)len; + return XXH_OK; + } + + /* total input is now > XXH3_INTERNALBUFFER_SIZE */ + #define XXH3_INTERNALBUFFER_STRIPES (XXH3_INTERNALBUFFER_SIZE / XXH_STRIPE_LEN) + XXH_STATIC_ASSERT(XXH3_INTERNALBUFFER_SIZE % XXH_STRIPE_LEN == 0); /* clean multiple */ + + /* + * Internal buffer is partially filled (always, except at beginning) + * Complete it, then consume it. + */ + if (state->bufferedSize) { + size_t const loadSize = XXH3_INTERNALBUFFER_SIZE - state->bufferedSize; + XXH_memcpy(state->buffer + state->bufferedSize, input, loadSize); + input += loadSize; + XXH3_consumeStripes(acc, + &state->nbStripesSoFar, state->nbStripesPerBlock, + state->buffer, XXH3_INTERNALBUFFER_STRIPES, + secret, state->secretLimit, + f_acc, f_scramble); + state->bufferedSize = 0; + } + XXH_ASSERT(input < bEnd); + if (bEnd - input > XXH3_INTERNALBUFFER_SIZE) { + size_t nbStripes = (size_t)(bEnd - 1 - input) / XXH_STRIPE_LEN; + input = XXH3_consumeStripes(acc, + &state->nbStripesSoFar, state->nbStripesPerBlock, + input, nbStripes, + secret, state->secretLimit, + f_acc, f_scramble); + XXH_memcpy(state->buffer + sizeof(state->buffer) - XXH_STRIPE_LEN, input - XXH_STRIPE_LEN, XXH_STRIPE_LEN); + + } + /* Some remaining input (always) : buffer it */ + XXH_ASSERT(input < bEnd); + XXH_ASSERT(bEnd - input <= XXH3_INTERNALBUFFER_SIZE); + XXH_ASSERT(state->bufferedSize == 0); + XXH_memcpy(state->buffer, input, (size_t)(bEnd-input)); + state->bufferedSize = (XXH32_hash_t)(bEnd-input); +#if defined(XXH3_STREAM_USE_STACK) && XXH3_STREAM_USE_STACK >= 1 + /* save stack accumulators into state */ + XXH_memcpy(state->acc, acc, sizeof(acc)); +#endif + } + + return XXH_OK; +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_64bits_update(XXH_NOESCAPE XXH3_state_t* state, XXH_NOESCAPE const void* input, size_t len) +{ + return XXH3_update(state, (const xxh_u8*)input, len, + XXH3_accumulate, XXH3_scrambleAcc); +} + + +XXH_FORCE_INLINE void +XXH3_digest_long (XXH64_hash_t* acc, + const XXH3_state_t* state, + const unsigned char* secret) +{ + xxh_u8 lastStripe[XXH_STRIPE_LEN]; + const xxh_u8* lastStripePtr; + + /* + * Digest on a local copy. This way, the state remains unaltered, and it can + * continue ingesting more input afterwards. + */ + XXH_memcpy(acc, state->acc, sizeof(state->acc)); + if (state->bufferedSize >= XXH_STRIPE_LEN) { + /* Consume remaining stripes then point to remaining data in buffer */ + size_t const nbStripes = (state->bufferedSize - 1) / XXH_STRIPE_LEN; + size_t nbStripesSoFar = state->nbStripesSoFar; + XXH3_consumeStripes(acc, + &nbStripesSoFar, state->nbStripesPerBlock, + state->buffer, nbStripes, + secret, state->secretLimit, + XXH3_accumulate, XXH3_scrambleAcc); + lastStripePtr = state->buffer + state->bufferedSize - XXH_STRIPE_LEN; + } else { /* bufferedSize < XXH_STRIPE_LEN */ + /* Copy to temp buffer */ + size_t const catchupSize = XXH_STRIPE_LEN - state->bufferedSize; + XXH_ASSERT(state->bufferedSize > 0); /* there is always some input buffered */ + XXH_memcpy(lastStripe, state->buffer + sizeof(state->buffer) - catchupSize, catchupSize); + XXH_memcpy(lastStripe + catchupSize, state->buffer, state->bufferedSize); + lastStripePtr = lastStripe; + } + /* Last stripe */ + XXH3_accumulate_512(acc, + lastStripePtr, + secret + state->secretLimit - XXH_SECRET_LASTACC_START); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH64_hash_t XXH3_64bits_digest (XXH_NOESCAPE const XXH3_state_t* state) +{ + const unsigned char* const secret = (state->extSecret == NULL) ? state->customSecret : state->extSecret; + if (state->totalLen > XXH3_MIDSIZE_MAX) { + XXH_ALIGN(XXH_ACC_ALIGN) XXH64_hash_t acc[XXH_ACC_NB]; + XXH3_digest_long(acc, state, secret); + return XXH3_mergeAccs(acc, + secret + XXH_SECRET_MERGEACCS_START, + (xxh_u64)state->totalLen * XXH_PRIME64_1); + } + /* totalLen <= XXH3_MIDSIZE_MAX: digesting a short input */ + if (state->useSeed) + return XXH3_64bits_withSeed(state->buffer, (size_t)state->totalLen, state->seed); + return XXH3_64bits_withSecret(state->buffer, (size_t)(state->totalLen), + secret, state->secretLimit + XXH_STRIPE_LEN); +} +#endif /* !XXH_NO_STREAM */ + + +/* ========================================== + * XXH3 128 bits (a.k.a XXH128) + * ========================================== + * XXH3's 128-bit variant has better mixing and strength than the 64-bit variant, + * even without counting the significantly larger output size. + * + * For example, extra steps are taken to avoid the seed-dependent collisions + * in 17-240 byte inputs (See XXH3_mix16B and XXH128_mix32B). + * + * This strength naturally comes at the cost of some speed, especially on short + * lengths. Note that longer hashes are about as fast as the 64-bit version + * due to it using only a slight modification of the 64-bit loop. + * + * XXH128 is also more oriented towards 64-bit machines. It is still extremely + * fast for a _128-bit_ hash on 32-bit (it usually clears XXH64). + */ + +XXH_FORCE_INLINE XXH_PUREF XXH128_hash_t +XXH3_len_1to3_128b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed) +{ + /* A doubled version of 1to3_64b with different constants. */ + XXH_ASSERT(input != NULL); + XXH_ASSERT(1 <= len && len <= 3); + XXH_ASSERT(secret != NULL); + /* + * len = 1: combinedl = { input[0], 0x01, input[0], input[0] } + * len = 2: combinedl = { input[1], 0x02, input[0], input[1] } + * len = 3: combinedl = { input[2], 0x03, input[0], input[1] } + */ + { xxh_u8 const c1 = input[0]; + xxh_u8 const c2 = input[len >> 1]; + xxh_u8 const c3 = input[len - 1]; + xxh_u32 const combinedl = ((xxh_u32)c1 <<16) | ((xxh_u32)c2 << 24) + | ((xxh_u32)c3 << 0) | ((xxh_u32)len << 8); + xxh_u32 const combinedh = XXH_rotl32(XXH_swap32(combinedl), 13); + xxh_u64 const bitflipl = (XXH_readLE32(secret) ^ XXH_readLE32(secret+4)) + seed; + xxh_u64 const bitfliph = (XXH_readLE32(secret+8) ^ XXH_readLE32(secret+12)) - seed; + xxh_u64 const keyed_lo = (xxh_u64)combinedl ^ bitflipl; + xxh_u64 const keyed_hi = (xxh_u64)combinedh ^ bitfliph; + XXH128_hash_t h128; + h128.low64 = XXH64_avalanche(keyed_lo); + h128.high64 = XXH64_avalanche(keyed_hi); + return h128; + } +} + +XXH_FORCE_INLINE XXH_PUREF XXH128_hash_t +XXH3_len_4to8_128b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed) +{ + XXH_ASSERT(input != NULL); + XXH_ASSERT(secret != NULL); + XXH_ASSERT(4 <= len && len <= 8); + seed ^= (xxh_u64)XXH_swap32((xxh_u32)seed) << 32; + { xxh_u32 const input_lo = XXH_readLE32(input); + xxh_u32 const input_hi = XXH_readLE32(input + len - 4); + xxh_u64 const input_64 = input_lo + ((xxh_u64)input_hi << 32); + xxh_u64 const bitflip = (XXH_readLE64(secret+16) ^ XXH_readLE64(secret+24)) + seed; + xxh_u64 const keyed = input_64 ^ bitflip; + + /* Shift len to the left to ensure it is even, this avoids even multiplies. */ + XXH128_hash_t m128 = XXH_mult64to128(keyed, XXH_PRIME64_1 + (len << 2)); + + m128.high64 += (m128.low64 << 1); + m128.low64 ^= (m128.high64 >> 3); + + m128.low64 = XXH_xorshift64(m128.low64, 35); + m128.low64 *= PRIME_MX2; + m128.low64 = XXH_xorshift64(m128.low64, 28); + m128.high64 = XXH3_avalanche(m128.high64); + return m128; + } +} + +XXH_FORCE_INLINE XXH_PUREF XXH128_hash_t +XXH3_len_9to16_128b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed) +{ + XXH_ASSERT(input != NULL); + XXH_ASSERT(secret != NULL); + XXH_ASSERT(9 <= len && len <= 16); + { xxh_u64 const bitflipl = (XXH_readLE64(secret+32) ^ XXH_readLE64(secret+40)) - seed; + xxh_u64 const bitfliph = (XXH_readLE64(secret+48) ^ XXH_readLE64(secret+56)) + seed; + xxh_u64 const input_lo = XXH_readLE64(input); + xxh_u64 input_hi = XXH_readLE64(input + len - 8); + XXH128_hash_t m128 = XXH_mult64to128(input_lo ^ input_hi ^ bitflipl, XXH_PRIME64_1); + /* + * Put len in the middle of m128 to ensure that the length gets mixed to + * both the low and high bits in the 128x64 multiply below. + */ + m128.low64 += (xxh_u64)(len - 1) << 54; + input_hi ^= bitfliph; + /* + * Add the high 32 bits of input_hi to the high 32 bits of m128, then + * add the long product of the low 32 bits of input_hi and XXH_PRIME32_2 to + * the high 64 bits of m128. + * + * The best approach to this operation is different on 32-bit and 64-bit. + */ + if (sizeof(void *) < sizeof(xxh_u64)) { /* 32-bit */ + /* + * 32-bit optimized version, which is more readable. + * + * On 32-bit, it removes an ADC and delays a dependency between the two + * halves of m128.high64, but it generates an extra mask on 64-bit. + */ + m128.high64 += (input_hi & 0xFFFFFFFF00000000ULL) + XXH_mult32to64((xxh_u32)input_hi, XXH_PRIME32_2); + } else { + /* + * 64-bit optimized (albeit more confusing) version. + * + * Uses some properties of addition and multiplication to remove the mask: + * + * Let: + * a = input_hi.lo = (input_hi & 0x00000000FFFFFFFF) + * b = input_hi.hi = (input_hi & 0xFFFFFFFF00000000) + * c = XXH_PRIME32_2 + * + * a + (b * c) + * Inverse Property: x + y - x == y + * a + (b * (1 + c - 1)) + * Distributive Property: x * (y + z) == (x * y) + (x * z) + * a + (b * 1) + (b * (c - 1)) + * Identity Property: x * 1 == x + * a + b + (b * (c - 1)) + * + * Substitute a, b, and c: + * input_hi.hi + input_hi.lo + ((xxh_u64)input_hi.lo * (XXH_PRIME32_2 - 1)) + * + * Since input_hi.hi + input_hi.lo == input_hi, we get this: + * input_hi + ((xxh_u64)input_hi.lo * (XXH_PRIME32_2 - 1)) + */ + m128.high64 += input_hi + XXH_mult32to64((xxh_u32)input_hi, XXH_PRIME32_2 - 1); + } + /* m128 ^= XXH_swap64(m128 >> 64); */ + m128.low64 ^= XXH_swap64(m128.high64); + + { /* 128x64 multiply: h128 = m128 * XXH_PRIME64_2; */ + XXH128_hash_t h128 = XXH_mult64to128(m128.low64, XXH_PRIME64_2); + h128.high64 += m128.high64 * XXH_PRIME64_2; + + h128.low64 = XXH3_avalanche(h128.low64); + h128.high64 = XXH3_avalanche(h128.high64); + return h128; + } } +} + +/* + * Assumption: `secret` size is >= XXH3_SECRET_SIZE_MIN + */ +XXH_FORCE_INLINE XXH_PUREF XXH128_hash_t +XXH3_len_0to16_128b(const xxh_u8* input, size_t len, const xxh_u8* secret, XXH64_hash_t seed) +{ + XXH_ASSERT(len <= 16); + { if (len > 8) return XXH3_len_9to16_128b(input, len, secret, seed); + if (len >= 4) return XXH3_len_4to8_128b(input, len, secret, seed); + if (len) return XXH3_len_1to3_128b(input, len, secret, seed); + { XXH128_hash_t h128; + xxh_u64 const bitflipl = XXH_readLE64(secret+64) ^ XXH_readLE64(secret+72); + xxh_u64 const bitfliph = XXH_readLE64(secret+80) ^ XXH_readLE64(secret+88); + h128.low64 = XXH64_avalanche(seed ^ bitflipl); + h128.high64 = XXH64_avalanche( seed ^ bitfliph); + return h128; + } } +} + +/* + * A bit slower than XXH3_mix16B, but handles multiply by zero better. + */ +XXH_FORCE_INLINE XXH128_hash_t +XXH128_mix32B(XXH128_hash_t acc, const xxh_u8* input_1, const xxh_u8* input_2, + const xxh_u8* secret, XXH64_hash_t seed) +{ + acc.low64 += XXH3_mix16B (input_1, secret+0, seed); + acc.low64 ^= XXH_readLE64(input_2) + XXH_readLE64(input_2 + 8); + acc.high64 += XXH3_mix16B (input_2, secret+16, seed); + acc.high64 ^= XXH_readLE64(input_1) + XXH_readLE64(input_1 + 8); + return acc; +} + + +XXH_FORCE_INLINE XXH_PUREF XXH128_hash_t +XXH3_len_17to128_128b(const xxh_u8* XXH_RESTRICT input, size_t len, + const xxh_u8* XXH_RESTRICT secret, size_t secretSize, + XXH64_hash_t seed) +{ + XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); (void)secretSize; + XXH_ASSERT(16 < len && len <= 128); + + { XXH128_hash_t acc; + acc.low64 = len * XXH_PRIME64_1; + acc.high64 = 0; + +#if XXH_SIZE_OPT >= 1 + { + /* Smaller, but slightly slower. */ + unsigned int i = (unsigned int)(len - 1) / 32; + do { + acc = XXH128_mix32B(acc, input+16*i, input+len-16*(i+1), secret+32*i, seed); + } while (i-- != 0); + } +#else + if (len > 32) { + if (len > 64) { + if (len > 96) { + acc = XXH128_mix32B(acc, input+48, input+len-64, secret+96, seed); + } + acc = XXH128_mix32B(acc, input+32, input+len-48, secret+64, seed); + } + acc = XXH128_mix32B(acc, input+16, input+len-32, secret+32, seed); + } + acc = XXH128_mix32B(acc, input, input+len-16, secret, seed); +#endif + { XXH128_hash_t h128; + h128.low64 = acc.low64 + acc.high64; + h128.high64 = (acc.low64 * XXH_PRIME64_1) + + (acc.high64 * XXH_PRIME64_4) + + ((len - seed) * XXH_PRIME64_2); + h128.low64 = XXH3_avalanche(h128.low64); + h128.high64 = (XXH64_hash_t)0 - XXH3_avalanche(h128.high64); + return h128; + } + } +} + +XXH_NO_INLINE XXH_PUREF XXH128_hash_t +XXH3_len_129to240_128b(const xxh_u8* XXH_RESTRICT input, size_t len, + const xxh_u8* XXH_RESTRICT secret, size_t secretSize, + XXH64_hash_t seed) +{ + XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); (void)secretSize; + XXH_ASSERT(128 < len && len <= XXH3_MIDSIZE_MAX); + + { XXH128_hash_t acc; + unsigned i; + acc.low64 = len * XXH_PRIME64_1; + acc.high64 = 0; + /* + * We set as `i` as offset + 32. We do this so that unchanged + * `len` can be used as upper bound. This reaches a sweet spot + * where both x86 and aarch64 get simple agen and good codegen + * for the loop. + */ + for (i = 32; i < 160; i += 32) { + acc = XXH128_mix32B(acc, + input + i - 32, + input + i - 16, + secret + i - 32, + seed); + } + acc.low64 = XXH3_avalanche(acc.low64); + acc.high64 = XXH3_avalanche(acc.high64); + /* + * NB: `i <= len` will duplicate the last 32-bytes if + * len % 32 was zero. This is an unfortunate necessity to keep + * the hash result stable. + */ + for (i=160; i <= len; i += 32) { + acc = XXH128_mix32B(acc, + input + i - 32, + input + i - 16, + secret + XXH3_MIDSIZE_STARTOFFSET + i - 160, + seed); + } + /* last bytes */ + acc = XXH128_mix32B(acc, + input + len - 16, + input + len - 32, + secret + XXH3_SECRET_SIZE_MIN - XXH3_MIDSIZE_LASTOFFSET - 16, + (XXH64_hash_t)0 - seed); + + { XXH128_hash_t h128; + h128.low64 = acc.low64 + acc.high64; + h128.high64 = (acc.low64 * XXH_PRIME64_1) + + (acc.high64 * XXH_PRIME64_4) + + ((len - seed) * XXH_PRIME64_2); + h128.low64 = XXH3_avalanche(h128.low64); + h128.high64 = (XXH64_hash_t)0 - XXH3_avalanche(h128.high64); + return h128; + } + } +} + +XXH_FORCE_INLINE XXH128_hash_t +XXH3_hashLong_128b_internal(const void* XXH_RESTRICT input, size_t len, + const xxh_u8* XXH_RESTRICT secret, size_t secretSize, + XXH3_f_accumulate f_acc, + XXH3_f_scrambleAcc f_scramble) +{ + XXH_ALIGN(XXH_ACC_ALIGN) xxh_u64 acc[XXH_ACC_NB] = XXH3_INIT_ACC; + + XXH3_hashLong_internal_loop(acc, (const xxh_u8*)input, len, secret, secretSize, f_acc, f_scramble); + + /* converge into final hash */ + XXH_STATIC_ASSERT(sizeof(acc) == 64); + XXH_ASSERT(secretSize >= sizeof(acc) + XXH_SECRET_MERGEACCS_START); + { XXH128_hash_t h128; + h128.low64 = XXH3_mergeAccs(acc, + secret + XXH_SECRET_MERGEACCS_START, + (xxh_u64)len * XXH_PRIME64_1); + h128.high64 = XXH3_mergeAccs(acc, + secret + secretSize + - sizeof(acc) - XXH_SECRET_MERGEACCS_START, + ~((xxh_u64)len * XXH_PRIME64_2)); + return h128; + } +} + +/* + * It's important for performance that XXH3_hashLong() is not inlined. + */ +XXH_NO_INLINE XXH_PUREF XXH128_hash_t +XXH3_hashLong_128b_default(const void* XXH_RESTRICT input, size_t len, + XXH64_hash_t seed64, + const void* XXH_RESTRICT secret, size_t secretLen) +{ + (void)seed64; (void)secret; (void)secretLen; + return XXH3_hashLong_128b_internal(input, len, XXH3_kSecret, sizeof(XXH3_kSecret), + XXH3_accumulate, XXH3_scrambleAcc); +} + +/* + * It's important for performance to pass @p secretLen (when it's static) + * to the compiler, so that it can properly optimize the vectorized loop. + * + * When the secret size is unknown, or on GCC 12 where the mix of NO_INLINE and FORCE_INLINE + * breaks -Og, this is XXH_NO_INLINE. + */ +XXH3_WITH_SECRET_INLINE XXH128_hash_t +XXH3_hashLong_128b_withSecret(const void* XXH_RESTRICT input, size_t len, + XXH64_hash_t seed64, + const void* XXH_RESTRICT secret, size_t secretLen) +{ + (void)seed64; + return XXH3_hashLong_128b_internal(input, len, (const xxh_u8*)secret, secretLen, + XXH3_accumulate, XXH3_scrambleAcc); +} + +XXH_FORCE_INLINE XXH128_hash_t +XXH3_hashLong_128b_withSeed_internal(const void* XXH_RESTRICT input, size_t len, + XXH64_hash_t seed64, + XXH3_f_accumulate f_acc, + XXH3_f_scrambleAcc f_scramble, + XXH3_f_initCustomSecret f_initSec) +{ + if (seed64 == 0) + return XXH3_hashLong_128b_internal(input, len, + XXH3_kSecret, sizeof(XXH3_kSecret), + f_acc, f_scramble); + { XXH_ALIGN(XXH_SEC_ALIGN) xxh_u8 secret[XXH_SECRET_DEFAULT_SIZE]; + f_initSec(secret, seed64); + return XXH3_hashLong_128b_internal(input, len, (const xxh_u8*)secret, sizeof(secret), + f_acc, f_scramble); + } +} + +/* + * It's important for performance that XXH3_hashLong is not inlined. + */ +XXH_NO_INLINE XXH128_hash_t +XXH3_hashLong_128b_withSeed(const void* input, size_t len, + XXH64_hash_t seed64, const void* XXH_RESTRICT secret, size_t secretLen) +{ + (void)secret; (void)secretLen; + return XXH3_hashLong_128b_withSeed_internal(input, len, seed64, + XXH3_accumulate, XXH3_scrambleAcc, XXH3_initCustomSecret); +} + +typedef XXH128_hash_t (*XXH3_hashLong128_f)(const void* XXH_RESTRICT, size_t, + XXH64_hash_t, const void* XXH_RESTRICT, size_t); + +XXH_FORCE_INLINE XXH128_hash_t +XXH3_128bits_internal(const void* input, size_t len, + XXH64_hash_t seed64, const void* XXH_RESTRICT secret, size_t secretLen, + XXH3_hashLong128_f f_hl128) +{ + XXH_ASSERT(secretLen >= XXH3_SECRET_SIZE_MIN); + /* + * If an action is to be taken if `secret` conditions are not respected, + * it should be done here. + * For now, it's a contract pre-condition. + * Adding a check and a branch here would cost performance at every hash. + */ + if (len <= 16) + return XXH3_len_0to16_128b((const xxh_u8*)input, len, (const xxh_u8*)secret, seed64); + if (len <= 128) + return XXH3_len_17to128_128b((const xxh_u8*)input, len, (const xxh_u8*)secret, secretLen, seed64); + if (len <= XXH3_MIDSIZE_MAX) + return XXH3_len_129to240_128b((const xxh_u8*)input, len, (const xxh_u8*)secret, secretLen, seed64); + return f_hl128(input, len, seed64, secret, secretLen); +} + + +/* === Public XXH128 API === */ + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH128_hash_t XXH3_128bits(XXH_NOESCAPE const void* input, size_t len) +{ + return XXH3_128bits_internal(input, len, 0, + XXH3_kSecret, sizeof(XXH3_kSecret), + XXH3_hashLong_128b_default); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH128_hash_t +XXH3_128bits_withSecret(XXH_NOESCAPE const void* input, size_t len, XXH_NOESCAPE const void* secret, size_t secretSize) +{ + return XXH3_128bits_internal(input, len, 0, + (const xxh_u8*)secret, secretSize, + XXH3_hashLong_128b_withSecret); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH128_hash_t +XXH3_128bits_withSeed(XXH_NOESCAPE const void* input, size_t len, XXH64_hash_t seed) +{ + return XXH3_128bits_internal(input, len, seed, + XXH3_kSecret, sizeof(XXH3_kSecret), + XXH3_hashLong_128b_withSeed); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH128_hash_t +XXH3_128bits_withSecretandSeed(XXH_NOESCAPE const void* input, size_t len, XXH_NOESCAPE const void* secret, size_t secretSize, XXH64_hash_t seed) +{ + if (len <= XXH3_MIDSIZE_MAX) + return XXH3_128bits_internal(input, len, seed, XXH3_kSecret, sizeof(XXH3_kSecret), NULL); + return XXH3_hashLong_128b_withSecret(input, len, seed, secret, secretSize); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH128_hash_t +XXH128(XXH_NOESCAPE const void* input, size_t len, XXH64_hash_t seed) +{ + return XXH3_128bits_withSeed(input, len, seed); +} + + +/* === XXH3 128-bit streaming === */ +#ifndef XXH_NO_STREAM +/* + * All initialization and update functions are identical to 64-bit streaming variant. + * The only difference is the finalization routine. + */ + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_128bits_reset(XXH_NOESCAPE XXH3_state_t* statePtr) +{ + return XXH3_64bits_reset(statePtr); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_128bits_reset_withSecret(XXH_NOESCAPE XXH3_state_t* statePtr, XXH_NOESCAPE const void* secret, size_t secretSize) +{ + return XXH3_64bits_reset_withSecret(statePtr, secret, secretSize); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_128bits_reset_withSeed(XXH_NOESCAPE XXH3_state_t* statePtr, XXH64_hash_t seed) +{ + return XXH3_64bits_reset_withSeed(statePtr, seed); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_128bits_reset_withSecretandSeed(XXH_NOESCAPE XXH3_state_t* statePtr, XXH_NOESCAPE const void* secret, size_t secretSize, XXH64_hash_t seed) +{ + return XXH3_64bits_reset_withSecretandSeed(statePtr, secret, secretSize, seed); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_128bits_update(XXH_NOESCAPE XXH3_state_t* state, XXH_NOESCAPE const void* input, size_t len) +{ + return XXH3_64bits_update(state, input, len); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH128_hash_t XXH3_128bits_digest (XXH_NOESCAPE const XXH3_state_t* state) +{ + const unsigned char* const secret = (state->extSecret == NULL) ? state->customSecret : state->extSecret; + if (state->totalLen > XXH3_MIDSIZE_MAX) { + XXH_ALIGN(XXH_ACC_ALIGN) XXH64_hash_t acc[XXH_ACC_NB]; + XXH3_digest_long(acc, state, secret); + XXH_ASSERT(state->secretLimit + XXH_STRIPE_LEN >= sizeof(acc) + XXH_SECRET_MERGEACCS_START); + { XXH128_hash_t h128; + h128.low64 = XXH3_mergeAccs(acc, + secret + XXH_SECRET_MERGEACCS_START, + (xxh_u64)state->totalLen * XXH_PRIME64_1); + h128.high64 = XXH3_mergeAccs(acc, + secret + state->secretLimit + XXH_STRIPE_LEN + - sizeof(acc) - XXH_SECRET_MERGEACCS_START, + ~((xxh_u64)state->totalLen * XXH_PRIME64_2)); + return h128; + } + } + /* len <= XXH3_MIDSIZE_MAX : short code */ + if (state->seed) + return XXH3_128bits_withSeed(state->buffer, (size_t)state->totalLen, state->seed); + return XXH3_128bits_withSecret(state->buffer, (size_t)(state->totalLen), + secret, state->secretLimit + XXH_STRIPE_LEN); +} +#endif /* !XXH_NO_STREAM */ +/* 128-bit utility functions */ + +#include /* memcmp, memcpy */ + +/* return : 1 is equal, 0 if different */ +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API int XXH128_isEqual(XXH128_hash_t h1, XXH128_hash_t h2) +{ + /* note : XXH128_hash_t is compact, it has no padding byte */ + return !(memcmp(&h1, &h2, sizeof(h1))); +} + +/* This prototype is compatible with stdlib's qsort(). + * @return : >0 if *h128_1 > *h128_2 + * <0 if *h128_1 < *h128_2 + * =0 if *h128_1 == *h128_2 */ +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API int XXH128_cmp(XXH_NOESCAPE const void* h128_1, XXH_NOESCAPE const void* h128_2) +{ + XXH128_hash_t const h1 = *(const XXH128_hash_t*)h128_1; + XXH128_hash_t const h2 = *(const XXH128_hash_t*)h128_2; + int const hcmp = (h1.high64 > h2.high64) - (h2.high64 > h1.high64); + /* note : bets that, in most cases, hash values are different */ + if (hcmp) return hcmp; + return (h1.low64 > h2.low64) - (h2.low64 > h1.low64); +} + + +/*====== Canonical representation ======*/ +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API void +XXH128_canonicalFromHash(XXH_NOESCAPE XXH128_canonical_t* dst, XXH128_hash_t hash) +{ + XXH_STATIC_ASSERT(sizeof(XXH128_canonical_t) == sizeof(XXH128_hash_t)); + if (XXH_CPU_LITTLE_ENDIAN) { + hash.high64 = XXH_swap64(hash.high64); + hash.low64 = XXH_swap64(hash.low64); + } + XXH_memcpy(dst, &hash.high64, sizeof(hash.high64)); + XXH_memcpy((char*)dst + sizeof(hash.high64), &hash.low64, sizeof(hash.low64)); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH128_hash_t +XXH128_hashFromCanonical(XXH_NOESCAPE const XXH128_canonical_t* src) +{ + XXH128_hash_t h; + h.high64 = XXH_readBE64(src); + h.low64 = XXH_readBE64(src->digest + 8); + return h; +} + + + +/* ========================================== + * Secret generators + * ========================================== + */ +#define XXH_MIN(x, y) (((x) > (y)) ? (y) : (x)) + +XXH_FORCE_INLINE void XXH3_combine16(void* dst, XXH128_hash_t h128) +{ + XXH_writeLE64( dst, XXH_readLE64(dst) ^ h128.low64 ); + XXH_writeLE64( (char*)dst+8, XXH_readLE64((char*)dst+8) ^ h128.high64 ); +} + +/*! @ingroup XXH3_family */ +XXH_PUBLIC_API XXH_errorcode +XXH3_generateSecret(XXH_NOESCAPE void* secretBuffer, size_t secretSize, XXH_NOESCAPE const void* customSeed, size_t customSeedSize) +{ +#if (XXH_DEBUGLEVEL >= 1) + XXH_ASSERT(secretBuffer != NULL); + XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); +#else + /* production mode, assert() are disabled */ + if (secretBuffer == NULL) return XXH_ERROR; + if (secretSize < XXH3_SECRET_SIZE_MIN) return XXH_ERROR; +#endif + + if (customSeedSize == 0) { + customSeed = XXH3_kSecret; + customSeedSize = XXH_SECRET_DEFAULT_SIZE; + } +#if (XXH_DEBUGLEVEL >= 1) + XXH_ASSERT(customSeed != NULL); +#else + if (customSeed == NULL) return XXH_ERROR; +#endif + + /* Fill secretBuffer with a copy of customSeed - repeat as needed */ + { size_t pos = 0; + while (pos < secretSize) { + size_t const toCopy = XXH_MIN((secretSize - pos), customSeedSize); + memcpy((char*)secretBuffer + pos, customSeed, toCopy); + pos += toCopy; + } } + + { size_t const nbSeg16 = secretSize / 16; + size_t n; + XXH128_canonical_t scrambler; + XXH128_canonicalFromHash(&scrambler, XXH128(customSeed, customSeedSize, 0)); + for (n=0; n + +/* weak symbol support + * For now, enable conservatively: + * - Only GNUC + * - Only ELF + * - Only x86-64, i386, aarch64 and risc-v. + * Also, explicitly disable on platforms known not to work so they aren't + * forgotten in the future. + */ +#if !defined(ZSTD_HAVE_WEAK_SYMBOLS) && \ + defined(__GNUC__) && defined(__ELF__) && \ + (defined(__x86_64__) || defined(_M_X64) || defined(__i386__) || \ + defined(_M_IX86) || defined(__aarch64__) || defined(__riscv)) && \ + !defined(__APPLE__) && !defined(_WIN32) && !defined(__MINGW32__) && \ + !defined(__CYGWIN__) && !defined(_AIX) +# define ZSTD_HAVE_WEAK_SYMBOLS 1 +#else +# define ZSTD_HAVE_WEAK_SYMBOLS 0 +#endif +#if ZSTD_HAVE_WEAK_SYMBOLS +# define ZSTD_WEAK_ATTR __attribute__((__weak__)) +#else +# define ZSTD_WEAK_ATTR +#endif + +/* Only enable tracing when weak symbols are available. */ +#ifndef ZSTD_TRACE +# define ZSTD_TRACE ZSTD_HAVE_WEAK_SYMBOLS +#endif + +#if ZSTD_TRACE + +struct ZSTD_CCtx_s; +struct ZSTD_DCtx_s; +struct ZSTD_CCtx_params_s; + +typedef struct { + /** + * ZSTD_VERSION_NUMBER + * + * This is guaranteed to be the first member of ZSTD_trace. + * Otherwise, this struct is not stable between versions. If + * the version number does not match your expectation, you + * should not interpret the rest of the struct. + */ + unsigned version; + /** + * Non-zero if streaming (de)compression is used. + */ + unsigned streaming; + /** + * The dictionary ID. + */ + unsigned dictionaryID; + /** + * Is the dictionary cold? + * Only set on decompression. + */ + unsigned dictionaryIsCold; + /** + * The dictionary size or zero if no dictionary. + */ + size_t dictionarySize; + /** + * The uncompressed size of the data. + */ + size_t uncompressedSize; + /** + * The compressed size of the data. + */ + size_t compressedSize; + /** + * The fully resolved CCtx parameters (NULL on decompression). + */ + struct ZSTD_CCtx_params_s const* params; + /** + * The ZSTD_CCtx pointer (NULL on decompression). + */ + struct ZSTD_CCtx_s const* cctx; + /** + * The ZSTD_DCtx pointer (NULL on compression). + */ + struct ZSTD_DCtx_s const* dctx; +} ZSTD_Trace; + +/** + * A tracing context. It must be 0 when tracing is disabled. + * Otherwise, any non-zero value returned by a tracing begin() + * function is presented to any subsequent calls to end(). + * + * Any non-zero value is treated as tracing is enabled and not + * interpreted by the library. + * + * Two possible uses are: + * * A timestamp for when the begin() function was called. + * * A unique key identifying the (de)compression, like the + * address of the [dc]ctx pointer if you need to track + * more information than just a timestamp. + */ +typedef unsigned long long ZSTD_TraceCtx; + +/** + * Trace the beginning of a compression call. + * @param cctx The dctx pointer for the compression. + * It can be used as a key to map begin() to end(). + * @returns Non-zero if tracing is enabled. The return value is + * passed to ZSTD_trace_compress_end(). + */ +ZSTD_WEAK_ATTR ZSTD_TraceCtx ZSTD_trace_compress_begin( + struct ZSTD_CCtx_s const* cctx); + +/** + * Trace the end of a compression call. + * @param ctx The return value of ZSTD_trace_compress_begin(). + * @param trace The zstd tracing info. + */ +ZSTD_WEAK_ATTR void ZSTD_trace_compress_end( + ZSTD_TraceCtx ctx, + ZSTD_Trace const* trace); + +/** + * Trace the beginning of a decompression call. + * @param dctx The dctx pointer for the decompression. + * It can be used as a key to map begin() to end(). + * @returns Non-zero if tracing is enabled. The return value is + * passed to ZSTD_trace_compress_end(). + */ +ZSTD_WEAK_ATTR ZSTD_TraceCtx ZSTD_trace_decompress_begin( + struct ZSTD_DCtx_s const* dctx); + +/** + * Trace the end of a decompression call. + * @param ctx The return value of ZSTD_trace_decompress_begin(). + * @param trace The zstd tracing info. + */ +ZSTD_WEAK_ATTR void ZSTD_trace_decompress_end( + ZSTD_TraceCtx ctx, + ZSTD_Trace const* trace); + +#endif /* ZSTD_TRACE */ + +#if defined (__cplusplus) +} +#endif + +#endif /* ZSTD_TRACE_H */ +/**** ended inlining zstd_trace.h ****/ +#else +# define ZSTD_TRACE 0 +#endif + +#if defined (__cplusplus) +extern "C" { +#endif + +/* ---- static assert (debug) --- */ +#define ZSTD_STATIC_ASSERT(c) DEBUG_STATIC_ASSERT(c) +#define ZSTD_isError ERR_isError /* for inlining */ +#define FSE_isError ERR_isError +#define HUF_isError ERR_isError + + +/*-************************************* +* shared macros +***************************************/ +#undef MIN +#undef MAX +#define MIN(a,b) ((a)<(b) ? (a) : (b)) +#define MAX(a,b) ((a)>(b) ? (a) : (b)) +#define BOUNDED(min,val,max) (MAX(min,MIN(val,max))) + + +/*-************************************* +* Common constants +***************************************/ +#define ZSTD_OPT_NUM (1<<12) + +#define ZSTD_REP_NUM 3 /* number of repcodes */ +static UNUSED_ATTR const U32 repStartValue[ZSTD_REP_NUM] = { 1, 4, 8 }; + +#define KB *(1 <<10) +#define MB *(1 <<20) +#define GB *(1U<<30) + +#define BIT7 128 +#define BIT6 64 +#define BIT5 32 +#define BIT4 16 +#define BIT1 2 +#define BIT0 1 + +#define ZSTD_WINDOWLOG_ABSOLUTEMIN 10 +static UNUSED_ATTR const size_t ZSTD_fcs_fieldSize[4] = { 0, 2, 4, 8 }; +static UNUSED_ATTR const size_t ZSTD_did_fieldSize[4] = { 0, 1, 2, 4 }; + +#define ZSTD_FRAMEIDSIZE 4 /* magic number size */ + +#define ZSTD_BLOCKHEADERSIZE 3 /* C standard doesn't allow `static const` variable to be init using another `static const` variable */ +static UNUSED_ATTR const size_t ZSTD_blockHeaderSize = ZSTD_BLOCKHEADERSIZE; +typedef enum { bt_raw, bt_rle, bt_compressed, bt_reserved } blockType_e; + +#define ZSTD_FRAMECHECKSUMSIZE 4 + +#define MIN_SEQUENCES_SIZE 1 /* nbSeq==0 */ +#define MIN_CBLOCK_SIZE (1 /*litCSize*/ + 1 /* RLE or RAW */) /* for a non-null block */ +#define MIN_LITERALS_FOR_4_STREAMS 6 + +typedef enum { set_basic, set_rle, set_compressed, set_repeat } symbolEncodingType_e; + +#define LONGNBSEQ 0x7F00 + +#define MINMATCH 3 + +#define Litbits 8 +#define LitHufLog 11 +#define MaxLit ((1<= WILDCOPY_VECLEN || diff <= -WILDCOPY_VECLEN); + /* Separate out the first COPY16() call because the copy length is + * almost certain to be short, so the branches have different + * probabilities. Since it is almost certain to be short, only do + * one COPY16() in the first call. Then, do two calls per loop since + * at that point it is more likely to have a high trip count. + */ + ZSTD_copy16(op, ip); + if (16 >= length) return; + op += 16; + ip += 16; + do { + COPY16(op, ip); + COPY16(op, ip); + } + while (op < oend); + } +} + +MEM_STATIC size_t ZSTD_limitCopy(void* dst, size_t dstCapacity, const void* src, size_t srcSize) +{ + size_t const length = MIN(dstCapacity, srcSize); + if (length > 0) { + ZSTD_memcpy(dst, src, length); + } + return length; +} + +/* define "workspace is too large" as this number of times larger than needed */ +#define ZSTD_WORKSPACETOOLARGE_FACTOR 3 + +/* when workspace is continuously too large + * during at least this number of times, + * context's memory usage is considered wasteful, + * because it's sized to handle a worst case scenario which rarely happens. + * In which case, resize it down to free some memory */ +#define ZSTD_WORKSPACETOOLARGE_MAXDURATION 128 + +/* Controls whether the input/output buffer is buffered or stable. */ +typedef enum { + ZSTD_bm_buffered = 0, /* Buffer the input/output */ + ZSTD_bm_stable = 1 /* ZSTD_inBuffer/ZSTD_outBuffer is stable */ +} ZSTD_bufferMode_e; + + +/*-******************************************* +* Private declarations +*********************************************/ +typedef struct seqDef_s { + U32 offBase; /* offBase == Offset + ZSTD_REP_NUM, or repcode 1,2,3 */ + U16 litLength; + U16 mlBase; /* mlBase == matchLength - MINMATCH */ +} seqDef; + +/* Controls whether seqStore has a single "long" litLength or matchLength. See seqStore_t. */ +typedef enum { + ZSTD_llt_none = 0, /* no longLengthType */ + ZSTD_llt_literalLength = 1, /* represents a long literal */ + ZSTD_llt_matchLength = 2 /* represents a long match */ +} ZSTD_longLengthType_e; + +typedef struct { + seqDef* sequencesStart; + seqDef* sequences; /* ptr to end of sequences */ + BYTE* litStart; + BYTE* lit; /* ptr to end of literals */ + BYTE* llCode; + BYTE* mlCode; + BYTE* ofCode; + size_t maxNbSeq; + size_t maxNbLit; + + /* longLengthPos and longLengthType to allow us to represent either a single litLength or matchLength + * in the seqStore that has a value larger than U16 (if it exists). To do so, we increment + * the existing value of the litLength or matchLength by 0x10000. + */ + ZSTD_longLengthType_e longLengthType; + U32 longLengthPos; /* Index of the sequence to apply long length modification to */ +} seqStore_t; + +typedef struct { + U32 litLength; + U32 matchLength; +} ZSTD_sequenceLength; + +/** + * Returns the ZSTD_sequenceLength for the given sequences. It handles the decoding of long sequences + * indicated by longLengthPos and longLengthType, and adds MINMATCH back to matchLength. + */ +MEM_STATIC ZSTD_sequenceLength ZSTD_getSequenceLength(seqStore_t const* seqStore, seqDef const* seq) +{ + ZSTD_sequenceLength seqLen; + seqLen.litLength = seq->litLength; + seqLen.matchLength = seq->mlBase + MINMATCH; + if (seqStore->longLengthPos == (U32)(seq - seqStore->sequencesStart)) { + if (seqStore->longLengthType == ZSTD_llt_literalLength) { + seqLen.litLength += 0x10000; + } + if (seqStore->longLengthType == ZSTD_llt_matchLength) { + seqLen.matchLength += 0x10000; + } + } + return seqLen; +} + +/** + * Contains the compressed frame size and an upper-bound for the decompressed frame size. + * Note: before using `compressedSize`, check for errors using ZSTD_isError(). + * similarly, before using `decompressedBound`, check for errors using: + * `decompressedBound != ZSTD_CONTENTSIZE_ERROR` + */ +typedef struct { + size_t nbBlocks; + size_t compressedSize; + unsigned long long decompressedBound; +} ZSTD_frameSizeInfo; /* decompress & legacy */ + +const seqStore_t* ZSTD_getSeqStore(const ZSTD_CCtx* ctx); /* compress & dictBuilder */ +int ZSTD_seqToCodes(const seqStore_t* seqStorePtr); /* compress, dictBuilder, decodeCorpus (shouldn't get its definition from here) */ + + +/* ZSTD_invalidateRepCodes() : + * ensures next compression will not use repcodes from previous block. + * Note : only works with regular variant; + * do not use with extDict variant ! */ +void ZSTD_invalidateRepCodes(ZSTD_CCtx* cctx); /* zstdmt, adaptive_compression (shouldn't get this definition from here) */ + + +typedef struct { + blockType_e blockType; + U32 lastBlock; + U32 origSize; +} blockProperties_t; /* declared here for decompress and fullbench */ + +/*! ZSTD_getcBlockSize() : + * Provides the size of compressed block from block header `src` */ +/* Used by: decompress, fullbench */ +size_t ZSTD_getcBlockSize(const void* src, size_t srcSize, + blockProperties_t* bpPtr); + +/*! ZSTD_decodeSeqHeaders() : + * decode sequence header from src */ +/* Used by: zstd_decompress_block, fullbench */ +size_t ZSTD_decodeSeqHeaders(ZSTD_DCtx* dctx, int* nbSeqPtr, + const void* src, size_t srcSize); + +/** + * @returns true iff the CPU supports dynamic BMI2 dispatch. + */ +MEM_STATIC int ZSTD_cpuSupportsBmi2(void) +{ + ZSTD_cpuid_t cpuid = ZSTD_cpuid(); + return ZSTD_cpuid_bmi1(cpuid) && ZSTD_cpuid_bmi2(cpuid); +} + +#if defined (__cplusplus) +} +#endif + +#endif /* ZSTD_CCOMMON_H_MODULE */ +/**** ended inlining zstd_internal.h ****/ + + +/*-**************************************** +* Version +******************************************/ +unsigned ZSTD_versionNumber(void) { return ZSTD_VERSION_NUMBER; } + +const char* ZSTD_versionString(void) { return ZSTD_VERSION_STRING; } + + +/*-**************************************** +* ZSTD Error Management +******************************************/ +#undef ZSTD_isError /* defined within zstd_internal.h */ +/*! ZSTD_isError() : + * tells if a return value is an error code + * symbol is required for external callers */ +unsigned ZSTD_isError(size_t code) { return ERR_isError(code); } + +/*! ZSTD_getErrorName() : + * provides error code string from function result (useful for debugging) */ +const char* ZSTD_getErrorName(size_t code) { return ERR_getErrorName(code); } + +/*! ZSTD_getError() : + * convert a `size_t` function result into a proper ZSTD_errorCode enum */ +ZSTD_ErrorCode ZSTD_getErrorCode(size_t code) { return ERR_getErrorCode(code); } + +/*! ZSTD_getErrorString() : + * provides error code string from enum */ +const char* ZSTD_getErrorString(ZSTD_ErrorCode code) { return ERR_getErrorString(code); } +/**** ended inlining common/zstd_common.c ****/ + +/**** start inlining decompress/huf_decompress.c ****/ +/* ****************************************************************** + * huff0 huffman decoder, + * part of Finite State Entropy library + * Copyright (c) Meta Platforms, Inc. and affiliates. + * + * You can contact the author at : + * - FSE+HUF source repository : https://github.com/Cyan4973/FiniteStateEntropy + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. +****************************************************************** */ + +/* ************************************************************** +* Dependencies +****************************************************************/ +/**** skipping file: ../common/zstd_deps.h ****/ +/**** skipping file: ../common/compiler.h ****/ +/**** skipping file: ../common/bitstream.h ****/ +/**** skipping file: ../common/fse.h ****/ +/**** skipping file: ../common/huf.h ****/ +/**** skipping file: ../common/error_private.h ****/ +/**** skipping file: ../common/zstd_internal.h ****/ +/**** skipping file: ../common/bits.h ****/ + +/* ************************************************************** +* Constants +****************************************************************/ + +#define HUF_DECODER_FAST_TABLELOG 11 + +/* ************************************************************** +* Macros +****************************************************************/ + +#ifdef HUF_DISABLE_FAST_DECODE +# define HUF_ENABLE_FAST_DECODE 0 +#else +# define HUF_ENABLE_FAST_DECODE 1 +#endif + +/* These two optional macros force the use one way or another of the two + * Huffman decompression implementations. You can't force in both directions + * at the same time. + */ +#if defined(HUF_FORCE_DECOMPRESS_X1) && \ + defined(HUF_FORCE_DECOMPRESS_X2) +#error "Cannot force the use of the X1 and X2 decoders at the same time!" +#endif + +/* When DYNAMIC_BMI2 is enabled, fast decoders are only called when bmi2 is + * supported at runtime, so we can add the BMI2 target attribute. + * When it is disabled, we will still get BMI2 if it is enabled statically. + */ +#if DYNAMIC_BMI2 +# define HUF_FAST_BMI2_ATTRS BMI2_TARGET_ATTRIBUTE +#else +# define HUF_FAST_BMI2_ATTRS +#endif + +#ifdef __cplusplus +# define HUF_EXTERN_C extern "C" +#else +# define HUF_EXTERN_C +#endif +#define HUF_ASM_DECL HUF_EXTERN_C + +#if DYNAMIC_BMI2 +# define HUF_NEED_BMI2_FUNCTION 1 +#else +# define HUF_NEED_BMI2_FUNCTION 0 +#endif + +/* ************************************************************** +* Error Management +****************************************************************/ +#define HUF_isError ERR_isError + + +/* ************************************************************** +* Byte alignment for workSpace management +****************************************************************/ +#define HUF_ALIGN(x, a) HUF_ALIGN_MASK((x), (a) - 1) +#define HUF_ALIGN_MASK(x, mask) (((x) + (mask)) & ~(mask)) + + +/* ************************************************************** +* BMI2 Variant Wrappers +****************************************************************/ +typedef size_t (*HUF_DecompressUsingDTableFn)(void *dst, size_t dstSize, + const void *cSrc, + size_t cSrcSize, + const HUF_DTable *DTable); + +#if DYNAMIC_BMI2 + +#define HUF_DGEN(fn) \ + \ + static size_t fn##_default( \ + void* dst, size_t dstSize, \ + const void* cSrc, size_t cSrcSize, \ + const HUF_DTable* DTable) \ + { \ + return fn##_body(dst, dstSize, cSrc, cSrcSize, DTable); \ + } \ + \ + static BMI2_TARGET_ATTRIBUTE size_t fn##_bmi2( \ + void* dst, size_t dstSize, \ + const void* cSrc, size_t cSrcSize, \ + const HUF_DTable* DTable) \ + { \ + return fn##_body(dst, dstSize, cSrc, cSrcSize, DTable); \ + } \ + \ + static size_t fn(void* dst, size_t dstSize, void const* cSrc, \ + size_t cSrcSize, HUF_DTable const* DTable, int flags) \ + { \ + if (flags & HUF_flags_bmi2) { \ + return fn##_bmi2(dst, dstSize, cSrc, cSrcSize, DTable); \ + } \ + return fn##_default(dst, dstSize, cSrc, cSrcSize, DTable); \ + } + +#else + +#define HUF_DGEN(fn) \ + static size_t fn(void* dst, size_t dstSize, void const* cSrc, \ + size_t cSrcSize, HUF_DTable const* DTable, int flags) \ + { \ + (void)flags; \ + return fn##_body(dst, dstSize, cSrc, cSrcSize, DTable); \ + } + +#endif + + +/*-***************************/ +/* generic DTableDesc */ +/*-***************************/ +typedef struct { BYTE maxTableLog; BYTE tableType; BYTE tableLog; BYTE reserved; } DTableDesc; + +static DTableDesc HUF_getDTableDesc(const HUF_DTable* table) +{ + DTableDesc dtd; + ZSTD_memcpy(&dtd, table, sizeof(dtd)); + return dtd; +} + +static size_t HUF_initFastDStream(BYTE const* ip) { + BYTE const lastByte = ip[7]; + size_t const bitsConsumed = lastByte ? 8 - ZSTD_highbit32(lastByte) : 0; + size_t const value = MEM_readLEST(ip) | 1; + assert(bitsConsumed <= 8); + assert(sizeof(size_t) == 8); + return value << bitsConsumed; +} + + +/** + * The input/output arguments to the Huffman fast decoding loop: + * + * ip [in/out] - The input pointers, must be updated to reflect what is consumed. + * op [in/out] - The output pointers, must be updated to reflect what is written. + * bits [in/out] - The bitstream containers, must be updated to reflect the current state. + * dt [in] - The decoding table. + * ilowest [in] - The beginning of the valid range of the input. Decoders may read + * down to this pointer. It may be below iend[0]. + * oend [in] - The end of the output stream. op[3] must not cross oend. + * iend [in] - The end of each input stream. ip[i] may cross iend[i], + * as long as it is above ilowest, but that indicates corruption. + */ +typedef struct { + BYTE const* ip[4]; + BYTE* op[4]; + U64 bits[4]; + void const* dt; + BYTE const* ilowest; + BYTE* oend; + BYTE const* iend[4]; +} HUF_DecompressFastArgs; + +typedef void (*HUF_DecompressFastLoopFn)(HUF_DecompressFastArgs*); + +/** + * Initializes args for the fast decoding loop. + * @returns 1 on success + * 0 if the fallback implementation should be used. + * Or an error code on failure. + */ +static size_t HUF_DecompressFastArgs_init(HUF_DecompressFastArgs* args, void* dst, size_t dstSize, void const* src, size_t srcSize, const HUF_DTable* DTable) +{ + void const* dt = DTable + 1; + U32 const dtLog = HUF_getDTableDesc(DTable).tableLog; + + const BYTE* const istart = (const BYTE*)src; + + BYTE* const oend = ZSTD_maybeNullPtrAdd((BYTE*)dst, dstSize); + + /* The fast decoding loop assumes 64-bit little-endian. + * This condition is false on x32. + */ + if (!MEM_isLittleEndian() || MEM_32bits()) + return 0; + + /* Avoid nullptr addition */ + if (dstSize == 0) + return 0; + assert(dst != NULL); + + /* strict minimum : jump table + 1 byte per stream */ + if (srcSize < 10) + return ERROR(corruption_detected); + + /* Must have at least 8 bytes per stream because we don't handle initializing smaller bit containers. + * If table log is not correct at this point, fallback to the old decoder. + * On small inputs we don't have enough data to trigger the fast loop, so use the old decoder. + */ + if (dtLog != HUF_DECODER_FAST_TABLELOG) + return 0; + + /* Read the jump table. */ + { + size_t const length1 = MEM_readLE16(istart); + size_t const length2 = MEM_readLE16(istart+2); + size_t const length3 = MEM_readLE16(istart+4); + size_t const length4 = srcSize - (length1 + length2 + length3 + 6); + args->iend[0] = istart + 6; /* jumpTable */ + args->iend[1] = args->iend[0] + length1; + args->iend[2] = args->iend[1] + length2; + args->iend[3] = args->iend[2] + length3; + + /* HUF_initFastDStream() requires this, and this small of an input + * won't benefit from the ASM loop anyways. + */ + if (length1 < 8 || length2 < 8 || length3 < 8 || length4 < 8) + return 0; + if (length4 > srcSize) return ERROR(corruption_detected); /* overflow */ + } + /* ip[] contains the position that is currently loaded into bits[]. */ + args->ip[0] = args->iend[1] - sizeof(U64); + args->ip[1] = args->iend[2] - sizeof(U64); + args->ip[2] = args->iend[3] - sizeof(U64); + args->ip[3] = (BYTE const*)src + srcSize - sizeof(U64); + + /* op[] contains the output pointers. */ + args->op[0] = (BYTE*)dst; + args->op[1] = args->op[0] + (dstSize+3)/4; + args->op[2] = args->op[1] + (dstSize+3)/4; + args->op[3] = args->op[2] + (dstSize+3)/4; + + /* No point to call the ASM loop for tiny outputs. */ + if (args->op[3] >= oend) + return 0; + + /* bits[] is the bit container. + * It is read from the MSB down to the LSB. + * It is shifted left as it is read, and zeros are + * shifted in. After the lowest valid bit a 1 is + * set, so that CountTrailingZeros(bits[]) can be used + * to count how many bits we've consumed. + */ + args->bits[0] = HUF_initFastDStream(args->ip[0]); + args->bits[1] = HUF_initFastDStream(args->ip[1]); + args->bits[2] = HUF_initFastDStream(args->ip[2]); + args->bits[3] = HUF_initFastDStream(args->ip[3]); + + /* The decoders must be sure to never read beyond ilowest. + * This is lower than iend[0], but allowing decoders to read + * down to ilowest can allow an extra iteration or two in the + * fast loop. + */ + args->ilowest = istart; + + args->oend = oend; + args->dt = dt; + + return 1; +} + +static size_t HUF_initRemainingDStream(BIT_DStream_t* bit, HUF_DecompressFastArgs const* args, int stream, BYTE* segmentEnd) +{ + /* Validate that we haven't overwritten. */ + if (args->op[stream] > segmentEnd) + return ERROR(corruption_detected); + /* Validate that we haven't read beyond iend[]. + * Note that ip[] may be < iend[] because the MSB is + * the next bit to read, and we may have consumed 100% + * of the stream, so down to iend[i] - 8 is valid. + */ + if (args->ip[stream] < args->iend[stream] - 8) + return ERROR(corruption_detected); + + /* Construct the BIT_DStream_t. */ + assert(sizeof(size_t) == 8); + bit->bitContainer = MEM_readLEST(args->ip[stream]); + bit->bitsConsumed = ZSTD_countTrailingZeros64(args->bits[stream]); + bit->start = (const char*)args->ilowest; + bit->limitPtr = bit->start + sizeof(size_t); + bit->ptr = (const char*)args->ip[stream]; + + return 0; +} + +/* Calls X(N) for each stream 0, 1, 2, 3. */ +#define HUF_4X_FOR_EACH_STREAM(X) \ + do { \ + X(0); \ + X(1); \ + X(2); \ + X(3); \ + } while (0) + +/* Calls X(N, var) for each stream 0, 1, 2, 3. */ +#define HUF_4X_FOR_EACH_STREAM_WITH_VAR(X, var) \ + do { \ + X(0, (var)); \ + X(1, (var)); \ + X(2, (var)); \ + X(3, (var)); \ + } while (0) + + +#ifndef HUF_FORCE_DECOMPRESS_X2 + +/*-***************************/ +/* single-symbol decoding */ +/*-***************************/ +typedef struct { BYTE nbBits; BYTE byte; } HUF_DEltX1; /* single-symbol decoding */ + +/** + * Packs 4 HUF_DEltX1 structs into a U64. This is used to lay down 4 entries at + * a time. + */ +static U64 HUF_DEltX1_set4(BYTE symbol, BYTE nbBits) { + U64 D4; + if (MEM_isLittleEndian()) { + D4 = (U64)((symbol << 8) + nbBits); + } else { + D4 = (U64)(symbol + (nbBits << 8)); + } + assert(D4 < (1U << 16)); + D4 *= 0x0001000100010001ULL; + return D4; +} + +/** + * Increase the tableLog to targetTableLog and rescales the stats. + * If tableLog > targetTableLog this is a no-op. + * @returns New tableLog + */ +static U32 HUF_rescaleStats(BYTE* huffWeight, U32* rankVal, U32 nbSymbols, U32 tableLog, U32 targetTableLog) +{ + if (tableLog > targetTableLog) + return tableLog; + if (tableLog < targetTableLog) { + U32 const scale = targetTableLog - tableLog; + U32 s; + /* Increase the weight for all non-zero probability symbols by scale. */ + for (s = 0; s < nbSymbols; ++s) { + huffWeight[s] += (BYTE)((huffWeight[s] == 0) ? 0 : scale); + } + /* Update rankVal to reflect the new weights. + * All weights except 0 get moved to weight + scale. + * Weights [1, scale] are empty. + */ + for (s = targetTableLog; s > scale; --s) { + rankVal[s] = rankVal[s - scale]; + } + for (s = scale; s > 0; --s) { + rankVal[s] = 0; + } + } + return targetTableLog; +} + +typedef struct { + U32 rankVal[HUF_TABLELOG_ABSOLUTEMAX + 1]; + U32 rankStart[HUF_TABLELOG_ABSOLUTEMAX + 1]; + U32 statsWksp[HUF_READ_STATS_WORKSPACE_SIZE_U32]; + BYTE symbols[HUF_SYMBOLVALUE_MAX + 1]; + BYTE huffWeight[HUF_SYMBOLVALUE_MAX + 1]; +} HUF_ReadDTableX1_Workspace; + +size_t HUF_readDTableX1_wksp(HUF_DTable* DTable, const void* src, size_t srcSize, void* workSpace, size_t wkspSize, int flags) +{ + U32 tableLog = 0; + U32 nbSymbols = 0; + size_t iSize; + void* const dtPtr = DTable + 1; + HUF_DEltX1* const dt = (HUF_DEltX1*)dtPtr; + HUF_ReadDTableX1_Workspace* wksp = (HUF_ReadDTableX1_Workspace*)workSpace; + + DEBUG_STATIC_ASSERT(HUF_DECOMPRESS_WORKSPACE_SIZE >= sizeof(*wksp)); + if (sizeof(*wksp) > wkspSize) return ERROR(tableLog_tooLarge); + + DEBUG_STATIC_ASSERT(sizeof(DTableDesc) == sizeof(HUF_DTable)); + /* ZSTD_memset(huffWeight, 0, sizeof(huffWeight)); */ /* is not necessary, even though some analyzer complain ... */ + + iSize = HUF_readStats_wksp(wksp->huffWeight, HUF_SYMBOLVALUE_MAX + 1, wksp->rankVal, &nbSymbols, &tableLog, src, srcSize, wksp->statsWksp, sizeof(wksp->statsWksp), flags); + if (HUF_isError(iSize)) return iSize; + + + /* Table header */ + { DTableDesc dtd = HUF_getDTableDesc(DTable); + U32 const maxTableLog = dtd.maxTableLog + 1; + U32 const targetTableLog = MIN(maxTableLog, HUF_DECODER_FAST_TABLELOG); + tableLog = HUF_rescaleStats(wksp->huffWeight, wksp->rankVal, nbSymbols, tableLog, targetTableLog); + if (tableLog > (U32)(dtd.maxTableLog+1)) return ERROR(tableLog_tooLarge); /* DTable too small, Huffman tree cannot fit in */ + dtd.tableType = 0; + dtd.tableLog = (BYTE)tableLog; + ZSTD_memcpy(DTable, &dtd, sizeof(dtd)); + } + + /* Compute symbols and rankStart given rankVal: + * + * rankVal already contains the number of values of each weight. + * + * symbols contains the symbols ordered by weight. First are the rankVal[0] + * weight 0 symbols, followed by the rankVal[1] weight 1 symbols, and so on. + * symbols[0] is filled (but unused) to avoid a branch. + * + * rankStart contains the offset where each rank belongs in the DTable. + * rankStart[0] is not filled because there are no entries in the table for + * weight 0. + */ + { int n; + U32 nextRankStart = 0; + int const unroll = 4; + int const nLimit = (int)nbSymbols - unroll + 1; + for (n=0; n<(int)tableLog+1; n++) { + U32 const curr = nextRankStart; + nextRankStart += wksp->rankVal[n]; + wksp->rankStart[n] = curr; + } + for (n=0; n < nLimit; n += unroll) { + int u; + for (u=0; u < unroll; ++u) { + size_t const w = wksp->huffWeight[n+u]; + wksp->symbols[wksp->rankStart[w]++] = (BYTE)(n+u); + } + } + for (; n < (int)nbSymbols; ++n) { + size_t const w = wksp->huffWeight[n]; + wksp->symbols[wksp->rankStart[w]++] = (BYTE)n; + } + } + + /* fill DTable + * We fill all entries of each weight in order. + * That way length is a constant for each iteration of the outer loop. + * We can switch based on the length to a different inner loop which is + * optimized for that particular case. + */ + { U32 w; + int symbol = wksp->rankVal[0]; + int rankStart = 0; + for (w=1; wrankVal[w]; + int const length = (1 << w) >> 1; + int uStart = rankStart; + BYTE const nbBits = (BYTE)(tableLog + 1 - w); + int s; + int u; + switch (length) { + case 1: + for (s=0; ssymbols[symbol + s]; + D.nbBits = nbBits; + dt[uStart] = D; + uStart += 1; + } + break; + case 2: + for (s=0; ssymbols[symbol + s]; + D.nbBits = nbBits; + dt[uStart+0] = D; + dt[uStart+1] = D; + uStart += 2; + } + break; + case 4: + for (s=0; ssymbols[symbol + s], nbBits); + MEM_write64(dt + uStart, D4); + uStart += 4; + } + break; + case 8: + for (s=0; ssymbols[symbol + s], nbBits); + MEM_write64(dt + uStart, D4); + MEM_write64(dt + uStart + 4, D4); + uStart += 8; + } + break; + default: + for (s=0; ssymbols[symbol + s], nbBits); + for (u=0; u < length; u += 16) { + MEM_write64(dt + uStart + u + 0, D4); + MEM_write64(dt + uStart + u + 4, D4); + MEM_write64(dt + uStart + u + 8, D4); + MEM_write64(dt + uStart + u + 12, D4); + } + assert(u == length); + uStart += length; + } + break; + } + symbol += symbolCount; + rankStart += symbolCount * length; + } + } + return iSize; +} + +FORCE_INLINE_TEMPLATE BYTE +HUF_decodeSymbolX1(BIT_DStream_t* Dstream, const HUF_DEltX1* dt, const U32 dtLog) +{ + size_t const val = BIT_lookBitsFast(Dstream, dtLog); /* note : dtLog >= 1 */ + BYTE const c = dt[val].byte; + BIT_skipBits(Dstream, dt[val].nbBits); + return c; +} + +#define HUF_DECODE_SYMBOLX1_0(ptr, DStreamPtr) \ + do { *ptr++ = HUF_decodeSymbolX1(DStreamPtr, dt, dtLog); } while (0) + +#define HUF_DECODE_SYMBOLX1_1(ptr, DStreamPtr) \ + do { \ + if (MEM_64bits() || (HUF_TABLELOG_MAX<=12)) \ + HUF_DECODE_SYMBOLX1_0(ptr, DStreamPtr); \ + } while (0) + +#define HUF_DECODE_SYMBOLX1_2(ptr, DStreamPtr) \ + do { \ + if (MEM_64bits()) \ + HUF_DECODE_SYMBOLX1_0(ptr, DStreamPtr); \ + } while (0) + +HINT_INLINE size_t +HUF_decodeStreamX1(BYTE* p, BIT_DStream_t* const bitDPtr, BYTE* const pEnd, const HUF_DEltX1* const dt, const U32 dtLog) +{ + BYTE* const pStart = p; + + /* up to 4 symbols at a time */ + if ((pEnd - p) > 3) { + while ((BIT_reloadDStream(bitDPtr) == BIT_DStream_unfinished) & (p < pEnd-3)) { + HUF_DECODE_SYMBOLX1_2(p, bitDPtr); + HUF_DECODE_SYMBOLX1_1(p, bitDPtr); + HUF_DECODE_SYMBOLX1_2(p, bitDPtr); + HUF_DECODE_SYMBOLX1_0(p, bitDPtr); + } + } else { + BIT_reloadDStream(bitDPtr); + } + + /* [0-3] symbols remaining */ + if (MEM_32bits()) + while ((BIT_reloadDStream(bitDPtr) == BIT_DStream_unfinished) & (p < pEnd)) + HUF_DECODE_SYMBOLX1_0(p, bitDPtr); + + /* no more data to retrieve from bitstream, no need to reload */ + while (p < pEnd) + HUF_DECODE_SYMBOLX1_0(p, bitDPtr); + + return (size_t)(pEnd-pStart); +} + +FORCE_INLINE_TEMPLATE size_t +HUF_decompress1X1_usingDTable_internal_body( + void* dst, size_t dstSize, + const void* cSrc, size_t cSrcSize, + const HUF_DTable* DTable) +{ + BYTE* op = (BYTE*)dst; + BYTE* const oend = ZSTD_maybeNullPtrAdd(op, dstSize); + const void* dtPtr = DTable + 1; + const HUF_DEltX1* const dt = (const HUF_DEltX1*)dtPtr; + BIT_DStream_t bitD; + DTableDesc const dtd = HUF_getDTableDesc(DTable); + U32 const dtLog = dtd.tableLog; + + CHECK_F( BIT_initDStream(&bitD, cSrc, cSrcSize) ); + + HUF_decodeStreamX1(op, &bitD, oend, dt, dtLog); + + if (!BIT_endOfDStream(&bitD)) return ERROR(corruption_detected); + + return dstSize; +} + +/* HUF_decompress4X1_usingDTable_internal_body(): + * Conditions : + * @dstSize >= 6 + */ +FORCE_INLINE_TEMPLATE size_t +HUF_decompress4X1_usingDTable_internal_body( + void* dst, size_t dstSize, + const void* cSrc, size_t cSrcSize, + const HUF_DTable* DTable) +{ + /* Check */ + if (cSrcSize < 10) return ERROR(corruption_detected); /* strict minimum : jump table + 1 byte per stream */ + if (dstSize < 6) return ERROR(corruption_detected); /* stream 4-split doesn't work */ + + { const BYTE* const istart = (const BYTE*) cSrc; + BYTE* const ostart = (BYTE*) dst; + BYTE* const oend = ostart + dstSize; + BYTE* const olimit = oend - 3; + const void* const dtPtr = DTable + 1; + const HUF_DEltX1* const dt = (const HUF_DEltX1*)dtPtr; + + /* Init */ + BIT_DStream_t bitD1; + BIT_DStream_t bitD2; + BIT_DStream_t bitD3; + BIT_DStream_t bitD4; + size_t const length1 = MEM_readLE16(istart); + size_t const length2 = MEM_readLE16(istart+2); + size_t const length3 = MEM_readLE16(istart+4); + size_t const length4 = cSrcSize - (length1 + length2 + length3 + 6); + const BYTE* const istart1 = istart + 6; /* jumpTable */ + const BYTE* const istart2 = istart1 + length1; + const BYTE* const istart3 = istart2 + length2; + const BYTE* const istart4 = istart3 + length3; + const size_t segmentSize = (dstSize+3) / 4; + BYTE* const opStart2 = ostart + segmentSize; + BYTE* const opStart3 = opStart2 + segmentSize; + BYTE* const opStart4 = opStart3 + segmentSize; + BYTE* op1 = ostart; + BYTE* op2 = opStart2; + BYTE* op3 = opStart3; + BYTE* op4 = opStart4; + DTableDesc const dtd = HUF_getDTableDesc(DTable); + U32 const dtLog = dtd.tableLog; + U32 endSignal = 1; + + if (length4 > cSrcSize) return ERROR(corruption_detected); /* overflow */ + if (opStart4 > oend) return ERROR(corruption_detected); /* overflow */ + assert(dstSize >= 6); /* validated above */ + CHECK_F( BIT_initDStream(&bitD1, istart1, length1) ); + CHECK_F( BIT_initDStream(&bitD2, istart2, length2) ); + CHECK_F( BIT_initDStream(&bitD3, istart3, length3) ); + CHECK_F( BIT_initDStream(&bitD4, istart4, length4) ); + + /* up to 16 symbols per loop (4 symbols per stream) in 64-bit mode */ + if ((size_t)(oend - op4) >= sizeof(size_t)) { + for ( ; (endSignal) & (op4 < olimit) ; ) { + HUF_DECODE_SYMBOLX1_2(op1, &bitD1); + HUF_DECODE_SYMBOLX1_2(op2, &bitD2); + HUF_DECODE_SYMBOLX1_2(op3, &bitD3); + HUF_DECODE_SYMBOLX1_2(op4, &bitD4); + HUF_DECODE_SYMBOLX1_1(op1, &bitD1); + HUF_DECODE_SYMBOLX1_1(op2, &bitD2); + HUF_DECODE_SYMBOLX1_1(op3, &bitD3); + HUF_DECODE_SYMBOLX1_1(op4, &bitD4); + HUF_DECODE_SYMBOLX1_2(op1, &bitD1); + HUF_DECODE_SYMBOLX1_2(op2, &bitD2); + HUF_DECODE_SYMBOLX1_2(op3, &bitD3); + HUF_DECODE_SYMBOLX1_2(op4, &bitD4); + HUF_DECODE_SYMBOLX1_0(op1, &bitD1); + HUF_DECODE_SYMBOLX1_0(op2, &bitD2); + HUF_DECODE_SYMBOLX1_0(op3, &bitD3); + HUF_DECODE_SYMBOLX1_0(op4, &bitD4); + endSignal &= BIT_reloadDStreamFast(&bitD1) == BIT_DStream_unfinished; + endSignal &= BIT_reloadDStreamFast(&bitD2) == BIT_DStream_unfinished; + endSignal &= BIT_reloadDStreamFast(&bitD3) == BIT_DStream_unfinished; + endSignal &= BIT_reloadDStreamFast(&bitD4) == BIT_DStream_unfinished; + } + } + + /* check corruption */ + /* note : should not be necessary : op# advance in lock step, and we control op4. + * but curiously, binary generated by gcc 7.2 & 7.3 with -mbmi2 runs faster when >=1 test is present */ + if (op1 > opStart2) return ERROR(corruption_detected); + if (op2 > opStart3) return ERROR(corruption_detected); + if (op3 > opStart4) return ERROR(corruption_detected); + /* note : op4 supposed already verified within main loop */ + + /* finish bitStreams one by one */ + HUF_decodeStreamX1(op1, &bitD1, opStart2, dt, dtLog); + HUF_decodeStreamX1(op2, &bitD2, opStart3, dt, dtLog); + HUF_decodeStreamX1(op3, &bitD3, opStart4, dt, dtLog); + HUF_decodeStreamX1(op4, &bitD4, oend, dt, dtLog); + + /* check */ + { U32 const endCheck = BIT_endOfDStream(&bitD1) & BIT_endOfDStream(&bitD2) & BIT_endOfDStream(&bitD3) & BIT_endOfDStream(&bitD4); + if (!endCheck) return ERROR(corruption_detected); } + + /* decoded size */ + return dstSize; + } +} + +#if HUF_NEED_BMI2_FUNCTION +static BMI2_TARGET_ATTRIBUTE +size_t HUF_decompress4X1_usingDTable_internal_bmi2(void* dst, size_t dstSize, void const* cSrc, + size_t cSrcSize, HUF_DTable const* DTable) { + return HUF_decompress4X1_usingDTable_internal_body(dst, dstSize, cSrc, cSrcSize, DTable); +} +#endif + +static +size_t HUF_decompress4X1_usingDTable_internal_default(void* dst, size_t dstSize, void const* cSrc, + size_t cSrcSize, HUF_DTable const* DTable) { + return HUF_decompress4X1_usingDTable_internal_body(dst, dstSize, cSrc, cSrcSize, DTable); +} + +#if ZSTD_ENABLE_ASM_X86_64_BMI2 + +HUF_ASM_DECL void HUF_decompress4X1_usingDTable_internal_fast_asm_loop(HUF_DecompressFastArgs* args) ZSTDLIB_HIDDEN; + +#endif + +static HUF_FAST_BMI2_ATTRS +void HUF_decompress4X1_usingDTable_internal_fast_c_loop(HUF_DecompressFastArgs* args) +{ + U64 bits[4]; + BYTE const* ip[4]; + BYTE* op[4]; + U16 const* const dtable = (U16 const*)args->dt; + BYTE* const oend = args->oend; + BYTE const* const ilowest = args->ilowest; + + /* Copy the arguments to local variables */ + ZSTD_memcpy(&bits, &args->bits, sizeof(bits)); + ZSTD_memcpy((void*)(&ip), &args->ip, sizeof(ip)); + ZSTD_memcpy(&op, &args->op, sizeof(op)); + + assert(MEM_isLittleEndian()); + assert(!MEM_32bits()); + + for (;;) { + BYTE* olimit; + int stream; + + /* Assert loop preconditions */ +#ifndef NDEBUG + for (stream = 0; stream < 4; ++stream) { + assert(op[stream] <= (stream == 3 ? oend : op[stream + 1])); + assert(ip[stream] >= ilowest); + } +#endif + /* Compute olimit */ + { + /* Each iteration produces 5 output symbols per stream */ + size_t const oiters = (size_t)(oend - op[3]) / 5; + /* Each iteration consumes up to 11 bits * 5 = 55 bits < 7 bytes + * per stream. + */ + size_t const iiters = (size_t)(ip[0] - ilowest) / 7; + /* We can safely run iters iterations before running bounds checks */ + size_t const iters = MIN(oiters, iiters); + size_t const symbols = iters * 5; + + /* We can simply check that op[3] < olimit, instead of checking all + * of our bounds, since we can't hit the other bounds until we've run + * iters iterations, which only happens when op[3] == olimit. + */ + olimit = op[3] + symbols; + + /* Exit fast decoding loop once we reach the end. */ + if (op[3] == olimit) + break; + + /* Exit the decoding loop if any input pointer has crossed the + * previous one. This indicates corruption, and a precondition + * to our loop is that ip[i] >= ip[0]. + */ + for (stream = 1; stream < 4; ++stream) { + if (ip[stream] < ip[stream - 1]) + goto _out; + } + } + +#ifndef NDEBUG + for (stream = 1; stream < 4; ++stream) { + assert(ip[stream] >= ip[stream - 1]); + } +#endif + +#define HUF_4X1_DECODE_SYMBOL(_stream, _symbol) \ + do { \ + int const index = (int)(bits[(_stream)] >> 53); \ + int const entry = (int)dtable[index]; \ + bits[(_stream)] <<= (entry & 0x3F); \ + op[(_stream)][(_symbol)] = (BYTE)((entry >> 8) & 0xFF); \ + } while (0) + +#define HUF_4X1_RELOAD_STREAM(_stream) \ + do { \ + int const ctz = ZSTD_countTrailingZeros64(bits[(_stream)]); \ + int const nbBits = ctz & 7; \ + int const nbBytes = ctz >> 3; \ + op[(_stream)] += 5; \ + ip[(_stream)] -= nbBytes; \ + bits[(_stream)] = MEM_read64(ip[(_stream)]) | 1; \ + bits[(_stream)] <<= nbBits; \ + } while (0) + + /* Manually unroll the loop because compilers don't consistently + * unroll the inner loops, which destroys performance. + */ + do { + /* Decode 5 symbols in each of the 4 streams */ + HUF_4X_FOR_EACH_STREAM_WITH_VAR(HUF_4X1_DECODE_SYMBOL, 0); + HUF_4X_FOR_EACH_STREAM_WITH_VAR(HUF_4X1_DECODE_SYMBOL, 1); + HUF_4X_FOR_EACH_STREAM_WITH_VAR(HUF_4X1_DECODE_SYMBOL, 2); + HUF_4X_FOR_EACH_STREAM_WITH_VAR(HUF_4X1_DECODE_SYMBOL, 3); + HUF_4X_FOR_EACH_STREAM_WITH_VAR(HUF_4X1_DECODE_SYMBOL, 4); + + /* Reload each of the 4 the bitstreams */ + HUF_4X_FOR_EACH_STREAM(HUF_4X1_RELOAD_STREAM); + } while (op[3] < olimit); + +#undef HUF_4X1_DECODE_SYMBOL +#undef HUF_4X1_RELOAD_STREAM + } + +_out: + + /* Save the final values of each of the state variables back to args. */ + ZSTD_memcpy(&args->bits, &bits, sizeof(bits)); + ZSTD_memcpy((void*)(&args->ip), &ip, sizeof(ip)); + ZSTD_memcpy(&args->op, &op, sizeof(op)); +} + +/** + * @returns @p dstSize on success (>= 6) + * 0 if the fallback implementation should be used + * An error if an error occurred + */ +static HUF_FAST_BMI2_ATTRS +size_t +HUF_decompress4X1_usingDTable_internal_fast( + void* dst, size_t dstSize, + const void* cSrc, size_t cSrcSize, + const HUF_DTable* DTable, + HUF_DecompressFastLoopFn loopFn) +{ + void const* dt = DTable + 1; + BYTE const* const ilowest = (BYTE const*)cSrc; + BYTE* const oend = ZSTD_maybeNullPtrAdd((BYTE*)dst, dstSize); + HUF_DecompressFastArgs args; + { size_t const ret = HUF_DecompressFastArgs_init(&args, dst, dstSize, cSrc, cSrcSize, DTable); + FORWARD_IF_ERROR(ret, "Failed to init fast loop args"); + if (ret == 0) + return 0; + } + + assert(args.ip[0] >= args.ilowest); + loopFn(&args); + + /* Our loop guarantees that ip[] >= ilowest and that we haven't + * overwritten any op[]. + */ + assert(args.ip[0] >= ilowest); + assert(args.ip[0] >= ilowest); + assert(args.ip[1] >= ilowest); + assert(args.ip[2] >= ilowest); + assert(args.ip[3] >= ilowest); + assert(args.op[3] <= oend); + + assert(ilowest == args.ilowest); + assert(ilowest + 6 == args.iend[0]); + (void)ilowest; + + /* finish bit streams one by one. */ + { size_t const segmentSize = (dstSize+3) / 4; + BYTE* segmentEnd = (BYTE*)dst; + int i; + for (i = 0; i < 4; ++i) { + BIT_DStream_t bit; + if (segmentSize <= (size_t)(oend - segmentEnd)) + segmentEnd += segmentSize; + else + segmentEnd = oend; + FORWARD_IF_ERROR(HUF_initRemainingDStream(&bit, &args, i, segmentEnd), "corruption"); + /* Decompress and validate that we've produced exactly the expected length. */ + args.op[i] += HUF_decodeStreamX1(args.op[i], &bit, segmentEnd, (HUF_DEltX1 const*)dt, HUF_DECODER_FAST_TABLELOG); + if (args.op[i] != segmentEnd) return ERROR(corruption_detected); + } + } + + /* decoded size */ + assert(dstSize != 0); + return dstSize; +} + +HUF_DGEN(HUF_decompress1X1_usingDTable_internal) + +static size_t HUF_decompress4X1_usingDTable_internal(void* dst, size_t dstSize, void const* cSrc, + size_t cSrcSize, HUF_DTable const* DTable, int flags) +{ + HUF_DecompressUsingDTableFn fallbackFn = HUF_decompress4X1_usingDTable_internal_default; + HUF_DecompressFastLoopFn loopFn = HUF_decompress4X1_usingDTable_internal_fast_c_loop; + +#if DYNAMIC_BMI2 + if (flags & HUF_flags_bmi2) { + fallbackFn = HUF_decompress4X1_usingDTable_internal_bmi2; +# if ZSTD_ENABLE_ASM_X86_64_BMI2 + if (!