Skip to content

Add backface culling. #1

Description

@bit-hack

Add back-face culling to the primitive assembly stage.
Allow it to be enabled and disabled via appropriate GL functions.
Fix any incorrectly wound triangles in the assembly and clipping stages.
Try half edge, cross product z, triangle area approaches.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions