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[Bug] OptiScaler isn't working. #8

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Description

OptiScaler version v0.8.2 worked perfectly, but in version v0.10.3, OptiScaler freezes in the interior camera view when using DLSS 5.
It doesn't work on flat screens and VR.

dlaa_inject-v0.8.2.log
dlaa_inject-v0.10.3.log

Activity

  1. added
    enhancementNew feature or request
    and removed
    bugSomething isn't working
    on Oct 11, 2026
  2. JRDevo commented on Oct 11, 2026

    @JRDevo
    Owner

    If it worked, it was by accident and this is the 1st request i have for OptiScaler. right now id prefer to wait for dx12 before we do dlss5 with the mod...but will try an enable support for now.

    but try this:
    set mirror_dlaa = 0 in dlaa.ini (or press Alt+F6 in game), also try preview_dlaa = 0, retry the interior camera. I suspect the mirror work may be interfering.

    Whats the OptiScaler fork name and version? can i get an OptiScaler.log from the game folder?

  3. added
    needs-infoWaiting for the reporter; closes after 14 days without an answer
    on Oct 11, 2026
  4. dirceujuninhojunior21-rgb commented on Oct 11, 2026

    @dirceujuninhojunior21-rgb
    Author

    mirror_dlaa = 0 worked. I'm using this version: OptiScaler-NR-v0.8.91-rtx40-mfg.

  5. removed
    needs-infoWaiting for the reporter; closes after 14 days without an answer
    on Oct 11, 2026
  6. dirceujuninhojunior21-rgb commented on Oct 11, 2026

    @dirceujuninhojunior21-rgb
    Author
  7. JRDevo commented on Oct 11, 2026

    @JRDevo
    Owner
  8. dirceujuninhojunior21-rgb commented on Oct 11, 2026

    @dirceujuninhojunior21-rgb
    Author

    Yes. I used the other version as well, and it showed the same problem.

  9. dirceujuninhojunior21-rgb commented on Oct 11, 2026

    @dirceujuninhojunior21-rgb
    Author

    I also noticed that the performance of version v0.10.3 is lower than that of version v0.8.2 when using DLAA.

  10. JRDevo commented on Oct 11, 2026

    @JRDevo
    Owner

    The OptiScaler.log shows it: the mirror DLSS feature (2048x512, HDR) makes the DLSS 5 Neural Rendering model crash the DX12 device (OpenSharedHandle error -7785FFFB = DXGI_ERROR_DEVICE_REMOVED at 16:36:05). After that every DLSS call fails, so the picture freezes. The main 4K picture works fine with DLSS 5.

    Keep mirror_dlaa = 0 with OptiScaler for now.

    The next version detects OptiScaler and starts with mirror DLAA off by itself (mirror_dlaa = 1 or Alt+F6 still force it on).

    Full DLSS 5 support waits for the DX12 renderer or when/if they release it for DX11.

  11. JRDevo commented on Oct 11, 2026

    @JRDevo
    Owner

    for perf you can try:

    perf_profile = medium or low in dlaa.ini.
    Alt+F5 switches the per-draw motion vectors off (camera only, like v0.8.2).

    but i really need logs to compare both.

  12. dirceujuninhojunior21-rgb commented on Oct 11, 2026

    @dirceujuninhojunior21-rgb
    Author

    I tested both versions, and the performance seems to be the same when using Alt+F5.

  13. dirceujuninhojunior21-rgb commented on Oct 11, 2026

    @dirceujuninhojunior21-rgb
    Author

    thanks :)

  14. added 2 commits that reference this issue on Oct 11, 2026
  15. JRDevo commented on Oct 11, 2026

    @JRDevo
    Owner

    Nice, check the latest dev build for many perf improvements with that setting: https://github.com/JRDevo/ETS2-ATS-DLAA-DLSS-Injection-Mod/releases/tag/v0.11.0-rc1

  16. added
    needs-infoWaiting for the reporter; closes after 14 days without an answer
    on Oct 11, 2026
  17. JRDevo commented on Oct 12, 2026

    @JRDevo
    Owner

    New release will check for OptiScaler and turn mirrors dlss off. take a look and let me know.

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