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Caetanoag/README.md

Caetano Gonçalves

Software and Web Development Student | Systems, IoT & Deep Learning

Português

About Me

I am studying Web Development at IFRS. While my formal coursework focuses on full-stack web applications, I am a self-learner driven by low-level systems, hardware, and AI.

  • Cybersecurity & Infrastructure: Focused on networking, cryptography, and DevOps. Developed a custom cryptographic algorithm and actively manage a home server using Docker and Tailscale for secure remote access.
  • IoT & Embedded Systems: Worked for two years at the FabLab-affiliated laboratory on campus, gaining hands-on experience with microcontrollers using ESP-IDF and Arduino frameworks.
  • Deep Learning: Certified by the NVIDIA Deep Learning Institute (DLI). Built neural networks from scratch, trained models, and tuned hyperparameters, backed by a solid understanding of the underlying mathematics.

Skills

Category Technologies
Languages JavaScript, TypeScript, Go, C, C++, OdinLang
Web Development React, ExpressJS, HTML5, CSS3, WebAssembly (Wasm), Web Workers
DevOps & Infra Docker, Tailscale, Linux (Home Server)
Embedded & IoT ESP-IDF, Arduino Framework, Emscripten, Microcontrollers

Featured Projects

A lightweight 2D rendering and linear algebra engine for the browser, built on top of the HTML Canvas API using TypeScript.

  • Tech Stack: TypeScript, HTML5 Canvas.
  • Key Architecture:
    • Custom Math Engine: Built-in immutable 2D vectors (Vector2) and 3x3 transformation matrices (Matrix3) for handling affine transformations.
    • Hierarchical Scene Graph: A Transform system supporting parent-child object hierarchies, computing world matrices down the chain.
    • Polled Input Management: A frame-based InputManager that abstracts mouse, touch, and keyboard interactions for real-time applications.
    • High-Level Renderer: Encapsulates the native canvas context, offering a strongly-typed API for geometry, text, and state management.

A custom pure JavaScript cryptographic library that integrates multiple security techniques (obfuscation, bitwise, CBC, non-linear PRNG) to protect messages. Designed as an educational case study and not for production use.

  • Tech Stack: Pure JavaScript (ES6+), BigInt, Web Crypto API (crypto.getRandomValues).
  • Key Architecture:
    • Custom PRNG (Xorshift128 Modified): Developed a modified, non-linear Xorshift128 pseudo-random number generator that integrates state addition, dynamic bitwise rotation, and modular arithmetic to resist linear algebra attacks.
    • Key Derivation & Stretching: Employs a derived 128-bit hash (gerarHash) using 100,000 iterations of FNV-1a with BigInt, combined with a randomly generated 48-byte Initialization Vector (IV) to prevent rainbow table collisions.
    • Encryption Pipeline: Implements a multi-layered process, starting with a block cipher in Cipher Block Chaining (CBC) mode, followed by bitwise obfuscation through dynamic garbage bit injection, resulting in a highly non-deterministic ciphertext.
    • Authentication (Encrypt-then-MAC): Generates a 32-character hexadecimal MAC from the final ciphertext for message authentication. Critically, it includes a constant-time comparison function (constantTimeCompare) to mitigate timing attacks during decryption.

3D Rendering Engine (Research / WIP)

A lightweight 3D software wireframe renderer built from first principles using vanilla JavaScript and the Canvas 2D API.

  • Tech Stack: Vanilla JavaScript (ES6+), HTML5 Canvas.
  • Core Architecture:
    • Custom Linear Algebra Library: Implements raw Matrix storage and transformation algorithms (MatrixMath) from scratch, handling standard matrix multiplication, transposition, and Hadamard products.
    • Graphics Pipeline Mathematics: Manually processes 3D vertex transformations using X and Y axis rotation matrices alongside 3D coordinate translations.
    • Perspective Projection: Simulates depth and Field of View (FoV) through analytical division mechanics (fov / (fov + z)), projecting 3D environments onto a 2D screen viewport.
    • Centroid-Based Scaling: Dynamically computes geometric centroids for arbitrary polyhedral meshes to isolate uniform scaling relative to the object's center of mass.

Contact

Pinned Loading

  1. Vectra Vectra Public

    TypeScript Graphical Programming API. Fast and easy to use

    TypeScript 1

  2. cripto-bitwise cripto-bitwise Public

    Criptografia que criei no final do meu primeiro ano do curso de informática para internet. Toda matemática e programação foram feitas sem auxilio.

    JavaScript

  3. 3D-Rendering-Engine 3D-Rendering-Engine Public

    A 3D rendering project

    JavaScript

  4. Strong-password-validator Strong-password-validator Public

    Uma página simples que vai possuir funcionalidades de criar senhas fortes e testar senhas contra força bruta.

    JavaScript