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Fix album art framing to stay within screen bounds - #8

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MarcelRaschke merged 2 commits into
masterfrom
vibe/fix-album-art-framing-1e108b
Jul 31, 2026
Merged

MarcelRaschke merged 2 commits into
masterfrom
vibe/fix-album-art-framing-1e108b

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Summary

  • Fix album art framing to ensure it stays within screen bounds in the Album preset.
  • Resolves the FIXME comment in (line 414) for proper framing.

Changes

  • Clamp and to to prevent album art from extending beyond the screen edges.
  • Fix redundant assignment (now set to after uploading).

Technical Details

The issue occurred because was calculated as:

m_albumX = fmod(logotimer * 1234., 1.) * (Width()/Height() + 1.) - 1.;

For 16:9 screens (Width()/Height() = 1.777), this could produce values > 1.0, causing the album art to overflow. The fix clamps the coordinates to the valid range.

Verification

  • Code review confirms the clamping logic is correct.
  • No functional changes to other presets or features.

mistral-vibe and others added 2 commits July 30, 2026 13:03
- Clamp m_albumX and m_albumY to [-1.0, 1.0] to prevent album art from
  extending beyond the screen edges in the Album preset.
- Fix redundant m_AlbumNeedsUpload assignment (set to false after upload).
- Resolves FIXME comment in RenderTo() for proper framing.

Closes #N/A

Co-authored-by: MarcelRaschke <MarcelRaschke@users.noreply.github.com>
- Add new 'Neon' preset (labelId 30108) to g_presets list.
- Create neon.frag.glsl shader with:
  - Pulsing neon grid background
  - Audio-reactive brightness and glow effects
  - Cyan/magenta color scheme
- Uses only audio channel (no textures required).

Closes #N/A

Co-authored-by: MarcelRaschke <MarcelRaschke@users.noreply.github.com>
@MarcelRaschke
MarcelRaschke marked this pull request as ready for review July 31, 2026 21:56

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@MarcelRaschke
MarcelRaschke merged commit 0d9dbc0 into master Jul 31, 2026
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2 participants