(flags & HUF_flags_disableAsm)) { + loopFn = HUF_decompress4X1_usingDTable_internal_fast_asm_loop; + } +# endif + } else { + return fallbackFn(dst, dstSize, cSrc, cSrcSize, DTable); + } +#endif + +#if ZSTD_ENABLE_ASM_X86_64_BMI2 && defined(__BMI2__) + if (!(flags & HUF_flags_disableAsm)) { + loopFn = HUF_decompress4X1_usingDTable_internal_fast_asm_loop; + } +#endif + + if (HUF_ENABLE_FAST_DECODE && !(flags & HUF_flags_disableFast)) { + size_t const ret = HUF_decompress4X1_usingDTable_internal_fast(dst, dstSize, cSrc, cSrcSize, DTable, loopFn); + if (ret != 0) + return ret; + } + return fallbackFn(dst, dstSize, cSrc, cSrcSize, DTable); +} + +static size_t HUF_decompress4X1_DCtx_wksp(HUF_DTable* dctx, void* dst, size_t dstSize, + const void* cSrc, size_t cSrcSize, + void* workSpace, size_t wkspSize, int flags) +{ + const BYTE* ip = (const BYTE*) cSrc; + + size_t const hSize = HUF_readDTableX1_wksp(dctx, cSrc, cSrcSize, workSpace, wkspSize, flags); + if (HUF_isError(hSize)) return hSize; + if (hSize >= cSrcSize) return ERROR(srcSize_wrong); + ip += hSize; cSrcSize -= hSize; + + return HUF_decompress4X1_usingDTable_internal(dst, dstSize, ip, cSrcSize, dctx, flags); +} + +#endif /* HUF_FORCE_DECOMPRESS_X2 */ + + +#ifndef HUF_FORCE_DECOMPRESS_X1 + +/* *************************/ +/* double-symbols decoding */ +/* *************************/ + +typedef struct { U16 sequence; BYTE nbBits; BYTE length; } HUF_DEltX2; /* double-symbols decoding */ +typedef struct { BYTE symbol; } sortedSymbol_t; +typedef U32 rankValCol_t[HUF_TABLELOG_MAX + 1]; +typedef rankValCol_t rankVal_t[HUF_TABLELOG_MAX]; + +/** + * Constructs a HUF_DEltX2 in a U32. + */ +static U32 HUF_buildDEltX2U32(U32 symbol, U32 nbBits, U32 baseSeq, int level) +{ + U32 seq; + DEBUG_STATIC_ASSERT(offsetof(HUF_DEltX2, sequence) == 0); + DEBUG_STATIC_ASSERT(offsetof(HUF_DEltX2, nbBits) == 2); + DEBUG_STATIC_ASSERT(offsetof(HUF_DEltX2, length) == 3); + DEBUG_STATIC_ASSERT(sizeof(HUF_DEltX2) == sizeof(U32)); + if (MEM_isLittleEndian()) { + seq = level == 1 ? symbol : (baseSeq + (symbol << 8)); + return seq + (nbBits << 16) + ((U32)level << 24); + } else { + seq = level == 1 ? (symbol << 8) : ((baseSeq << 8) + symbol); + return (seq << 16) + (nbBits << 8) + (U32)level; + } +} + +/** + * Constructs a HUF_DEltX2. + */ +static HUF_DEltX2 HUF_buildDEltX2(U32 symbol, U32 nbBits, U32 baseSeq, int level) +{ + HUF_DEltX2 DElt; + U32 const val = HUF_buildDEltX2U32(symbol, nbBits, baseSeq, level); + DEBUG_STATIC_ASSERT(sizeof(DElt) == sizeof(val)); + ZSTD_memcpy(&DElt, &val, sizeof(val)); + return DElt; +} + +/** + * Constructs 2 HUF_DEltX2s and packs them into a U64. + */ +static U64 HUF_buildDEltX2U64(U32 symbol, U32 nbBits, U16 baseSeq, int level) +{ + U32 DElt = HUF_buildDEltX2U32(symbol, nbBits, baseSeq, level); + return (U64)DElt + ((U64)DElt << 32); +} + +/** + * Fills the DTable rank with all the symbols from [begin, end) that are each + * nbBits long. + * + * @param DTableRank The start of the rank in the DTable. + * @param begin The first symbol to fill (inclusive). + * @param end The last symbol to fill (exclusive). + * @param nbBits Each symbol is nbBits long. + * @param tableLog The table log. + * @param baseSeq If level == 1 { 0 } else { the first level symbol } + * @param level The level in the table. Must be 1 or 2. + */ +static void HUF_fillDTableX2ForWeight( + HUF_DEltX2* DTableRank, + sortedSymbol_t const* begin, sortedSymbol_t const* end, + U32 nbBits, U32 tableLog, + U16 baseSeq, int const level) +{ + U32 const length = 1U << ((tableLog - nbBits) & 0x1F /* quiet static-analyzer */); + const sortedSymbol_t* ptr; + assert(level >= 1 && level <= 2); + switch (length) { + case 1: + for (ptr = begin; ptr != end; ++ptr) { + HUF_DEltX2 const DElt = HUF_buildDEltX2(ptr->symbol, nbBits, baseSeq, level); + *DTableRank++ = DElt; + } + break; + case 2: + for (ptr = begin; ptr != end; ++ptr) { + HUF_DEltX2 const DElt = HUF_buildDEltX2(ptr->symbol, nbBits, baseSeq, level); + DTableRank[0] = DElt; + DTableRank[1] = DElt; + DTableRank += 2; + } + break; + case 4: + for (ptr = begin; ptr != end; ++ptr) { + U64 const DEltX2 = HUF_buildDEltX2U64(ptr->symbol, nbBits, baseSeq, level); + ZSTD_memcpy(DTableRank + 0, &DEltX2, sizeof(DEltX2)); + ZSTD_memcpy(DTableRank + 2, &DEltX2, sizeof(DEltX2)); + DTableRank += 4; + } + break; + case 8: + for (ptr = begin; ptr != end; ++ptr) { + U64 const DEltX2 = HUF_buildDEltX2U64(ptr->symbol, nbBits, baseSeq, level); + ZSTD_memcpy(DTableRank + 0, &DEltX2, sizeof(DEltX2)); + ZSTD_memcpy(DTableRank + 2, &DEltX2, sizeof(DEltX2)); + ZSTD_memcpy(DTableRank + 4, &DEltX2, sizeof(DEltX2)); + ZSTD_memcpy(DTableRank + 6, &DEltX2, sizeof(DEltX2)); + DTableRank += 8; + } + break; + default: + for (ptr = begin; ptr != end; ++ptr) { + U64 const DEltX2 = HUF_buildDEltX2U64(ptr->symbol, nbBits, baseSeq, level); + HUF_DEltX2* const DTableRankEnd = DTableRank + length; + for (; DTableRank != DTableRankEnd; DTableRank += 8) { + ZSTD_memcpy(DTableRank + 0, &DEltX2, sizeof(DEltX2)); + ZSTD_memcpy(DTableRank + 2, &DEltX2, sizeof(DEltX2)); + ZSTD_memcpy(DTableRank + 4, &DEltX2, sizeof(DEltX2)); + ZSTD_memcpy(DTableRank + 6, &DEltX2, sizeof(DEltX2)); + } + } + break; + } +} + +/* HUF_fillDTableX2Level2() : + * `rankValOrigin` must be a table of at least (HUF_TABLELOG_MAX + 1) U32 */ +static void HUF_fillDTableX2Level2(HUF_DEltX2* DTable, U32 targetLog, const U32 consumedBits, + const U32* rankVal, const int minWeight, const int maxWeight1, + const sortedSymbol_t* sortedSymbols, U32 const* rankStart, + U32 nbBitsBaseline, U16 baseSeq) +{ + /* Fill skipped values (all positions up to rankVal[minWeight]). + * These are positions only get a single symbol because the combined weight + * is too large. + */ + if (minWeight>1) { + U32 const length = 1U << ((targetLog - consumedBits) & 0x1F /* quiet static-analyzer */); + U64 const DEltX2 = HUF_buildDEltX2U64(baseSeq, consumedBits, /* baseSeq */ 0, /* level */ 1); + int const skipSize = rankVal[minWeight]; + assert(length > 1); + assert((U32)skipSize < length); + switch (length) { + case 2: + assert(skipSize == 1); + ZSTD_memcpy(DTable, &DEltX2, sizeof(DEltX2)); + break; + case 4: + assert(skipSize <= 4); + ZSTD_memcpy(DTable + 0, &DEltX2, sizeof(DEltX2)); + ZSTD_memcpy(DTable + 2, &DEltX2, sizeof(DEltX2)); + break; + default: + { + int i; + for (i = 0; i < skipSize; i += 8) { + ZSTD_memcpy(DTable + i + 0, &DEltX2, sizeof(DEltX2)); + ZSTD_memcpy(DTable + i + 2, &DEltX2, sizeof(DEltX2)); + ZSTD_memcpy(DTable + i + 4, &DEltX2, sizeof(DEltX2)); + ZSTD_memcpy(DTable + i + 6, &DEltX2, sizeof(DEltX2)); + } + } + } + } + + /* Fill each of the second level symbols by weight. */ + { + int w; + for (w = minWeight; w < maxWeight1; ++w) { + int const begin = rankStart[w]; + int const end = rankStart[w+1]; + U32 const nbBits = nbBitsBaseline - w; + U32 const totalBits = nbBits + consumedBits; + HUF_fillDTableX2ForWeight( + DTable + rankVal[w], + sortedSymbols + begin, sortedSymbols + end, + totalBits, targetLog, + baseSeq, /* level */ 2); + } + } +} + +static void HUF_fillDTableX2(HUF_DEltX2* DTable, const U32 targetLog, + const sortedSymbol_t* sortedList, + const U32* rankStart, rankValCol_t* rankValOrigin, const U32 maxWeight, + const U32 nbBitsBaseline) +{ + U32* const rankVal = rankValOrigin[0]; + const int scaleLog = nbBitsBaseline - targetLog; /* note : targetLog >= srcLog, hence scaleLog <= 1 */ + const U32 minBits = nbBitsBaseline - maxWeight; + int w; + int const wEnd = (int)maxWeight + 1; + + /* Fill DTable in order of weight. */ + for (w = 1; w < wEnd; ++w) { + int const begin = (int)rankStart[w]; + int const end = (int)rankStart[w+1]; + U32 const nbBits = nbBitsBaseline - w; + + if (targetLog-nbBits >= minBits) { + /* Enough room for a second symbol. */ + int start = rankVal[w]; + U32 const length = 1U << ((targetLog - nbBits) & 0x1F /* quiet static-analyzer */); + int minWeight = nbBits + scaleLog; + int s; + if (minWeight < 1) minWeight = 1; + /* Fill the DTable for every symbol of weight w. + * These symbols get at least 1 second symbol. + */ + for (s = begin; s != end; ++s) { + HUF_fillDTableX2Level2( + DTable + start, targetLog, nbBits, + rankValOrigin[nbBits], minWeight, wEnd, + sortedList, rankStart, + nbBitsBaseline, sortedList[s].symbol); + start += length; + } + } else { + /* Only a single symbol. */ + HUF_fillDTableX2ForWeight( + DTable + rankVal[w], + sortedList + begin, sortedList + end, + nbBits, targetLog, + /* baseSeq */ 0, /* level */ 1); + } + } +} + +typedef struct { + rankValCol_t rankVal[HUF_TABLELOG_MAX]; + U32 rankStats[HUF_TABLELOG_MAX + 1]; + U32 rankStart0[HUF_TABLELOG_MAX + 3]; + sortedSymbol_t sortedSymbol[HUF_SYMBOLVALUE_MAX + 1]; + BYTE weightList[HUF_SYMBOLVALUE_MAX + 1]; + U32 calleeWksp[HUF_READ_STATS_WORKSPACE_SIZE_U32]; +} HUF_ReadDTableX2_Workspace; + +size_t HUF_readDTableX2_wksp(HUF_DTable* DTable, + const void* src, size_t srcSize, + void* workSpace, size_t wkspSize, int flags) +{ + U32 tableLog, maxW, nbSymbols; + DTableDesc dtd = HUF_getDTableDesc(DTable); + U32 maxTableLog = dtd.maxTableLog; + size_t iSize; + void* dtPtr = DTable+1; /* force compiler to avoid strict-aliasing */ + HUF_DEltX2* const dt = (HUF_DEltX2*)dtPtr; + U32 *rankStart; + + HUF_ReadDTableX2_Workspace* const wksp = (HUF_ReadDTableX2_Workspace*)workSpace; + + if (sizeof(*wksp) > wkspSize) return ERROR(GENERIC); + + rankStart = wksp->rankStart0 + 1; + ZSTD_memset(wksp->rankStats, 0, sizeof(wksp->rankStats)); + ZSTD_memset(wksp->rankStart0, 0, sizeof(wksp->rankStart0)); + + DEBUG_STATIC_ASSERT(sizeof(HUF_DEltX2) == sizeof(HUF_DTable)); /* if compiler fails here, assertion is wrong */ + if (maxTableLog > HUF_TABLELOG_MAX) return ERROR(tableLog_tooLarge); + /* ZSTD_memset(weightList, 0, sizeof(weightList)); */ /* is not necessary, even though some analyzer complain ... */ + + iSize = HUF_readStats_wksp(wksp->weightList, HUF_SYMBOLVALUE_MAX + 1, wksp->rankStats, &nbSymbols, &tableLog, src, srcSize, wksp->calleeWksp, sizeof(wksp->calleeWksp), flags); + if (HUF_isError(iSize)) return iSize; + + /* check result */ + if (tableLog > maxTableLog) return ERROR(tableLog_tooLarge); /* DTable can't fit code depth */ + if (tableLog <= HUF_DECODER_FAST_TABLELOG && maxTableLog > HUF_DECODER_FAST_TABLELOG) maxTableLog = HUF_DECODER_FAST_TABLELOG; + + /* find maxWeight */ + for (maxW = tableLog; wksp->rankStats[maxW]==0; maxW--) {} /* necessarily finds a solution before 0 */ + + /* Get start index of each weight */ + { U32 w, nextRankStart = 0; + for (w=1; wrankStats[w]; + rankStart[w] = curr; + } + rankStart[0] = nextRankStart; /* put all 0w symbols at the end of sorted list*/ + rankStart[maxW+1] = nextRankStart; + } + + /* sort symbols by weight */ + { U32 s; + for (s=0; sweightList[s]; + U32 const r = rankStart[w]++; + wksp->sortedSymbol[r].symbol = (BYTE)s; + } + rankStart[0] = 0; /* forget 0w symbols; this is beginning of weight(1) */ + } + + /* Build rankVal */ + { U32* const rankVal0 = wksp->rankVal[0]; + { int const rescale = (maxTableLog-tableLog) - 1; /* tableLog <= maxTableLog */ + U32 nextRankVal = 0; + U32 w; + for (w=1; wrankStats[w] << (w+rescale); + rankVal0[w] = curr; + } } + { U32 const minBits = tableLog+1 - maxW; + U32 consumed; + for (consumed = minBits; consumed < maxTableLog - minBits + 1; consumed++) { + U32* const rankValPtr = wksp->rankVal[consumed]; + U32 w; + for (w = 1; w < maxW+1; w++) { + rankValPtr[w] = rankVal0[w] >> consumed; + } } } } + + HUF_fillDTableX2(dt, maxTableLog, + wksp->sortedSymbol, + wksp->rankStart0, wksp->rankVal, maxW, + tableLog+1); + + dtd.tableLog = (BYTE)maxTableLog; + dtd.tableType = 1; + ZSTD_memcpy(DTable, &dtd, sizeof(dtd)); + return iSize; +} + + +FORCE_INLINE_TEMPLATE U32 +HUF_decodeSymbolX2(void* op, BIT_DStream_t* DStream, const HUF_DEltX2* dt, const U32 dtLog) +{ + size_t const val = BIT_lookBitsFast(DStream, dtLog); /* note : dtLog >= 1 */ + ZSTD_memcpy(op, &dt[val].sequence, 2); + BIT_skipBits(DStream, dt[val].nbBits); + return dt[val].length; +} + +FORCE_INLINE_TEMPLATE U32 +HUF_decodeLastSymbolX2(void* op, BIT_DStream_t* DStream, const HUF_DEltX2* dt, const U32 dtLog) +{ + size_t const val = BIT_lookBitsFast(DStream, dtLog); /* note : dtLog >= 1 */ + ZSTD_memcpy(op, &dt[val].sequence, 1); + if (dt[val].length==1) { + BIT_skipBits(DStream, dt[val].nbBits); + } else { + if (DStream->bitsConsumed < (sizeof(DStream->bitContainer)*8)) { + BIT_skipBits(DStream, dt[val].nbBits); + if (DStream->bitsConsumed > (sizeof(DStream->bitContainer)*8)) + /* ugly hack; works only because it's the last symbol. Note : can't easily extract nbBits from just this symbol */ + DStream->bitsConsumed = (sizeof(DStream->bitContainer)*8); + } + } + return 1; +} + +#define HUF_DECODE_SYMBOLX2_0(ptr, DStreamPtr) \ + do { ptr += HUF_decodeSymbolX2(ptr, DStreamPtr, dt, dtLog); } while (0) + +#define HUF_DECODE_SYMBOLX2_1(ptr, DStreamPtr) \ + do { \ + if (MEM_64bits() || (HUF_TABLELOG_MAX<=12)) \ + ptr += HUF_decodeSymbolX2(ptr, DStreamPtr, dt, dtLog); \ + } while (0) + +#define HUF_DECODE_SYMBOLX2_2(ptr, DStreamPtr) \ + do { \ + if (MEM_64bits()) \ + ptr += HUF_decodeSymbolX2(ptr, DStreamPtr, dt, dtLog); \ + } while (0) + +HINT_INLINE size_t +HUF_decodeStreamX2(BYTE* p, BIT_DStream_t* bitDPtr, BYTE* const pEnd, + const HUF_DEltX2* const dt, const U32 dtLog) +{ + BYTE* const pStart = p; + + /* up to 8 symbols at a time */ + if ((size_t)(pEnd - p) >= sizeof(bitDPtr->bitContainer)) { + if (dtLog <= 11 && MEM_64bits()) { + /* up to 10 symbols at a time */ + while ((BIT_reloadDStream(bitDPtr) == BIT_DStream_unfinished) & (p < pEnd-9)) { + HUF_DECODE_SYMBOLX2_0(p, bitDPtr); + HUF_DECODE_SYMBOLX2_0(p, bitDPtr); + HUF_DECODE_SYMBOLX2_0(p, bitDPtr); + HUF_DECODE_SYMBOLX2_0(p, bitDPtr); + HUF_DECODE_SYMBOLX2_0(p, bitDPtr); + } + } else { + /* up to 8 symbols at a time */ + while ((BIT_reloadDStream(bitDPtr) == BIT_DStream_unfinished) & (p < pEnd-(sizeof(bitDPtr->bitContainer)-1))) { + HUF_DECODE_SYMBOLX2_2(p, bitDPtr); + HUF_DECODE_SYMBOLX2_1(p, bitDPtr); + HUF_DECODE_SYMBOLX2_2(p, bitDPtr); + HUF_DECODE_SYMBOLX2_0(p, bitDPtr); + } + } + } else { + BIT_reloadDStream(bitDPtr); + } + + /* closer to end : up to 2 symbols at a time */ + if ((size_t)(pEnd - p) >= 2) { + while ((BIT_reloadDStream(bitDPtr) == BIT_DStream_unfinished) & (p <= pEnd-2)) + HUF_DECODE_SYMBOLX2_0(p, bitDPtr); + + while (p <= pEnd-2) + HUF_DECODE_SYMBOLX2_0(p, bitDPtr); /* no need to reload : reached the end of DStream */ + } + + if (p < pEnd) + p += HUF_decodeLastSymbolX2(p, bitDPtr, dt, dtLog); + + return p-pStart; +} + +FORCE_INLINE_TEMPLATE size_t +HUF_decompress1X2_usingDTable_internal_body( + void* dst, size_t dstSize, + const void* cSrc, size_t cSrcSize, + const HUF_DTable* DTable) +{ + BIT_DStream_t bitD; + + /* Init */ + CHECK_F( BIT_initDStream(&bitD, cSrc, cSrcSize) ); + + /* decode */ + { BYTE* const ostart = (BYTE*) dst; + BYTE* const oend = ZSTD_maybeNullPtrAdd(ostart, dstSize); + const void* const dtPtr = DTable+1; /* force compiler to not use strict-aliasing */ + const HUF_DEltX2* const dt = (const HUF_DEltX2*)dtPtr; + DTableDesc const dtd = HUF_getDTableDesc(DTable); + HUF_decodeStreamX2(ostart, &bitD, oend, dt, dtd.tableLog); + } + + /* check */ + if (!BIT_endOfDStream(&bitD)) return ERROR(corruption_detected); + + /* decoded size */ + return dstSize; +} + +/* HUF_decompress4X2_usingDTable_internal_body(): + * Conditions: + * @dstSize >= 6 + */ +FORCE_INLINE_TEMPLATE size_t +HUF_decompress4X2_usingDTable_internal_body( + void* dst, size_t dstSize, + const void* cSrc, size_t cSrcSize, + const HUF_DTable* DTable) +{ + if (cSrcSize < 10) return ERROR(corruption_detected); /* strict minimum : jump table + 1 byte per stream */ + if (dstSize < 6) return ERROR(corruption_detected); /* stream 4-split doesn't work */ + + { const BYTE* const istart = (const BYTE*) cSrc; + BYTE* const ostart = (BYTE*) dst; + BYTE* const oend = ostart + dstSize; + BYTE* const olimit = oend - (sizeof(size_t)-1); + const void* const dtPtr = DTable+1; + const HUF_DEltX2* const dt = (const HUF_DEltX2*)dtPtr; + + /* Init */ + BIT_DStream_t bitD1; + BIT_DStream_t bitD2; + BIT_DStream_t bitD3; + BIT_DStream_t bitD4; + size_t const length1 = MEM_readLE16(istart); + size_t const length2 = MEM_readLE16(istart+2); + size_t const length3 = MEM_readLE16(istart+4); + size_t const length4 = cSrcSize - (length1 + length2 + length3 + 6); + const BYTE* const istart1 = istart + 6; /* jumpTable */ + const BYTE* const istart2 = istart1 + length1; + const BYTE* const istart3 = istart2 + length2; + const BYTE* const istart4 = istart3 + length3; + size_t const segmentSize = (dstSize+3) / 4; + BYTE* const opStart2 = ostart + segmentSize; + BYTE* const opStart3 = opStart2 + segmentSize; + BYTE* const opStart4 = opStart3 + segmentSize; + BYTE* op1 = ostart; + BYTE* op2 = opStart2; + BYTE* op3 = opStart3; + BYTE* op4 = opStart4; + U32 endSignal = 1; + DTableDesc const dtd = HUF_getDTableDesc(DTable); + U32 const dtLog = dtd.tableLog; + + if (length4 > cSrcSize) return ERROR(corruption_detected); /* overflow */ + if (opStart4 > oend) return ERROR(corruption_detected); /* overflow */ + assert(dstSize >= 6 /* validated above */); + CHECK_F( BIT_initDStream(&bitD1, istart1, length1) ); + CHECK_F( BIT_initDStream(&bitD2, istart2, length2) ); + CHECK_F( BIT_initDStream(&bitD3, istart3, length3) ); + CHECK_F( BIT_initDStream(&bitD4, istart4, length4) ); + + /* 16-32 symbols per loop (4-8 symbols per stream) */ + if ((size_t)(oend - op4) >= sizeof(size_t)) { + for ( ; (endSignal) & (op4 < olimit); ) { +#if defined(__clang__) && (defined(__x86_64__) || defined(__i386__)) + HUF_DECODE_SYMBOLX2_2(op1, &bitD1); + HUF_DECODE_SYMBOLX2_1(op1, &bitD1); + HUF_DECODE_SYMBOLX2_2(op1, &bitD1); + HUF_DECODE_SYMBOLX2_0(op1, &bitD1); + HUF_DECODE_SYMBOLX2_2(op2, &bitD2); + HUF_DECODE_SYMBOLX2_1(op2, &bitD2); + HUF_DECODE_SYMBOLX2_2(op2, &bitD2); + HUF_DECODE_SYMBOLX2_0(op2, &bitD2); + endSignal &= BIT_reloadDStreamFast(&bitD1) == BIT_DStream_unfinished; + endSignal &= BIT_reloadDStreamFast(&bitD2) == BIT_DStream_unfinished; + HUF_DECODE_SYMBOLX2_2(op3, &bitD3); + HUF_DECODE_SYMBOLX2_1(op3, &bitD3); + HUF_DECODE_SYMBOLX2_2(op3, &bitD3); + HUF_DECODE_SYMBOLX2_0(op3, &bitD3); + HUF_DECODE_SYMBOLX2_2(op4, &bitD4); + HUF_DECODE_SYMBOLX2_1(op4, &bitD4); + HUF_DECODE_SYMBOLX2_2(op4, &bitD4); + HUF_DECODE_SYMBOLX2_0(op4, &bitD4); + endSignal &= BIT_reloadDStreamFast(&bitD3) == BIT_DStream_unfinished; + endSignal &= BIT_reloadDStreamFast(&bitD4) == BIT_DStream_unfinished; +#else + HUF_DECODE_SYMBOLX2_2(op1, &bitD1); + HUF_DECODE_SYMBOLX2_2(op2, &bitD2); + HUF_DECODE_SYMBOLX2_2(op3, &bitD3); + HUF_DECODE_SYMBOLX2_2(op4, &bitD4); + HUF_DECODE_SYMBOLX2_1(op1, &bitD1); + HUF_DECODE_SYMBOLX2_1(op2, &bitD2); + HUF_DECODE_SYMBOLX2_1(op3, &bitD3); + HUF_DECODE_SYMBOLX2_1(op4, &bitD4); + HUF_DECODE_SYMBOLX2_2(op1, &bitD1); + HUF_DECODE_SYMBOLX2_2(op2, &bitD2); + HUF_DECODE_SYMBOLX2_2(op3, &bitD3); + HUF_DECODE_SYMBOLX2_2(op4, &bitD4); + HUF_DECODE_SYMBOLX2_0(op1, &bitD1); + HUF_DECODE_SYMBOLX2_0(op2, &bitD2); + HUF_DECODE_SYMBOLX2_0(op3, &bitD3); + HUF_DECODE_SYMBOLX2_0(op4, &bitD4); + endSignal = (U32)LIKELY((U32) + (BIT_reloadDStreamFast(&bitD1) == BIT_DStream_unfinished) + & (BIT_reloadDStreamFast(&bitD2) == BIT_DStream_unfinished) + & (BIT_reloadDStreamFast(&bitD3) == BIT_DStream_unfinished) + & (BIT_reloadDStreamFast(&bitD4) == BIT_DStream_unfinished)); +#endif + } + } + + /* check corruption */ + if (op1 > opStart2) return ERROR(corruption_detected); + if (op2 > opStart3) return ERROR(corruption_detected); + if (op3 > opStart4) return ERROR(corruption_detected); + /* note : op4 already verified within main loop */ + + /* finish bitStreams one by one */ + HUF_decodeStreamX2(op1, &bitD1, opStart2, dt, dtLog); + HUF_decodeStreamX2(op2, &bitD2, opStart3, dt, dtLog); + HUF_decodeStreamX2(op3, &bitD3, opStart4, dt, dtLog); + HUF_decodeStreamX2(op4, &bitD4, oend, dt, dtLog); + + /* check */ + { U32 const endCheck = BIT_endOfDStream(&bitD1) & BIT_endOfDStream(&bitD2) & BIT_endOfDStream(&bitD3) & BIT_endOfDStream(&bitD4); + if (!endCheck) return ERROR(corruption_detected); } + + /* decoded size */ + return dstSize; + } +} + +#if HUF_NEED_BMI2_FUNCTION +static BMI2_TARGET_ATTRIBUTE +size_t HUF_decompress4X2_usingDTable_internal_bmi2(void* dst, size_t dstSize, void const* cSrc, + size_t cSrcSize, HUF_DTable const* DTable) { + return HUF_decompress4X2_usingDTable_internal_body(dst, dstSize, cSrc, cSrcSize, DTable); +} +#endif + +static +size_t HUF_decompress4X2_usingDTable_internal_default(void* dst, size_t dstSize, void const* cSrc, + size_t cSrcSize, HUF_DTable const* DTable) { + return HUF_decompress4X2_usingDTable_internal_body(dst, dstSize, cSrc, cSrcSize, DTable); +} + +#if ZSTD_ENABLE_ASM_X86_64_BMI2 + +HUF_ASM_DECL void HUF_decompress4X2_usingDTable_internal_fast_asm_loop(HUF_DecompressFastArgs* args) ZSTDLIB_HIDDEN; + +#endif + +static HUF_FAST_BMI2_ATTRS +void HUF_decompress4X2_usingDTable_internal_fast_c_loop(HUF_DecompressFastArgs* args) +{ + U64 bits[4]; + BYTE const* ip[4]; + BYTE* op[4]; + BYTE* oend[4]; + HUF_DEltX2 const* const dtable = (HUF_DEltX2 const*)args->dt; + BYTE const* const ilowest = args->ilowest; + + /* Copy the arguments to local registers. */ + ZSTD_memcpy(&bits, &args->bits, sizeof(bits)); + ZSTD_memcpy((void*)(&ip), &args->ip, sizeof(ip)); + ZSTD_memcpy(&op, &args->op, sizeof(op)); + + oend[0] = op[1]; + oend[1] = op[2]; + oend[2] = op[3]; + oend[3] = args->oend; + + assert(MEM_isLittleEndian()); + assert(!MEM_32bits()); + + for (;;) { + BYTE* olimit; + int stream; + + /* Assert loop preconditions */ +#ifndef NDEBUG + for (stream = 0; stream < 4; ++stream) { + assert(op[stream] <= oend[stream]); + assert(ip[stream] >= ilowest); + } +#endif + /* Compute olimit */ + { + /* Each loop does 5 table lookups for each of the 4 streams. + * Each table lookup consumes up to 11 bits of input, and produces + * up to 2 bytes of output. + */ + /* We can consume up to 7 bytes of input per iteration per stream. + * We also know that each input pointer is >= ip[0]. So we can run + * iters loops before running out of input. + */ + size_t iters = (size_t)(ip[0] - ilowest) / 7; + /* Each iteration can produce up to 10 bytes of output per stream. + * Each output stream my advance at different rates. So take the + * minimum number of safe iterations among all the output streams. + */ + for (stream = 0; stream < 4; ++stream) { + size_t const oiters = (size_t)(oend[stream] - op[stream]) / 10; + iters = MIN(iters, oiters); + } + + /* Each iteration produces at least 5 output symbols. So until + * op[3] crosses olimit, we know we haven't executed iters + * iterations yet. This saves us maintaining an iters counter, + * at the expense of computing the remaining # of iterations + * more frequently. + */ + olimit = op[3] + (iters * 5); + + /* Exit the fast decoding loop once we reach the end. */ + if (op[3] == olimit) + break; + + /* Exit the decoding loop if any input pointer has crossed the + * previous one. This indicates corruption, and a precondition + * to our loop is that ip[i] >= ip[0]. + */ + for (stream = 1; stream < 4; ++stream) { + if (ip[stream] < ip[stream - 1]) + goto _out; + } + } + +#ifndef NDEBUG + for (stream = 1; stream < 4; ++stream) { + assert(ip[stream] >= ip[stream - 1]); + } +#endif + +#define HUF_4X2_DECODE_SYMBOL(_stream, _decode3) \ + do { \ + if ((_decode3) || (_stream) != 3) { \ + int const index = (int)(bits[(_stream)] >> 53); \ + HUF_DEltX2 const entry = dtable[index]; \ + MEM_write16(op[(_stream)], entry.sequence); \ + bits[(_stream)] <<= (entry.nbBits) & 0x3F; \ + op[(_stream)] += (entry.length); \ + } \ + } while (0) + +#define HUF_4X2_RELOAD_STREAM(_stream) \ + do { \ + HUF_4X2_DECODE_SYMBOL(3, 1); \ + { \ + int const ctz = ZSTD_countTrailingZeros64(bits[(_stream)]); \ + int const nbBits = ctz & 7; \ + int const nbBytes = ctz >> 3; \ + ip[(_stream)] -= nbBytes; \ + bits[(_stream)] = MEM_read64(ip[(_stream)]) | 1; \ + bits[(_stream)] <<= nbBits; \ + } \ + } while (0) + + /* Manually unroll the loop because compilers don't consistently + * unroll the inner loops, which destroys performance. + */ + do { + /* Decode 5 symbols from each of the first 3 streams. + * The final stream will be decoded during the reload phase + * to reduce register pressure. + */ + HUF_4X_FOR_EACH_STREAM_WITH_VAR(HUF_4X2_DECODE_SYMBOL, 0); + HUF_4X_FOR_EACH_STREAM_WITH_VAR(HUF_4X2_DECODE_SYMBOL, 0); + HUF_4X_FOR_EACH_STREAM_WITH_VAR(HUF_4X2_DECODE_SYMBOL, 0); + HUF_4X_FOR_EACH_STREAM_WITH_VAR(HUF_4X2_DECODE_SYMBOL, 0); + HUF_4X_FOR_EACH_STREAM_WITH_VAR(HUF_4X2_DECODE_SYMBOL, 0); + + /* Decode one symbol from the final stream */ + HUF_4X2_DECODE_SYMBOL(3, 1); + + /* Decode 4 symbols from the final stream & reload bitstreams. + * The final stream is reloaded last, meaning that all 5 symbols + * are decoded from the final stream before it is reloaded. + */ + HUF_4X_FOR_EACH_STREAM(HUF_4X2_RELOAD_STREAM); + } while (op[3] < olimit); + } + +#undef HUF_4X2_DECODE_SYMBOL +#undef HUF_4X2_RELOAD_STREAM + +_out: + + /* Save the final values of each of the state variables back to args. */ + ZSTD_memcpy(&args->bits, &bits, sizeof(bits)); + ZSTD_memcpy((void*)(&args->ip), &ip, sizeof(ip)); + ZSTD_memcpy(&args->op, &op, sizeof(op)); +} + + +static HUF_FAST_BMI2_ATTRS size_t +HUF_decompress4X2_usingDTable_internal_fast( + void* dst, size_t dstSize, + const void* cSrc, size_t cSrcSize, + const HUF_DTable* DTable, + HUF_DecompressFastLoopFn loopFn) { + void const* dt = DTable + 1; + const BYTE* const ilowest = (const BYTE*)cSrc; + BYTE* const oend = ZSTD_maybeNullPtrAdd((BYTE*)dst, dstSize); + HUF_DecompressFastArgs args; + { + size_t const ret = HUF_DecompressFastArgs_init(&args, dst, dstSize, cSrc, cSrcSize, DTable); + FORWARD_IF_ERROR(ret, "Failed to init asm args"); + if (ret == 0) + return 0; + } + + assert(args.ip[0] >= args.ilowest); + loopFn(&args); + + /* note : op4 already verified within main loop */ + assert(args.ip[0] >= ilowest); + assert(args.ip[1] >= ilowest); + assert(args.ip[2] >= ilowest); + assert(args.ip[3] >= ilowest); + assert(args.op[3] <= oend); + + assert(ilowest == args.ilowest); + assert(ilowest + 6 == args.iend[0]); + (void)ilowest; + + /* finish bitStreams one by one */ + { + size_t const segmentSize = (dstSize+3) / 4; + BYTE* segmentEnd = (BYTE*)dst; + int i; + for (i = 0; i < 4; ++i) { + BIT_DStream_t bit; + if (segmentSize <= (size_t)(oend - segmentEnd)) + segmentEnd += segmentSize; + else + segmentEnd = oend; + FORWARD_IF_ERROR(HUF_initRemainingDStream(&bit, &args, i, segmentEnd), "corruption"); + args.op[i] += HUF_decodeStreamX2(args.op[i], &bit, segmentEnd, (HUF_DEltX2 const*)dt, HUF_DECODER_FAST_TABLELOG); + if (args.op[i] != segmentEnd) + return ERROR(corruption_detected); + } + } + + /* decoded size */ + return dstSize; +} + +static size_t HUF_decompress4X2_usingDTable_internal(void* dst, size_t dstSize, void const* cSrc, + size_t cSrcSize, HUF_DTable const* DTable, int flags) +{ + HUF_DecompressUsingDTableFn fallbackFn = HUF_decompress4X2_usingDTable_internal_default; + HUF_DecompressFastLoopFn loopFn = HUF_decompress4X2_usingDTable_internal_fast_c_loop; + +#if DYNAMIC_BMI2 + if (flags & HUF_flags_bmi2) { + fallbackFn = HUF_decompress4X2_usingDTable_internal_bmi2; +# if ZSTD_ENABLE_ASM_X86_64_BMI2 + if (!(flags & HUF_flags_disableAsm)) { + loopFn = HUF_decompress4X2_usingDTable_internal_fast_asm_loop; + } +# endif + } else { + return fallbackFn(dst, dstSize, cSrc, cSrcSize, DTable); + } +#endif + +#if ZSTD_ENABLE_ASM_X86_64_BMI2 && defined(__BMI2__) + if (!(flags & HUF_flags_disableAsm)) { + loopFn = HUF_decompress4X2_usingDTable_internal_fast_asm_loop; + } +#endif + + if (HUF_ENABLE_FAST_DECODE && !(flags & HUF_flags_disableFast)) { + size_t const ret = HUF_decompress4X2_usingDTable_internal_fast(dst, dstSize, cSrc, cSrcSize, DTable, loopFn); + if (ret != 0) + return ret; + } + return fallbackFn(dst, dstSize, cSrc, cSrcSize, DTable); +} + +HUF_DGEN(HUF_decompress1X2_usingDTable_internal) + +size_t HUF_decompress1X2_DCtx_wksp(HUF_DTable* DCtx, void* dst, size_t dstSize, + const void* cSrc, size_t cSrcSize, + void* workSpace, size_t wkspSize, int flags) +{ + const BYTE* ip = (const BYTE*) cSrc; + + size_t const hSize = HUF_readDTableX2_wksp(DCtx, cSrc, cSrcSize, + workSpace, wkspSize, flags); + if (HUF_isError(hSize)) return hSize; + if (hSize >= cSrcSize) return ERROR(srcSize_wrong); + ip += hSize; cSrcSize -= hSize; + + return HUF_decompress1X2_usingDTable_internal(dst, dstSize, ip, cSrcSize, DCtx, flags); +} + +static size_t HUF_decompress4X2_DCtx_wksp(HUF_DTable* dctx, void* dst, size_t dstSize, + const void* cSrc, size_t cSrcSize, + void* workSpace, size_t wkspSize, int flags) +{ + const BYTE* ip = (const BYTE*) cSrc; + + size_t hSize = HUF_readDTableX2_wksp(dctx, cSrc, cSrcSize, + workSpace, wkspSize, flags); + if (HUF_isError(hSize)) return hSize; + if (hSize >= cSrcSize) return ERROR(srcSize_wrong); + ip += hSize; cSrcSize -= hSize; + + return HUF_decompress4X2_usingDTable_internal(dst, dstSize, ip, cSrcSize, dctx, flags); +} + +#endif /* HUF_FORCE_DECOMPRESS_X1 */ + + +/* ***********************************/ +/* Universal decompression selectors */ +/* ***********************************/ + + +#if !defined(HUF_FORCE_DECOMPRESS_X1) && !defined(HUF_FORCE_DECOMPRESS_X2) +typedef struct { U32 tableTime; U32 decode256Time; } algo_time_t; +static const algo_time_t algoTime[16 /* Quantization */][2 /* single, double */] = +{ + /* single, double, quad */ + {{0,0}, {1,1}}, /* Q==0 : impossible */ + {{0,0}, {1,1}}, /* Q==1 : impossible */ + {{ 150,216}, { 381,119}}, /* Q == 2 : 12-18% */ + {{ 170,205}, { 514,112}}, /* Q == 3 : 18-25% */ + {{ 177,199}, { 539,110}}, /* Q == 4 : 25-32% */ + {{ 197,194}, { 644,107}}, /* Q == 5 : 32-38% */ + {{ 221,192}, { 735,107}}, /* Q == 6 : 38-44% */ + {{ 256,189}, { 881,106}}, /* Q == 7 : 44-50% */ + {{ 359,188}, {1167,109}}, /* Q == 8 : 50-56% */ + {{ 582,187}, {1570,114}}, /* Q == 9 : 56-62% */ + {{ 688,187}, {1712,122}}, /* Q ==10 : 62-69% */ + {{ 825,186}, {1965,136}}, /* Q ==11 : 69-75% */ + {{ 976,185}, {2131,150}}, /* Q ==12 : 75-81% */ + {{1180,186}, {2070,175}}, /* Q ==13 : 81-87% */ + {{1377,185}, {1731,202}}, /* Q ==14 : 87-93% */ + {{1412,185}, {1695,202}}, /* Q ==15 : 93-99% */ +}; +#endif + +/** HUF_selectDecoder() : + * Tells which decoder is likely to decode faster, + * based on a set of pre-computed metrics. + * @return : 0==HUF_decompress4X1, 1==HUF_decompress4X2 . + * Assumption : 0 < dstSize <= 128 KB */ +U32 HUF_selectDecoder (size_t dstSize, size_t cSrcSize) +{ + assert(dstSize > 0); + assert(dstSize <= 128*1024); +#if defined(HUF_FORCE_DECOMPRESS_X1) + (void)dstSize; + (void)cSrcSize; + return 0; +#elif defined(HUF_FORCE_DECOMPRESS_X2) + (void)dstSize; + (void)cSrcSize; + return 1; +#else + /* decoder timing evaluation */ + { U32 const Q = (cSrcSize >= dstSize) ? 15 : (U32)(cSrcSize * 16 / dstSize); /* Q < 16 */ + U32 const D256 = (U32)(dstSize >> 8); + U32 const DTime0 = algoTime[Q][0].tableTime + (algoTime[Q][0].decode256Time * D256); + U32 DTime1 = algoTime[Q][1].tableTime + (algoTime[Q][1].decode256Time * D256); + DTime1 += DTime1 >> 5; /* small advantage to algorithm using less memory, to reduce cache eviction */ + return DTime1 < DTime0; + } +#endif +} + +size_t HUF_decompress1X_DCtx_wksp(HUF_DTable* dctx, void* dst, size_t dstSize, + const void* cSrc, size_t cSrcSize, + void* workSpace, size_t wkspSize, int flags) +{ + /* validation checks */ + if (dstSize == 0) return ERROR(dstSize_tooSmall); + if (cSrcSize > dstSize) return ERROR(corruption_detected); /* invalid */ + if (cSrcSize == dstSize) { ZSTD_memcpy(dst, cSrc, dstSize); return dstSize; } /* not compressed */ + if (cSrcSize == 1) { ZSTD_memset(dst, *(const BYTE*)cSrc, dstSize); return dstSize; } /* RLE */ + + { U32 const algoNb = HUF_selectDecoder(dstSize, cSrcSize); +#if defined(HUF_FORCE_DECOMPRESS_X1) + (void)algoNb; + assert(algoNb == 0); + return HUF_decompress1X1_DCtx_wksp(dctx, dst, dstSize, cSrc, + cSrcSize, workSpace, wkspSize, flags); +#elif defined(HUF_FORCE_DECOMPRESS_X2) + (void)algoNb; + assert(algoNb == 1); + return HUF_decompress1X2_DCtx_wksp(dctx, dst, dstSize, cSrc, + cSrcSize, workSpace, wkspSize, flags); +#else + return algoNb ? HUF_decompress1X2_DCtx_wksp(dctx, dst, dstSize, cSrc, + cSrcSize, workSpace, wkspSize, flags): + HUF_decompress1X1_DCtx_wksp(dctx, dst, dstSize, cSrc, + cSrcSize, workSpace, wkspSize, flags); +#endif + } +} + + +size_t HUF_decompress1X_usingDTable(void* dst, size_t maxDstSize, const void* cSrc, size_t cSrcSize, const HUF_DTable* DTable, int flags) +{ + DTableDesc const dtd = HUF_getDTableDesc(DTable); +#if defined(HUF_FORCE_DECOMPRESS_X1) + (void)dtd; + assert(dtd.tableType == 0); + return HUF_decompress1X1_usingDTable_internal(dst, maxDstSize, cSrc, cSrcSize, DTable, flags); +#elif defined(HUF_FORCE_DECOMPRESS_X2) + (void)dtd; + assert(dtd.tableType == 1); + return HUF_decompress1X2_usingDTable_internal(dst, maxDstSize, cSrc, cSrcSize, DTable, flags); +#else + return dtd.tableType ? HUF_decompress1X2_usingDTable_internal(dst, maxDstSize, cSrc, cSrcSize, DTable, flags) : + HUF_decompress1X1_usingDTable_internal(dst, maxDstSize, cSrc, cSrcSize, DTable, flags); +#endif +} + +#ifndef HUF_FORCE_DECOMPRESS_X2 +size_t HUF_decompress1X1_DCtx_wksp(HUF_DTable* dctx, void* dst, size_t dstSize, const void* cSrc, size_t cSrcSize, void* workSpace, size_t wkspSize, int flags) +{ + const BYTE* ip = (const BYTE*) cSrc; + + size_t const hSize = HUF_readDTableX1_wksp(dctx, cSrc, cSrcSize, workSpace, wkspSize, flags); + if (HUF_isError(hSize)) return hSize; + if (hSize >= cSrcSize) return ERROR(srcSize_wrong); + ip += hSize; cSrcSize -= hSize; + + return HUF_decompress1X1_usingDTable_internal(dst, dstSize, ip, cSrcSize, dctx, flags); +} +#endif + +size_t HUF_decompress4X_usingDTable(void* dst, size_t maxDstSize, const void* cSrc, size_t cSrcSize, const HUF_DTable* DTable, int flags) +{ + DTableDesc const dtd = HUF_getDTableDesc(DTable); +#if defined(HUF_FORCE_DECOMPRESS_X1) + (void)dtd; + assert(dtd.tableType == 0); + return HUF_decompress4X1_usingDTable_internal(dst, maxDstSize, cSrc, cSrcSize, DTable, flags); +#elif defined(HUF_FORCE_DECOMPRESS_X2) + (void)dtd; + assert(dtd.tableType == 1); + return HUF_decompress4X2_usingDTable_internal(dst, maxDstSize, cSrc, cSrcSize, DTable, flags); +#else + return dtd.tableType ? HUF_decompress4X2_usingDTable_internal(dst, maxDstSize, cSrc, cSrcSize, DTable, flags) : + HUF_decompress4X1_usingDTable_internal(dst, maxDstSize, cSrc, cSrcSize, DTable, flags); +#endif +} + +size_t HUF_decompress4X_hufOnly_wksp(HUF_DTable* dctx, void* dst, size_t dstSize, const void* cSrc, size_t cSrcSize, void* workSpace, size_t wkspSize, int flags) +{ + /* validation checks */ + if (dstSize == 0) return ERROR(dstSize_tooSmall); + if (cSrcSize == 0) return ERROR(corruption_detected); + + { U32 const algoNb = HUF_selectDecoder(dstSize, cSrcSize); +#if defined(HUF_FORCE_DECOMPRESS_X1) + (void)algoNb; + assert(algoNb == 0); + return HUF_decompress4X1_DCtx_wksp(dctx, dst, dstSize, cSrc, cSrcSize, workSpace, wkspSize, flags); +#elif defined(HUF_FORCE_DECOMPRESS_X2) + (void)algoNb; + assert(algoNb == 1); + return HUF_decompress4X2_DCtx_wksp(dctx, dst, dstSize, cSrc, cSrcSize, workSpace, wkspSize, flags); +#else + return algoNb ? HUF_decompress4X2_DCtx_wksp(dctx, dst, dstSize, cSrc, cSrcSize, workSpace, wkspSize, flags) : + HUF_decompress4X1_DCtx_wksp(dctx, dst, dstSize, cSrc, cSrcSize, workSpace, wkspSize, flags); +#endif + } +} +/**** ended inlining decompress/huf_decompress.c ****/ +/**** start inlining decompress/zstd_ddict.c ****/ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + +/* zstd_ddict.c : + * concentrates all logic that needs to know the internals of ZSTD_DDict object */ + +/*-******************************************************* +* Dependencies +*********************************************************/ +/**** start inlining ../common/allocations.h ****/ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + +/* This file provides custom allocation primitives + */ + +#define ZSTD_DEPS_NEED_MALLOC +/**** skipping file: zstd_deps.h ****/ + +/**** skipping file: compiler.h ****/ +#define ZSTD_STATIC_LINKING_ONLY +/**** skipping file: ../zstd.h ****/ + +#ifndef ZSTD_ALLOCATIONS_H +#define ZSTD_ALLOCATIONS_H + +/* custom memory allocation functions */ + +MEM_STATIC void* ZSTD_customMalloc(size_t size, ZSTD_customMem customMem) +{ + if (customMem.customAlloc) + return customMem.customAlloc(customMem.opaque, size); + return ZSTD_malloc(size); +} + +MEM_STATIC void* ZSTD_customCalloc(size_t size, ZSTD_customMem customMem) +{ + if (customMem.customAlloc) { + /* calloc implemented as malloc+memset; + * not as efficient as calloc, but next best guess for custom malloc */ + void* const ptr = customMem.customAlloc(customMem.opaque, size); + ZSTD_memset(ptr, 0, size); + return ptr; + } + return ZSTD_calloc(1, size); +} + +MEM_STATIC void ZSTD_customFree(void* ptr, ZSTD_customMem customMem) +{ + if (ptr!=NULL) { + if (customMem.customFree) + customMem.customFree(customMem.opaque, ptr); + else + ZSTD_free(ptr); + } +} + +#endif /* ZSTD_ALLOCATIONS_H */ +/**** ended inlining ../common/allocations.h ****/ +/**** skipping file: ../common/zstd_deps.h ****/ +/**** skipping file: ../common/cpu.h ****/ +/**** skipping file: ../common/mem.h ****/ +#define FSE_STATIC_LINKING_ONLY +/**** skipping file: ../common/fse.h ****/ +/**** skipping file: ../common/huf.h ****/ +/**** start inlining zstd_decompress_internal.h ****/ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + + +/* zstd_decompress_internal: + * objects and definitions shared within lib/decompress modules */ + + #ifndef ZSTD_DECOMPRESS_INTERNAL_H + #define ZSTD_DECOMPRESS_INTERNAL_H + + +/*-******************************************************* + * Dependencies + *********************************************************/ +/**** skipping file: ../common/mem.h ****/ +/**** skipping file: ../common/zstd_internal.h ****/ + + + +/*-******************************************************* + * Constants + *********************************************************/ +static UNUSED_ATTR const U32 LL_base[MaxLL+1] = { + 0, 1, 2, 3, 4, 5, 6, 7, + 8, 9, 10, 11, 12, 13, 14, 15, + 16, 18, 20, 22, 24, 28, 32, 40, + 48, 64, 0x80, 0x100, 0x200, 0x400, 0x800, 0x1000, + 0x2000, 0x4000, 0x8000, 0x10000 }; + +static UNUSED_ATTR const U32 OF_base[MaxOff+1] = { + 0, 1, 1, 5, 0xD, 0x1D, 0x3D, 0x7D, + 0xFD, 0x1FD, 0x3FD, 0x7FD, 0xFFD, 0x1FFD, 0x3FFD, 0x7FFD, + 0xFFFD, 0x1FFFD, 0x3FFFD, 0x7FFFD, 0xFFFFD, 0x1FFFFD, 0x3FFFFD, 0x7FFFFD, + 0xFFFFFD, 0x1FFFFFD, 0x3FFFFFD, 0x7FFFFFD, 0xFFFFFFD, 0x1FFFFFFD, 0x3FFFFFFD, 0x7FFFFFFD }; + +static UNUSED_ATTR const U8 OF_bits[MaxOff+1] = { + 0, 1, 2, 3, 4, 5, 6, 7, + 8, 9, 10, 11, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 22, 23, + 24, 25, 26, 27, 28, 29, 30, 31 }; + +static UNUSED_ATTR const U32 ML_base[MaxML+1] = { + 3, 4, 5, 6, 7, 8, 9, 10, + 11, 12, 13, 14, 15, 16, 17, 18, + 19, 20, 21, 22, 23, 24, 25, 26, + 27, 28, 29, 30, 31, 32, 33, 34, + 35, 37, 39, 41, 43, 47, 51, 59, + 67, 83, 99, 0x83, 0x103, 0x203, 0x403, 0x803, + 0x1003, 0x2003, 0x4003, 0x8003, 0x10003 }; + + +/*-******************************************************* + * Decompression types + *********************************************************/ + typedef struct { + U32 fastMode; + U32 tableLog; + } ZSTD_seqSymbol_header; + + typedef struct { + U16 nextState; + BYTE nbAdditionalBits; + BYTE nbBits; + U32 baseValue; + } ZSTD_seqSymbol; + + #define SEQSYMBOL_TABLE_SIZE(log) (1 + (1 << (log))) + +#define ZSTD_BUILD_FSE_TABLE_WKSP_SIZE (sizeof(S16) * (MaxSeq + 1) + (1u << MaxFSELog) + sizeof(U64)) +#define ZSTD_BUILD_FSE_TABLE_WKSP_SIZE_U32 ((ZSTD_BUILD_FSE_TABLE_WKSP_SIZE + sizeof(U32) - 1) / sizeof(U32)) +#define ZSTD_HUFFDTABLE_CAPACITY_LOG 12 + +typedef struct { + ZSTD_seqSymbol LLTable[SEQSYMBOL_TABLE_SIZE(LLFSELog)]; /* Note : Space reserved for FSE Tables */ + ZSTD_seqSymbol OFTable[SEQSYMBOL_TABLE_SIZE(OffFSELog)]; /* is also used as temporary workspace while building hufTable during DDict creation */ + ZSTD_seqSymbol MLTable[SEQSYMBOL_TABLE_SIZE(MLFSELog)]; /* and therefore must be at least HUF_DECOMPRESS_WORKSPACE_SIZE large */ + HUF_DTable hufTable[HUF_DTABLE_SIZE(ZSTD_HUFFDTABLE_CAPACITY_LOG)]; /* can accommodate HUF_decompress4X */ + U32 rep[ZSTD_REP_NUM]; + U32 workspace[ZSTD_BUILD_FSE_TABLE_WKSP_SIZE_U32]; +} ZSTD_entropyDTables_t; + +typedef enum { ZSTDds_getFrameHeaderSize, ZSTDds_decodeFrameHeader, + ZSTDds_decodeBlockHeader, ZSTDds_decompressBlock, + ZSTDds_decompressLastBlock, ZSTDds_checkChecksum, + ZSTDds_decodeSkippableHeader, ZSTDds_skipFrame } ZSTD_dStage; + +typedef enum { zdss_init=0, zdss_loadHeader, + zdss_read, zdss_load, zdss_flush } ZSTD_dStreamStage; + +typedef enum { + ZSTD_use_indefinitely = -1, /* Use the dictionary indefinitely */ + ZSTD_dont_use = 0, /* Do not use the dictionary (if one exists free it) */ + ZSTD_use_once = 1 /* Use the dictionary once and set to ZSTD_dont_use */ +} ZSTD_dictUses_e; + +/* Hashset for storing references to multiple ZSTD_DDict within ZSTD_DCtx */ +typedef struct { + const ZSTD_DDict** ddictPtrTable; + size_t ddictPtrTableSize; + size_t ddictPtrCount; +} ZSTD_DDictHashSet; + +#ifndef ZSTD_DECODER_INTERNAL_BUFFER +# define ZSTD_DECODER_INTERNAL_BUFFER (1 << 16) +#endif + +#define ZSTD_LBMIN 64 +#define ZSTD_LBMAX (128 << 10) + +/* extra buffer, compensates when dst is not large enough to store litBuffer */ +#define ZSTD_LITBUFFEREXTRASIZE BOUNDED(ZSTD_LBMIN, ZSTD_DECODER_INTERNAL_BUFFER, ZSTD_LBMAX) + +typedef enum { + ZSTD_not_in_dst = 0, /* Stored entirely within litExtraBuffer */ + ZSTD_in_dst = 1, /* Stored entirely within dst (in memory after current output write) */ + ZSTD_split = 2 /* Split between litExtraBuffer and dst */ +} ZSTD_litLocation_e; + +struct ZSTD_DCtx_s +{ + const ZSTD_seqSymbol* LLTptr; + const ZSTD_seqSymbol* MLTptr; + const ZSTD_seqSymbol* OFTptr; + const HUF_DTable* HUFptr; + ZSTD_entropyDTables_t entropy; + U32 workspace[HUF_DECOMPRESS_WORKSPACE_SIZE_U32]; /* space needed when building huffman tables */ + const void* previousDstEnd; /* detect continuity */ + const void* prefixStart; /* start of current segment */ + const void* virtualStart; /* virtual start of previous segment if it was just before current one */ + const void* dictEnd; /* end of previous segment */ + size_t expected; + ZSTD_frameHeader fParams; + U64 processedCSize; + U64 decodedSize; + blockType_e bType; /* used in ZSTD_decompressContinue(), store blockType between block header decoding and block decompression stages */ + ZSTD_dStage stage; + U32 litEntropy; + U32 fseEntropy; + XXH64_state_t xxhState; + size_t headerSize; + ZSTD_format_e format; + ZSTD_forceIgnoreChecksum_e forceIgnoreChecksum; /* User specified: if == 1, will ignore checksums in compressed frame. Default == 0 */ + U32 validateChecksum; /* if == 1, will validate checksum. Is == 1 if (fParams.checksumFlag == 1) and (forceIgnoreChecksum == 0). */ + const BYTE* litPtr; + ZSTD_customMem customMem; + size_t litSize; + size_t rleSize; + size_t staticSize; + int isFrameDecompression; +#if DYNAMIC_BMI2 != 0 + int bmi2; /* == 1 if the CPU supports BMI2 and 0 otherwise. CPU support is determined dynamically once per context lifetime. */ +#endif + + /* dictionary */ + ZSTD_DDict* ddictLocal; + const ZSTD_DDict* ddict; /* set by ZSTD_initDStream_usingDDict(), or ZSTD_DCtx_refDDict() */ + U32 dictID; + int ddictIsCold; /* if == 1 : dictionary is "new" for working context, and presumed "cold" (not in cpu cache) */ + ZSTD_dictUses_e dictUses; + ZSTD_DDictHashSet* ddictSet; /* Hash set for multiple ddicts */ + ZSTD_refMultipleDDicts_e refMultipleDDicts; /* User specified: if == 1, will allow references to multiple DDicts. Default == 0 (disabled) */ + int disableHufAsm; + int maxBlockSizeParam; + + /* streaming */ + ZSTD_dStreamStage streamStage; + char* inBuff; + size_t inBuffSize; + size_t inPos; + size_t maxWindowSize; + char* outBuff; + size_t outBuffSize; + size_t outStart; + size_t outEnd; + size_t lhSize; +#if defined(ZSTD_LEGACY_SUPPORT) && (ZSTD_LEGACY_SUPPORT>=1) + void* legacyContext; + U32 previousLegacyVersion; + U32 legacyVersion; +#endif + U32 hostageByte; + int noForwardProgress; + ZSTD_bufferMode_e outBufferMode; + ZSTD_outBuffer expectedOutBuffer; + + /* workspace */ + BYTE* litBuffer; + const BYTE* litBufferEnd; + ZSTD_litLocation_e litBufferLocation; + BYTE litExtraBuffer[ZSTD_LITBUFFEREXTRASIZE + WILDCOPY_OVERLENGTH]; /* literal buffer can be split between storage within dst and within this scratch buffer */ + BYTE headerBuffer[ZSTD_FRAMEHEADERSIZE_MAX]; + + size_t oversizedDuration; + +#ifdef FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION + void const* dictContentBeginForFuzzing; + void const* dictContentEndForFuzzing; +#endif + + /* Tracing */ +#if ZSTD_TRACE + ZSTD_TraceCtx traceCtx; +#endif +}; /* typedef'd to ZSTD_DCtx within "zstd.h" */ + +MEM_STATIC int ZSTD_DCtx_get_bmi2(const struct ZSTD_DCtx_s *dctx) { +#if DYNAMIC_BMI2 != 0 + return dctx->bmi2; +#else + (void)dctx; + return 0; +#endif +} + +/*-******************************************************* + * Shared internal functions + *********************************************************/ + +/*! ZSTD_loadDEntropy() : + * dict : must point at beginning of a valid zstd dictionary. + * @return : size of dictionary header (size of magic number + dict ID + entropy tables) */ +size_t ZSTD_loadDEntropy(ZSTD_entropyDTables_t* entropy, + const void* const dict, size_t const dictSize); + +/*! ZSTD_checkContinuity() : + * check if next `dst` follows previous position, where decompression ended. + * If yes, do nothing (continue on current segment). + * If not, classify previous segment as "external dictionary", and start a new segment. + * This function cannot fail. */ +void ZSTD_checkContinuity(ZSTD_DCtx* dctx, const void* dst, size_t dstSize); + + +#endif /* ZSTD_DECOMPRESS_INTERNAL_H */ +/**** ended inlining zstd_decompress_internal.h ****/ +/**** start inlining zstd_ddict.h ****/ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + + +#ifndef ZSTD_DDICT_H +#define ZSTD_DDICT_H + +/*-******************************************************* + * Dependencies + *********************************************************/ +/**** skipping file: ../common/zstd_deps.h ****/ +/**** skipping file: ../zstd.h ****/ + + +/*-******************************************************* + * Interface + *********************************************************/ + +/* note: several prototypes are already published in `zstd.h` : + * ZSTD_createDDict() + * ZSTD_createDDict_byReference() + * ZSTD_createDDict_advanced() + * ZSTD_freeDDict() + * ZSTD_initStaticDDict() + * ZSTD_sizeof_DDict() + * ZSTD_estimateDDictSize() + * ZSTD_getDictID_fromDict() + */ + +const void* ZSTD_DDict_dictContent(const ZSTD_DDict* ddict); +size_t ZSTD_DDict_dictSize(const ZSTD_DDict* ddict); + +void ZSTD_copyDDictParameters(ZSTD_DCtx* dctx, const ZSTD_DDict* ddict); + + + +#endif /* ZSTD_DDICT_H */ +/**** ended inlining zstd_ddict.h ****/ + +#if defined(ZSTD_LEGACY_SUPPORT) && (ZSTD_LEGACY_SUPPORT>=1) +#error Using excluded file: ../legacy/zstd_legacy.h (re-amalgamate source to fix) +#endif + + + +/*-******************************************************* +* Types +*********************************************************/ +struct ZSTD_DDict_s { + void* dictBuffer; + const void* dictContent; + size_t dictSize; + ZSTD_entropyDTables_t entropy; + U32 dictID; + U32 entropyPresent; + ZSTD_customMem cMem; +}; /* typedef'd to ZSTD_DDict within "zstd.h" */ + +const void* ZSTD_DDict_dictContent(const ZSTD_DDict* ddict) +{ + assert(ddict != NULL); + return ddict->dictContent; +} + +size_t ZSTD_DDict_dictSize(const ZSTD_DDict* ddict) +{ + assert(ddict != NULL); + return ddict->dictSize; +} + +void ZSTD_copyDDictParameters(ZSTD_DCtx* dctx, const ZSTD_DDict* ddict) +{ + DEBUGLOG(4, "ZSTD_copyDDictParameters"); + assert(dctx != NULL); + assert(ddict != NULL); + dctx->dictID = ddict->dictID; + dctx->prefixStart = ddict->dictContent; + dctx->virtualStart = ddict->dictContent; + dctx->dictEnd = (const BYTE*)ddict->dictContent + ddict->dictSize; + dctx->previousDstEnd = dctx->dictEnd; +#ifdef FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION + dctx->dictContentBeginForFuzzing = dctx->prefixStart; + dctx->dictContentEndForFuzzing = dctx->previousDstEnd; +#endif + if (ddict->entropyPresent) { + dctx->litEntropy = 1; + dctx->fseEntropy = 1; + dctx->LLTptr = ddict->entropy.LLTable; + dctx->MLTptr = ddict->entropy.MLTable; + dctx->OFTptr = ddict->entropy.OFTable; + dctx->HUFptr = ddict->entropy.hufTable; + dctx->entropy.rep[0] = ddict->entropy.rep[0]; + dctx->entropy.rep[1] = ddict->entropy.rep[1]; + dctx->entropy.rep[2] = ddict->entropy.rep[2]; + } else { + dctx->litEntropy = 0; + dctx->fseEntropy = 0; + } +} + + +static size_t +ZSTD_loadEntropy_intoDDict(ZSTD_DDict* ddict, + ZSTD_dictContentType_e dictContentType) +{ + ddict->dictID = 0; + ddict->entropyPresent = 0; + if (dictContentType == ZSTD_dct_rawContent) return 0; + + if (ddict->dictSize < 8) { + if (dictContentType == ZSTD_dct_fullDict) + return ERROR(dictionary_corrupted); /* only accept specified dictionaries */ + return 0; /* pure content mode */ + } + { U32 const magic = MEM_readLE32(ddict->dictContent); + if (magic != ZSTD_MAGIC_DICTIONARY) { + if (dictContentType == ZSTD_dct_fullDict) + return ERROR(dictionary_corrupted); /* only accept specified dictionaries */ + return 0; /* pure content mode */ + } + } + ddict->dictID = MEM_readLE32((const char*)ddict->dictContent + ZSTD_FRAMEIDSIZE); + + /* load entropy tables */ + RETURN_ERROR_IF(ZSTD_isError(ZSTD_loadDEntropy( + &ddict->entropy, ddict->dictContent, ddict->dictSize)), + dictionary_corrupted, ""); + ddict->entropyPresent = 1; + return 0; +} + + +static size_t ZSTD_initDDict_internal(ZSTD_DDict* ddict, + const void* dict, size_t dictSize, + ZSTD_dictLoadMethod_e dictLoadMethod, + ZSTD_dictContentType_e dictContentType) +{ + if ((dictLoadMethod == ZSTD_dlm_byRef) || (!dict) || (!dictSize)) { + ddict->dictBuffer = NULL; + ddict->dictContent = dict; + if (!dict) dictSize = 0; + } else { + void* const internalBuffer = ZSTD_customMalloc(dictSize, ddict->cMem); + ddict->dictBuffer = internalBuffer; + ddict->dictContent = internalBuffer; + if (!internalBuffer) return ERROR(memory_allocation); + ZSTD_memcpy(internalBuffer, dict, dictSize); + } + ddict->dictSize = dictSize; + ddict->entropy.hufTable[0] = (HUF_DTable)((ZSTD_HUFFDTABLE_CAPACITY_LOG)*0x1000001); /* cover both little and big endian */ + + /* parse dictionary content */ + FORWARD_IF_ERROR( ZSTD_loadEntropy_intoDDict(ddict, dictContentType) , ""); + + return 0; +} + +ZSTD_DDict* ZSTD_createDDict_advanced(const void* dict, size_t dictSize, + ZSTD_dictLoadMethod_e dictLoadMethod, + ZSTD_dictContentType_e dictContentType, + ZSTD_customMem customMem) +{ + if ((!customMem.customAlloc) ^ (!customMem.customFree)) return NULL; + + { ZSTD_DDict* const ddict = (ZSTD_DDict*) ZSTD_customMalloc(sizeof(ZSTD_DDict), customMem); + if (ddict == NULL) return NULL; + ddict->cMem = customMem; + { size_t const initResult = ZSTD_initDDict_internal(ddict, + dict, dictSize, + dictLoadMethod, dictContentType); + if (ZSTD_isError(initResult)) { + ZSTD_freeDDict(ddict); + return NULL; + } } + return ddict; + } +} + +/*! ZSTD_createDDict() : +* Create a digested dictionary, to start decompression without startup delay. +* `dict` content is copied inside DDict. +* Consequently, `dict` can be released after `ZSTD_DDict` creation */ +ZSTD_DDict* ZSTD_createDDict(const void* dict, size_t dictSize) +{ + ZSTD_customMem const allocator = { NULL, NULL, NULL }; + return ZSTD_createDDict_advanced(dict, dictSize, ZSTD_dlm_byCopy, ZSTD_dct_auto, allocator); +} + +/*! ZSTD_createDDict_byReference() : + * Create a digested dictionary, to start decompression without startup delay. + * Dictionary content is simply referenced, it will be accessed during decompression. + * Warning : dictBuffer must outlive DDict (DDict must be freed before dictBuffer) */ +ZSTD_DDict* ZSTD_createDDict_byReference(const void* dictBuffer, size_t dictSize) +{ + ZSTD_customMem const allocator = { NULL, NULL, NULL }; + return ZSTD_createDDict_advanced(dictBuffer, dictSize, ZSTD_dlm_byRef, ZSTD_dct_auto, allocator); +} + + +const ZSTD_DDict* ZSTD_initStaticDDict( + void* sBuffer, size_t sBufferSize, + const void* dict, size_t dictSize, + ZSTD_dictLoadMethod_e dictLoadMethod, + ZSTD_dictContentType_e dictContentType) +{ + size_t const neededSpace = sizeof(ZSTD_DDict) + + (dictLoadMethod == ZSTD_dlm_byRef ? 0 : dictSize); + ZSTD_DDict* const ddict = (ZSTD_DDict*)sBuffer; + assert(sBuffer != NULL); + assert(dict != NULL); + if ((size_t)sBuffer & 7) return NULL; /* 8-aligned */ + if (sBufferSize < neededSpace) return NULL; + if (dictLoadMethod == ZSTD_dlm_byCopy) { + ZSTD_memcpy(ddict+1, dict, dictSize); /* local copy */ + dict = ddict+1; + } + if (ZSTD_isError( ZSTD_initDDict_internal(ddict, + dict, dictSize, + ZSTD_dlm_byRef, dictContentType) )) + return NULL; + return ddict; +} + + +size_t ZSTD_freeDDict(ZSTD_DDict* ddict) +{ + if (ddict==NULL) return 0; /* support free on NULL */ + { ZSTD_customMem const cMem = ddict->cMem; + ZSTD_customFree(ddict->dictBuffer, cMem); + ZSTD_customFree(ddict, cMem); + return 0; + } +} + +/*! ZSTD_estimateDDictSize() : + * Estimate amount of memory that will be needed to create a dictionary for decompression. + * Note : dictionary created by reference using ZSTD_dlm_byRef are smaller */ +size_t ZSTD_estimateDDictSize(size_t dictSize, ZSTD_dictLoadMethod_e dictLoadMethod) +{ + return sizeof(ZSTD_DDict) + (dictLoadMethod == ZSTD_dlm_byRef ? 0 : dictSize); +} + +size_t ZSTD_sizeof_DDict(const ZSTD_DDict* ddict) +{ + if (ddict==NULL) return 0; /* support sizeof on NULL */ + return sizeof(*ddict) + (ddict->dictBuffer ? ddict->dictSize : 0) ; +} + +/*! ZSTD_getDictID_fromDDict() : + * Provides the dictID of the dictionary loaded into `ddict`. + * If @return == 0, the dictionary is not conformant to Zstandard specification, or empty. + * Non-conformant dictionaries can still be loaded, but as content-only dictionaries. */ +unsigned ZSTD_getDictID_fromDDict(const ZSTD_DDict* ddict) +{ + if (ddict==NULL) return 0; + return ddict->dictID; +} +/**** ended inlining decompress/zstd_ddict.c ****/ +/**** start inlining decompress/zstd_decompress.c ****/ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + + +/* *************************************************************** +* Tuning parameters +*****************************************************************/ +/*! + * HEAPMODE : + * Select how default decompression function ZSTD_decompress() allocates its context, + * on stack (0), or into heap (1, default; requires malloc()). + * Note that functions with explicit context such as ZSTD_decompressDCtx() are unaffected. + */ +#ifndef ZSTD_HEAPMODE +# define ZSTD_HEAPMODE 1 +#endif + +/*! +* LEGACY_SUPPORT : +* if set to 1+, ZSTD_decompress() can decode older formats (v0.1+) +*/ +#ifndef ZSTD_LEGACY_SUPPORT +# define ZSTD_LEGACY_SUPPORT 0 +#endif + +/*! + * MAXWINDOWSIZE_DEFAULT : + * maximum window size accepted by DStream __by default__. + * Frames requiring more memory will be rejected. + * It's possible to set a different limit using ZSTD_DCtx_setMaxWindowSize(). + */ +#ifndef ZSTD_MAXWINDOWSIZE_DEFAULT +# define ZSTD_MAXWINDOWSIZE_DEFAULT (((U32)1 << ZSTD_WINDOWLOG_LIMIT_DEFAULT) + 1) +#endif + +/*! + * NO_FORWARD_PROGRESS_MAX : + * maximum allowed nb of calls to ZSTD_decompressStream() + * without any forward progress + * (defined as: no byte read from input, and no byte flushed to output) + * before triggering an error. + */ +#ifndef ZSTD_NO_FORWARD_PROGRESS_MAX +# define ZSTD_NO_FORWARD_PROGRESS_MAX 16 +#endif + + +/*-******************************************************* +* Dependencies +*********************************************************/ +/**** skipping file: ../common/zstd_deps.h ****/ +/**** skipping file: ../common/allocations.h ****/ +/**** skipping file: ../common/error_private.h ****/ +/**** skipping file: ../common/zstd_internal.h ****/ +/**** skipping file: ../common/mem.h ****/ +/**** skipping file: ../common/bits.h ****/ +#define FSE_STATIC_LINKING_ONLY +/**** skipping file: ../common/fse.h ****/ +/**** skipping file: ../common/huf.h ****/ +/**** skipping file: ../common/xxhash.h ****/ +/**** skipping file: zstd_decompress_internal.h ****/ +/**** skipping file: zstd_ddict.h ****/ +/**** start inlining zstd_decompress_block.h ****/ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + + +#ifndef ZSTD_DEC_BLOCK_H +#define ZSTD_DEC_BLOCK_H + +/*-******************************************************* + * Dependencies + *********************************************************/ +/**** skipping file: ../common/zstd_deps.h ****/ +/**** skipping file: ../zstd.h ****/ +/**** skipping file: ../common/zstd_internal.h ****/ +/**** skipping file: zstd_decompress_internal.h ****/ + + +/* === Prototypes === */ + +/* note: prototypes already published within `zstd.h` : + * ZSTD_decompressBlock() + */ + +/* note: prototypes already published within `zstd_internal.h` : + * ZSTD_getcBlockSize() + * ZSTD_decodeSeqHeaders() + */ + + + /* Streaming state is used to inform allocation of the literal buffer */ +typedef enum { + not_streaming = 0, + is_streaming = 1 +} streaming_operation; + +/* ZSTD_decompressBlock_internal() : + * decompress block, starting at `src`, + * into destination buffer `dst`. + * @return : decompressed block size, + * or an error code (which can be tested using ZSTD_isError()) + */ +size_t ZSTD_decompressBlock_internal(ZSTD_DCtx* dctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize, const streaming_operation streaming); + +/* ZSTD_buildFSETable() : + * generate FSE decoding table for one symbol (ll, ml or off) + * this function must be called with valid parameters only + * (dt is large enough, normalizedCounter distribution total is a power of 2, max is within range, etc.) + * in which case it cannot fail. + * The workspace must be 4-byte aligned and at least ZSTD_BUILD_FSE_TABLE_WKSP_SIZE bytes, which is + * defined in zstd_decompress_internal.h. + * Internal use only. + */ +void ZSTD_buildFSETable(ZSTD_seqSymbol* dt, + const short* normalizedCounter, unsigned maxSymbolValue, + const U32* baseValue, const U8* nbAdditionalBits, + unsigned tableLog, void* wksp, size_t wkspSize, + int bmi2); + +/* Internal definition of ZSTD_decompressBlock() to avoid deprecation warnings. */ +size_t ZSTD_decompressBlock_deprecated(ZSTD_DCtx* dctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize); + + +#endif /* ZSTD_DEC_BLOCK_H */ +/**** ended inlining zstd_decompress_block.h ****/ + +#if defined(ZSTD_LEGACY_SUPPORT) && (ZSTD_LEGACY_SUPPORT>=1) +#error Using excluded file: ../legacy/zstd_legacy.h (re-amalgamate source to fix) +#endif + + + +/************************************* + * Multiple DDicts Hashset internals * + *************************************/ + +#define DDICT_HASHSET_MAX_LOAD_FACTOR_COUNT_MULT 4 +#define DDICT_HASHSET_MAX_LOAD_FACTOR_SIZE_MULT 3 /* These two constants represent SIZE_MULT/COUNT_MULT load factor without using a float. + * Currently, that means a 0.75 load factor. + * So, if count * COUNT_MULT / size * SIZE_MULT != 0, then we've exceeded + * the load factor of the ddict hash set. + */ + +#define DDICT_HASHSET_TABLE_BASE_SIZE 64 +#define DDICT_HASHSET_RESIZE_FACTOR 2 + +/* Hash function to determine starting position of dict insertion within the table + * Returns an index between [0, hashSet->ddictPtrTableSize] + */ +static size_t ZSTD_DDictHashSet_getIndex(const ZSTD_DDictHashSet* hashSet, U32 dictID) { + const U64 hash = XXH64(&dictID, sizeof(U32), 0); + /* DDict ptr table size is a multiple of 2, use size - 1 as mask to get index within [0, hashSet->ddictPtrTableSize) */ + return hash & (hashSet->ddictPtrTableSize - 1); +} + +/* Adds DDict to a hashset without resizing it. + * If inserting a DDict with a dictID that already exists in the set, replaces the one in the set. + * Returns 0 if successful, or a zstd error code if something went wrong. + */ +static size_t ZSTD_DDictHashSet_emplaceDDict(ZSTD_DDictHashSet* hashSet, const ZSTD_DDict* ddict) { + const U32 dictID = ZSTD_getDictID_fromDDict(ddict); + size_t idx = ZSTD_DDictHashSet_getIndex(hashSet, dictID); + const size_t idxRangeMask = hashSet->ddictPtrTableSize - 1; + RETURN_ERROR_IF(hashSet->ddictPtrCount == hashSet->ddictPtrTableSize, GENERIC, "Hash set is full!"); + DEBUGLOG(4, "Hashed index: for dictID: %u is %zu", dictID, idx); + while (hashSet->ddictPtrTable[idx] != NULL) { + /* Replace existing ddict if inserting ddict with same dictID */ + if (ZSTD_getDictID_fromDDict(hashSet->ddictPtrTable[idx]) == dictID) { + DEBUGLOG(4, "DictID already exists, replacing rather than adding"); + hashSet->ddictPtrTable[idx] = ddict; + return 0; + } + idx &= idxRangeMask; + idx++; + } + DEBUGLOG(4, "Final idx after probing for dictID %u is: %zu", dictID, idx); + hashSet->ddictPtrTable[idx] = ddict; + hashSet->ddictPtrCount++; + return 0; +} + +/* Expands hash table by factor of DDICT_HASHSET_RESIZE_FACTOR and + * rehashes all values, allocates new table, frees old table. + * Returns 0 on success, otherwise a zstd error code. + */ +static size_t ZSTD_DDictHashSet_expand(ZSTD_DDictHashSet* hashSet, ZSTD_customMem customMem) { + size_t newTableSize = hashSet->ddictPtrTableSize * DDICT_HASHSET_RESIZE_FACTOR; + const ZSTD_DDict** newTable = (const ZSTD_DDict**)ZSTD_customCalloc(sizeof(ZSTD_DDict*) * newTableSize, customMem); + const ZSTD_DDict** oldTable = hashSet->ddictPtrTable; + size_t oldTableSize = hashSet->ddictPtrTableSize; + size_t i; + + DEBUGLOG(4, "Expanding DDict hash table! Old size: %zu new size: %zu", oldTableSize, newTableSize); + RETURN_ERROR_IF(!newTable, memory_allocation, "Expanded hashset allocation failed!"); + hashSet->ddictPtrTable = newTable; + hashSet->ddictPtrTableSize = newTableSize; + hashSet->ddictPtrCount = 0; + for (i = 0; i < oldTableSize; ++i) { + if (oldTable[i] != NULL) { + FORWARD_IF_ERROR(ZSTD_DDictHashSet_emplaceDDict(hashSet, oldTable[i]), ""); + } + } + ZSTD_customFree((void*)oldTable, customMem); + DEBUGLOG(4, "Finished re-hash"); + return 0; +} + +/* Fetches a DDict with the given dictID + * Returns the ZSTD_DDict* with the requested dictID. If it doesn't exist, then returns NULL. + */ +static const ZSTD_DDict* ZSTD_DDictHashSet_getDDict(ZSTD_DDictHashSet* hashSet, U32 dictID) { + size_t idx = ZSTD_DDictHashSet_getIndex(hashSet, dictID); + const size_t idxRangeMask = hashSet->ddictPtrTableSize - 1; + DEBUGLOG(4, "Hashed index: for dictID: %u is %zu", dictID, idx); + for (;;) { + size_t currDictID = ZSTD_getDictID_fromDDict(hashSet->ddictPtrTable[idx]); + if (currDictID == dictID || currDictID == 0) { + /* currDictID == 0 implies a NULL ddict entry */ + break; + } else { + idx &= idxRangeMask; /* Goes to start of table when we reach the end */ + idx++; + } + } + DEBUGLOG(4, "Final idx after probing for dictID %u is: %zu", dictID, idx); + return hashSet->ddictPtrTable[idx]; +} + +/* Allocates space for and returns a ddict hash set + * The hash set's ZSTD_DDict* table has all values automatically set to NULL to begin with. + * Returns NULL if allocation failed. + */ +static ZSTD_DDictHashSet* ZSTD_createDDictHashSet(ZSTD_customMem customMem) { + ZSTD_DDictHashSet* ret = (ZSTD_DDictHashSet*)ZSTD_customMalloc(sizeof(ZSTD_DDictHashSet), customMem); + DEBUGLOG(4, "Allocating new hash set"); + if (!ret) + return NULL; + ret->ddictPtrTable = (const ZSTD_DDict**)ZSTD_customCalloc(DDICT_HASHSET_TABLE_BASE_SIZE * sizeof(ZSTD_DDict*), customMem); + if (!ret->ddictPtrTable) { + ZSTD_customFree(ret, customMem); + return NULL; + } + ret->ddictPtrTableSize = DDICT_HASHSET_TABLE_BASE_SIZE; + ret->ddictPtrCount = 0; + return ret; +} + +/* Frees the table of ZSTD_DDict* within a hashset, then frees the hashset itself. + * Note: The ZSTD_DDict* within the table are NOT freed. + */ +static void ZSTD_freeDDictHashSet(ZSTD_DDictHashSet* hashSet, ZSTD_customMem customMem) { + DEBUGLOG(4, "Freeing ddict hash set"); + if (hashSet && hashSet->ddictPtrTable) { + ZSTD_customFree((void*)hashSet->ddictPtrTable, customMem); + } + if (hashSet) { + ZSTD_customFree(hashSet, customMem); + } +} + +/* Public function: Adds a DDict into the ZSTD_DDictHashSet, possibly triggering a resize of the hash set. + * Returns 0 on success, or a ZSTD error. + */ +static size_t ZSTD_DDictHashSet_addDDict(ZSTD_DDictHashSet* hashSet, const ZSTD_DDict* ddict, ZSTD_customMem customMem) { + DEBUGLOG(4, "Adding dict ID: %u to hashset with - Count: %zu Tablesize: %zu", ZSTD_getDictID_fromDDict(ddict), hashSet->ddictPtrCount, hashSet->ddictPtrTableSize); + if (hashSet->ddictPtrCount * DDICT_HASHSET_MAX_LOAD_FACTOR_COUNT_MULT / hashSet->ddictPtrTableSize * DDICT_HASHSET_MAX_LOAD_FACTOR_SIZE_MULT != 0) { + FORWARD_IF_ERROR(ZSTD_DDictHashSet_expand(hashSet, customMem), ""); + } + FORWARD_IF_ERROR(ZSTD_DDictHashSet_emplaceDDict(hashSet, ddict), ""); + return 0; +} + +/*-************************************************************* +* Context management +***************************************************************/ +size_t ZSTD_sizeof_DCtx (const ZSTD_DCtx* dctx) +{ + if (dctx==NULL) return 0; /* support sizeof NULL */ + return sizeof(*dctx) + + ZSTD_sizeof_DDict(dctx->ddictLocal) + + dctx->inBuffSize + dctx->outBuffSize; +} + +size_t ZSTD_estimateDCtxSize(void) { return sizeof(ZSTD_DCtx); } + + +static size_t ZSTD_startingInputLength(ZSTD_format_e format) +{ + size_t const