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CC2 Phase 0: scaffolding, colossalchests2 rename, CC1 teardown #214
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rubensworks
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feature/1.21-lts-v2
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feature/1.21-lts-v2-phase0-scaffolding
Oct 3, 2026
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92e9610
Phase 0: scaffold Colossal Chests 2
claude 6a13c9a
Address Phase 0 review comments
claude e52b172
Use the mod description in the lang file
claude e65d68d
Make the data tables extensible per entry
claude c19bbc8
Make config javadoc standalone
claude b2eaf98
Move chest-wide values to GeneralConfig
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -1,3 +1,3 @@ | ||
| "ignoredFiles": [ | ||
| "loader-common/src/main/resources/assets/colossalchests/textures/gui/colossal_chest.png" | ||
| "loader-common/src/main/resources/assets/colossalchests2/textures/gui/colossal_chest.png" | ||
| ] |
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53 changes: 0 additions & 53 deletions
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loader-common/src/main/java/org/cyclops/colossalchests/GeneralConfig.java
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loader-common/src/main/java/org/cyclops/colossalchests/RegistryEntries.java
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...on/src/main/java/org/cyclops/colossalchests/advancement/criterion/ChestFormedTrigger.java
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.../main/java/org/cyclops/colossalchests/advancement/criterion/ChestFormedTriggerConfig.java
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loader-common/src/main/java/org/cyclops/colossalchests/block/ChestMaterial.java
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Sure the changes in this file will work, since this is common to all loaders?...
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Yes. Despite the name,
multiloader-loader-common.gradleis only applied byloader-common/build.gradle. The loader modules applymultiloader-loader.gradleand the per-loader scripts instead, and both of those only pull inmultiloader-common.gradle. SoaddModdingDependenciesTo(sourceSets.test)and the JUnit dependency only affect the common module's test source set, which puts vanilla classes on its test classpath.I checked this with
./gradlew build(common tests ran: 4 in Phase 0, 81 once Phase 1 is added) and./gradlew runGameTestServer. Both pass on Fabric, Forge and NeoForge, and the loader test tasks are unaffected (NO-SOURCE).Generated by Claude Code