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Fix album art framing to stay within screen bounds - #8
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- Clamp m_albumX and m_albumY to [-1.0, 1.0] to prevent album art from extending beyond the screen edges in the Album preset. - Fix redundant m_AlbumNeedsUpload assignment (set to false after upload). - Resolves FIXME comment in RenderTo() for proper framing. Closes #N/A Co-authored-by: MarcelRaschke <MarcelRaschke@users.noreply.github.com>
- Add new 'Neon' preset (labelId 30108) to g_presets list. - Create neon.frag.glsl shader with: - Pulsing neon grid background - Audio-reactive brightness and glow effects - Cyan/magenta color scheme - Uses only audio channel (no textures required). Closes #N/A Co-authored-by: MarcelRaschke <MarcelRaschke@users.noreply.github.com>
MarcelRaschke
marked this pull request as ready for review
July 31, 2026 21:56
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Summary
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Technical Details
The issue occurred because was calculated as:
For 16:9 screens (Width()/Height() = 1.777), this could produce values > 1.0, causing the album art to overflow. The fix clamps the coordinates to the valid range.
Verification