startingInputLength = ZSTD_FRAMEHEADERSIZE_PREFIX(format); + /* only supports formats ZSTD_f_zstd1 and ZSTD_f_zstd1_magicless */ + assert( (format == ZSTD_f_zstd1) || (format == ZSTD_f_zstd1_magicless) ); + return startingInputLength; +} + +static void ZSTD_DCtx_resetParameters(ZSTD_DCtx* dctx) +{ + assert(dctx->streamStage == zdss_init); + dctx->format = ZSTD_f_zstd1; + dctx->maxWindowSize = ZSTD_MAXWINDOWSIZE_DEFAULT; + dctx->outBufferMode = ZSTD_bm_buffered; + dctx->forceIgnoreChecksum = ZSTD_d_validateChecksum; + dctx->refMultipleDDicts = ZSTD_rmd_refSingleDDict; + dctx->disableHufAsm = 0; + dctx->maxBlockSizeParam = 0; +} + +static void ZSTD_initDCtx_internal(ZSTD_DCtx* dctx) +{ + dctx->staticSize = 0; + dctx->ddict = NULL; + dctx->ddictLocal = NULL; + dctx->dictEnd = NULL; + dctx->ddictIsCold = 0; + dctx->dictUses = ZSTD_dont_use; + dctx->inBuff = NULL; + dctx->inBuffSize = 0; + dctx->outBuffSize = 0; + dctx->streamStage = zdss_init; +#if defined(ZSTD_LEGACY_SUPPORT) && (ZSTD_LEGACY_SUPPORT>=1) + dctx->legacyContext = NULL; + dctx->previousLegacyVersion = 0; +#endif + dctx->noForwardProgress = 0; + dctx->oversizedDuration = 0; + dctx->isFrameDecompression = 1; +#if DYNAMIC_BMI2 + dctx->bmi2 = ZSTD_cpuSupportsBmi2(); +#endif + dctx->ddictSet = NULL; + ZSTD_DCtx_resetParameters(dctx); +#ifdef FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION + dctx->dictContentEndForFuzzing = NULL; +#endif +} + +ZSTD_DCtx* ZSTD_initStaticDCtx(void *workspace, size_t workspaceSize) +{ + ZSTD_DCtx* const dctx = (ZSTD_DCtx*) workspace; + + if ((size_t)workspace & 7) return NULL; /* 8-aligned */ + if (workspaceSize < sizeof(ZSTD_DCtx)) return NULL; /* minimum size */ + + ZSTD_initDCtx_internal(dctx); + dctx->staticSize = workspaceSize; + dctx->inBuff = (char*)(dctx+1); + return dctx; +} + +static ZSTD_DCtx* ZSTD_createDCtx_internal(ZSTD_customMem customMem) { + if ((!customMem.customAlloc) ^ (!customMem.customFree)) return NULL; + + { ZSTD_DCtx* const dctx = (ZSTD_DCtx*)ZSTD_customMalloc(sizeof(*dctx), customMem); + if (!dctx) return NULL; + dctx->customMem = customMem; + ZSTD_initDCtx_internal(dctx); + return dctx; + } +} + +ZSTD_DCtx* ZSTD_createDCtx_advanced(ZSTD_customMem customMem) +{ + return ZSTD_createDCtx_internal(customMem); +} + +ZSTD_DCtx* ZSTD_createDCtx(void) +{ + DEBUGLOG(3, "ZSTD_createDCtx"); + return ZSTD_createDCtx_internal(ZSTD_defaultCMem); +} + +static void ZSTD_clearDict(ZSTD_DCtx* dctx) +{ + ZSTD_freeDDict(dctx->ddictLocal); + dctx->ddictLocal = NULL; + dctx->ddict = NULL; + dctx->dictUses = ZSTD_dont_use; +} + +size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx) +{ + if (dctx==NULL) return 0; /* support free on NULL */ + RETURN_ERROR_IF(dctx->staticSize, memory_allocation, "not compatible with static DCtx"); + { ZSTD_customMem const cMem = dctx->customMem; + ZSTD_clearDict(dctx); + ZSTD_customFree(dctx->inBuff, cMem); + dctx->inBuff = NULL; +#if defined(ZSTD_LEGACY_SUPPORT) && (ZSTD_LEGACY_SUPPORT >= 1) + if (dctx->legacyContext) + ZSTD_freeLegacyStreamContext(dctx->legacyContext, dctx->previousLegacyVersion); +#endif + if (dctx->ddictSet) { + ZSTD_freeDDictHashSet(dctx->ddictSet, cMem); + dctx->ddictSet = NULL; + } + ZSTD_customFree(dctx, cMem); + return 0; + } +} + +/* no longer useful */ +void ZSTD_copyDCtx(ZSTD_DCtx* dstDCtx, const ZSTD_DCtx* srcDCtx) +{ + size_t const toCopy = (size_t)((char*)(&dstDCtx->inBuff) - (char*)dstDCtx); + ZSTD_memcpy(dstDCtx, srcDCtx, toCopy); /* no need to copy workspace */ +} + +/* Given a dctx with a digested frame params, re-selects the correct ZSTD_DDict based on + * the requested dict ID from the frame. If there exists a reference to the correct ZSTD_DDict, then + * accordingly sets the ddict to be used to decompress the frame. + * + * If no DDict is found, then no action is taken, and the ZSTD_DCtx::ddict remains as-is. + * + * ZSTD_d_refMultipleDDicts must be enabled for this function to be called. + */ +static void ZSTD_DCtx_selectFrameDDict(ZSTD_DCtx* dctx) { + assert(dctx->refMultipleDDicts && dctx->ddictSet); + DEBUGLOG(4, "Adjusting DDict based on requested dict ID from frame"); + if (dctx->ddict) { + const ZSTD_DDict* frameDDict = ZSTD_DDictHashSet_getDDict(dctx->ddictSet, dctx->fParams.dictID); + if (frameDDict) { + DEBUGLOG(4, "DDict found!"); + ZSTD_clearDict(dctx); + dctx->dictID = dctx->fParams.dictID; + dctx->ddict = frameDDict; + dctx->dictUses = ZSTD_use_indefinitely; + } + } +} + + +/*-************************************************************* + * Frame header decoding + ***************************************************************/ + +/*! ZSTD_isFrame() : + * Tells if the content of `buffer` starts with a valid Frame Identifier. + * Note : Frame Identifier is 4 bytes. If `size < 4`, @return will always be 0. + * Note 2 : Legacy Frame Identifiers are considered valid only if Legacy Support is enabled. + * Note 3 : Skippable Frame Identifiers are considered valid. */ +unsigned ZSTD_isFrame(const void* buffer, size_t size) +{ + if (size < ZSTD_FRAMEIDSIZE) return 0; + { U32 const magic = MEM_readLE32(buffer); + if (magic == ZSTD_MAGICNUMBER) return 1; + if ((magic & ZSTD_MAGIC_SKIPPABLE_MASK) == ZSTD_MAGIC_SKIPPABLE_START) return 1; + } +#if defined(ZSTD_LEGACY_SUPPORT) && (ZSTD_LEGACY_SUPPORT >= 1) + if (ZSTD_isLegacy(buffer, size)) return 1; +#endif + return 0; +} + +/*! ZSTD_isSkippableFrame() : + * Tells if the content of `buffer` starts with a valid Frame Identifier for a skippable frame. + * Note : Frame Identifier is 4 bytes. If `size < 4`, @return will always be 0. + */ +unsigned ZSTD_isSkippableFrame(const void* buffer, size_t size) +{ + if (size < ZSTD_FRAMEIDSIZE) return 0; + { U32 const magic = MEM_readLE32(buffer); + if ((magic & ZSTD_MAGIC_SKIPPABLE_MASK) == ZSTD_MAGIC_SKIPPABLE_START) return 1; + } + return 0; +} + +/** ZSTD_frameHeaderSize_internal() : + * srcSize must be large enough to reach header size fields. + * note : only works for formats ZSTD_f_zstd1 and ZSTD_f_zstd1_magicless. + * @return : size of the Frame Header + * or an error code, which can be tested with ZSTD_isError() */ +static size_t ZSTD_frameHeaderSize_internal(const void* src, size_t srcSize, ZSTD_format_e format) +{ + size_t const minInputSize = ZSTD_startingInputLength(format); + RETURN_ERROR_IF(srcSize < minInputSize, srcSize_wrong, ""); + + { BYTE const fhd = ((const BYTE*)src)[minInputSize-1]; + U32 const dictID= fhd & 3; + U32 const singleSegment = (fhd >> 5) & 1; + U32 const fcsId = fhd >> 6; + return minInputSize + !singleSegment + + ZSTD_did_fieldSize[dictID] + ZSTD_fcs_fieldSize[fcsId] + + (singleSegment && !fcsId); + } +} + +/** ZSTD_frameHeaderSize() : + * srcSize must be >= ZSTD_frameHeaderSize_prefix. + * @return : size of the Frame Header, + * or an error code (if srcSize is too small) */ +size_t ZSTD_frameHeaderSize(const void* src, size_t srcSize) +{ + return ZSTD_frameHeaderSize_internal(src, srcSize, ZSTD_f_zstd1); +} + + +/** ZSTD_getFrameHeader_advanced() : + * decode Frame Header, or require larger `srcSize`. + * note : only works for formats ZSTD_f_zstd1 and ZSTD_f_zstd1_magicless + * @return : 0, `zfhPtr` is correctly filled, + * >0, `srcSize` is too small, value is wanted `srcSize` amount, +** or an error code, which can be tested using ZSTD_isError() */ +size_t ZSTD_getFrameHeader_advanced(ZSTD_frameHeader* zfhPtr, const void* src, size_t srcSize, ZSTD_format_e format) +{ + const BYTE* ip = (const BYTE*)src; + size_t const minInputSize = ZSTD_startingInputLength(format); + + DEBUGLOG(5, "ZSTD_getFrameHeader_advanced: minInputSize = %zu, srcSize = %zu", minInputSize, srcSize); + + if (srcSize > 0) { + /* note : technically could be considered an assert(), since it's an invalid entry */ + RETURN_ERROR_IF(src==NULL, GENERIC, "invalid parameter : src==NULL, but srcSize>0"); + } + if (srcSize < minInputSize) { + if (srcSize > 0 && format != ZSTD_f_zstd1_magicless) { + /* when receiving less than @minInputSize bytes, + * control these bytes at least correspond to a supported magic number + * in order to error out early if they don't. + **/ + size_t const toCopy = MIN(4, srcSize); + unsigned char hbuf[4]; MEM_writeLE32(hbuf, ZSTD_MAGICNUMBER); + assert(src != NULL); + ZSTD_memcpy(hbuf, src, toCopy); + if ( MEM_readLE32(hbuf) != ZSTD_MAGICNUMBER ) { + /* not a zstd frame : let's check if it's a skippable frame */ + MEM_writeLE32(hbuf, ZSTD_MAGIC_SKIPPABLE_START); + ZSTD_memcpy(hbuf, src, toCopy); + if ((MEM_readLE32(hbuf) & ZSTD_MAGIC_SKIPPABLE_MASK) != ZSTD_MAGIC_SKIPPABLE_START) { + RETURN_ERROR(prefix_unknown, + "first bytes don't correspond to any supported magic number"); + } } } + return minInputSize; + } + + ZSTD_memset(zfhPtr, 0, sizeof(*zfhPtr)); /* not strictly necessary, but static analyzers may not understand that zfhPtr will be read only if return value is zero, since they are 2 different signals */ + if ( (format != ZSTD_f_zstd1_magicless) + && (MEM_readLE32(src) != ZSTD_MAGICNUMBER) ) { + if ((MEM_readLE32(src) & ZSTD_MAGIC_SKIPPABLE_MASK) == ZSTD_MAGIC_SKIPPABLE_START) { + /* skippable frame */ + if (srcSize < ZSTD_SKIPPABLEHEADERSIZE) + return ZSTD_SKIPPABLEHEADERSIZE; /* magic number + frame length */ + ZSTD_memset(zfhPtr, 0, sizeof(*zfhPtr)); + zfhPtr->frameContentSize = MEM_readLE32((const char *)src + ZSTD_FRAMEIDSIZE); + zfhPtr->frameType = ZSTD_skippableFrame; + return 0; + } + RETURN_ERROR(prefix_unknown, ""); + } + + /* ensure there is enough `srcSize` to fully read/decode frame header */ + { size_t const fhsize = ZSTD_frameHeaderSize_internal(src, srcSize, format); + if (srcSize < fhsize) return fhsize; + zfhPtr->headerSize = (U32)fhsize; + } + + { BYTE const fhdByte = ip[minInputSize-1]; + size_t pos = minInputSize; + U32 const dictIDSizeCode = fhdByte&3; + U32 const checksumFlag = (fhdByte>>2)&1; + U32 const singleSegment = (fhdByte>>5)&1; + U32 const fcsID = fhdByte>>6; + U64 windowSize = 0; + U32 dictID = 0; + U64 frameContentSize = ZSTD_CONTENTSIZE_UNKNOWN; + RETURN_ERROR_IF((fhdByte & 0x08) != 0, frameParameter_unsupported, + "reserved bits, must be zero"); + + if (!singleSegment) { + BYTE const wlByte = ip[pos++]; + U32 const windowLog = (wlByte >> 3) + ZSTD_WINDOWLOG_ABSOLUTEMIN; + RETURN_ERROR_IF(windowLog > ZSTD_WINDOWLOG_MAX, frameParameter_windowTooLarge, ""); + windowSize = (1ULL << windowLog); + windowSize += (windowSize >> 3) * (wlByte&7); + } + switch(dictIDSizeCode) + { + default: + assert(0); /* impossible */ + ZSTD_FALLTHROUGH; + case 0 : break; + case 1 : dictID = ip[pos]; pos++; break; + case 2 : dictID = MEM_readLE16(ip+pos); pos+=2; break; + case 3 : dictID = MEM_readLE32(ip+pos); pos+=4; break; + } + switch(fcsID) + { + default: + assert(0); /* impossible */ + ZSTD_FALLTHROUGH; + case 0 : if (singleSegment) frameContentSize = ip[pos]; break; + case 1 : frameContentSize = MEM_readLE16(ip+pos)+256; break; + case 2 : frameContentSize = MEM_readLE32(ip+pos); break; + case 3 : frameContentSize = MEM_readLE64(ip+pos); break; + } + if (singleSegment) windowSize = frameContentSize; + + zfhPtr->frameType = ZSTD_frame; + zfhPtr->frameContentSize = frameContentSize; + zfhPtr->windowSize = windowSize; + zfhPtr->blockSizeMax = (unsigned) MIN(windowSize, ZSTD_BLOCKSIZE_MAX); + zfhPtr->dictID = dictID; + zfhPtr->checksumFlag = checksumFlag; + } + return 0; +} + +/** ZSTD_getFrameHeader() : + * decode Frame Header, or require larger `srcSize`. + * note : this function does not consume input, it only reads it. + * @return : 0, `zfhPtr` is correctly filled, + * >0, `srcSize` is too small, value is wanted `srcSize` amount, + * or an error code, which can be tested using ZSTD_isError() */ +size_t ZSTD_getFrameHeader(ZSTD_frameHeader* zfhPtr, const void* src, size_t srcSize) +{ + return ZSTD_getFrameHeader_advanced(zfhPtr, src, srcSize, ZSTD_f_zstd1); +} + +/** ZSTD_getFrameContentSize() : + * compatible with legacy mode + * @return : decompressed size of the single frame pointed to be `src` if known, otherwise + * - ZSTD_CONTENTSIZE_UNKNOWN if the size cannot be determined + * - ZSTD_CONTENTSIZE_ERROR if an error occurred (e.g. invalid magic number, srcSize too small) */ +unsigned long long ZSTD_getFrameContentSize(const void *src, size_t srcSize) +{ +#if defined(ZSTD_LEGACY_SUPPORT) && (ZSTD_LEGACY_SUPPORT >= 1) + if (ZSTD_isLegacy(src, srcSize)) { + unsigned long long const ret = ZSTD_getDecompressedSize_legacy(src, srcSize); + return ret == 0 ? ZSTD_CONTENTSIZE_UNKNOWN : ret; + } +#endif + { ZSTD_frameHeader zfh; + if (ZSTD_getFrameHeader(&zfh, src, srcSize) != 0) + return ZSTD_CONTENTSIZE_ERROR; + if (zfh.frameType == ZSTD_skippableFrame) { + return 0; + } else { + return zfh.frameContentSize; + } } +} + +static size_t readSkippableFrameSize(void const* src, size_t srcSize) +{ + size_t const skippableHeaderSize = ZSTD_SKIPPABLEHEADERSIZE; + U32 sizeU32; + + RETURN_ERROR_IF(srcSize < ZSTD_SKIPPABLEHEADERSIZE, srcSize_wrong, ""); + + sizeU32 = MEM_readLE32((BYTE const*)src + ZSTD_FRAMEIDSIZE); + RETURN_ERROR_IF((U32)(sizeU32 + ZSTD_SKIPPABLEHEADERSIZE) < sizeU32, + frameParameter_unsupported, ""); + { size_t const skippableSize = skippableHeaderSize + sizeU32; + RETURN_ERROR_IF(skippableSize > srcSize, srcSize_wrong, ""); + return skippableSize; + } +} + +/*! ZSTD_readSkippableFrame() : + * Retrieves content of a skippable frame, and writes it to dst buffer. + * + * The parameter magicVariant will receive the magicVariant that was supplied when the frame was written, + * i.e. magicNumber - ZSTD_MAGIC_SKIPPABLE_START. This can be NULL if the caller is not interested + * in the magicVariant. + * + * Returns an error if destination buffer is not large enough, or if this is not a valid skippable frame. + * + * @return : number of bytes written or a ZSTD error. + */ +size_t ZSTD_readSkippableFrame(void* dst, size_t dstCapacity, + unsigned* magicVariant, /* optional, can be NULL */ + const void* src, size_t srcSize) +{ + RETURN_ERROR_IF(srcSize < ZSTD_SKIPPABLEHEADERSIZE, srcSize_wrong, ""); + + { U32 const magicNumber = MEM_readLE32(src); + size_t skippableFrameSize = readSkippableFrameSize(src, srcSize); + size_t skippableContentSize = skippableFrameSize - ZSTD_SKIPPABLEHEADERSIZE; + + /* check input validity */ + RETURN_ERROR_IF(!ZSTD_isSkippableFrame(src, srcSize), frameParameter_unsupported, ""); + RETURN_ERROR_IF(skippableFrameSize < ZSTD_SKIPPABLEHEADERSIZE || skippableFrameSize > srcSize, srcSize_wrong, ""); + RETURN_ERROR_IF(skippableContentSize > dstCapacity, dstSize_tooSmall, ""); + + /* deliver payload */ + if (skippableContentSize > 0 && dst != NULL) + ZSTD_memcpy(dst, (const BYTE *)src + ZSTD_SKIPPABLEHEADERSIZE, skippableContentSize); + if (magicVariant != NULL) + *magicVariant = magicNumber - ZSTD_MAGIC_SKIPPABLE_START; + return skippableContentSize; + } +} + +/** ZSTD_findDecompressedSize() : + * `srcSize` must be the exact length of some number of ZSTD compressed and/or + * skippable frames + * note: compatible with legacy mode + * @return : decompressed size of the frames contained */ +unsigned long long ZSTD_findDecompressedSize(const void* src, size_t srcSize) +{ + unsigned long long totalDstSize = 0; + + while (srcSize >= ZSTD_startingInputLength(ZSTD_f_zstd1)) { + U32 const magicNumber = MEM_readLE32(src); + + if ((magicNumber & ZSTD_MAGIC_SKIPPABLE_MASK) == ZSTD_MAGIC_SKIPPABLE_START) { + size_t const skippableSize = readSkippableFrameSize(src, srcSize); + if (ZSTD_isError(skippableSize)) return ZSTD_CONTENTSIZE_ERROR; + assert(skippableSize <= srcSize); + + src = (const BYTE *)src + skippableSize; + srcSize -= skippableSize; + continue; + } + + { unsigned long long const fcs = ZSTD_getFrameContentSize(src, srcSize); + if (fcs >= ZSTD_CONTENTSIZE_ERROR) return fcs; + + if (totalDstSize + fcs < totalDstSize) + return ZSTD_CONTENTSIZE_ERROR; /* check for overflow */ + totalDstSize += fcs; + } + /* skip to next frame */ + { size_t const frameSrcSize = ZSTD_findFrameCompressedSize(src, srcSize); + if (ZSTD_isError(frameSrcSize)) return ZSTD_CONTENTSIZE_ERROR; + assert(frameSrcSize <= srcSize); + + src = (const BYTE *)src + frameSrcSize; + srcSize -= frameSrcSize; + } + } /* while (srcSize >= ZSTD_frameHeaderSize_prefix) */ + + if (srcSize) return ZSTD_CONTENTSIZE_ERROR; + + return totalDstSize; +} + +/** ZSTD_getDecompressedSize() : + * compatible with legacy mode + * @return : decompressed size if known, 0 otherwise + note : 0 can mean any of the following : + - frame content is empty + - decompressed size field is not present in frame header + - frame header unknown / not supported + - frame header not complete (`srcSize` too small) */ +unsigned long long ZSTD_getDecompressedSize(const void* src, size_t srcSize) +{ + unsigned long long const ret = ZSTD_getFrameContentSize(src, srcSize); + ZSTD_STATIC_ASSERT(ZSTD_CONTENTSIZE_ERROR < ZSTD_CONTENTSIZE_UNKNOWN); + return (ret >= ZSTD_CONTENTSIZE_ERROR) ? 0 : ret; +} + + +/** ZSTD_decodeFrameHeader() : + * `headerSize` must be the size provided by ZSTD_frameHeaderSize(). + * If multiple DDict references are enabled, also will choose the correct DDict to use. + * @return : 0 if success, or an error code, which can be tested using ZSTD_isError() */ +static size_t ZSTD_decodeFrameHeader(ZSTD_DCtx* dctx, const void* src, size_t headerSize) +{ + size_t const result = ZSTD_getFrameHeader_advanced(&(dctx->fParams), src, headerSize, dctx->format); + if (ZSTD_isError(result)) return result; /* invalid header */ + RETURN_ERROR_IF(result>0, srcSize_wrong, "headerSize too small"); + + /* Reference DDict requested by frame if dctx references multiple ddicts */ + if (dctx->refMultipleDDicts == ZSTD_rmd_refMultipleDDicts && dctx->ddictSet) { + ZSTD_DCtx_selectFrameDDict(dctx); + } + +#ifndef FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION + /* Skip the dictID check in fuzzing mode, because it makes the search + * harder. + */ + RETURN_ERROR_IF(dctx->fParams.dictID && (dctx->dictID != dctx->fParams.dictID), + dictionary_wrong, ""); +#endif + dctx->validateChecksum = (dctx->fParams.checksumFlag && !dctx->forceIgnoreChecksum) ? 1 : 0; + if (dctx->validateChecksum) XXH64_reset(&dctx->xxhState, 0); + dctx->processedCSize += headerSize; + return 0; +} + +static ZSTD_frameSizeInfo ZSTD_errorFrameSizeInfo(size_t ret) +{ + ZSTD_frameSizeInfo frameSizeInfo; + frameSizeInfo.compressedSize = ret; + frameSizeInfo.decompressedBound = ZSTD_CONTENTSIZE_ERROR; + return frameSizeInfo; +} + +static ZSTD_frameSizeInfo ZSTD_findFrameSizeInfo(const void* src, size_t srcSize, ZSTD_format_e format) +{ + ZSTD_frameSizeInfo frameSizeInfo; + ZSTD_memset(&frameSizeInfo, 0, sizeof(ZSTD_frameSizeInfo)); + +#if defined(ZSTD_LEGACY_SUPPORT) && (ZSTD_LEGACY_SUPPORT >= 1) + if (format == ZSTD_f_zstd1 && ZSTD_isLegacy(src, srcSize)) + return ZSTD_findFrameSizeInfoLegacy(src, srcSize); +#endif + + if (format == ZSTD_f_zstd1 && (srcSize >= ZSTD_SKIPPABLEHEADERSIZE) + && (MEM_readLE32(src) & ZSTD_MAGIC_SKIPPABLE_MASK) == ZSTD_MAGIC_SKIPPABLE_START) { + frameSizeInfo.compressedSize = readSkippableFrameSize(src, srcSize); + assert(ZSTD_isError(frameSizeInfo.compressedSize) || + frameSizeInfo.compressedSize <= srcSize); + return frameSizeInfo; + } else { + const BYTE* ip = (const BYTE*)src; + const BYTE* const ipstart = ip; + size_t remainingSize = srcSize; + size_t nbBlocks = 0; + ZSTD_frameHeader zfh; + + /* Extract Frame Header */ + { size_t const ret = ZSTD_getFrameHeader_advanced(&zfh, src, srcSize, format); + if (ZSTD_isError(ret)) + return ZSTD_errorFrameSizeInfo(ret); + if (ret > 0) + return ZSTD_errorFrameSizeInfo(ERROR(srcSize_wrong)); + } + + ip += zfh.headerSize; + remainingSize -= zfh.headerSize; + + /* Iterate over each block */ + while (1) { + blockProperties_t blockProperties; + size_t const cBlockSize = ZSTD_getcBlockSize(ip, remainingSize, &blockProperties); + if (ZSTD_isError(cBlockSize)) + return ZSTD_errorFrameSizeInfo(cBlockSize); + + if (ZSTD_blockHeaderSize + cBlockSize > remainingSize) + return ZSTD_errorFrameSizeInfo(ERROR(srcSize_wrong)); + + ip += ZSTD_blockHeaderSize + cBlockSize; + remainingSize -= ZSTD_blockHeaderSize + cBlockSize; + nbBlocks++; + + if (blockProperties.lastBlock) break; + } + + /* Final frame content checksum */ + if (zfh.checksumFlag) { + if (remainingSize < 4) + return ZSTD_errorFrameSizeInfo(ERROR(srcSize_wrong)); + ip += 4; + } + + frameSizeInfo.nbBlocks = nbBlocks; + frameSizeInfo.compressedSize = (size_t)(ip - ipstart); + frameSizeInfo.decompressedBound = (zfh.frameContentSize != ZSTD_CONTENTSIZE_UNKNOWN) + ? zfh.frameContentSize + : (unsigned long long)nbBlocks * zfh.blockSizeMax; + return frameSizeInfo; + } +} + +static size_t ZSTD_findFrameCompressedSize_advanced(const void *src, size_t srcSize, ZSTD_format_e format) { + ZSTD_frameSizeInfo const frameSizeInfo = ZSTD_findFrameSizeInfo(src, srcSize, format); + return frameSizeInfo.compressedSize; +} + +/** ZSTD_findFrameCompressedSize() : + * See docs in zstd.h + * Note: compatible with legacy mode */ +size_t ZSTD_findFrameCompressedSize(const void *src, size_t srcSize) +{ + return ZSTD_findFrameCompressedSize_advanced(src, srcSize, ZSTD_f_zstd1); +} + +/** ZSTD_decompressBound() : + * compatible with legacy mode + * `src` must point to the start of a ZSTD frame or a skippable frame + * `srcSize` must be at least as large as the frame contained + * @return : the maximum decompressed size of the compressed source + */ +unsigned long long ZSTD_decompressBound(const void* src, size_t srcSize) +{ + unsigned long long bound = 0; + /* Iterate over each frame */ + while (srcSize > 0) { + ZSTD_frameSizeInfo const frameSizeInfo = ZSTD_findFrameSizeInfo(src, srcSize, ZSTD_f_zstd1); + size_t const compressedSize = frameSizeInfo.compressedSize; + unsigned long long const decompressedBound = frameSizeInfo.decompressedBound; + if (ZSTD_isError(compressedSize) || decompressedBound == ZSTD_CONTENTSIZE_ERROR) + return ZSTD_CONTENTSIZE_ERROR; + assert(srcSize >= compressedSize); + src = (const BYTE*)src + compressedSize; + srcSize -= compressedSize; + bound += decompressedBound; + } + return bound; +} + +size_t ZSTD_decompressionMargin(void const* src, size_t srcSize) +{ + size_t margin = 0; + unsigned maxBlockSize = 0; + + /* Iterate over each frame */ + while (srcSize > 0) { + ZSTD_frameSizeInfo const frameSizeInfo = ZSTD_findFrameSizeInfo(src, srcSize, ZSTD_f_zstd1); + size_t const compressedSize = frameSizeInfo.compressedSize; + unsigned long long const decompressedBound = frameSizeInfo.decompressedBound; + ZSTD_frameHeader zfh; + + FORWARD_IF_ERROR(ZSTD_getFrameHeader(&zfh, src, srcSize), ""); + if (ZSTD_isError(compressedSize) || decompressedBound == ZSTD_CONTENTSIZE_ERROR) + return ERROR(corruption_detected); + + if (zfh.frameType == ZSTD_frame) { + /* Add the frame header to our margin */ + margin += zfh.headerSize; + /* Add the checksum to our margin */ + margin += zfh.checksumFlag ? 4 : 0; + /* Add 3 bytes per block */ + margin += 3 * frameSizeInfo.nbBlocks; + + /* Compute the max block size */ + maxBlockSize = MAX(maxBlockSize, zfh.blockSizeMax); + } else { + assert(zfh.frameType == ZSTD_skippableFrame); + /* Add the entire skippable frame size to our margin. */ + margin += compressedSize; + } + + assert(srcSize >= compressedSize); + src = (const BYTE*)src + compressedSize; + srcSize -= compressedSize; + } + + /* Add the max block size back to the margin. */ + margin += maxBlockSize; + + return margin; +} + +/*-************************************************************* + * Frame decoding + ***************************************************************/ + +/** ZSTD_insertBlock() : + * insert `src` block into `dctx` history. Useful to track uncompressed blocks. */ +size_t ZSTD_insertBlock(ZSTD_DCtx* dctx, const void* blockStart, size_t blockSize) +{ + DEBUGLOG(5, "ZSTD_insertBlock: %u bytes", (unsigned)blockSize); + ZSTD_checkContinuity(dctx, blockStart, blockSize); + dctx->previousDstEnd = (const char*)blockStart + blockSize; + return blockSize; +} + + +static size_t ZSTD_copyRawBlock(void* dst, size_t dstCapacity, + const void* src, size_t srcSize) +{ + DEBUGLOG(5, "ZSTD_copyRawBlock"); + RETURN_ERROR_IF(srcSize > dstCapacity, dstSize_tooSmall, ""); + if (dst == NULL) { + if (srcSize == 0) return 0; + RETURN_ERROR(dstBuffer_null, ""); + } + ZSTD_memmove(dst, src, srcSize); + return srcSize; +} + +static size_t ZSTD_setRleBlock(void* dst, size_t dstCapacity, + BYTE b, + size_t regenSize) +{ + RETURN_ERROR_IF(regenSize > dstCapacity, dstSize_tooSmall, ""); + if (dst == NULL) { + if (regenSize == 0) return 0; + RETURN_ERROR(dstBuffer_null, ""); + } + ZSTD_memset(dst, b, regenSize); + return regenSize; +} + +static void ZSTD_DCtx_trace_end(ZSTD_DCtx const* dctx, U64 uncompressedSize, U64 compressedSize, unsigned streaming) +{ +#if ZSTD_TRACE + if (dctx->traceCtx && ZSTD_trace_decompress_end != NULL) { + ZSTD_Trace trace; + ZSTD_memset(&trace, 0, sizeof(trace)); + trace.version = ZSTD_VERSION_NUMBER; + trace.streaming = streaming; + if (dctx->ddict) { + trace.dictionaryID = ZSTD_getDictID_fromDDict(dctx->ddict); + trace.dictionarySize = ZSTD_DDict_dictSize(dctx->ddict); + trace.dictionaryIsCold = dctx->ddictIsCold; + } + trace.uncompressedSize = (size_t)uncompressedSize; + trace.compressedSize = (size_t)compressedSize; + trace.dctx = dctx; + ZSTD_trace_decompress_end(dctx->traceCtx, &trace); + } +#else + (void)dctx; + (void)uncompressedSize; + (void)compressedSize; + (void)streaming; +#endif +} + + +/*! ZSTD_decompressFrame() : + * @dctx must be properly initialized + * will update *srcPtr and *srcSizePtr, + * to make *srcPtr progress by one frame. */ +static size_t ZSTD_decompressFrame(ZSTD_DCtx* dctx, + void* dst, size_t dstCapacity, + const void** srcPtr, size_t *srcSizePtr) +{ + const BYTE* const istart = (const BYTE*)(*srcPtr); + const BYTE* ip = istart; + BYTE* const ostart = (BYTE*)dst; + BYTE* const oend = dstCapacity != 0 ? ostart + dstCapacity : ostart; + BYTE* op = ostart; + size_t remainingSrcSize = *srcSizePtr; + + DEBUGLOG(4, "ZSTD_decompressFrame (srcSize:%i)", (int)*srcSizePtr); + + /* check */ + RETURN_ERROR_IF( + remainingSrcSize < ZSTD_FRAMEHEADERSIZE_MIN(dctx->format)+ZSTD_blockHeaderSize, + srcSize_wrong, ""); + + /* Frame Header */ + { size_t const frameHeaderSize = ZSTD_frameHeaderSize_internal( + ip, ZSTD_FRAMEHEADERSIZE_PREFIX(dctx->format), dctx->format); + if (ZSTD_isError(frameHeaderSize)) return frameHeaderSize; + RETURN_ERROR_IF(remainingSrcSize < frameHeaderSize+ZSTD_blockHeaderSize, + srcSize_wrong, ""); + FORWARD_IF_ERROR( ZSTD_decodeFrameHeader(dctx, ip, frameHeaderSize) , ""); + ip += frameHeaderSize; remainingSrcSize -= frameHeaderSize; + } + + /* Shrink the blockSizeMax if enabled */ + if (dctx->maxBlockSizeParam != 0) + dctx->fParams.blockSizeMax = MIN(dctx->fParams.blockSizeMax, (unsigned)dctx->maxBlockSizeParam); + + /* Loop on each block */ + while (1) { + BYTE* oBlockEnd = oend; + size_t decodedSize; + blockProperties_t blockProperties; + size_t const cBlockSize = ZSTD_getcBlockSize(ip, remainingSrcSize, &blockProperties); + if (ZSTD_isError(cBlockSize)) return cBlockSize; + + ip += ZSTD_blockHeaderSize; + remainingSrcSize -= ZSTD_blockHeaderSize; + RETURN_ERROR_IF(cBlockSize > remainingSrcSize, srcSize_wrong, ""); + + if (ip >= op && ip < oBlockEnd) { + /* We are decompressing in-place. Limit the output pointer so that we + * don't overwrite the block that we are currently reading. This will + * fail decompression if the input & output pointers aren't spaced + * far enough apart. + * + * This is important to set, even when the pointers are far enough + * apart, because ZSTD_decompressBlock_internal() can decide to store + * literals in the output buffer, after the block it is decompressing. + * Since we don't want anything to overwrite our input, we have to tell + * ZSTD_decompressBlock_internal to never write past ip. + * + * See ZSTD_allocateLiteralsBuffer() for reference. + */ + oBlockEnd = op + (ip - op); + } + + switch(blockProperties.blockType) + { + case bt_compressed: + assert(dctx->isFrameDecompression == 1); + decodedSize = ZSTD_decompressBlock_internal(dctx, op, (size_t)(oBlockEnd-op), ip, cBlockSize, not_streaming); + break; + case bt_raw : + /* Use oend instead of oBlockEnd because this function is safe to overlap. It uses memmove. */ + decodedSize = ZSTD_copyRawBlock(op, (size_t)(oend-op), ip, cBlockSize); + break; + case bt_rle : + decodedSize = ZSTD_setRleBlock(op, (size_t)(oBlockEnd-op), *ip, blockProperties.origSize); + break; + case bt_reserved : + default: + RETURN_ERROR(corruption_detected, "invalid block type"); + } + FORWARD_IF_ERROR(decodedSize, "Block decompression failure"); + DEBUGLOG(5, "Decompressed block of dSize = %u", (unsigned)decodedSize); + if (dctx->validateChecksum) { + XXH64_update(&dctx->xxhState, op, decodedSize); + } + if (decodedSize) /* support dst = NULL,0 */ { + op += decodedSize; + } + assert(ip != NULL); + ip += cBlockSize; + remainingSrcSize -= cBlockSize; + if (blockProperties.lastBlock) break; + } + + if (dctx->fParams.frameContentSize != ZSTD_CONTENTSIZE_UNKNOWN) { + RETURN_ERROR_IF((U64)(op-ostart) != dctx->fParams.frameContentSize, + corruption_detected, ""); + } + if (dctx->fParams.checksumFlag) { /* Frame content checksum verification */ + RETURN_ERROR_IF(remainingSrcSize<4, checksum_wrong, ""); + if (!dctx->forceIgnoreChecksum) { + U32 const checkCalc = (U32)XXH64_digest(&dctx->xxhState); + U32 checkRead; + checkRead = MEM_readLE32(ip); + RETURN_ERROR_IF(checkRead != checkCalc, checksum_wrong, ""); + } + ip += 4; + remainingSrcSize -= 4; + } + ZSTD_DCtx_trace_end(dctx, (U64)(op-ostart), (U64)(ip-istart), /* streaming */ 0); + /* Allow caller to get size read */ + DEBUGLOG(4, "ZSTD_decompressFrame: decompressed frame of size %i, consuming %i bytes of input", (int)(op-ostart), (int)(ip - (const BYTE*)*srcPtr)); + *srcPtr = ip; + *srcSizePtr = remainingSrcSize; + return (size_t)(op-ostart); +} + +static +ZSTD_ALLOW_POINTER_OVERFLOW_ATTR +size_t ZSTD_decompressMultiFrame(ZSTD_DCtx* dctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize, + const void* dict, size_t dictSize, + const ZSTD_DDict* ddict) +{ + void* const dststart = dst; + int moreThan1Frame = 0; + + DEBUGLOG(5, "ZSTD_decompressMultiFrame"); + assert(dict==NULL || ddict==NULL); /* either dict or ddict set, not both */ + + if (ddict) { + dict = ZSTD_DDict_dictContent(ddict); + dictSize = ZSTD_DDict_dictSize(ddict); + } + + while (srcSize >= ZSTD_startingInputLength(dctx->format)) { + +#if defined(ZSTD_LEGACY_SUPPORT) && (ZSTD_LEGACY_SUPPORT >= 1) + if (dctx->format == ZSTD_f_zstd1 && ZSTD_isLegacy(src, srcSize)) { + size_t decodedSize; + size_t const frameSize = ZSTD_findFrameCompressedSizeLegacy(src, srcSize); + if (ZSTD_isError(frameSize)) return frameSize; + RETURN_ERROR_IF(dctx->staticSize, memory_allocation, + "legacy support is not compatible with static dctx"); + + decodedSize = ZSTD_decompressLegacy(dst, dstCapacity, src, frameSize, dict, dictSize); + if (ZSTD_isError(decodedSize)) return decodedSize; + + { + unsigned long long const expectedSize = ZSTD_getFrameContentSize(src, srcSize); + RETURN_ERROR_IF(expectedSize == ZSTD_CONTENTSIZE_ERROR, corruption_detected, "Corrupted frame header!"); + if (expectedSize != ZSTD_CONTENTSIZE_UNKNOWN) { + RETURN_ERROR_IF(expectedSize != decodedSize, corruption_detected, + "Frame header size does not match decoded size!"); + } + } + + assert(decodedSize <= dstCapacity); + dst = (BYTE*)dst + decodedSize; + dstCapacity -= decodedSize; + + src = (const BYTE*)src + frameSize; + srcSize -= frameSize; + + continue; + } +#endif + + if (dctx->format == ZSTD_f_zstd1 && srcSize >= 4) { + U32 const magicNumber = MEM_readLE32(src); + DEBUGLOG(5, "reading magic number %08X", (unsigned)magicNumber); + if ((magicNumber & ZSTD_MAGIC_SKIPPABLE_MASK) == ZSTD_MAGIC_SKIPPABLE_START) { + /* skippable frame detected : skip it */ + size_t const skippableSize = readSkippableFrameSize(src, srcSize); + FORWARD_IF_ERROR(skippableSize, "invalid skippable frame"); + assert(skippableSize <= srcSize); + + src = (const BYTE *)src + skippableSize; + srcSize -= skippableSize; + continue; /* check next frame */ + } } + + if (ddict) { + /* we were called from ZSTD_decompress_usingDDict */ + FORWARD_IF_ERROR(ZSTD_decompressBegin_usingDDict(dctx, ddict), ""); + } else { + /* this will initialize correctly with no dict if dict == NULL, so + * use this in all cases but ddict */ + FORWARD_IF_ERROR(ZSTD_decompressBegin_usingDict(dctx, dict, dictSize), ""); + } + ZSTD_checkContinuity(dctx, dst, dstCapacity); + + { const size_t res = ZSTD_decompressFrame(dctx, dst, dstCapacity, + &src, &srcSize); + RETURN_ERROR_IF( + (ZSTD_getErrorCode(res) == ZSTD_error_prefix_unknown) + && (moreThan1Frame==1), + srcSize_wrong, + "At least one frame successfully completed, " + "but following bytes are garbage: " + "it's more likely to be a srcSize error, " + "specifying more input bytes than size of frame(s). " + "Note: one could be unlucky, it might be a corruption error instead, " + "happening right at the place where we expect zstd magic bytes. " + "But this is _much_ less likely than a srcSize field error."); + if (ZSTD_isError(res)) return res; + assert(res <= dstCapacity); + if (res != 0) + dst = (BYTE*)dst + res; + dstCapacity -= res; + } + moreThan1Frame = 1; + } /* while (srcSize >= ZSTD_frameHeaderSize_prefix) */ + + RETURN_ERROR_IF(srcSize, srcSize_wrong, "input not entirely consumed"); + + return (size_t)((BYTE*)dst - (BYTE*)dststart); +} + +size_t ZSTD_decompress_usingDict(ZSTD_DCtx* dctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize, + const void* dict, size_t dictSize) +{ + return ZSTD_decompressMultiFrame(dctx, dst, dstCapacity, src, srcSize, dict, dictSize, NULL); +} + + +static ZSTD_DDict const* ZSTD_getDDict(ZSTD_DCtx* dctx) +{ + switch (dctx->dictUses) { + default: + assert(0 /* Impossible */); + ZSTD_FALLTHROUGH; + case ZSTD_dont_use: + ZSTD_clearDict(dctx); + return NULL; + case ZSTD_use_indefinitely: + return dctx->ddict; + case ZSTD_use_once: + dctx->dictUses = ZSTD_dont_use; + return dctx->ddict; + } +} + +size_t ZSTD_decompressDCtx(ZSTD_DCtx* dctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize) +{ + return ZSTD_decompress_usingDDict(dctx, dst, dstCapacity, src, srcSize, ZSTD_getDDict(dctx)); +} + + +size_t ZSTD_decompress(void* dst, size_t dstCapacity, const void* src, size_t srcSize) +{ +#if defined(ZSTD_HEAPMODE) && (ZSTD_HEAPMODE>=1) + size_t regenSize; + ZSTD_DCtx* const dctx = ZSTD_createDCtx_internal(ZSTD_defaultCMem); + RETURN_ERROR_IF(dctx==NULL, memory_allocation, "NULL pointer!"); + regenSize = ZSTD_decompressDCtx(dctx, dst, dstCapacity, src, srcSize); + ZSTD_freeDCtx(dctx); + return regenSize; +#else /* stack mode */ + ZSTD_DCtx dctx; + ZSTD_initDCtx_internal(&dctx); + return ZSTD_decompressDCtx(&dctx, dst, dstCapacity, src, srcSize); +#endif +} + + +/*-************************************** +* Advanced Streaming Decompression API +* Bufferless and synchronous +****************************************/ +size_t ZSTD_nextSrcSizeToDecompress(ZSTD_DCtx* dctx) { return dctx->expected; } + +/** + * Similar to ZSTD_nextSrcSizeToDecompress(), but when a block input can be streamed, we + * allow taking a partial block as the input. Currently only raw uncompressed blocks can + * be streamed. + * + * For blocks that can be streamed, this allows us to reduce the latency until we produce + * output, and avoid copying the input. + * + * @param inputSize - The total amount of input that the caller currently has. + */ +static size_t ZSTD_nextSrcSizeToDecompressWithInputSize(ZSTD_DCtx* dctx, size_t inputSize) { + if (!(dctx->stage == ZSTDds_decompressBlock || dctx->stage == ZSTDds_decompressLastBlock)) + return dctx->expected; + if (dctx->bType != bt_raw) + return dctx->expected; + return BOUNDED(1, inputSize, dctx->expected); +} + +ZSTD_nextInputType_e ZSTD_nextInputType(ZSTD_DCtx* dctx) { + switch(dctx->stage) + { + default: /* should not happen */ + assert(0); + ZSTD_FALLTHROUGH; + case ZSTDds_getFrameHeaderSize: + ZSTD_FALLTHROUGH; + case ZSTDds_decodeFrameHeader: + return ZSTDnit_frameHeader; + case ZSTDds_decodeBlockHeader: + return ZSTDnit_blockHeader; + case ZSTDds_decompressBlock: + return ZSTDnit_block; + case ZSTDds_decompressLastBlock: + return ZSTDnit_lastBlock; + case ZSTDds_checkChecksum: + return ZSTDnit_checksum; + case ZSTDds_decodeSkippableHeader: + ZSTD_FALLTHROUGH; + case ZSTDds_skipFrame: + return ZSTDnit_skippableFrame; + } +} + +static int ZSTD_isSkipFrame(ZSTD_DCtx* dctx) { return dctx->stage == ZSTDds_skipFrame; } + +/** ZSTD_decompressContinue() : + * srcSize : must be the exact nb of bytes expected (see ZSTD_nextSrcSizeToDecompress()) + * @return : nb of bytes generated into `dst` (necessarily <= `dstCapacity) + * or an error code, which can be tested using ZSTD_isError() */ +size_t ZSTD_decompressContinue(ZSTD_DCtx* dctx, void* dst, size_t dstCapacity, const void* src, size_t srcSize) +{ + DEBUGLOG(5, "ZSTD_decompressContinue (srcSize:%u)", (unsigned)srcSize); + /* Sanity check */ + RETURN_ERROR_IF(srcSize != ZSTD_nextSrcSizeToDecompressWithInputSize(dctx, srcSize), srcSize_wrong, "not allowed"); + ZSTD_checkContinuity(dctx, dst, dstCapacity); + + dctx->processedCSize += srcSize; + + switch (dctx->stage) + { + case ZSTDds_getFrameHeaderSize : + assert(src != NULL); + if (dctx->format == ZSTD_f_zstd1) { /* allows header */ + assert(srcSize >= ZSTD_FRAMEIDSIZE); /* to read skippable magic number */ + if ((MEM_readLE32(src) & ZSTD_MAGIC_SKIPPABLE_MASK) == ZSTD_MAGIC_SKIPPABLE_START) { /* skippable frame */ + ZSTD_memcpy(dctx->headerBuffer, src, srcSize); + dctx->expected = ZSTD_SKIPPABLEHEADERSIZE - srcSize; /* remaining to load to get full skippable frame header */ + dctx->stage = ZSTDds_decodeSkippableHeader; + return 0; + } } + dctx->headerSize = ZSTD_frameHeaderSize_internal(src, srcSize, dctx->format); + if (ZSTD_isError(dctx->headerSize)) return dctx->headerSize; + ZSTD_memcpy(dctx->headerBuffer, src, srcSize); + dctx->expected = dctx->headerSize - srcSize; + dctx->stage = ZSTDds_decodeFrameHeader; + return 0; + + case ZSTDds_decodeFrameHeader: + assert(src != NULL); + ZSTD_memcpy(dctx->headerBuffer + (dctx->headerSize - srcSize), src, srcSize); + FORWARD_IF_ERROR(ZSTD_decodeFrameHeader(dctx, dctx->headerBuffer, dctx->headerSize), ""); + dctx->expected = ZSTD_blockHeaderSize; + dctx->stage = ZSTDds_decodeBlockHeader; + return 0; + + case ZSTDds_decodeBlockHeader: + { blockProperties_t bp; + size_t const cBlockSize = ZSTD_getcBlockSize(src, ZSTD_blockHeaderSize, &bp); + if (ZSTD_isError(cBlockSize)) return cBlockSize; + RETURN_ERROR_IF(cBlockSize > dctx->fParams.blockSizeMax, corruption_detected, "Block Size Exceeds Maximum"); + dctx->expected = cBlockSize; + dctx->bType = bp.blockType; + dctx->rleSize = bp.origSize; + if (cBlockSize) { + dctx->stage = bp.lastBlock ? ZSTDds_decompressLastBlock : ZSTDds_decompressBlock; + return 0; + } + /* empty block */ + if (bp.lastBlock) { + if (dctx->fParams.checksumFlag) { + dctx->expected = 4; + dctx->stage = ZSTDds_checkChecksum; + } else { + dctx->expected = 0; /* end of frame */ + dctx->stage = ZSTDds_getFrameHeaderSize; + } + } else { + dctx->expected = ZSTD_blockHeaderSize; /* jump to next header */ + dctx->stage = ZSTDds_decodeBlockHeader; + } + return 0; + } + + case ZSTDds_decompressLastBlock: + case ZSTDds_decompressBlock: + DEBUGLOG(5, "ZSTD_decompressContinue: case ZSTDds_decompressBlock"); + { size_t rSize; + switch(dctx->bType) + { + case bt_compressed: + DEBUGLOG(5, "ZSTD_decompressContinue: case bt_compressed"); + assert(dctx->isFrameDecompression == 1); + rSize = ZSTD_decompressBlock_internal(dctx, dst, dstCapacity, src, srcSize, is_streaming); + dctx->expected = 0; /* Streaming not supported */ + break; + case bt_raw : + assert(srcSize <= dctx->expected); + rSize = ZSTD_copyRawBlock(dst, dstCapacity, src, srcSize); + FORWARD_IF_ERROR(rSize, "ZSTD_copyRawBlock failed"); + assert(rSize == srcSize); + dctx->expected -= rSize; + break; + case bt_rle : + rSize = ZSTD_setRleBlock(dst, dstCapacity, *(const BYTE*)src, dctx->rleSize); + dctx->expected = 0; /* Streaming not supported */ + break; + case bt_reserved : /* should never happen */ + default: + RETURN_ERROR(corruption_detected, "invalid block type"); + } + FORWARD_IF_ERROR(rSize, ""); + RETURN_ERROR_IF(rSize > dctx->fParams.blockSizeMax, corruption_detected, "Decompressed Block Size Exceeds Maximum"); + DEBUGLOG(5, "ZSTD_decompressContinue: decoded size from block : %u", (unsigned)rSize); + dctx->decodedSize += rSize; + if (dctx->validateChecksum) XXH64_update(&dctx->xxhState, dst, rSize); + dctx->previousDstEnd = (char*)dst + rSize; + + /* Stay on the same stage until we are finished streaming the block. */ + if (dctx->expected > 0) { + return rSize; + } + + if (dctx->stage == ZSTDds_decompressLastBlock) { /* end of frame */ + DEBUGLOG(4, "ZSTD_decompressContinue: decoded size from frame : %u", (unsigned)dctx->decodedSize); + RETURN_ERROR_IF( + dctx->fParams.frameContentSize != ZSTD_CONTENTSIZE_UNKNOWN + && dctx->decodedSize != dctx->fParams.frameContentSize, + corruption_detected, ""); + if (dctx->fParams.checksumFlag) { /* another round for frame checksum */ + dctx->expected = 4; + dctx->stage = ZSTDds_checkChecksum; + } else { + ZSTD_DCtx_trace_end(dctx, dctx->decodedSize, dctx->processedCSize, /* streaming */ 1); + dctx->expected = 0; /* ends here */ + dctx->stage = ZSTDds_getFrameHeaderSize; + } + } else { + dctx->stage = ZSTDds_decodeBlockHeader; + dctx->expected = ZSTD_blockHeaderSize; + } + return rSize; + } + + case ZSTDds_checkChecksum: + assert(srcSize == 4); /* guaranteed by dctx->expected */ + { + if (dctx->validateChecksum) { + U32 const h32 = (U32)XXH64_digest(&dctx->xxhState); + U32 const check32 = MEM_readLE32(src); + DEBUGLOG(4, "ZSTD_decompressContinue: checksum : calculated %08X :: %08X read", (unsigned)h32, (unsigned)check32); + RETURN_ERROR_IF(check32 != h32, checksum_wrong, ""); + } + ZSTD_DCtx_trace_end(dctx, dctx->decodedSize, dctx->processedCSize, /* streaming */ 1); + dctx->expected = 0; + dctx->stage = ZSTDds_getFrameHeaderSize; + return 0; + } + + case ZSTDds_decodeSkippableHeader: + assert(src != NULL); + assert(srcSize <= ZSTD_SKIPPABLEHEADERSIZE); + assert(dctx->format != ZSTD_f_zstd1_magicless); + ZSTD_memcpy(dctx->headerBuffer + (ZSTD_SKIPPABLEHEADERSIZE - srcSize), src, srcSize); /* complete skippable header */ + dctx->expected = MEM_readLE32(dctx->headerBuffer + ZSTD_FRAMEIDSIZE); /* note : dctx->expected can grow seriously large, beyond local buffer size */ + dctx->stage = ZSTDds_skipFrame; + return 0; + + case ZSTDds_skipFrame: + dctx->expected = 0; + dctx->stage = ZSTDds_getFrameHeaderSize; + return 0; + + default: + assert(0); /* impossible */ + RETURN_ERROR(GENERIC, "impossible to reach"); /* some compilers require default to do something */ + } +} + + +static size_t ZSTD_refDictContent(ZSTD_DCtx* dctx, const void* dict, size_t dictSize) +{ + dctx->dictEnd = dctx->previousDstEnd; + dctx->virtualStart = (const char*)dict - ((const char*)(dctx->previousDstEnd) - (const char*)(dctx->prefixStart)); + dctx->prefixStart = dict; + dctx->previousDstEnd = (const char*)dict + dictSize; +#ifdef FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION + dctx->dictContentBeginForFuzzing = dctx->prefixStart; + dctx->dictContentEndForFuzzing = dctx->previousDstEnd; +#endif + return 0; +} + +/*! ZSTD_loadDEntropy() : + * dict : must point at beginning of a valid zstd dictionary. + * @return : size of entropy tables read */ +size_t +ZSTD_loadDEntropy(ZSTD_entropyDTables_t* entropy, + const void* const dict, size_t const dictSize) +{ + const BYTE* dictPtr = (const BYTE*)dict; + const BYTE* const dictEnd = dictPtr + dictSize; + + RETURN_ERROR_IF(dictSize <= 8, dictionary_corrupted, "dict is too small"); + assert(MEM_readLE32(dict) == ZSTD_MAGIC_DICTIONARY); /* dict must be valid */ + dictPtr += 8; /* skip header = magic + dictID */ + + ZSTD_STATIC_ASSERT(offsetof(ZSTD_entropyDTables_t, OFTable) == offsetof(ZSTD_entropyDTables_t, LLTable) + sizeof(entropy->LLTable)); + ZSTD_STATIC_ASSERT(offsetof(ZSTD_entropyDTables_t, MLTable) == offsetof(ZSTD_entropyDTables_t, OFTable) + sizeof(entropy->OFTable)); + ZSTD_STATIC_ASSERT(sizeof(entropy->LLTable) + sizeof(entropy->OFTable) + sizeof(entropy->MLTable) >= HUF_DECOMPRESS_WORKSPACE_SIZE); + { void* const workspace = &entropy->LLTable; /* use fse tables as temporary workspace; implies fse tables are grouped together */ + size_t const workspaceSize = sizeof(entropy->LLTable) + sizeof(entropy->OFTable) + sizeof(entropy->MLTable); +#ifdef HUF_FORCE_DECOMPRESS_X1 + /* in minimal huffman, we always use X1 variants */ + size_t const hSize = HUF_readDTableX1_wksp(entropy->hufTable, + dictPtr, dictEnd - dictPtr, + workspace, workspaceSize, /* flags */ 0); +#else + size_t const hSize = HUF_readDTableX2_wksp(entropy->hufTable, + dictPtr, (size_t)(dictEnd - dictPtr), + workspace, workspaceSize, /* flags */ 0); +#endif + RETURN_ERROR_IF(HUF_isError(hSize), dictionary_corrupted, ""); + dictPtr += hSize; + } + + { short offcodeNCount[MaxOff+1]; + unsigned offcodeMaxValue = MaxOff, offcodeLog; + size_t const offcodeHeaderSize = FSE_readNCount(offcodeNCount, &offcodeMaxValue, &offcodeLog, dictPtr, (size_t)(dictEnd-dictPtr)); + RETURN_ERROR_IF(FSE_isError(offcodeHeaderSize), dictionary_corrupted, ""); + RETURN_ERROR_IF(offcodeMaxValue > MaxOff, dictionary_corrupted, ""); + RETURN_ERROR_IF(offcodeLog > OffFSELog, dictionary_corrupted, ""); + ZSTD_buildFSETable( entropy->OFTable, + offcodeNCount, offcodeMaxValue, + OF_base, OF_bits, + offcodeLog, + entropy->workspace, sizeof(entropy->workspace), + /* bmi2 */0); + dictPtr += offcodeHeaderSize; + } + + { short matchlengthNCount[MaxML+1]; + unsigned matchlengthMaxValue = MaxML, matchlengthLog; + size_t const matchlengthHeaderSize = FSE_readNCount(matchlengthNCount, &matchlengthMaxValue, &matchlengthLog, dictPtr, (size_t)(dictEnd-dictPtr)); + RETURN_ERROR_IF(FSE_isError(matchlengthHeaderSize), dictionary_corrupted, ""); + RETURN_ERROR_IF(matchlengthMaxValue > MaxML, dictionary_corrupted, ""); + RETURN_ERROR_IF(matchlengthLog > MLFSELog, dictionary_corrupted, ""); + ZSTD_buildFSETable( entropy->MLTable, + matchlengthNCount, matchlengthMaxValue, + ML_base, ML_bits, + matchlengthLog, + entropy->workspace, sizeof(entropy->workspace), + /* bmi2 */ 0); + dictPtr += matchlengthHeaderSize; + } + + { short litlengthNCount[MaxLL+1]; + unsigned litlengthMaxValue = MaxLL, litlengthLog; + size_t const litlengthHeaderSize = FSE_readNCount(litlengthNCount, &litlengthMaxValue, &litlengthLog, dictPtr, (size_t)(dictEnd-dictPtr)); + RETURN_ERROR_IF(FSE_isError(litlengthHeaderSize), dictionary_corrupted, ""); + RETURN_ERROR_IF(litlengthMaxValue > MaxLL, dictionary_corrupted, ""); + RETURN_ERROR_IF(litlengthLog > LLFSELog, dictionary_corrupted, ""); + ZSTD_buildFSETable( entropy->LLTable, + litlengthNCount, litlengthMaxValue, + LL_base, LL_bits, + litlengthLog, + entropy->workspace, sizeof(entropy->workspace), + /* bmi2 */ 0); + dictPtr += litlengthHeaderSize; + } + + RETURN_ERROR_IF(dictPtr+12 > dictEnd, dictionary_corrupted, ""); + { int i; + size_t const dictContentSize = (size_t)(dictEnd - (dictPtr+12)); + for (i=0; i<3; i++) { + U32 const rep = MEM_readLE32(dictPtr); dictPtr += 4; + RETURN_ERROR_IF(rep==0 || rep > dictContentSize, + dictionary_corrupted, ""); + entropy->rep[i] = rep; + } } + + return (size_t)(dictPtr - (const BYTE*)dict); +} + +static size_t ZSTD_decompress_insertDictionary(ZSTD_DCtx* dctx, const void* dict, size_t dictSize) +{ + if (dictSize < 8) return ZSTD_refDictContent(dctx, dict, dictSize); + { U32 const magic = MEM_readLE32(dict); + if (magic != ZSTD_MAGIC_DICTIONARY) { + return ZSTD_refDictContent(dctx, dict, dictSize); /* pure content mode */ + } } + dctx->dictID = MEM_readLE32((const char*)dict + ZSTD_FRAMEIDSIZE); + + /* load entropy tables */ + { size_t const eSize = ZSTD_loadDEntropy(&dctx->entropy, dict, dictSize); + RETURN_ERROR_IF(ZSTD_isError(eSize), dictionary_corrupted, ""); + dict = (const char*)dict + eSize; + dictSize -= eSize; + } + dctx->litEntropy = dctx->fseEntropy = 1; + + /* reference dictionary content */ + return ZSTD_refDictContent(dctx, dict, dictSize); +} + +size_t ZSTD_decompressBegin(ZSTD_DCtx* dctx) +{ + assert(dctx != NULL); +#if ZSTD_TRACE + dctx->traceCtx = (ZSTD_trace_decompress_begin != NULL) ? ZSTD_trace_decompress_begin(dctx) : 0; +#endif + dctx->expected = ZSTD_startingInputLength(dctx->format); /* dctx->format must be properly set */ + dctx->stage = ZSTDds_getFrameHeaderSize; + dctx->processedCSize = 0; + dctx->decodedSize = 0; + dctx->previousDstEnd = NULL; + dctx->prefixStart = NULL; + dctx->virtualStart = NULL; + dctx->dictEnd = NULL; + dctx->entropy.hufTable[0] = (HUF_DTable)((ZSTD_HUFFDTABLE_CAPACITY_LOG)*0x1000001); /* cover both little and big endian */ + dctx->litEntropy = dctx->fseEntropy = 0; + dctx->dictID = 0; + dctx->bType = bt_reserved; + dctx->isFrameDecompression = 1; + ZSTD_STATIC_ASSERT(sizeof(dctx->entropy.rep) == sizeof(repStartValue)); + ZSTD_memcpy(dctx->entropy.rep, repStartValue, sizeof(repStartValue)); /* initial repcodes */ + dctx->LLTptr = dctx->entropy.LLTable; + dctx->MLTptr = dctx->entropy.MLTable; + dctx->OFTptr = dctx->entropy.OFTable; + dctx->HUFptr = dctx->entropy.hufTable; + return 0; +} + +size_t ZSTD_decompressBegin_usingDict(ZSTD_DCtx* dctx, const void* dict, size_t dictSize) +{ + FORWARD_IF_ERROR( ZSTD_decompressBegin(dctx) , ""); + if (dict && dictSize) + RETURN_ERROR_IF( + ZSTD_isError(ZSTD_decompress_insertDictionary(dctx, dict, dictSize)), + dictionary_corrupted, ""); + return 0; +} + + +/* ====== ZSTD_DDict ====== */ + +size_t ZSTD_decompressBegin_usingDDict(ZSTD_DCtx* dctx, const ZSTD_DDict* ddict) +{ + DEBUGLOG(4, "ZSTD_decompressBegin_usingDDict"); + assert(dctx != NULL); + if (ddict) { + const char* const dictStart = (const char*)ZSTD_DDict_dictContent(ddict); + size_t const dictSize = ZSTD_DDict_dictSize(ddict); + const void* const dictEnd = dictStart + dictSize; + dctx->ddictIsCold = (dctx->dictEnd != dictEnd); + DEBUGLOG(4, "DDict is %s", + dctx->ddictIsCold ? "~cold~" : "hot!"); + } + FORWARD_IF_ERROR( ZSTD_decompressBegin(dctx) , ""); + if (ddict) { /* NULL ddict is equivalent to no dictionary */ + ZSTD_copyDDictParameters(dctx, ddict); + } + return 0; +} + +/*! ZSTD_getDictID_fromDict() : + * Provides the dictID stored within dictionary. + * if @return == 0, the dictionary is not conformant with Zstandard specification. + * It can still be loaded, but as a content-only dictionary. */ +unsigned ZSTD_getDictID_fromDict(const void* dict, size_t dictSize) +{ + if (dictSize < 8) return 0; + if (MEM_readLE32(dict) != ZSTD_MAGIC_DICTIONARY) return 0; + return MEM_readLE32((const char*)dict + ZSTD_FRAMEIDSIZE); +} + +/*! ZSTD_getDictID_fromFrame() : + * Provides the dictID required to decompress frame stored within `src`. + * If @return == 0, the dictID could not be decoded. + * This could for one of the following reasons : + * - The frame does not require a dictionary (most common case). + * - The frame was built with dictID intentionally removed. + * Needed dictionary is a hidden piece of information. + * Note : this use case also happens when using a non-conformant dictionary. + * - `srcSize` is too small, and as a result, frame header could not be decoded. + * Note : possible if `srcSize < ZSTD_FRAMEHEADERSIZE_MAX`. + * - This is not a Zstandard frame. + * When identifying the exact failure cause, it's possible to use + * ZSTD_getFrameHeader(), which will provide a more precise error code. */ +unsigned ZSTD_getDictID_fromFrame(const void* src, size_t srcSize) +{ + ZSTD_frameHeader zfp = { 0, 0, 0, ZSTD_frame, 0, 0, 0, 0, 0 }; + size_t const hError = ZSTD_getFrameHeader(&zfp, src, srcSize); + if (ZSTD_isError(hError)) return 0; + return zfp.dictID; +} + + +/*! ZSTD_decompress_usingDDict() : +* Decompression using a pre-digested Dictionary +* Use dictionary without significant overhead. */ +size_t ZSTD_decompress_usingDDict(ZSTD_DCtx* dctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize, + const ZSTD_DDict* ddict) +{ + /* pass content and size in case legacy frames are encountered */ + return ZSTD_decompressMultiFrame(dctx, dst, dstCapacity, src, srcSize, + NULL, 0, + ddict); +} + + +/*===================================== +* Streaming decompression +*====================================*/ + +ZSTD_DStream* ZSTD_createDStream(void) +{ + DEBUGLOG(3, "ZSTD_createDStream"); + return ZSTD_createDCtx_internal(ZSTD_defaultCMem); +} + +ZSTD_DStream* ZSTD_initStaticDStream(void *workspace, size_t workspaceSize) +{ + return ZSTD_initStaticDCtx(workspace, workspaceSize); +} + +ZSTD_DStream* ZSTD_createDStream_advanced(ZSTD_customMem customMem) +{ + return ZSTD_createDCtx_internal(customMem); +} + +size_t ZSTD_freeDStream(ZSTD_DStream* zds) +{ + return ZSTD_freeDCtx(zds); +} + + +/* *** Initialization *** */ + +size_t ZSTD_DStreamInSize(void) { return ZSTD_BLOCKSIZE_MAX + ZSTD_blockHeaderSize; } +size_t ZSTD_DStreamOutSize(void) { return ZSTD_BLOCKSIZE_MAX; } + +size_t ZSTD_DCtx_loadDictionary_advanced(ZSTD_DCtx* dctx, + const void* dict, size_t dictSize, + ZSTD_dictLoadMethod_e dictLoadMethod, + ZSTD_dictContentType_e dictContentType) +{ + RETURN_ERROR_IF(dctx->streamStage != zdss_init, stage_wrong, ""); + ZSTD_clearDict(dctx); + if (dict && dictSize != 0) { + dctx->ddictLocal = ZSTD_createDDict_advanced(dict, dictSize, dictLoadMethod, dictContentType, dctx->customMem); + RETURN_ERROR_IF(dctx->ddictLocal == NULL, memory_allocation, "NULL pointer!"); + dctx->ddict = dctx->ddictLocal; + dctx->dictUses = ZSTD_use_indefinitely; + } + return 0; +} + +size_t ZSTD_DCtx_loadDictionary_byReference(ZSTD_DCtx* dctx, const void* dict, size_t dictSize) +{ + return ZSTD_DCtx_loadDictionary_advanced(dctx, dict, dictSize, ZSTD_dlm_byRef, ZSTD_dct_auto); +} + +size_t ZSTD_DCtx_loadDictionary(ZSTD_DCtx* dctx, const void* dict, size_t dictSize) +{ + return ZSTD_DCtx_loadDictionary_advanced(dctx, dict, dictSize, ZSTD_dlm_byCopy, ZSTD_dct_auto); +} + +size_t ZSTD_DCtx_refPrefix_advanced(ZSTD_DCtx* dctx, const void* prefix, size_t prefixSize, ZSTD_dictContentType_e dictContentType) +{ + FORWARD_IF_ERROR(ZSTD_DCtx_loadDictionary_advanced(dctx, prefix, prefixSize, ZSTD_dlm_byRef, dictContentType), ""); + dctx->dictUses = ZSTD_use_once; + return 0; +} + +size_t ZSTD_DCtx_refPrefix(ZSTD_DCtx* dctx, const void* prefix, size_t prefixSize) +{ + return ZSTD_DCtx_refPrefix_advanced(dctx, prefix, prefixSize, ZSTD_dct_rawContent); +} + + +/* ZSTD_initDStream_usingDict() : + * return : expected size, aka ZSTD_startingInputLength(). + * this function cannot fail */ +size_t ZSTD_initDStream_usingDict(ZSTD_DStream* zds, const void* dict, size_t dictSize) +{ + DEBUGLOG(4, "ZSTD_initDStream_usingDict"); + FORWARD_IF_ERROR( ZSTD_DCtx_reset(zds, ZSTD_reset_session_only) , ""); + FORWARD_IF_ERROR( ZSTD_DCtx_loadDictionary(zds, dict, dictSize) , ""); + return ZSTD_startingInputLength(zds->format); +} + +/* note : this variant can't fail */ +size_t ZSTD_initDStream(ZSTD_DStream* zds) +{ + DEBUGLOG(4, "ZSTD_initDStream"); + FORWARD_IF_ERROR(ZSTD_DCtx_reset(zds, ZSTD_reset_session_only), ""); + FORWARD_IF_ERROR(ZSTD_DCtx_refDDict(zds, NULL), ""); + return ZSTD_startingInputLength(zds->format); +} + +/* ZSTD_initDStream_usingDDict() : + * ddict will just be referenced, and must outlive decompression session + * this function cannot fail */ +size_t ZSTD_initDStream_usingDDict(ZSTD_DStream* dctx, const ZSTD_DDict* ddict) +{ + DEBUGLOG(4, "ZSTD_initDStream_usingDDict"); + FORWARD_IF_ERROR( ZSTD_DCtx_reset(dctx, ZSTD_reset_session_only) , ""); + FORWARD_IF_ERROR( ZSTD_DCtx_refDDict(dctx, ddict) , ""); + return ZSTD_startingInputLength(dctx->format); +} + +/* ZSTD_resetDStream() : + * return : expected size, aka ZSTD_startingInputLength(). + * this function cannot fail */ +size_t ZSTD_resetDStream(ZSTD_DStream* dctx) +{ + DEBUGLOG(4, "ZSTD_resetDStream"); + FORWARD_IF_ERROR(ZSTD_DCtx_reset(dctx, ZSTD_reset_session_only), ""); + return ZSTD_startingInputLength(dctx->format); +} + + +size_t ZSTD_DCtx_refDDict(ZSTD_DCtx* dctx, const ZSTD_DDict* ddict) +{ + RETURN_ERROR_IF(dctx->streamStage != zdss_init, stage_wrong, ""); + ZSTD_clearDict(dctx); + if (ddict) { + dctx->ddict = ddict; + dctx->dictUses = ZSTD_use_indefinitely; + if (dctx->refMultipleDDicts == ZSTD_rmd_refMultipleDDicts) { + if (dctx->ddictSet == NULL) { + dctx->ddictSet = ZSTD_createDDictHashSet(dctx->customMem); + if (!dctx->ddictSet) { + RETURN_ERROR(memory_allocation, "Failed to allocate memory for hash set!"); + } + } + assert(!dctx->staticSize); /* Impossible: ddictSet cannot have been allocated if static dctx */ + FORWARD_IF_ERROR(ZSTD_DDictHashSet_addDDict(dctx->ddictSet, ddict, dctx->customMem), ""); + } + } + return 0; +} + +/* ZSTD_DCtx_setMaxWindowSize() : + * note : no direct equivalence in ZSTD_DCtx_setParameter, + * since this version sets windowSize, and the other sets windowLog */ +size_t ZSTD_DCtx_setMaxWindowSize(ZSTD_DCtx* dctx, size_t maxWindowSize) +{ + ZSTD_bounds const bounds = ZSTD_dParam_getBounds(ZSTD_d_windowLogMax); + size_t const min = (size_t)1 << bounds.lowerBound; + size_t const max = (size_t)1 << bounds.upperBound; + RETURN_ERROR_IF(dctx->streamStage != zdss_init, stage_wrong, ""); + RETURN_ERROR_IF(maxWindowSize < min, parameter_outOfBound, ""); + RETURN_ERROR_IF(maxWindowSize > max, parameter_outOfBound, ""); + dctx->maxWindowSize = maxWindowSize; + return 0; +} + +size_t ZSTD_DCtx_setFormat(ZSTD_DCtx* dctx, ZSTD_format_e format) +{ + return ZSTD_DCtx_setParameter(dctx, ZSTD_d_format, (int)format); +} + +ZSTD_bounds ZSTD_dParam_getBounds(ZSTD_dParameter dParam) +{ + ZSTD_bounds bounds = { 0, 0, 0 }; + switch(dParam) { + case ZSTD_d_windowLogMax: + bounds.lowerBound = ZSTD_WINDOWLOG_ABSOLUTEMIN; + bounds.upperBound = ZSTD_WINDOWLOG_MAX; + return bounds; + case ZSTD_d_format: + bounds.lowerBound = (int)ZSTD_f_zstd1; + bounds.upperBound = (int)ZSTD_f_zstd1_magicless; + ZSTD_STATIC_ASSERT(ZSTD_f_zstd1 < ZSTD_f_zstd1_magicless); + return bounds; + case ZSTD_d_stableOutBuffer: + bounds.lowerBound = (int)ZSTD_bm_buffered; + bounds.upperBound = (int)ZSTD_bm_stable; + return bounds; + case ZSTD_d_forceIgnoreChecksum: + bounds.lowerBound = (int)ZSTD_d_validateChecksum; + bounds.upperBound = (int)ZSTD_d_ignoreChecksum; + return bounds; + case ZSTD_d_refMultipleDDicts: + bounds.lowerBound = (int)ZSTD_rmd_refSingleDDict; + bounds.upperBound = (int)ZSTD_rmd_refMultipleDDicts; + return bounds; + case ZSTD_d_disableHuffmanAssembly: + bounds.lowerBound = 0; + bounds.upperBound = 1; + return bounds; + case ZSTD_d_maxBlockSize: + bounds.lowerBound = ZSTD_BLOCKSIZE_MAX_MIN; + bounds.upperBound = ZSTD_BLOCKSIZE_MAX; + return bounds; + + default:; + } + bounds.error = ERROR(parameter_unsupported); + return bounds; +} + +/* ZSTD_dParam_withinBounds: + * @return 1 if value is within dParam bounds, + * 0 otherwise */ +static int ZSTD_dParam_withinBounds(ZSTD_dParameter dParam, int value) +{ + ZSTD_bounds const bounds = ZSTD_dParam_getBounds(dParam); + if (ZSTD_isError(bounds.error)) return 0; + if (value < bounds.lowerBound) return 0; + if (value > bounds.upperBound) return 0; + return 1; +} + +#define CHECK_DBOUNDS(p,v) { \ + RETURN_ERROR_IF(!ZSTD_dParam_withinBounds(p, v), parameter_outOfBound, ""); \ +} + +size_t ZSTD_DCtx_getParameter(ZSTD_DCtx* dctx, ZSTD_dParameter param, int* value) +{ + switch (param) { + case ZSTD_d_windowLogMax: + *value = (int)ZSTD_highbit32((U32)dctx->maxWindowSize); + return 0; + case ZSTD_d_format: + *value = (int)dctx->format; + return 0; + case ZSTD_d_stableOutBuffer: + *value = (int)dctx->outBufferMode; + return 0; + case ZSTD_d_forceIgnoreChecksum: + *value = (int)dctx->forceIgnoreChecksum; + return 0; + case ZSTD_d_refMultipleDDicts: + *value = (int)dctx->refMultipleDDicts; + return 0; + case ZSTD_d_disableHuffmanAssembly: + *value = (int)dctx->disableHufAsm; + return 0; + case ZSTD_d_maxBlockSize: + *value = dctx->maxBlockSizeParam; + return 0; + default:; + } + RETURN_ERROR(parameter_unsupported, ""); +} + +size_t ZSTD_DCtx_setParameter(ZSTD_DCtx* dctx, ZSTD_dParameter dParam, int value) +{ + RETURN_ERROR_IF(dctx->streamStage != zdss_init, stage_wrong, ""); + switch(dParam) { + case ZSTD_d_windowLogMax: + if (value == 0) value = ZSTD_WINDOWLOG_LIMIT_DEFAULT; + CHECK_DBOUNDS(ZSTD_d_windowLogMax, value); + dctx->maxWindowSize = ((size_t)1) << value; + return 0; + case ZSTD_d_format: + CHECK_DBOUNDS(ZSTD_d_format, value); + dctx->format = (ZSTD_format_e)value; + return 0; + case ZSTD_d_stableOutBuffer: + CHECK_DBOUNDS(ZSTD_d_stableOutBuffer, value); + dctx->outBufferMode = (ZSTD_bufferMode_e)value; + return 0; + case ZSTD_d_forceIgnoreChecksum: + CHECK_DBOUNDS(ZSTD_d_forceIgnoreChecksum, value); + dctx->forceIgnoreChecksum = (ZSTD_forceIgnoreChecksum_e)value; + return 0; + case ZSTD_d_refMultipleDDicts: + CHECK_DBOUNDS(ZSTD_d_refMultipleDDicts, value); + if (dctx->staticSize != 0) { + RETURN_ERROR(parameter_unsupported, "Static dctx does not support multiple DDicts!"); + } + dctx->refMultipleDDicts = (ZSTD_refMultipleDDicts_e)value; + return 0; + case ZSTD_d_disableHuffmanAssembly: + CHECK_DBOUNDS(ZSTD_d_disableHuffmanAssembly, value); + dctx->disableHufAsm = value != 0; + return 0; + case ZSTD_d_maxBlockSize: + if (value != 0) CHECK_DBOUNDS(ZSTD_d_maxBlockSize, value); + dctx->maxBlockSizeParam = value; + return 0; + default:; + } + RETURN_ERROR(parameter_unsupported, ""); +} + +size_t ZSTD_DCtx_reset(ZSTD_DCtx* dctx, ZSTD_ResetDirective reset) +{ + if ( (reset == ZSTD_reset_session_only) + || (reset == ZSTD_reset_session_and_parameters) ) { + dctx->streamStage = zdss_init; + dctx->noForwardProgress = 0; + dctx->isFrameDecompression = 1; + } + if ( (reset == ZSTD_reset_parameters) + || (reset == ZSTD_reset_session_and_parameters) ) { + RETURN_ERROR_IF(dctx->streamStage != zdss_init, stage_wrong, ""); + ZSTD_clearDict(dctx); + ZSTD_DCtx_resetParameters(dctx); + } + return 0; +} + + +size_t ZSTD_sizeof_DStream(const ZSTD_DStream* dctx) +{ + return ZSTD_sizeof_DCtx(dctx); +} + +static size_t ZSTD_decodingBufferSize_internal(unsigned long long windowSize, unsigned long long frameContentSize, size_t blockSizeMax) +{ + size_t const blockSize = MIN((size_t)MIN(windowSize, ZSTD_BLOCKSIZE_MAX), blockSizeMax); + /* We need blockSize + WILDCOPY_OVERLENGTH worth of buffer so that if a block + * ends at windowSize + WILDCOPY_OVERLENGTH + 1 bytes, we can start writing + * the block at the beginning of the output buffer, and maintain a full window. + * + * We need another blockSize worth of buffer so that we can store split + * literals at the end of the block without overwriting the extDict window. + */ + unsigned long long const neededRBSize = windowSize + (blockSize * 2) + (WILDCOPY_OVERLENGTH * 2); + unsigned long long const neededSize = MIN(frameContentSize, neededRBSize); + size_t const minRBSize = (size_t) neededSize; + RETURN_ERROR_IF((unsigned long long)minRBSize != neededSize, + frameParameter_windowTooLarge, ""); + return minRBSize; +} + +size_t ZSTD_decodingBufferSize_min(unsigned long long windowSize, unsigned long long frameContentSize) +{ + return ZSTD_decodingBufferSize_internal(windowSize, frameContentSize, ZSTD_BLOCKSIZE_MAX); +} + +size_t ZSTD_estimateDStreamSize(size_t windowSize) +{ + size_t const blockSize = MIN(windowSize, ZSTD_BLOCKSIZE_MAX); + size_t const inBuffSize = blockSize; /* no block can be larger */ + size_t const outBuffSize = ZSTD_decodingBufferSize_min(windowSize, ZSTD_CONTENTSIZE_UNKNOWN); + return ZSTD_estimateDCtxSize() + inBuffSize + outBuffSize; +} + +size_t ZSTD_estimateDStreamSize_fromFrame(const void* src, size_t srcSize) +{ + U32 const windowSizeMax = 1U << ZSTD_WINDOWLOG_MAX; /* note : should be user-selectable, but requires an additional parameter (or a dctx) */ + ZSTD_frameHeader zfh; + size_t const err = ZSTD_getFrameHeader(&zfh, src, srcSize); + if (ZSTD_isError(err)) return err; + RETURN_ERROR_IF(err>0, srcSize_wrong, ""); + RETURN_ERROR_IF(zfh.windowSize > windowSizeMax, + frameParameter_windowTooLarge, ""); + return ZSTD_estimateDStreamSize((size_t)zfh.windowSize); +} + + +/* ***** Decompression ***** */ + +static int ZSTD_DCtx_isOverflow(ZSTD_DStream* zds, size_t const neededInBuffSize, size_t const neededOutBuffSize) +{ + return (zds->inBuffSize + zds->outBuffSize) >= (neededInBuffSize + neededOutBuffSize) * ZSTD_WORKSPACETOOLARGE_FACTOR; +} + +static void ZSTD_DCtx_updateOversizedDuration(ZSTD_DStream* zds, size_t const neededInBuffSize, size_t const neededOutBuffSize) +{ + if (ZSTD_DCtx_isOverflow(zds, neededInBuffSize, neededOutBuffSize)) + zds->oversizedDuration++; + else + zds->oversizedDuration = 0; +} + +static int ZSTD_DCtx_isOversizedTooLong(ZSTD_DStream* zds) +{ + return zds->oversizedDuration >= ZSTD_WORKSPACETOOLARGE_MAXDURATION; +} + +/* Checks that the output buffer hasn't changed if ZSTD_obm_stable is used. */ +static size_t ZSTD_checkOutBuffer(ZSTD_DStream const* zds, ZSTD_outBuffer const* output) +{ + ZSTD_outBuffer const expect = zds->expectedOutBuffer; + /* No requirement when ZSTD_obm_stable is not enabled. */ + if (zds->outBufferMode != ZSTD_bm_stable) + return 0; + /* Any buffer is allowed in zdss_init, this must be the same for every other call until + * the context is reset. + */ + if (zds->streamStage == zdss_init) + return 0; + /* The buffer must match our expectation exactly. */ + if (expect.dst == output->dst && expect.pos == output->pos && expect.size == output->size) + return 0; + RETURN_ERROR(dstBuffer_wrong, "ZSTD_d_stableOutBuffer enabled but output differs!"); +} + +/* Calls ZSTD_decompressContinue() with the right parameters for ZSTD_decompressStream() + * and updates the stage and the output buffer state. This call is extracted so it can be + * used both when reading directly from the ZSTD_inBuffer, and in buffered input mode. + * NOTE: You must break after calling this function since the streamStage is modified. + */ +static size_t ZSTD_decompressContinueStream( + ZSTD_DStream* zds, char** op, char* oend, + void const* src, size_t srcSize) { + int const isSkipFrame = ZSTD_isSkipFrame(zds); + if (zds->outBufferMode == ZSTD_bm_buffered) { + size_t const dstSize = isSkipFrame ? 0 : zds->outBuffSize - zds->outStart; + size_t const decodedSize = ZSTD_decompressContinue(zds, + zds->outBuff + zds->outStart, dstSize, src, srcSize); + FORWARD_IF_ERROR(decodedSize, ""); + if (!decodedSize && !isSkipFrame) { + zds->streamStage = zdss_read; + } else { + zds->outEnd = zds->outStart + decodedSize; + zds->streamStage = zdss_flush; + } + } else { + /* Write directly into the output buffer */ + size_t const dstSize = isSkipFrame ? 0 : (size_t)(oend - *op); + size_t const decodedSize = ZSTD_decompressContinue(zds, *op, dstSize, src, srcSize); + FORWARD_IF_ERROR(decodedSize, ""); + *op += decodedSize; + /* Flushing is not needed. */ + zds->streamStage = zdss_read; + assert(*op <= oend); + assert(zds->outBufferMode == ZSTD_bm_stable); + } + return 0; +} + +size_t ZSTD_decompressStream(ZSTD_DStream* zds, ZSTD_outBuffer* output, ZSTD_inBuffer* input) +{ + const char* const src = (const char*)input->src; + const char* const istart = input->pos != 0 ? src + input->pos : src; + const char* const iend = input->size != 0 ? src + input->size : src; + const char* ip = istart; + char* const dst = (char*)output->dst; + char* const ostart = output->pos != 0 ? dst + output->pos : dst; + char* const oend = output->size != 0 ? dst + output->size : dst; + char* op = ostart; + U32 someMoreWork = 1; + + DEBUGLOG(5, "ZSTD_decompressStream"); + RETURN_ERROR_IF( + input->pos > input->size, + srcSize_wrong, + "forbidden. in: pos: %u vs size: %u", + (U32)input->pos, (U32)input->size); + RETURN_ERROR_IF( + output->pos > output->size, + dstSize_tooSmall, + "forbidden. out: pos: %u vs size: %u", + (U32)output->pos, (U32)output->size); + DEBUGLOG(5, "input size : %u", (U32)(input->size - input->pos)); + FORWARD_IF_ERROR(ZSTD_checkOutBuffer(zds, output), ""); + + while (someMoreWork) { + switch(zds->streamStage) + { + case zdss_init : + DEBUGLOG(5, "stage zdss_init => transparent reset "); + zds->streamStage = zdss_loadHeader; + zds->lhSize = zds->inPos = zds->outStart = zds->outEnd = 0; +#if defined(ZSTD_LEGACY_SUPPORT) && (ZSTD_LEGACY_SUPPORT>=1) + zds->legacyVersion = 0; +#endif + zds->hostageByte = 0; + zds->expectedOutBuffer = *output; + ZSTD_FALLTHROUGH; + + case zdss_loadHeader : + DEBUGLOG(5, "stage zdss_loadHeader (srcSize : %u)", (U32)(iend - ip)); +#if defined(ZSTD_LEGACY_SUPPORT) && (ZSTD_LEGACY_SUPPORT>=1) + if (zds->legacyVersion) { + RETURN_ERROR_IF(zds->staticSize, memory_allocation, + "legacy support is incompatible with static dctx"); + { size_t const hint = ZSTD_decompressLegacyStream(zds->legacyContext, zds->legacyVersion, output, input); + if (hint==0) zds->streamStage = zdss_init; + return hint; + } } +#endif + { size_t const hSize = ZSTD_getFrameHeader_advanced(&zds->fParams, zds->headerBuffer, zds->lhSize, zds->format); + if (zds->refMultipleDDicts && zds->ddictSet) { + ZSTD_DCtx_selectFrameDDict(zds); + } + if (ZSTD_isError(hSize)) { +#if defined(ZSTD_LEGACY_SUPPORT) && (ZSTD_LEGACY_SUPPORT>=1) + U32 const legacyVersion = ZSTD_isLegacy(istart, iend-istart); + if (legacyVersion) { + ZSTD_DDict const* const ddict = ZSTD_getDDict(zds); + const void* const dict = ddict ? ZSTD_DDict_dictContent(ddict) : NULL; + size_t const dictSize = ddict ? ZSTD_DDict_dictSize(ddict) : 0; + DEBUGLOG(5, "ZSTD_decompressStream: detected legacy version v0.%u", legacyVersion); + RETURN_ERROR_IF(zds->staticSize, memory_allocation, + "legacy support is incompatible with static dctx"); + FORWARD_IF_ERROR(ZSTD_initLegacyStream(&zds->legacyContext, + zds->previousLegacyVersion, legacyVersion, + dict, dictSize), ""); + zds->legacyVersion = zds->previousLegacyVersion = legacyVersion; + { size_t const hint = ZSTD_decompressLegacyStream(zds->legacyContext, legacyVersion, output, input); + if (hint==0) zds->streamStage = zdss_init; /* or stay in stage zdss_loadHeader */ + return hint; + } } +#endif + return hSize; /* error */ + } + if (hSize != 0) { /* need more input */ + size_t const toLoad = hSize - zds->lhSize; /* if hSize!=0, hSize > zds->lhSize */ + size_t const remainingInput = (size_t)(iend-ip); + assert(iend >= ip); + if (toLoad > remainingInput) { /* not enough input to load full header */ + if (remainingInput > 0) { + ZSTD_memcpy(zds->headerBuffer + zds->lhSize, ip, remainingInput); + zds->lhSize += remainingInput; + } + input->pos = input->size; + /* check first few bytes */ + FORWARD_IF_ERROR( + ZSTD_getFrameHeader_advanced(&zds->fParams, zds->headerBuffer, zds->lhSize, zds->format), + "First few bytes detected incorrect" ); + /* return hint input size */ + return (MAX((size_t)ZSTD_FRAMEHEADERSIZE_MIN(zds->format), hSize) - zds->lhSize) + ZSTD_blockHeaderSize; /* remaining header bytes + next block header */ + } + assert(ip != NULL); + ZSTD_memcpy(zds->headerBuffer + zds->lhSize, ip, toLoad); zds->lhSize = hSize; ip += toLoad; + break; + } } + + /* check for single-pass mode opportunity */ + if (zds->fParams.frameContentSize != ZSTD_CONTENTSIZE_UNKNOWN + && zds->fParams.frameType != ZSTD_skippableFrame + && (U64)(size_t)(oend-op) >= zds->fParams.frameContentSize) { + size_t const cSize = ZSTD_findFrameCompressedSize_advanced(istart, (size_t)(iend-istart), zds->format); + if (cSize <= (size_t)(iend-istart)) { + /* shortcut : using single-pass mode */ + size_t const decompressedSize = ZSTD_decompress_usingDDict(zds, op, (size_t)(oend-op), istart, cSize, ZSTD_getDDict(zds)); + if (ZSTD_isError(decompressedSize)) return decompressedSize; + DEBUGLOG(4, "shortcut to single-pass ZSTD_decompress_usingDDict()"); + assert(istart != NULL); + ip = istart + cSize; + op = op ? op + decompressedSize : op; /* can occur if frameContentSize = 0 (empty frame) */ + zds->expected = 0; + zds->streamStage = zdss_init; + someMoreWork = 0; + break; + } } + + /* Check output buffer is large enough for ZSTD_odm_stable. */ + if (zds->outBufferMode == ZSTD_bm_stable + && zds->fParams.frameType != ZSTD_skippableFrame + && zds->fParams.frameContentSize != ZSTD_CONTENTSIZE_UNKNOWN + && (U64)(size_t)(oend-op) < zds->fParams.frameContentSize) { + RETURN_ERROR(dstSize_tooSmall, "ZSTD_obm_stable passed but ZSTD_outBuffer is too small"); + } + + /* Consume header (see ZSTDds_decodeFrameHeader) */ + DEBUGLOG(4, "Consume header"); + FORWARD_IF_ERROR(ZSTD_decompressBegin_usingDDict(zds, ZSTD_getDDict(zds)), ""); + + if (zds->format == ZSTD_f_zstd1 + && (MEM_readLE32(zds->headerBuffer) & ZSTD_MAGIC_SKIPPABLE_MASK) == ZSTD_MAGIC_SKIPPABLE_START) { /* skippable frame */ + zds->expected = MEM_readLE32(zds->headerBuffer + ZSTD_FRAMEIDSIZE); + zds->stage = ZSTDds_skipFrame; + } else { + FORWARD_IF_ERROR(ZSTD_decodeFrameHeader(zds, zds->headerBuffer, zds->lhSize), ""); + zds->expected = ZSTD_blockHeaderSize; + zds->stage = ZSTDds_decodeBlockHeader; + } + + /* control buffer memory usage */ + DEBUGLOG(4, "Control max memory usage (%u KB <= max %u KB)", + (U32)(zds->fParams.windowSize >>10), + (U32)(zds->maxWindowSize >> 10) ); + zds->fParams.windowSize = MAX(zds->fParams.windowSize, 1U << ZSTD_WINDOWLOG_ABSOLUTEMIN); + RETURN_ERROR_IF(zds->fParams.windowSize > zds->maxWindowSize, + frameParameter_windowTooLarge, ""); + if (zds->maxBlockSizeParam != 0) + zds->fParams.blockSizeMax = MIN(zds->fParams.blockSizeMax, (unsigned)zds->maxBlockSizeParam); + + /* Adapt buffer sizes to frame header instructions */ + { size_t const neededInBuffSize = MAX(zds->fParams.blockSizeMax, 4 /* frame checksum */); + size_t const neededOutBuffSize = zds->outBufferMode == ZSTD_bm_buffered + ? ZSTD_decodingBufferSize_internal(zds->fParams.windowSize, zds->fParams.frameContentSize, zds->fParams.blockSizeMax) + : 0; + + ZSTD_DCtx_updateOversizedDuration(zds, neededInBuffSize, neededOutBuffSize); + + { int const tooSmall = (zds->inBuffSize < neededInBuffSize) || (zds->outBuffSize < neededOutBuffSize); + int const tooLarge = ZSTD_DCtx_isOversizedTooLong(zds); + + if (tooSmall || tooLarge) { + size_t const bufferSize = neededInBuffSize + neededOutBuffSize; + DEBUGLOG(4, "inBuff : from %u to %u", + (U32)zds->inBuffSize, (U32)neededInBuffSize); + DEBUGLOG(4, "outBuff : from %u to %u", + (U32)zds->outBuffSize, (U32)neededOutBuffSize); + if (zds->staticSize) { /* static DCtx */ + DEBUGLOG(4, "staticSize : %u", (U32)zds->staticSize); + assert(zds->staticSize >= sizeof(ZSTD_DCtx)); /* controlled at init */ + RETURN_ERROR_IF( + bufferSize > zds->staticSize - sizeof(ZSTD_DCtx), + memory_allocation, ""); + } else { + ZSTD_customFree(zds->inBuff, zds->customMem); + zds->inBuffSize = 0; + zds->outBuffSize = 0; + zds->inBuff = (char*)ZSTD_customMalloc(bufferSize, zds->customMem); + RETURN_ERROR_IF(zds->inBuff == NULL, memory_allocation, ""); + } + zds->inBuffSize = neededInBuffSize; + zds->outBuff = zds->inBuff + zds->inBuffSize; + zds->outBuffSize = neededOutBuffSize; + } } } + zds->streamStage = zdss_read; + ZSTD_FALLTHROUGH; + + case zdss_read: + DEBUGLOG(5, "stage zdss_read"); + { size_t const neededInSize = ZSTD_nextSrcSizeToDecompressWithInputSize(zds, (size_t)(iend - ip)); + DEBUGLOG(5, "neededInSize = %u", (U32)neededInSize); + if (neededInSize==0) { /* end of frame */ + zds->streamStage = zdss_init; + someMoreWork = 0; + break; + } + if ((size_t)(iend-ip) >= neededInSize) { /* decode directly from src */ + FORWARD_IF_ERROR(ZSTD_decompressContinueStream(zds, &op, oend, ip, neededInSize), ""); + assert(ip != NULL); + ip += neededInSize; + /* Function modifies the stage so we must break */ + break; + } } + if (ip==iend) { someMoreWork = 0; break; } /* no more input */ + zds->streamStage = zdss_load; + ZSTD_FALLTHROUGH; + + case zdss_load: + { size_t const neededInSize = ZSTD_nextSrcSizeToDecompress(zds); + size_t const toLoad = neededInSize - zds->inPos; + int const isSkipFrame = ZSTD_isSkipFrame(zds); + size_t loadedSize; + /* At this point we shouldn't be decompressing a block that we can stream. */ + assert(neededInSize == ZSTD_nextSrcSizeToDecompressWithInputSize(zds, (size_t)(iend - ip))); + if (isSkipFrame) { + loadedSize = MIN(toLoad, (size_t)(iend-ip)); + } else { + RETURN_ERROR_IF(toLoad > zds->inBuffSize - zds->inPos, + corruption_detected, + "should never happen"); + loadedSize = ZSTD_limitCopy(zds->inBuff + zds->inPos, toLoad, ip, (size_t)(iend-ip)); + } + if (loadedSize != 0) { + /* ip may be NULL */ + ip += loadedSize; + zds->inPos += loadedSize; + } + if (loadedSize < toLoad) { someMoreWork = 0; break; } /* not enough input, wait for more */ + + /* decode loaded input */ + zds->inPos = 0; /* input is consumed */ + FORWARD_IF_ERROR(ZSTD_decompressContinueStream(zds, &op, oend, zds->inBuff, neededInSize), ""); + /* Function modifies the stage so we must break */ + break; + } + case zdss_flush: + { + size_t const toFlushSize = zds->outEnd - zds->outStart; + size_t const flushedSize = ZSTD_limitCopy(op, (size_t)(oend-op), zds->outBuff + zds->outStart, toFlushSize); + + op = op ? op + flushedSize : op; + + zds->outStart += flushedSize; + if (flushedSize == toFlushSize) { /* flush completed */ + zds->streamStage = zdss_read; + if ( (zds->outBuffSize < zds->fParams.frameContentSize) + && (zds->outStart + zds->fParams.blockSizeMax > zds->outBuffSize) ) { + DEBUGLOG(5, "restart filling outBuff from beginning (left:%i, needed:%u)", + (int)(zds->outBuffSize - zds->outStart), + (U32)zds->fParams.blockSizeMax); + zds->outStart = zds->outEnd = 0; + } + break; + } } + /* cannot complete flush */ + someMoreWork = 0; + break; + + default: + assert(0); /* impossible */ + RETURN_ERROR(GENERIC, "impossible to reach"); /* some compilers require default to do something */ + } } + + /* result */ + input->pos = (size_t)(ip - (const char*)(input->src)); + output->pos = (size_t)(op - (char*)(output->dst)); + + /* Update the expected output buffer for ZSTD_obm_stable. */ + zds->expectedOutBuffer = *output; + + if ((ip==istart) && (op==ostart)) { /* no forward progress */ + zds->noForwardProgress ++; + if (zds->noForwardProgress >= ZSTD_NO_FORWARD_PROGRESS_MAX) { + RETURN_ERROR_IF(op==oend, noForwardProgress_destFull, ""); + RETURN_ERROR_IF(ip==iend, noForwardProgress_inputEmpty, ""); + assert(0); + } + } else { + zds->noForwardProgress = 0; + } + { size_t nextSrcSizeHint = ZSTD_nextSrcSizeToDecompress(zds); + if (!nextSrcSizeHint) { /* frame fully decoded */ + if (zds->outEnd == zds->outStart) { /* output fully flushed */ + if (zds->hostageByte) { + if (input->pos >= input->size) { + /* can't release hostage (not present) */ + zds->streamStage = zdss_read; + return 1; + } + input->pos++; /* release hostage */ + } /* zds->hostageByte */ + return 0; + } /* zds->outEnd == zds->outStart */ + if (!zds->hostageByte) { /* output not fully flushed; keep last byte as hostage; will be released when all output is flushed */ + input->pos--; /* note : pos > 0, otherwise, impossible to finish reading last block */ + zds->hostageByte=1; + } + return 1; + } /* nextSrcSizeHint==0 */ + nextSrcSizeHint += ZSTD_blockHeaderSize * (ZSTD_nextInputType(zds) == ZSTDnit_block); /* preload header of next block */ + assert(zds->inPos <= nextSrcSizeHint); + nextSrcSizeHint -= zds->inPos; /* part already loaded*/ + return nextSrcSizeHint; + } +} + +size_t ZSTD_decompressStream_simpleArgs ( + ZSTD_DCtx* dctx, + void* dst, size_t dstCapacity, size_t* dstPos, + const void* src, size_t srcSize, size_t* srcPos) +{ + ZSTD_outBuffer output; + ZSTD_inBuffer input; + output.dst = dst; + output.size = dstCapacity; + output.pos = *dstPos; + input.src = src; + input.size = srcSize; + input.pos = *srcPos; + { size_t const cErr = ZSTD_decompressStream(dctx, &output, &input); + *dstPos = output.pos; + *srcPos = input.pos; + return cErr; + } +} +/**** ended inlining decompress/zstd_decompress.c ****/ +/**** start inlining decompress/zstd_decompress_block.c ****/ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + +/* zstd_decompress_block : + * this module takes care of decompressing _compressed_ block */ + +/*-******************************************************* +* Dependencies +*********************************************************/ +/**** skipping file: ../common/zstd_deps.h ****/ +/**** skipping file: ../common/compiler.h ****/ +/**** skipping file: ../common/cpu.h ****/ +/**** skipping file: ../common/mem.h ****/ +#define FSE_STATIC_LINKING_ONLY +/**** skipping file: ../common/fse.h ****/ +/**** skipping file: ../common/huf.h ****/ +/**** skipping file: ../common/zstd_internal.h ****/ +/**** skipping file: zstd_decompress_internal.h ****/ +/**** skipping file: zstd_ddict.h ****/ +/**** skipping file: zstd_decompress_block.h ****/ +/**** skipping file: ../common/bits.h ****/ + +/*_******************************************************* +* Macros +**********************************************************/ + +/* These two optional macros force the use one way or another of the two + * ZSTD_decompressSequences implementations. You can't force in both directions + * at the same time. + */ +#if defined(ZSTD_FORCE_DECOMPRESS_SEQUENCES_SHORT) && \ + defined(ZSTD_FORCE_DECOMPRESS_SEQUENCES_LONG) +#error "Cannot force the use of the short and the long ZSTD_decompressSequences variants!" +#endif + + +/*_******************************************************* +* Memory operations +**********************************************************/ +static void ZSTD_copy4(void* dst, const void* src) { ZSTD_memcpy(dst, src, 4); } + + +/*-************************************************************* + * Block decoding + ***************************************************************/ + +static size_t ZSTD_blockSizeMax(ZSTD_DCtx const* dctx) +{ + size_t const blockSizeMax = dctx->isFrameDecompression ? dctx->fParams.blockSizeMax : ZSTD_BLOCKSIZE_MAX; + assert(blockSizeMax <= ZSTD_BLOCKSIZE_MAX); + return blockSizeMax; +} + +/*! ZSTD_getcBlockSize() : + * Provides the size of compressed block from block header `src` */ +size_t ZSTD_getcBlockSize(const void* src, size_t srcSize, + blockProperties_t* bpPtr) +{ + RETURN_ERROR_IF(srcSize < ZSTD_blockHeaderSize, srcSize_wrong, ""); + + { U32 const cBlockHeader = MEM_readLE24(src); + U32 const cSize = cBlockHeader >> 3; + bpPtr->lastBlock = cBlockHeader & 1; + bpPtr->blockType = (blockType_e)((cBlockHeader >> 1) & 3); + bpPtr->origSize = cSize; /* only useful for RLE */ + if (bpPtr->blockType == bt_rle) return 1; + RETURN_ERROR_IF(bpPtr->blockType == bt_reserved, corruption_detected, ""); + return cSize; + } +} + +/* Allocate buffer for literals, either overlapping current dst, or split between dst and litExtraBuffer, or stored entirely within litExtraBuffer */ +static void ZSTD_allocateLiteralsBuffer(ZSTD_DCtx* dctx, void* const dst, const size_t dstCapacity, const size_t litSize, + const streaming_operation streaming, const size_t expectedWriteSize, const unsigned splitImmediately) +{ + size_t const blockSizeMax = ZSTD_blockSizeMax(dctx); + assert(litSize <= blockSizeMax); + assert(dctx->isFrameDecompression || streaming == not_streaming); + assert(expectedWriteSize <= blockSizeMax); + if (streaming == not_streaming && dstCapacity > blockSizeMax + WILDCOPY_OVERLENGTH + litSize + WILDCOPY_OVERLENGTH) { + /* If we aren't streaming, we can just put the literals after the output + * of the current block. We don't need to worry about overwriting the + * extDict of our window, because it doesn't exist. + * So if we have space after the end of the block, just put it there. + */ + dctx->litBuffer = (BYTE*)dst + blockSizeMax + WILDCOPY_OVERLENGTH; + dctx->litBufferEnd = dctx->litBuffer + litSize; + dctx->litBufferLocation = ZSTD_in_dst; + } else if (litSize <= ZSTD_LITBUFFEREXTRASIZE) { + /* Literals fit entirely within the extra buffer, put them there to avoid + * having to split the literals. + */ + dctx->litBuffer = dctx->litExtraBuffer; + dctx->litBufferEnd = dctx->litBuffer + litSize; + dctx->litBufferLocation = ZSTD_not_in_dst; + } else { + assert(blockSizeMax > ZSTD_LITBUFFEREXTRASIZE); + /* Literals must be split between the output block and the extra lit + * buffer. We fill the extra lit buffer with the tail of the literals, + * and put the rest of the literals at the end of the block, with + * WILDCOPY_OVERLENGTH of buffer room to allow for overreads. + * This MUST not write more than our maxBlockSize beyond dst, because in + * streaming mode, that could overwrite part of our extDict window. + */ + if (splitImmediately) { + /* won't fit in litExtraBuffer, so it will be split between end of dst and extra buffer */ + dctx->litBuffer = (BYTE*)dst + expectedWriteSize - litSize + ZSTD_LITBUFFEREXTRASIZE - WILDCOPY_OVERLENGTH; + dctx->litBufferEnd = dctx->litBuffer + litSize - ZSTD_LITBUFFEREXTRASIZE; + } else { + /* initially this will be stored entirely in dst during huffman decoding, it will partially be shifted to litExtraBuffer after */ + dctx->litBuffer = (BYTE*)dst + expectedWriteSize - litSize; + dctx->litBufferEnd = (BYTE*)dst + expectedWriteSize; + } + dctx->litBufferLocation = ZSTD_split; + assert(dctx->litBufferEnd <= (BYTE*)dst + expectedWriteSize); + } +} + +/*! ZSTD_decodeLiteralsBlock() : + * Where it is possible to do so without being stomped by the output during decompression, the literals block will be stored + * in the dstBuffer. If there is room to do so, it will be stored in full in the excess dst space after where the current + * block will be output. Otherwise it will be stored at the end of the current dst blockspace, with a small portion being + * stored in dctx->litExtraBuffer to help keep it "ahead" of the current output write. + * + * @return : nb of bytes read from src (< srcSize ) + * note : symbol not declared but exposed for fullbench */ +static size_t ZSTD_decodeLiteralsBlock(ZSTD_DCtx* dctx, + const void* src, size_t srcSize, /* note : srcSize < BLOCKSIZE */ + void* dst, size_t dstCapacity, const streaming_operation streaming) +{ + DEBUGLOG(5, "ZSTD_decodeLiteralsBlock"); + RETURN_ERROR_IF(srcSize < MIN_CBLOCK_SIZE, corruption_detected, ""); + + { const BYTE* const istart = (const BYTE*) src; + symbolEncodingType_e const litEncType = (symbolEncodingType_e)(istart[0] & 3); + size_t const blockSizeMax = ZSTD_blockSizeMax(dctx); + + switch(litEncType) + { + case set_repeat: + DEBUGLOG(5, "set_repeat flag : re-using stats from previous compressed literals block"); + RETURN_ERROR_IF(dctx->litEntropy==0, dictionary_corrupted, ""); + ZSTD_FALLTHROUGH; + + case set_compressed: + RETURN_ERROR_IF(srcSize < 5, corruption_detected, "srcSize >= MIN_CBLOCK_SIZE == 2; here we need up to 5 for case 3"); + { size_t lhSize, litSize, litCSize; + U32 singleStream=0; + U32 const lhlCode = (istart[0] >> 2) & 3; + U32 const lhc = MEM_readLE32(istart); + size_t hufSuccess; + size_t expectedWriteSize = MIN(blockSizeMax, dstCapacity); + int const flags = 0 + | (ZSTD_DCtx_get_bmi2(dctx) ? HUF_flags_bmi2 : 0) + | (dctx->disableHufAsm ? HUF_flags_disableAsm : 0); + switch(lhlCode) + { + case 0: case 1: default: /* note : default is impossible, since lhlCode into [0..3] */ + /* 2 - 2 - 10 - 10 */ + singleStream = !lhlCode; + lhSize = 3; + litSize = (lhc >> 4) & 0x3FF; + litCSize = (lhc >> 14) & 0x3FF; + break; + case 2: + /* 2 - 2 - 14 - 14 */ + lhSize = 4; + litSize = (lhc >> 4) & 0x3FFF; + litCSize = lhc >> 18; + break; + case 3: + /* 2 - 2 - 18 - 18 */ + lhSize = 5; + litSize = (lhc >> 4) & 0x3FFFF; + litCSize = (lhc >> 22) + ((size_t)istart[4] << 10); + break; + } + RETURN_ERROR_IF(litSize > 0 && dst == NULL, dstSize_tooSmall, "NULL not handled"); + RETURN_ERROR_IF(litSize > blockSizeMax, corruption_detected, ""); + if (!singleStream) + RETURN_ERROR_IF(litSize < MIN_LITERALS_FOR_4_STREAMS, literals_headerWrong, + "Not enough literals (%zu) for the 4-streams mode (min %u)", + litSize, MIN_LITERALS_FOR_4_STREAMS); + RETURN_ERROR_IF(litCSize + lhSize > srcSize, corruption_detected, ""); + RETURN_ERROR_IF(expectedWriteSize < litSize , dstSize_tooSmall, ""); + ZSTD_allocateLiteralsBuffer(dctx, dst, dstCapacity, litSize, streaming, expectedWriteSize, 0); + + /* prefetch huffman table if cold */ + if (dctx->ddictIsCold && (litSize > 768 /* heuristic */)) { + PREFETCH_AREA(dctx->HUFptr, sizeof(dctx->entropy.hufTable)); + } + + if (litEncType==set_repeat) { + if (singleStream) { + hufSuccess = HUF_decompress1X_usingDTable( + dctx->litBuffer, litSize, istart+lhSize, litCSize, + dctx->HUFptr, flags); + } else { + assert(litSize >= MIN_LITERALS_FOR_4_STREAMS); + hufSuccess = HUF_decompress4X_usingDTable( + dctx->litBuffer, litSize, istart+lhSize, litCSize, + dctx->HUFptr, flags); + } + } else { + if (singleStream) { +#if defined(HUF_FORCE_DECOMPRESS_X2) + hufSuccess = HUF_decompress1X_DCtx_wksp( + dctx->entropy.hufTable, dctx->litBuffer, litSize, + istart+lhSize, litCSize, dctx->workspace, + sizeof(dctx->workspace), flags); +#else + hufSuccess = HUF_decompress1X1_DCtx_wksp( + dctx->entropy.hufTable, dctx->litBuffer, litSize, + istart+lhSize, litCSize, dctx->workspace, + sizeof(dctx->workspace), flags); +#endif + } else { + hufSuccess = HUF_decompress4X_hufOnly_wksp( + dctx->entropy.hufTable, dctx->litBuffer, litSize, + istart+lhSize, litCSize, dctx->workspace, + sizeof(dctx->workspace), flags); + } + } + if (dctx->litBufferLocation == ZSTD_split) + { + assert(litSize > ZSTD_LITBUFFEREXTRASIZE); + ZSTD_memcpy(dctx->litExtraBuffer, dctx->litBufferEnd - ZSTD_LITBUFFEREXTRASIZE, ZSTD_LITBUFFEREXTRASIZE); + ZSTD_memmove(dctx->litBuffer + ZSTD_LITBUFFEREXTRASIZE - WILDCOPY_OVERLENGTH, dctx->litBuffer, litSize - ZSTD_LITBUFFEREXTRASIZE); + dctx->litBuffer += ZSTD_LITBUFFEREXTRASIZE - WILDCOPY_OVERLENGTH; + dctx->litBufferEnd -= WILDCOPY_OVERLENGTH; + assert(dctx->litBufferEnd <= (BYTE*)dst + blockSizeMax); + } + + RETURN_ERROR_IF(HUF_isError(hufSuccess), corruption_detected, ""); + + dctx->litPtr = dctx->litBuffer; + dctx->litSize = litSize; + dctx->litEntropy = 1; + if (litEncType==set_compressed) dctx->HUFptr = dctx->entropy.hufTable; + return litCSize + lhSize; + } + + case set_basic: + { size_t litSize, lhSize; + U32 const lhlCode = ((istart[0]) >> 2) & 3; + size_t expectedWriteSize = MIN(blockSizeMax, dstCapacity); + switch(lhlCode) + { + case 0: case 2: default: /* note : default is impossible, since lhlCode into [0..3] */ + lhSize = 1; + litSize = istart[0] >> 3; + break; + case 1: + lhSize = 2; + litSize = MEM_readLE16(istart) >> 4; + break; + case 3: + lhSize = 3; + RETURN_ERROR_IF(srcSize<3, corruption_detected, "srcSize >= MIN_CBLOCK_SIZE == 2; here we need lhSize = 3"); + litSize = MEM_readLE24(istart) >> 4; + break; + } + + RETURN_ERROR_IF(litSize > 0 && dst == NULL, dstSize_tooSmall, "NULL not handled"); + RETURN_ERROR_IF(litSize > blockSizeMax, corruption_detected, ""); + RETURN_ERROR_IF(expectedWriteSize < litSize, dstSize_tooSmall, ""); + ZSTD_allocateLiteralsBuffer(dctx, dst, dstCapacity, litSize, streaming, expectedWriteSize, 1); + if (lhSize+litSize+WILDCOPY_OVERLENGTH > srcSize) { /* risk reading beyond src buffer with wildcopy */ + RETURN_ERROR_IF(litSize+lhSize > srcSize, corruption_detected, ""); + if (dctx->litBufferLocation == ZSTD_split) + { + ZSTD_memcpy(dctx->litBuffer, istart + lhSize, litSize - ZSTD_LITBUFFEREXTRASIZE); + ZSTD_memcpy(dctx->litExtraBuffer, istart + lhSize + litSize - ZSTD_LITBUFFEREXTRASIZE, ZSTD_LITBUFFEREXTRASIZE); + } + else + { + ZSTD_memcpy(dctx->litBuffer, istart + lhSize, litSize); + } + dctx->litPtr = dctx->litBuffer; + dctx->litSize = litSize; + return lhSize+litSize; + } + /* direct reference into compressed stream */ + dctx->litPtr = istart+lhSize; + dctx->litSize = litSize; + dctx->litBufferEnd = dctx->litPtr + litSize; + dctx->litBufferLocation = ZSTD_not_in_dst; + return lhSize+litSize; + } + + case set_rle: + { U32 const lhlCode = ((istart[0]) >> 2) & 3; + size_t litSize, lhSize; + size_t expectedWriteSize = MIN(blockSizeMax, dstCapacity); + switch(lhlCode) + { + case 0: case 2: default: /* note : default is impossible, since lhlCode into [0..3] */ + lhSize = 1; + litSize = istart[0] >> 3; + break; + case 1: + lhSize = 2; + RETURN_ERROR_IF(srcSize<3, corruption_detected, "srcSize >= MIN_CBLOCK_SIZE == 2; here we need lhSize+1 = 3"); + litSize = MEM_readLE16(istart) >> 4; + break; + case 3: + lhSize = 3; + RETURN_ERROR_IF(srcSize<4, corruption_detected, "srcSize >= MIN_CBLOCK_SIZE == 2; here we need lhSize+1 = 4"); + litSize = MEM_readLE24(istart) >> 4; + break; + } + RETURN_ERROR_IF(litSize > 0 && dst == NULL, dstSize_tooSmall, "NULL not handled"); + RETURN_ERROR_IF(litSize > blockSizeMax, corruption_detected, ""); + RETURN_ERROR_IF(expectedWriteSize < litSize, dstSize_tooSmall, ""); + ZSTD_allocateLiteralsBuffer(dctx, dst, dstCapacity, litSize, streaming, expectedWriteSize, 1); + if (dctx->litBufferLocation == ZSTD_split) + { + ZSTD_memset(dctx->litBuffer, istart[lhSize], litSize - ZSTD_LITBUFFEREXTRASIZE); + ZSTD_memset(dctx->litExtraBuffer, istart[lhSize], ZSTD_LITBUFFEREXTRASIZE); + } + else + { + ZSTD_memset(dctx->litBuffer, istart[lhSize], litSize); + } + dctx->litPtr = dctx->litBuffer; + dctx->litSize = litSize; + return lhSize+1; + } + default: + RETURN_ERROR(corruption_detected, "impossible"); + } + } +} + +/* Hidden declaration for fullbench */ +size_t ZSTD_decodeLiteralsBlock_wrapper(ZSTD_DCtx* dctx, + const void* src, size_t srcSize, + void* dst, size_t dstCapacity); +size_t ZSTD_decodeLiteralsBlock_wrapper(ZSTD_DCtx* dctx, + const void* src, size_t srcSize, + void* dst, size_t dstCapacity) +{ + dctx->isFrameDecompression = 0; + return ZSTD_decodeLiteralsBlock(dctx, src, srcSize, dst, dstCapacity, not_streaming); +} + +/* Default FSE distribution tables. + * These are pre-calculated FSE decoding tables using default distributions as defined in specification : + * https://github.com/facebook/zstd/blob/release/doc/zstd_compression_format.md#default-distributions + * They were generated programmatically with following method : + * - start from default distributions, present in /lib/common/zstd_internal.h + * - generate tables normally, using ZSTD_buildFSETable() + * - printout the content of tables + * - prettify output, report below, test with fuzzer to ensure it's correct */ + +/* Default FSE distribution table for Literal Lengths */ +static const ZSTD_seqSymbol LL_defaultDTable[(1<tableLog = 0; + DTableH->fastMode = 0; + + cell->nbBits = 0; + cell->nextState = 0; + assert(nbAddBits < 255); + cell->nbAdditionalBits = nbAddBits; + cell->baseValue = baseValue; +} + + +/* ZSTD_buildFSETable() : + * generate FSE decoding table for one symbol (ll, ml or off) + * cannot fail if input is valid => + * all inputs are presumed validated at this stage */ +FORCE_INLINE_TEMPLATE +void ZSTD_buildFSETable_body(ZSTD_seqSymbol* dt, + const short* normalizedCounter, unsigned maxSymbolValue, + const U32* baseValue, const U8* nbAdditionalBits, + unsigned tableLog, void* wksp, size_t wkspSize) +{ + ZSTD_seqSymbol* const tableDecode = dt+1; + U32 const maxSV1 = maxSymbolValue + 1; + U32 const tableSize = 1 << tableLog; + + U16* symbolNext = (U16*)wksp; + BYTE* spread = (BYTE*)(symbolNext + MaxSeq + 1); + U32 highThreshold = tableSize - 1; + + + /* Sanity Checks */ + assert(maxSymbolValue <= MaxSeq); + assert(tableLog <= MaxFSELog); + assert(wkspSize >= ZSTD_BUILD_FSE_TABLE_WKSP_SIZE); + (void)wkspSize; + /* Init, lay down lowprob symbols */ + { ZSTD_seqSymbol_header DTableH; + DTableH.tableLog = tableLog; + DTableH.fastMode = 1; + { S16 const largeLimit= (S16)(1 << (tableLog-1)); + U32 s; + for (s=0; s= largeLimit) DTableH.fastMode=0; + assert(normalizedCounter[s]>=0); + symbolNext[s] = (U16)normalizedCounter[s]; + } } } + ZSTD_memcpy(dt, &DTableH, sizeof(DTableH)); + } + + /* Spread symbols */ + assert(tableSize <= 512); + /* Specialized symbol spreading for the case when there are + * no low probability (-1 count) symbols. When compressing + * small blocks we avoid low probability symbols to hit this + * case, since header decoding speed matters more. + */ + if (highThreshold == tableSize - 1) { + size_t const tableMask = tableSize-1; + size_t const step = FSE_TABLESTEP(tableSize); + /* First lay down the symbols in order. + * We use a uint64_t to lay down 8 bytes at a time. This reduces branch + * misses since small blocks generally have small table logs, so nearly + * all symbols have counts <= 8. We ensure we have 8 bytes at the end of + * our buffer to handle the over-write. + */ + { + U64 const add = 0x0101010101010101ull; + size_t pos = 0; + U64 sv = 0; + U32 s; + for (s=0; s=0); + pos += (size_t)n; + } + } + /* Now we spread those positions across the table. + * The benefit of doing it in two stages is that we avoid the + * variable size inner loop, which caused lots of branch misses. + * Now we can run through all the positions without any branch misses. + * We unroll the loop twice, since that is what empirically worked best. + */ + { + size_t position = 0; + size_t s; + size_t const unroll = 2; + assert(tableSize % unroll == 0); /* FSE_MIN_TABLELOG is 5 */ + for (s = 0; s < (size_t)tableSize; s += unroll) { + size_t u; + for (u = 0; u < unroll; ++u) { + size_t const uPosition = (position + (u * step)) & tableMask; + tableDecode[uPosition].baseValue = spread[s + u]; + } + position = (position + (unroll * step)) & tableMask; + } + assert(position == 0); + } + } else { + U32 const tableMask = tableSize-1; + U32 const step = FSE_TABLESTEP(tableSize); + U32 s, position = 0; + for (s=0; s highThreshold)) position = (position + step) & tableMask; /* lowprob area */ + } } + assert(position == 0); /* position must reach all cells once, otherwise normalizedCounter is incorrect */ + } + + /* Build Decoding table */ + { + U32 u; + for (u=0; u max, corruption_detected, ""); + { U32 const symbol = *(const BYTE*)src; + U32 const baseline = baseValue[symbol]; + U8 const nbBits = nbAdditionalBits[symbol]; + ZSTD_buildSeqTable_rle(DTableSpace, baseline, nbBits); + } + *DTablePtr = DTableSpace; + return 1; + case set_basic : + *DTablePtr = defaultTable; + return 0; + case set_repeat: + RETURN_ERROR_IF(!flagRepeatTable, corruption_detected, ""); + /* prefetch FSE table if used */ + if (ddictIsCold && (nbSeq > 24 /* heuristic */)) { + const void* const pStart = *DTablePtr; + size_t const pSize = sizeof(ZSTD_seqSymbol) * (SEQSYMBOL_TABLE_SIZE(maxLog)); + PREFETCH_AREA(pStart, pSize); + } + return 0; + case set_compressed : + { unsigned tableLog; + S16 norm[MaxSeq+1]; + size_t const headerSize = FSE_readNCount(norm, &max, &tableLog, src, srcSize); + RETURN_ERROR_IF(FSE_isError(headerSize), corruption_detected, ""); + RETURN_ERROR_IF(tableLog > maxLog, corruption_detected, ""); + ZSTD_buildFSETable(DTableSpace, norm, max, baseValue, nbAdditionalBits, tableLog, wksp, wkspSize, bmi2); + *DTablePtr = DTableSpace; + return headerSize; + } + default : + assert(0); + RETURN_ERROR(GENERIC, "impossible"); + } +} + +size_t ZSTD_decodeSeqHeaders(ZSTD_DCtx* dctx, int* nbSeqPtr, + const void* src, size_t srcSize) +{ + const BYTE* const istart = (const BYTE*)src; + const BYTE* const iend = istart + srcSize; + const BYTE* ip = istart; + int nbSeq; + DEBUGLOG(5, "ZSTD_decodeSeqHeaders"); + + /* check */ + RETURN_ERROR_IF(srcSize < MIN_SEQUENCES_SIZE, srcSize_wrong, ""); + + /* SeqHead */ + nbSeq = *ip++; + if (nbSeq > 0x7F) { + if (nbSeq == 0xFF) { + RETURN_ERROR_IF(ip+2 > iend, srcSize_wrong, ""); + nbSeq = MEM_readLE16(ip) + LONGNBSEQ; + ip+=2; + } else { + RETURN_ERROR_IF(ip >= iend, srcSize_wrong, ""); + nbSeq = ((nbSeq-0x80)<<8) + *ip++; + } + } + *nbSeqPtr = nbSeq; + + if (nbSeq == 0) { + /* No sequence : section ends immediately */ + RETURN_ERROR_IF(ip != iend, corruption_detected, + "extraneous data present in the Sequences section"); + return (size_t)(ip - istart); + } + + /* FSE table descriptors */ + RETURN_ERROR_IF(ip+1 > iend, srcSize_wrong, ""); /* minimum possible size: 1 byte for symbol encoding types */ + RETURN_ERROR_IF(*ip & 3, corruption_detected, ""); /* The last field, Reserved, must be all-zeroes. */ + { symbolEncodingType_e const LLtype = (symbolEncodingType_e)(*ip >> 6); + symbolEncodingType_e const OFtype = (symbolEncodingType_e)((*ip >> 4) & 3); + symbolEncodingType_e const MLtype = (symbolEncodingType_e)((*ip >> 2) & 3); + ip++; + + /* Build DTables */ + { size_t const llhSize = ZSTD_buildSeqTable(dctx->entropy.LLTable, &dctx->LLTptr, + LLtype, MaxLL, LLFSELog, + ip, iend-ip, + LL_base, LL_bits, + LL_defaultDTable, dctx->fseEntropy, + dctx->ddictIsCold, nbSeq, + dctx->workspace, sizeof(dctx->workspace), + ZSTD_DCtx_get_bmi2(dctx)); + RETURN_ERROR_IF(ZSTD_isError(llhSize), corruption_detected, "ZSTD_buildSeqTable failed"); + ip += llhSize; + } + + { size_t const ofhSize = ZSTD_buildSeqTable(dctx->entropy.OFTable, &dctx->OFTptr, + OFtype, MaxOff, OffFSELog, + ip, iend-ip, + OF_base, OF_bits, + OF_defaultDTable, dctx->fseEntropy, + dctx->ddictIsCold, nbSeq, + dctx->workspace, sizeof(dctx->workspace), + ZSTD_DCtx_get_bmi2(dctx)); + RETURN_ERROR_IF(ZSTD_isError(ofhSize), corruption_detected, "ZSTD_buildSeqTable failed"); + ip += ofhSize; + } + + { size_t const mlhSize = ZSTD_buildSeqTable(dctx->entropy.MLTable, &dctx->MLTptr, + MLtype, MaxML, MLFSELog, + ip, iend-ip, + ML_base, ML_bits, + ML_defaultDTable, dctx->fseEntropy, + dctx->ddictIsCold, nbSeq, + dctx->workspace, sizeof(dctx->workspace), + ZSTD_DCtx_get_bmi2(dctx)); + RETURN_ERROR_IF(ZSTD_isError(mlhSize), corruption_detected, "ZSTD_buildSeqTable failed"); + ip += mlhSize; + } + } + + return ip-istart; +} + + +typedef struct { + size_t litLength; + size_t matchLength; + size_t offset; +} seq_t; + +typedef struct { + size_t state; + const ZSTD_seqSymbol* table; +} ZSTD_fseState; + +typedef struct { + BIT_DStream_t DStream; + ZSTD_fseState stateLL; + ZSTD_fseState stateOffb; + ZSTD_fseState stateML; + size_t prevOffset[ZSTD_REP_NUM]; +} seqState_t; + +/*! ZSTD_overlapCopy8() : + * Copies 8 bytes from ip to op and updates op and ip where ip <= op. + * If the offset is < 8 then the offset is spread to at least 8 bytes. + * + * Precondition: *ip <= *op + * Postcondition: *op - *op >= 8 + */ +HINT_INLINE void ZSTD_overlapCopy8(BYTE** op, BYTE const** ip, size_t offset) { + assert(*ip <= *op); + if (offset < 8) { + /* close range match, overlap */ + static const U32 dec32table[] = { 0, 1, 2, 1, 4, 4, 4, 4 }; /* added */ + static const int dec64table[] = { 8, 8, 8, 7, 8, 9,10,11 }; /* subtracted */ + int const sub2 = dec64table[offset]; + (*op)[0] = (*ip)[0]; + (*op)[1] = (*ip)[1]; + (*op)[2] = (*ip)[2]; + (*op)[3] = (*ip)[3]; + *ip += dec32table[offset]; + ZSTD_copy4(*op+4, *ip); + *ip -= sub2; + } else { + ZSTD_copy8(*op, *ip); + } + *ip += 8; + *op += 8; + assert(*op - *ip >= 8); +} + +/*! ZSTD_safecopy() : + * Specialized version of memcpy() that is allowed to READ up to WILDCOPY_OVERLENGTH past the input buffer + * and write up to 16 bytes past oend_w (op >= oend_w is allowed). + * This function is only called in the uncommon case where the sequence is near the end of the block. It + * should be fast for a single long sequence, but can be slow for several short sequences. + * + * @param ovtype controls the overlap detection + * - ZSTD_no_overlap: The source and destination are guaranteed to be at least WILDCOPY_VECLEN bytes apart. + * - ZSTD_overlap_src_before_dst: The src and dst may overlap and may be any distance apart. + * The src buffer must be before the dst buffer. + */ +static void ZSTD_safecopy(BYTE* op, const BYTE* const oend_w, BYTE const* ip, ptrdiff_t length, ZSTD_overlap_e ovtype) { + ptrdiff_t const diff = op - ip; + BYTE* const oend = op + length; + + assert((ovtype == ZSTD_no_overlap && (diff <= -8 || diff >= 8 || op >= oend_w)) || + (ovtype == ZSTD_overlap_src_before_dst && diff >= 0)); + + if (length < 8) { + /* Handle short lengths. */ + while (op < oend) *op++ = *ip++; + return; + } + if (ovtype == ZSTD_overlap_src_before_dst) { + /* Copy 8 bytes and ensure the offset >= 8 when there can be overlap. */ + assert(length >= 8); + ZSTD_overlapCopy8(&op, &ip, diff); + length -= 8; + assert(op - ip >= 8); + assert(op <= oend); + } + + if (oend <= oend_w) { + /* No risk of overwrite. */ + ZSTD_wildcopy(op, ip, length, ovtype); + return; + } + if (op <= oend_w) { + /* Wildcopy until we get close to the end. */ + assert(oend > oend_w); + ZSTD_wildcopy(op, ip, oend_w - op, ovtype); + ip += oend_w - op; + op += oend_w - op; + } + /* Handle the leftovers. */ + while (op < oend) *op++ = *ip++; +} + +/* ZSTD_safecopyDstBeforeSrc(): + * This version allows overlap with dst before src, or handles the non-overlap case with dst after src + * Kept separate from more common ZSTD_safecopy case to avoid performance impact to the safecopy common case */ +static void ZSTD_safecopyDstBeforeSrc(BYTE* op, const BYTE* ip, ptrdiff_t length) { + ptrdiff_t const diff = op - ip; + BYTE* const oend = op + length; + + if (length < 8 || diff > -8) { + /* Handle short lengths, close overlaps, and dst not before src. */ + while (op < oend) *op++ = *ip++; + return; + } + + if (op <= oend - WILDCOPY_OVERLENGTH && diff < -WILDCOPY_VECLEN) { + ZSTD_wildcopy(op, ip, oend - WILDCOPY_OVERLENGTH - op, ZSTD_no_overlap); + ip += oend - WILDCOPY_OVERLENGTH - op; + op += oend - WILDCOPY_OVERLENGTH - op; + } + + /* Handle the leftovers. */ + while (op < oend) *op++ = *ip++; +} + +/* ZSTD_execSequenceEnd(): + * This version handles cases that are near the end of the output buffer. It requires + * more careful checks to make sure there is no overflow. By separating out these hard + * and unlikely cases, we can speed up the common cases. + * + * NOTE: This function needs to be fast for a single long sequence, but doesn't need + * to be optimized for many small sequences, since those fall into ZSTD_execSequence(). + */ +FORCE_NOINLINE +ZSTD_ALLOW_POINTER_OVERFLOW_ATTR +size_t ZSTD_execSequenceEnd(BYTE* op, + BYTE* const oend, seq_t sequence, + const BYTE** litPtr, const BYTE* const litLimit, + const BYTE* const prefixStart, const BYTE* const virtualStart, const BYTE* const dictEnd) +{ + BYTE* const oLitEnd = op + sequence.litLength; + size_t const sequenceLength = sequence.litLength + sequence.matchLength; + const BYTE* const iLitEnd = *litPtr + sequence.litLength; + const BYTE* match = oLitEnd - sequence.offset; + BYTE* const oend_w = oend - WILDCOPY_OVERLENGTH; + + /* bounds checks : careful of address space overflow in 32-bit mode */ + RETURN_ERROR_IF(sequenceLength > (size_t)(oend - op), dstSize_tooSmall, "last match must fit within dstBuffer"); + RETURN_ERROR_IF(sequence.litLength > (size_t)(litLimit - *litPtr), corruption_detected, "try to read beyond literal buffer"); + assert(op < op + sequenceLength); + assert(oLitEnd < op + sequenceLength); + + /* copy literals */ + ZSTD_safecopy(op, oend_w, *litPtr, sequence.litLength, ZSTD_no_overlap); + op = oLitEnd; + *litPtr = iLitEnd; + + /* copy Match */ + if (sequence.offset > (size_t)(oLitEnd - prefixStart)) { + /* offset beyond prefix */ + RETURN_ERROR_IF(sequence.offset > (size_t)(oLitEnd - virtualStart), corruption_detected, ""); + match = dictEnd - (prefixStart - match); + if (match + sequence.matchLength <= dictEnd) { + ZSTD_memmove(oLitEnd, match, sequence.matchLength); + return sequenceLength; + } + /* span extDict & currentPrefixSegment */ + { size_t const length1 = dictEnd - match; + ZSTD_memmove(oLitEnd, match, length1); + op = oLitEnd + length1; + sequence.matchLength -= length1; + match = prefixStart; + } + } + ZSTD_safecopy(op, oend_w, match, sequence.matchLength, ZSTD_overlap_src_before_dst); + return sequenceLength; +} + +/* ZSTD_execSequenceEndSplitLitBuffer(): + * This version is intended to be used during instances where the litBuffer is still split. It is kept separate to avoid performance impact for the good case. + */ +FORCE_NOINLINE +ZSTD_ALLOW_POINTER_OVERFLOW_ATTR +size_t ZSTD_execSequenceEndSplitLitBuffer(BYTE* op, + BYTE* const oend, const BYTE* const oend_w, seq_t sequence, + const BYTE** litPtr, const BYTE* const litLimit, + const BYTE* const prefixStart, const BYTE* const virtualStart, const BYTE* const dictEnd) +{ + BYTE* const oLitEnd = op + sequence.litLength; + size_t const sequenceLength = sequence.litLength + sequence.matchLength; + const BYTE* const iLitEnd = *litPtr + sequence.litLength; + const BYTE* match = oLitEnd - sequence.offset; + + + /* bounds checks : careful of address space overflow in 32-bit mode */ + RETURN_ERROR_IF(sequenceLength > (size_t)(oend - op), dstSize_tooSmall, "last match must fit within dstBuffer"); + RETURN_ERROR_IF(sequence.litLength > (size_t)(litLimit - *litPtr), corruption_detected, "try to read beyond literal buffer"); + assert(op < op + sequenceLength); + assert(oLitEnd < op + sequenceLength); + + /* copy literals */ + RETURN_ERROR_IF(op > *litPtr && op < *litPtr + sequence.litLength, dstSize_tooSmall, "output should not catch up to and overwrite literal buffer"); + ZSTD_safecopyDstBeforeSrc(op, *litPtr, sequence.litLength); + op = oLitEnd; + *litPtr = iLitEnd; + + /* copy Match */ + if (sequence.offset > (size_t)(oLitEnd - prefixStart)) { + /* offset beyond prefix */ + RETURN_ERROR_IF(sequence.offset > (size_t)(oLitEnd - virtualStart), corruption_detected, ""); + match = dictEnd - (prefixStart - match); + if (match + sequence.matchLength <= dictEnd) { + ZSTD_memmove(oLitEnd, match, sequence.matchLength); + return sequenceLength; + } + /* span extDict & currentPrefixSegment */ + { size_t const length1 = dictEnd - match; + ZSTD_memmove(oLitEnd, match, length1); + op = oLitEnd + length1; + sequence.matchLength -= length1; + match = prefixStart; + } + } + ZSTD_safecopy(op, oend_w, match, sequence.matchLength, ZSTD_overlap_src_before_dst); + return sequenceLength; +} + +HINT_INLINE +ZSTD_ALLOW_POINTER_OVERFLOW_ATTR +size_t ZSTD_execSequence(BYTE* op, + BYTE* const oend, seq_t sequence, + const BYTE** litPtr, const BYTE* const litLimit, + const BYTE* const prefixStart, const BYTE* const virtualStart, const BYTE* const dictEnd) +{ + BYTE* const oLitEnd = op + sequence.litLength; + size_t const sequenceLength = sequence.litLength + sequence.matchLength; + BYTE* const oMatchEnd = op + sequenceLength; /* risk : address space overflow (32-bits) */ + BYTE* const oend_w = oend - WILDCOPY_OVERLENGTH; /* risk : address space underflow on oend=NULL */ + const BYTE* const iLitEnd = *litPtr + sequence.litLength; + const BYTE* match = oLitEnd - sequence.offset; + + assert(op != NULL /* Precondition */); + assert(oend_w < oend /* No underflow */); + +#if defined(__aarch64__) + /* prefetch sequence starting from match that will be used for copy later */ + PREFETCH_L1(match); +#endif + /* Handle edge cases in a slow path: + * - Read beyond end of literals + * - Match end is within WILDCOPY_OVERLIMIT of oend + * - 32-bit mode and the match length overflows + */ + if (UNLIKELY( + iLitEnd > litLimit || + oMatchEnd > oend_w || + (MEM_32bits() && (size_t)(oend - op) < sequenceLength + WILDCOPY_OVERLENGTH))) + return ZSTD_execSequenceEnd(op, oend, sequence, litPtr, litLimit, prefixStart, virtualStart, dictEnd); + + /* Assumptions (everything else goes into ZSTD_execSequenceEnd()) */ + assert(op <= oLitEnd /* No overflow */); + assert(oLitEnd < oMatchEnd /* Non-zero match & no overflow */); + assert(oMatchEnd <= oend /* No underflow */); + assert(iLitEnd <= litLimit /* Literal length is in bounds */); + assert(oLitEnd <= oend_w /* Can wildcopy literals */); + assert(oMatchEnd <= oend_w /* Can wildcopy matches */); + + /* Copy Literals: + * Split out litLength <= 16 since it is nearly always true. +1.6% on gcc-9. + * We likely don't need the full 32-byte wildcopy. + */ + assert(WILDCOPY_OVERLENGTH >= 16); + ZSTD_copy16(op, (*litPtr)); + if (UNLIKELY(sequence.litLength > 16)) { + ZSTD_wildcopy(op + 16, (*litPtr) + 16, sequence.litLength - 16, ZSTD_no_overlap); + } + op = oLitEnd; + *litPtr = iLitEnd; /* update for next sequence */ + + /* Copy Match */ + if (sequence.offset > (size_t)(oLitEnd - prefixStart)) { + /* offset beyond prefix -> go into extDict */ + RETURN_ERROR_IF(UNLIKELY(sequence.offset > (size_t)(oLitEnd - virtualStart)), corruption_detected, ""); + match = dictEnd + (match - prefixStart); + if (match + sequence.matchLength <= dictEnd) { + ZSTD_memmove(oLitEnd, match, sequence.matchLength); + return sequenceLength; + } + /* span extDict & currentPrefixSegment */ + { size_t const length1 = dictEnd - match; + ZSTD_memmove(oLitEnd, match, length1); + op = oLitEnd + length1; + sequence.matchLength -= length1; + match = prefixStart; + } + } + /* Match within prefix of 1 or more bytes */ + assert(op <= oMatchEnd); + assert(oMatchEnd <= oend_w); + assert(match >= prefixStart); + assert(sequence.matchLength >= 1); + + /* Nearly all offsets are >= WILDCOPY_VECLEN bytes, which means we can use wildcopy + * without overlap checking. + */ + if (LIKELY(sequence.offset >= WILDCOPY_VECLEN)) { + /* We bet on a full wildcopy for matches, since we expect matches to be + * longer than literals (in general). In silesia, ~10% of matches are longer + * than 16 bytes. + */ + ZSTD_wildcopy(op, match, (ptrdiff_t)sequence.matchLength, ZSTD_no_overlap); + return sequenceLength; + } + assert(sequence.offset < WILDCOPY_VECLEN); + + /* Copy 8 bytes and spread the offset to be >= 8. */ + ZSTD_overlapCopy8(&op, &match, sequence.offset); + + /* If the match length is > 8 bytes, then continue with the wildcopy. */ + if (sequence.matchLength > 8) { + assert(op < oMatchEnd); + ZSTD_wildcopy(op, match, (ptrdiff_t)sequence.matchLength - 8, ZSTD_overlap_src_before_dst); + } + return sequenceLength; +} + +HINT_INLINE +ZSTD_ALLOW_POINTER_OVERFLOW_ATTR +size_t ZSTD_execSequenceSplitLitBuffer(BYTE* op, + BYTE* const oend, const BYTE* const oend_w, seq_t sequence, + const BYTE** litPtr, const BYTE* const litLimit, + const BYTE* const prefixStart, const BYTE* const virtualStart, const BYTE* const dictEnd) +{ + BYTE* const oLitEnd = op + sequence.litLength; + size_t const sequenceLength = sequence.litLength + sequence.matchLength; + BYTE* const oMatchEnd = op + sequenceLength; /* risk : address space overflow (32-bits) */ + const BYTE* const iLitEnd = *litPtr + sequence.litLength; + const BYTE* match = oLitEnd - sequence.offset; + + assert(op != NULL /* Precondition */); + assert(oend_w < oend /* No underflow */); + /* Handle edge cases in a slow path: + * - Read beyond end of literals + * - Match end is within WILDCOPY_OVERLIMIT of oend + * - 32-bit mode and the match length overflows + */ + if (UNLIKELY( + iLitEnd > litLimit || + oMatchEnd > oend_w || + (MEM_32bits() && (size_t)(oend - op) < sequenceLength + WILDCOPY_OVERLENGTH))) + return ZSTD_execSequenceEndSplitLitBuffer(op, oend, oend_w, sequence, litPtr, litLimit, prefixStart, virtualStart, dictEnd); + + /* Assumptions (everything else goes into ZSTD_execSequenceEnd()) */ + assert(op <= oLitEnd /* No overflow */); + assert(oLitEnd < oMatchEnd /* Non-zero match & no overflow */); + assert(oMatchEnd <= oend /* No underflow */); + assert(iLitEnd <= litLimit /* Literal length is in bounds */); + assert(oLitEnd <= oend_w /* Can wildcopy literals */); + assert(oMatchEnd <= oend_w /* Can wildcopy matches */); + + /* Copy Literals: + * Split out litLength <= 16 since it is nearly always true. +1.6% on gcc-9. + * We likely don't need the full 32-byte wildcopy. + */ + assert(WILDCOPY_OVERLENGTH >= 16); + ZSTD_copy16(op, (*litPtr)); + if (UNLIKELY(sequence.litLength > 16)) { + ZSTD_wildcopy(op+16, (*litPtr)+16, sequence.litLength-16, ZSTD_no_overlap); + } + op = oLitEnd; + *litPtr = iLitEnd; /* update for next sequence */ + + /* Copy Match */ + if (sequence.offset > (size_t)(oLitEnd - prefixStart)) { + /* offset beyond prefix -> go into extDict */ + RETURN_ERROR_IF(UNLIKELY(sequence.offset > (size_t)(oLitEnd - virtualStart)), corruption_detected, ""); + match = dictEnd + (match - prefixStart); + if (match + sequence.matchLength <= dictEnd) { + ZSTD_memmove(oLitEnd, match, sequence.matchLength); + return sequenceLength; + } + /* span extDict & currentPrefixSegment */ + { size_t const length1 = dictEnd - match; + ZSTD_memmove(oLitEnd, match, length1); + op = oLitEnd + length1; + sequence.matchLength -= length1; + match = prefixStart; + } } + /* Match within prefix of 1 or more bytes */ + assert(op <= oMatchEnd); + assert(oMatchEnd <= oend_w); + assert(match >= prefixStart); + assert(sequence.matchLength >= 1); + + /* Nearly all offsets are >= WILDCOPY_VECLEN bytes, which means we can use wildcopy + * without overlap checking. + */ + if (LIKELY(sequence.offset >= WILDCOPY_VECLEN)) { + /* We bet on a full wildcopy for matches, since we expect matches to be + * longer than literals (in general). In silesia, ~10% of matches are longer + * than 16 bytes. + */ + ZSTD_wildcopy(op, match, (ptrdiff_t)sequence.matchLength, ZSTD_no_overlap); + return sequenceLength; + } + assert(sequence.offset < WILDCOPY_VECLEN); + + /* Copy 8 bytes and spread the offset to be >= 8. */ + ZSTD_overlapCopy8(&op, &match, sequence.offset); + + /* If the match length is > 8 bytes, then continue with the wildcopy. */ + if (sequence.matchLength > 8) { + assert(op < oMatchEnd); + ZSTD_wildcopy(op, match, (ptrdiff_t)sequence.matchLength-8, ZSTD_overlap_src_before_dst); + } + return sequenceLength; +} + + +static void +ZSTD_initFseState(ZSTD_fseState* DStatePtr, BIT_DStream_t* bitD, const ZSTD_seqSymbol* dt) +{ + const void* ptr = dt; + const ZSTD_seqSymbol_header* const DTableH = (const ZSTD_seqSymbol_header*)ptr; + DStatePtr->state = BIT_readBits(bitD, DTableH->tableLog); + DEBUGLOG(6, "ZSTD_initFseState : val=%u using %u bits", + (U32)DStatePtr->state, DTableH->tableLog); + BIT_reloadDStream(bitD); + DStatePtr->table = dt + 1; +} + +FORCE_INLINE_TEMPLATE void +ZSTD_updateFseStateWithDInfo(ZSTD_fseState* DStatePtr, BIT_DStream_t* bitD, U16 nextState, U32 nbBits) +{ + size_t const lowBits = BIT_readBits(bitD, nbBits); + DStatePtr->state = nextState + lowBits; +} + +/* We need to add at most (ZSTD_WINDOWLOG_MAX_32 - 1) bits to read the maximum + * offset bits. But we can only read at most STREAM_ACCUMULATOR_MIN_32 + * bits before reloading. This value is the maximum number of bytes we read + * after reloading when we are decoding long offsets. + */ +#define LONG_OFFSETS_MAX_EXTRA_BITS_32 \ + (ZSTD_WINDOWLOG_MAX_32 > STREAM_ACCUMULATOR_MIN_32 \ + ? ZSTD_WINDOWLOG_MAX_32 - STREAM_ACCUMULATOR_MIN_32 \ + : 0) + +typedef enum { ZSTD_lo_isRegularOffset, ZSTD_lo_isLongOffset=1 } ZSTD_longOffset_e; + +/** + * ZSTD_decodeSequence(): + * @p longOffsets : tells the decoder to reload more bit while decoding large offsets + * only used in 32-bit mode + * @return : Sequence (litL + matchL + offset) + */ +FORCE_INLINE_TEMPLATE seq_t +ZSTD_decodeSequence(seqState_t* seqState, const ZSTD_longOffset_e longOffsets, const int isLastSeq) +{ + seq_t seq; + /* + * ZSTD_seqSymbol is a 64 bits wide structure. + * It can be loaded in one operation + * and its fields extracted by simply shifting or bit-extracting on aarch64. + * GCC doesn't recognize this and generates more unnecessary ldr/ldrb/ldrh + * operations that cause performance drop. This can be avoided by using this + * ZSTD_memcpy hack. + */ +#if defined(__aarch64__) && (defined(__GNUC__) && !defined(__clang__)) + ZSTD_seqSymbol llDInfoS, mlDInfoS, ofDInfoS; + ZSTD_seqSymbol* const llDInfo = &llDInfoS; + ZSTD_seqSymbol* const mlDInfo = &mlDInfoS; + ZSTD_seqSymbol* const ofDInfo = &ofDInfoS; + ZSTD_memcpy(llDInfo, seqState->stateLL.table + seqState->stateLL.state, sizeof(ZSTD_seqSymbol)); + ZSTD_memcpy(mlDInfo, seqState->stateML.table + seqState->stateML.state, sizeof(ZSTD_seqSymbol)); + ZSTD_memcpy(ofDInfo, seqState->stateOffb.table + seqState->stateOffb.state, sizeof(ZSTD_seqSymbol)); +#else + const ZSTD_seqSymbol* const llDInfo = seqState->stateLL.table + seqState->stateLL.state; + const ZSTD_seqSymbol* const mlDInfo = seqState->stateML.table + seqState->stateML.state; + const ZSTD_seqSymbol* const ofDInfo = seqState->stateOffb.table + seqState->stateOffb.state; +#endif + seq.matchLength = mlDInfo->baseValue; + seq.litLength = llDInfo->baseValue; + { U32 const ofBase = ofDInfo->baseValue; + BYTE const llBits = llDInfo->nbAdditionalBits; + BYTE const mlBits = mlDInfo->nbAdditionalBits; + BYTE const ofBits = ofDInfo->nbAdditionalBits; + BYTE const totalBits = llBits+mlBits+ofBits; + + U16 const llNext = llDInfo->nextState; + U16 const mlNext = mlDInfo->nextState; + U16 const ofNext = ofDInfo->nextState; + U32 const llnbBits = llDInfo->nbBits; + U32 const mlnbBits = mlDInfo->nbBits; + U32 const ofnbBits = ofDInfo->nbBits; + + assert(llBits <= MaxLLBits); + assert(mlBits <= MaxMLBits); + assert(ofBits <= MaxOff); + /* + * As gcc has better branch and block analyzers, sometimes it is only + * valuable to mark likeliness for clang, it gives around 3-4% of + * performance. + */ + + /* sequence */ + { size_t offset; + if (ofBits > 1) { + ZSTD_STATIC_ASSERT(ZSTD_lo_isLongOffset == 1); + ZSTD_STATIC_ASSERT(LONG_OFFSETS_MAX_EXTRA_BITS_32 == 5); + ZSTD_STATIC_ASSERT(STREAM_ACCUMULATOR_MIN_32 > LONG_OFFSETS_MAX_EXTRA_BITS_32); + ZSTD_STATIC_ASSERT(STREAM_ACCUMULATOR_MIN_32 - LONG_OFFSETS_MAX_EXTRA_BITS_32 >= MaxMLBits); + if (MEM_32bits() && longOffsets && (ofBits >= STREAM_ACCUMULATOR_MIN_32)) { + /* Always read extra bits, this keeps the logic simple, + * avoids branches, and avoids accidentally reading 0 bits. + */ + U32 const extraBits = LONG_OFFSETS_MAX_EXTRA_BITS_32; + offset = ofBase + (BIT_readBitsFast(&seqState->DStream, ofBits - extraBits) << extraBits); + BIT_reloadDStream(&seqState->DStream); + offset += BIT_readBitsFast(&seqState->DStream, extraBits); + } else { + offset = ofBase + BIT_readBitsFast(&seqState->DStream, ofBits/*>0*/); /* <= (ZSTD_WINDOWLOG_MAX-1) bits */ + if (MEM_32bits()) BIT_reloadDStream(&seqState->DStream); + } + seqState->prevOffset[2] = seqState->prevOffset[1]; + seqState->prevOffset[1] = seqState->prevOffset[0]; + seqState->prevOffset[0] = offset; + } else { + U32 const ll0 = (llDInfo->baseValue == 0); + if (LIKELY((ofBits == 0))) { + offset = seqState->prevOffset[ll0]; + seqState->prevOffset[1] = seqState->prevOffset[!ll0]; + seqState->prevOffset[0] = offset; + } else { + offset = ofBase + ll0 + BIT_readBitsFast(&seqState->DStream, 1); + { size_t temp = (offset==3) ? seqState->prevOffset[0] - 1 : seqState->prevOffset[offset]; + temp -= !temp; /* 0 is not valid: input corrupted => force offset to -1 => corruption detected at execSequence */ + if (offset != 1) seqState->prevOffset[2] = seqState->prevOffset[1]; + seqState->prevOffset[1] = seqState->prevOffset[0]; + seqState->prevOffset[0] = offset = temp; + } } } + seq.offset = offset; + } + + if (mlBits > 0) + seq.matchLength += BIT_readBitsFast(&seqState->DStream, mlBits/*>0*/); + + if (MEM_32bits() && (mlBits+llBits >= STREAM_ACCUMULATOR_MIN_32-LONG_OFFSETS_MAX_EXTRA_BITS_32)) + BIT_reloadDStream(&seqState->DStream); + if (MEM_64bits() && UNLIKELY(totalBits >= STREAM_ACCUMULATOR_MIN_64-(LLFSELog+MLFSELog+OffFSELog))) + BIT_reloadDStream(&seqState->DStream); + /* Ensure there are enough bits to read the rest of data in 64-bit mode. */ + ZSTD_STATIC_ASSERT(16+LLFSELog+MLFSELog+OffFSELog < STREAM_ACCUMULATOR_MIN_64); + + if (llBits > 0) + seq.litLength += BIT_readBitsFast(&seqState->DStream, llBits/*>0*/); + + if (MEM_32bits()) + BIT_reloadDStream(&seqState->DStream); + + DEBUGLOG(6, "seq: litL=%u, matchL=%u, offset=%u", + (U32)seq.litLength, (U32)seq.matchLength, (U32)seq.offset); + + if (!isLastSeq) { + /* don't update FSE state for last Sequence */ + ZSTD_updateFseStateWithDInfo(&seqState->stateLL, &seqState->DStream, llNext, llnbBits); /* <= 9 bits */ + ZSTD_updateFseStateWithDInfo(&seqState->stateML, &seqState->DStream, mlNext, mlnbBits); /* <= 9 bits */ + if (MEM_32bits()) BIT_reloadDStream(&seqState->DStream); /* <= 18 bits */ + ZSTD_updateFseStateWithDInfo(&seqState->stateOffb, &seqState->DStream, ofNext, ofnbBits); /* <= 8 bits */ + BIT_reloadDStream(&seqState->DStream); + } + } + + return seq; +} + +#if defined(FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION) && defined(FUZZING_ASSERT_VALID_SEQUENCE) +#if DEBUGLEVEL >= 1 +static int ZSTD_dictionaryIsActive(ZSTD_DCtx const* dctx, BYTE const* prefixStart, BYTE const* oLitEnd) +{ + size_t const windowSize = dctx->fParams.windowSize; + /* No dictionary used. */ + if (dctx->dictContentEndForFuzzing == NULL) return 0; + /* Dictionary is our prefix. */ + if (prefixStart == dctx->dictContentBeginForFuzzing) return 1; + /* Dictionary is not our ext-dict. */ + if (dctx->dictEnd != dctx->dictContentEndForFuzzing) return 0; + /* Dictionary is not within our window size. */ + if ((size_t)(oLitEnd - prefixStart) >= windowSize) return 0; + /* Dictionary is active. */ + return 1; +} +#endif + +static void ZSTD_assertValidSequence( + ZSTD_DCtx const* dctx, + BYTE const* op, BYTE const* oend, + seq_t const seq, + BYTE const* prefixStart, BYTE const* virtualStart) +{ +#if DEBUGLEVEL >= 1 + if (dctx->isFrameDecompression) { + size_t const windowSize = dctx->fParams.windowSize; + size_t const sequenceSize = seq.litLength + seq.matchLength; + BYTE const* const oLitEnd = op + seq.litLength; + DEBUGLOG(6, "Checking sequence: litL=%u matchL=%u offset=%u", + (U32)seq.litLength, (U32)seq.matchLength, (U32)seq.offset); + assert(op <= oend); + assert((size_t)(oend - op) >= sequenceSize); + assert(sequenceSize <= ZSTD_blockSizeMax(dctx)); + if (ZSTD_dictionaryIsActive(dctx, prefixStart, oLitEnd)) { + size_t const dictSize = (size_t)((char const*)dctx->dictContentEndForFuzzing - (char const*)dctx->dictContentBeginForFuzzing); + /* Offset must be within the dictionary. */ + assert(seq.offset <= (size_t)(oLitEnd - virtualStart)); + assert(seq.offset <= windowSize + dictSize); + } else { + /* Offset must be within our window. */ + assert(seq.offset <= windowSize); + } + } +#else + (void)dctx, (void)op, (void)oend, (void)seq, (void)prefixStart, (void)virtualStart; +#endif +} +#endif + +#ifndef ZSTD_FORCE_DECOMPRESS_SEQUENCES_LONG + + +FORCE_INLINE_TEMPLATE size_t +DONT_VECTORIZE +ZSTD_decompressSequences_bodySplitLitBuffer( ZSTD_DCtx* dctx, + void* dst, size_t maxDstSize, + const void* seqStart, size_t seqSize, int nbSeq, + const ZSTD_longOffset_e isLongOffset) +{ + const BYTE* ip = (const BYTE*)seqStart; + const BYTE* const iend = ip + seqSize; + BYTE* const ostart = (BYTE*)dst; + BYTE* const oend = ZSTD_maybeNullPtrAdd(ostart, maxDstSize); + BYTE* op = ostart; + const BYTE* litPtr = dctx->litPtr; + const BYTE* litBufferEnd = dctx->litBufferEnd; + const BYTE* const prefixStart = (const BYTE*) (dctx->prefixStart); + const BYTE* const vBase = (const BYTE*) (dctx->virtualStart); + const BYTE* const dictEnd = (const BYTE*) (dctx->dictEnd); + DEBUGLOG(5, "ZSTD_decompressSequences_bodySplitLitBuffer (%i seqs)", nbSeq); + + /* Literals are split between internal buffer & output buffer */ + if (nbSeq) { + seqState_t seqState; + dctx->fseEntropy = 1; + { U32 i; for (i=0; ientropy.rep[i]; } + RETURN_ERROR_IF( + ERR_isError(BIT_initDStream(&seqState.DStream, ip, iend-ip)), + corruption_detected, ""); + ZSTD_initFseState(&seqState.stateLL, &seqState.DStream, dctx->LLTptr); + ZSTD_initFseState(&seqState.stateOffb, &seqState.DStream, dctx->OFTptr); + ZSTD_initFseState(&seqState.stateML, &seqState.DStream, dctx->MLTptr); + assert(dst != NULL); + + ZSTD_STATIC_ASSERT( + BIT_DStream_unfinished < BIT_DStream_completed && + BIT_DStream_endOfBuffer < BIT_DStream_completed && + BIT_DStream_completed < BIT_DStream_overflow); + + /* decompress without overrunning litPtr begins */ + { seq_t sequence = {0,0,0}; /* some static analyzer believe that @sequence is not initialized (it necessarily is, since for(;;) loop as at least one iteration) */ + /* Align the decompression loop to 32 + 16 bytes. + * + * zstd compiled with gcc-9 on an Intel i9-9900k shows 10% decompression + * speed swings based on the alignment of the decompression loop. This + * performance swing is caused by parts of the decompression loop falling + * out of the DSB. The entire decompression loop should fit in the DSB, + * when it can't we get much worse performance. You can measure if you've + * hit the good case or the bad case with this perf command for some + * compressed file test.zst: + * + * perf stat -e cycles -e instructions -e idq.all_dsb_cycles_any_uops \ + * -e idq.all_mite_cycles_any_uops -- ./zstd -tq test.zst + * + * If you see most cycles served out of the MITE you've hit the bad case. + * If you see most cycles served out of the DSB you've hit the good case. + * If it is pretty even then you may be in an okay case. + * + * This issue has been reproduced on the following CPUs: + * - Kabylake: Macbook Pro (15-inch, 2019) 2.4 GHz Intel Core i9 + * Use Instruments->Counters to get DSB/MITE cycles. + * I never got performance swings, but I was able to + * go from the good case of mostly DSB to half of the + * cycles served from MITE. + * - Coffeelake: Intel i9-9900k + * - Coffeelake: Intel i7-9700k + * + * I haven't been able to reproduce the instability or DSB misses on any + * of the following CPUS: + * - Haswell + * - Broadwell: Intel(R) Xeon(R) CPU E5-2680 v4 @ 2.40GH + * - Skylake + * + * Alignment is done for each of the three major decompression loops: + * - ZSTD_decompressSequences_bodySplitLitBuffer - presplit section of the literal buffer + * - ZSTD_decompressSequences_bodySplitLitBuffer - postsplit section of the literal buffer + * - ZSTD_decompressSequences_body + * Alignment choices are made to minimize large swings on bad cases and influence on performance + * from changes external to this code, rather than to overoptimize on the current commit. + * + * If you are seeing performance stability this script can help test. + * It tests on 4 commits in zstd where I saw performance change. + * + * https://gist.github.com/terrelln/9889fc06a423fd5ca6e99351564473f4 + */ +#if defined(__GNUC__) && defined(__x86_64__) + __asm__(".p2align 6"); +# if __GNUC__ >= 7 + /* good for gcc-7, gcc-9, and gcc-11 */ + __asm__("nop"); + __asm__(".p2align 5"); + __asm__("nop"); + __asm__(".p2align 4"); +# if __GNUC__ == 8 || __GNUC__ == 10 + /* good for gcc-8 and gcc-10 */ + __asm__("nop"); + __asm__(".p2align 3"); +# endif +# endif +#endif + + /* Handle the initial state where litBuffer is currently split between dst and litExtraBuffer */ + for ( ; nbSeq; nbSeq--) { + sequence = ZSTD_decodeSequence(&seqState, isLongOffset, nbSeq==1); + if (litPtr + sequence.litLength > dctx->litBufferEnd) break; + { size_t const oneSeqSize = ZSTD_execSequenceSplitLitBuffer(op, oend, litPtr + sequence.litLength - WILDCOPY_OVERLENGTH, sequence, &litPtr, litBufferEnd, prefixStart, vBase, dictEnd); +#if defined(FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION) && defined(FUZZING_ASSERT_VALID_SEQUENCE) + assert(!ZSTD_isError(oneSeqSize)); + ZSTD_assertValidSequence(dctx, op, oend, sequence, prefixStart, vBase); +#endif + if (UNLIKELY(ZSTD_isError(oneSeqSize))) + return oneSeqSize; + DEBUGLOG(6, "regenerated sequence size : %u", (U32)oneSeqSize); + op += oneSeqSize; + } } + DEBUGLOG(6, "reached: (litPtr + sequence.litLength > dctx->litBufferEnd)"); + + /* If there are more sequences, they will need to read literals from litExtraBuffer; copy over the remainder from dst and update litPtr and litEnd */ + if (nbSeq > 0) { + const size_t leftoverLit = dctx->litBufferEnd - litPtr; + DEBUGLOG(6, "There are %i sequences left, and %zu/%zu literals left in buffer", nbSeq, leftoverLit, sequence.litLength); + if (leftoverLit) { + RETURN_ERROR_IF(leftoverLit > (size_t)(oend - op), dstSize_tooSmall, "remaining lit must fit within dstBuffer"); + ZSTD_safecopyDstBeforeSrc(op, litPtr, leftoverLit); + sequence.litLength -= leftoverLit; + op += leftoverLit; + } + litPtr = dctx->litExtraBuffer; + litBufferEnd = dctx->litExtraBuffer + ZSTD_LITBUFFEREXTRASIZE; + dctx->litBufferLocation = ZSTD_not_in_dst; + { size_t const oneSeqSize = ZSTD_execSequence(op, oend, sequence, &litPtr, litBufferEnd, prefixStart, vBase, dictEnd); +#if defined(FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION) && defined(FUZZING_ASSERT_VALID_SEQUENCE) + assert(!ZSTD_isError(oneSeqSize)); + ZSTD_assertValidSequence(dctx, op, oend, sequence, prefixStart, vBase); +#endif + if (UNLIKELY(ZSTD_isError(oneSeqSize))) + return oneSeqSize; + DEBUGLOG(6, "regenerated