A 3D strategy-based tower defense game where players defend their gold inventory against waves of enemy units. Built with Unity 6 and C#, Realm Rush features strategic gameplay, dynamic mechanics, and a visually immersive experience.
- 🏰 Tower Defense Mechanics: Strategically place towers to attack enemies and block paths.
- 🤖 Pathfinding AI: Enemies use Dijkstra’s algorithm to navigate the shortest path to the player's inventory.
- 💰 Resource Management: Earn and spend gold to upgrade towers and survive enemy waves.
- 🎮 Dynamic Gameplay: Increasing difficulty with multiple enemy types and tower upgrades.
- ⚡ Optimized Performance: Smooth gameplay across Windows, WebGL, and macOS platforms.
- 🎨 Visual Assets: Enhanced visuals using Unity Asset Store assets for a polished look.
- Unity 6
- C#
- Unity Asset Store (for models and textures)
- Visual Studio
- Objective: Prevent enemies from reaching and stealing gold from your inventory house.
- 🧟♂️ Enemies: Zombies generated from an enemy house try to find the shortest path to your inventory.
- 🏰 Towers: Place towers strategically to block and attack enemies by spending gold.
- 💰 Gold Management: Earn gold by defeating enemies and use it to build more towers.
- 🔄 Clone this repository:
git clone https://github.com/<your-username>/realm-rush.git