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# Example PROJECT manifest. Commit this (as unity-sync.toml) in the repo that consumes the
# assets. unity-sync finds it by walking up from the working directory, or point at it
# with --manifest. Its lockfile is written beside it as unity-sync.lock.json.
#
# This file is project-scoped and carries no account identity: your session stays in the
# user config (~/.config/unity-sync/config.toml).
#
# `unity-sync select` manages these entries through a local page; hand-editing is fine.
# New assets land disabled, so buying one never downloads it behind your back.
#
# Entries key on `id`, not `name`: a publisher renaming their asset must not silently
# deselect it.
# [[asset]]
# id = "115488"
# name = "Quick Outline"
# enabled = true