sequence size : %u", (U32)oneSeqSize); + op += oneSeqSize; + } + nbSeq--; + } + } + + if (nbSeq > 0) { + /* there is remaining lit from extra buffer */ + +#if defined(__GNUC__) && defined(__x86_64__) + __asm__(".p2align 6"); + __asm__("nop"); +# if __GNUC__ != 7 + /* worse for gcc-7 better for gcc-8, gcc-9, and gcc-10 and clang */ + __asm__(".p2align 4"); + __asm__("nop"); + __asm__(".p2align 3"); +# elif __GNUC__ >= 11 + __asm__(".p2align 3"); +# else + __asm__(".p2align 5"); + __asm__("nop"); + __asm__(".p2align 3"); +# endif +#endif + + for ( ; nbSeq ; nbSeq--) { + seq_t const sequence = ZSTD_decodeSequence(&seqState, isLongOffset, nbSeq==1); + size_t const oneSeqSize = ZSTD_execSequence(op, oend, sequence, &litPtr, litBufferEnd, prefixStart, vBase, dictEnd); +#if defined(FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION) && defined(FUZZING_ASSERT_VALID_SEQUENCE) + assert(!ZSTD_isError(oneSeqSize)); + ZSTD_assertValidSequence(dctx, op, oend, sequence, prefixStart, vBase); +#endif + if (UNLIKELY(ZSTD_isError(oneSeqSize))) + return oneSeqSize; + DEBUGLOG(6, "regenerated sequence size : %u", (U32)oneSeqSize); + op += oneSeqSize; + } + } + + /* check if reached exact end */ + DEBUGLOG(5, "ZSTD_decompressSequences_bodySplitLitBuffer: after decode loop, remaining nbSeq : %i", nbSeq); + RETURN_ERROR_IF(nbSeq, corruption_detected, ""); + DEBUGLOG(5, "bitStream : start=%p, ptr=%p, bitsConsumed=%u", seqState.DStream.start, seqState.DStream.ptr, seqState.DStream.bitsConsumed); + RETURN_ERROR_IF(!BIT_endOfDStream(&seqState.DStream), corruption_detected, ""); + /* save reps for next block */ + { U32 i; for (i=0; ientropy.rep[i] = (U32)(seqState.prevOffset[i]); } + } + + /* last literal segment */ + if (dctx->litBufferLocation == ZSTD_split) { + /* split hasn't been reached yet, first get dst then copy litExtraBuffer */ + size_t const lastLLSize = (size_t)(litBufferEnd - litPtr); + DEBUGLOG(6, "copy last literals from segment : %u", (U32)lastLLSize); + RETURN_ERROR_IF(lastLLSize > (size_t)(oend - op), dstSize_tooSmall, ""); + if (op != NULL) { + ZSTD_memmove(op, litPtr, lastLLSize); + op += lastLLSize; + } + litPtr = dctx->litExtraBuffer; + litBufferEnd = dctx->litExtraBuffer + ZSTD_LITBUFFEREXTRASIZE; + dctx->litBufferLocation = ZSTD_not_in_dst; + } + /* copy last literals from internal buffer */ + { size_t const lastLLSize = (size_t)(litBufferEnd - litPtr); + DEBUGLOG(6, "copy last literals from internal buffer : %u", (U32)lastLLSize); + RETURN_ERROR_IF(lastLLSize > (size_t)(oend-op), dstSize_tooSmall, ""); + if (op != NULL) { + ZSTD_memcpy(op, litPtr, lastLLSize); + op += lastLLSize; + } } + + DEBUGLOG(6, "decoded block of size %u bytes", (U32)(op - ostart)); + return (size_t)(op - ostart); +} + +FORCE_INLINE_TEMPLATE size_t +DONT_VECTORIZE +ZSTD_decompressSequences_body(ZSTD_DCtx* dctx, + void* dst, size_t maxDstSize, + const void* seqStart, size_t seqSize, int nbSeq, + const ZSTD_longOffset_e isLongOffset) +{ + const BYTE* ip = (const BYTE*)seqStart; + const BYTE* const iend = ip + seqSize; + BYTE* const ostart = (BYTE*)dst; + BYTE* const oend = dctx->litBufferLocation == ZSTD_not_in_dst ? ZSTD_maybeNullPtrAdd(ostart, maxDstSize) : dctx->litBuffer; + BYTE* op = ostart; + const BYTE* litPtr = dctx->litPtr; + const BYTE* const litEnd = litPtr + dctx->litSize; + const BYTE* const prefixStart = (const BYTE*)(dctx->prefixStart); + const BYTE* const vBase = (const BYTE*)(dctx->virtualStart); + const BYTE* const dictEnd = (const BYTE*)(dctx->dictEnd); + DEBUGLOG(5, "ZSTD_decompressSequences_body: nbSeq = %d", nbSeq); + + /* Regen sequences */ + if (nbSeq) { + seqState_t seqState; + dctx->fseEntropy = 1; + { U32 i; for (i = 0; i < ZSTD_REP_NUM; i++) seqState.prevOffset[i] = dctx->entropy.rep[i]; } + RETURN_ERROR_IF( + ERR_isError(BIT_initDStream(&seqState.DStream, ip, iend - ip)), + corruption_detected, ""); + ZSTD_initFseState(&seqState.stateLL, &seqState.DStream, dctx->LLTptr); + ZSTD_initFseState(&seqState.stateOffb, &seqState.DStream, dctx->OFTptr); + ZSTD_initFseState(&seqState.stateML, &seqState.DStream, dctx->MLTptr); + assert(dst != NULL); + +#if defined(__GNUC__) && defined(__x86_64__) + __asm__(".p2align 6"); + __asm__("nop"); +# if __GNUC__ >= 7 + __asm__(".p2align 5"); + __asm__("nop"); + __asm__(".p2align 3"); +# else + __asm__(".p2align 4"); + __asm__("nop"); + __asm__(".p2align 3"); +# endif +#endif + + for ( ; nbSeq ; nbSeq--) { + seq_t const sequence = ZSTD_decodeSequence(&seqState, isLongOffset, nbSeq==1); + size_t const oneSeqSize = ZSTD_execSequence(op, oend, sequence, &litPtr, litEnd, prefixStart, vBase, dictEnd); +#if defined(FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION) && defined(FUZZING_ASSERT_VALID_SEQUENCE) + assert(!ZSTD_isError(oneSeqSize)); + ZSTD_assertValidSequence(dctx, op, oend, sequence, prefixStart, vBase); +#endif + if (UNLIKELY(ZSTD_isError(oneSeqSize))) + return oneSeqSize; + DEBUGLOG(6, "regenerated sequence size : %u", (U32)oneSeqSize); + op += oneSeqSize; + } + + /* check if reached exact end */ + assert(nbSeq == 0); + RETURN_ERROR_IF(!BIT_endOfDStream(&seqState.DStream), corruption_detected, ""); + /* save reps for next block */ + { U32 i; for (i=0; ientropy.rep[i] = (U32)(seqState.prevOffset[i]); } + } + + /* last literal segment */ + { size_t const lastLLSize = (size_t)(litEnd - litPtr); + DEBUGLOG(6, "copy last literals : %u", (U32)lastLLSize); + RETURN_ERROR_IF(lastLLSize > (size_t)(oend-op), dstSize_tooSmall, ""); + if (op != NULL) { + ZSTD_memcpy(op, litPtr, lastLLSize); + op += lastLLSize; + } } + + DEBUGLOG(6, "decoded block of size %u bytes", (U32)(op - ostart)); + return (size_t)(op - ostart); +} + +static size_t +ZSTD_decompressSequences_default(ZSTD_DCtx* dctx, + void* dst, size_t maxDstSize, + const void* seqStart, size_t seqSize, int nbSeq, + const ZSTD_longOffset_e isLongOffset) +{ + return ZSTD_decompressSequences_body(dctx, dst, maxDstSize, seqStart, seqSize, nbSeq, isLongOffset); +} + +static size_t +ZSTD_decompressSequencesSplitLitBuffer_default(ZSTD_DCtx* dctx, + void* dst, size_t maxDstSize, + const void* seqStart, size_t seqSize, int nbSeq, + const ZSTD_longOffset_e isLongOffset) +{ + return ZSTD_decompressSequences_bodySplitLitBuffer(dctx, dst, maxDstSize, seqStart, seqSize, nbSeq, isLongOffset); +} +#endif /* ZSTD_FORCE_DECOMPRESS_SEQUENCES_LONG */ + +#ifndef ZSTD_FORCE_DECOMPRESS_SEQUENCES_SHORT + +FORCE_INLINE_TEMPLATE + +size_t ZSTD_prefetchMatch(size_t prefetchPos, seq_t const sequence, + const BYTE* const prefixStart, const BYTE* const dictEnd) +{ + prefetchPos += sequence.litLength; + { const BYTE* const matchBase = (sequence.offset > prefetchPos) ? dictEnd : prefixStart; + /* note : this operation can overflow when seq.offset is really too large, which can only happen when input is corrupted. + * No consequence though : memory address is only used for prefetching, not for dereferencing */ + const BYTE* const match = ZSTD_wrappedPtrSub(ZSTD_wrappedPtrAdd(matchBase, prefetchPos), sequence.offset); + PREFETCH_L1(match); PREFETCH_L1(match+CACHELINE_SIZE); /* note : it's safe to invoke PREFETCH() on any memory address, including invalid ones */ + } + return prefetchPos + sequence.matchLength; +} + +/* This decoding function employs prefetching + * to reduce latency impact of cache misses. + * It's generally employed when block contains a significant portion of long-distance matches + * or when coupled with a "cold" dictionary */ +FORCE_INLINE_TEMPLATE size_t +ZSTD_decompressSequencesLong_body( + ZSTD_DCtx* dctx, + void* dst, size_t maxDstSize, + const void* seqStart, size_t seqSize, int nbSeq, + const ZSTD_longOffset_e isLongOffset) +{ + const BYTE* ip = (const BYTE*)seqStart; + const BYTE* const iend = ip + seqSize; + BYTE* const ostart = (BYTE*)dst; + BYTE* const oend = dctx->litBufferLocation == ZSTD_in_dst ? dctx->litBuffer : ZSTD_maybeNullPtrAdd(ostart, maxDstSize); + BYTE* op = ostart; + const BYTE* litPtr = dctx->litPtr; + const BYTE* litBufferEnd = dctx->litBufferEnd; + const BYTE* const prefixStart = (const BYTE*) (dctx->prefixStart); + const BYTE* const dictStart = (const BYTE*) (dctx->virtualStart); + const BYTE* const dictEnd = (const BYTE*) (dctx->dictEnd); + + /* Regen sequences */ + if (nbSeq) { +#define STORED_SEQS 8 +#define STORED_SEQS_MASK (STORED_SEQS-1) +#define ADVANCED_SEQS STORED_SEQS + seq_t sequences[STORED_SEQS]; + int const seqAdvance = MIN(nbSeq, ADVANCED_SEQS); + seqState_t seqState; + int seqNb; + size_t prefetchPos = (size_t)(op-prefixStart); /* track position relative to prefixStart */ + + dctx->fseEntropy = 1; + { int i; for (i=0; ientropy.rep[i]; } + assert(dst != NULL); + assert(iend >= ip); + RETURN_ERROR_IF( + ERR_isError(BIT_initDStream(&seqState.DStream, ip, iend-ip)), + corruption_detected, ""); + ZSTD_initFseState(&seqState.stateLL, &seqState.DStream, dctx->LLTptr); + ZSTD_initFseState(&seqState.stateOffb, &seqState.DStream, dctx->OFTptr); + ZSTD_initFseState(&seqState.stateML, &seqState.DStream, dctx->MLTptr); + + /* prepare in advance */ + for (seqNb=0; seqNblitBufferLocation == ZSTD_split && litPtr + sequences[(seqNb - ADVANCED_SEQS) & STORED_SEQS_MASK].litLength > dctx->litBufferEnd) { + /* lit buffer is reaching split point, empty out the first buffer and transition to litExtraBuffer */ + const size_t leftoverLit = dctx->litBufferEnd - litPtr; + if (leftoverLit) + { + RETURN_ERROR_IF(leftoverLit > (size_t)(oend - op), dstSize_tooSmall, "remaining lit must fit within dstBuffer"); + ZSTD_safecopyDstBeforeSrc(op, litPtr, leftoverLit); + sequences[(seqNb - ADVANCED_SEQS) & STORED_SEQS_MASK].litLength -= leftoverLit; + op += leftoverLit; + } + litPtr = dctx->litExtraBuffer; + litBufferEnd = dctx->litExtraBuffer + ZSTD_LITBUFFEREXTRASIZE; + dctx->litBufferLocation = ZSTD_not_in_dst; + { size_t const oneSeqSize = ZSTD_execSequence(op, oend, sequences[(seqNb - ADVANCED_SEQS) & STORED_SEQS_MASK], &litPtr, litBufferEnd, prefixStart, dictStart, dictEnd); +#if defined(FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION) && defined(FUZZING_ASSERT_VALID_SEQUENCE) + assert(!ZSTD_isError(oneSeqSize)); + ZSTD_assertValidSequence(dctx, op, oend, sequences[(seqNb - ADVANCED_SEQS) & STORED_SEQS_MASK], prefixStart, dictStart); +#endif + if (ZSTD_isError(oneSeqSize)) return oneSeqSize; + + prefetchPos = ZSTD_prefetchMatch(prefetchPos, sequence, prefixStart, dictEnd); + sequences[seqNb & STORED_SEQS_MASK] = sequence; + op += oneSeqSize; + } } + else + { + /* lit buffer is either wholly contained in first or second split, or not split at all*/ + size_t const oneSeqSize = dctx->litBufferLocation == ZSTD_split ? + ZSTD_execSequenceSplitLitBuffer(op, oend, litPtr + sequences[(seqNb - ADVANCED_SEQS) & STORED_SEQS_MASK].litLength - WILDCOPY_OVERLENGTH, sequences[(seqNb - ADVANCED_SEQS) & STORED_SEQS_MASK], &litPtr, litBufferEnd, prefixStart, dictStart, dictEnd) : + ZSTD_execSequence(op, oend, sequences[(seqNb - ADVANCED_SEQS) & STORED_SEQS_MASK], &litPtr, litBufferEnd, prefixStart, dictStart, dictEnd); +#if defined(FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION) && defined(FUZZING_ASSERT_VALID_SEQUENCE) + assert(!ZSTD_isError(oneSeqSize)); + ZSTD_assertValidSequence(dctx, op, oend, sequences[(seqNb - ADVANCED_SEQS) & STORED_SEQS_MASK], prefixStart, dictStart); +#endif + if (ZSTD_isError(oneSeqSize)) return oneSeqSize; + + prefetchPos = ZSTD_prefetchMatch(prefetchPos, sequence, prefixStart, dictEnd); + sequences[seqNb & STORED_SEQS_MASK] = sequence; + op += oneSeqSize; + } + } + RETURN_ERROR_IF(!BIT_endOfDStream(&seqState.DStream), corruption_detected, ""); + + /* finish queue */ + seqNb -= seqAdvance; + for ( ; seqNblitBufferLocation == ZSTD_split && litPtr + sequence->litLength > dctx->litBufferEnd) { + const size_t leftoverLit = dctx->litBufferEnd - litPtr; + if (leftoverLit) { + RETURN_ERROR_IF(leftoverLit > (size_t)(oend - op), dstSize_tooSmall, "remaining lit must fit within dstBuffer"); + ZSTD_safecopyDstBeforeSrc(op, litPtr, leftoverLit); + sequence->litLength -= leftoverLit; + op += leftoverLit; + } + litPtr = dctx->litExtraBuffer; + litBufferEnd = dctx->litExtraBuffer + ZSTD_LITBUFFEREXTRASIZE; + dctx->litBufferLocation = ZSTD_not_in_dst; + { size_t const oneSeqSize = ZSTD_execSequence(op, oend, *sequence, &litPtr, litBufferEnd, prefixStart, dictStart, dictEnd); +#if defined(FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION) && defined(FUZZING_ASSERT_VALID_SEQUENCE) + assert(!ZSTD_isError(oneSeqSize)); + ZSTD_assertValidSequence(dctx, op, oend, sequences[seqNb&STORED_SEQS_MASK], prefixStart, dictStart); +#endif + if (ZSTD_isError(oneSeqSize)) return oneSeqSize; + op += oneSeqSize; + } + } + else + { + size_t const oneSeqSize = dctx->litBufferLocation == ZSTD_split ? + ZSTD_execSequenceSplitLitBuffer(op, oend, litPtr + sequence->litLength - WILDCOPY_OVERLENGTH, *sequence, &litPtr, litBufferEnd, prefixStart, dictStart, dictEnd) : + ZSTD_execSequence(op, oend, *sequence, &litPtr, litBufferEnd, prefixStart, dictStart, dictEnd); +#if defined(FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION) && defined(FUZZING_ASSERT_VALID_SEQUENCE) + assert(!ZSTD_isError(oneSeqSize)); + ZSTD_assertValidSequence(dctx, op, oend, sequences[seqNb&STORED_SEQS_MASK], prefixStart, dictStart); +#endif + if (ZSTD_isError(oneSeqSize)) return oneSeqSize; + op += oneSeqSize; + } + } + + /* save reps for next block */ + { U32 i; for (i=0; ientropy.rep[i] = (U32)(seqState.prevOffset[i]); } + } + + /* last literal segment */ + if (dctx->litBufferLocation == ZSTD_split) { /* first deplete literal buffer in dst, then copy litExtraBuffer */ + size_t const lastLLSize = litBufferEnd - litPtr; + RETURN_ERROR_IF(lastLLSize > (size_t)(oend - op), dstSize_tooSmall, ""); + if (op != NULL) { + ZSTD_memmove(op, litPtr, lastLLSize); + op += lastLLSize; + } + litPtr = dctx->litExtraBuffer; + litBufferEnd = dctx->litExtraBuffer + ZSTD_LITBUFFEREXTRASIZE; + } + { size_t const lastLLSize = litBufferEnd - litPtr; + RETURN_ERROR_IF(lastLLSize > (size_t)(oend-op), dstSize_tooSmall, ""); + if (op != NULL) { + ZSTD_memmove(op, litPtr, lastLLSize); + op += lastLLSize; + } + } + + return (size_t)(op - ostart); +} + +static size_t +ZSTD_decompressSequencesLong_default(ZSTD_DCtx* dctx, + void* dst, size_t maxDstSize, + const void* seqStart, size_t seqSize, int nbSeq, + const ZSTD_longOffset_e isLongOffset) +{ + return ZSTD_decompressSequencesLong_body(dctx, dst, maxDstSize, seqStart, seqSize, nbSeq, isLongOffset); +} +#endif /* ZSTD_FORCE_DECOMPRESS_SEQUENCES_SHORT */ + + + +#if DYNAMIC_BMI2 + +#ifndef ZSTD_FORCE_DECOMPRESS_SEQUENCES_LONG +static BMI2_TARGET_ATTRIBUTE size_t +DONT_VECTORIZE +ZSTD_decompressSequences_bmi2(ZSTD_DCtx* dctx, + void* dst, size_t maxDstSize, + const void* seqStart, size_t seqSize, int nbSeq, + const ZSTD_longOffset_e isLongOffset) +{ + return ZSTD_decompressSequences_body(dctx, dst, maxDstSize, seqStart, seqSize, nbSeq, isLongOffset); +} +static BMI2_TARGET_ATTRIBUTE size_t +DONT_VECTORIZE +ZSTD_decompressSequencesSplitLitBuffer_bmi2(ZSTD_DCtx* dctx, + void* dst, size_t maxDstSize, + const void* seqStart, size_t seqSize, int nbSeq, + const ZSTD_longOffset_e isLongOffset) +{ + return ZSTD_decompressSequences_bodySplitLitBuffer(dctx, dst, maxDstSize, seqStart, seqSize, nbSeq, isLongOffset); +} +#endif /* ZSTD_FORCE_DECOMPRESS_SEQUENCES_LONG */ + +#ifndef ZSTD_FORCE_DECOMPRESS_SEQUENCES_SHORT +static BMI2_TARGET_ATTRIBUTE size_t +ZSTD_decompressSequencesLong_bmi2(ZSTD_DCtx* dctx, + void* dst, size_t maxDstSize, + const void* seqStart, size_t seqSize, int nbSeq, + const ZSTD_longOffset_e isLongOffset) +{ + return ZSTD_decompressSequencesLong_body(dctx, dst, maxDstSize, seqStart, seqSize, nbSeq, isLongOffset); +} +#endif /* ZSTD_FORCE_DECOMPRESS_SEQUENCES_SHORT */ + +#endif /* DYNAMIC_BMI2 */ + +typedef size_t (*ZSTD_decompressSequences_t)( + ZSTD_DCtx* dctx, + void* dst, size_t maxDstSize, + const void* seqStart, size_t seqSize, int nbSeq, + const ZSTD_longOffset_e isLongOffset); + +#ifndef ZSTD_FORCE_DECOMPRESS_SEQUENCES_LONG +static size_t +ZSTD_decompressSequences(ZSTD_DCtx* dctx, void* dst, size_t maxDstSize, + const void* seqStart, size_t seqSize, int nbSeq, + const ZSTD_longOffset_e isLongOffset) +{ + DEBUGLOG(5, "ZSTD_decompressSequences"); +#if DYNAMIC_BMI2 + if (ZSTD_DCtx_get_bmi2(dctx)) { + return ZSTD_decompressSequences_bmi2(dctx, dst, maxDstSize, seqStart, seqSize, nbSeq, isLongOffset); + } +#endif + return ZSTD_decompressSequences_default(dctx, dst, maxDstSize, seqStart, seqSize, nbSeq, isLongOffset); +} +static size_t +ZSTD_decompressSequencesSplitLitBuffer(ZSTD_DCtx* dctx, void* dst, size_t maxDstSize, + const void* seqStart, size_t seqSize, int nbSeq, + const ZSTD_longOffset_e isLongOffset) +{ + DEBUGLOG(5, "ZSTD_decompressSequencesSplitLitBuffer"); +#if DYNAMIC_BMI2 + if (ZSTD_DCtx_get_bmi2(dctx)) { + return ZSTD_decompressSequencesSplitLitBuffer_bmi2(dctx, dst, maxDstSize, seqStart, seqSize, nbSeq, isLongOffset); + } +#endif + return ZSTD_decompressSequencesSplitLitBuffer_default(dctx, dst, maxDstSize, seqStart, seqSize, nbSeq, isLongOffset); +} +#endif /* ZSTD_FORCE_DECOMPRESS_SEQUENCES_LONG */ + + +#ifndef ZSTD_FORCE_DECOMPRESS_SEQUENCES_SHORT +/* ZSTD_decompressSequencesLong() : + * decompression function triggered when a minimum share of offsets is considered "long", + * aka out of cache. + * note : "long" definition seems overloaded here, sometimes meaning "wider than bitstream register", and sometimes meaning "farther than memory cache distance". + * This function will try to mitigate main memory latency through the use of prefetching */ +static size_t +ZSTD_decompressSequencesLong(ZSTD_DCtx* dctx, + void* dst, size_t maxDstSize, + const void* seqStart, size_t seqSize, int nbSeq, + const ZSTD_longOffset_e isLongOffset) +{ + DEBUGLOG(5, "ZSTD_decompressSequencesLong"); +#if DYNAMIC_BMI2 + if (ZSTD_DCtx_get_bmi2(dctx)) { + return ZSTD_decompressSequencesLong_bmi2(dctx, dst, maxDstSize, seqStart, seqSize, nbSeq, isLongOffset); + } +#endif + return ZSTD_decompressSequencesLong_default(dctx, dst, maxDstSize, seqStart, seqSize, nbSeq, isLongOffset); +} +#endif /* ZSTD_FORCE_DECOMPRESS_SEQUENCES_SHORT */ + + +/** + * @returns The total size of the history referenceable by zstd, including + * both the prefix and the extDict. At @p op any offset larger than this + * is invalid. + */ +static size_t ZSTD_totalHistorySize(BYTE* op, BYTE const* virtualStart) +{ + return (size_t)(op - virtualStart); +} + +typedef struct { + unsigned longOffsetShare; + unsigned maxNbAdditionalBits; +} ZSTD_OffsetInfo; + +/* ZSTD_getOffsetInfo() : + * condition : offTable must be valid + * @return : "share" of long offsets (arbitrarily defined as > (1<<23)) + * compared to maximum possible of (1< 22) info.longOffsetShare += 1; + } + + assert(tableLog <= OffFSELog); + info.longOffsetShare <<= (OffFSELog - tableLog); /* scale to OffFSELog */ + } + + return info; +} + +/** + * @returns The maximum offset we can decode in one read of our bitstream, without + * reloading more bits in the middle of the offset bits read. Any offsets larger + * than this must use the long offset decoder. + */ +static size_t ZSTD_maxShortOffset(void) +{ + if (MEM_64bits()) { + /* We can decode any offset without reloading bits. + * This might change if the max window size grows. + */ + ZSTD_STATIC_ASSERT(ZSTD_WINDOWLOG_MAX <= 31); + return (size_t)-1; + } else { + /* The maximum offBase is (1 << (STREAM_ACCUMULATOR_MIN + 1)) - 1. + * This offBase would require STREAM_ACCUMULATOR_MIN extra bits. + * Then we have to subtract ZSTD_REP_NUM to get the maximum possible offset. + */ + size_t const maxOffbase = ((size_t)1 << (STREAM_ACCUMULATOR_MIN + 1)) - 1; + size_t const maxOffset = maxOffbase - ZSTD_REP_NUM; + assert(ZSTD_highbit32((U32)maxOffbase) == STREAM_ACCUMULATOR_MIN); + return maxOffset; + } +} + +size_t +ZSTD_decompressBlock_internal(ZSTD_DCtx* dctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize, const streaming_operation streaming) +{ /* blockType == blockCompressed */ + const BYTE* ip = (const BYTE*)src; + DEBUGLOG(5, "ZSTD_decompressBlock_internal (cSize : %u)", (unsigned)srcSize); + + /* Note : the wording of the specification + * allows compressed block to be sized exactly ZSTD_blockSizeMax(dctx). + * This generally does not happen, as it makes little sense, + * since an uncompressed block would feature same size and have no decompression cost. + * Also, note that decoder from reference libzstd before < v1.5.4 + * would consider this edge case as an error. + * As a consequence, avoid generating compressed blocks of size ZSTD_blockSizeMax(dctx) + * for broader compatibility with the deployed ecosystem of zstd decoders */ + RETURN_ERROR_IF(srcSize > ZSTD_blockSizeMax(dctx), srcSize_wrong, ""); + + /* Decode literals section */ + { size_t const litCSize = ZSTD_decodeLiteralsBlock(dctx, src, srcSize, dst, dstCapacity, streaming); + DEBUGLOG(5, "ZSTD_decodeLiteralsBlock : cSize=%u, nbLiterals=%zu", (U32)litCSize, dctx->litSize); + if (ZSTD_isError(litCSize)) return litCSize; + ip += litCSize; + srcSize -= litCSize; + } + + /* Build Decoding Tables */ + { + /* Compute the maximum block size, which must also work when !frame and fParams are unset. + * Additionally, take the min with dstCapacity to ensure that the totalHistorySize fits in a size_t. + */ + size_t const blockSizeMax = MIN(dstCapacity, ZSTD_blockSizeMax(dctx)); + size_t const totalHistorySize = ZSTD_totalHistorySize(ZSTD_maybeNullPtrAdd((BYTE*)dst, blockSizeMax), (BYTE const*)dctx->virtualStart); + /* isLongOffset must be true if there are long offsets. + * Offsets are long if they are larger than ZSTD_maxShortOffset(). + * We don't expect that to be the case in 64-bit mode. + * + * We check here to see if our history is large enough to allow long offsets. + * If it isn't, then we can't possible have (valid) long offsets. If the offset + * is invalid, then it is okay to read it incorrectly. + * + * If isLongOffsets is true, then we will later check our decoding table to see + * if it is even possible to generate long offsets. + */ + ZSTD_longOffset_e isLongOffset = (ZSTD_longOffset_e)(MEM_32bits() && (totalHistorySize > ZSTD_maxShortOffset())); + /* These macros control at build-time which decompressor implementation + * we use. If neither is defined, we do some inspection and dispatch at + * runtime. + */ +#if !defined(ZSTD_FORCE_DECOMPRESS_SEQUENCES_SHORT) && \ + !defined(ZSTD_FORCE_DECOMPRESS_SEQUENCES_LONG) + int usePrefetchDecoder = dctx->ddictIsCold; +#else + /* Set to 1 to avoid computing offset info if we don't need to. + * Otherwise this value is ignored. + */ + int usePrefetchDecoder = 1; +#endif + int nbSeq; + size_t const seqHSize = ZSTD_decodeSeqHeaders(dctx, &nbSeq, ip, srcSize); + if (ZSTD_isError(seqHSize)) return seqHSize; + ip += seqHSize; + srcSize -= seqHSize; + + RETURN_ERROR_IF((dst == NULL || dstCapacity == 0) && nbSeq > 0, dstSize_tooSmall, "NULL not handled"); + RETURN_ERROR_IF(MEM_64bits() && sizeof(size_t) == sizeof(void*) && (size_t)(-1) - (size_t)dst < (size_t)(1 << 20), dstSize_tooSmall, + "invalid dst"); + + /* If we could potentially have long offsets, or we might want to use the prefetch decoder, + * compute information about the share of long offsets, and the maximum nbAdditionalBits. + * NOTE: could probably use a larger nbSeq limit + */ + if (isLongOffset || (!usePrefetchDecoder && (totalHistorySize > (1u << 24)) && (nbSeq > 8))) { + ZSTD_OffsetInfo const info = ZSTD_getOffsetInfo(dctx->OFTptr, nbSeq); + if (isLongOffset && info.maxNbAdditionalBits <= STREAM_ACCUMULATOR_MIN) { + /* If isLongOffset, but the maximum number of additional bits that we see in our table is small + * enough, then we know it is impossible to have too long an offset in this block, so we can + * use the regular offset decoder. + */ + isLongOffset = ZSTD_lo_isRegularOffset; + } + if (!usePrefetchDecoder) { + U32 const minShare = MEM_64bits() ? 7 : 20; /* heuristic values, correspond to 2.73% and 7.81% */ + usePrefetchDecoder = (info.longOffsetShare >= minShare); + } + } + + dctx->ddictIsCold = 0; + +#if !defined(ZSTD_FORCE_DECOMPRESS_SEQUENCES_SHORT) && \ + !defined(ZSTD_FORCE_DECOMPRESS_SEQUENCES_LONG) + if (usePrefetchDecoder) { +#else + (void)usePrefetchDecoder; + { +#endif +#ifndef ZSTD_FORCE_DECOMPRESS_SEQUENCES_SHORT + return ZSTD_decompressSequencesLong(dctx, dst, dstCapacity, ip, srcSize, nbSeq, isLongOffset); +#endif + } + +#ifndef ZSTD_FORCE_DECOMPRESS_SEQUENCES_LONG + /* else */ + if (dctx->litBufferLocation == ZSTD_split) + return ZSTD_decompressSequencesSplitLitBuffer(dctx, dst, dstCapacity, ip, srcSize, nbSeq, isLongOffset); + else + return ZSTD_decompressSequences(dctx, dst, dstCapacity, ip, srcSize, nbSeq, isLongOffset); +#endif + } +} + + +ZSTD_ALLOW_POINTER_OVERFLOW_ATTR +void ZSTD_checkContinuity(ZSTD_DCtx* dctx, const void* dst, size_t dstSize) +{ + if (dst != dctx->previousDstEnd && dstSize > 0) { /* not contiguous */ + dctx->dictEnd = dctx->previousDstEnd; + dctx->virtualStart = (const char*)dst - ((const char*)(dctx->previousDstEnd) - (const char*)(dctx->prefixStart)); + dctx->prefixStart = dst; + dctx->previousDstEnd = dst; + } +} + + +size_t ZSTD_decompressBlock_deprecated(ZSTD_DCtx* dctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize) +{ + size_t dSize; + dctx->isFrameDecompression = 0; + ZSTD_checkContinuity(dctx, dst, dstCapacity); + dSize = ZSTD_decompressBlock_internal(dctx, dst, dstCapacity, src, srcSize, not_streaming); + FORWARD_IF_ERROR(dSize, ""); + dctx->previousDstEnd = (char*)dst + dSize; + return dSize; +} + + +/* NOTE: Must just wrap ZSTD_decompressBlock_deprecated() */ +size_t ZSTD_decompressBlock(ZSTD_DCtx* dctx, + void* dst, size_t dstCapacity, + const void* src, size_t srcSize) +{ + return ZSTD_decompressBlock_deprecated(dctx, dst, dstCapacity, src, srcSize); +} +/**** ended inlining decompress/zstd_decompress_block.c ****/ diff --git a/tools/gpu-aot/d3d-hook-map.md b/tools/gpu-aot/d3d-hook-map.md new file mode 100644 index 0000000..fc18665 --- /dev/null +++ b/tools/gpu-aot/d3d-hook-map.md @@ -0,0 +1,66 @@ +# LEGO Dimensions native D3D hook map + +Target: TU23 `Default.xex`, mapped image `xexdump/dump/default.bin` at +`0x82000000`. The embedded XDK shader compiler identifies the SDK family as +`xdksep13`; its shader compiler reports `2.0.21256.0`. + +Do not infer a hook from function size alone. Several LEGO functions happen to +have the exact size of a named re:Blue XDK function while implementing unrelated +work. + +## Confirmed by instruction semantics + +| Guest address | Meaning | Evidence | +|---|---|---| +| `0x83FB7DA0` | `D3DDevice_SetRenderState_CullMode` | Replaces bits 0..2 of the device raster state and marks the raster group dirty. | +| `0x83FB7DD0` | `D3DDevice_SetRenderState_FillMode` | Replaces the adjacent fill-mode bits and marks the same group dirty. | +| `0x83FBA068` | `D3DDevice_SetScissorRect` | Reads a four-dword LTRB rectangle, clamps it to the current surface, and stores the scissor shadow. | +| `0x83FBA9F8` | `D3DDevice_SetViewport` | Loads X/Y/W/H/MinZ/MaxZ from the six-field viewport and tail-calls the viewport state writer. | +| `0x83FBA160` | texture state writer | Indexes the device texture slots and consumes the resource fetch address at offset `+0x1C`. The public entrypoint still needs naming. | +| `0x83FBAAA8` | render-target state writer | Indexes four surface slots, stores the bound surface and its fetch address, and marks the corresponding target dirty. The public entrypoint still needs naming. | + +## High-confidence control-path anchors + +| Guest address | Meaning / role | Evidence | +|---|---|---| +| `0x83FAF9A0` | `Direct3D_CreateDevice` | Six-argument ABI matches `(adapter, deviceType, focusWindow, behaviorFlags, presentParams, outDevice)`: clears `*outDevice`, allocates `24704` (`0x6080`) bytes aligned to 128, initializes the allocation, then stores it through the sixth argument. | +| `0x83FC9450` | reset/default-state initializer | Walks the render- and sampler-state descriptor tables, installs getter/setter dispatch pointers in the device, applies defaults, and clears all 26 fetch slots. Calling it from the native path is unsafe because applying the defaults also emits PM4. | +| `0x83FAF180` | ring-buffer blocker poll | Checks the device read pointer and timeout state; called from the blocking wait loop. | +| `0x83FBF7D0` | ring-buffer space wait | Compares requested and available ring space and loops through `0x83FAF180`. | +| `0x83FB33E0` | surface copy/resolve path | Consumes a 52-byte surface descriptor, rewrites Xenos formats and emits copy/resolve packets. It is not safe to name this `Swap` from position or size alone. | +| `0x83FB0DA8` | scanout-buffer programming helper | Takes `(device, buffer descriptor, flags)`, walks descriptor fields and emits display/ring packets. A caller at `0x83FC4994` passes one of the device's rotating 16-byte buffer records. This is **not** `Direct3D_CreateDevice`. | + +## TU23 device layout anchors + +The Sep'13 device is `0x6080` bytes, not the `0x5000`-byte device used by the +older re:Blue target. The reset loop at `0x83FC9450` proves these offsets: + +| Device offset | Field | +|---|---| +| `0x040` | 101 render-state setter entrypoints | +| `0x1D4` | 20 sampler-state setter entrypoints | +| `0x224` | 101 render-state getter entrypoints | +| `0x3B8` | 20 sampler-state getter entrypoints | +| `0x480` | 26 six-dword fetch constants | +| `0x32E0` | cached viewport (`X/Y/W/H/MinZ/MaxZ`) | +| `0x32FC` | cached scissor rectangle (`left/top/right/bottom`) | + +The render-state descriptor triples begin at `0x847F9B18`; the sampler-state +descriptor triples begin at `0x847F9FD8`. Each triple is +`{ getter, setter, default }`. The native create hook copies only the dispatch +pointers and seeds host-visible shadows directly, avoiding the original +initializer's ring traffic. + +## Function-boundary source + +The range beginning at image address `0x8260E400` is `.pdata`: pairs of a +function entrypoint and unwind metadata. It is useful for exact boundaries, but +it is not a D3D dispatch table and therefore does not provide names. + +## Fast path to a complete map + +The preferred input is the user's own `xdksep13` build 21256 static graphics +library (normally `d3d9.lib` plus its companion graphics libraries). Normalize +relocations in each PowerPC COFF member, then match instruction windows against +the decrypted image. Ambiguous matches must be resolved by call graph and +argument semantics before a hook is enabled. diff --git a/tools/gpu-aot/prelink_shader_cache.cpp b/tools/gpu-aot/prelink_shader_cache.cpp new file mode 100644 index 0000000..fc8b4b7 --- /dev/null +++ b/tools/gpu-aot/prelink_shader_cache.cpp @@ -0,0 +1,198 @@ +/** + * @file tools/prelink_shader_cache.cpp + * @brief Build-time DXC pre-linker: emits linked_shader_cache.cpp with a + * DXIL blob for every (shader, specConstantsMask subset) pair. + * + * Standalone console tool: fprintf/stderr diagnostics by design + * (the engine's BD_* logging is not linked here). + * + * @copyright Copyright (c) 2026 Tom Clay + * All rights reserved. + * @license BSD 3-Clause License + * See LICENSE file in the project root for full license text. + */ +#include +#include +#include +#include +#include +#include +#include +#define MINIZ_HEADER_FILE_ONLY +#include +#include + +#include "gpu_native/dxc_link.h" +#include "gpu/shaders/shader_cache.h" + +namespace { + +void EmitBytes(FILE* f, const uint8_t* data, size_t size) { + for (size_t i = 0; i < size; ++i) { + std::fprintf(f, "%u,", data[i]); + if ((i & 31) == 31) std::fputc('\n', f); + } + std::fputc('\n', f); +} + +} // namespace + +int main(int argc, char** argv) { + if (argc != 2) { + std::fprintf(stderr, "usage: lego_gpu_prelink \n"); + return 1; + } + + std::vector dxil(g_dxilCacheDecompressedSize); + const size_t n = + ZSTD_decompress(dxil.data(), dxil.size(), g_compressedDxilCache, + g_dxilCacheCompressedSize); + if (ZSTD_isError(n) || n != dxil.size()) { + std::fprintf(stderr, "prelink: DXIL cache decompression failed\n"); + return 1; + } + + struct Job { + const ShaderCacheEntry* entry; + uint32_t masked; + }; + std::vector jobs; + size_t spec_shader_count = 0; + for (size_t i = 0; i < g_shaderCacheEntryCount; ++i) { + const auto& e = g_shaderCacheEntries[i]; + if (!e.specConstantsMask) continue; + ++spec_shader_count; + // Every subset of the mask, including 0 (a spec-constant library still + // needs g_SpecConstants() resolved for the value-0 variant). + uint32_t s = 0; + do { + jobs.push_back({&e, s}); + s = (s - e.specConstantsMask) & e.specConstantsMask; + } while (s); + } + + std::map> specLibs; + for (const auto& j : jobs) specLibs.try_emplace(j.masked); + for (auto& [value, blob] : specLibs) { + blob = legodimensions::gpu_native::CompileSpecConstantLib(value); + if (blob.empty()) { + std::fprintf(stderr, "prelink: spec lib compile failed (value=%u)\n", + value); + return 1; + } + } + + struct Result { + uint64_t hash; + uint32_t masked; + std::vector dxil; + }; + std::vector results(jobs.size()); + std::atomic next{0}; + std::atomic failed{false}; + + auto worker = [&] { + for (;;) { + const size_t i = next.fetch_add(1); + if (i >= jobs.size() || failed.load()) return; + const Job& j = jobs[i]; + const uint8_t* lib = dxil.data() + j.entry->dxilOffset; + const auto& spec = specLibs.find(j.masked)->second; + // The cache stores no shader type, and a library's main only validates + // against its own stage, so the failing profile identifies it. + auto vs = legodimensions::gpu_native::LinkSpecConstantLib( + lib, j.entry->dxilSize, spec.data(), spec.size(), L"vs_6_0"); + auto ps = legodimensions::gpu_native::LinkSpecConstantLib( + lib, j.entry->dxilSize, spec.data(), spec.size(), L"ps_6_0"); + if (vs.empty() == ps.empty()) { + std::fprintf(stderr, + "prelink: %s link hash=%016llX mask=0x%X (vs=%zu ps=%zu)\n", + vs.empty() ? "failed" : "ambiguous", + static_cast(j.entry->hash), j.masked, + vs.size(), ps.size()); + failed.store(true); + return; + } + results[i] = {j.entry->hash, j.masked, + vs.empty() ? std::move(ps) : std::move(vs)}; + } + }; + { + unsigned hw = std::thread::hardware_concurrency(); + if (!hw) hw = 4; + std::vector pool; + for (unsigned t = 0; t < hw; ++t) pool.emplace_back(worker); + for (auto& t : pool) t.join(); + } + if (failed.load()) return 1; + + std::sort(results.begin(), results.end(), [](const Result& a, + const Result& b) { + if (a.hash != b.hash) return a.hash < b.hash; + return a.masked < b.masked; + }); + + struct OutEntry { + uint64_t hash; + uint32_t masked; + uint32_t offset; + uint32_t size; + }; + std::vector entries; + std::vector blob; + for (const auto& r : results) { + entries.push_back({r.hash, r.masked, static_cast(blob.size()), + static_cast(r.dxil.size())}); + blob.insert(blob.end(), r.dxil.begin(), r.dxil.end()); + } + if (blob.empty()) blob.push_back(0); // keep the C arrays non-empty + + mz_ulong comp_len = mz_compressBound(static_cast(blob.size())); + std::vector comp(comp_len); + if (mz_compress2(comp.data(), &comp_len, blob.data(), + static_cast(blob.size()), + MZ_UBER_COMPRESSION) != MZ_OK) { + std::fprintf(stderr, "prelink: deflate failed\n"); + return 1; + } + // Exercise the exact runtime decompressor before emitting the translation + // unit. A corrupt linked archive must fail the build, not the first draw. + std::vector round_trip(blob.size()); + mz_ulong round_trip_len = static_cast(round_trip.size()); + if (mz_uncompress(round_trip.data(), &round_trip_len, comp.data(), comp_len) != MZ_OK || + round_trip_len != blob.size() || round_trip != blob) { + std::fprintf(stderr, "prelink: deflate round-trip validation failed\n"); + return 1; + } + + FILE* f = std::fopen(argv[1], "wb"); + if (!f) { + std::fprintf(stderr, "prelink: cannot open %s\n", argv[1]); + return 1; + } + std::fprintf(f, "#include \"gpu/shaders/linked_shader_cache.h\"\n"); + std::fprintf(f, "LinkedShaderCacheEntry g_linkedShaderCacheEntries[] = {\n"); + for (const auto& e : entries) { + std::fprintf(f, "\t{ 0x%llX, 0x%X, %u, %u },\n", + static_cast(e.hash), e.masked, e.offset, + e.size); + } + if (entries.empty()) std::fprintf(f, "\t{ 0, 0, 0, 0 },\n"); + std::fprintf(f, "};\n"); + std::fprintf(f, "const size_t g_linkedShaderCacheEntryCount = %zu;\n", + entries.size()); + std::fprintf(f, "const uint8_t g_compressedLinkedDxilCache[] = {\n"); + EmitBytes(f, comp.data(), comp_len); + std::fprintf(f, "};\n"); + std::fprintf(f, "const size_t g_linkedDxilCacheCompressedSize = %zu;\n", + static_cast(comp_len)); + std::fprintf(f, "const size_t g_linkedDxilCacheDecompressedSize = %zu;\n", + blob.size()); + std::fclose(f); + + std::printf("prelink: %zu variant(s) from %zu spec-constant shader(s), " + "%zu -> %zu bytes\n", + entries.size(), spec_shader_count, blob.size(), + static_cast(comp_len)); + return 0; +} From abc6a3547233d5180f7e0f46047aa8cefdb21de0 Mon Sep 17 00:00:00 2001 From: NeverCookFirst <46416213+NeverCookFirst@users.noreply.github.com> Date: Tue, 29 Sep 2026 14:17:28 +0300 Subject: [PATCH 05/44] gpu: map Sep13 D3D functions --- tools/gpu-aot/d3d-hook-map.md | 22 +- tools/gpu-aot/d3d-sep13-matches.tsv | 420 ++++++++++++++++++++++++++++ tools/gpu-aot/match_map_symbols.py | 119 ++++++++ 3 files changed, 560 insertions(+), 1 deletion(-) create mode 100644 tools/gpu-aot/d3d-sep13-matches.tsv create mode 100644 tools/gpu-aot/match_map_symbols.py diff --git a/tools/gpu-aot/d3d-hook-map.md b/tools/gpu-aot/d3d-hook-map.md index fc18665..8af0fb9 100644 --- a/tools/gpu-aot/d3d-hook-map.md +++ b/tools/gpu-aot/d3d-hook-map.md @@ -27,7 +27,7 @@ work. | `0x83FC9450` | reset/default-state initializer | Walks the render- and sampler-state descriptor tables, installs getter/setter dispatch pointers in the device, applies defaults, and clears all 26 fetch slots. Calling it from the native path is unsafe because applying the defaults also emits PM4. | | `0x83FAF180` | ring-buffer blocker poll | Checks the device read pointer and timeout state; called from the blocking wait loop. | | `0x83FBF7D0` | ring-buffer space wait | Compares requested and available ring space and loops through `0x83FAF180`. | -| `0x83FB33E0` | surface copy/resolve path | Consumes a 52-byte surface descriptor, rewrites Xenos formats and emits copy/resolve packets. It is not safe to name this `Swap` from position or size alone. | +| `0x83FB33E0` | `D3DDevice_Swap` | Exact normalized instruction match against the Sep'13 `d3d9:swap.obj` symbol at `0x82467B10`. Its surface descriptor processing is the scanout/present path, not a standalone resolve as initially suspected. | | `0x83FB0DA8` | scanout-buffer programming helper | Takes `(device, buffer descriptor, flags)`, walks descriptor fields and emits display/ring packets. A caller at `0x83FC4994` passes one of the device's rotating 16-byte buffer records. This is **not** `Direct3D_CreateDevice`. | ## TU23 device layout anchors @@ -64,3 +64,23 @@ library (normally `d3d9.lib` plus its companion graphics libraries). Normalize relocations in each PowerPC COFF member, then match instruction windows against the decrypted image. Ambiguous matches must be resolved by call graph and argument semantics before a hook is enabled. + +An independently published 2013-09-13 Xbox 360 MAP-labelled image now provides +a second route. `match_map_symbols.py` normalizes link-dependent PPC immediates +and branches and matches the statically linked `d3d9:*` functions against TU23. +The known `Direct3D_CreateDevice` match is the control. High-confidence results: + +| Guest address | MAP symbol | +|---|---| +| `0x83FB33E0` | `D3DDevice_Swap` | +| `0x83FB5570` | `D3DDevice_CreateTexture` | +| `0x83FB58A8` | `D3DDevice_SetTexture` | +| `0x83FB6828` | `D3DDevice_SetPixelShader` | +| `0x83FB6A30` | `D3DDevice_SetVertexShader` | +| `0x83FB7528` | `D3DDevice_CreatePixelShader` | +| `0x83FB7750` | `D3DDevice_CreateVertexShader` | +| `0x83FBC9D8` | `D3DDevice_Clear` | +| `0x83FBDF80` | `D3DDevice_ResolveEx` | +| `0x83FBF0D8` | `D3DDevice_Resolve` | +| `0x83FC6640` | `D3DDevice_DrawVertices` | +| `0x83FC6A58` | `D3DDevice_DrawIndexedVertices` | diff --git a/tools/gpu-aot/d3d-sep13-matches.tsv b/tools/gpu-aot/d3d-sep13-matches.tsv new file mode 100644 index 0000000..da6b6df --- /dev/null +++ b/tools/gpu-aot/d3d-sep13-matches.tsv @@ -0,0 +1,420 @@ +?PixCaptureVideoFrame@D3D@@YAXPAVCDevice@1@KKKW4_D3DFORMAT@@KKPBU_D3DPRIVATE_SCALER_PARAMETERS@@PBU_D3DGAMMARAMP@@@Z 0x823CBA28 0x83FC4338 d3d9:pix.obj +?QueueShaderWriteback@D3D@@YAXPAVCDevice@1@PAX@Z 0x823CC1E0 0x83FC45E0 d3d9:pix.obj +# ambiguous ?SetupFormat@D3D@@YAXPAVCDevice@1@W4_D3DFORMAT@@@Z 0x823CCF10 0x83FAF5D8,0x83FB27F0 d3d9:swap.obj +?SimpleSwap@D3D@@YAXPAVCDevice@1@KW4_D3DFORMAT@@@Z 0x823CCFB8 0x83FB3100 d3d9:swap.obj +D3DDevice_CreateSurface 0x823D1150 0x83FB5690 d3d9:texture.obj +?P_QPC@D3D@@YAXPAUD3DDevice@@PAUD3DPerfCounters@@K@Z 0x823D42A8 0x83FB0DA8 d3d9:query.obj +?DestroyResource@D3D@@YAXPAUD3DResource@@@Z 0x823D8918 0x83FC5730 d3d9:resource.obj +?PixSyncronizeToPresentationInterval@D3D@@YAXPAVCDevice@1@H@Z 0x823DC628 0x83FC4670 d3d9:pix.obj +D3DDevice_BlockOnFence 0x823E00A8 0x83FBF8A0 d3d9:ring.obj +D3DVolumeTexture_LockBox 0x823E0110 0x83FA5F88 d3d9:texture.obj +?IssueSampleCountQuery@D3D@@YAXPAVCDevice@1@PAUCQuery@1@K@Z 0x823E0248 0x83FCBF00 d3d9:xps.obj +D3DQuery_Issue 0x823E0410 0x83FB0738 d3d9:query.obj +?PixSwap@D3D@@YAXPAVCDevice@1@@Z 0x823E06C0 0x83FC4748 d3d9:pix.obj +?PIXMetaRecordTilingInfo@D3D@@YAXPAVCDevice@1@KPBU_D3DRECT@@K@Z 0x823E5070 0x83FC2C40 d3d9:pix.obj +D3DDevice_SetShaderGPRAllocation 0x823E9430 0x83FB6DD0 d3d9:shader.obj +?BuildGprAllocationSetup@D3D@@YAKPAVCDevice@1@PAK1@Z 0x823E9518 0x83FB6120 d3d9:shader.obj +D3DDevice_SetScreenExtentQueryMode 0x823F0C38 0x83FAFC78 d3d9:query.obj +?PatchVertexShaderToMatchVertexDeclaration@D3D@@YAXPAVCVertexShader@1@PAKPBVCVertexDeclaration@1@PBEK@Z 0x823F0CA8 0x83FD1470 d3d9:lazy.obj +D3DDevice_IsFencePending 0x823F83C8 0x83FC0D50 d3d9:ring.obj +?SetPending_ClipPlanes@D3D@@YAXPAVCDevice@1@_K@Z 0x824001D8 0x83FD1048 d3d9:lazy.obj +?ResetAllState@D3D@@YAXPAVCDevice@1@H@Z 0x82403C18 0x83FBA618 d3d9:state.obj +D3DDevice_BeginTiling 0x824041B0 0x83FBCD28 d3d9:tile.obj +?StartWorkerQueue@D3D@@YAXPAVCDevice@1@@Z 0x82404520 0x83FCAB10 d3d9:xps.obj +?ClearRect@D3D@@YAXPAVCDevice@1@JJJJPBU__vector4@@MTGPU_SURFACEINFO@@TGPU_COLORINFO@@KKKK@Z 0x82408C90 0x83FBBA18 d3d9:clear.obj +?ClearRects@D3D@@YAXPAVCDevice@1@KPBU_D3DRECT@@PBU__vector4@@MTGPU_SURFACEINFO@@TGPU_COLORINFO@@KK@Z 0x82408EF8 0x83FBB760 d3d9:clear.obj +# ambiguous D3DDevice_SetPixelShaderConstantB 0x824152C8 0x83FB6630,0x83FB6690 d3d9:shader.obj +# ambiguous D3DDevice_SetPixelShaderConstantI 0x82415328 0x83FB66F0,0x83FB6748 d3d9:shader.obj +D3DDevice_SetRenderState_BlendOpAlpha 0x82415380 0x83FB8078 d3d9:state.obj +D3DDevice_SetRenderState_DestBlendAlpha 0x82415498 0x83FB8158 d3d9:state.obj +# ambiguous D3DDevice_SetRenderState_HighPrecisionBlendEnable1 0x824154F8 0x83FB9020,0x83FB90B8,0x83FB9150,0x83FB91E8 d3d9:state.obj +# ambiguous D3DDevice_SetRenderState_HighPrecisionBlendEnable3 0x82415588 0x83FB9020,0x83FB90B8,0x83FB9150,0x83FB91E8 d3d9:state.obj +# ambiguous D3DDevice_SetRenderState_PointSizeMax 0x82415658 0x83FB8BD0,0x83FB8C20 d3d9:state.obj +D3DDevice_SetRenderState_SeparateAlphaBlendEnable 0x824156A0 0x83FB81C8 d3d9:state.obj +D3DDevice_SetRenderState_SrcBlendAlpha 0x82415728 0x83FB80E8 d3d9:state.obj +# ambiguous D3DDevice_SetVertexShaderConstantB 0x82415920 0x83FB6630,0x83FB6690 d3d9:shader.obj +?SetFence@CDevice@D3D@@QAAPAKPAK@Z 0x824169B0 0x83FC0180 d3d9:ring.obj +D3DDevice_SetRenderState_BlendFactor 0x82418610 0x83FB82F0 d3d9:state.obj +D3DDevice_SetRenderState_BlendOp 0x824186A0 0x83FB7EC8 d3d9:state.obj +?ClearSurface@D3D@@YAXPAVCDevice@1@KKJJJJPBU__vector4@@MK@Z 0x8241A928 0x83FBBC80 d3d9:clear.obj +D3DDevice_SetPixelShader 0x8241DED0 0x83FB6828 d3d9:shader.obj +D3DDevice_SetVertexShader 0x8241E090 0x83FB6A30 d3d9:shader.obj +D3DDevice_SetIndices 0x8241E710 0x83FBA308 d3d9:state.obj +?BlockOnPrimaryRange@CDevice@D3D@@QAAKKK@Z 0x8241F220 0x83FBF260 d3d9:ring.obj +?AddCallsToPrimaryBuffer@CDevice@D3D@@QAAXPBUSegmentCall@2@K@Z 0x8241F2D0 0x83FBFCA0 d3d9:ring.obj +?KickOffSegment@CDevice@D3D@@QAAXXZ 0x8241F5A0 0x83FC08D0 d3d9:ring.obj +D3DDevice_Resolve 0x82420310 0x83FBF0D8 d3d9:resolve.obj +D3DDevice_AcquireThreadOwnership 0x82424310 0x83FAF588 d3d9:device.obj +?SetSurfaceInfo@D3D@@YAXPAVCDevice@1@PAUD3DSurface@@@Z 0x82428840 0x83FBAA18 d3d9:state.obj +D3DDevice_SetViewport 0x824288D0 0x83FBA978 d3d9:state.obj +?SetViewport@D3D@@YAXPAUD3DDevice@@MMMMMMK@Z 0x82428950 0x83FBA710 d3d9:state.obj +D3DDevice_SetScissorRect 0x82428BA8 0x83FBA068 d3d9:state.obj +?SetSurfaceClip@D3D@@YAXPAVCDevice@1@HHHH@Z 0x82428CA0 0x83FB7AB8 d3d9:state.obj +?KickOff@CDevice@D3D@@QAAPAKXZ 0x82429230 0x83FC0C10 d3d9:ring.obj +?FindTextureSize@D3D@@YAKKKKKKKHHKHKPAK00@Z 0x82429E20 0x83FB3ED0 d3d9:texture.obj +?AlignTextureDimensions@D3D@@YAKPAK00KKKH@Z 0x8242A1A0 0x83FB3DB0 d3d9:texture.obj +D3DDevice_SetPredication 0x8242A778 0x83FBCBB8 d3d9:tile.obj +D3DDevice_InsertCallback 0x8242A8E8 0x83FC0F38 d3d9:ring.obj +?InsertCallback@D3D@@YAPAKPAVCDevice@1@PAKKP6AXK@ZK@Z 0x8242A940 0x83FC02C0 d3d9:ring.obj +?SetPending_HiZEnable@D3D@@YA_KPAVCDevice@1@_K@Z 0x8242ABC0 0x83FD0A00 d3d9:lazy.obj +?SetPending_FetchConstants@D3D@@YAXPAVCDevice@1@_K@Z 0x8242ADB8 0x83FD11C8 d3d9:lazy.obj +?SetLiteralShaderConstants@D3D@@YAXPAVCDevice@1@PAU_UCODE_HEADER@@PAX@Z 0x8242AF10 0x83FD1EC8 d3d9:lazy.obj +?SetPending_Shaders@D3D@@YA_KPAVCDevice@1@_K@Z 0x8242AFC0 0x83FD20B8 d3d9:lazy.obj +D3DDevice_ResolveEx 0x8242B940 0x83FBDF80 d3d9:resolve.obj +D3DDevice_DrawIndexedVertices 0x8242CA98 0x83FC6A58 d3d9:draw.obj +?SetPending_RenderStates@D3D@@YAXPAVCDevice@1@_KKPAX@Z 0x8242CF10 0x83FD0F88 d3d9:lazy.obj +D3DDevice_BeginVertices 0x8242CFD0 0x83FC6180 d3d9:draw.obj +?SetPending_AluConstants@D3D@@YAXPAVCDevice@1@_KKPAX@Z 0x8242D490 0x83FD1320 d3d9:lazy.obj +?BeginRingAlloc@CDevice@D3D@@QAAPAKKK@Z 0x8242D5E0 0x83FBFA48 d3d9:ring.obj +?RingBufferDeviceAllocate@D3D@@YAPAXPAVCDevice@1@KPAKK@Z 0x8242D6C8 0x83FBF5A0 d3d9:ring.obj +?BlockOnSecondaryPosition@CDevice@D3D@@QAAXPAKK@Z 0x8242D8F8 0x83FBF1C8 d3d9:ring.obj +D3DDevice_SetRenderTarget 0x8242D9E0 0x83FBAAA8 d3d9:state.obj +?GrowableAllocate@CCommandBuffer@D3D@@QAAPAKKPAKK@Z 0x8242E458 0x83FC71A8 d3d9:commands.obj +D3DDevice_SetStreamSource 0x82443090 0x83FBA160 d3d9:state.obj +D3DDevice_UnsetAll 0x824431B0 0x83FAF670 d3d9:device.obj +# ambiguous D3DDevice_SetSamplerState_AnisotropyBias 0x824432C0 0x83FB9B00,0x83FB9BA8 d3d9:state.obj +D3DDevice_SetSamplerState_MagFilterZ 0x82443320 0x83FB98E8 d3d9:state.obj +D3DDevice_SetSamplerState_MaxMipLevel 0x824433B0 0x83FB9C48 d3d9:state.obj +D3DDevice_SetSamplerState_MinFilterZ 0x82443420 0x83FB9740 d3d9:state.obj +# ambiguous D3DDevice_SetSamplerState_MipMapLodBias 0x824434B8 0x83FB9B00,0x83FB9BA8 d3d9:state.obj +D3DDevice_SetTexture 0x82443518 0x83FB58A8 d3d9:texture.obj +# ambiguous D3DDevice_SetVertexShaderConstantFN 0x82444500 0x83FB6480,0x83FB6558 d3d9:shader.obj +D3DDevice_SetSamplerState_SeparateZFilterEnable 0x824445D8 0x83FB99E0 d3d9:state.obj +D3DDevice_SetSamplerState_MinMipLevel 0x82444670 0x83FB9CC8 d3d9:state.obj +# ambiguous D3DDevice_SetSamplerState_MinFilter 0x824446E0 0x83FB9640,0x83FB97E8 d3d9:state.obj +D3DDevice_SetSamplerState_MaxAnisotropy 0x824447A8 0x83FB9A88 d3d9:state.obj +# ambiguous D3DDevice_SetSamplerState_MagFilter 0x82444810 0x83FB9640,0x83FB97E8 d3d9:state.obj +D3DDevice_SetSamplerState_MipFilter 0x82445868 0x83FB9988 d3d9:state.obj +D3DDevice_SetRenderState_AlphaBlendEnable 0x82445E50 0x83FB7E38 d3d9:state.obj +# ambiguous D3DDevice_SetRenderState_HighPrecisionBlendEnable 0x82445F68 0x83FB9020,0x83FB90B8,0x83FB9150,0x83FB91E8 d3d9:state.obj +D3DDevice_SetRenderState_SrcBlend 0x82445FF8 0x83FB7F58 d3d9:state.obj +D3DDevice_SetRenderState_DestBlend 0x82446078 0x83FB7FE8 d3d9:state.obj +?DirectShaderPatch@D3D@@YAHPAVCDevice@1@PAVCVertexShader@1@PAVCVertexDeclaration@1@K@Z 0x82449930 0x83FD1F78 d3d9:lazy.obj +D3DDevice_SetDepthStencilSurface 0x8244A190 0x83FBAE38 d3d9:state.obj +?ClearF@D3D@@YAXPAVCDevice@1@KPBU_D3DRECT@@PBU__vector4@@MK@Z 0x8244A5B0 0x83FBC220 d3d9:clear.obj +?CreateInvalidateBuffer@CDevice@D3D@@QAAXPAK0@Z 0x8244B818 0x83FBFF70 d3d9:ring.obj +?GrowableFree@CCommandBuffer@D3D@@QAAXXZ 0x8244BCB0 0x83FC7228 d3d9:commands.obj +?SetPending_Predicated@D3D@@YA_KPAVCDevice@1@_KK@Z 0x8244C0C8 0x83FD0BF8 d3d9:lazy.obj +?BeginRingBig@CDevice@D3D@@QAAPAKK@Z 0x8244C660 0x83FC0E48 d3d9:ring.obj +?SetTextureHeader@D3D@@YAXW4_D3DRESOURCETYPE@@IIIIKW4_D3DFORMAT@@W4MIPPACKINGTYPE@1@KHIPAUD3DBaseTexture@@PAK4@Z 0x82450930 0x83FB4FC8 d3d9:texture.obj +D3DResource_GetType 0x82450E28 0x83FC49E8 d3d9:resource.obj +?StartNewSegment@CDevice@D3D@@QAAPAKK@Z 0x82451210 0x83FBFB30 d3d9:ring.obj +D3DResource_Release 0x824599A8 0x83FC59D8 d3d9:resource.obj +# ambiguous ?MakeSegmentCallSpace@D3D@@YAPAUSegmentCall@1@PAVCDevice@1@@Z 0x8245A4E8 0x83FC7048,0x83FC70F8 d3d9:commands.obj +# ambiguous D3DDevice_SetVertexShaderConstantI 0x8245B390 0x83FB66F0,0x83FB6748 d3d9:shader.obj +D3DDevice_SetRenderState_ViewportEnable 0x8245B518 0x83FB8FD0 d3d9:state.obj +D3DDevice_SetRenderState_SlopeScaleDepthBias 0x8245B5D8 0x83FB88A8 d3d9:state.obj +# ambiguous D3DDevice_SetRenderState_PointSizeMin 0x8245B6A0 0x83FB8BD0,0x83FB8C20 d3d9:state.obj +D3DDevice_SetRenderState_PointSize 0x8245B6E0 0x83FB8B78 d3d9:state.obj +# ambiguous D3DDevice_SetRenderState_HighPrecisionBlendEnable2 0x8245B770 0x83FB9020,0x83FB90B8,0x83FB9150,0x83FB91E8 d3d9:state.obj +D3DDevice_SetRenderState_DepthBias 0x8245B828 0x83FB8970 d3d9:state.obj +D3DDevice_SetRenderState_ClipPlaneEnable 0x8245B8F8 0x83FB8848 d3d9:state.obj +# ambiguous D3DDevice_SetPixelShaderConstantFN 0x8245B9A8 0x83FB6480,0x83FB6558 d3d9:shader.obj +D3DDevice_ClearF 0x8245EA50 0x83FBC8A0 d3d9:clear.obj +D3DDevice_Clear 0x8245EB88 0x83FBC9D8 d3d9:clear.obj +?MakeSpace@CRingAllocList@D3D@@AAAPAKXZ 0x82461F28 0x83FC0540 d3d9:ring.obj +?FlushCachedMemory@D3D@@YAXPAX0H@Z 0x82462038 0x83FCA518 d3d9:memory.obj +?IncrementalShaderPatchAndLoad@D3D@@YAXPAVCDevice@1@HPAVCVertexShader@1@PATGPU_PROGRAMCONTROL@@PAVCVertexDeclaration@1@PAU_UCODE_R500VSUCODE@@PAU_UCODE_R500PSUCODE@@K@Z 0x82462100 0x83FD1D70 d3d9:lazy.obj +?StopWorkerQueue@D3D@@YAHPAVCDevice@1@KK@Z 0x82465D80 0x83FCBA68 d3d9:xps.obj +?Finalize@CRingAllocList@D3D@@QAAXXZ 0x82465F68 0x83FBF960 d3d9:ring.obj +# ambiguous ?MakeBufferResourceSpace@D3D@@YAPAVBufferResource@1@PAVCDevice@1@@Z 0x824664D8 0x83FC7048,0x83FC70F8 d3d9:commands.obj +D3DDevice_Swap 0x82467B10 0x83FB33E0 d3d9:swap.obj +?BlockOnFence@CDevice@D3D@@QAAXKW4_D3DBLOCKTYPE@@PAUD3DResource@@_N@Z 0x82468278 0x83FBF7D0 d3d9:ring.obj +D3DDevice_EndTiling 0x82468348 0x83FBD098 d3d9:tile.obj +D3DDevice_GetRenderTarget 0x82469888 0x83FBA398 d3d9:state.obj +D3DResource_AddRef 0x824698D0 0x83FC4CE0 d3d9:resource.obj +D3DDevice_GetDepthStencilSurface 0x82469948 0x83FBA3E0 d3d9:state.obj +?LockResource@D3D@@YAPAXPAUD3DResource@@_KW4_D3DBLOCKTYPE@@KKKKKKK@Z 0x82473648 0x83FC5D68 d3d9:resource.obj +D3DQuery_GetData 0x82479068 0x83FB09E8 d3d9:query.obj +?SetTileAndDepthClear@D3D@@YAXPAVCDevice@1@PBU_D3DRESOLVE_PARAMETERSEX@@MK@Z 0x8248DE50 0x83FBD6B0 d3d9:resolve.obj +?TrainEDRAM@D3D@@YAHPAVCDevice@1@KH@Z 0x82497138 0x83FCE5A8 d3d9:hsio.obj +?SynchronizeToPresentationInterval@D3D@@YAXPAVCDevice@1@K@Z 0x82497298 0x83FB2F20 d3d9:swap.obj +?AddChunkNode@CRingAllocList@D3D@@QAAXPAURingAllocChunk@2@PAK@Z 0x8249ACC8 0x83FBF9A8 d3d9:ring.obj +D3DVertexBuffer_Lock 0x824A0CF8 0x83FC60D8 d3d9:resource.obj +?UnlockResource@D3D@@YAXPAUD3DResource@@KK@Z 0x824A38B0 0x83FC4A78 d3d9:resource.obj +?SetColorClear@D3D@@YAXPAVCDevice@1@PBU_D3DRESOLVE_PARAMETERSEX@@KU__vector4@@@Z 0x824A3D78 0x83FBDC48 d3d9:resolve.obj +?LockSurface@D3D@@YAXPAUD3DBaseTexture@@_KIIKPAK222@Z 0x824A4E68 0x83FB4E60 d3d9:texture.obj +?FindSurfaceWithinTexture@D3D@@YAXPAUD3DBaseTexture@@IIPAK1111111@Z 0x824A4F40 0x83FB4978 d3d9:texture.obj +?ComputeClearColor@D3D@@YAKKKU__vector4@@PAK1@Z 0x824A6E58 0x83FBD7D0 d3d9:resolve.obj +D3DPerfCounters_GetValues 0x824ACCF8 0x83FB22F0 d3d9:query.obj +?GetGPUPerfCounters@D3D@@YAHPAVCDevice@1@@Z 0x824ACD68 0x83FC1DC0 d3d9:pix.obj +?CalculateBandwidth@D3D@@YAM_K0@Z 0x824ACE78 0x83FC1640 d3d9:pix.obj +?HandleCaptureState@D3D@@YAXPAVCDevice@1@@Z 0x824ACEE8 0x83FC4468 d3d9:pix.obj +D3DDevice_SetRenderState_HiZWriteEnable 0x824AD0A8 0x83FB94F8 d3d9:state.obj +?XBMProcessSwap@D3D@@YAXPAVCDevice@1@PAUD3DBaseTexture@@@Z 0x824AE1E0 0x83FD0480 d3d9:movie.obj +?SetSurfaceHeader@D3D@@YAXIIW4_D3DFORMAT@@W4_D3DMULTISAMPLE_TYPE@@PBU_D3DSURFACE_PARAMETERS@@PAUD3DSurface@@PAK4@Z 0x824B09D8 0x83FB52C0 d3d9:texture.obj +??0CBlocker@D3D@@QAA@PAVCDevice@1@W4_D3DBLOCKTYPE@@@Z 0x83578948 0x83FAF088 d3d9:device.obj +??1CBlocker@D3D@@QAA@XZ 0x83578978 0x83FAF0B8 d3d9:device.obj +?Check@CBlocker@D3D@@QAAHXZ 0x83578A40 0x83FAF180 d3d9:device.obj +?UninitializeAsyncResources@D3D@@YAXPAVCDevice@1@@Z 0x83578B20 0x83FAF260 d3d9:device.obj +?InitializeAsyncCommandBuffers@D3D@@YAHPAVCDevice@1@@Z 0x83578B70 0x83FAF2B0 d3d9:device.obj +?UninitializeAsyncCommandBuffers@D3D@@YAXPAVCDevice@1@@Z 0x83578C70 0x83FAF3B0 d3d9:device.obj +?WaitUntilIdleOrFlushCaches@D3D@@YAXPAVCDevice@1@@Z 0x83578CE8 0x83FAF428 d3d9:device.obj +D3DDevice_AddRef 0x83578D98 0x83FAF4D8 d3d9:device.obj +D3DDevice_Release 0x83578DC0 0x83FAF500 d3d9:device.obj +# ambiguous D3DDevice_FlushHiZStencil 0x83578F68 0x83FAF5D8,0x83FB27F0 d3d9:device.obj +?InitializeAsyncResources@D3D@@YAHPAVCDevice@1@@Z 0x835790A8 0x83FAF828 d3d9:device.obj +Direct3D_CreateDevice 0x83579220 0x83FAF9A0 d3d9:device.obj +D3DDevice_GetRenderState_BlendFactor 0x835793E0 0x83FB8380 d3d9:state.obj +D3DDevice_SetRenderState_LastPixel 0x83579450 0x83FB83F0 d3d9:state.obj +D3DDevice_GetRenderState_LastPixel 0x83579478 0x83FB8418 d3d9:state.obj +D3DDevice_SetRenderState_LineWidth 0x83579488 0x83FB8428 d3d9:state.obj +D3DDevice_GetRenderState_LineWidth 0x835794C8 0x83FB8468 d3d9:state.obj +# ambiguous D3DDevice_GetRenderState_StencilWriteMask 0x835795F8 0x83FB87A0,0x83FB87C0,0x83FB87E0,0x83FB8800 d3d9:state.obj +# ambiguous D3DDevice_SetRenderState_CCWStencilRef 0x83579600 0x83FB8788,0x83FB87A8,0x83FB87C8,0x83FB87E8,0x83FB8808 d3d9:state.obj +# ambiguous D3DDevice_GetRenderState_CCWStencilRef 0x83579618 0x83FB87A0,0x83FB87C0,0x83FB87E0,0x83FB8800 d3d9:state.obj +# ambiguous D3DDevice_SetRenderState_CCWStencilMask 0x83579620 0x83FB8788,0x83FB87A8,0x83FB87C8,0x83FB87E8,0x83FB8808 d3d9:state.obj +# ambiguous D3DDevice_GetRenderState_Wrap0 0x83579718 0x83FB8ED0,0x83FB8F50 d3d9:state.obj +# ambiguous D3DDevice_GetRenderState_Wrap1 0x83579728 0x83FB8EE0,0x83FB8F60 d3d9:state.obj +# ambiguous D3DDevice_GetRenderState_Wrap2 0x83579738 0x83FB8EF0,0x83FB8F70 d3d9:state.obj +# ambiguous D3DDevice_GetRenderState_Wrap3 0x83579748 0x83FB8F00,0x83FB8F80 d3d9:state.obj +# ambiguous D3DDevice_GetRenderState_Wrap4 0x83579758 0x83FB8F10,0x83FB8F90 d3d9:state.obj +D3DDevice_GetRenderState_Wrap5 0x83579768 0x83FB8F20 d3d9:state.obj +D3DDevice_GetRenderState_Wrap6 0x83579778 0x83FB8F30 d3d9:state.obj +D3DDevice_GetRenderState_Wrap7 0x83579788 0x83FB8F40 d3d9:state.obj +# ambiguous D3DDevice_GetRenderState_Wrap8 0x83579798 0x83FB8ED0,0x83FB8F50 d3d9:state.obj +# ambiguous D3DDevice_GetRenderState_Wrap9 0x835797A8 0x83FB8EE0,0x83FB8F60 d3d9:state.obj +# ambiguous D3DDevice_GetRenderState_Wrap10 0x835797B8 0x83FB8EF0,0x83FB8F70 d3d9:state.obj +# ambiguous D3DDevice_GetRenderState_Wrap11 0x835797C8 0x83FB8F00,0x83FB8F80 d3d9:state.obj +# ambiguous D3DDevice_GetRenderState_Wrap12 0x835797D8 0x83FB8F10,0x83FB8F90 d3d9:state.obj +D3DDevice_GetRenderState_AlphaToMaskOffsets 0x835798B0 0x83FB9408 d3d9:state.obj +D3DDevice_SetRenderState_GuardBand_X 0x835798B8 0x83FB9410 d3d9:state.obj +D3DDevice_GetRenderState_GuardBand_X 0x835798E0 0x83FB9438 d3d9:state.obj +D3DDevice_SetRenderState_GuardBand_Y 0x835798E8 0x83FB9440 d3d9:state.obj +D3DDevice_GetRenderState_GuardBand_Y 0x83579910 0x83FB9468 d3d9:state.obj +D3DDevice_SetRenderState_DiscardBand_X 0x83579918 0x83FB9470 d3d9:state.obj +D3DDevice_GetRenderState_DiscardBand_X 0x83579938 0x83FB9490 d3d9:state.obj +D3DDevice_SetRenderState_DiscardBand_Y 0x83579940 0x83FB9498 d3d9:state.obj +D3DDevice_GetRenderState_HiZWriteEnable 0x835799A0 0x83FB9550 d3d9:state.obj +D3DDevice_SetRenderState_HiStencilEnable 0x835799B0 0x83FB9560 d3d9:state.obj +D3DDevice_GetRenderState_HiStencilEnable 0x835799D0 0x83FB9580 d3d9:state.obj +D3DDevice_SetRenderState_HiStencilWriteEnable 0x835799E0 0x83FB9590 d3d9:state.obj +D3DDevice_GetRenderState_HiStencilWriteEnable 0x83579A00 0x83FB95B0 d3d9:state.obj +D3DDevice_SetRenderState_HiStencilFunc 0x83579A10 0x83FB95C0 d3d9:state.obj +D3DDevice_GetRenderState_HiStencilFunc 0x83579A30 0x83FB95E0 d3d9:state.obj +D3DDevice_SetRenderState_HiStencilRef 0x83579A40 0x83FB95F0 d3d9:state.obj +D3DDevice_GetSamplerState_AnisotropyBias 0x83579B58 0x83FB9B60 d3d9:state.obj +D3DDevice_GetSamplerState_MipMapLodBias 0x83579BA0 0x83FB9C08 d3d9:state.obj +D3DDevice_GetSamplerState_MinMipLevel 0x83579BF0 0x83FB9D38 d3d9:state.obj +D3DDevice_SetSamplerState_BorderColor 0x83579C00 0x83FB9D48 d3d9:state.obj +D3DDevice_GetSamplerState_AddressW 0x83579CA0 0x83FB9E90 d3d9:state.obj +D3DDevice_SetSamplerState_TrilinearThreshold 0x83579CB8 0x83FB9EA8 d3d9:state.obj +D3DDevice_GetSamplerState_TrilinearThreshold 0x83579CF8 0x83FB9EE8 d3d9:state.obj +D3DDevice_SetSamplerState_HGradientExpBias 0x83579D10 0x83FB9F00 d3d9:state.obj +D3DDevice_GetSamplerState_HGradientExpBias 0x83579D50 0x83FB9F40 d3d9:state.obj +D3DDevice_SetSamplerState_VGradientExpBias 0x83579D68 0x83FB9F58 d3d9:state.obj +D3DDevice_GetSamplerState_VGradientExpBias 0x83579DA8 0x83FB9F98 d3d9:state.obj +D3DDevice_SetSamplerState_WhiteBorderColorW 0x83579DC0 0x83FB9FB0 d3d9:state.obj +D3DDevice_GetSamplerState_WhiteBorderColorW 0x83579E00 0x83FB9FF0 d3d9:state.obj +D3DDevice_SetSamplerState_PointBorderEnable 0x83579E18 0x83FBA008 d3d9:state.obj +# ambiguous D3DDevice_SetGammaRamp 0x83579E78 0x83FBA420,0x83FBA4F0 d3d9:state.obj +# ambiguous D3DDevice_SetPWLGamma 0x83579F48 0x83FBA420,0x83FBA4F0 d3d9:state.obj +?GetTextureDimensions@D3D@@YAXPBUD3DBaseTexture@@PAK11@Z 0x8357A018 0x83FB3C60 d3d9:texture.obj +?GetGpuTextureDimensions@D3D@@YAXPBTGPUTEXTURE_FETCH_CONSTANT@@PAK11@Z 0x8357A0B0 0x83FB3CF8 d3d9:texture.obj +?GetMipTailLevelOffsetCoords@D3D@@YAKKKKKKKKPAI00@Z 0x8357A1F0 0x83FB4250 d3d9:texture.obj +?GetLevelSize@D3D@@YAXPAUD3DBaseTexture@@KPAK1111@Z 0x8357A348 0x83FB43A8 d3d9:texture.obj +# ambiguous ?Get2DSurfaceDesc@D3D@@YAXPAUD3DBaseTexture@@IPAU_D3DSURFACE_DESC@@@Z 0x8357A718 0x83FB4778,0x83FB4878 d3d9:texture.obj +# ambiguous ?Get3DSurfaceDesc@D3D@@YAXPAUD3DBaseTexture@@IPAU_D3DVOLUME_DESC@@@Z 0x8357A818 0x83FB4778,0x83FB4878 d3d9:texture.obj +?Lock2DSurface@D3D@@YAXPAUD3DBaseTexture@@_KIIPAU_D3DLOCKED_RECT@@PBUtagRECT@@K@Z 0x8357A918 0x83FB4F38 d3d9:texture.obj +D3DVolumeTexture_GetLevelDesc 0x8357AAA8 0x83FB5568 d3d9:texture.obj +D3DDevice_CreateTexture 0x8357AAB0 0x83FB5570 d3d9:texture.obj +D3DSurface_GetDesc 0x8357ABD0 0x83FB57C8 d3d9:texture.obj +D3DVolume_GetDesc 0x8357AC90 0x83FB5860 d3d9:texture.obj +?