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fix: Libass fallback font name fix - #1157
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PartyDonut merged 1 commit intoOct 25, 2026
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Drun555
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September 30, 2026 20:00
PartyDonut
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Oct 25, 2026
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Looks good, thanks for fixing this.
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Pull Request Description
PlayerConfigurationrequires bothlibassAndroidFontandlibassAndroidFontNamebefore it extracts the asset and configures mpv'ssub-fonts-dir/sub-font. Fladder previously supplied only the asset path, so external ASS tracks were downloaded and selected but could render no glyphs on Android devices without a usable font provider.My debug build logs showed the external track loading successfully (
codec=ass,sid=1,sub-ass=yes) followed by:So, yes.
Issue Being Fixed
This PR fixes external .ass rendering with MPV and libass enabled on Android.
I didn’t open a separate issue and proactively submitted this PR. This issue is, however, is very familiar with #1077 - but on a different path.
Screenshots / Recordings
Not applicable; this is a player configuration fix.
Tested On
Tested on a OnePlus tablet with an external .ass delivered by Jellyfin.
Checklist