A simple Java console application that simulates a coffee machine using Object-Oriented Programming principles.
The machine allows users to:
- Buy coffee (Espresso, Latte, Cappuccino)
- Fill resources
- Take collected money
- View remaining resources
- Clean the machine after 10 cups
- Classes and Objects
- Encapsulation
static finalconstants- Basic OOP design
- Conditional logic
javac CoffeeMachineFinal.javajava CoffeeMachineFinal