_ComputeDummyValue@@YAKK@Z 0x8357ACD8 0x83FB2448 d3d9:swap.obj +?IsStereo3DValidationEnabled@@YAHXZ 0x8357ACF0 0x83FB2460 d3d9:swap.obj +?SetupGamma@D3D@@YAXPAVCDevice@1@W4_D3DFORMAT@@PBU_D3DGAMMARAMP@@H@Z 0x8357AD28 0x83FB2498 d3d9:swap.obj +?VerticalBlankInterrupt@D3D@@YAXPAVCDevice@1@@Z 0x8357ADA0 0x83FB2510 d3d9:swap.obj +?SwapCallback@D3D@@YAXK@Z 0x8357AED0 0x83FB2640 d3d9:swap.obj +?ValidateStereo3DBlankRegion@D3D@@YAXPAVCDevice@1@PAUD3DBaseTexture@@@Z 0x8357B080 0x83FB2898 d3d9:swap.obj +?ComplexSwap@D3D@@YAXPAVCDevice@1@KKW4_D3DFORMAT@@KKPBU_D3DPRIVATE_SCALER_PARAMETERS@@PBU_D3DGAMMARAMP@@@Z 0x8357B788 0x83FB31B8 d3d9:swap.obj +?InitVertexDeclarationFromFVF@D3D@@YAXKPAVCVertexDeclaration@1@@Z 0x8357B9A8 0x83FB5A38 d3d9:shader.obj +?BuildGprAllocationSet@D3D@@YAKPAVCDevice@1@KPAK1@Z 0x8357BFF8 0x83FB6410 d3d9:shader.obj +XGGetMicrocodeShaderParts 0x8357C068 0x83FB67A0 d3d9:shader.obj +# ambiguous D3DDevice_GetPixelShader 0x8357C0F0 0x83FB69E8,0x83FB6C00 d3d9:shader.obj +# ambiguous D3DDevice_GetVertexShader 0x8357C138 0x83FB69E8,0x83FB6C00 d3d9:shader.obj +XGSetVertexDeclaration 0x8357C180 0x83FB6C60 d3d9:shader.obj +D3DDevice_CreateVertexDeclaration 0x8357C270 0x83FB6D50 d3d9:shader.obj +D3DDevice_GetShaderGPRAllocation 0x8357C2F0 0x83FB6EB8 d3d9:shader.obj +?InitializeGprAllocation@D3D@@YAHPAVCDevice@1@@Z 0x8357C330 0x83FB7310 d3d9:shader.obj +XGSetPixelShaderHeader 0x8357C460 0x83FB74F0 d3d9:shader.obj +D3DDevice_CreatePixelShader 0x8357C498 0x83FB7528 d3d9:shader.obj +XGSetVertexShaderHeader 0x8357C588 0x83FB7618 d3d9:shader.obj +XGRegisterVertexShader 0x8357C5C8 0x83FB7658 d3d9:shader.obj +D3DDevice_CreateVertexShader 0x8357C6C0 0x83FB7750 d3d9:shader.obj +D3DDevice_SetFVF 0x8357C7B0 0x83FB7840 d3d9:shader.obj +D3DDevice_DrawVertices 0x8357C8A0 0x83FC6640 d3d9:draw.obj +?SetPendingState_NoInline@D3D@@YAXPAVCDevice@1@W4LazyPrim@1@@Z 0x8357CD60 0x83FBDD20 d3d9:resolve.obj +?GetExportIdentifier@D3D@@YAKPAUD3DResource@@@Z 0x8357CFC0 0x83FC4BC8 d3d9:resource.obj +?InvalidateCaches@D3D@@YAXPAVCDevice@1@KK@Z 0x8357D018 0x83FC4C20 d3d9:resource.obj +D3DDevice_CreateVertexBuffer 0x8357D140 0x83FC4D58 d3d9:resource.obj +D3DDevice_CreateIndexBuffer 0x8357D2B8 0x83FC4E30 d3d9:resource.obj +D3DDevice_BeginExport 0x8357D948 0x83FC53D0 d3d9:resource.obj +D3DDevice_EndExport 0x8357DA40 0x83FC54C8 d3d9:resource.obj +D3DDevice_InvalidateGpuCache 0x8357DCA8 0x83FC5A58 d3d9:resource.obj +D3DIndexBuffer_Lock 0x8357DE18 0x83FC6128 d3d9:resource.obj +?SetPending_Split@D3D@@YAPAKPAVCDevice@1@PIAKK1KK@Z 0x8357E090 0x83FD0948 d3d9:lazy.obj +?ConfigureForOnePassZPass@D3D@@YAXPAVCDevice@1@HKKK@Z 0x8357E5F8 0x83FBCA98 d3d9:tile.obj +?RestoreRingBufferState@CDevice@D3D@@QAAXXZ 0x8357E718 0x83FBF188 d3d9:ring.obj +?AddCommandsToPrimaryBuffer@CDevice@D3D@@QAAXPBKK@Z 0x8357E758 0x83FBF310 d3d9:ring.obj +?SetPrimaryBufferIndex@D3D@@YAXPAUD3DDevice@@K@Z 0x8357E870 0x83FBF428 d3d9:ring.obj +?AddAsynchronousInvalidateRange@D3D@@YAXPA_KKK@Z 0x8357E890 0x83FBF448 d3d9:ring.obj +?GetAsynchronousInvalidateRange@D3D@@YAXPA_KPAK1@Z 0x8357E8F8 0x83FBF4B0 d3d9:ring.obj +?InterruptCallback@D3D@@YAXKPAVCDevice@1@@Z 0x8357E950 0x83FBF508 d3d9:ring.obj +D3DResource_BlockUntilNotBusy 0x8357EA30 0x83FBF900 d3d9:ring.obj +?AppendArrayData@CRingAllocList@D3D@@QAAXPBXKK@Z 0x8357EA90 0x83FC0650 d3d9:ring.obj +?QueueIndirectBuffer@CDevice@D3D@@QAAPAKPAKKKKPAVCWorkerThreadCommandList@2@H@Z 0x8357EB10 0x83FC06D0 d3d9:ring.obj +?QueueCommands@CDevice@D3D@@QAAHPBXKKHH@Z 0x8357ECF0 0x83FC0A58 d3d9:ring.obj +?InvalidateConstants@D3D@@YAXPAUD3DDevice@@@Z 0x8357EEF0 0x83FC0DE0 d3d9:ring.obj +D3DDevice_BlockUntilIdle 0x8357EF58 0x83FC0EC0 d3d9:ring.obj +D3DDevice_SetRingBufferParameters 0x8357EFD0 0x83FC0F90 d3d9:ring.obj +D3DDevice_GetNumPasses 0x8357F418 0x83FAFB08 d3d9:query.obj +?GetOpenQuerySlot@@YAJPAVCDevice@D3D@@PAPAUCQueryBlock@2@PAPAK@Z 0x8357F460 0x83FAFB50 d3d9:query.obj +?P_EPC@D3D@@YAXPAUD3DDevice@@H@Z 0x8357F5D0 0x83FAFCE8 d3d9:query.obj +?P_CPC@D3D@@YAPAUCPerfCounters@1@PAUD3DDevice@@IPAU_D3DPERFCOUNTER_VALUES@@PAU21@@Z 0x8357F6B8 0x83FAFDD0 d3d9:query.obj +?P_SPCE@D3D@@YAXPAUD3DDevice@@PBU_D3DPERFCOUNTER_EVENTS@@K@Z 0x8357F758 0x83FAFE70 d3d9:query.obj +# ambiguous ?Destroy@CPerfCounterBatch@D3D@@QAAXXZ 0x8357FD60 0x83E70240,0x83FB0490,0x83FB04D8 d3d9:query.obj +# ambiguous ?Destroy@COcclusionQueryBatch@D3D@@QAAXXZ 0x8357FDA8 0x83E70240,0x83FB0490,0x83FB04D8 d3d9:query.obj +?FreeEmptyQueryBlock@@YAXPAVCDevice@D3D@@PAUCQueryBlock@2@@Z 0x8357FDF0 0x83FB0520 d3d9:query.obj +D3DQuery_Release 0x8357FE80 0x83FB05B0 d3d9:query.obj +D3DDevice_CreateQueryTiled 0x83580008 0x83FB2360 d3d9:query.obj +?Destroy@CAsyncCall@D3D@@QAAXXZ 0x835803F8 0x83FC6ED0 d3d9:commands.obj +?CommandBufferDeviceAllocate@D3D@@YAPAXPAVCDevice@1@KPAKK@Z 0x83580460 0x83FC6F38 d3d9:commands.obj +?FlushCachedAllocation@CCommandBuffer@D3D@@QAAXXZ 0x83580510 0x83FC6FE8 d3d9:commands.obj +?Destroy@CCommandBuffer@D3D@@QAAXXZ 0x83580570 0x83FC72A0 d3d9:commands.obj +?ReadMMRegUlong@D3D@@YAKK@Z 0x83581130 0x83FC8358 d3d9:debug.obj +?WriteMMRegUlong@D3D@@YAXKK@Z 0x83581140 0x83FC8368 d3d9:debug.obj +# ambiguous ?Out@Hang@D3D@@QAAXPBDZZ 0x83581158 0x82AB10C0,0x83FC8380 d3d9:debug.obj +?HangStateDump@D3D@@YAXPAVHang@1@@Z 0x835811E0 0x83FC8408 d3d9:debug.obj +?HangTextureDump@D3D@@YAXP6AKK@ZP6AXKK@ZKKKPATGPUTEXTURE_FETCH_CONSTANT@@@Z 0x83581448 0x83FC8670 d3d9:debug.obj +?HangCommandBufferDump@D3D@@YAXPAVHang@1@KH@Z 0x83581508 0x83FC8730 d3d9:debug.obj +?HangRecognizer@D3D@@YAXPAUD3DDevice@@P6AXPBD@ZP6AKK@ZP6AXKK@Z@Z 0x835816E8 0x83FC8910 d3d9:debug.obj +?DebugGpuDeadlock@D3D@@YAHPAVCDevice@1@@Z 0x83581FA8 0x83FC91D0 d3d9:debug.obj +?SetAllSignals@D3D@@YAXPAVCDevice@1@@Z 0x83582068 0x83FC9290 d3d9:initialize.obj +?Set3DVideoFormat@D3D@@YAKK@Z 0x83582140 0x83FC9368 d3d9:initialize.obj +?DriverCleanup@D3D@@YAXPAX@Z 0x835821C8 0x83FC93F0 d3d9:initialize.obj +?D3DHangAvoidanceNotification@D3D@@YAXPAU_EX_TITLE_TERMINATE_REGISTRATION@@@Z 0x835821E8 0x83FC9410 d3d9:initialize.obj +?InitializeApiState@D3D@@YAXPAVCDevice@1@@Z 0x83582228 0x83FC9450 d3d9:initialize.obj +?UninitializePresentationParameters@D3D@@YAXPAVCDevice@1@@Z 0x83582490 0x83FC96B8 d3d9:initialize.obj +?DeleteQueryBlock@D3D@@YAXPAUCQueryBlock@1@@Z 0x83582540 0x83FC9768 d3d9:initialize.obj +?CreateStereo3DXamBuffer@D3D@@YAHPAVCDevice@1@@Z 0x83582598 0x83FC97C0 d3d9:initialize.obj +?DestroyStereo3DXamBuffer@D3D@@YAXPAVCDevice@1@@Z 0x83582610 0x83FC9838 d3d9:initialize.obj +?VideoModeInitialize@D3D@@YAXPAVCDevice@1@PBU_D3DPRESENT_PARAMETERS_@@H@Z 0x83582678 0x83FC98A0 d3d9:initialize.obj +?D3DTerminateNotification@D3D@@YAXPAU_EX_TITLE_TERMINATE_REGISTRATION@@@Z 0x835827F8 0x83FC9A20 d3d9:initialize.obj +?DriverInitialize@D3D@@YAHPAVCDevice@1@@Z 0x83582848 0x83FC9A70 d3d9:initialize.obj +?InitializeCommandBufferDevice@D3D@@YAHPAVCDevice@1@@Z 0x83582950 0x83FC9B78 d3d9:initialize.obj +?FreePerfCounterMemory@D3D@@YAXPAUD3DDevice@@@Z 0x835829A0 0x83FC9BC8 d3d9:initialize.obj +?UninitializeDevice@D3D@@YAXPAVCDevice@1@@Z 0x83582A20 0x83FC9C48 d3d9:initialize.obj +?InitializePresentationParameters@D3D@@YAHPAVCDevice@1@PBU_D3DPRESENT_PARAMETERS_@@@Z 0x83582BF8 0x83FC9E20 d3d9:initialize.obj +?InitializeHardwareDevice@D3D@@YAHPAVCDevice@1@PBU_D3DPRESENT_PARAMETERS_@@@Z 0x83582E78 0x83FCA0A0 d3d9:initialize.obj +?AdjustPWLGamma@D3D@@YAXPAU_D3DPWLGAMMAENTRY@@PBU2@PAG@Z 0x835830F8 0x83FCC0C8 d3d9:gamma.obj +?Gamma_sRGB@D3D@@YAMMH@Z 0x83583148 0x83FCC118 d3d9:gamma.obj +?Gamma_TV@D3D@@YAMMH@Z 0x835831F8 0x83FCC1C8 d3d9:gamma.obj +?GammaRampCorrected@D3D@@YAXPAU_D3DGAMMARAMP@@PBU2@H@Z 0x83583430 0x83FCC400 d3d9:gamma.obj +?GammaPWLCorrected@D3D@@YAXPAU_D3DPWLGAMMA@@PBU2@H@Z 0x835834C8 0x83FCC498 d3d9:gamma.obj +?SetRawGammaRamp@D3D@@YAXPAVCDevice@1@PBU_D3DGAMMARAMP@@@Z 0x83583550 0x83FCC520 d3d9:gamma.obj +?SetRawPWLGamma@D3D@@YAXPAVCDevice@1@PBU_D3DPWLGAMMA@@@Z 0x83583640 0x83FCC610 d3d9:gamma.obj +?ResetGamma@D3D@@YAXPAU_D3DGAMMARAMP@@H@Z 0x83583770 0x83FCC740 d3d9:gamma.obj +?ResetGamma@D3D@@YAXPAU_D3DPWLGAMMA@@H@Z 0x835837B8 0x83FCC788 d3d9:gamma.obj +?FindFreeChunk@D3D@@YAKPAUEdram@1@PAK@Z 0x83583820 0x83FD0570 d3d9:allocate.obj +?MarkBits@D3D@@YAXPAUEdram@1@KKH@Z 0x835838F8 0x83FD0648 d3d9:allocate.obj +?FreeEdramMemory@D3D@@YAXKK@Z 0x83583A38 0x83FD0788 d3d9:allocate.obj +?AllocateEdramMemory@D3D@@YAHKPAK@Z 0x83583A88 0x83FD07D8 d3d9:allocate.obj +?ConvertPWLGammaToGammaRamp@D3D@@YAXPAU_D3DGAMMARAMP@@PBU_D3DPWLGAMMA@@@Z 0x83583BF8 0x83FC1358 d3d9:pix.obj +?SetAllBlackGamma@D3D@@YAXPAVCDevice@1@@Z 0x83583C68 0x83FC13C8 d3d9:pix.obj +?PixEnableVideoPlayback@D3D@@YAKPAX@Z 0x83583CC0 0x83FC1420 d3d9:pix.obj +?PixDisableVideoPlayback@D3D@@YAXPAX@Z 0x83583D48 0x83FC14A8 d3d9:pix.obj +?PixEstimateVideoCost@D3D@@YAXPAVCDevice@1@PAUPIX_ESTIMATE_VIDEO_COST@@@Z 0x83583DB0 0x83FC1510 d3d9:pix.obj +?CommandHandler@D3D@@YAJPBDPADKPAU_DM_CMDCONT@@@Z 0x83583F38 0x83FC1718 d3d9:pix.obj +PIXCaptureGpuFrame 0x83583FD8 0x83FC17B8 d3d9:pix.obj +?PixTimeSinceVBlank@D3D@@YAKPAX@Z 0x835843A0 0x83FC1B80 d3d9:pix.obj +?CodecSetState@D3D@@YAXPAVCDevice@1@@Z 0x835843E8 0x83FC1BC8 d3d9:pix.obj +?FrameDone@D3D@@YAXK@Z 0x83584540 0x83FC1D20 d3d9:pix.obj +?GetCounter@D3D@@YAMPAVCDevice@1@W4_D3DCOUNTER@@@Z 0x83584A30 0x83FC2320 d3d9:pix.obj +?BlockUntilIdleCallback@D3D@@YAXPAX@Z 0x83584F10 0x83FC2800 d3d9:pix.obj +?CounterHandler@D3D@@YAXKK@Z 0x83584F18 0x83FC2808 d3d9:pix.obj +?InitXBDMInterface@D3D@@YAXPAVCDevice@1@@Z 0x835850F8 0x83FC29E8 d3d9:pix.obj +?UninitXBDMInterface@D3D@@YAXPAVCDevice@1@@Z 0x835851F8 0x83FC2AE8 d3d9:pix.obj +?PixInitializePerfMemory@D3D@@YA_NPAVCDevice@1@@Z 0x835852B0 0x83FC2BA0 d3d9:pix.obj +?CodecShowFrame@D3D@@YAHPAVCDevice@1@KPAPAUPIX_CHUNK@@KKK@Z 0x83585350 0x83FC2C80 d3d9:pix.obj +?CodecVideoEncode@D3D@@YAXPAVCDevice@1@KPAPAUPIX_CHUNK@@KKPAUD3DTexture@@QBM33K@Z 0x83585B08 0x83FC3438 d3d9:pix.obj +?PixDecodeVideoFrame@D3D@@YAKPAXKPAPAUPIX_CHUNK@@KKPAUPIX_DECODE_VIDEO_DATA@@K@Z 0x83585FA0 0x83FC38D0 d3d9:pix.obj +?BuildVideoRecord@D3D@@YAKPAVCDevice@1@KW4_D3DFORMAT@@KKPBU_D3DPRIVATE_SCALER_PARAMETERS@@PBU_D3DGAMMARAMP@@@Z 0x835862F0 0x83FC3C20 d3d9:pix.obj +?InitializeDefaultScalerParameters@D3D@@YAXPAVCDevice@1@KKPBU_D3DPRIVATE_SCALER_PARAMETERS@@PAU3@H@Z 0x83586A08 0x83FCC7F0 d3d9:scaler.obj +?ConvertScalerParametersInternal@D3D@@YAXPAVCDevice@1@PBU_D3DVIDEO_SCALER_PARAMETERS@@PAU_D3DPRIVATE_SCALER_PARAMETERS@@@Z 0x83586B30 0x83FCC918 d3d9:scaler.obj +?SendScalerNotification@D3D@@YAXPAVCDevice@1@KKPBU_D3DPRIVATE_SCALER_PARAMETERS@@@Z 0x83586BA8 0x83FCC990 d3d9:scaler.obj +?coef_f2c@D3D@@YAXPAMPAIHH@Z 0x83586F78 0x83FCCD60 d3d9:scaler.obj +?Bessi0@D3D@@YAMM@Z 0x835873D0 0x83FCD1B8 d3d9:scaler.obj +?KaiserWindow@D3D@@YAMMMM@Z 0x83587578 0x83FCD360 d3d9:scaler.obj +?sinc@D3D@@YAMM@Z 0x83587638 0x83FCD420 d3d9:scaler.obj +# ambiguous ?mitchell@D3D@@YAMM@Z 0x83587690 0x83FCD478,0x83FCD580 d3d9:scaler.obj +# ambiguous ?catmull@D3D@@YAMM@Z 0x83587798 0x83FCD478,0x83FCD580 d3d9:scaler.obj +?GenerateFilterCoefficients@D3D@@YAXW4_D3DFILTER_TYPE@@KKHMMPAM@Z 0x835878A0 0x83FCD688 d3d9:scaler.obj +?BuildFilter@D3D@@YAXPAU_FILTER@@HW4_D3DFILTER_TYPE@@PBU_D3DFILTER_PARAMETERS@@MIH@Z 0x83587CD8 0x83FCDAC0 d3d9:scaler.obj +?InternalScalerSetup@D3D@@YAHPAVCDevice@1@KKKKKAAW4_D3DFILTER_TYPE@@PBU_D3DFILTER_PARAMETERS@@12PAU_HARDWARE_SCALER_PARAMETERS@@@Z 0x83587FB8 0x83FCDDA0 d3d9:scaler.obj +?SetupScaler@D3D@@YAXPAVCDevice@1@KKPBU_D3DPRIVATE_SCALER_PARAMETERS@@H@Z 0x83588548 0x83FCE330 d3d9:scaler.obj +D3DDevice_SetScalerParametersInternal 0x835886F8 0x83FCE4E0 d3d9:scaler.obj +?LowPriSetGprAllocation@D3D@@YAXPAVCXpsGlobal@1@PAVCDevice@1@K@Z 0x835887A8 0x83FC72F8 d3d9:lowpri.obj +?FinishExecutingLowPriSubmission@D3D@@YAXPAVCXpsGlobal@1@PAVCDevice@1@K@Z 0x83588888 0x83FC73D8 d3d9:lowpri.obj +?LowPriPrbWritePerfCounter@D3D@@YAXPAVCDevice@1@PCKK@Z 0x83588900 0x83FC7450 d3d9:lowpri.obj +?D3DDevice_InsertYieldPoint@@YAJPAUD3DDevice@@KK@Z 0x83588A30 0x83FC7580 d3d9:lowpri.obj +D3DDevice_ResetLowPriorityQueues 0x83588B80 0x83FC76D0 d3d9:lowpri.obj +?LowPriReportGpuDoneWithYield@D3D@@YAXPAVCDevice@1@@Z 0x83588D08 0x83FC7858 d3d9:lowpri.obj +?LowPriDoneInterruptCallback@D3D@@YAXK@Z 0x83588E00 0x83FC7950 d3d9:lowpri.obj +?ProcessLowPriBlockOnFence@D3D@@YA_NPAVCDevice@1@K@Z 0x83588E50 0x83FC79A0 d3d9:lowpri.obj +?LowPriPrbWriteTimestamp@D3D@@YAXPAVCDevice@1@PCK@Z 0x83588EC0 0x83FC7A10 d3d9:lowpri.obj +?ExecuteLowPriCommandBuffer@D3D@@YAXPAVCXpsGlobal@1@PAVCDevice@1@KPAULowPrioritySubmission@@@Z 0x83588F28 0x83FC7A78 d3d9:lowpri.obj +?ExecutePendingSave@D3D@@YAXPAVCXpsGlobal@1@PAVCDevice@1@K@Z 0x83589018 0x83FC7B68 d3d9:lowpri.obj +?ExecuteLowPriSubmission@D3D@@YAXPAVCXpsGlobal@1@PAVCDevice@1@KPAK@Z 0x835890B8 0x83FC7C08 d3d9:lowpri.obj +?HandleRequiredLowPriWork@D3D@@YAXPAVCXpsGlobal@1@PAVCDevice@1@PAUQueueRecord_YieldPointParams@1@@Z 0x83589370 0x83FC7EC0 d3d9:lowpri.obj +?HandleLowPriWork@D3D@@YAPAKPAVCXpsGlobal@1@PAUQueueRecord_YieldPointParams@1@@Z 0x83589478 0x83FC7FC8 d3d9:lowpri.obj +?XBMHandleConnect@D3D@@YAHPBD@Z 0x83589808 0x83FCE690 d3d9:movie.obj +?XBMHandleDisconnect@D3D@@YAHPBD@Z 0x83589820 0x83FCE6A8 d3d9:movie.obj +?XBMHandleVersionCheck@D3D@@YAHPBD@Z 0x83589838 0x83FCE6C0 d3d9:movie.obj +?XBMHandleLimitCaptureSize@D3D@@YAHPBD@Z 0x83589870 0x83FCE6F8 d3d9:movie.obj +?XBMHandleBeginCaptureFileCreation@D3D@@YAHPBD@Z 0x835898C8 0x83FCE750 d3d9:movie.obj +?XBMHandleBeginCapture@D3D@@YAHPBD@Z 0x83589910 0x83FCE798 d3d9:movie.obj +?XBMHandleEndCapture@D3D@@YAHPBD@Z 0x83589928 0x83FCE7B0 d3d9:movie.obj +?XBMInitialize@D3D@@YAHPAVCDevice@1@@Z 0x83589940 0x83FCE7C8 d3d9:movie.obj +?XBMProcessCommand@D3D@@YAJPBDPADKPAU_DM_CMDCONT@@@Z 0x83589968 0x83FCE7F0 d3d9:movie.obj +?XBMAllocateFrameMemory@D3D@@YAXIPAXPAPAXPAW4MEMORYREGION@1@@Z 0x83589C20 0x83FCEAA8 d3d9:movie.obj +?XBMDestroyContext@D3D@@YAXPAVCDevice@1@@Z 0x83589CA0 0x83FCEB28 d3d9:movie.obj +?XBMCreateContext@D3D@@YAJPAVCDevice@1@PAUD3DBaseTexture@@PBD@Z 0x83589DA8 0x83FCEC30 d3d9:movie.obj +?XBMEndCapture@D3D@@YAXPAVCDevice@1@@Z 0x8358A578 0x83FCF400 d3d9:movie.obj +?XBMUninitialize@D3D@@YAXPAVCDevice@1@@Z 0x8358A998 0x83FCF820 d3d9:movie.obj +?XBMBeginCapture@D3D@@YAHPAVCDevice@1@PAUD3DBaseTexture@@PBD@Z 0x8358A9C8 0x83FCF850 d3d9:movie.obj +?XBMCaptureFrame@D3D@@YAXPAVCDevice@1@PAUD3DBaseTexture@@@Z 0x8358AD30 0x83FCFBB8 d3d9:movie.obj +?LockL2@D3D@@YAXPAVCXpsGlobal@1@K@Z 0x8358B5F8 0x83FCA5C0 d3d9:xps.obj +?CalculatePredicationSelect@D3D@@YAKPAVCXpsGlobal@1@@Z 0x8358B6B0 0x83FCA678 d3d9:xps.obj +?UpdatePredicationSelect@D3D@@YAXPAVCXpsGlobal@1@@Z 0x8358B718 0x83FCA6E0 d3d9:xps.obj +?WaitForXpsIdle@D3D@@YAXPAVCXpsGlobal@1@@Z 0x8358B7A0 0x83FCA768 d3d9:xps.obj +?AutoPatch@D3D@@YAXPAUWorkerState@1@PAVCPatchListChunk@1@H@Z 0x8358B840 0x83FCA808 d3d9:xps.obj +?DispatchCompletion@D3D@@YAPAKPAVCXpsGlobal@1@PAUD3DXpsThread@@PCK@Z 0x8358B948 0x83FCA910 d3d9:xps.obj +?KickOffWorkerThreadDpc@D3D@@YAXPAU_KDPC@@PAX11@Z 0x8358BA80 0x83FCAA48 d3d9:xps.obj +?WorkerDpc@D3D@@YAXK@Z 0x8358BAB8 0x83FCAA80 d3d9:xps.obj +?UninitializeXps@D3D@@YAXPAVCDevice@1@@Z 0x8358BB48 0x83FCAC80 d3d9:xps.obj +?XpsConfigureForWork@D3D@@YAXPAVCDevice@1@PAVCXpsGlobal@1@K@Z 0x8358BBE8 0x83FCAD20 d3d9:xps.obj +?XpsVisibilityPatch@D3D@@YAXPBVCXpsVisibilityPatchListChunk@1@@Z 0x8358BD90 0x83FCAEC8 d3d9:xps.obj +?XpsQueryPatch@D3D@@YAXPAUWorkerState@1@PAVCXpsQueryPatchListChunk@1@@Z 0x8358BE70 0x83FCAFA8 d3d9:xps.obj +?XpsAutoPatch@D3D@@YAXPAUWorkerState@1@PAVCXpsPatchListChunk@1@@Z 0x8358BFB0 0x83FCB0E8 d3d9:xps.obj +?TilingPatch@D3D@@YAXPAUWorkerState@1@PAVCPatchListChunk@1@PAVCCommandBufferCallListChunk@1@@Z 0x8358C0A8 0x83FCB1E0 d3d9:xps.obj +?DispatchCommands@D3D@@YAPAKPAKPAVCXpsGlobal@1@@Z 0x8358C160 0x83FCB298 d3d9:xps.obj +?DispatchWorker@D3D@@YAXPAUD3DXpsThread@@@Z 0x8358C4D0 0x83FCB608 d3d9:xps.obj +?WorkerThread@D3D@@YAKPAX@Z 0x8358C790 0x83FCB8C8 d3d9:xps.obj +?KickOffOnWorkerQueue@D3D@@YAXPAVCDevice@1@KKPAVCWorkerThreadCommandList@1@W4Queue_Commands@1@@Z 0x8358C930 0x83FCBC50 d3d9:xps.obj +?InitializeXps@D3D@@YAHPAVCDevice@1@@Z 0x8358C9E8 0x83FCBD08 d3d9:xps.obj +?XenonGpu_Initialize@D3D@@YAXPAVCDevice@1@@Z 0x8358CBE0 0x83FCA320 d3d9:xenongpu.obj +?PixNullHardwareInterruptCallback@D3D@@YAXPAU_KDPC@@PAX11@Z 0x8358CDD8 0x83FD2A38 d3d9:capture.obj +?CleanupGprAllocationSetup@D3D@@YAXPAVCDevice@1@@Z 0x8357BEE0 0x83FB62F8 d3d9:shader.obj +?DoBeginExportNanVertex@@YAXPAUD3DDevice@@@Z 0x8357D468 0x83FC4EF0 d3d9:resource.obj +?DoEndExport512Pixels@@YAXPAUD3DDevice@@@Z 0x8357D5C0 0x83FC5048 d3d9:resource.obj +?VertexShaderStubOutput@D3D@@YAXPBU_UCODE_R500VSUCODE@@PATGPUSHADER_INSTRUCTION@@PBT_UCODE_VSOUTPUTDECLARATION@@@Z 0x8357E148 0x83FD1A98 d3d9:lazy.obj +?VertexShaderRedirectOutput@D3D@@YAXPBU_UCODE_R500VSUCODE@@PATGPUSHADER_INSTRUCTION@@PBT_UCODE_VSOUTPUTDECLARATION@@PBT_UCODE_PSINPUTDECLARATION@@@Z 0x8357E218 0x83FD1B68 d3d9:lazy.obj +?PatchVertexShaderToMatchPixelShader@D3D@@YAXPAUPIXPatchVertexShaderToMatchPixelShaderData@@PBU_UCODE_R500VSUCODE@@PATGPUSHADER_INSTRUCTION@@PATGPU_PROGRAMCONTROL@@PAU_UCODE_R500PSUCODE@@@Z 0x8357E2D0 0x83FD1C20 d3d9:lazy.obj +?GetCurrentGammaTable@D3D@@YAPAGH@Z 0x835832A8 0x83FCC278 d3d9:gamma.obj +?ShortPercentClamp@D3D@@YAK_J0@Z 0x83583ED0 0x83FC16B0 d3d9:pix.obj +?SubmitGeneralCounters@D3D@@YAXPAVCDevice@1@@Z 0x835845E0 0x83FC1ED0 d3d9:pix.obj +# ambiguous ??__Eg_RGBScaledToYUV601@D3D@@YAXXZ 0x8394BB88 0x840EBF88,0x840EC020,0x840EC0B8,0x840EC150 d3d9:movie.obj +# ambiguous ??__Eg_RGBScaledToYUV709@D3D@@YAXXZ 0x8394BC20 0x840EBF88,0x840EC020,0x840EC0B8,0x840EC150 d3d9:movie.obj +# ambiguous ??__Eg_RGBOneNinthScaledToYUV601@D3D@@YAXXZ 0x8394BCB8 0x840EBF88,0x840EC020,0x840EC0B8,0x840EC150 d3d9:movie.obj +# ambiguous ??__Eg_RGBOneNinthScaledToYUV709@D3D@@YAXXZ 0x8394BD50 0x840EBF88,0x840EC020,0x840EC0B8,0x840EC150 d3d9:movie.obj +# matched=370 ambiguous=49 missing=211 diff --git a/tools/gpu-aot/match_map_symbols.py b/tools/gpu-aot/match_map_symbols.py new file mode 100644 index 0000000..e7b3d73 --- /dev/null +++ b/tools/gpu-aot/match_map_symbols.py @@ -0,0 +1,119 @@ +"""Match statically linked Xbox 360 SDK functions from a MAP-labelled image. + +The matcher deliberately ignores relocated immediates and branch displacements +while retaining instruction opcodes and register fields. This makes a function +compiled from the same XDK library comparable after the linker moves code and +data to different guest addresses. +""" + +from __future__ import annotations + +import argparse +import pathlib +import re +import struct + +BASE = 0x82000000 +MAP_FUNCTION = re.compile( + r"^\s*\S+\s+(?P\S+)\s+(?P
[0-9A-Fa-f]{8})\s+f\s+(?P\S+)" +) + + +def normalize(word: int) -> int: + opcode = word >> 26 + # Relative branches: target displacement is link-position dependent. + if opcode == 18: + return word & 0xFC000003 + if opcode == 16: + return word & 0xFFFF0003 + # Immediate arithmetic, compare, logical and D-form load/store operations. + if opcode in { + 7, 8, 10, 11, 12, 13, 14, 15, + 24, 25, 26, 27, 28, 29, + *range(32, 56), + }: + return word & 0xFFFF0000 + return word + + +def normalized_words(image: bytes) -> list[int]: + usable = len(image) & ~3 + return [normalize(word[0]) for word in struct.iter_unpack(">I", image[:usable])] + + +def read_sdk_symbols(path: pathlib.Path) -> list[tuple[str, int, str]]: + result = [] + with path.open("r", encoding="latin-1", errors="replace") as stream: + for line in stream: + match = MAP_FUNCTION.match(line) + if match and match.group("object").lower().startswith("d3d9:"): + result.append( + (match.group("name"), int(match.group("address"), 16), match.group("object")) + ) + return result + + +def main() -> int: + parser = argparse.ArgumentParser() + parser.add_argument("--map", required=True, type=pathlib.Path) + parser.add_argument("--reference", required=True, type=pathlib.Path) + parser.add_argument("--target", required=True, type=pathlib.Path) + parser.add_argument("--words", type=int, default=16) + parser.add_argument("--filter", default="") + parser.add_argument("--output", type=pathlib.Path) + args = parser.parse_args() + + reference = normalized_words(args.reference.read_bytes()) + target = normalized_words(args.target.read_bytes()) + width = args.words + if width < 4: + parser.error("--words must be at least 4") + + selected = re.compile(args.filter, re.IGNORECASE) if args.filter else None + symbols = [] + signatures: dict[int, dict[tuple[int, ...], list[int]]] = {} + for name, address, obj in read_sdk_symbols(args.map): + if selected and not selected.search(name): + continue + offset = (address - BASE) // 4 + if offset < 0 or offset + width > len(reference): + continue + signature = tuple(reference[offset : offset + width]) + symbol_index = len(symbols) + symbols.append((name, address, obj, signature)) + by_signature = signatures.setdefault(signature[0], {}) + by_signature.setdefault(signature, []).append(symbol_index) + + hits: list[list[int]] = [[] for _ in symbols] + for i in range(len(target) - width + 1): + by_signature = signatures.get(target[i]) + if not by_signature: + continue + signature = tuple(target[i : i + width]) + for symbol_index in by_signature.get(signature, ()): + hits[symbol_index].append(BASE + i * 4) + + lines = [] + matched = ambiguous = missing = 0 + for (name, address, obj, _), symbol_hits in zip(symbols, hits): + if len(symbol_hits) == 1: + matched += 1 + lines.append(f"{name}\t0x{address:08X}\t0x{symbol_hits[0]:08X}\t{obj}") + elif len(symbol_hits) > 1: + ambiguous += 1 + joined = ",".join(f"0x{hit:08X}" for hit in symbol_hits[:8]) + lines.append(f"# ambiguous {name}\t0x{address:08X}\t{joined}\t{obj}") + else: + missing += 1 + + lines.append(f"# matched={matched} ambiguous={ambiguous} missing={missing}") + text = "\n".join(lines) + "\n" + if args.output: + args.output.write_text(text, encoding="utf-8") + else: + print(text, end="") + return 0 + + +if __name__ == "__main__": + raise SystemExit(main()) From 879eaa635d21cbaba7ab9b89d073dfd0baf3f9b0 Mon Sep 17 00:00:00 2001 From: NeverCookFirst <46416213+NeverCookFirst@users.noreply.github.com> Date: Tue, 29 Sep 2026 14:27:55 +0300 Subject: [PATCH 06/44] gpu: add native shader resource lifecycle --- rexlego/CMakeLists.txt | 41 +++++ rexlego/src/gpu_native/build_info.h.in | 6 + rexlego/src/gpu_native/d3d.h | 32 +++- rexlego/src/gpu_native/device.cpp | 9 +- rexlego/src/gpu_native/hooks_shader.cpp | 63 +++++++ rexlego/src/gpu_native/shaders.cpp | 215 ++++++++++++++++++++++++ rexlego/src/gpu_native/shaders.h | 37 ++++ 7 files changed, 400 insertions(+), 3 deletions(-) create mode 100644 rexlego/src/gpu_native/build_info.h.in create mode 100644 rexlego/src/gpu_native/hooks_shader.cpp create mode 100644 rexlego/src/gpu_native/shaders.cpp create mode 100644 rexlego/src/gpu_native/shaders.h diff --git a/rexlego/CMakeLists.txt b/rexlego/CMakeLists.txt index 728d76e..ac5c082 100644 --- a/rexlego/CMakeLists.txt +++ b/rexlego/CMakeLists.txt @@ -57,7 +57,9 @@ if(LEGODIMENSIONS_NATIVE_GPU) list(APPEND LEGODIMENSIONS_SOURCES src/gpu_native/device.cpp src/gpu_native/hooks_device.cpp + src/gpu_native/hooks_shader.cpp src/gpu_native/shader_archive.cpp + src/gpu_native/shaders.cpp "${CMAKE_CURRENT_SOURCE_DIR}/../thirdparty/miniz/miniz.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/../thirdparty/zstd/zstddeclib.c" ) @@ -148,6 +150,45 @@ if(LEGODIMENSIONS_NATIVE_GPU) target_sources(legodimensions PRIVATE "${LEGO_NATIVE_LINKED_SHADER_CACHE}") set_source_files_properties("${LEGO_NATIVE_LINKED_SHADER_CACHE}" PROPERTIES SKIP_PRECOMPILE_HEADERS ON) + + # Fingerprint the exact native renderer inputs. CMAKE_CONFIGURE_DEPENDS + # makes a header-only edit trigger reconfigure as well as recompilation, + # and the fingerprint printed at startup proves which executable is live. + set(LEGO_NATIVE_GPU_FINGERPRINT_INPUTS + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/device.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/device.h" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/d3d.h" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/hooks_device.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/hooks_shader.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/shaders.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/shaders.h" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/shader_archive.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/shader_archive.h" + "${LEGO_NATIVE_SHADER_CACHE}" + "${LEGO_NATIVE_LINKED_SHADER_CACHE}") + set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS + ${LEGO_NATIVE_GPU_FINGERPRINT_INPUTS}) + set(LEGO_NATIVE_GPU_FINGERPRINT_MATERIAL "") + foreach(LEGO_NATIVE_GPU_INPUT IN LISTS LEGO_NATIVE_GPU_FINGERPRINT_INPUTS) + file(SHA256 "${LEGO_NATIVE_GPU_INPUT}" LEGO_NATIVE_GPU_INPUT_HASH) + string(APPEND LEGO_NATIVE_GPU_FINGERPRINT_MATERIAL + "${LEGO_NATIVE_GPU_INPUT_HASH}") + endforeach() + string(SHA256 LEGO_NATIVE_GPU_FINGERPRINT_FULL + "${LEGO_NATIVE_GPU_FINGERPRINT_MATERIAL}") + string(SUBSTRING "${LEGO_NATIVE_GPU_FINGERPRINT_FULL}" 0 16 + LEGO_NATIVE_GPU_FINGERPRINT) + configure_file(src/gpu_native/build_info.h.in + "${CMAKE_CURRENT_BINARY_DIR}/generated/native_gpu_build_info.h" @ONLY) + target_include_directories(legodimensions PRIVATE + "${CMAKE_CURRENT_BINARY_DIR}/generated") + file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/native-gpu-build.txt" + "LEGO Dimensions native GPU ${LEGO_NATIVE_GPU_FINGERPRINT}\n") + add_custom_command(TARGET legodimensions POST_BUILD + COMMAND ${CMAKE_COMMAND} -E copy_if_different + "${CMAKE_CURRENT_BINARY_DIR}/native-gpu-build.txt" + "$/native-gpu-build.txt" + VERBATIM) endif() # The achievement unlock sound, converted from the user-supplied MP3 to a quiet diff --git a/rexlego/src/gpu_native/build_info.h.in b/rexlego/src/gpu_native/build_info.h.in new file mode 100644 index 0000000..a6503e2 --- /dev/null +++ b/rexlego/src/gpu_native/build_info.h.in @@ -0,0 +1,6 @@ +// Generated by CMake from the native renderer source and AOT archive hashes. +#pragma once + +namespace legodimensions::gpu_native { +inline constexpr char kNativeGpuBuildFingerprint[] = "@LEGO_NATIVE_GPU_FINGERPRINT@"; +} diff --git a/rexlego/src/gpu_native/d3d.h b/rexlego/src/gpu_native/d3d.h index ce1abd3..9de8808 100644 --- a/rexlego/src/gpu_native/d3d.h +++ b/rexlego/src/gpu_native/d3d.h @@ -35,6 +35,32 @@ struct FetchConstant { }; static_assert(sizeof(FetchConstant) == 0x18); +// Header shared by Xbox 360 D3D resources. The shader create routines in the +// Sep'13 runtime initialize shaders with type 6 (vertex) / 7 (pixel), a +// reference count of one, and 0xFFFF0000 in BaseFlush. +struct D3DResource { + be_u32 common; + be_u32 reference_count; + be_u32 fence; + be_u32 read_fence; + be_u32 identifier; + be_u32 base_flush; +}; +static_assert(sizeof(D3DResource) == 0x18); + +struct ShaderContainer { + be_u32 flags; + be_u32 virtual_size; + be_u32 physical_size; + be_u32 field_0c; + be_u32 constant_table_offset; + be_u32 definition_table_offset; + be_u32 shader_offset; + be_u32 field_1c; + be_u32 field_20; +}; +static_assert(sizeof(ShaderContainer) == 0x24); + // Only fields proven from TU23 code are named. Keep unknown spans opaque until // an accessor or state writer establishes their meaning. struct D3DDevice { @@ -49,7 +75,9 @@ struct D3DDevice { D3DViewport9 viewport; be_u32 viewport_reserved; D3DRect scissor; - u8 unknown_330C[kGuestDeviceSize - 0x330C]; + be_u32 pixel_shader; + be_u32 vertex_shader; + u8 unknown_3314[kGuestDeviceSize - 0x3314]; }; static_assert(sizeof(D3DDevice) == kGuestDeviceSize); @@ -60,5 +88,7 @@ static_assert(offsetof(D3DDevice, get_sampler_state) == 0x3B8); static_assert(offsetof(D3DDevice, fetch_constants) == 0x480); static_assert(offsetof(D3DDevice, viewport) == 0x32E0); static_assert(offsetof(D3DDevice, scissor) == 0x32FC); +static_assert(offsetof(D3DDevice, pixel_shader) == 0x330C); +static_assert(offsetof(D3DDevice, vertex_shader) == 0x3310); } // namespace legodimensions::gpu_native diff --git a/rexlego/src/gpu_native/device.cpp b/rexlego/src/gpu_native/device.cpp index 8e2dc50..b10f76b 100644 --- a/rexlego/src/gpu_native/device.cpp +++ b/rexlego/src/gpu_native/device.cpp @@ -1,5 +1,8 @@ #include "gpu_native/device.h" +#include "gpu_native/shaders.h" +#include "native_gpu_build_info.h" + #include #include @@ -83,8 +86,9 @@ bool HostDevice::Create(rex::ui::Window* window, Backend backend) { } const auto& description = state->device->getDescription(); - REXLOG_INFO("Native GPU: {} ready on '{}' ({}x{}, {} images)", NameOf(backend), - description.name, state->swap_chain->getWidth(), state->swap_chain->getHeight(), + REXLOG_INFO("Native GPU [{}]: {} ready on '{}' ({}x{}, {} images)", + kNativeGpuBuildFingerprint, NameOf(backend), description.name, + state->swap_chain->getWidth(), state->swap_chain->getHeight(), state->swap_chain->getTextureCount()); g_state = std::move(state); return true; @@ -95,6 +99,7 @@ void HostDevice::Shutdown() { if (!g_state) { return; } + ResetShaderResources(); if (g_state->swap_chain) { g_state->swap_chain->wait(); } diff --git a/rexlego/src/gpu_native/hooks_shader.cpp b/rexlego/src/gpu_native/hooks_shader.cpp new file mode 100644 index 0000000..3f74579 --- /dev/null +++ b/rexlego/src/gpu_native/hooks_shader.cpp @@ -0,0 +1,63 @@ +#include +#include +#include + +#include "gpu_native/d3d.h" +#include "gpu_native/shaders.h" + +extern "C" void __imp__sub_83FC4CE0(PPCContext& __restrict ctx, u8* base); +extern "C" void __imp__sub_83FC59D8(PPCContext& __restrict ctx, u8* base); + +namespace legodimensions::gpu_native { +namespace { + +u32 CreatePixelShaderHook(mapped_u32 function) { + return CreateShaderResource(function, ShaderStage::kPixel); +} + +u32 CreateVertexShaderHook(mapped_u32 function) { + return CreateShaderResource(function, ShaderStage::kVertex); +} + +void SetPixelShaderHook(D3DDevice* device, u32 shader) { + if (device) { + device->pixel_shader = shader; + } + BindShader(ShaderStage::kPixel, shader); +} + +void SetVertexShaderHook(D3DDevice* device, u32 shader) { + if (device) { + device->vertex_shader = shader; + } + BindShader(ShaderStage::kVertex, shader); +} + +} // namespace +} // namespace legodimensions::gpu_native + +REX_HOOK(sub_83FB7528, legodimensions::gpu_native::CreatePixelShaderHook); +REX_HOOK(sub_83FB7750, legodimensions::gpu_native::CreateVertexShaderHook); +REX_HOOK(sub_83FB6828, legodimensions::gpu_native::SetPixelShaderHook); +REX_HOOK(sub_83FB6A30, legodimensions::gpu_native::SetVertexShaderHook); + +// Resource AddRef/Release serve all D3D resource types. Only intercept objects +// created by the native shader hooks; every other pointer retains the exact +// Sep'13 implementation. +REX_HOOK_RAW(sub_83FC4CE0) { + const u32 resource = ctx.r3.u32; + if (!legodimensions::gpu_native::IsNativeShader(resource)) { + __imp__sub_83FC4CE0(ctx, base); + return; + } + ctx.r3.u64 = legodimensions::gpu_native::AddRefNativeShader(resource); +} + +REX_HOOK_RAW(sub_83FC59D8) { + const u32 resource = ctx.r3.u32; + if (!legodimensions::gpu_native::IsNativeShader(resource)) { + __imp__sub_83FC59D8(ctx, base); + return; + } + ctx.r3.u64 = legodimensions::gpu_native::ReleaseNativeShader(resource); +} diff --git a/rexlego/src/gpu_native/shaders.cpp b/rexlego/src/gpu_native/shaders.cpp new file mode 100644 index 0000000..658802e --- /dev/null +++ b/rexlego/src/gpu_native/shaders.cpp @@ -0,0 +1,215 @@ +#include "gpu_native/shaders.h" + +#include +#include +#include +#include +#include +#include +#include + +#include +#include +#include +#include + +#include "gpu_native/d3d.h" +#include "gpu_native/device.h" +#include "gpu_native/shader_archive.h" + +namespace legodimensions::gpu_native { +namespace { + +constexpr u32 kPixelShaderGuestSize = 40; +constexpr u32 kVertexShaderGuestSize = 872; +constexpr u32 kShaderFlag = 0x00100000; + +struct ShaderResource { + u32 guest_address = 0; + ShaderStage stage = ShaderStage::kVertex; + u64 hash = 0; + const ShaderCacheEntry* cache_entry = nullptr; + std::mutex shader_mutex; + std::unordered_map> variants; +}; + +std::mutex g_registry_mutex; +std::unordered_map> g_registry; +std::array, 2> g_bound_shaders; + +size_t StageIndex(ShaderStage stage) { + return stage == ShaderStage::kVertex ? 0 : 1; +} + +std::shared_ptr FindResource(u32 guest_address) { + std::lock_guard lock(g_registry_mutex); + const auto it = g_registry.find(guest_address); + return it == g_registry.end() ? nullptr : it->second; +} + +D3DResource* GuestHeader(u32 guest_address) { + auto* memory = REX_KERNEL_MEMORY(); + return reinterpret_cast(memory->virtual_membase() + guest_address); +} + +} // namespace + +u32 CreateShaderResource(mapped_u32 function, ShaderStage stage) { + if (!function || !HostDevice::IsReady()) { + return 0; + } + + const auto* container = reinterpret_cast(function.host_address()); + const size_t byte_length = ShaderContainerByteLength(container); + // Corrupt sizes must never turn a guest pointer into an unbounded host read. + if (byte_length < sizeof(ShaderContainer) || byte_length > 4 * 1024 * 1024) { + REXLOG_ERROR("Native GPU: rejected {} shader container of {} bytes", + stage == ShaderStage::kVertex ? "vertex" : "pixel", byte_length); + return 0; + } + + const u64 hash = HashShaderContainer(container); + const ShaderCacheEntry* cache_entry = FindShader(hash); + if (!cache_entry) { + REXLOG_WARN("Native GPU: shader not present in AOT cache, hash=0x{:016X}", hash); + } + + auto* memory = REX_KERNEL_MEMORY(); + const u32 allocation_size = + stage == ShaderStage::kVertex ? kVertexShaderGuestSize : kPixelShaderGuestSize; + const u32 guest_address = memory->SystemHeapAlloc(allocation_size, 0x10); + if (!guest_address) { + return 0; + } + memory->Zero(guest_address, allocation_size); + + auto* header = GuestHeader(guest_address); + header->common = kShaderFlag | static_cast(stage); + header->reference_count = 1; + header->base_flush = 0xFFFF0000u; + + // Preserve the two SDK-private backing-pointer fields observed in TU23. + auto* bytes = memory->virtual_membase() + guest_address; + if (stage == ShaderStage::kVertex) { + *reinterpret_cast(bytes + 0x20) = function.guest_address(); + } else { + *reinterpret_cast(bytes + 0x18) = function.guest_address(); + } + + auto resource = std::make_shared(); + resource->guest_address = guest_address; + resource->stage = stage; + resource->hash = hash; + resource->cache_entry = cache_entry; + { + std::lock_guard lock(g_registry_mutex); + g_registry.emplace(guest_address, std::move(resource)); + } + return guest_address; +} + +bool BindShader(ShaderStage stage, u32 guest_address) { + std::shared_ptr resource; + if (guest_address) { + resource = FindResource(guest_address); + if (!resource || resource->stage != stage) { + REXLOG_WARN("Native GPU: unrecognized {} shader resource 0x{:08X}", + stage == ShaderStage::kVertex ? "vertex" : "pixel", guest_address); + return false; + } + } + std::lock_guard lock(g_registry_mutex); + g_bound_shaders[StageIndex(stage)] = std::move(resource); + return true; +} + +plume::RenderShader* ResolveBoundShader(ShaderStage stage, u32 spec_constants) { + std::shared_ptr resource; + { + std::lock_guard lock(g_registry_mutex); + resource = g_bound_shaders[StageIndex(stage)]; + } + if (!resource || !resource->cache_entry) { + return nullptr; + } + + const u32 masked = spec_constants & resource->cache_entry->specConstantsMask; + std::lock_guard shader_lock(resource->shader_mutex); + const auto existing = resource->variants.find(masked); + if (existing != resource->variants.end()) { + return existing->second.get(); + } + + const ShaderBytecode bytecode = FindDxil(resource->hash, masked); + auto* device = HostDevice::Device(); + if (!bytecode || !device) { + return nullptr; + } + auto shader = device->createShader(bytecode.data, bytecode.size, "main", + plume::RenderShaderFormat::DXIL); + if (!shader) { + REXLOG_ERROR("Native GPU: D3D12 shader creation failed, hash=0x{:016X}", + resource->hash); + return nullptr; + } + shader->setName(stage == ShaderStage::kVertex ? "LEGO guest vertex shader" + : "LEGO guest pixel shader"); + auto [it, inserted] = resource->variants.emplace(masked, std::move(shader)); + return it->second.get(); +} + +bool IsNativeShader(u32 guest_address) { + std::lock_guard lock(g_registry_mutex); + return g_registry.contains(guest_address); +} + +u32 AddRefNativeShader(u32 guest_address) { + std::lock_guard lock(g_registry_mutex); + if (!g_registry.contains(guest_address)) { + return 0; + } + auto* header = GuestHeader(guest_address); + const u32 count = static_cast(header->reference_count) + 1; + header->reference_count = count; + return count; +} + +u32 ReleaseNativeShader(u32 guest_address) { + std::shared_ptr released; + { + std::lock_guard lock(g_registry_mutex); + const auto it = g_registry.find(guest_address); + if (it == g_registry.end()) { + return ~u32{0}; + } + auto* header = GuestHeader(guest_address); + const u32 old_count = static_cast(header->reference_count); + const u32 count = old_count > 0 ? old_count - 1 : 0; + header->reference_count = count; + if (count != 0) { + return count; + } + released = std::move(it->second); + g_registry.erase(it); + } + REX_KERNEL_MEMORY()->SystemHeapFree(guest_address); + return 0; +} + +void ResetShaderResources() { + std::vector guest_addresses; + { + std::lock_guard lock(g_registry_mutex); + g_bound_shaders = {}; + guest_addresses.reserve(g_registry.size()); + for (const auto& [guest_address, resource] : g_registry) { + guest_addresses.push_back(guest_address); + } + g_registry.clear(); + } + for (const u32 guest_address : guest_addresses) { + REX_KERNEL_MEMORY()->SystemHeapFree(guest_address); + } +} + +} // namespace legodimensions::gpu_native diff --git a/rexlego/src/gpu_native/shaders.h b/rexlego/src/gpu_native/shaders.h new file mode 100644 index 0000000..3631fba --- /dev/null +++ b/rexlego/src/gpu_native/shaders.h @@ -0,0 +1,37 @@ +// Guest shader lifetime and AOT host-shader resolution. +#pragma once + +#include + +#include + +namespace plume { +struct RenderShader; +} + +namespace legodimensions::gpu_native { + +enum class ShaderStage : u32 { + kVertex = 6, + kPixel = 7, +}; + +// Creates the guest-visible resource and records the corresponding AOT hash. +// The returned value is a guest virtual address, as expected by D3D9. +u32 CreateShaderResource(mapped_u32 function, ShaderStage stage); + +// Binding retains host metadata independently of the guest resource lifetime. +bool BindShader(ShaderStage stage, u32 guest_address); + +// Materializes the correct prelinked specialization at pipeline creation time. +// A null result marks the containing render pass as unsupported by native GPU. +plume::RenderShader* ResolveBoundShader(ShaderStage stage, u32 spec_constants); + +bool IsNativeShader(u32 guest_address); +u32 AddRefNativeShader(u32 guest_address); +u32 ReleaseNativeShader(u32 guest_address); + +// Must run before the Plume device is destroyed. +void ResetShaderResources(); + +} // namespace legodimensions::gpu_native From 0911a43fe7ebad89fa99c619517d66cba8373d8e Mon Sep 17 00:00:00 2001 From: NeverCookFirst <46416213+NeverCookFirst@users.noreply.github.com> Date: Tue, 29 Sep 2026 14:33:54 +0300 Subject: [PATCH 07/44] gpu: add native vertex and index buffers --- rexlego/CMakeLists.txt | 5 + rexlego/src/gpu_native/buffers.cpp | 219 ++++++++++++++++++++++++ rexlego/src/gpu_native/buffers.h | 33 ++++ rexlego/src/gpu_native/d3d.h | 7 + rexlego/src/gpu_native/device.cpp | 5 +- rexlego/src/gpu_native/hooks_buffer.cpp | 44 +++++ rexlego/src/gpu_native/hooks_shader.cpp | 9 + 7 files changed, 321 insertions(+), 1 deletion(-) create mode 100644 rexlego/src/gpu_native/buffers.cpp create mode 100644 rexlego/src/gpu_native/buffers.h create mode 100644 rexlego/src/gpu_native/hooks_buffer.cpp diff --git a/rexlego/CMakeLists.txt b/rexlego/CMakeLists.txt index ac5c082..ef880b3 100644 --- a/rexlego/CMakeLists.txt +++ b/rexlego/CMakeLists.txt @@ -55,7 +55,9 @@ if(LEGODIMENSIONS_NATIVE_GPU) set_property(TARGET plume PROPERTY SOURCES "${LEGO_PLUME_SOURCES}") list(APPEND LEGODIMENSIONS_SOURCES + src/gpu_native/buffers.cpp src/gpu_native/device.cpp + src/gpu_native/hooks_buffer.cpp src/gpu_native/hooks_device.cpp src/gpu_native/hooks_shader.cpp src/gpu_native/shader_archive.cpp @@ -158,6 +160,9 @@ if(LEGODIMENSIONS_NATIVE_GPU) "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/device.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/device.h" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/d3d.h" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/buffers.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/buffers.h" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/hooks_buffer.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/hooks_device.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/hooks_shader.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/shaders.cpp" diff --git a/rexlego/src/gpu_native/buffers.cpp b/rexlego/src/gpu_native/buffers.cpp new file mode 100644 index 0000000..a57cf1f --- /dev/null +++ b/rexlego/src/gpu_native/buffers.cpp @@ -0,0 +1,219 @@ +#include "gpu_native/buffers.h" + +#include +#include +#include +#include +#include +#include + +#include +#include +#include +#include + +#include "gpu_native/d3d.h" +#include "gpu_native/device.h" + +namespace legodimensions::gpu_native { +namespace { + +struct BufferResource { + u32 guest_address = 0; + u32 mirror_address = 0; + u32 length = 0; + u32 format = 0; + BufferKind kind = BufferKind::kVertex; + std::mutex upload_mutex; + std::unique_ptr buffer; +}; + +std::mutex g_buffers_mutex; +std::unordered_map> g_buffers; + +D3DBuffer* GuestBuffer(u32 guest_address) { + auto* memory = REX_KERNEL_MEMORY(); + return reinterpret_cast(memory->virtual_membase() + guest_address); +} + +std::shared_ptr FindBuffer(u32 guest_address) { + std::lock_guard lock(g_buffers_mutex); + const auto it = g_buffers.find(guest_address); + return it == g_buffers.end() ? nullptr : it->second; +} + +void ByteSwapElements(void* destination, const void* source, size_t size, + u32 element_size) { + auto* dst = static_cast(destination); + const auto* src = static_cast(source); + size_t offset = 0; + if (element_size == 2) { + for (; offset + 2 <= size; offset += 2) { + dst[offset + 0] = src[offset + 1]; + dst[offset + 1] = src[offset + 0]; + } + } else { + for (; offset + 4 <= size; offset += 4) { + dst[offset + 0] = src[offset + 3]; + dst[offset + 1] = src[offset + 2]; + dst[offset + 2] = src[offset + 1]; + dst[offset + 3] = src[offset + 0]; + } + } + if (offset != size) { + std::memcpy(dst + offset, src + offset, size - offset); + } +} + +} // namespace + +u32 CreateBufferResource(u32 length, u32 /*usage*/, u32 format, u32 /*pool*/, + BufferKind kind) { + if (!length || !HostDevice::IsReady()) { + return 0; + } + auto* memory = REX_KERNEL_MEMORY(); + const u32 guest_address = memory->SystemHeapAlloc(sizeof(D3DBuffer), 0x10); + if (!guest_address) { + return 0; + } + const u32 mirror_address = memory->SystemHeapAlloc(length, 0x20); + if (!mirror_address) { + memory->SystemHeapFree(guest_address); + return 0; + } + memory->Zero(guest_address, sizeof(D3DBuffer)); + memory->Zero(mirror_address, length); + + auto* guest = GuestBuffer(guest_address); + guest->resource.common = static_cast(kind); + guest->resource.reference_count = 1; + guest->fetch_lo = mirror_address; + guest->fetch_hi = length; + + auto resource = std::make_shared(); + resource->guest_address = guest_address; + resource->mirror_address = mirror_address; + resource->length = length; + resource->format = format; + resource->kind = kind; + { + std::lock_guard lock(g_buffers_mutex); + g_buffers.emplace(guest_address, std::move(resource)); + } + return guest_address; +} + +u32 LockBufferResource(u32 guest_address, u32 offset, u32 size, u32 /*flags*/, + BufferKind kind) { + const auto resource = FindBuffer(guest_address); + if (!resource || resource->kind != kind || offset > resource->length || + (size != 0 && size > resource->length - offset)) { + return 0; + } + return resource->mirror_address + offset; +} + +plume::RenderBuffer* ResolveBufferResource(u32 guest_address, BufferKind kind) { + const auto resource = FindBuffer(guest_address); + if (!resource || resource->kind != kind) { + return nullptr; + } + std::lock_guard upload_lock(resource->upload_mutex); + if (!resource->buffer) { + auto* device = HostDevice::Device(); + if (!device) { + return nullptr; + } + const auto desc = kind == BufferKind::kIndex + ? plume::RenderBufferDesc::IndexBuffer( + resource->length, plume::RenderHeapType::UPLOAD) + : plume::RenderBufferDesc::VertexBuffer( + resource->length, plume::RenderHeapType::UPLOAD); + resource->buffer = device->createBuffer(desc); + if (!resource->buffer) { + REXLOG_ERROR("Native GPU: failed to allocate {} buffer ({} bytes)", + kind == BufferKind::kIndex ? "index" : "vertex", + resource->length); + return nullptr; + } + resource->buffer->setName(kind == BufferKind::kIndex ? "LEGO guest index buffer" + : "LEGO guest vertex buffer"); + } + + void* mapped = resource->buffer->map(); + if (!mapped) { + return nullptr; + } + const auto* source = + REX_KERNEL_MEMORY()->virtual_membase() + resource->mirror_address; + const u32 element_size = + kind == BufferKind::kIndex && resource->format == 1 ? 2 : 4; + ByteSwapElements(mapped, source, resource->length, element_size); + resource->buffer->unmap(); + return resource->buffer.get(); +} + +bool IsNativeBuffer(u32 guest_address) { + std::lock_guard lock(g_buffers_mutex); + return g_buffers.contains(guest_address); +} + +u32 NativeBufferType(u32 guest_address) { + const auto resource = FindBuffer(guest_address); + return resource ? static_cast(resource->kind) : 0; +} + +u32 AddRefNativeBuffer(u32 guest_address) { + std::lock_guard lock(g_buffers_mutex); + if (!g_buffers.contains(guest_address)) { + return 0; + } + auto* header = &GuestBuffer(guest_address)->resource; + const u32 count = static_cast(header->reference_count) + 1; + header->reference_count = count; + return count; +} + +u32 ReleaseNativeBuffer(u32 guest_address) { + std::shared_ptr released; + { + std::lock_guard lock(g_buffers_mutex); + const auto it = g_buffers.find(guest_address); + if (it == g_buffers.end()) { + return ~u32{0}; + } + auto* header = &GuestBuffer(guest_address)->resource; + const u32 old_count = static_cast(header->reference_count); + const u32 count = old_count > 0 ? old_count - 1 : 0; + header->reference_count = count; + if (count != 0) { + return count; + } + released = std::move(it->second); + g_buffers.erase(it); + } + auto* memory = REX_KERNEL_MEMORY(); + memory->SystemHeapFree(released->mirror_address); + memory->SystemHeapFree(guest_address); + return 0; +} + +void ResetBufferResources() { + std::vector> allocations; + { + std::lock_guard lock(g_buffers_mutex); + allocations.reserve(g_buffers.size()); + for (const auto& [guest_address, resource] : g_buffers) { + allocations.emplace_back(guest_address, resource->mirror_address); + } + g_buffers.clear(); + } + auto* memory = REX_KERNEL_MEMORY(); + for (const auto [guest_address, mirror_address] : allocations) { + memory->SystemHeapFree(mirror_address); + memory->SystemHeapFree(guest_address); + } +} + +} // namespace legodimensions::gpu_native diff --git a/rexlego/src/gpu_native/buffers.h b/rexlego/src/gpu_native/buffers.h new file mode 100644 index 0000000..e11d1bf --- /dev/null +++ b/rexlego/src/gpu_native/buffers.h @@ -0,0 +1,33 @@ +// Guest-visible vertex/index buffers and their CPU mirrors. +#pragma once + +#include + +namespace plume { +struct RenderBuffer; +} + +namespace legodimensions::gpu_native { + +enum class BufferKind : u32 { + kVertex = 6, + kIndex = 7, +}; + +u32 CreateBufferResource(u32 length, u32 usage, u32 format, u32 pool, + BufferKind kind); +u32 LockBufferResource(u32 guest_address, u32 offset, u32 size, u32 flags, + BufferKind kind); + +// Uploads the current guest mirror on every call. This deliberately favors +// correctness over dirty-range guesses: CPU writes made without Lock/Unlock +// and later CPU readback remain visible. +plume::RenderBuffer* ResolveBufferResource(u32 guest_address, BufferKind kind); + +bool IsNativeBuffer(u32 guest_address); +u32 NativeBufferType(u32 guest_address); +u32 AddRefNativeBuffer(u32 guest_address); +u32 ReleaseNativeBuffer(u32 guest_address); +void ResetBufferResources(); + +} // namespace legodimensions::gpu_native diff --git a/rexlego/src/gpu_native/d3d.h b/rexlego/src/gpu_native/d3d.h index 9de8808..4c08e57 100644 --- a/rexlego/src/gpu_native/d3d.h +++ b/rexlego/src/gpu_native/d3d.h @@ -48,6 +48,13 @@ struct D3DResource { }; static_assert(sizeof(D3DResource) == 0x18); +struct D3DBuffer { + D3DResource resource; + be_u32 fetch_lo; + be_u32 fetch_hi; +}; +static_assert(sizeof(D3DBuffer) == 0x20); + struct ShaderContainer { be_u32 flags; be_u32 virtual_size; diff --git a/rexlego/src/gpu_native/device.cpp b/rexlego/src/gpu_native/device.cpp index b10f76b..b7909cb 100644 --- a/rexlego/src/gpu_native/device.cpp +++ b/rexlego/src/gpu_native/device.cpp @@ -1,5 +1,6 @@ #include "gpu_native/device.h" +#include "gpu_native/buffers.h" #include "gpu_native/shaders.h" #include "native_gpu_build_info.h" @@ -99,10 +100,12 @@ void HostDevice::Shutdown() { if (!g_state) { return; } - ResetShaderResources(); if (g_state->swap_chain) { g_state->swap_chain->wait(); } + // All GPU users must be idle before Plume resources are released. + ResetShaderResources(); + ResetBufferResources(); g_state.reset(); } diff --git a/rexlego/src/gpu_native/hooks_buffer.cpp b/rexlego/src/gpu_native/hooks_buffer.cpp new file mode 100644 index 0000000..fbd7ce2 --- /dev/null +++ b/rexlego/src/gpu_native/hooks_buffer.cpp @@ -0,0 +1,44 @@ +#include +#include +#include + +#include "gpu_native/buffers.h" + +extern "C" void __imp__sub_83FC49E8(PPCContext& __restrict ctx, u8* base); + +namespace legodimensions::gpu_native { +namespace { + +u32 CreateVertexBufferHook(u32 length, u32 usage, u32 fvf, u32 pool) { + return CreateBufferResource(length, usage, fvf, pool, BufferKind::kVertex); +} + +u32 CreateIndexBufferHook(u32 length, u32 usage, u32 format, u32 pool) { + return CreateBufferResource(length, usage, format, pool, BufferKind::kIndex); +} + +u32 LockVertexBufferHook(u32 buffer, u32 offset, u32 size, u32 flags) { + return LockBufferResource(buffer, offset, size, flags, BufferKind::kVertex); +} + +u32 LockIndexBufferHook(u32 buffer, u32 offset, u32 size, u32 flags) { + return LockBufferResource(buffer, offset, size, flags, BufferKind::kIndex); +} + +} // namespace +} // namespace legodimensions::gpu_native + +REX_HOOK(sub_83FC4D58, legodimensions::gpu_native::CreateVertexBufferHook); +REX_HOOK(sub_83FC4E30, legodimensions::gpu_native::CreateIndexBufferHook); +REX_HOOK(sub_83FC60D8, legodimensions::gpu_native::LockVertexBufferHook); +REX_HOOK(sub_83FC6128, legodimensions::gpu_native::LockIndexBufferHook); + +REX_HOOK_RAW(sub_83FC49E8) { + const u32 resource = ctx.r3.u32; + const u32 type = legodimensions::gpu_native::NativeBufferType(resource); + if (type) { + ctx.r3.u64 = type; + return; + } + __imp__sub_83FC49E8(ctx, base); +} diff --git a/rexlego/src/gpu_native/hooks_shader.cpp b/rexlego/src/gpu_native/hooks_shader.cpp index 3f74579..bb2417b 100644 --- a/rexlego/src/gpu_native/hooks_shader.cpp +++ b/rexlego/src/gpu_native/hooks_shader.cpp @@ -3,6 +3,7 @@ #include #include "gpu_native/d3d.h" +#include "gpu_native/buffers.h" #include "gpu_native/shaders.h" extern "C" void __imp__sub_83FC4CE0(PPCContext& __restrict ctx, u8* base); @@ -47,6 +48,10 @@ REX_HOOK(sub_83FB6A30, legodimensions::gpu_native::SetVertexShaderHook); REX_HOOK_RAW(sub_83FC4CE0) { const u32 resource = ctx.r3.u32; if (!legodimensions::gpu_native::IsNativeShader(resource)) { + if (legodimensions::gpu_native::IsNativeBuffer(resource)) { + ctx.r3.u64 = legodimensions::gpu_native::AddRefNativeBuffer(resource); + return; + } __imp__sub_83FC4CE0(ctx, base); return; } @@ -56,6 +61,10 @@ REX_HOOK_RAW(sub_83FC4CE0) { REX_HOOK_RAW(sub_83FC59D8) { const u32 resource = ctx.r3.u32; if (!legodimensions::gpu_native::IsNativeShader(resource)) { + if (legodimensions::gpu_native::IsNativeBuffer(resource)) { + ctx.r3.u64 = legodimensions::gpu_native::ReleaseNativeBuffer(resource); + return; + } __imp__sub_83FC59D8(ctx, base); return; } From 7e80a23586de2459f78c7a196ad6e5a0ce8b9383 Mon Sep 17 00:00:00 2001 From: NeverCookFirst <46416213+NeverCookFirst@users.noreply.github.com> Date: Tue, 29 Sep 2026 14:49:12 +0300 Subject: [PATCH 08/44] gpu: add native texture resource lifecycle --- rexlego/CMakeLists.txt | 8 + rexlego/src/gpu_native/d3d.h | 44 +++ rexlego/src/gpu_native/device.cpp | 2 + rexlego/src/gpu_native/format.cpp | 186 +++++++++++ rexlego/src/gpu_native/format.h | 16 + rexlego/src/gpu_native/hooks_buffer.cpp | 7 +- rexlego/src/gpu_native/hooks_shader.cpp | 10 + rexlego/src/gpu_native/hooks_texture.cpp | 64 ++++ rexlego/src/gpu_native/textures.cpp | 373 +++++++++++++++++++++++ rexlego/src/gpu_native/textures.h | 29 ++ 10 files changed, 737 insertions(+), 2 deletions(-) create mode 100644 rexlego/src/gpu_native/format.cpp create mode 100644 rexlego/src/gpu_native/format.h create mode 100644 rexlego/src/gpu_native/hooks_texture.cpp create mode 100644 rexlego/src/gpu_native/textures.cpp create mode 100644 rexlego/src/gpu_native/textures.h diff --git a/rexlego/CMakeLists.txt b/rexlego/CMakeLists.txt index ef880b3..f32bea7 100644 --- a/rexlego/CMakeLists.txt +++ b/rexlego/CMakeLists.txt @@ -57,11 +57,14 @@ if(LEGODIMENSIONS_NATIVE_GPU) list(APPEND LEGODIMENSIONS_SOURCES src/gpu_native/buffers.cpp src/gpu_native/device.cpp + src/gpu_native/format.cpp src/gpu_native/hooks_buffer.cpp src/gpu_native/hooks_device.cpp src/gpu_native/hooks_shader.cpp + src/gpu_native/hooks_texture.cpp src/gpu_native/shader_archive.cpp src/gpu_native/shaders.cpp + src/gpu_native/textures.cpp "${CMAKE_CURRENT_SOURCE_DIR}/../thirdparty/miniz/miniz.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/../thirdparty/zstd/zstddeclib.c" ) @@ -160,6 +163,11 @@ if(LEGODIMENSIONS_NATIVE_GPU) "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/device.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/device.h" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/d3d.h" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/format.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/format.h" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/textures.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/textures.h" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/hooks_texture.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/buffers.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/buffers.h" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/hooks_buffer.cpp" diff --git a/rexlego/src/gpu_native/d3d.h b/rexlego/src/gpu_native/d3d.h index 4c08e57..21e3b13 100644 --- a/rexlego/src/gpu_native/d3d.h +++ b/rexlego/src/gpu_native/d3d.h @@ -55,6 +55,50 @@ struct D3DBuffer { }; static_assert(sizeof(D3DBuffer) == 0x20); +enum class D3DResourceType : u32 { + kSurface = 1, + kTexture = 3, + kVolumeTexture = 17, + kCubeTexture = 18, +}; + +struct D3DTexture { + D3DResource resource; + be_u32 mip_flush; + FetchConstant format; +}; +static_assert(sizeof(D3DTexture) == 0x34); +static_assert(offsetof(D3DTexture, format) == 0x1C); + +struct D3DSurface { + D3DResource resource; + be_u32 surface_info; + be_u32 depth_info; + be_u32 hi_control; + be_u32 size_bits; + be_u32 format; + be_u32 size; +}; +static_assert(sizeof(D3DSurface) == 0x30); + +struct D3DSurfaceDesc { + be_u32 format; + be_u32 type; + be_u32 usage; + be_u32 pool; + be_u32 multi_sample_type; + be_u32 multi_sample_quality; + be_u32 width; + be_u32 height; +}; +static_assert(sizeof(D3DSurfaceDesc) == 0x20); + +struct D3DLockedRect { + be_u32 pitch; + be_u32 bits; +}; +static_assert(sizeof(D3DLockedRect) == 8); + struct ShaderContainer { be_u32 flags; be_u32 virtual_size; diff --git a/rexlego/src/gpu_native/device.cpp b/rexlego/src/gpu_native/device.cpp index b7909cb..5dc361c 100644 --- a/rexlego/src/gpu_native/device.cpp +++ b/rexlego/src/gpu_native/device.cpp @@ -2,6 +2,7 @@ #include "gpu_native/buffers.h" #include "gpu_native/shaders.h" +#include "gpu_native/textures.h" #include "native_gpu_build_info.h" #include @@ -106,6 +107,7 @@ void HostDevice::Shutdown() { // All GPU users must be idle before Plume resources are released. ResetShaderResources(); ResetBufferResources(); + ResetTextureResources(); g_state.reset(); } diff --git a/rexlego/src/gpu_native/format.cpp b/rexlego/src/gpu_native/format.cpp new file mode 100644 index 0000000..0601344 --- /dev/null +++ b/rexlego/src/gpu_native/format.cpp @@ -0,0 +1,186 @@ +#include "gpu_native/format.h" + +#include + +#include +#include + +namespace legodimensions::gpu_native { +namespace { + +// Full X360 D3DFMT words observed in LEGO/Unleashed-class renderers. +enum class D3DFormat : u32 { + kA16B16G16R16F = 0x1A22AB60, + kA16B16G16R16FAlt = 0x1A2201BF, + kA8B8G8R8 = 0x1A200186, + kA8R8G8B8 = 0x18280186, + kX8R8G8B8 = 0x28280086, + kTT8888 = 0x28280106, + kTT8888Alt = 0x28280186, + kTT2101010As16161616 = 0x182801B6, + kD24FS8 = 0x1A220197, + kD24S8 = 0x2D200196, + kR32F = 0x2DA2ABA4, + kG16R16F = 0x2D22AB9F, + kG16R16FAlt = 0x2D20AB8D, + kIndex16 = 1, + kIndex32 = 6, + kL8 = 0x28000102, + kL8Alt = 0x28000002, + kA8 = 0x04900102, +}; + +void WarnUnknown(u32 value) { + static std::atomic count{0}; + if (count.fetch_add(1, std::memory_order_relaxed) < 16) { + REXLOG_WARN("Native GPU: unknown guest texture format 0x{:08X}", value); + } +} + +} // namespace + +plume::RenderFormat ConvertGuestTextureFormat(u32 guest_format) { + using RF = plume::RenderFormat; + + switch (static_cast(guest_format)) { + case D3DFormat::kA16B16G16R16F: + case D3DFormat::kA16B16G16R16FAlt: + case D3DFormat::kTT2101010As16161616: + return RF::R16G16B16A16_FLOAT; + case D3DFormat::kA8B8G8R8: + case D3DFormat::kA8R8G8B8: + case D3DFormat::kX8R8G8B8: + case D3DFormat::kTT8888: + case D3DFormat::kTT8888Alt: + return RF::R8G8B8A8_UNORM; + case D3DFormat::kD24FS8: + case D3DFormat::kD24S8: + // LEGO uses stencil shadows, so retaining the stencil plane is required. + return RF::D32_FLOAT_S8_UINT; + case D3DFormat::kR32F: + return RF::R32_FLOAT; + case D3DFormat::kG16R16F: + case D3DFormat::kG16R16FAlt: + return RF::R16G16_FLOAT; + case D3DFormat::kIndex16: + return RF::R16_UINT; + case D3DFormat::kIndex32: + return RF::R32_UINT; + case D3DFormat::kL8: + case D3DFormat::kL8Alt: + case D3DFormat::kA8: + return RF::R8_UNORM; + default: + WarnUnknown(guest_format); + return RF::UNKNOWN; + } +} + +plume::RenderFormat ConvertXenosTextureFormat(u32 xenos_format) { + using TF = rex::graphics::xenos::TextureFormat; + using RF = plume::RenderFormat; + + // Some TT asset paths pass the six-bit Xenos texture format rather than a + // full D3DFMT word. Connor's Diorama parser confirms Dimensions assets use + // DDS DXT1/DXT3/DXT5; DXN/DXT5A cover its normal/mask variants. + switch (static_cast(xenos_format)) { + case TF::k_8: + case TF::k_8_A: + case TF::k_8_B: + return RF::R8_UNORM; + case TF::k_8_8: + return RF::R8G8_UNORM; + case TF::k_8_8_8_8: + case TF::k_8_8_8_8_A: + return RF::R8G8B8A8_UNORM; + case TF::k_DXT1: + return RF::BC1_UNORM; + case TF::k_DXT2_3: + return RF::BC2_UNORM; + case TF::k_DXT4_5: + return RF::BC3_UNORM; + case TF::k_DXN: + return RF::BC5_UNORM; + case TF::k_DXT3A: + case TF::k_DXT5A: + return RF::BC4_UNORM; + case TF::k_16_FLOAT: + return RF::R16_FLOAT; + case TF::k_16_16_FLOAT: + return RF::R16G16_FLOAT; + case TF::k_16_16_16_16_FLOAT: + return RF::R16G16B16A16_FLOAT; + case TF::k_32_FLOAT: + return RF::R32_FLOAT; + case TF::k_32_32_FLOAT: + return RF::R32G32_FLOAT; + case TF::k_32_32_32_32_FLOAT: + return RF::R32G32B32A32_FLOAT; + case TF::k_24_8: + case TF::k_24_8_FLOAT: + return RF::D32_FLOAT_S8_UINT; + case TF::k_2_10_10_10_AS_16_16_16_16: + return RF::R16G16B16A16_FLOAT; + default: + WarnUnknown(xenos_format); + return RF::UNKNOWN; + } +} + +bool IsDepthFormat(plume::RenderFormat format) { + return format == plume::RenderFormat::D32_FLOAT || + format == plume::RenderFormat::D32_FLOAT_S8_UINT; +} + +bool IsRenderTargetFormat(plume::RenderFormat format) { + using RF = plume::RenderFormat; + switch (format) { + case RF::R8_UNORM: + case RF::R8G8_UNORM: + case RF::R8G8B8A8_UNORM: + case RF::B8G8R8A8_UNORM: + case RF::R16_FLOAT: + case RF::R16G16_FLOAT: + case RF::R16G16B16A16_FLOAT: + case RF::R16G16B16A16_UNORM: + case RF::R32_FLOAT: + case RF::R32G32_FLOAT: + case RF::R32G32B32A32_FLOAT: + return true; + default: + return false; + } +} + +bool IsBlockCompressedFormat(plume::RenderFormat format) { + using RF = plume::RenderFormat; + switch (format) { + case RF::BC1_UNORM: + case RF::BC2_UNORM: + case RF::BC3_UNORM: + case RF::BC4_UNORM: + case RF::BC5_UNORM: + case RF::BC7_UNORM: + return true; + default: + return false; + } +} + +u32 FormatBlockBytes(plume::RenderFormat format) { + using RF = plume::RenderFormat; + switch (format) { + case RF::BC1_UNORM: + case RF::BC4_UNORM: + return 8; + case RF::BC2_UNORM: + case RF::BC3_UNORM: + case RF::BC5_UNORM: + case RF::BC7_UNORM: + return 16; + default: + return 0; + } +} + +} // namespace legodimensions::gpu_native diff --git a/rexlego/src/gpu_native/format.h b/rexlego/src/gpu_native/format.h new file mode 100644 index 0000000..ebec0c6 --- /dev/null +++ b/rexlego/src/gpu_native/format.h @@ -0,0 +1,16 @@ +// Xbox 360 D3D/Xenos format conversion for the native renderer. +#pragma once + +#include +#include + +namespace legodimensions::gpu_native { + +plume::RenderFormat ConvertGuestTextureFormat(u32 guest_format); +plume::RenderFormat ConvertXenosTextureFormat(u32 xenos_format); +bool IsDepthFormat(plume::RenderFormat format); +bool IsRenderTargetFormat(plume::RenderFormat format); +bool IsBlockCompressedFormat(plume::RenderFormat format); +u32 FormatBlockBytes(plume::RenderFormat format); + +} // namespace legodimensions::gpu_native diff --git a/rexlego/src/gpu_native/hooks_buffer.cpp b/rexlego/src/gpu_native/hooks_buffer.cpp index fbd7ce2..77fd488 100644 --- a/rexlego/src/gpu_native/hooks_buffer.cpp +++ b/rexlego/src/gpu_native/hooks_buffer.cpp @@ -3,6 +3,7 @@ #include #include "gpu_native/buffers.h" +#include "gpu_native/textures.h" extern "C" void __imp__sub_83FC49E8(PPCContext& __restrict ctx, u8* base); @@ -36,8 +37,10 @@ REX_HOOK(sub_83FC6128, legodimensions::gpu_native::LockIndexBufferHook); REX_HOOK_RAW(sub_83FC49E8) { const u32 resource = ctx.r3.u32; const u32 type = legodimensions::gpu_native::NativeBufferType(resource); - if (type) { - ctx.r3.u64 = type; + const u32 texture_type = + legodimensions::gpu_native::NativeTextureType(resource); + if (type || texture_type) { + ctx.r3.u64 = type ? type : texture_type; return; } __imp__sub_83FC49E8(ctx, base); diff --git a/rexlego/src/gpu_native/hooks_shader.cpp b/rexlego/src/gpu_native/hooks_shader.cpp index bb2417b..5f9b295 100644 --- a/rexlego/src/gpu_native/hooks_shader.cpp +++ b/rexlego/src/gpu_native/hooks_shader.cpp @@ -5,6 +5,7 @@ #include "gpu_native/d3d.h" #include "gpu_native/buffers.h" #include "gpu_native/shaders.h" +#include "gpu_native/textures.h" extern "C" void __imp__sub_83FC4CE0(PPCContext& __restrict ctx, u8* base); extern "C" void __imp__sub_83FC59D8(PPCContext& __restrict ctx, u8* base); @@ -52,6 +53,10 @@ REX_HOOK_RAW(sub_83FC4CE0) { ctx.r3.u64 = legodimensions::gpu_native::AddRefNativeBuffer(resource); return; } + if (legodimensions::gpu_native::IsNativeTexture(resource)) { + ctx.r3.u64 = legodimensions::gpu_native::AddRefNativeTexture(resource); + return; + } __imp__sub_83FC4CE0(ctx, base); return; } @@ -65,6 +70,11 @@ REX_HOOK_RAW(sub_83FC59D8) { ctx.r3.u64 = legodimensions::gpu_native::ReleaseNativeBuffer(resource); return; } + if (legodimensions::gpu_native::IsNativeTexture(resource)) { + ctx.r3.u64 = + legodimensions::gpu_native::ReleaseNativeTexture(resource); + return; + } __imp__sub_83FC59D8(ctx, base); return; } diff --git a/rexlego/src/gpu_native/hooks_texture.cpp b/rexlego/src/gpu_native/hooks_texture.cpp new file mode 100644 index 0000000..2b74d1f --- /dev/null +++ b/rexlego/src/gpu_native/hooks_texture.cpp @@ -0,0 +1,64 @@ +#include +#include +#include + +#include "gpu_native/textures.h" + +extern "C" void __imp__sub_83FB5540(PPCContext& __restrict ctx, u8* base); +extern "C" void __imp__sub_83FB5560(PPCContext& __restrict ctx, u8* base); +extern "C" void __imp__sub_83FB57C8(PPCContext& __restrict ctx, u8* base); + +namespace legodimensions::gpu_native { +namespace { + +u32 CreateTextureHook(u32 width, u32 height, u32 depth, u32 levels, u32 usage, + u32 format, u32 pool, u32 type) { + return CreateTextureResource(width, height, depth, levels, usage, format, + pool, type); +} + +u32 CreateSurfaceHook(u32 width, u32 height, u32 format, u32 multi_sample, + u32 parameters) { + return CreateSurfaceResource(width, height, format, multi_sample, parameters); +} + +} // namespace +} // namespace legodimensions::gpu_native + +REX_HOOK(sub_83FB5570, legodimensions::gpu_native::CreateTextureHook); +REX_HOOK(sub_83FB5690, legodimensions::gpu_native::CreateSurfaceHook); + +REX_HOOK_RAW(sub_83FB5540) { + if (legodimensions::gpu_native::LockTextureResource( + ctx.r3.u32, ctx.r4.u32, ctx.r5.u32, ctx.r6.u32, ctx.r7.u32)) { + return; + } + // A malformed request for one of our zero-fetch-constant textures must not + // enter the SDK body: it decodes that absent constant and can divide by zero. + if (legodimensions::gpu_native::IsNativeTexture(ctx.r3.u32)) { + return; + } + __imp__sub_83FB5540(ctx, base); +} + +REX_HOOK_RAW(sub_83FB5560) { + if (legodimensions::gpu_native::DescribeTextureResource( + ctx.r3.u32, ctx.r4.u32, ctx.r5.u32)) { + return; + } + if (legodimensions::gpu_native::IsNativeTexture(ctx.r3.u32)) { + return; + } + __imp__sub_83FB5560(ctx, base); +} + +REX_HOOK_RAW(sub_83FB57C8) { + if (legodimensions::gpu_native::DescribeSurfaceResource(ctx.r3.u32, + ctx.r4.u32)) { + return; + } + if (legodimensions::gpu_native::IsNativeTexture(ctx.r3.u32)) { + return; + } + __imp__sub_83FB57C8(ctx, base); +} diff --git a/rexlego/src/gpu_native/textures.cpp b/rexlego/src/gpu_native/textures.cpp new file mode 100644 index 0000000..e5b536d --- /dev/null +++ b/rexlego/src/gpu_native/textures.cpp @@ -0,0 +1,373 @@ +#include "gpu_native/textures.h" + +#include +#include +#include +#include +#include +#include + +#include +#include +#include +#include + +#include "gpu_native/d3d.h" +#include "gpu_native/device.h" +#include "gpu_native/format.h" + +namespace legodimensions::gpu_native { +namespace { + +constexpr u32 kPitchAlignment = 0x100; + +struct TextureResource { + u32 guest_address = 0; + u32 mirror_address = 0; + u32 mirror_size = 0; + u32 width = 0; + u32 height = 0; + u32 depth = 1; + u32 levels = 1; + u32 guest_format = 0; + u32 d3d_type = 3; + plume::RenderFormat format = plume::RenderFormat::UNKNOWN; + bool surface = false; + std::mutex mutex; + std::unique_ptr texture; + std::unique_ptr view; +}; + +std::mutex g_textures_mutex; +std::unordered_map> g_textures; + +template +T* GuestAt(u32 guest_address) { + return reinterpret_cast(REX_KERNEL_MEMORY()->virtual_membase() + + guest_address); +} + +std::shared_ptr FindTexture(u32 guest_address) { + std::lock_guard lock(g_textures_mutex); + const auto it = g_textures.find(guest_address); + return it == g_textures.end() ? nullptr : it->second; +} + +u32 AlignUp(u32 value, u32 alignment) { + return (value + alignment - 1) & ~(alignment - 1); +} + +u32 MipDimension(u32 value, u32 level) { + return std::max(1u, value >> std::min(level, 31u)); +} + +u32 FullMipCount(u32 width, u32 height, u32 depth) { + u32 largest = std::max({width, height, depth}); + u32 count = 0; + do { + ++count; + largest >>= 1; + } while (largest); + return count; +} + +u32 RowPitch(plume::RenderFormat format, u32 width) { + if (IsBlockCompressedFormat(format)) { + return AlignUp(std::max(1u, (width + 3) / 4) * FormatBlockBytes(format), + kPitchAlignment); + } + const u32 texel_size = plume::RenderFormatSize(format); + return texel_size ? AlignUp(width * texel_size, kPitchAlignment) : 0; +} + +u32 RowCount(plume::RenderFormat format, u32 height) { + return IsBlockCompressedFormat(format) ? std::max(1u, (height + 3) / 4) + : height; +} + +u32 LevelSize(const TextureResource& resource, u32 level) { + const u32 width = MipDimension(resource.width, level); + const u32 height = MipDimension(resource.height, level); + const u32 depth = resource.d3d_type == + static_cast(D3DResourceType::kVolumeTexture) + ? MipDimension(resource.depth, level) + : 1; + return RowPitch(resource.format, width) * RowCount(resource.format, height) * + depth; +} + +u32 LevelOffset(const TextureResource& resource, u32 level) { + u32 offset = 0; + for (u32 i = 0; i < level; ++i) { + offset += LevelSize(resource, i); + } + return offset; +} + +bool EnsureMirror(TextureResource& resource) { + if (resource.mirror_address) { + return true; + } + u32 size = 0; + for (u32 level = 0; level < resource.levels; ++level) { + size += LevelSize(resource, level); + } + if (!size) { + return false; + } + auto* memory = REX_KERNEL_MEMORY(); + resource.mirror_address = memory->SystemHeapAlloc(size, 0x100); + if (!resource.mirror_address) { + return false; + } + resource.mirror_size = size; + memory->Zero(resource.mirror_address, size); + return true; +} + +std::unique_ptr CreateHostTexture( + const TextureResource& resource, u32 usage, u32 multi_sample) { + auto* device = HostDevice::Device(); + if (!device || resource.format == plume::RenderFormat::UNKNOWN) { + return nullptr; + } + + const bool volume = resource.d3d_type == + static_cast(D3DResourceType::kVolumeTexture); + const bool cube = resource.d3d_type == + static_cast(D3DResourceType::kCubeTexture); + plume::RenderTextureDesc desc; + desc.dimension = volume ? plume::RenderTextureDimension::TEXTURE_3D + : plume::RenderTextureDimension::TEXTURE_2D; + desc.width = resource.width; + desc.height = resource.height; + desc.depth = volume ? resource.depth : 1; + desc.mipLevels = resource.levels; + desc.arraySize = cube ? 