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--This script is for people who want to remove the cooldowns for Up, Up and Away and Skyburst spells
--Up, Up and Away will still have a CD but is reset when you cast Skyburst
local resetCooldown = false -- Set to true to enable
local castFullHeal = false -- Set to true to enable. This will remove the damage caused to the player by Skyburst
local function ResetCooldowns(event, player, spell)
local spellId = spell:GetEntry()
if resetCooldown and (spellId == 100209 or spellId == 100217 or spellId == 100216 or spellId == 100221) then
player:ResetSpellCooldown(100210)
player:ResetSpellCooldown(100211)
player:ResetSpellCooldown(100218)
player:ResetSpellCooldown(100219)
player:ResetSpellCooldown(100214)
player:ResetSpellCooldown(100213)
player:ResetSpellCooldown(100215)
player:ResetSpellCooldown(100220)
elseif castFullHeal and not player:IsInCombat() and (spellId == 100210 or spellId == 100211 or spellId == 100218 or spellId == 100219 or spellId == 100214 or spellId == 100213 or spellId == 100215 or spellId == 100220) then