A runnable example that builds a World whose Background Color is driven by
ShaderNodeTexSky, then proves sun_elevation is load-bearing with two tiny
Cycles EXR zenith probes — and stages a dual-elevation gallery diptych so the
contract is visible at thumbnail scale.
What it witnesses: the Sky Texture contract AI-generated lighting code most often gets wrong across the 4.5 LTS → 5.1 window.
- Sky must drive Background Color. A near-black Background Strength alone is not a sky — the check asserts the Sky → Background → World Output links.
sky_typerenamed. 4.5 LTS usesNISHITA; 5.1 replaced it withMULTIPLE_SCATTERING(Nishita's successor). AssigningNISHITAon 5.1 fails; the enum no longer lists it.dust_density→aerosol_density. 4.5 exposesdust_density; 5.1 raisesAttributeErrorand shipsaerosol_densityinstead. AI code still emitsdust_density.sun_elevationbrightens zenith. Two CPU Cycles OPEN_EXR probes with a straight-up camera, Background Strength 0.05 (unclipped), compare zenith luminance at 8° vs 55°. Measured rise 2.25x on 5.1.2 and 1.50x on 4.5.11 LTS (gate ≥ 1.25).
What each check catches on failure: broken Sky→Background link (exit 6),
wrong sky_type for the running version (exit 3), lost sun_elevation
round-trip (exit 4), dust_density / NISHITA present on the wrong side of
5.0 (exit 5), a non-working sky (zenith floor, exit 7), and an elevation that
does not brighten zenith (exit 8 — rise below 1.25).
Version witness: sky_type and the dust/aerosol rename are the divergence;
sun_elevation itself is stable. Zenith rise differs by model (Nishita vs
multiple scattering) but clears the same gate on both binaries.
World carries a Nishita / multiple-scattering Sky Texture instead of the
default near-black Background — the contract is the sky. Gallery still is a
dual-elevation diptych (8° | 55°) so failure (identical panels) is visible at
thumbnail scale. Layer 1 still holds: view_transform='Standard', designed
terracotta materials, chosen camera, no helpers in frame.
The hero is the sky itself — a world contract, not an object on the stage.
The silhouette matte can only measure the cone reference props (0.369x /
0.489y), so the out-of-band number is a measurement artifact, not the
composition; if ever wired to examples/gallery_framing.py, this example
reports with deviation="world-contract subject; matte sees only the cone props" rather than enforcing.
# Zenith-luminance correctness check (tiny Cycles CPU EXR probes) — the CI check:
blender --background --python sky_texture_sun_elevation.py --
# Falsifier: Sky→Background unlinked. Must exit non-zero (world links).
blender --background --python sky_texture_sun_elevation.py -- --unlink-sky
# Also render the gallery diptych (Cycles):
blender --background --python sky_texture_sun_elevation.py -- --output sky.pngPer-script sequential checks. 9 is a valid check code; there is no rule
against it.
| Code | Meaning |
|---|---|
| 0 | Success |
| 1 | Uncaught exception (FATAL wrapper) |
| 2 | argparse / usage |
| 3 | sky_type is not the identifier for this Blender |
| 4 | sun_elevation round-trip failed |
| 5 | dust_density / aerosol_density / NISHITA / MULTIPLE_SCATTERING trap |
| 6 | Sky → Background → World Output links broken (--unlink-sky lands here) |
| 7 | High-elevation zenith luma below floor |
| 8 | Zenith luma did not rise with elevation |
| 9 | --output produced no file |
The blender-smoke workflow runs the check on Blender 5.2 LTS and 4.5 LTS
(5.1 on the weekly cron, the needs-5.1 PR label, or manual dispatch).
Smoke does not pass --output or --unlink-sky.