6 : 1; + desc.format = resource.format; + desc.multisampling.sampleCount = plume::RenderSampleCount::COUNT_1; + if (cube) { + desc.flags |= plume::RenderTextureFlag::CUBE; + } + if (IsDepthFormat(resource.format)) { + desc.flags |= plume::RenderTextureFlag::DEPTH_TARGET; + } else if (resource.surface || usage != 0 || + IsRenderTargetFormat(resource.format)) { + desc.flags |= plume::RenderTextureFlag::RENDER_TARGET; + } + desc.committed = resource.surface || IsDepthFormat(resource.format) || + usage != 0 || multi_sample != 0; + return device->createTexture(desc); +} + +u32 AllocateResource(const std::shared_ptr& resource, + u32 usage, u32 multi_sample) { + if (!resource->width || !resource->height || !resource->levels || + resource->format == plume::RenderFormat::UNKNOWN) { + return 0; + } + auto* memory = REX_KERNEL_MEMORY(); + const u32 guest_size = resource->surface ? sizeof(D3DSurface) + : sizeof(D3DTexture); + resource->guest_address = memory->SystemHeapAlloc(guest_size, 0x10); + if (!resource->guest_address) { + return 0; + } + memory->Zero(resource->guest_address, guest_size); + resource->texture = CreateHostTexture(*resource, usage, multi_sample); + if (!resource->texture) { + memory->SystemHeapFree(resource->guest_address); + resource->guest_address = 0; + return 0; + } + resource->texture->setName(resource->surface ? "LEGO guest surface" + : "LEGO guest texture"); + + if (resource->surface) { + auto* guest = GuestAt(resource->guest_address); + guest->resource.common = static_cast(D3DResourceType::kSurface); + guest->resource.reference_count = 1; + guest->format = resource->guest_format; + guest->size_bits = ((resource->width - 1) << 18) | + ((resource->height - 1) << 3); + } else { + auto* guest = GuestAt(resource->guest_address); + guest->resource.common = static_cast(D3DResourceType::kTexture); + guest->resource.reference_count = 1; + } + { + std::lock_guard lock(g_textures_mutex); + g_textures.emplace(resource->guest_address, resource); + } + return resource->guest_address; +} + +} // namespace + +u32 CreateTextureResource(u32 width, u32 height, u32 depth, u32 levels, + u32 usage, u32 guest_format, u32 /*pool*/, + u32 d3d_type) { + if (!HostDevice::IsReady()) { + return 0; + } + auto resource = std::make_shared(); + resource->width = width; + resource->height = height; + resource->depth = std::max(1u, depth); + resource->levels = levels ? levels + : FullMipCount(width, height, resource->depth); + resource->guest_format = guest_format; + resource->d3d_type = d3d_type == 17 || d3d_type == 18 ? d3d_type : 3; + resource->format = ConvertGuestTextureFormat(guest_format); + return AllocateResource(resource, usage, 0); +} + +u32 CreateSurfaceResource(u32 width, u32 height, u32 guest_format, + u32 multi_sample, u32 /*parameters*/) { + if (!HostDevice::IsReady()) { + return 0; + } + auto resource = std::make_shared(); + resource->width = width; + resource->height = height; + resource->depth = 1; + resource->levels = 1; + resource->guest_format = guest_format; + resource->d3d_type = static_cast(D3DResourceType::kSurface); + resource->format = ConvertGuestTextureFormat(guest_format); + resource->surface = true; + return AllocateResource(resource, 1, multi_sample); +} + +bool LockTextureResource(u32 guest_address, u32 level, u32 locked_rect, + u32 /*rect*/, u32 /*flags*/) { + const auto resource = FindTexture(guest_address); + if (!resource) { + return false; + } + if (locked_rect) { + auto* locked = GuestAt(locked_rect); + locked->pitch = 0; + locked->bits = 0; + } + if (resource->surface || level >= resource->levels || !locked_rect) { + return false; + } + std::lock_guard lock(resource->mutex); + if (!EnsureMirror(*resource)) { + return false; + } + auto* locked = GuestAt(locked_rect); + locked->pitch = RowPitch(resource->format, + MipDimension(resource->width, level)); + locked->bits = resource->mirror_address + LevelOffset(*resource, level); + return true; +} + +bool DescribeTextureResource(u32 guest_address, u32 level, u32 desc_address) { + const auto resource = FindTexture(guest_address); + if (!resource) { + return false; + } + if (!desc_address || resource->surface || level >= resource->levels) { + return false; + } + auto* desc = GuestAt(desc_address); + desc->format = resource->guest_format; + desc->type = resource->d3d_type; + desc->usage = 0; + desc->pool = 0; + desc->multi_sample_type = 0; + desc->multi_sample_quality = 0; + desc->width = MipDimension(resource->width, level); + desc->height = MipDimension(resource->height, level); + return true; +} + +bool DescribeSurfaceResource(u32 guest_address, u32 desc_address) { + const auto resource = FindTexture(guest_address); + if (!resource) { + return false; + } + if (!resource->surface || !desc_address) { + return false; + } + auto* desc = GuestAt(desc_address); + desc->format = resource->guest_format; + desc->type = 4; + desc->usage = 0; + desc->pool = 0; + desc->multi_sample_type = 0; + desc->multi_sample_quality = 0; + desc->width = resource->width; + desc->height = resource->height; + return true; +} + +bool IsNativeTexture(u32 guest_address) { + std::lock_guard lock(g_textures_mutex); + return g_textures.contains(guest_address); +} + +u32 NativeTextureType(u32 guest_address) { + const auto resource = FindTexture(guest_address); + return resource ? resource->d3d_type : 0; +} + +u32 AddRefNativeTexture(u32 guest_address) { + const auto resource = FindTexture(guest_address); + if (!resource) { + return 0; + } + auto* header = GuestAt(guest_address); + const u32 count = static_cast(header->reference_count) + 1; + header->reference_count = count; + return count; +} + +u32 ReleaseNativeTexture(u32 guest_address) { + std::shared_ptr released; + { + std::lock_guard lock(g_textures_mutex); + const auto it = g_textures.find(guest_address); + if (it == g_textures.end()) { + return ~u32{0}; + } + auto* header = GuestAt(guest_address); + const u32 old_count = static_cast(header->reference_count); + const u32 count = old_count ? old_count - 1 : 0; + header->reference_count = count; + if (count) { + return count; + } + released = std::move(it->second); + g_textures.erase(it); + } + auto* memory = REX_KERNEL_MEMORY(); + if (released->mirror_address) { + memory->SystemHeapFree(released->mirror_address); + } + memory->SystemHeapFree(guest_address); + return 0; +} + +void ResetTextureResources() { + std::vector> allocations; + { + std::lock_guard lock(g_textures_mutex); + allocations.reserve(g_textures.size()); + for (const auto& [guest_address, resource] : g_textures) { + allocations.emplace_back(guest_address, resource->mirror_address); + } + g_textures.clear(); + } + auto* memory = REX_KERNEL_MEMORY(); + for (const auto [guest_address, mirror_address] : allocations) { + if (mirror_address) { + memory->SystemHeapFree(mirror_address); + } + memory->SystemHeapFree(guest_address); + } +} + +} // namespace legodimensions::gpu_native diff --git a/rexlego/src/gpu_native/textures.h b/rexlego/src/gpu_native/textures.h new file mode 100644 index 0000000..21470cd --- /dev/null +++ b/rexlego/src/gpu_native/textures.h @@ -0,0 +1,29 @@ +// Guest-visible texture/surface resources and their CPU mirrors. +#pragma once + +#include + +namespace plume { +struct RenderTexture; +struct RenderTextureView; +} + +namespace legodimensions::gpu_native { + +u32 CreateTextureResource(u32 width, u32 height, u32 depth, u32 levels, + u32 usage, u32 guest_format, u32 pool, u32 d3d_type); +u32 CreateSurfaceResource(u32 width, u32 height, u32 guest_format, + u32 multi_sample, u32 parameters); + +bool LockTextureResource(u32 guest_address, u32 level, u32 locked_rect, + u32 rect, u32 flags); +bool DescribeTextureResource(u32 guest_address, u32 level, u32 desc_address); +bool DescribeSurfaceResource(u32 guest_address, u32 desc_address); + +bool IsNativeTexture(u32 guest_address); +u32 NativeTextureType(u32 guest_address); +u32 AddRefNativeTexture(u32 guest_address); +u32 ReleaseNativeTexture(u32 guest_address); +void ResetTextureResources(); + +} // namespace legodimensions::gpu_native From a206874d993af32d479df7251accc1373da73aa8 Mon Sep 17 00:00:00 2001 From: NeverCookFirst <46416213+NeverCookFirst@users.noreply.github.com> Date: Tue, 29 Sep 2026 14:52:57 +0300 Subject: [PATCH 09/44] gpu: shadow native draw bindings --- rexlego/CMakeLists.txt | 5 ++ rexlego/src/gpu_native/d3d.h | 16 ++++- rexlego/src/gpu_native/device.cpp | 2 + rexlego/src/gpu_native/hooks_device.cpp | 2 + rexlego/src/gpu_native/hooks_state.cpp | 86 +++++++++++++++++++++++++ rexlego/src/gpu_native/state.cpp | 68 +++++++++++++++++++ rexlego/src/gpu_native/state.h | 39 +++++++++++ 7 files changed, 217 insertions(+), 1 deletion(-) create mode 100644 rexlego/src/gpu_native/hooks_state.cpp create mode 100644 rexlego/src/gpu_native/state.cpp create mode 100644 rexlego/src/gpu_native/state.h diff --git a/rexlego/CMakeLists.txt b/rexlego/CMakeLists.txt index f32bea7..b32ae92 100644 --- a/rexlego/CMakeLists.txt +++ b/rexlego/CMakeLists.txt @@ -61,9 +61,11 @@ if(LEGODIMENSIONS_NATIVE_GPU) src/gpu_native/hooks_buffer.cpp src/gpu_native/hooks_device.cpp src/gpu_native/hooks_shader.cpp + src/gpu_native/hooks_state.cpp src/gpu_native/hooks_texture.cpp src/gpu_native/shader_archive.cpp src/gpu_native/shaders.cpp + src/gpu_native/state.cpp src/gpu_native/textures.cpp "${CMAKE_CURRENT_SOURCE_DIR}/../thirdparty/miniz/miniz.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/../thirdparty/zstd/zstddeclib.c" @@ -168,6 +170,9 @@ if(LEGODIMENSIONS_NATIVE_GPU) "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/textures.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/textures.h" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/hooks_texture.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/state.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/state.h" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/hooks_state.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/buffers.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/buffers.h" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/hooks_buffer.cpp" diff --git a/rexlego/src/gpu_native/d3d.h b/rexlego/src/gpu_native/d3d.h index 21e3b13..a5f5d7f 100644 --- a/rexlego/src/gpu_native/d3d.h +++ b/rexlego/src/gpu_native/d3d.h @@ -5,6 +5,8 @@ #include +#include "gpu_native/state.h" + namespace legodimensions::gpu_native { constexpr u32 kGuestDeviceSize = 0x6080; @@ -122,7 +124,14 @@ struct D3DDevice { be_u32 get_sampler_state[kSamplerStateCount]; u8 unknown_0408[0x480 - 0x408]; FetchConstant fetch_constants[kFetchConstantCount]; - u8 unknown_06F0[0x32E0 - 0x6F0]; + u8 unknown_06F0[0x320C - 0x6F0]; + be_u32 index_buffer; + be_u32 render_targets[kNativeRenderTargets]; + be_u32 depth_stencil; + be_u32 vertex_stream_buffers[18]; + u8 unknown_326C[0x3278 - 0x326C]; + be_u32 textures[kNativeTextureSlots]; + u8 unknown_32B8[0x32E0 - 0x32B8]; D3DViewport9 viewport; be_u32 viewport_reserved; D3DRect scissor; @@ -138,6 +147,11 @@ static_assert(offsetof(D3DDevice, get_render_state) == 0x224); static_assert(offsetof(D3DDevice, get_sampler_state) == 0x3B8); static_assert(offsetof(D3DDevice, fetch_constants) == 0x480); static_assert(offsetof(D3DDevice, viewport) == 0x32E0); +static_assert(offsetof(D3DDevice, index_buffer) == 0x320C); +static_assert(offsetof(D3DDevice, render_targets) == 0x3210); +static_assert(offsetof(D3DDevice, depth_stencil) == 0x3220); +static_assert(offsetof(D3DDevice, vertex_stream_buffers) == 0x3224); +static_assert(offsetof(D3DDevice, textures) == 0x3278); static_assert(offsetof(D3DDevice, scissor) == 0x32FC); static_assert(offsetof(D3DDevice, pixel_shader) == 0x330C); static_assert(offsetof(D3DDevice, vertex_shader) == 0x3310); diff --git a/rexlego/src/gpu_native/device.cpp b/rexlego/src/gpu_native/device.cpp index 5dc361c..bc16f2a 100644 --- a/rexlego/src/gpu_native/device.cpp +++ b/rexlego/src/gpu_native/device.cpp @@ -3,6 +3,7 @@ #include "gpu_native/buffers.h" #include "gpu_native/shaders.h" #include "gpu_native/textures.h" +#include "gpu_native/state.h" #include "native_gpu_build_info.h" #include @@ -108,6 +109,7 @@ void HostDevice::Shutdown() { ResetShaderResources(); ResetBufferResources(); ResetTextureResources(); + ResetDrawBindings(); g_state.reset(); } diff --git a/rexlego/src/gpu_native/hooks_device.cpp b/rexlego/src/gpu_native/hooks_device.cpp index f751313..bddf2ed 100644 --- a/rexlego/src/gpu_native/hooks_device.cpp +++ b/rexlego/src/gpu_native/hooks_device.cpp @@ -6,6 +6,7 @@ #include "gpu_native/d3d.h" #include "gpu_native/device.h" +#include "gpu_native/state.h" namespace legodimensions::gpu_native { namespace { @@ -40,6 +41,7 @@ u32 Direct3DCreateDeviceHook(u32 /*adapter*/, u32 /*device_type*/, u32 /*focus_w return 0x8007000Eu; } memory->Zero(guest_address, kGuestDeviceSize); + ResetDrawBindings(); auto* device = reinterpret_cast(memory->virtual_membase() + guest_address); CopyStateDispatch(device, memory->virtual_membase()); diff --git a/rexlego/src/gpu_native/hooks_state.cpp b/rexlego/src/gpu_native/hooks_state.cpp new file mode 100644 index 0000000..9e83891 --- /dev/null +++ b/rexlego/src/gpu_native/hooks_state.cpp @@ -0,0 +1,86 @@ +#include +#include + +#include "gpu_native/d3d.h" +#include "gpu_native/state.h" +#include "gpu_native/textures.h" + +namespace legodimensions::gpu_native { +namespace { + +void SetTextureHook(D3DDevice* device, u32 sampler, u32 texture) { + if (device && sampler < kNativeTextureSlots) { + device->textures[sampler] = texture; + } + BindTexture(sampler, texture); +} + +void SetStreamSourceHook(D3DDevice* device, u32 stream, u32 buffer, + u32 offset, u32 stride) { + if (device && stream < 18) { + device->vertex_stream_buffers[stream] = buffer; + } + BindVertexStream(stream, buffer, offset, stride); +} + +void SetIndicesHook(D3DDevice* device, u32 buffer) { + if (device) { + device->index_buffer = buffer; + } + BindIndexBuffer(buffer); +} + +void SetRenderTargetHook(D3DDevice* device, u32 index, u32 surface) { + if (device && index < kNativeRenderTargets) { + device->render_targets[index] = surface; + } + BindRenderTarget(index, surface); +} + +void SetDepthStencilHook(D3DDevice* device, u32 surface) { + if (device) { + device->depth_stencil = surface; + } + BindDepthStencil(surface); +} + +u32 GetRenderTargetHook(D3DDevice* /*device*/, u32 index) { + const u32 surface = BoundRenderTarget(index); + if (surface && IsNativeTexture(surface)) { + AddRefNativeTexture(surface); + } + return surface; +} + +u32 GetDepthStencilHook(D3DDevice* /*device*/) { + const u32 surface = BoundDepthStencil(); + if (surface && IsNativeTexture(surface)) { + AddRefNativeTexture(surface); + } + return surface; +} + +void SetViewportHook(D3DDevice* device, const D3DViewport9* viewport) { + if (device && viewport) { + device->viewport = *viewport; + } +} + +void SetScissorRectHook(D3DDevice* device, const D3DRect* rect) { + if (device && rect) { + device->scissor = *rect; + } +} + +} // namespace +} // namespace legodimensions::gpu_native + +REX_HOOK(sub_83FB58A8, legodimensions::gpu_native::SetTextureHook); +REX_HOOK(sub_83FBA160, legodimensions::gpu_native::SetStreamSourceHook); +REX_HOOK(sub_83FBA308, legodimensions::gpu_native::SetIndicesHook); +REX_HOOK(sub_83FBAAA8, legodimensions::gpu_native::SetRenderTargetHook); +REX_HOOK(sub_83FBAE38, legodimensions::gpu_native::SetDepthStencilHook); +REX_HOOK(sub_83FBA398, legodimensions::gpu_native::GetRenderTargetHook); +REX_HOOK(sub_83FBA3E0, legodimensions::gpu_native::GetDepthStencilHook); +REX_HOOK(sub_83FBA978, legodimensions::gpu_native::SetViewportHook); +REX_HOOK(sub_83FBA068, legodimensions::gpu_native::SetScissorRectHook); diff --git a/rexlego/src/gpu_native/state.cpp b/rexlego/src/gpu_native/state.cpp new file mode 100644 index 0000000..6592d48 --- /dev/null +++ b/rexlego/src/gpu_native/state.cpp @@ -0,0 +1,68 @@ +#include "gpu_native/state.h" + +namespace legodimensions::gpu_native { +namespace { + +std::mutex g_bindings_mutex; +DrawBindings g_bindings; + +} // namespace + +void ResetDrawBindings() { + std::lock_guard lock(g_bindings_mutex); + g_bindings = {}; +} + +void BindTexture(u32 sampler, u32 texture) { + if (sampler >= kNativeTextureSlots) { + return; + } + std::lock_guard lock(g_bindings_mutex); + g_bindings.textures[sampler] = texture; +} + +void BindVertexStream(u32 stream, u32 buffer, u32 offset, u32 stride) { + if (stream >= kNativeVertexStreams) { + return; + } + std::lock_guard lock(g_bindings_mutex); + g_bindings.vertex_streams[stream] = {buffer, offset, stride}; +} + +void BindIndexBuffer(u32 buffer) { + std::lock_guard lock(g_bindings_mutex); + g_bindings.index_buffer = buffer; +} + +void BindRenderTarget(u32 index, u32 surface) { + if (index >= kNativeRenderTargets) { + return; + } + std::lock_guard lock(g_bindings_mutex); + g_bindings.render_targets[index] = surface; +} + +void BindDepthStencil(u32 surface) { + std::lock_guard lock(g_bindings_mutex); + g_bindings.depth_stencil = surface; +} + +u32 BoundRenderTarget(u32 index) { + if (index >= kNativeRenderTargets) { + return 0; + } + std::lock_guard lock(g_bindings_mutex); + return g_bindings.render_targets[index]; +} + +u32 BoundDepthStencil() { + std::lock_guard lock(g_bindings_mutex); + return g_bindings.depth_stencil; +} + +DrawBindings SnapshotDrawBindings() { + std::lock_guard lock(g_bindings_mutex); + return g_bindings; +} + +} // namespace legodimensions::gpu_native diff --git a/rexlego/src/gpu_native/state.h b/rexlego/src/gpu_native/state.h new file mode 100644 index 0000000..3626f22 --- /dev/null +++ b/rexlego/src/gpu_native/state.h @@ -0,0 +1,39 @@ +// CPU-side shadow of the guest draw bindings consumed by the native renderer. +#pragma once + +#include +#include + +#include + +namespace legodimensions::gpu_native { + +constexpr u32 kNativeTextureSlots = 16; +constexpr u32 kNativeVertexStreams = 16; +constexpr u32 kNativeRenderTargets = 4; + +struct VertexStreamBinding { + u32 buffer = 0; + u32 offset = 0; + u32 stride = 0; +}; + +struct DrawBindings { + std::array textures{}; + std::array vertex_streams{}; + std::array render_targets{}; + u32 depth_stencil = 0; + u32 index_buffer = 0; +}; + +void ResetDrawBindings(); +void BindTexture(u32 sampler, u32 texture); +void BindVertexStream(u32 stream, u32 buffer, u32 offset, u32 stride); +void BindIndexBuffer(u32 buffer); +void BindRenderTarget(u32 index, u32 surface); +void BindDepthStencil(u32 surface); +u32 BoundRenderTarget(u32 index); +u32 BoundDepthStencil(); +DrawBindings SnapshotDrawBindings(); + +} // namespace legodimensions::gpu_native From b0b7f252eff1f99aa8acb66ae4e02ab44c9fc3b2 Mon Sep 17 00:00:00 2001 From: NeverCookFirst <46416213+NeverCookFirst@users.noreply.github.com> Date: Tue, 29 Sep 2026 14:58:40 +0300 Subject: [PATCH 10/44] gpu: compile native vertex declarations --- rexlego/CMakeLists.txt | 3 + rexlego/src/gpu_native/d3d.h | 4 +- rexlego/src/gpu_native/device.cpp | 2 + rexlego/src/gpu_native/hooks_shader.cpp | 11 + rexlego/src/gpu_native/hooks_state.cpp | 16 + rexlego/src/gpu_native/state.cpp | 5 + rexlego/src/gpu_native/state.h | 2 + .../src/gpu_native/vertex_declarations.cpp | 345 ++++++++++++++++++ rexlego/src/gpu_native/vertex_declarations.h | 33 ++ 9 files changed, 420 insertions(+), 1 deletion(-) create mode 100644 rexlego/src/gpu_native/vertex_declarations.cpp create mode 100644 rexlego/src/gpu_native/vertex_declarations.h diff --git a/rexlego/CMakeLists.txt b/rexlego/CMakeLists.txt index b32ae92..cea384b 100644 --- a/rexlego/CMakeLists.txt +++ b/rexlego/CMakeLists.txt @@ -67,6 +67,7 @@ if(LEGODIMENSIONS_NATIVE_GPU) src/gpu_native/shaders.cpp src/gpu_native/state.cpp src/gpu_native/textures.cpp + src/gpu_native/vertex_declarations.cpp "${CMAKE_CURRENT_SOURCE_DIR}/../thirdparty/miniz/miniz.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/../thirdparty/zstd/zstddeclib.c" ) @@ -173,6 +174,8 @@ if(LEGODIMENSIONS_NATIVE_GPU) "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/state.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/state.h" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/hooks_state.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/vertex_declarations.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/vertex_declarations.h" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/buffers.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/buffers.h" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/hooks_buffer.cpp" diff --git a/rexlego/src/gpu_native/d3d.h b/rexlego/src/gpu_native/d3d.h index a5f5d7f..5855523 100644 --- a/rexlego/src/gpu_native/d3d.h +++ b/rexlego/src/gpu_native/d3d.h @@ -124,7 +124,8 @@ struct D3DDevice { be_u32 get_sampler_state[kSamplerStateCount]; u8 unknown_0408[0x480 - 0x408]; FetchConstant fetch_constants[kFetchConstantCount]; - u8 unknown_06F0[0x320C - 0x6F0]; + u8 unknown_06F0[0x3208 - 0x6F0]; + be_u32 vertex_declaration; be_u32 index_buffer; be_u32 render_targets[kNativeRenderTargets]; be_u32 depth_stencil; @@ -148,6 +149,7 @@ static_assert(offsetof(D3DDevice, get_sampler_state) == 0x3B8); static_assert(offsetof(D3DDevice, fetch_constants) == 0x480); static_assert(offsetof(D3DDevice, viewport) == 0x32E0); static_assert(offsetof(D3DDevice, index_buffer) == 0x320C); +static_assert(offsetof(D3DDevice, vertex_declaration) == 0x3208); static_assert(offsetof(D3DDevice, render_targets) == 0x3210); static_assert(offsetof(D3DDevice, depth_stencil) == 0x3220); static_assert(offsetof(D3DDevice, vertex_stream_buffers) == 0x3224); diff --git a/rexlego/src/gpu_native/device.cpp b/rexlego/src/gpu_native/device.cpp index bc16f2a..9dd6782 100644 --- a/rexlego/src/gpu_native/device.cpp +++ b/rexlego/src/gpu_native/device.cpp @@ -4,6 +4,7 @@ #include "gpu_native/shaders.h" #include "gpu_native/textures.h" #include "gpu_native/state.h" +#include "gpu_native/vertex_declarations.h" #include "native_gpu_build_info.h" #include @@ -110,6 +111,7 @@ void HostDevice::Shutdown() { ResetBufferResources(); ResetTextureResources(); ResetDrawBindings(); + ResetVertexDeclarations(); g_state.reset(); } diff --git a/rexlego/src/gpu_native/hooks_shader.cpp b/rexlego/src/gpu_native/hooks_shader.cpp index 5f9b295..a5df44f 100644 --- a/rexlego/src/gpu_native/hooks_shader.cpp +++ b/rexlego/src/gpu_native/hooks_shader.cpp @@ -6,6 +6,7 @@ #include "gpu_native/buffers.h" #include "gpu_native/shaders.h" #include "gpu_native/textures.h" +#include "gpu_native/vertex_declarations.h" extern "C" void __imp__sub_83FC4CE0(PPCContext& __restrict ctx, u8* base); extern "C" void __imp__sub_83FC59D8(PPCContext& __restrict ctx, u8* base); @@ -57,6 +58,11 @@ REX_HOOK_RAW(sub_83FC4CE0) { ctx.r3.u64 = legodimensions::gpu_native::AddRefNativeTexture(resource); return; } + if (legodimensions::gpu_native::IsNativeVertexDeclaration(resource)) { + ctx.r3.u64 = + legodimensions::gpu_native::AddRefNativeVertexDeclaration(resource); + return; + } __imp__sub_83FC4CE0(ctx, base); return; } @@ -75,6 +81,11 @@ REX_HOOK_RAW(sub_83FC59D8) { legodimensions::gpu_native::ReleaseNativeTexture(resource); return; } + if (legodimensions::gpu_native::IsNativeVertexDeclaration(resource)) { + ctx.r3.u64 = legodimensions::gpu_native:: + ReleaseNativeVertexDeclaration(resource); + return; + } __imp__sub_83FC59D8(ctx, base); return; } diff --git a/rexlego/src/gpu_native/hooks_state.cpp b/rexlego/src/gpu_native/hooks_state.cpp index 9e83891..b90239f 100644 --- a/rexlego/src/gpu_native/hooks_state.cpp +++ b/rexlego/src/gpu_native/hooks_state.cpp @@ -4,6 +4,7 @@ #include "gpu_native/d3d.h" #include "gpu_native/state.h" #include "gpu_native/textures.h" +#include "gpu_native/vertex_declarations.h" namespace legodimensions::gpu_native { namespace { @@ -30,6 +31,17 @@ void SetIndicesHook(D3DDevice* device, u32 buffer) { BindIndexBuffer(buffer); } +void SetVertexDeclarationHook(D3DDevice* device, u32 declaration) { + if (device) { + device->vertex_declaration = declaration; + } + BindVertexDeclaration(declaration); +} + +u32 CreateVertexDeclarationHook(u32 elements) { + return CreateVertexDeclarationResource(elements); +} + void SetRenderTargetHook(D3DDevice* device, u32 index, u32 surface) { if (device && index < kNativeRenderTargets) { device->render_targets[index] = surface; @@ -78,6 +90,10 @@ void SetScissorRectHook(D3DDevice* device, const D3DRect* rect) { REX_HOOK(sub_83FB58A8, legodimensions::gpu_native::SetTextureHook); REX_HOOK(sub_83FBA160, legodimensions::gpu_native::SetStreamSourceHook); REX_HOOK(sub_83FBA308, legodimensions::gpu_native::SetIndicesHook); +REX_HOOK(sub_83FB6D50, + legodimensions::gpu_native::CreateVertexDeclarationHook); +REX_HOOK(sub_83FB7840, + legodimensions::gpu_native::SetVertexDeclarationHook); REX_HOOK(sub_83FBAAA8, legodimensions::gpu_native::SetRenderTargetHook); REX_HOOK(sub_83FBAE38, legodimensions::gpu_native::SetDepthStencilHook); REX_HOOK(sub_83FBA398, legodimensions::gpu_native::GetRenderTargetHook); diff --git a/rexlego/src/gpu_native/state.cpp b/rexlego/src/gpu_native/state.cpp index 6592d48..2af61fd 100644 --- a/rexlego/src/gpu_native/state.cpp +++ b/rexlego/src/gpu_native/state.cpp @@ -34,6 +34,11 @@ void BindIndexBuffer(u32 buffer) { g_bindings.index_buffer = buffer; } +void BindVertexDeclaration(u32 declaration) { + std::lock_guard lock(g_bindings_mutex); + g_bindings.vertex_declaration = declaration; +} + void BindRenderTarget(u32 index, u32 surface) { if (index >= kNativeRenderTargets) { return; diff --git a/rexlego/src/gpu_native/state.h b/rexlego/src/gpu_native/state.h index 3626f22..6385550 100644 --- a/rexlego/src/gpu_native/state.h +++ b/rexlego/src/gpu_native/state.h @@ -24,12 +24,14 @@ struct DrawBindings { std::array render_targets{}; u32 depth_stencil = 0; u32 index_buffer = 0; + u32 vertex_declaration = 0; }; void ResetDrawBindings(); void BindTexture(u32 sampler, u32 texture); void BindVertexStream(u32 stream, u32 buffer, u32 offset, u32 stride); void BindIndexBuffer(u32 buffer); +void BindVertexDeclaration(u32 declaration); void BindRenderTarget(u32 index, u32 surface); void BindDepthStencil(u32 surface); u32 BoundRenderTarget(u32 index); diff --git a/rexlego/src/gpu_native/vertex_declarations.cpp b/rexlego/src/gpu_native/vertex_declarations.cpp new file mode 100644 index 0000000..4b6b14a --- /dev/null +++ b/rexlego/src/gpu_native/vertex_declarations.cpp @@ -0,0 +1,345 @@ +#include "gpu_native/vertex_declarations.h" + +#include +#include +#include +#include +#include +#include + +#include +#include +#include +#include + +#include "gpu_native/d3d.h" + +namespace legodimensions::gpu_native { +namespace { + +constexpr u32 kDeclarationFlag = 0x00100005; +constexpr u32 kMaxElements = 64; + +enum class DeclUsage : u8 { + kPosition = 0, + kBlendWeight = 1, + kBlendIndices = 2, + kNormal = 3, + kPSize = 4, + kTexCoord = 5, + kTangent = 6, + kBinormal = 7, + kTessFactor = 8, + kPositionT = 9, + kColor = 10, + kFog = 11, + kDepth = 12, + kSample = 13, +}; + +struct GuestVertexElement { + be_u16 stream; + be_u16 offset; + be_u32 type; + u8 method; + u8 usage; + u8 usage_index; + u8 padding; +}; +static_assert(sizeof(GuestVertexElement) == 12); + +struct VertexDeclarationResource { + u32 guest_address = 0; + std::vector inputs; + bool supported = true; + u32 swapped_texcoords = 0; + u32 swapped_normals = 0; + u32 swapped_binormals = 0; + u32 swapped_tangents = 0; + u32 swapped_blend_weights = 0; + u32 swapped_positions = 0; + u32 sint_texcoords = 0; + bool has_r11g11b10_normal = false; +}; + +std::mutex g_declarations_mutex; +std::unordered_map> + g_declarations; + +const char* UsageName(DeclUsage usage) { + switch (usage) { + case DeclUsage::kPosition: return "POSITION"; + case DeclUsage::kBlendWeight: return "BLENDWEIGHT"; + case DeclUsage::kBlendIndices: return "BLENDINDICES"; + case DeclUsage::kNormal: return "NORMAL"; + case DeclUsage::kPSize: return "PSIZE"; + case DeclUsage::kTexCoord: return "TEXCOORD"; + case DeclUsage::kTangent: return "TANGENT"; + case DeclUsage::kBinormal: return "BINORMAL"; + case DeclUsage::kTessFactor: return "TESSFACTOR"; + case DeclUsage::kPositionT: return "POSITIONT"; + case DeclUsage::kColor: return "COLOR"; + case DeclUsage::kFog: return "FOG"; + case DeclUsage::kDepth: return "DEPTH"; + case DeclUsage::kSample: return "SAMPLE"; + } + return "UNKNOWN"; +} + +u32 InputLocation(DeclUsage usage, u32 index) { + if (usage == DeclUsage::kPosition && index <= 4) return index; + if (usage == DeclUsage::kNormal && index == 0) return 5; + if (usage == DeclUsage::kTangent && index == 0) return 6; + if (usage == DeclUsage::kTexCoord && index <= 2) return 7 + index; + if (usage == DeclUsage::kColor && index == 0) return 10; + return ~u32{0}; +} + +plume::RenderFormat ConvertDeclFormat(u32 type) { + using RF = plume::RenderFormat; + switch (type) { + case 0x002C83A4: return RF::R32_FLOAT; + case 0x002C23A5: return RF::R32G32_FLOAT; + case 0x002A23B9: return RF::R32G32B32_FLOAT; + case 0x001A23A6: return RF::R32G32B32A32_FLOAT; + case 0x00182886: return RF::B8G8R8A8_UNORM; + case 0x001A2286: + case 0x001A2386: return RF::R8G8B8A8_UINT; + case 0x002C2359: return RF::R16G16_SINT; + case 0x001A235A: return RF::R16G16B16A16_SNORM; + case 0x001A2086: + case 0x001A2186: return RF::R8G8B8A8_UNORM; + case 0x002C2159: return RF::R16G16_SNORM; + case 0x001A215A: return RF::R16G16B16A16_SNORM; + case 0x002C2059: return RF::R16G16_UNORM; + case 0x001A205A: return RF::R16G16B16A16_UNORM; + case 0x002C82A1: return RF::R32_UINT; + case 0x002A2190: + case 0x002A2390: return RF::R32_UINT; + case 0x002C235F: return RF::R16G16_FLOAT; + case 0x001A2360: return RF::R16G16B16A16_FLOAT; + default: return RF::UNKNOWN; + } +} + +bool NeedsPairSwap(u32 type) { + switch (type) { + case 0x002C2359: + case 0x001A235A: + case 0x002C2159: + case 0x001A215A: + case 0x002C2059: + case 0x001A205A: + case 0x002C235F: + case 0x001A2360: + return true; + default: + return false; + } +} + +std::shared_ptr FindDeclaration(u32 address) { + std::lock_guard lock(g_declarations_mutex); + const auto it = g_declarations.find(address); + return it == g_declarations.end() ? nullptr : it->second; +} + +D3DResource* GuestHeader(u32 address) { + return reinterpret_cast(REX_KERNEL_MEMORY()->virtual_membase() + + address); +} + +} // namespace + +u32 CreateVertexDeclarationResource(u32 elements_address) { + if (!elements_address) { + return 0; + } + const auto* elements = reinterpret_cast( + REX_KERNEL_MEMORY()->virtual_membase() + elements_address); + u32 count = 0; + while (count < kMaxElements && static_cast(elements[count].stream) != 0xFF && + static_cast(elements[count].type) != 0xFFFFFFFFu) { + ++count; + } + if (count == kMaxElements) { + REXLOG_ERROR("Native GPU: unterminated vertex declaration"); + return 0; + } + + auto resource = std::make_shared(); + resource->inputs.reserve(count); + for (u32 i = 0; i < count; ++i) { + const auto& element = elements[i]; + const auto usage = static_cast(element.usage); + plume::RenderInputElement input; + input.semanticName = UsageName(usage); + input.semanticIndex = element.usage_index; + input.location = InputLocation(usage, element.usage_index); + input.format = ConvertDeclFormat(element.type); + input.slotIndex = element.stream; + input.alignedByteOffset = element.offset; + if (input.format == plume::RenderFormat::UNKNOWN) { + resource->supported = false; + REXLOG_WARN("Native GPU: unsupported vertex element usage={} index={} " + "type=0x{:08X}", element.usage, element.usage_index, + static_cast(element.type)); + } + const u32 usage_index_bit = 1u << std::min(element.usage_index, 31); + if (NeedsPairSwap(element.type)) { + switch (usage) { + case DeclUsage::kPosition: + resource->swapped_positions |= usage_index_bit; + break; + case DeclUsage::kNormal: + resource->swapped_normals |= usage_index_bit; + break; + case DeclUsage::kBinormal: + resource->swapped_binormals |= usage_index_bit; + break; + case DeclUsage::kTangent: + resource->swapped_tangents |= usage_index_bit; + break; + case DeclUsage::kBlendWeight: + resource->swapped_blend_weights |= usage_index_bit; + break; + case DeclUsage::kTexCoord: + resource->swapped_texcoords |= usage_index_bit; + break; + default: + break; + } + } + if ((usage == DeclUsage::kNormal || usage == DeclUsage::kTangent || + usage == DeclUsage::kBinormal) && element.type == 0x002A23B9) { + input.format = plume::RenderFormat::R32G32B32_UINT; + } + if ((usage == DeclUsage::kNormal || usage == DeclUsage::kTangent || + usage == DeclUsage::kBinormal) && + (static_cast(element.type) == 0x002A2190 || + static_cast(element.type) == 0x002A2390)) { + resource->has_r11g11b10_normal = true; + } + if (usage == DeclUsage::kTexCoord && + (static_cast(element.type) == 0x002C2359 || + static_cast(element.type) == 0x001A235A)) { + input.format = static_cast(element.type) == 0x002C2359 + ? plume::RenderFormat::R16G16_UINT + : plume::RenderFormat::R16G16B16A16_UINT; + resource->sint_texcoords |= usage_index_bit; + } + resource->inputs.push_back(input); + } + + const auto add_synthetic = [&](DeclUsage usage, u32 index, u32 location) { + const char* name = UsageName(usage); + for (const auto& input : resource->inputs) { + if (input.semanticIndex == index && + std::strcmp(input.semanticName, name) == 0) { + return; + } + } + plume::RenderFormat format = plume::RenderFormat::R32_FLOAT; + if (usage == DeclUsage::kPosition) { + format = plume::RenderFormat::R32G32B32A32_FLOAT; + } else if (usage == DeclUsage::kNormal || usage == DeclUsage::kTangent) { + format = plume::RenderFormat::R32G32B32_FLOAT; + } + resource->inputs.emplace_back(name, index, location, format, 15, 0); + }; + for (u32 i = 0; i <= 4; ++i) add_synthetic(DeclUsage::kPosition, i, i); + add_synthetic(DeclUsage::kNormal, 0, 5); + add_synthetic(DeclUsage::kTangent, 0, 6); + for (u32 i = 0; i <= 2; ++i) add_synthetic(DeclUsage::kTexCoord, i, 7 + i); + add_synthetic(DeclUsage::kColor, 0, 10); + + const u32 allocation_size = 52 + (count + 1) * sizeof(GuestVertexElement); + auto* memory = REX_KERNEL_MEMORY(); + const u32 guest_address = memory->SystemHeapAlloc(allocation_size, 0x10); + if (!guest_address) { + return 0; + } + memory->Zero(guest_address, allocation_size); + auto* header = GuestHeader(guest_address); + header->common = kDeclarationFlag; + header->reference_count = 1; + header->base_flush = 0xFFFF0000u; + auto* bytes = memory->virtual_membase() + guest_address; + *reinterpret_cast(bytes + 24) = count; + std::memcpy(bytes + 52, elements, + (count + 1) * sizeof(GuestVertexElement)); + + resource->guest_address = guest_address; + { + std::lock_guard lock(g_declarations_mutex); + g_declarations.emplace(guest_address, resource); + } + return guest_address; +} + +VertexDeclarationView ResolveVertexDeclaration(u32 guest_address) { + const auto resource = FindDeclaration(guest_address); + if (!resource) { + return {}; + } + return {resource->inputs.data(), + static_cast(resource->inputs.size()), + resource->supported, + resource->swapped_texcoords, + resource->swapped_normals, + resource->swapped_binormals, + resource->swapped_tangents, + resource->swapped_blend_weights, + resource->swapped_positions, + resource->sint_texcoords, + resource->has_r11g11b10_normal}; +} + +bool IsNativeVertexDeclaration(u32 guest_address) { + std::lock_guard lock(g_declarations_mutex); + return g_declarations.contains(guest_address); +} + +u32 AddRefNativeVertexDeclaration(u32 guest_address) { + const auto resource = FindDeclaration(guest_address); + if (!resource) return 0; + auto* header = GuestHeader(guest_address); + const u32 count = static_cast(header->reference_count) + 1; + header->reference_count = count; + return count; +} + +u32 ReleaseNativeVertexDeclaration(u32 guest_address) { + std::shared_ptr released; + { + std::lock_guard lock(g_declarations_mutex); + const auto it = g_declarations.find(guest_address); + if (it == g_declarations.end()) return ~u32{0}; + auto* header = GuestHeader(guest_address); + const u32 old_count = header->reference_count; + const u32 count = old_count ? old_count - 1 : 0; + header->reference_count = count; + if (count) return count; + released = std::move(it->second); + g_declarations.erase(it); + } + REX_KERNEL_MEMORY()->SystemHeapFree(guest_address); + return 0; +} + +void ResetVertexDeclarations() { + std::vector addresses; + { + std::lock_guard lock(g_declarations_mutex); + addresses.reserve(g_declarations.size()); + for (const auto& [address, resource] : g_declarations) { + addresses.push_back(address); + } + g_declarations.clear(); + } + for (const u32 address : addresses) { + REX_KERNEL_MEMORY()->SystemHeapFree(address); + } +} + +} // namespace legodimensions::gpu_native diff --git a/rexlego/src/gpu_native/vertex_declarations.h b/rexlego/src/gpu_native/vertex_declarations.h new file mode 100644 index 0000000..07b6479 --- /dev/null +++ b/rexlego/src/gpu_native/vertex_declarations.h @@ -0,0 +1,33 @@ +// Native input-layout metadata built from Xbox 360 D3D vertex elements. +#pragma once + +#include + +namespace plume { +struct RenderInputElement; +} + +namespace legodimensions::gpu_native { + +struct VertexDeclarationView { + const plume::RenderInputElement* elements = nullptr; + u32 element_count = 0; + bool supported = false; + u32 swapped_texcoords = 0; + u32 swapped_normals = 0; + u32 swapped_binormals = 0; + u32 swapped_tangents = 0; + u32 swapped_blend_weights = 0; + u32 swapped_positions = 0; + u32 sint_texcoords = 0; + bool has_r11g11b10_normal = false; +}; + +u32 CreateVertexDeclarationResource(u32 elements_address); +VertexDeclarationView ResolveVertexDeclaration(u32 guest_address); +bool IsNativeVertexDeclaration(u32 guest_address); +u32 AddRefNativeVertexDeclaration(u32 guest_address); +u32 ReleaseNativeVertexDeclaration(u32 guest_address); +void ResetVertexDeclarations(); + +} // namespace legodimensions::gpu_native From 462c4301292e2e1110dd676623fd9c94f7423afa Mon Sep 17 00:00:00 2001 From: NeverCookFirst <46416213+NeverCookFirst@users.noreply.github.com> Date: Tue, 29 Sep 2026 15:02:05 +0300 Subject: [PATCH 11/44] gpu: add native bindless pipeline layout --- rexlego/src/gpu_native/device.cpp | 119 ++++++++++++++++++++++++++++ rexlego/src/gpu_native/device.h | 12 +++ rexlego/src/gpu_native/textures.cpp | 21 +++++ 3 files changed, 152 insertions(+) diff --git a/rexlego/src/gpu_native/device.cpp b/rexlego/src/gpu_native/device.cpp index 9dd6782..9c5ea4f 100644 --- a/rexlego/src/gpu_native/device.cpp +++ b/rexlego/src/gpu_native/device.cpp @@ -9,8 +9,10 @@ #include #include +#include #include +#include #include #include @@ -27,9 +29,18 @@ struct State { std::unique_ptr queue; std::unique_ptr swap_chain; std::unique_ptr idle_fence; + std::unique_ptr pipeline_layout; + std::unique_ptr texture_descriptors; + std::unique_ptr sampler_descriptors; + std::unique_ptr default_sampler; + std::vector texture_slots; Backend backend = Backend::kD3D12; }; +constexpr u32 kBindlessTextureCount = 65536; +constexpr u32 kBindlessSamplerCount = 2048; +constexpr u32 kFirstTextureSlot = 3; + std::mutex g_mutex; std::unique_ptr g_state; @@ -49,6 +60,63 @@ const char* NameOf(Backend backend) { return backend == Backend::kD3D12 ? "D3D12" : "Vulkan"; } +bool CreatePipelineLayout(State& state) { + plume::RenderPipelineLayoutBuilder layout; + layout.begin(false, true); + + plume::RenderDescriptorSetBuilder textures; + textures.begin(); + textures.addTexture(0, kBindlessTextureCount); + textures.end(true, kBindlessTextureCount); + state.texture_descriptors = textures.create(state.device.get()); + if (!state.texture_descriptors) { + return false; + } + layout.addDescriptorSet(textures); + layout.addDescriptorSet(textures); + layout.addDescriptorSet(textures); + + plume::RenderDescriptorSetBuilder samplers; + samplers.begin(); + samplers.addSampler(0, kBindlessSamplerCount); + samplers.end(true, kBindlessSamplerCount); + state.sampler_descriptors = samplers.create(state.device.get()); + if (!state.sampler_descriptors) { + return false; + } + layout.addDescriptorSet(samplers); + + layout.addRootDescriptor(0, 4, + plume::RenderRootDescriptorType::CONSTANT_BUFFER); + layout.addRootDescriptor(1, 4, + plume::RenderRootDescriptorType::CONSTANT_BUFFER); + layout.addRootDescriptor(2, 4, + plume::RenderRootDescriptorType::CONSTANT_BUFFER); + layout.end(); + state.pipeline_layout = layout.create(state.device.get()); + if (!state.pipeline_layout) { + return false; + } + + plume::RenderSamplerDesc sampler_desc; + sampler_desc.minFilter = plume::RenderFilter::LINEAR; + sampler_desc.magFilter = plume::RenderFilter::LINEAR; + sampler_desc.mipmapMode = plume::RenderMipmapMode::LINEAR; + sampler_desc.addressU = plume::RenderTextureAddressMode::CLAMP; + sampler_desc.addressV = plume::RenderTextureAddressMode::CLAMP; + sampler_desc.addressW = plume::RenderTextureAddressMode::CLAMP; + state.default_sampler = state.device->createSampler(sampler_desc); + if (!state.default_sampler) { + return false; + } + state.sampler_descriptors->setSampler(0, state.default_sampler.get()); + state.texture_slots.assign(kBindlessTextureCount, false); + for (u32 i = 0; i < kFirstTextureSlot; ++i) { + state.texture_slots[i] = true; + } + return true; +} + } // namespace bool HostDevice::Create(rex::ui::Window* window, Backend backend) { @@ -74,6 +142,10 @@ bool HostDevice::Create(rex::ui::Window* window, Backend backend) { REXLOG_ERROR("Native GPU: failed to create {} device", NameOf(backend)); return false; } + if (!CreatePipelineLayout(*state)) { + REXLOG_ERROR("Native GPU: failed to create bindless pipeline layout"); + return false; + } state->queue = state->device->createCommandQueue(plume::RenderCommandListType::DIRECT); state->idle_fence = state->device->createCommandFence(); if (!state->queue || !state->idle_fence) { @@ -135,6 +207,53 @@ plume::RenderSwapChain* HostDevice::SwapChain() { return g_state ? g_state->swap_chain.get() : nullptr; } +plume::RenderPipelineLayout* HostDevice::PipelineLayout() { + std::lock_guard lock(g_mutex); + return g_state ? g_state->pipeline_layout.get() : nullptr; +} + +plume::RenderDescriptorSet* HostDevice::TextureDescriptorSet() { + std::lock_guard lock(g_mutex); + return g_state ? g_state->texture_descriptors.get() : nullptr; +} + +plume::RenderDescriptorSet* HostDevice::SamplerDescriptorSet() { + std::lock_guard lock(g_mutex); + return g_state ? g_state->sampler_descriptors.get() : nullptr; +} + +u32 HostDevice::RegisterTexture(plume::RenderTexture* texture, + plume::RenderTextureView* view) { + if (!texture || !view) { + return ~u32{0}; + } + std::lock_guard lock(g_mutex); + if (!g_state || !g_state->texture_descriptors) { + return ~u32{0}; + } + for (u32 slot = kFirstTextureSlot; slot < g_state->texture_slots.size(); + ++slot) { + if (g_state->texture_slots[slot]) { + continue; + } + g_state->texture_slots[slot] = true; + g_state->texture_descriptors->setTexture( + slot, texture, plume::RenderTextureLayout::SHADER_READ, view); + return slot; + } + REXLOG_ERROR("Native GPU: bindless texture heap exhausted"); + return ~u32{0}; +} + +void HostDevice::UnregisterTexture(u32 descriptor_index) { + std::lock_guard lock(g_mutex); + if (!g_state || descriptor_index < kFirstTextureSlot || + descriptor_index >= g_state->texture_slots.size()) { + return; + } + g_state->texture_slots[descriptor_index] = false; +} + std::string_view HostDevice::BackendName() { std::lock_guard lock(g_mutex); return g_state ? NameOf(g_state->backend) : "none"; diff --git a/rexlego/src/gpu_native/device.h b/rexlego/src/gpu_native/device.h index b6f6661..e5e0098 100644 --- a/rexlego/src/gpu_native/device.h +++ b/rexlego/src/gpu_native/device.h @@ -4,12 +4,18 @@ #include #include +#include + namespace plume { struct RenderCommandFence; struct RenderCommandQueue; +struct RenderDescriptorSet; struct RenderDevice; struct RenderInterface; +struct RenderPipelineLayout; struct RenderSwapChain; +struct RenderTexture; +struct RenderTextureView; } // namespace plume namespace rex::ui { @@ -32,6 +38,12 @@ class HostDevice { static plume::RenderDevice* Device(); static plume::RenderCommandQueue* Queue(); static plume::RenderSwapChain* SwapChain(); + static plume::RenderPipelineLayout* PipelineLayout(); + static plume::RenderDescriptorSet* TextureDescriptorSet(); + static plume::RenderDescriptorSet* SamplerDescriptorSet(); + static u32 RegisterTexture(plume::RenderTexture* texture, + plume::RenderTextureView* view); + static void UnregisterTexture(u32 descriptor_index); static std::string_view BackendName(); private: diff --git a/rexlego/src/gpu_native/textures.cpp b/rexlego/src/gpu_native/textures.cpp index e5b536d..2ee5834 100644 --- a/rexlego/src/gpu_native/textures.cpp +++ b/rexlego/src/gpu_native/textures.cpp @@ -36,6 +36,7 @@ struct TextureResource { std::mutex mutex; std::unique_ptr texture; std::unique_ptr view; + u32 descriptor_index = ~u32{0}; }; std::mutex g_textures_mutex; @@ -182,6 +183,25 @@ u32 AllocateResource(const std::shared_ptr& resource, } resource->texture->setName(resource->surface ? "LEGO guest surface" : "LEGO guest texture"); + if (!IsDepthFormat(resource->format)) { + plume::RenderTextureViewDesc view_desc; + view_desc.format = resource->format; + view_desc.mipLevels = resource->levels; + if (resource->d3d_type == + static_cast(D3DResourceType::kVolumeTexture)) { + view_desc.dimension = plume::RenderTextureViewDimension::TEXTURE_3D; + } else if (resource->d3d_type == + static_cast(D3DResourceType::kCubeTexture)) { + view_desc.dimension = plume::RenderTextureViewDimension::TEXTURE_CUBE; + } else { + view_desc.dimension = plume::RenderTextureViewDimension::TEXTURE_2D; + } + resource->view = resource->texture->createTextureView(view_desc); + if (resource->view) { + resource->descriptor_index = HostDevice::RegisterTexture( + resource->texture.get(), resource->view.get()); + } + } if (resource->surface) { auto* guest = GuestAt(resource->guest_address); @@ -344,6 +364,7 @@ u32 ReleaseNativeTexture(u32 guest_address) { g_textures.erase(it); } auto* memory = REX_KERNEL_MEMORY(); + HostDevice::UnregisterTexture(released->descriptor_index); if (released->mirror_address) { memory->SystemHeapFree(released->mirror_address); } From 9513adbbf528b5704582b10369d2cebe9aeb3b94 Mon Sep 17 00:00:00 2001 From: NeverCookFirst <46416213+NeverCookFirst@users.noreply.github.com> Date: Tue, 29 Sep 2026 15:03:39 +0300 Subject: [PATCH 12/44] gpu: cache native render framebuffers --- rexlego/src/gpu_native/textures.cpp | 79 +++++++++++++++++++++++++++++ rexlego/src/gpu_native/textures.h | 17 +++++++ 2 files changed, 96 insertions(+) diff --git a/rexlego/src/gpu_native/textures.cpp b/rexlego/src/gpu_native/textures.cpp index 2ee5834..cf88384 100644 --- a/rexlego/src/gpu_native/textures.cpp +++ b/rexlego/src/gpu_native/textures.cpp @@ -36,6 +36,8 @@ struct TextureResource { std::mutex mutex; std::unique_ptr texture; std::unique_ptr view; + std::unordered_map> + framebuffers; u32 descriptor_index = ~u32{0}; }; @@ -54,6 +56,21 @@ std::shared_ptr FindTexture(u32 guest_address) { return it == g_textures.end() ? nullptr : it->second; } +void InvalidateFramebufferReferences(u32 guest_address) { + std::vector> resources; + { + std::lock_guard lock(g_textures_mutex); + resources.reserve(g_textures.size()); + for (const auto& [address, resource] : g_textures) { + resources.push_back(resource); + } + } + for (const auto& resource : resources) { + std::lock_guard lock(resource->mutex); + resource->framebuffers.erase(guest_address); + } +} + u32 AlignUp(u32 value, u32 alignment) { return (value + alignment - 1) & ~(alignment - 1); } @@ -324,6 +341,67 @@ bool DescribeSurfaceResource(u32 guest_address, u32 desc_address) { return true; } +TextureResourceView ResolveTextureResource(u32 guest_address) { + const auto resource = FindTexture(guest_address); + if (!resource) { + return {}; + } + return {resource->texture.get(), + resource->view.get(), + resource->format, + resource->descriptor_index, + resource->width, + resource->height, + resource->surface, + IsDepthFormat(resource->format)}; +} + +plume::RenderFramebuffer* ResolveFramebuffer(u32 render_target, + u32 depth_stencil) { + const auto color = FindTexture(render_target); + const auto depth = FindTexture(depth_stencil); + if ((!color || !color->texture) && (!depth || !depth->texture)) { + return nullptr; + } + if (color && IsDepthFormat(color->format)) { + return nullptr; + } + if (depth && !IsDepthFormat(depth->format)) { + return nullptr; + } + const auto owner = depth ? depth : color; + const u32 key = depth ? render_target : depth_stencil; + std::lock_guard lock(owner->mutex); + const auto existing = owner->framebuffers.find(key); + if (existing != owner->framebuffers.end()) { + return existing->second.get(); + } + + plume::RenderFramebufferDesc desc; + const plume::RenderTexture* color_attachments[1]; + if (color && color->texture) { + color_attachments[0] = color->texture.get(); + desc.colorAttachments = color_attachments; + desc.colorAttachmentsCount = 1; + } + if (depth && depth->texture) { + desc.depthAttachment = depth->texture.get(); + } + auto* device = HostDevice::Device(); + if (!device) { + return nullptr; + } + auto framebuffer = device->createFramebuffer(desc); + if (!framebuffer) { + REXLOG_ERROR("Native GPU: failed to create framebuffer (rt=0x{:08X}, " + "ds=0x{:08X})", render_target, depth_stencil); + return nullptr; + } + auto* result = framebuffer.get(); + owner->framebuffers.emplace(key, std::move(framebuffer)); + return result; +} + bool IsNativeTexture(u32 guest_address) { std::lock_guard lock(g_textures_mutex); return g_textures.contains(guest_address); @@ -364,6 +442,7 @@ u32 ReleaseNativeTexture(u32 guest_address) { g_textures.erase(it); } auto* memory = REX_KERNEL_MEMORY(); + InvalidateFramebufferReferences(guest_address); HostDevice::UnregisterTexture(released->descriptor_index); if (released->mirror_address) { memory->SystemHeapFree(released->mirror_address); diff --git a/rexlego/src/gpu_native/textures.h b/rexlego/src/gpu_native/textures.h index 21470cd..500fbcf 100644 --- a/rexlego/src/gpu_native/textures.h +++ b/rexlego/src/gpu_native/textures.h @@ -1,9 +1,11 @@ // Guest-visible texture/surface resources and their CPU mirrors. #pragma once +#include #include namespace plume { +struct RenderFramebuffer; struct RenderTexture; struct RenderTextureView; } @@ -20,6 +22,21 @@ bool LockTextureResource(u32 guest_address, u32 level, u32 locked_rect, bool DescribeTextureResource(u32 guest_address, u32 level, u32 desc_address); bool DescribeSurfaceResource(u32 guest_address, u32 desc_address); +struct TextureResourceView { + plume::RenderTexture* texture = nullptr; + plume::RenderTextureView* view = nullptr; + plume::RenderFormat format = plume::RenderFormat::UNKNOWN; + u32 descriptor_index = ~u32{0}; + u32 width = 0; + u32 height = 0; + bool surface = false; + bool depth = false; +}; + +TextureResourceView ResolveTextureResource(u32 guest_address); +plume::RenderFramebuffer* ResolveFramebuffer(u32 render_target, + u32 depth_stencil); + bool IsNativeTexture(u32 guest_address); u32 NativeTextureType(u32 guest_address); u32 AddRefNativeTexture(u32 guest_address); From d629afbcf0f8f02077a94397622e14df0f8313ca Mon Sep 17 00:00:00 2001 From: NeverCookFirst <46416213+NeverCookFirst@users.noreply.github.com> Date: Tue, 29 Sep 2026 15:09:12 +0300 Subject: [PATCH 13/44] gpu: add native frame-ring present path --- rexlego/CMakeLists.txt | 38 ++++ rexlego/src/gpu_native/device.cpp | 191 ++++++++++++++++++ rexlego/src/gpu_native/device.h | 6 + .../src/gpu_native/shaders/copy_color_ps.hlsl | 12 ++ .../src/gpu_native/shaders/copy_common.hlsli | 11 + rexlego/src/gpu_native/shaders/copy_vs.hlsl | 6 + 6 files changed, 264 insertions(+) create mode 100644 rexlego/src/gpu_native/shaders/copy_color_ps.hlsl create mode 100644 rexlego/src/gpu_native/shaders/copy_common.hlsli create mode 100644 rexlego/src/gpu_native/shaders/copy_vs.hlsl diff --git a/rexlego/CMakeLists.txt b/rexlego/CMakeLists.txt index cea384b..af415ec 100644 --- a/rexlego/CMakeLists.txt +++ b/rexlego/CMakeLists.txt @@ -128,6 +128,41 @@ if(LEGODIMENSIONS_NATIVE_GPU) set(LEGO_DXC_ARCH arm64) endif() + set(LEGO_NATIVE_HOST_SHADER_DIR + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/shaders") + set(LEGO_NATIVE_GENERATED_SHADER_DIR + "${CMAKE_CURRENT_BINARY_DIR}/generated/gpu_native/shaders") + set(LEGO_NATIVE_DXC + "${LEGO_DXC_ROOT}/bin/${LEGO_DXC_ARCH}/dxc.exe") + foreach(LEGO_HOST_SHADER IN ITEMS copy_vs copy_color_ps) + if(LEGO_HOST_SHADER STREQUAL "copy_vs") + set(LEGO_HOST_SHADER_PROFILE vs_6_6) + else() + set(LEGO_HOST_SHADER_PROFILE ps_6_6) + endif() + set(LEGO_HOST_SHADER_HEADER + "${LEGO_NATIVE_GENERATED_SHADER_DIR}/${LEGO_HOST_SHADER}.h") + add_custom_command( + OUTPUT "${LEGO_HOST_SHADER_HEADER}" + COMMAND ${CMAKE_COMMAND} -E make_directory + "${LEGO_NATIVE_GENERATED_SHADER_DIR}" + COMMAND "${LEGO_NATIVE_DXC}" + -T ${LEGO_HOST_SHADER_PROFILE} -E main -HV 2021 + -all-resources-bound -Wno-ignored-attributes + -I "${LEGO_NATIVE_HOST_SHADER_DIR}" + -Fh "${LEGO_HOST_SHADER_HEADER}" + -Vn g_${LEGO_HOST_SHADER}_dxil + "${LEGO_NATIVE_HOST_SHADER_DIR}/${LEGO_HOST_SHADER}.hlsl" + DEPENDS + "${LEGO_NATIVE_HOST_SHADER_DIR}/${LEGO_HOST_SHADER}.hlsl" + "${LEGO_NATIVE_HOST_SHADER_DIR}/copy_common.hlsli" + COMMENT "Compiling ${LEGO_HOST_SHADER}.hlsl (DXIL)" + VERBATIM) + target_sources(legodimensions PRIVATE "${LEGO_HOST_SHADER_HEADER}") + endforeach() + target_include_directories(legodimensions PRIVATE + "${CMAKE_CURRENT_BINARY_DIR}/generated") + add_executable(lego_gpu_prelink EXCLUDE_FROM_ALL "${CMAKE_CURRENT_SOURCE_DIR}/../tools/gpu-aot/prelink_shader_cache.cpp" src/gpu_native/dxc_link.cpp @@ -165,6 +200,9 @@ if(LEGODIMENSIONS_NATIVE_GPU) set(LEGO_NATIVE_GPU_FINGERPRINT_INPUTS "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/device.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/device.h" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/shaders/copy_common.hlsli" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/shaders/copy_vs.hlsl" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/shaders/copy_color_ps.hlsl" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/d3d.h" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/format.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/format.h" diff --git a/rexlego/src/gpu_native/device.cpp b/rexlego/src/gpu_native/device.cpp index 9c5ea4f..49908e2 100644 --- a/rexlego/src/gpu_native/device.cpp +++ b/rexlego/src/gpu_native/device.cpp @@ -5,8 +5,12 @@ #include "gpu_native/textures.h" #include "gpu_native/state.h" #include "gpu_native/vertex_declarations.h" +#include "gpu_native/shaders/copy_color_ps.h" +#include "gpu_native/shaders/copy_vs.h" #include "native_gpu_build_info.h" +#include +#include #include #include #include @@ -24,6 +28,8 @@ namespace legodimensions::gpu_native { namespace { struct State { + static constexpr u32 kFramesInFlight = 3; + std::unique_ptr render_interface; std::unique_ptr device; std::unique_ptr queue; @@ -33,6 +39,21 @@ struct State { std::unique_ptr texture_descriptors; std::unique_ptr sampler_descriptors; std::unique_ptr default_sampler; + std::unique_ptr copy_vertex_shader; + std::unique_ptr copy_pixel_shader; + std::unique_ptr copy_pipeline; + std::vector> framebuffers; + std::array, kFramesInFlight> + command_lists; + std::array, kFramesInFlight> + frame_fences; + std::array, kFramesInFlight> + acquire_semaphores; + std::vector> + render_semaphores; + std::array frame_submitted{}; + u32 frame_slot = 0; + u32 long_wait_log_count = 0; std::vector texture_slots; Backend backend = Backend::kD3D12; }; @@ -92,6 +113,8 @@ bool CreatePipelineLayout(State& state) { plume::RenderRootDescriptorType::CONSTANT_BUFFER); layout.addRootDescriptor(2, 4, plume::RenderRootDescriptorType::CONSTANT_BUFFER); + layout.addPushConstant(3, 4, sizeof(u32) * 4, + plume::RenderShaderStageFlag::PIXEL); layout.end(); state.pipeline_layout = layout.create(state.device.get()); if (!state.pipeline_layout) { @@ -117,6 +140,76 @@ bool CreatePipelineLayout(State& state) { return true; } +bool CreatePresentPipeline(State& state) { + state.copy_vertex_shader = state.device->createShader( + g_copy_vs_dxil, sizeof(g_copy_vs_dxil), "main", + plume::RenderShaderFormat::DXIL); + state.copy_pixel_shader = state.device->createShader( + g_copy_color_ps_dxil, sizeof(g_copy_color_ps_dxil), "main", + plume::RenderShaderFormat::DXIL); + if (!state.copy_vertex_shader || !state.copy_pixel_shader) { + return false; + } + + plume::RenderGraphicsPipelineDesc desc; + desc.pipelineLayout = state.pipeline_layout.get(); + desc.vertexShader = state.copy_vertex_shader.get(); + desc.pixelShader = state.copy_pixel_shader.get(); + desc.depthFunction = plume::RenderComparisonFunction::ALWAYS; + desc.depthEnabled = false; + desc.depthWriteEnabled = false; + desc.primitiveTopology = plume::RenderPrimitiveTopology::TRIANGLE_LIST; + desc.cullMode = plume::RenderCullMode::NONE; + desc.fillMode = plume::RenderFillMode::SOLID; + desc.renderTargetCount = 1; + desc.renderTargetFormat[0] = plume::RenderFormat::B8G8R8A8_UNORM; + desc.renderTargetBlend[0] = plume::RenderBlendDesc::Copy(); + state.copy_pipeline = state.device->createGraphicsPipeline(desc); + return state.copy_pipeline != nullptr; +} + +bool CreateFrameRing(State& state) { + const u32 texture_count = state.swap_chain->getTextureCount(); + state.framebuffers.clear(); + state.render_semaphores.clear(); + state.framebuffers.reserve(texture_count); + state.render_semaphores.reserve(texture_count); + for (u32 i = 0; i < texture_count; ++i) { + const plume::RenderTexture* attachment = state.swap_chain->getTexture(i); + state.framebuffers.emplace_back(state.device->createFramebuffer( + plume::RenderFramebufferDesc(&attachment, 1))); + state.render_semaphores.emplace_back( + state.device->createCommandSemaphore()); + if (!state.framebuffers.back() || !state.render_semaphores.back()) { + return false; + } + } + + for (u32 i = 0; i < State::kFramesInFlight; ++i) { + state.command_lists[i] = state.queue->createCommandList(); + state.frame_fences[i] = state.device->createCommandFence(); + state.acquire_semaphores[i] = state.device->createCommandSemaphore(); + state.frame_submitted[i] = false; + if (!state.command_lists[i] || !state.frame_fences[i] || + !state.acquire_semaphores[i]) { + return false; + } + } + state.frame_slot = 0; + return true; +} + +bool RebuildSwapChain(State& state) { + state.swap_chain->wait(); + state.framebuffers.clear(); + state.render_semaphores.clear(); + state.frame_submitted.fill(false); + if (!state.swap_chain->resize() || state.swap_chain->isEmpty()) { + return false; + } + return CreateFrameRing(state); +} + } // namespace bool HostDevice::Create(rex::ui::Window* window, Backend backend) { @@ -160,6 +253,10 @@ bool HostDevice::Create(rex::ui::Window* window, Backend backend) { REXLOG_ERROR("Native GPU: failed to create or size the swap chain"); return false; } + if (!CreatePresentPipeline(*state) || !CreateFrameRing(*state)) { + REXLOG_ERROR("Native GPU: failed to create present pipeline or frame ring"); + return false; + } const auto& description = state->device->getDescription(); REXLOG_INFO("Native GPU [{}]: {} ready on '{}' ({}x{}, {} images)", @@ -254,6 +351,100 @@ void HostDevice::UnregisterTexture(u32 descriptor_index) { g_state->texture_slots[descriptor_index] = false; } +bool HostDevice::PresentTexture(plume::RenderTexture* texture, + u32 descriptor_index) { + if (!texture || descriptor_index == ~u32{0}) { + return false; + } + + std::lock_guard lock(g_mutex); + if (!g_state || !g_state->copy_pipeline || + descriptor_index >= g_state->texture_slots.size() || + !g_state->texture_slots[descriptor_index]) { + return false; + } + State& state = *g_state; + if (state.swap_chain->needsResize()) { + if (!RebuildSwapChain(state)) { + REXLOG_WARN("Native GPU: swap chain resize deferred"); + return false; + } + } + + const u32 slot = state.frame_slot; + if (state.frame_submitted[slot]) { + const auto wait_start = std::chrono::steady_clock::now(); + state.queue->waitForCommandFence(state.frame_fences[slot].get()); + const auto wait_ms = std::chrono::duration( + std::chrono::steady_clock::now() - wait_start) + .count(); + if (wait_ms > 20.0 && state.long_wait_log_count++ < 20) { + REXLOG_WARN("Native GPU: frame-slot {} GPU wait took {:.2f} ms", slot, + wait_ms); + } + state.frame_submitted[slot] = false; + } + + u32 image_index = 0; + if (!state.swap_chain->acquireTexture( + state.acquire_semaphores[slot].get(), &image_index) || + image_index >= state.framebuffers.size()) { + return false; + } + + plume::RenderCommandList* commands = state.command_lists[slot].get(); + plume::RenderTexture* back = state.swap_chain->getTexture(image_index); + commands->begin(); + const plume::RenderTextureBarrier barriers[] = { + plume::RenderTextureBarrier(texture, + plume::RenderTextureLayout::SHADER_READ), + plume::RenderTextureBarrier(back, + plume::RenderTextureLayout::COLOR_WRITE), + }; + commands->barriers(plume::RenderBarrierStage::GRAPHICS, barriers, 2); + commands->setFramebuffer(state.framebuffers[image_index].get()); + + const u32 width = state.swap_chain->getWidth(); + const u32 height = state.swap_chain->getHeight(); + commands->setViewports( + plume::RenderViewport(0.0f, 0.0f, float(width), float(height))); + commands->setScissors(plume::RenderRect(0, 0, width, height)); + commands->setGraphicsPipelineLayout(state.pipeline_layout.get()); + commands->setGraphicsDescriptorSet(state.texture_descriptors.get(), 0); + commands->setGraphicsDescriptorSet(state.texture_descriptors.get(), 1); + commands->setGraphicsDescriptorSet(state.texture_descriptors.get(), 2); + commands->setGraphicsDescriptorSet(state.sampler_descriptors.get(), 3); + commands->setPipeline(state.copy_pipeline.get()); + const struct { + u32 descriptor_index; + u32 descriptor_index_2; + float multiplier; + float unused; + } push_constants = {descriptor_index, 0, 1.0f, 0.0f}; + commands->setGraphicsPushConstants(0, &push_constants); + commands->drawInstanced(3, 1, 0, 0); + commands->setFramebuffer(nullptr); + commands->barriers( + plume::RenderBarrierStage::NONE, + plume::RenderTextureBarrier(back, plume::RenderTextureLayout::PRESENT)); + commands->end(); + + const plume::RenderCommandList* lists[] = {commands}; + plume::RenderCommandSemaphore* waits[] = { + state.acquire_semaphores[slot].get()}; + plume::RenderCommandSemaphore* signals[] = { + state.render_semaphores[image_index].get()}; + state.queue->executeCommandLists(lists, 1, waits, 1, signals, 1, + state.frame_fences[slot].get()); + state.frame_submitted[slot] = true; + const bool presented = state.swap_chain->present(image_index, signals, 1); + state.frame_slot = (slot + 1) % State::kFramesInFlight; + if (!presented) { + REXLOG_ERROR("Native GPU: swap-chain present failed"); + } + return presented; +} + std::string_view HostDevice::BackendName() { std::lock_guard lock(g_mutex); return g_state ? NameOf(g_state->backend) : "none"; diff --git a/rexlego/src/gpu_native/device.h b/rexlego/src/gpu_native/device.h index e5e0098..39cdbdc 100644 --- a/rexlego/src/gpu_native/device.h +++ b/rexlego/src/gpu_native/device.h @@ -9,6 +9,7 @@ namespace plume { struct RenderCommandFence; struct RenderCommandQueue; +struct RenderCommandList; struct RenderDescriptorSet; struct RenderDevice; struct RenderInterface; @@ -44,6 +45,11 @@ class HostDevice { static u32 RegisterTexture(plume::RenderTexture* texture, plume::RenderTextureView* view); static void UnregisterTexture(u32 descriptor_index); + // Copies a single-sample native texture to the host swap chain. This is the + // first complete submission path and deliberately keeps command allocators + // in a frame ring so the CPU does not wait for the frame it just submitted. + static bool PresentTexture(plume::RenderTexture* texture, + u32 descriptor_index); static std::string_view BackendName(); private: diff --git a/rexlego/src/gpu_native/shaders/copy_color_ps.hlsl b/rexlego/src/gpu_native/shaders/copy_color_ps.hlsl new file mode 100644 index 0000000..171735d --- /dev/null +++ b/rexlego/src/gpu_native/shaders/copy_color_ps.hlsl @@ -0,0 +1,12 @@ +#include "copy_common.hlsli" + +Texture2D g_Texture2DDescriptorHeap[] : register(t0, space0); +SamplerState g_SamplerDescriptorHeap[] : register(s0, space3); + +float4 main(in float4 position : SV_Position, + in float2 tex_coord : TEXCOORD) : SV_Target { + Texture2D texture = + g_Texture2DDescriptorHeap[g_PushConstants.ResourceDescriptorIndex]; + return texture.Sample(g_SamplerDescriptorHeap[0], tex_coord) * + float4(g_PushConstants.Param0.xxx, 1.0); +} diff --git a/rexlego/src/gpu_native/shaders/copy_common.hlsli b/rexlego/src/gpu_native/shaders/copy_common.hlsli new file mode 100644 index 0000000..24ef998 --- /dev/null +++ b/rexlego/src/gpu_native/shaders/copy_common.hlsli @@ -0,0 +1,11 @@ +#pragma once + +struct PushConstants { + uint ResourceDescriptorIndex; + uint ResourceDescriptorIndex2; + float Param0; + float Param1; +}; + +[[vk::push_constant]] ConstantBuffer g_PushConstants + : register(b3, space4); diff --git a/rexlego/src/gpu_native/shaders/copy_vs.hlsl b/rexlego/src/gpu_native/shaders/copy_vs.hlsl new file mode 100644 index 0000000..359e54f --- /dev/null +++ b/rexlego/src/gpu_native/shaders/copy_vs.hlsl @@ -0,0 +1,6 @@ +void main(in uint vertex_id : SV_VertexID, out float4 position : SV_Position, + out float2 tex_coord : TEXCOORD) { + tex_coord = float2((vertex_id << 1) & 2, vertex_id & 2); + position = float4(tex_coord * float2(2.0, -2.0) + float2(-1.0, 1.0), + 0.0, 1.0); +} From 686b40f83a79737530bf44a765f88b7b40c4f0c5 Mon Sep 17 00:00:00 2001 From: NeverCookFirst <46416213+NeverCookFirst@users.noreply.github.com> Date: Tue, 29 Sep 2026 15:12:48 +0300 Subject: [PATCH 14/44] gpu: upload texture mirrors through frame ring --- rexlego/src/gpu_native/buffers.cpp | 1 + rexlego/src/gpu_native/device.cpp | 78 +++++++++++++--- rexlego/src/gpu_native/device.h | 6 ++ rexlego/src/gpu_native/shaders.cpp | 1 + rexlego/src/gpu_native/textures.cpp | 88 +++++++++++++++++++ rexlego/src/gpu_native/textures.h | 5 ++ .../src/gpu_native/vertex_declarations.cpp | 2 + 7 files changed, 167 insertions(+), 14 deletions(-) diff --git a/rexlego/src/gpu_native/buffers.cpp b/rexlego/src/gpu_native/buffers.cpp index a57cf1f..3d8f8d1 100644 --- a/rexlego/src/gpu_native/buffers.cpp +++ b/rexlego/src/gpu_native/buffers.cpp @@ -194,6 +194,7 @@ u32 ReleaseNativeBuffer(u32 guest_address) { g_buffers.erase(it); } auto* memory = REX_KERNEL_MEMORY(); + HostDevice::RetireResource(released); memory->SystemHeapFree(released->mirror_address); memory->SystemHeapFree(guest_address); return 0; diff --git a/rexlego/src/gpu_native/device.cpp b/rexlego/src/gpu_native/device.cpp index 49908e2..712ae2f 100644 --- a/rexlego/src/gpu_native/device.cpp +++ b/rexlego/src/gpu_native/device.cpp @@ -52,7 +52,10 @@ struct State { std::vector> render_semaphores; std::array frame_submitted{}; + std::array>, kFramesInFlight> + retired_resources; u32 frame_slot = 0; + bool command_list_open = false; u32 long_wait_log_count = 0; std::vector texture_slots; Backend backend = Backend::kD3D12; @@ -190,6 +193,7 @@ bool CreateFrameRing(State& state) { state.frame_fences[i] = state.device->createCommandFence(); state.acquire_semaphores[i] = state.device->createCommandSemaphore(); state.frame_submitted[i] = false; + state.retired_resources[i].clear(); if (!state.command_lists[i] || !state.frame_fences[i] || !state.acquire_semaphores[i]) { return false; @@ -210,6 +214,34 @@ bool RebuildSwapChain(State& state) { return CreateFrameRing(state); } +plume::RenderCommandList* BeginFrameCommandsLocked(State& state) { + if (state.command_list_open) { + return state.command_lists[state.frame_slot].get(); + } + if (state.swap_chain->needsResize() && !RebuildSwapChain(state)) { + return nullptr; + } + + const u32 slot = state.frame_slot; + if (state.frame_submitted[slot]) { + const auto wait_start = std::chrono::steady_clock::now(); + state.queue->waitForCommandFence(state.frame_fences[slot].get()); + const auto wait_ms = std::chrono::duration( + std::chrono::steady_clock::now() - wait_start) + .count(); + if (wait_ms > 20.0 && state.long_wait_log_count++ < 20) { + REXLOG_WARN("Native GPU: frame-slot {} GPU wait took {:.2f} ms", slot, + wait_ms); + } + state.frame_submitted[slot] = false; + } + state.retired_resources[slot].clear(); + auto* commands = state.command_lists[slot].get(); + commands->begin(); + state.command_list_open = true; + return commands; +} + } // namespace bool HostDevice::Create(rex::ui::Window* window, Backend backend) { @@ -351,6 +383,26 @@ void HostDevice::UnregisterTexture(u32 descriptor_index) { g_state->texture_slots[descriptor_index] = false; } +plume::RenderCommandList* HostDevice::BeginFrameCommands() { + std::lock_guard lock(g_mutex); + if (!g_state) { + return nullptr; + } + return BeginFrameCommandsLocked(*g_state); +} + +void HostDevice::RetireResource(std::shared_ptr resource) { + if (!resource) { + return; + } + std::lock_guard lock(g_mutex); + if (!g_state) { + return; + } + g_state->retired_resources[g_state->frame_slot].emplace_back( + std::move(resource)); +} + bool HostDevice::PresentTexture(plume::RenderTexture* texture, u32 descriptor_index) { if (!texture || descriptor_index == ~u32{0}) { @@ -364,7 +416,7 @@ bool HostDevice::PresentTexture(plume::RenderTexture* texture, return false; } State& state = *g_state; - if (state.swap_chain->needsResize()) { + if (!state.command_list_open && state.swap_chain->needsResize()) { if (!RebuildSwapChain(state)) { REXLOG_WARN("Native GPU: swap chain resize deferred"); return false; @@ -372,29 +424,26 @@ bool HostDevice::PresentTexture(plume::RenderTexture* texture, } const u32 slot = state.frame_slot; - if (state.frame_submitted[slot]) { - const auto wait_start = std::chrono::steady_clock::now(); - state.queue->waitForCommandFence(state.frame_fences[slot].get()); - const auto wait_ms = std::chrono::duration( - std::chrono::steady_clock::now() - wait_start) - .count(); - if (wait_ms > 20.0 && state.long_wait_log_count++ < 20) { - REXLOG_WARN("Native GPU: frame-slot {} GPU wait took {:.2f} ms", slot, - wait_ms); - } - state.frame_submitted[slot] = false; + plume::RenderCommandList* commands = BeginFrameCommandsLocked(state); + if (!commands) { + return false; } u32 image_index = 0; if (!state.swap_chain->acquireTexture( state.acquire_semaphores[slot].get(), &image_index) || image_index >= state.framebuffers.size()) { + // Close and submit any recorded uploads/draws so the allocator remains in + // a valid state while the window is minimized or the swap chain changes. + commands->end(); + state.command_list_open = false; + state.queue->executeCommandLists(commands, state.frame_fences[slot].get()); + state.frame_submitted[slot] = true; + state.frame_slot = (slot + 1) % State::kFramesInFlight; return false; } - plume::RenderCommandList* commands = state.command_lists[slot].get(); plume::RenderTexture* back = state.swap_chain->getTexture(image_index); - commands->begin(); const plume::RenderTextureBarrier barriers[] = { plume::RenderTextureBarrier(texture, plume::RenderTextureLayout::SHADER_READ), @@ -428,6 +477,7 @@ bool HostDevice::PresentTexture(plume::RenderTexture* texture, plume::RenderBarrierStage::NONE, plume::RenderTextureBarrier(back, plume::RenderTextureLayout::PRESENT)); commands->end(); + state.command_list_open = false; const plume::RenderCommandList* lists[] = {commands}; plume::RenderCommandSemaphore* waits[] = { diff --git a/rexlego/src/gpu_native/device.h b/rexlego/src/gpu_native/device.h index 39cdbdc..d8d6d51 100644 --- a/rexlego/src/gpu_native/device.h +++ b/rexlego/src/gpu_native/device.h @@ -45,6 +45,12 @@ class HostDevice { static u32 RegisterTexture(plume::RenderTexture* texture, plume::RenderTextureView* view); static void UnregisterTexture(u32 descriptor_index); + // Returns the current frame's direct command list, opening a new ring slot + // and waiting only when that slot is being reused. + static plume::RenderCommandList* BeginFrameCommands(); + // Keeps a released resource alive through the fence of the command list + // which may still reference it. + static void RetireResource(std::shared_ptr resource); // Copies a single-sample native texture to the host swap chain. This is the // first complete submission path and deliberately keeps command allocators // in a frame ring so the CPU does not wait for the frame it just submitted. diff --git a/rexlego/src/gpu_native/shaders.cpp b/rexlego/src/gpu_native/shaders.cpp index 658802e..d5f7d9c 100644 --- a/rexlego/src/gpu_native/shaders.cpp +++ b/rexlego/src/gpu_native/shaders.cpp @@ -192,6 +192,7 @@ u32 ReleaseNativeShader(u32 guest_address) { released = std::move(it->second); g_registry.erase(it); } + HostDevice::RetireResource(released); REX_KERNEL_MEMORY()->SystemHeapFree(guest_address); return 0; } diff --git a/rexlego/src/gpu_native/textures.cpp b/rexlego/src/gpu_native/textures.cpp index cf88384..7855be6 100644 --- a/rexlego/src/gpu_native/textures.cpp +++ b/rexlego/src/gpu_native/textures.cpp @@ -1,6 +1,7 @@ #include "gpu_native/textures.h" #include +#include #include #include #include @@ -356,6 +357,92 @@ TextureResourceView ResolveTextureResource(u32 guest_address) { IsDepthFormat(resource->format)}; } +bool UploadTextureResource(u32 guest_address, + plume::RenderCommandList* commands) { + const auto resource = FindTexture(guest_address); + if (!resource || !commands || resource->surface || + !resource->mirror_address || !resource->mirror_size || + !resource->texture || IsDepthFormat(resource->format)) { + return false; + } + // Cube LockRect has a separate ABI and is not hooked yet. Do not upload the + // same 2D mirror into six faces and silently fabricate corrupt data. + if (resource->d3d_type == + static_cast(D3DResourceType::kCubeTexture)) { + return false; + } + + std::lock_guard resource_lock(resource->mutex); + u64 upload_size = 0; + for (u32 level = 0; level < resource->levels; ++level) { + upload_size = AlignUp(static_cast(upload_size), 0x200); + upload_size += LevelSize(*resource, level); + } + auto* device = HostDevice::Device(); + if (!device || upload_size == 0 || upload_size > UINT32_MAX) { + return false; + } + auto upload = std::shared_ptr( + device->createBuffer(plume::RenderBufferDesc::UploadBuffer(upload_size)) + .release()); + if (!upload) { + REXLOG_ERROR("Native GPU: texture upload allocation failed ({} bytes)", + upload_size); + return false; + } + + auto* mapped = static_cast(upload->map()); + if (!mapped) { + return false; + } + const auto* source = + REX_KERNEL_MEMORY()->virtual_membase() + resource->mirror_address; + u64 destination_offset = 0; + for (u32 level = 0; level < resource->levels; ++level) { + destination_offset = AlignUp(static_cast(destination_offset), 0x200); + const u32 level_size = LevelSize(*resource, level); + std::memcpy(mapped + destination_offset, + source + LevelOffset(*resource, level), level_size); + destination_offset += level_size; + } + upload->unmap(); + + commands->barriers( + plume::RenderBarrierStage::COPY, + plume::RenderTextureBarrier(resource->texture.get(), + plume::RenderTextureLayout::COPY_DEST)); + destination_offset = 0; + const u32 format_size = plume::RenderFormatSize(resource->format); + const u32 block_width = plume::RenderFormatBlockWidth(resource->format); + if (!format_size || !block_width) { + return false; + } + for (u32 level = 0; level < resource->levels; ++level) { + destination_offset = AlignUp(static_cast(destination_offset), 0x200); + const u32 width = MipDimension(resource->width, level); + const u32 height = MipDimension(resource->height, level); + const u32 depth = resource->d3d_type == + static_cast(D3DResourceType::kVolumeTexture) + ? MipDimension(resource->depth, level) + : 1; + const u32 pitch = RowPitch(resource->format, width); + const u32 row_width = (pitch / format_size) * block_width; + commands->copyTextureRegion( + plume::RenderTextureCopyLocation::Subresource( + resource->texture.get(), level), + plume::RenderTextureCopyLocation::PlacedFootprint( + upload.get(), resource->format, width, height, depth, row_width, + destination_offset)); + destination_offset += LevelSize(*resource, level); + } + commands->barriers( + plume::RenderBarrierStage::GRAPHICS, + plume::RenderTextureBarrier(resource->texture.get(), + plume::RenderTextureLayout::SHADER_READ)); + HostDevice::RetireResource(std::move(upload)); + return true; +} + plume::RenderFramebuffer* ResolveFramebuffer(u32 render_target, u32 depth_stencil) { const auto color = FindTexture(render_target); @@ -444,6 +531,7 @@ u32 ReleaseNativeTexture(u32 guest_address) { auto* memory = REX_KERNEL_MEMORY(); InvalidateFramebufferReferences(guest_address); HostDevice::UnregisterTexture(released->descriptor_index); + HostDevice::RetireResource(released); if (released->mirror_address) { memory->SystemHeapFree(released->mirror_address); } diff --git a/rexlego/src/gpu_native/textures.h b/rexlego/src/gpu_native/textures.h index 500fbcf..d57aebc 100644 --- a/rexlego/src/gpu_native/textures.h +++ b/rexlego/src/gpu_native/textures.h @@ -6,6 +6,7 @@ namespace plume { struct RenderFramebuffer; +struct RenderCommandList; struct RenderTexture; struct RenderTextureView; } @@ -34,6 +35,10 @@ struct TextureResourceView { }; TextureResourceView ResolveTextureResource(u32 guest_address); +// Copies the complete CPU mirror into the host texture and leaves it in +// SHADER_READ. The CPU mirror remains authoritative for readback/correctness. +bool UploadTextureResource(u32 guest_address, + plume::RenderCommandList* commands); plume::RenderFramebuffer* ResolveFramebuffer(u32 render_target, u32 depth_stencil); diff --git a/rexlego/src/gpu_native/vertex_declarations.cpp b/rexlego/src/gpu_native/vertex_declarations.cpp index 4b6b14a..329faa9 100644 --- a/rexlego/src/gpu_native/vertex_declarations.cpp +++ b/rexlego/src/gpu_native/vertex_declarations.cpp @@ -13,6 +13,7 @@ #include #include "gpu_native/d3d.h" +#include "gpu_native/device.h" namespace legodimensions::gpu_native { namespace { @@ -323,6 +324,7 @@ u32 ReleaseNativeVertexDeclaration(u32 guest_address) { released = std::move(it->second); g_declarations.erase(it); } + HostDevice::RetireResource(released); REX_KERNEL_MEMORY()->SystemHeapFree(guest_address); return 0; } From b9643aaecb4b3054d8f000b8d5f3e6c9cf788bdb Mon Sep 17 00:00:00 2001 From: NeverCookFirst <46416213+NeverCookFirst@users.noreply.github.com> Date: Tue, 29 Sep 2026 15:20:28 +0300 Subject: [PATCH 15/44] gpu: execute native draws and present resolved frames --- rexlego/CMakeLists.txt | 3 + rexlego/src/gpu_native/buffers.cpp | 10 + rexlego/src/gpu_native/buffers.h | 8 + rexlego/src/gpu_native/device.cpp | 126 +++++++- rexlego/src/gpu_native/device.h | 2 + rexlego/src/gpu_native/draw.cpp | 456 ++++++++++++++++++++++++++++ rexlego/src/gpu_native/draw.h | 8 + rexlego/src/gpu_native/shaders.cpp | 6 + rexlego/src/gpu_native/shaders.h | 1 + rexlego/src/gpu_native/textures.cpp | 43 +++ rexlego/src/gpu_native/textures.h | 4 + 11 files changed, 666 insertions(+), 1 deletion(-) create mode 100644 rexlego/src/gpu_native/draw.cpp create mode 100644 rexlego/src/gpu_native/draw.h diff --git a/rexlego/CMakeLists.txt b/rexlego/CMakeLists.txt index af415ec..fdc542d 100644 --- a/rexlego/CMakeLists.txt +++ b/rexlego/CMakeLists.txt @@ -57,6 +57,7 @@ if(LEGODIMENSIONS_NATIVE_GPU) list(APPEND LEGODIMENSIONS_SOURCES src/gpu_native/buffers.cpp src/gpu_native/device.cpp + src/gpu_native/draw.cpp src/gpu_native/format.cpp src/gpu_native/hooks_buffer.cpp src/gpu_native/hooks_device.cpp @@ -200,6 +201,8 @@ if(LEGODIMENSIONS_NATIVE_GPU) set(LEGO_NATIVE_GPU_FINGERPRINT_INPUTS "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/device.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/device.h" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/draw.cpp" + "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/draw.h" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/shaders/copy_common.hlsli" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/shaders/copy_vs.hlsl" "${CMAKE_CURRENT_SOURCE_DIR}/src/gpu_native/shaders/copy_color_ps.hlsl" diff --git a/rexlego/src/gpu_native/buffers.cpp b/rexlego/src/gpu_native/buffers.cpp index 3d8f8d1..294d279 100644 --- a/rexlego/src/gpu_native/buffers.cpp +++ b/rexlego/src/gpu_native/buffers.cpp @@ -154,6 +154,16 @@ plume::RenderBuffer* ResolveBufferResource(u32 guest_address, BufferKind kind) { return resource->buffer.get(); } +BufferResourceView ResolveBufferResourceView(u32 guest_address, + BufferKind kind) { + const auto resource = FindBuffer(guest_address); + if (!resource || resource->kind != kind) { + return {}; + } + auto* buffer = ResolveBufferResource(guest_address, kind); + return {buffer, resource->length, resource->format}; +} + bool IsNativeBuffer(u32 guest_address) { std::lock_guard lock(g_buffers_mutex); return g_buffers.contains(guest_address); diff --git a/rexlego/src/gpu_native/buffers.h b/rexlego/src/gpu_native/buffers.h index e11d1bf..8afc52c 100644 --- a/rexlego/src/gpu_native/buffers.h +++ b/rexlego/src/gpu_native/buffers.h @@ -24,6 +24,14 @@ u32 LockBufferResource(u32 guest_address, u32 offset, u32 size, u32 flags, // and later CPU readback remain visible. plume::RenderBuffer* ResolveBufferResource(u32 guest_address, BufferKind kind); +struct BufferResourceView { + plume::RenderBuffer* buffer = nullptr; + u32 length = 0; + u32 guest_format = 0; +}; +BufferResourceView ResolveBufferResourceView(u32 guest_address, + BufferKind kind); + bool IsNativeBuffer(u32 guest_address); u32 NativeBufferType(u32 guest_address); u32 AddRefNativeBuffer(u32 guest_address); diff --git a/rexlego/src/gpu_native/device.cpp b/rexlego/src/gpu_native/device.cpp index 712ae2f..5e083c8 100644 --- a/rexlego/src/gpu_native/device.cpp +++ b/rexlego/src/gpu_native/device.cpp @@ -1,6 +1,7 @@ #include "gpu_native/device.h" #include "gpu_native/buffers.h" +#include "gpu_native/draw.h" #include "gpu_native/shaders.h" #include "gpu_native/textures.h" #include "gpu_native/state.h" @@ -11,6 +12,7 @@ #include #include +#include #include #include #include @@ -39,6 +41,11 @@ struct State { std::unique_ptr texture_descriptors; std::unique_ptr sampler_descriptors; std::unique_ptr default_sampler; + std::unique_ptr null_vertex_buffer; + std::array, 3> null_textures; + std::array, 3> null_texture_views; + std::unique_ptr null_texture_upload; + bool null_textures_initialized = false; std::unique_ptr copy_vertex_shader; std::unique_ptr copy_pixel_shader; std::unique_ptr copy_pipeline; @@ -203,6 +210,115 @@ bool CreateFrameRing(State& state) { return true; } +bool CreateNullVertexBuffer(State& state) { + state.null_vertex_buffer = state.device->createBuffer( + plume::RenderBufferDesc::VertexBuffer(256, + plume::RenderHeapType::UPLOAD)); + if (!state.null_vertex_buffer) { + return false; + } + void* mapped = state.null_vertex_buffer->map(); + if (!mapped) { + return false; + } + std::memset(mapped, 0, 256); + state.null_vertex_buffer->unmap(); + return true; +} + +bool CreateNullTextures(State& state) { + const plume::RenderTextureDimension dimensions[] = { + plume::RenderTextureDimension::TEXTURE_2D, + plume::RenderTextureDimension::TEXTURE_3D, + plume::RenderTextureDimension::TEXTURE_2D}; + const plume::RenderTextureViewDimension view_dimensions[] = { + plume::RenderTextureViewDimension::TEXTURE_2D, + plume::RenderTextureViewDimension::TEXTURE_3D, + plume::RenderTextureViewDimension::TEXTURE_CUBE}; + for (u32 i = 0; i < 3; ++i) { + plume::RenderTextureDesc desc; + desc.dimension = dimensions[i]; + desc.width = desc.height = desc.depth = desc.mipLevels = 1; + desc.arraySize = i == 2 ? 6 : 1; + desc.format = plume::RenderFormat::R8G8B8A8_UNORM; + if (i == 2) { + desc.flags = plume::RenderTextureFlag::CUBE; + } + state.null_textures[i] = state.device->createTexture(desc); + if (!state.null_textures[i]) { + return false; + } + plume::RenderTextureViewDesc view_desc; + view_desc.format = desc.format; + view_desc.dimension = view_dimensions[i]; + view_desc.mipLevels = 1; + state.null_texture_views[i] = + state.null_textures[i]->createTextureView(view_desc); + if (!state.null_texture_views[i]) { + return false; + } + state.texture_descriptors->setTexture( + i, state.null_textures[i].get(), + plume::RenderTextureLayout::SHADER_READ, + state.null_texture_views[i].get()); + } + // Six cube faces plus the 2D and 3D resources, each with a 512-byte aligned + // placed footprint. + state.null_texture_upload = state.device->createBuffer( + plume::RenderBufferDesc::UploadBuffer(8 * 0x200)); + if (!state.null_texture_upload) { + return false; + } + void* mapped = state.null_texture_upload->map(); + if (!mapped) { + return false; + } + std::memset(mapped, 0, 8 * 0x200); + state.null_texture_upload->unmap(); + return true; +} + +void InitializeNullTextures(State& state, plume::RenderCommandList* commands) { + if (state.null_textures_initialized) { + return; + } + plume::RenderTextureBarrier pre[3]; + for (u32 i = 0; i < 3; ++i) { + pre[i] = plume::RenderTextureBarrier( + state.null_textures[i].get(), plume::RenderTextureLayout::COPY_DEST); + } + commands->barriers(plume::RenderBarrierStage::COPY, pre, 3); + u32 footprint = 0; + commands->copyTextureRegion( + plume::RenderTextureCopyLocation::Subresource( + state.null_textures[0].get()), + plume::RenderTextureCopyLocation::PlacedFootprint( + state.null_texture_upload.get(), plume::RenderFormat::R8G8B8A8_UNORM, + 1, 1, 1, 64, footprint++ * 0x200)); + commands->copyTextureRegion( + plume::RenderTextureCopyLocation::Subresource( + state.null_textures[1].get()), + plume::RenderTextureCopyLocation::PlacedFootprint( + state.null_texture_upload.get(), plume::RenderFormat::R8G8B8A8_UNORM, + 1, 1, 1, 64, footprint++ * 0x200)); + for (u32 face = 0; face < 6; ++face) { + commands->copyTextureRegion( + plume::RenderTextureCopyLocation::Subresource( + state.null_textures[2].get(), 0, face), + plume::RenderTextureCopyLocation::PlacedFootprint( + state.null_texture_upload.get(), + plume::RenderFormat::R8G8B8A8_UNORM, 1, 1, 1, 64, + footprint++ * 0x200)); + } + plume::RenderTextureBarrier post[3]; + for (u32 i = 0; i < 3; ++i) { + post[i] = plume::RenderTextureBarrier( + state.null_textures[i].get(), plume::RenderTextureLayout::SHADER_READ); + } + commands->barriers(plume::RenderBarrierStage::GRAPHICS, post, 3); + state.null_textures_initialized = true; +} + bool RebuildSwapChain(State& state) { state.swap_chain->wait(); state.framebuffers.clear(); @@ -238,6 +354,7 @@ plume::RenderCommandList* BeginFrameCommandsLocked(State& state) { state.retired_resources[slot].clear(); auto* commands = state.command_lists[slot].get(); commands->begin(); + InitializeNullTextures(state, commands); state.command_list_open = true; return commands; } @@ -285,7 +402,8 @@ bool HostDevice::Create(rex::ui::Window* window, Backend backend) { REXLOG_ERROR("Native GPU: failed to create or size the swap chain"); return false; } - if (!CreatePresentPipeline(*state) || !CreateFrameRing(*state)) { + if (!CreatePresentPipeline(*state) || !CreateNullVertexBuffer(*state) || + !CreateNullTextures(*state) || !CreateFrameRing(*state)) { REXLOG_ERROR("Native GPU: failed to create present pipeline or frame ring"); return false; } @@ -308,6 +426,7 @@ void HostDevice::Shutdown() { g_state->swap_chain->wait(); } // All GPU users must be idle before Plume resources are released. + ResetDrawResources(); ResetShaderResources(); ResetBufferResources(); ResetTextureResources(); @@ -351,6 +470,11 @@ plume::RenderDescriptorSet* HostDevice::SamplerDescriptorSet() { return g_state ? g_state->sampler_descriptors.get() : nullptr; } +plume::RenderBuffer* HostDevice::NullVertexBuffer() { + std::lock_guard lock(g_mutex); + return g_state ? g_state->null_vertex_buffer.get() : nullptr; +} + u32 HostDevice::RegisterTexture(plume::RenderTexture* texture, plume::RenderTextureView* view) { if (!texture || !view) { diff --git a/rexlego/src/gpu_native/device.h b/rexlego/src/gpu_native/device.h index d8d6d51..b3a79f6 100644 --- a/rexlego/src/gpu_native/device.h +++ b/rexlego/src/gpu_native/device.h @@ -7,6 +7,7 @@ #include namespace plume { +struct RenderBuffer; struct RenderCommandFence; struct RenderCommandQueue; struct RenderCommandList; @@ -42,6 +43,7 @@ class HostDevice { static plume::RenderPipelineLayout* PipelineLayout(); static plume::RenderDescriptorSet* TextureDescriptorSet(); static plume::RenderDescriptorSet* SamplerDescriptorSet(); + static plume::RenderBuffer* NullVertexBuffer(); static u32 RegisterTexture(plume::RenderTexture* texture, plume::RenderTextureView* view); static void UnregisterTexture(u32 descriptor_index); diff --git a/rexlego/src/gpu_native/draw.cpp b/rexlego/src/gpu_native/draw.cpp new file mode 100644 index 0000000..1c3de5f --- /dev/null +++ b/rexlego/src/gpu_native/draw.cpp @@ -0,0 +1,456 @@ +#include +#include +#include +#include +#include +#include +#include + +#include +#include +#include +#include +#include +#include + +#include "gpu_native/buffers.h" +#include "gpu_native/d3d.h" +#include "gpu_native/device.h" +#include "gpu_native/shaders.h" +#include "gpu_native/state.h" +#include "gpu_native/textures.h" +#include "gpu_native/vertex_declarations.h" + +namespace legodimensions::gpu_native { +namespace { + +struct SharedConstants { + u32 texture_2d[16]{}; + u32 texture_3d[16]{}; + u32 texture_cube[16]{}; + u32 samplers[16]{}; + u32 booleans[8]{}; + u32 swapped_texcoords = 0; + float half_pixel_x = 0.0f; + float half_pixel_y = 0.0f; + float alpha_threshold = 0.0f; + u32 swapped_normals = 0; + u32 swapped_binormals = 0; + u32 swapped_tangents = 0; + u32 swapped_blend_weights = 0; + u32 swapped_positions = 0; + u32 sint_texcoords = 0; + float shadow_pcf_scale = 1.0f; + u32 padding = 0; + float blit_half_pixel_x = 0.0f; + float blit_half_pixel_y = 0.0f; + u32 padding_2[2]{}; +}; +static_assert(sizeof(SharedConstants) == 352); + +struct PipelineKey { + u32 vertex_shader = 0; + u32 pixel_shader = 0; + u32 declaration = 0; + u32 render_target_format = 0; + u32 depth_format = 0; + u32 topology = 0; + u32 spec_constants = 0; + std::array strides{}; + bool operator==(const PipelineKey&) const = default; +}; + +struct PipelineKeyHash { + size_t operator()(const PipelineKey& key) const { + size_t hash = 1469598103934665603ull; + const auto* bytes = reinterpret_cast(&key); + for (size_t i = 0; i < sizeof(key); ++i) { + hash = (hash ^ bytes[i]) * 1099511628211ull; + } + return hash; + } +}; + +std::mutex g_pipeline_mutex; +std::unordered_map, + PipelineKeyHash> + g_pipelines; +u32 g_unsupported_draw_logs = 0; + +bool MapTopology(u32 primitive_type, plume::RenderPrimitiveTopology& result) { + using rex::graphics::xenos::PrimitiveType; + switch (static_cast(primitive_type)) { + case PrimitiveType::kPointList: + result = plume::RenderPrimitiveTopology::POINT_LIST; + return true; + case PrimitiveType::kLineList: + result = plume::RenderPrimitiveTopology::LINE_LIST; + return true; + case PrimitiveType::kLineStrip: + result = plume::RenderPrimitiveTopology::LINE_STRIP; + return true; + case PrimitiveType::kTriangleList: + result = plume::RenderPrimitiveTopology::TRIANGLE_LIST; + return true; + case PrimitiveType::kTriangleStrip: + result = plume::RenderPrimitiveTopology::TRIANGLE_STRIP; + return true; + default: + return false; + } +} + +void CopyBigEndianDwords(void* destination, const void* source, u32 size) { + auto* dst = static_cast(destination); + const auto* src = static_cast(source); + for (u32 i = 0; i < size / sizeof(u32); ++i) { + dst[i] = src[i]; + } +} + +std::shared_ptr BindConstants( + plume::RenderCommandList* commands, const D3DDevice* device, + const DrawBindings& bindings, const VertexDeclarationView& declaration) { + constexpr u32 kConstantsSize = 0x1000; + constexpr u32 kSharedOffset = kConstantsSize * 2; + auto* host = HostDevice::Device(); + if (!host) { + return {}; + } + auto upload = std::shared_ptr( + host->createBuffer(plume::RenderBufferDesc::UploadBuffer( + kSharedOffset + sizeof(SharedConstants))) + .release()); + if (!upload) { + return {}; + } + auto* mapped = static_cast(upload->map()); + if (!mapped) { + return {}; + } + const auto* bytes = reinterpret_cast(device); + CopyBigEndianDwords(mapped, bytes + 0x700, kConstantsSize); + CopyBigEndianDwords(mapped + kConstantsSize, bytes + 0x1700, + kConstantsSize); + + SharedConstants shared; + std::fill(std::begin(shared.texture_3d), std::end(shared.texture_3d), 1u); + std::fill(std::begin(shared.texture_cube), std::end(shared.texture_cube), 2u); + const auto* bools = reinterpret_cast(bytes + 0x2700); + for (u32 i = 0; i < 8; ++i) { + shared.booleans[i] = bools[i]; + } + shared.swapped_texcoords = declaration.swapped_texcoords; + shared.swapped_normals = declaration.swapped_normals; + shared.swapped_binormals = declaration.swapped_binormals; + shared.swapped_tangents = declaration.swapped_tangents; + shared.swapped_blend_weights = declaration.swapped_blend_weights; + shared.swapped_positions = declaration.swapped_positions; + shared.sint_texcoords = declaration.sint_texcoords; + for (u32 i = 0; i < kNativeTextureSlots; ++i) { + const auto texture = ResolveTextureResource(bindings.textures[i]); + if (!texture.texture || texture.descriptor_index == ~u32{0}) { + continue; + } + UploadTextureResource(bindings.textures[i], commands); + if (texture.d3d_type == + static_cast(D3DResourceType::kVolumeTexture)) { + shared.texture_3d[i] = texture.descriptor_index; + } else if (texture.d3d_type == + static_cast(D3DResourceType::kCubeTexture)) { + shared.texture_cube[i] = texture.descriptor_index; + } else { + shared.texture_2d[i] = texture.descriptor_index; + } + } + std::memcpy(mapped + kSharedOffset, &shared, sizeof(shared)); + upload->unmap(); + commands->setGraphicsRootDescriptor(upload->at(0), 0); + commands->setGraphicsRootDescriptor(upload->at(kConstantsSize), 1); + commands->setGraphicsRootDescriptor(upload->at(kSharedOffset), 2); + return upload; +} + +plume::RenderPipeline* GetPipeline( + const PipelineKey& key, const VertexDeclarationView& declaration, + plume::RenderPrimitiveTopology topology, plume::RenderFormat color_format, + plume::RenderFormat depth_format) { + std::lock_guard lock(g_pipeline_mutex); + if (const auto it = g_pipelines.find(key); it != g_pipelines.end()) { + return it->second.get(); + } + auto* vs = ResolveBoundShader(ShaderStage::kVertex, key.spec_constants); + auto* ps = ResolveBoundShader(ShaderStage::kPixel, key.spec_constants); + if (!vs || (key.pixel_shader && !ps)) { + return nullptr; + } + std::array slots; + for (u32 i = 0; i < slots.size(); ++i) { + slots[i] = plume::RenderInputSlot(i, key.strides[i] ? key.strides[i] : 16); + } + plume::RenderGraphicsPipelineDesc desc; + desc.pipelineLayout = HostDevice::PipelineLayout(); + desc.vertexShader = vs; + desc.pixelShader = ps; + desc.depthFunction = plume::RenderComparisonFunction::LESS_EQUAL; + desc.depthEnabled = depth_format != plume::RenderFormat::UNKNOWN; + desc.depthWriteEnabled = desc.depthEnabled; + desc.depthClipEnabled = true; + desc.primitiveTopology = topology; + desc.cullMode = plume::RenderCullMode::NONE; + desc.fillMode = plume::RenderFillMode::SOLID; + desc.renderTargetCount = color_format == plume::RenderFormat::UNKNOWN ? 0 : 1; + desc.renderTargetFormat[0] = color_format; + desc.renderTargetBlend[0] = plume::RenderBlendDesc::Copy(); + desc.depthTargetFormat = depth_format; + desc.inputElements = declaration.elements; + desc.inputElementsCount = declaration.element_count; + desc.inputSlots = slots.data(); + desc.inputSlotsCount = static_cast(slots.size()); + auto pipeline = HostDevice::Device()->createGraphicsPipeline(desc); + if (!pipeline) { + return nullptr; + } + auto* result = pipeline.get(); + g_pipelines.emplace(key, std::move(pipeline)); + return result; +} + +bool DispatchDraw(D3DDevice* device, u32 primitive_type, bool indexed, + u32 start, u32 count, i32 base_vertex) { + if (!device || !count) { + return false; + } + plume::RenderPrimitiveTopology topology; + if (!MapTopology(primitive_type, topology)) { + if (g_unsupported_draw_logs++ < 20) { + REXLOG_WARN("Native GPU: skipped unsupported primitive type {}", + primitive_type); + } + return false; + } + const DrawBindings bindings = SnapshotDrawBindings(); + const auto declaration = ResolveVertexDeclaration(bindings.vertex_declaration); + const auto color = ResolveTextureResource(bindings.render_targets[0]); + const auto depth = ResolveTextureResource(bindings.depth_stencil); + auto* framebuffer = ResolveFramebuffer(bindings.render_targets[0], + bindings.depth_stencil); + if (!declaration.supported || !declaration.elements || !framebuffer || + (!color.texture && !depth.texture)) { + if (g_unsupported_draw_logs++ < 20) { + REXLOG_WARN("Native GPU: skipped draw with incomplete bindings " + "(decl=0x{:08X}, rt=0x{:08X}, ds=0x{:08X})", + bindings.vertex_declaration, bindings.render_targets[0], + bindings.depth_stencil); + } + return false; + } + auto* commands = HostDevice::BeginFrameCommands(); + if (!commands) { + return false; + } + + std::array texture_barriers; + u32 barrier_count = 0; + if (color.texture) { + texture_barriers[barrier_count++] = plume::RenderTextureBarrier( + color.texture, plume::RenderTextureLayout::COLOR_WRITE); + } + if (depth.texture) { + texture_barriers[barrier_count++] = plume::RenderTextureBarrier( + depth.texture, plume::RenderTextureLayout::DEPTH_WRITE); + } + commands->barriers(plume::RenderBarrierStage::GRAPHICS, + texture_barriers.data(), barrier_count); + commands->setFramebuffer(framebuffer); + + PipelineKey key; + key.vertex_shader = BoundShaderAddress(ShaderStage::kVertex); + key.pixel_shader = BoundShaderAddress(ShaderStage::kPixel); + key.declaration = bindings.vertex_declaration; + key.render_target_format = static_cast(color.format); + key.depth_format = static_cast(depth.format); + key.topology = static_cast(topology); + key.spec_constants = declaration.has_r11g11b10_normal ? 1u : 0u; + for (u32 i = 0; i < kNativeVertexStreams; ++i) { + key.strides[i] = bindings.vertex_streams[i].stride; + } + auto* pipeline = GetPipeline(key, declaration, topology, color.format, + depth.format); + if (!pipeline) { + return false; + } + + commands->setGraphicsPipelineLayout(HostDevice::PipelineLayout()); + commands->setGraphicsDescriptorSet(HostDevice::TextureDescriptorSet(), 0); + commands->setGraphicsDescriptorSet(HostDevice::TextureDescriptorSet(), 1); + commands->setGraphicsDescriptorSet(HostDevice::TextureDescriptorSet(), 2); + commands->setGraphicsDescriptorSet(HostDevice::SamplerDescriptorSet(), 3); + auto constants = BindConstants(commands, device, bindings, declaration); + if (!constants) { + return false; + } + commands->setPipeline(pipeline); + + const float viewport_width = static_cast(device->viewport.width); + const float viewport_height = static_cast(device->viewport.height); + commands->setViewports(plume::RenderViewport( + static_cast(device->viewport.x), static_cast(device->viewport.y), + viewport_width > 0 ? viewport_width : float(color.width), + viewport_height > 0 ? viewport_height : float(color.height), + static_cast(device->viewport.min_z), + static_cast(device->viewport.max_z))); + const i32 scissor_right = static_cast(device->scissor.right); + const i32 scissor_bottom = static_cast(device->scissor.bottom); + commands->setScissors(plume::RenderRect( + static_cast(device->scissor.left), + static_cast(device->scissor.top), + scissor_right > 0 ? scissor_right : static_cast(color.width), + scissor_bottom > 0 ? scissor_bottom : static_cast(color.height))); + + std::array views; + std::array slots; + auto* null_buffer = HostDevice::NullVertexBuffer(); + for (u32 i = 0; i < kNativeVertexStreams; ++i) { + const auto& binding = bindings.vertex_streams[i]; + const auto buffer = ResolveBufferResourceView(binding.buffer, + BufferKind::kVertex); + const u32 offset = std::min(binding.offset, buffer.length); + views[i] = buffer.buffer + ? plume::RenderVertexBufferView(buffer.buffer->at(offset), + buffer.length - offset) + : plume::RenderVertexBufferView(null_buffer->at(0), 256); + slots[i] = plume::RenderInputSlot(i, binding.stride ? binding.stride : 16); + } + commands->setVertexBuffers(0, views.data(), views.size(), slots.data()); + + if (indexed) { + const auto index = ResolveBufferResourceView(bindings.index_buffer, + BufferKind::kIndex); + if (!index.buffer) { + return false; + } + const plume::RenderFormat index_format = + index.guest_format == 1 ? plume::RenderFormat::R16_UINT + : plume::RenderFormat::R32_UINT; + const plume::RenderIndexBufferView index_view(index.buffer->at(0), + index.length, index_format); + commands->setIndexBuffer(&index_view); + commands->drawIndexedInstanced(count, 1, start, base_vertex, 0); + } else { + commands->drawInstanced(count, 1, start, 0); + } + HostDevice::RetireResource(std::move(constants)); + return true; +} + +u32 ClearHook(D3DDevice* /*device*/, u32 rectangle_count, + u32 rectangles_address, u32 flags, u32 color, f64 depth, + u32 /*depth_gpr_slot*/, u32 stencil, u32 /*edram_clear*/) { + const DrawBindings bindings = SnapshotDrawBindings(); + const auto target = ResolveTextureResource(bindings.render_targets[0]); + const auto depth_target = ResolveTextureResource(bindings.depth_stencil); + auto* framebuffer = ResolveFramebuffer(bindings.render_targets[0], + bindings.depth_stencil); + auto* commands = HostDevice::BeginFrameCommands(); + if (!framebuffer || !commands) { + return 0; + } + std::array barriers; + u32 barrier_count = 0; + if (target.texture) { + barriers[barrier_count++] = plume::RenderTextureBarrier( + target.texture, plume::RenderTextureLayout::COLOR_WRITE); + } + if (depth_target.texture) { + barriers[barrier_count++] = plume::RenderTextureBarrier( + depth_target.texture, plume::RenderTextureLayout::DEPTH_WRITE); + } + commands->barriers(plume::RenderBarrierStage::GRAPHICS, barriers.data(), + barrier_count); + commands->setFramebuffer(framebuffer); + + std::vector rectangles; + if (rectangle_count && rectangles_address) { + const auto* source = reinterpret_cast( + REX_KERNEL_MEMORY()->virtual_membase() + rectangles_address); + rectangles.reserve(rectangle_count); + for (u32 i = 0; i < rectangle_count; ++i) { + rectangles.emplace_back(static_cast(source[i].left), + static_cast(source[i].top), + static_cast(source[i].right), + static_cast(source[i].bottom)); + } + } + const plume::RenderRect* clear_rectangles = + rectangles.empty() ? nullptr : rectangles.data(); + const u32 clear_rectangle_count = static_cast(rectangles.size()); + if ((flags & 0x1) && target.texture) { + const float scale = 1.0f / 255.0f; + commands->clearColor( + 0, + plume::RenderColor(float((color >> 16) & 0xFF) * scale, + float((color >> 8) & 0xFF) * scale, + float(color & 0xFF) * scale, + float((color >> 24) & 0xFF) * scale), + clear_rectangles, clear_rectangle_count); + } + if ((flags & 0x30) && depth_target.texture) { + commands->clearDepthStencil((flags & 0x10) != 0, (flags & 0x20) != 0, + static_cast(depth), stencil, + clear_rectangles, clear_rectangle_count); + } + return 0; +} + +u32 DrawVerticesHook(D3DDevice* device, u32 primitive_type, u32 start_vertex, + u32 vertex_count) { + DispatchDraw(device, primitive_type, false, start_vertex, vertex_count, 0); + return 0; +} + +u32 DrawIndexedVerticesHook(D3DDevice* device, u32 primitive_type, + u32 base_vertex, u32 start_index, u32 index_count) { + DispatchDraw(device, primitive_type, true, start_index, index_count, + static_cast(base_vertex)); + return 0; +} + +u32 ResolveHook(D3DDevice* /*device*/, u32 /*flags*/, u32 /*source_rect*/, + u32 destination_texture, u32 /*destination_point*/, + u32 destination_level, u32 destination_slice, + u32 /*clear_color*/, u32 /*clear_z_hi*/, u32 /*clear_z_lo*/, + u32 /*clear_stencil*/, u32 /*parameters*/) { + if (!ResolveTextureFromSurface(destination_texture, BoundRenderTarget(0), + destination_level, destination_slice) && + g_unsupported_draw_logs++ < 20) { + REXLOG_WARN("Native GPU: skipped unsupported resolve to 0x{:08X}", + destination_texture); + } + return 0; +} + +u32 SwapHook(D3DDevice* /*device*/, u32 front_buffer, u32 /*parameters*/) { + const auto texture = ResolveTextureResource(front_buffer); + if (!HostDevice::PresentTexture(texture.texture, texture.descriptor_index) && + g_unsupported_draw_logs++ < 20) { + REXLOG_WARN("Native GPU: skipped present for front buffer 0x{:08X}", + front_buffer); + } + return 0; +} + +} // namespace + +void ResetDrawResources() { + std::lock_guard lock(g_pipeline_mutex); + g_pipelines.clear(); +} + +} // namespace legodimensions::gpu_native + +REX_HOOK(sub_83FC6640, legodimensions::gpu_native::DrawVerticesHook); +REX_HOOK(sub_83FC6A58, legodimensions::gpu_native::DrawIndexedVerticesHook); +REX_HOOK(sub_83FBF0D8, legodimensions::gpu_native::ResolveHook); +REX_HOOK(sub_83FB33E0, legodimensions::gpu_native::SwapHook); +REX_HOOK(sub_83FBC9D8, legodimensions::gpu_native::ClearHook); diff --git a/rexlego/src/gpu_native/draw.h b/rexlego/src/gpu_native/draw.h new file mode 100644 index 0000000..efaed6d --- /dev/null +++ b/rexlego/src/gpu_native/draw.h @@ -0,0 +1,8 @@ +#pragma once + +namespace legodimensions::gpu_native { + +// Must run before shader/device teardown because cached PSOs refer to both. +void ResetDrawResources(); + +} // namespace legodimensions::gpu_native diff --git a/rexlego/src/gpu_native/shaders.cpp b/rexlego/src/gpu_native/shaders.cpp index d5f7d9c..d5c6fff 100644 --- a/rexlego/src/gpu_native/shaders.cpp +++ b/rexlego/src/gpu_native/shaders.cpp @@ -158,6 +158,12 @@ plume::RenderShader* ResolveBoundShader(ShaderStage stage, u32 spec_constants) { return it->second.get(); } +u32 BoundShaderAddress(ShaderStage stage) { + std::lock_guard lock(g_registry_mutex); + const auto& resource = g_bound_shaders[StageIndex(stage)]; + return resource ? resource->guest_address : 0; +} + bool IsNativeShader(u32 guest_address) { std::lock_guard lock(g_registry_mutex); return g_registry.contains(guest_address); diff --git a/rexlego/src/gpu_native/shaders.h b/rexlego/src/gpu_native/shaders.h index 3631fba..10ee448 100644 --- a/rexlego/src/gpu_native/shaders.h +++ b/rexlego/src/gpu_native/shaders.h @@ -26,6 +26,7 @@ bool BindShader(ShaderStage stage, u32 guest_address); // Materializes the correct prelinked specialization at pipeline creation time. // A null result marks the containing render pass as unsupported by native GPU. plume::RenderShader* ResolveBoundShader(ShaderStage stage, u32 spec_constants); +u32 BoundShaderAddress(ShaderStage stage); bool IsNativeShader(u32 guest_address); u32 AddRefNativeShader(u32 guest_address); diff --git a/rexlego/src/gpu_native/textures.cpp b/rexlego/src/gpu_native/textures.cpp index 7855be6..4fbcccc 100644 --- a/rexlego/src/gpu_native/textures.cpp +++ b/rexlego/src/gpu_native/textures.cpp @@ -353,6 +353,7 @@ TextureResourceView ResolveTextureResource(u32 guest_address) { resource->descriptor_index, resource->width, resource->height, + resource->d3d_type, resource->surface, IsDepthFormat(resource->format)}; } @@ -443,6 +444,48 @@ bool UploadTextureResource(u32 guest_address, return true; } +bool ResolveTextureFromSurface(u32 destination_texture, u32 source_surface, + u32 destination_level, + u32 destination_slice) { + const auto destination = FindTexture(destination_texture); + const auto source = FindTexture(source_surface); + if (!destination || !source || !destination->texture || !source->texture || + !source->surface || destination->surface || + destination_level >= destination->levels || + destination->format != source->format) { + return false; + } + const bool cube = destination->d3d_type == + static_cast(D3DResourceType::kCubeTexture); + if ((!cube && destination_slice != 0) || (cube && destination_slice >= 6)) { + return false; + } + auto* commands = HostDevice::BeginFrameCommands(); + if (!commands) { + return false; + } + const plume::RenderTextureBarrier barriers[] = { + plume::RenderTextureBarrier(source->texture.get(), + plume::RenderTextureLayout::COPY_SOURCE), + plume::RenderTextureBarrier(destination->texture.get(), + plume::RenderTextureLayout::COPY_DEST), + }; + commands->barriers(plume::RenderBarrierStage::COPY, barriers, 2); + commands->copyTextureRegion( + plume::RenderTextureCopyLocation::Subresource( + destination->texture.get(), destination_level, destination_slice), + plume::RenderTextureCopyLocation::Subresource(source->texture.get(), 0, + 0)); + const plume::RenderTextureBarrier final_barriers[] = { + plume::RenderTextureBarrier(source->texture.get(), + plume::RenderTextureLayout::COLOR_WRITE), + plume::RenderTextureBarrier(destination->texture.get(), + plume::RenderTextureLayout::SHADER_READ), + }; + commands->barriers(plume::RenderBarrierStage::GRAPHICS, final_barriers, 2); + return true; +} + plume::RenderFramebuffer* ResolveFramebuffer(u32 render_target, u32 depth_stencil) { const auto color = FindTexture(render_target); diff --git a/rexlego/src/gpu_native/textures.h b/rexlego/src/gpu_native/textures.h index d57aebc..66b4086 100644 --- a/rexlego/src/gpu_native/textures.h +++ b/rexlego/src/gpu_native/textures.h @@ -30,6 +30,7 @@ struct TextureResourceView { u32 descriptor_index = ~u32{0}; u32 width = 0; u32 height = 0; + u32 d3d_type = 0; bool surface = false; bool depth = false; }; @@ -39,6 +40,9 @@ TextureResourceView ResolveTextureResource(u32 guest_address); // SHADER_READ. The CPU mirror remains authoritative for readback/correctness. bool UploadTextureResource(u32 guest_address, plume::RenderCommandList* commands); +bool ResolveTextureFromSurface(u32 destination_texture, u32 source_surface, + u32 destination_level, + u32 destination_slice); plume::RenderFramebuffer* ResolveFramebuffer(u32 render_target, u32 depth_stencil); From 8fa8798480f99d6b18e8fab2d8e5a8398f5a1b4b Mon Sep 17 00:00:00 2001 From: NeverCookFirst <46416213+NeverCookFirst@users.noreply.github.com> Date: Sat, 3 Oct 2026 20:36:32 +0300 Subject: [PATCH 16/44] Preserve native GPU investigations, probes and regression harnesses --- tools/gpu-aot/README.md | 437 +++++- tools/gpu-aot/alpha_compare.hlsli | 16 + tools/gpu-aot/audit_d3d_paths.py | 77 ++ tools/gpu-aot/audit_sampler_defaults.py | 110 ++ tools/gpu-aot/audit_shader_semantics.py | 125 ++ tools/gpu-aot/compare_placement_shader.py | 53 + tools/gpu-aot/d3d-hook-map.md | 11 + tools/gpu-aot/extract_sampler_oracle.py | 25 + tools/gpu-aot/generate_microcode_index.cpp | 115 ++ tools/gpu-aot/inspect_gpu_snapshot.py | 53 + tools/gpu-aot/match_mesh_assets.py | 64 + tools/gpu-aot/merge_microcode_index.py | 58 + .../native-depth-alias-findings-20261001.md | 59 + tools/gpu-aot/native-performance-20261001.md | 159 +++ tools/gpu-aot/patches/xenosrecomp-lego.patch | 327 ++++- tools/gpu-aot/prepare_alpha_candidate.py | 84 ++ tools/gpu-aot/prepare_lod_candidate.py | 156 +++ tools/gpu-aot/prepare_viewport_candidate.py | 53 + tools/gpu-aot/questions-pending-20260930.md | 264 ++++ tools/gpu-aot/run_native_probe.ps1 | 156 +++ tools/gpu-aot/sample_native_process.ps1 | 43 + tools/gpu-aot/simpsons-adoption.md | 98 ++ tools/gpu-aot/summarize_brick_resources.py | 36 + tools/gpu-aot/summarize_frame_metrics.py | 48 + tools/gpu-aot/summarize_long_probe.py | 36 + tools/gpu-aot/summarize_mesh_trace.py | 33 + tools/gpu-aot/test_alpha_test.py | 177 +++ tools/gpu-aot/test_audit_d3d_paths.py | 43 + tools/gpu-aot/test_blend_state.cpp | 17 + tools/gpu-aot/test_buffer_header.cpp | 14 + tools/gpu-aot/test_buffer_variants.py | 214 +++ tools/gpu-aot/test_bulk_attachments.py | 73 + tools/gpu-aot/test_completion_callbacks.py | 112 ++ tools/gpu-aot/test_cpu_resource_wait.py | 80 ++ tools/gpu-aot/test_depth_alias.py | 100 ++ tools/gpu-aot/test_depth_export.py | 72 + tools/gpu-aot/test_descriptor_retirement.cpp | 26 + tools/gpu-aot/test_draw_upload.py | 113 ++ tools/gpu-aot/test_hash_throughput.cpp | 31 + tools/gpu-aot/test_inline_hash.py | 53 + tools/gpu-aot/test_long_probe.py | 58 + tools/gpu-aot/test_memory_watch.py | 129 ++ tools/gpu-aot/test_memory_watch_sdk.py | 70 + tools/gpu-aot/test_pixel_shader_filter.cpp | 10 + tools/gpu-aot/test_placement_resource_type.py | 88 ++ tools/gpu-aot/test_pool_copy.cpp | 34 + tools/gpu-aot/test_query_retirement.py | 150 ++ tools/gpu-aot/test_readable_range.py | 68 + tools/gpu-aot/test_renderer_route.py | 83 ++ tools/gpu-aot/test_resize_fences.py | 172 +++ tools/gpu-aot/test_resolve_region.cpp | 23 + tools/gpu-aot/test_sampler_state.cpp | 119 ++ tools/gpu-aot/test_shader_lookup_hashes.py | 55 + tools/gpu-aot/test_shader_texture_usage.cpp | 35 + tools/gpu-aot/test_stencil_state.py | 162 +++ tools/gpu-aot/test_texture_header_refresh.py | 120 ++ tools/gpu-aot/test_texture_lod.py | 98 ++ tools/gpu-aot/test_texture_number.cpp | 28 + tools/gpu-aot/test_texture_upload_cache.cpp | 36 + tools/gpu-aot/test_texture_upload_capture.py | 67 + tools/gpu-aot/test_texture_volume_upload.cpp | 65 + tools/gpu-aot/test_tile_extent.cpp | 26 + tools/gpu-aot/test_tonemap_dof.cpp | 29 + tools/gpu-aot/test_vertex_byte_order.cpp | 39 + tools/gpu-aot/test_viewport_state.py | 96 ++ tools/gpu-aot/tiling-answer-20260930.md | 1212 +++++++++++++++++ tools/gpu-aot/tiling-reference-20260929.md | 106 ++ tools/gpu-aot/verify_alpha_archives.py | 44 + tools/gpu-aot/verify_fps_build.py | 58 + tools/gpu-aot/watch_native_probe.ps1 | 70 + 70 files changed, 7109 insertions(+), 62 deletions(-) create mode 100644 tools/gpu-aot/alpha_compare.hlsli create mode 100644 tools/gpu-aot/audit_d3d_paths.py create mode 100644 tools/gpu-aot/audit_sampler_defaults.py create mode 100644 tools/gpu-aot/audit_shader_semantics.py create mode 100644 tools/gpu-aot/compare_placement_shader.py create mode 100644 tools/gpu-aot/extract_sampler_oracle.py create mode 100644 tools/gpu-aot/generate_microcode_index.cpp create mode 100644 tools/gpu-aot/inspect_gpu_snapshot.py create mode 100644 tools/gpu-aot/match_mesh_assets.py create mode 100644 tools/gpu-aot/merge_microcode_index.py create mode 100644 tools/gpu-aot/native-depth-alias-findings-20261001.md create mode 100644 tools/gpu-aot/native-performance-20261001.md create mode 100644 tools/gpu-aot/prepare_alpha_candidate.py create mode 100644 tools/gpu-aot/prepare_lod_candidate.py create mode 100644 tools/gpu-aot/prepare_viewport_candidate.py create mode 100644 tools/gpu-aot/questions-pending-20260930.md create mode 100644 tools/gpu-aot/run_native_probe.ps1 create mode 100644 tools/gpu-aot/sample_native_process.ps1 create mode 100644 tools/gpu-aot/simpsons-adoption.md create mode 100644 tools/gpu-aot/summarize_brick_resources.py create mode 100644 tools/gpu-aot/summarize_frame_metrics.py create mode 100644 tools/gpu-aot/summarize_long_probe.py create mode 100644 tools/gpu-aot/summarize_mesh_trace.py create mode 100644 tools/gpu-aot/test_alpha_test.py create mode 100644 tools/gpu-aot/test_audit_d3d_paths.py create mode 100644 tools/gpu-aot/test_blend_state.cpp create mode 100644 tools/gpu-aot/test_buffer_header.cpp create mode 100644 tools/gpu-aot/test_buffer_variants.py create mode 100644 tools/gpu-aot/test_bulk_attachments.py create mode 100644 tools/gpu-aot/test_completion_callbacks.py create mode 100644 tools/gpu-aot/test_cpu_resource_wait.py create mode 100644 tools/gpu-aot/test_depth_alias.py create mode 100644 tools/gpu-aot/test_depth_export.py create mode 100644 tools/gpu-aot/test_descriptor_retirement.cpp create mode 100644 tools/gpu-aot/test_draw_upload.py create mode 100644 tools/gpu-aot/test_hash_throughput.cpp create mode 100644 tools/gpu-aot/test_inline_hash.py create mode 100644 tools/gpu-aot/test_long_probe.py create mode 100644 tools/gpu-aot/test_memory_watch.py create mode 100644 tools/gpu-aot/test_memory_watch_sdk.py create mode 100644 tools/gpu-aot/test_pixel_shader_filter.cpp create mode 100644 tools/gpu-aot/test_placement_resource_type.py create mode 100644 tools/gpu-aot/test_pool_copy.cpp create mode 100644 tools/gpu-aot/test_query_retirement.py create mode 100644 tools/gpu-aot/test_readable_range.py create mode 100644 tools/gpu-aot/test_renderer_route.py create mode 100644 tools/gpu-aot/test_resize_fences.py create mode 100644 tools/gpu-aot/test_resolve_region.cpp create mode 100644 tools/gpu-aot/test_sampler_state.cpp create mode 100644 tools/gpu-aot/test_shader_lookup_hashes.py create mode 100644 tools/gpu-aot/test_shader_texture_usage.cpp create mode 100644 tools/gpu-aot/test_stencil_state.py create mode 100644 tools/gpu-aot/test_texture_header_refresh.py create mode 100644 tools/gpu-aot/test_texture_lod.py create mode 100644 tools/gpu-aot/test_texture_number.cpp create mode 100644 tools/gpu-aot/test_texture_upload_cache.cpp create mode 100644 tools/gpu-aot/test_texture_upload_capture.py create mode 100644 tools/gpu-aot/test_texture_volume_upload.cpp create mode 100644 tools/gpu-aot/test_tile_extent.cpp create mode 100644 tools/gpu-aot/test_tonemap_dof.cpp create mode 100644 tools/gpu-aot/test_vertex_byte_order.cpp create mode 100644 tools/gpu-aot/test_viewport_state.py create mode 100644 tools/gpu-aot/tiling-answer-20260930.md create mode 100644 tools/gpu-aot/tiling-reference-20260929.md create mode 100644 tools/gpu-aot/verify_alpha_archives.py create mode 100644 tools/gpu-aot/verify_fps_build.py create mode 100644 tools/gpu-aot/watch_native_probe.ps1 diff --git a/tools/gpu-aot/README.md b/tools/gpu-aot/README.md index 1e63ff5..7a3199d 100644 --- a/tools/gpu-aot/README.md +++ b/tools/gpu-aot/README.md @@ -23,12 +23,157 @@ resource layout. The LEGO adaptation currently includes: - D3D12-only cache generation and partial-cache output on failures; - bounded diagnostics plus single-hash repro modes. -The verified D3D12-only corpus result is **3,481 / 3,481 unique shader -containers (100.00%)**. The generated `lego-dxil-cache.cpp` is about 13 MiB -compressed C++ source in the current build tree. +The byte-aligned scanner finds **9,291 unique shader containers**, including +the captured runtime shaders. The 2026-09-29 expanded build compiled **9,290**; +runtime vertex shader `A58EBA123EFB541C` is rejected because its memory export +has no implemented writeback path. The earlier 3,481/3,481 figure counted only +containers found by the incorrect four-byte-aligned scanner, not full coverage. +Keep `lego-dxil-cache.cpp` for rollback; the expanded output is +`lego-expanded-cache.cpp`. Select it with CMake's `LEGO_NATIVE_SHADER_CACHE`. +The placement index now has 18,504 signatures. + +### Placement capture update (2026-09-29) + +The current local index has 18,559 signatures after adding 32 exact runtime +placement containers. All 32 compile successfully. The first pair was not found in +the extracted disc/TU23 corpus; do not bind a similar shader by prefix alone. +With `LEGO_DUMP_MISSING_SHADERS=`, native diagnostics capture +up to 256 distinct missing placement objects per process. XDK retains the +virtual header at object+872 (VS) / object+40 (PS), while its physical section +is a separate allocation. Both ranges are checked before reconstruction. +Only the `placement-containers` child directory is a compiler/indexer input; +`placement-raw` contains bounded diagnostic fragments, NOT containers. +Address reuse and the capture cap mean this is not an exhaustive inventory. + +The merged local input is `rexlego/out/native-gpu/placement-input`. It currently +generates `runtime-cache.cpp`, followed by CMake's runtime prelink target. +The old two-entry runtime cache is backed up as `runtime-cache.pre-placement.cpp`: +its valid PS already exists in the main cache, while its old memexport VS +`A58EBA123EFB541C` is intentionally no longer shipped (current compiler rejects +its unsupported path). Native memexport/writeback is still not implemented. + +### Intermediate image diagnostics + +The September 30 continuation merges every validated placement capture into +`placement-input-all-captures`: 91 unique containers, 91/91 DXIL compilations +with `XENOS_RECOMP_LEGO_NATIVE_SCALE=1`, 18,670 indexed signatures and 146 +runtime prelinked variants. The previous 73-entry and 32-entry caches are +backed up in `session-20260930`. A zero physical prefix is valid when its +instruction stream starts later in the section; inspect the declared offset. +Use `run_native_probe.ps1 -Label -CaptureMissing` to collect +additional actual containers, then close the recorded process with `-Close`. + +Snapshot probes use wall-time windows at 0/8/16/24/32/48 seconds after the +first tiled pass (`LEGO_GPU_SNAPSHOT_TIME_WINDOWS=1`). This includes later +geometry passes when fixed frame indices would all sample the fast starfield. +The setting remains opt-in; regular gameplay has no snapshot readback. +Create `capture-next-frame` inside the active capture directory to capture a +later menu or hub frame without restarting the game. At most 16 mesh draws are +captured per frame, reserving room for the final resolve and postprocessing. + +`test_resolve_region.cpp` checks padded extents, four atlas placements, cropped +source offsets and rejection of out-of-bounds rectangles. Resolve now consumes +SourceRect/DestPoint; k_24_8 depth sampling uses an R32_FLOAT atlas mirror. +Stencil and CPU readback are not supplied by this mirror. +The native draw path now honors `skip_pixel_shaders`, including the existing +Graphics depth-of-field toggle. It maps exact indexed microcode hashes to AOT +containers and refreshes when the setting changes. `test_pixel_shader_filter.cpp` +checks valid lists, duplicate hashes, whitespace, optional prefixes and errors. + +`test_descriptor_retirement.cpp` checks descriptor reuse against all three +live frame fences, out-of-order completion, repeated release and reuse. +Native texture Release now reserves its SRV slot through those fences as well +as retaining the underlying texture/view; keeping just the texture alive does +not protect recorded draws from a descriptor being overwritten. + +Set `LEGO_GPU_SNAPSHOT_DIR` only for a short native-renderer test. The opt-in +readback records HDR draws, color resolve sources and the final present input +on bounded frames relative to the first HDR pass. Completed fences gate DDS +mapping; no intermediate images are read back during normal gameplay. +Set `LEGO_GPU_SNAPSHOT_START_AT_TILING=1` to anchor these frames at the first +successful BeginTiling instead of startup HDR work. Captures include expanded +color resolves and float sampling views. Keep capture runs separate from FPS runs. + +The 2026-09-30 fixed16 bank additionally requires +`XENOS_RECOMP_LEGO_NATIVE_SCALE=1` during both main and runtime DXIL generation. +Its pixel-shader epilogue reads four output scales at SharedConstants byte 608 +(total host layout 624 bytes), after alpha testing. These scales come from +each surface's RB_COLOR_INFO format and signed exponent, including the fixed16 +division by 32. Use `lego-fixed16-cache.cpp` with the matching runtime cache; +the previous banks and executables are retained for rollback. + +The placement index now stores conservative texture-slot masks from all Xenos +exec clauses. Unknown input retains all 32 slots. Native draws check uploads only +for slots referenced by either shader; hashes and updates for those slots remain +enabled. `LEGO_NATIVE_ALL_TEXTURES=1` restores the previous all-binding behavior +for comparison. `test_shader_texture_usage.cpp` covers conditional END clauses, +slot 31, vertex fetches, ALU-only programs and malformed input. + +```powershell +E:/devtools/python/python.exe tools/gpu-aot/inspect_gpu_snapshot.py +E:/devtools/python/python.exe tools/gpu-aot/inspect_gpu_snapshot.py --image +``` + +`--image` creates an RGB PPM, and optional `--scale` changes diagnostic exposure +only. Inspect the PPM or convert it to PNG; avoid relying on another decoder's +implicit channel interpretation for DX10 DDS. Native stage logs identify shader +addresses, targets, viewport, scissor, textures, write mask and blend state. + +Current local user preference (2026-09-30): launch tests on `monitor=3` and +scope `SDL_WINDOW_ACTIVATE_WHEN_SHOWN=0` to the child process. The assistant +handles loading up to the initial cutscene; later gameplay tests are coordinated +with the user. Do not use an automatic close timer during a user-assisted test. +Close only the exact assistant-launched test process after a diagnostic check; +do not interact with the user's other game. + +Standalone state regressions (compile with the existing C++20 toolchain): +`test_vertex_byte_order.cpp`, `test_blend_state.cpp`, `test_texture_number.cpp`. +These are correctness tests, not performance benchmarks or gameplay coverage. + +`test_texture_upload_cache.cpp` additionally needs +`-I rexglue-sdk/thirdparty/xxHash`. It checks that source-cache keys change for +base data, the last cube face, mip tails, fetch semantics and range sizes. +The runtime hashes readable guest base/mip spans BEFORE allocating/untile; +unreadable conservative spans fall back to the previous per-block path. +This avoids repeated conversion, but it still scans bytes on every binding: +it is not page-dirty tracking, and CPU texture edits are not ignored. + +For a bounded timing check, set only `LEGO_NATIVE_TIMING=1` (unset GPU snapshot +and texture/missing-shader dump variables). Slow-frame lines report intervals +between presents and total CPU time/calls/source-cache hits/conversion bytes +in texture upload. This adds no GPU readback or extra fence wait. These are +startup diagnostics, not standalone/comparable performance benchmarks while +the user is running another game. + +Depth-output regression (requires the built XenosRecomp executable): + +```powershell +E:/devtools/python/python.exe tools/gpu-aot/test_depth_export.py ` + research/reblue/thirdparty/XenosRecomp/out/build/lego-release/XenosRecomp/XenosRecomp.exe ` + research/reblue/thirdparty/XenosRecomp/XenosRecomp/shader_common.h ` + rexlego/out/native-gpu/depth-regression +``` + +The six synthetic containers test color-only shaders, inaccurate reflection, +and real vector/scalar/constant/predicated depth exports through HLSL and DXC. +Only actual decoded depth exports add `SV_Depth`; declaring it unconditionally +and initializing it to zero breaks ordinary raster depth. Both the main and +32-entry runtime archives (and their prelinked variants) must be regenerated +after changing this codegen, not just the executable or dumped HLSL. + +`lego_gpu_microcode_index` separately records the physical Xenos microcode +identity needed to adopt placement shader objects. It does not run DXC or +change the compiled archive. ## Reproduction +**Current native alpha support needs the compiler produced by +`prepare_alpha_candidate.py`, with its generated shader_common.h.** The older +generic XenosRecomp executable below still emits only the legacy >= test. +Regenerate both banks and all linked variants together; do not replace one +installed alpha bank with output from that older compiler. See the offline +alpha section and coverage proof in session-20260930/alpha-candidate. + Build the extractor with its local project, then: ```powershell @@ -47,6 +192,17 @@ XenosRecomp.exe ` research/reblue/thirdparty/XenosRecomp/XenosRecomp/shader_common.h ``` +Then build and run the placement indexer over both the archive corpus and any +captured runtime containers: + +```powershell +cmake --build rexlego/out/build/win-amd64-release --target lego_gpu_microcode_index +rexlego/out/build/win-amd64-release/lego_gpu_microcode_index.exe ` + rexlego/out/native-gpu/lego-microcode-index.cpp ` + rexlego/out/native-gpu/shader-assets ` + rexlego/out/native-gpu/runtime-missing +``` + For a failing shader, set `XENOS_RECOMP_ONLY_HASH` to its `0x...` hash and `XENOS_RECOMP_VERBOSE_DXC=1`. `XENOS_RECOMP_HLSL_DUMP` may name a directory for generated HLSL. @@ -58,3 +214,278 @@ still requires the D3D12 host device, guest resource wrappers, draw/state hooks, constant and descriptor upload, render-target/resolve handling, and a safe fallback to the existing `xenos` plugin until native coverage is proven in gameplay. + +## TU23 sampler regression check + +`test_sampler_state.cpp` compares the native fetch-header merge with the actual +generated `83FB58A8` body, including all 26 slots, NULL unbind, physical address +fixups and dirty-mask writes. Extract the oracle into the session scratchpad +before compiling (the test does not start the game): + +```powershell +python -B tools/gpu-aot/extract_sampler_oracle.py --output rexlego/out/native-gpu/session-20260930/tu23_set_texture_oracle.inc +clang++ -std=c++20 -O2 -DNOMINMAX -Irexlego/src -Ithirdparty/plume -Irexlego/out/native-gpu/session-20260930 tools/gpu-aot/test_sampler_state.cpp -o rexlego/out/native-gpu/session-20260930/test-sampler-state.exe +rexlego/out/native-gpu/session-20260930/test-sampler-state.exe +``` + +This also checks host sampler address/filter/anisotropy/LOD modes and cache +identity. It cannot establish visual correctness, actual guest default table +contents or descriptor behavior on a live D3D12 device. Native startup logs the +20 defaults and rejects initializer functions outside the audited TU23 set. +Runtime sampler/VS-slot diagnostics are bounded; no descriptor is overwritten +or recycled while the device is active. Explicit register LOD and unusual +border colors remain separate shader/backend limitations. + +`audit_sampler_defaults.py --output ` reads the 20 getter/setter/ +default triples from the mapped TU23 image and checks their exact whitelist, +generated leaf bodies and direct/conditional branch targets. The float +constants are 32 for MipMapLodBias and -8 for AnisotropyBias. The September 30 +sampler-fetch run independently logged the same 20 defaults and initialization +of all 26 slots. Static table checks alone cannot establish a live device state. + +Snapshot diagnostics also report changed borrowed texture headers and changed +VS texture fetch words. A draw does not automatically replace a texture from +its latest header: an existing draw uses the active device fetch shadow. +At SetTexture and Resolve, the new binding comes from the header, so refresh +borrowed resources there. An address-only change updates the raw CPU alias and +invalidates the upload key; a layout change retires the old storage and SRVs at +their GPU fences. Keep host-resolved contents authoritative during relocation. +The manual `capture-next-frame` trigger selects the +next frame so noticing the sentinel halfway through a pass cannot produce a +misleading partial-frame capture. Existing time-window captures remain bounded. + +## Isolated explicit-LOD candidate + +The captured TU23 corpus contains 14 pixel shaders that set a register LOD +and then fetch a cube texture on slot 3 with `use_register_lod`. The current +compiler skips `SetTextureLod` and uses implicit sampling. Local Xenia's +`dxbc_translator_fetch.cpp` preserves the scalar and adds the signed fetch +bias divided by 32 plus the instruction bias divided by 16 before explicit +sampling. This mismatch is established from code; its visual impact has not +been tested. + +`prepare_lod_candidate.py` copies and patches the compiler into a scratch +directory, leaving the production compiler, shader banks and native executable +unchanged. It also writes an isolated `draw-candidate.cpp` showing the matching +constant upload. Build with the existing local compiler dependencies: + +```powershell +. E:/devtools/env.ps1 +python -B tools/gpu-aot/prepare_lod_candidate.py rexlego/out/native-gpu/session-20260930/lod-candidate +cmake -S rexlego/out/native-gpu/session-20260930/lod-candidate/source -B rexlego/out/native-gpu/session-20260930/lod-candidate/build -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_COMPILER=clang++ +cmake --build rexlego/out/native-gpu/session-20260930/lod-candidate/build --target lod_compiler -j6 +python -B tools/gpu-aot/test_texture_lod.py rexlego/out/native-gpu/session-20260930/lod-candidate/build/lod_compiler.exe rexlego/out/native-gpu/session-20260930/lod-candidate/source/shader_common.h rexlego/out/native-gpu/session-20260930/lod-candidate/fixtures +``` + +The seven end-to-end fixtures cover register/zero LOD, instruction predication, +positive/negative instruction bias, computed pixel LOD and vertex LOD behavior. +DXC validates their output; relative `SetTextureLod` addressing is rejected. +The isolated candidate also compiled all 14 actual containers to nonempty DXIL +entries. Their generated HLSL preserves each decoded LOD source and uses +`SampleLevel`; hashes and checks are saved in the session's +`lod-candidate/verification.json`. Neither result establishes correct game +pixels or frame timing. + +**Do not install these candidate shaders in the current runtime bank.** They +require `XENOS_RECOMP_LEGO_NATIVE_SCALE=1` and a SharedConstants ABI of 752 bytes, +with 32 fetch LOD biases beginning at byte 624. The current sampler build still +uploads 624 bytes. A later integration must update both shader archives and +their prelinked variants together with the host upload. Observe the sampler +build before combining this separate change. Explicit gradients, instruction +filter overrides, denormalized coordinates and 1D helper coverage remain +separate limitations. + +## Bank118 and menu idle reproduction, September 30 + +The production runtime bank now contains 118 validated containers, 18722 +microcode signatures and 192 linked runtime variants. It retains the current +624-byte constants ABI. The six late containers had valid nonzero instruction +streams despite leading zero words. `merge_microcode_index.py` preserves the +previous index and rejects conflicting rows. Build proof and original inputs +are in `session-20260930/bank118-candidate/`. + +The user confirmed substantially better late cutscene geometry and correct +characters in build `cf7383e12e047c83`. The title screen and main menu initially +looked correct, then idle reproduced corrupt logo/UI textures. Archive: +`bank118-user-menu-good.png`, `bank118-user-menu-idle-corrupt.png`, +`bank118-header-menu-idle-corrupt.png`, and the complete manual GPU frame2386. +The game was closed normally at16:55:41. It is not a stable image baseline. + +The log contains 32 distinct stale-header pairs: 30 relocations and two layout +changes. `test_texture_header_refresh.py` extracts the production refresh body +and exercises those actual pairs with CPU and host-resolved authority, owned +resources, unchanged headers, mip-allocation transitions and type reuse (131 +cases). The harness and descriptor-retirement test pass. With the refresh and +opt-in diagnostics, the user confirmed stable main-menu image for 390.8 seconds +in `cutscene-menu-long2`, then requested a restart for the full cutscene. This +exceeds the previous >3-minute reproduction, but is not a completed 10-minute +test. The cutscene was skipped in that run. Retain +`before-texture-header-refresh/` as rollback. +Next visual check: late cutscene, title-to-menu transition, then menu idle past +the prior corruption point before settings/hub. Excessive late blur and FPS +remain separate, unresolved checks. + +## Long cutscene and menu idle probe + +Launch with `run_native_probe.ps1 -Label -Mode snapshot +-CaptureMissing -LongProbe`. The game keeps its normal config and +no-focus launch. The opt-in trace writes `trace-