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645 changes: 334 additions & 311 deletions .github/workflows/dotnet.yml

Large diffs are not rendered by default.

5 changes: 4 additions & 1 deletion .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -108,4 +108,7 @@ Backup*/
UpgradeLog*.XML
.vs/
.user
.vscode/
.vscode/

# macOS
.DS_Store
2 changes: 1 addition & 1 deletion AutoPong/AutoPong.Android/AndroidManifest.xml
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="AutoPong.Android" android:versionCode="1" android:versionName="1.0">
<uses-sdk android:minSdkVersion="23" android:targetSdkVersion="34" />
<uses-sdk android:minSdkVersion="23" android:targetSdkVersion="36" />
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<application android:label="AutoPong"></application>
</manifest>
3 changes: 2 additions & 1 deletion AutoPong/AutoPong.Android/AutoPong.Android.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,7 @@
<ProjectReference Include="..\AutoPong.Core\AutoPong.Core.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.Android" Version="3.8.5" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5.1" />
<PackageReference Include="MonoGame.Framework.Android" Version="3.8.5.1" />
</ItemGroup>
</Project>
2 changes: 1 addition & 1 deletion AutoPong/AutoPong.Core/AutoPong.Core.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
<TargetFramework>net10.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.5">
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.5.1">
<PrivateAssets>All</PrivateAssets>
</PackageReference>
</ItemGroup>
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3 changes: 2 additions & 1 deletion AutoPong/AutoPong.DesktopGL/AutoPong.DesktopGL.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,7 @@
<ProjectReference Include="..\AutoPong.Core\AutoPong.Core.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.5" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.5.1" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5.1" />
</ItemGroup>
</Project>
4 changes: 2 additions & 2 deletions AutoPong/AutoPong.DesktopVK/AutoPong.DesktopVK.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@
<ProjectReference Include="..\AutoPong.Core\AutoPong.Core.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.Native" Version="3.8.5" />
<PackageReference Include="MonoGame.Runtime.Windows.Vulkan" Version="3.8.5" />
<PackageReference Include="MonoGame.Framework.Native" Version="3.8.5.1" />
<PackageReference Include="MonoGame.Runtime.Windows.Vulkan" Version="3.8.5.1" />
</ItemGroup>
</Project>
3 changes: 2 additions & 1 deletion AutoPong/AutoPong.WindowsDX/AutoPong.WindowsDX.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,7 @@
<ProjectReference Include="..\AutoPong.Core\AutoPong.Core.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.5" />
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.5.1" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5.1" />
</ItemGroup>
</Project>
4 changes: 2 additions & 2 deletions AutoPong/AutoPong.WindowsDX12/AutoPong.WindowsDX12.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@
<ProjectReference Include="..\AutoPong.Core\AutoPong.Core.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.Native" Version="3.8.5" />
<PackageReference Include="MonoGame.Runtime.Windows.DX12" Version="3.8.5" />
<PackageReference Include="MonoGame.Framework.Native" Version="3.8.5.1" />
<PackageReference Include="MonoGame.Runtime.Windows.DX12" Version="3.8.5.1" />
</ItemGroup>
</Project>
3 changes: 2 additions & 1 deletion AutoPong/AutoPong.iOS/AutoPong.iOS.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@
<ProjectReference Include="..\AutoPong.Core\AutoPong.Core.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.iOS" Version="3.8.5" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5.1" />
<PackageReference Include="MonoGame.Framework.iOS" Version="3.8.5.1" />
</ItemGroup>
</Project>
10 changes: 5 additions & 5 deletions FuelCell/.config/dotnet-tools.json
Original file line number Diff line number Diff line change
Expand Up @@ -3,31 +3,31 @@
"isRoot": true,
"tools": {
"dotnet-mgcb": {
"version": "3.8.5",
"version": "3.8.5.1",
"commands": [
"mgcb"
]
},
"dotnet-mgcb-editor": {
"version": "3.8.5",
"version": "3.8.5.1",
"commands": [
"mgcb-editor"
]
},
"dotnet-mgcb-editor-linux": {
"version": "3.8.5",
"version": "3.8.5.1",
"commands": [
"mgcb-editor-linux"
]
},
"dotnet-mgcb-editor-windows": {
"version": "3.8.5",
"version": "3.8.5.1",
"commands": [
"mgcb-editor-windows"
]
},
"dotnet-mgcb-editor-mac": {
"version": "3.8.5",
"version": "3.8.5.1",
"commands": [
"mgcb-editor-mac"
]
Expand Down
2 changes: 1 addition & 1 deletion FuelCell/FuelCell.Android/AndroidManifest.xml
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="FuelCell.Android" android:versionCode="1" android:versionName="1.0">
<uses-sdk android:minSdkVersion="23" android:targetSdkVersion="34" />
<uses-sdk android:minSdkVersion="23" android:targetSdkVersion="36" />
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<application android:label="FuelCell"></application>
</manifest>
6 changes: 3 additions & 3 deletions FuelCell/FuelCell.Android/FuelCell.Android.csproj
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0-android</TargetFramework>
<TargetFramework>net10.0-android</TargetFramework>
<SupportedOSPlatformVersion>23</SupportedOSPlatformVersion>
<OutputType>Exe</OutputType>
<ApplicationId>com.companyname.FuelCell.Android</ApplicationId>
Expand All @@ -18,8 +18,8 @@
<ProjectReference Include="..\FuelCell.Core\FuelCell.Core.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5" />
<PackageReference Include="MonoGame.Framework.Android" Version="3.8.5" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5.1" />
<PackageReference Include="MonoGame.Framework.Android" Version="3.8.5.1" />
</ItemGroup>
<Target Name="RestoreDotnetTools" BeforeTargets="CollectPackageReferences">
<Message Text="Restoring dotnet tools (this might take a while depending on your internet speed and should only happen upon building your project for the first time, or after upgrading MonoGame, or clearing your nuget cache)" Importance="High" />
Expand Down
4 changes: 2 additions & 2 deletions FuelCell/FuelCell.Core/FuelCell.Core.csproj
Original file line number Diff line number Diff line change
@@ -1,10 +1,10 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
<Platforms>AnyCPU;x64</Platforms>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.5">
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.5.1">
<PrivateAssets>All</PrivateAssets>
</PackageReference>
</ItemGroup>
Expand Down
6 changes: 3 additions & 3 deletions FuelCell/FuelCell.DesktopGL/FuelCell.DesktopGL.csproj
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
<PublishReadyToRun>false</PublishReadyToRun>
<TieredCompilation>false</TieredCompilation>
</PropertyGroup>
Expand All @@ -26,8 +26,8 @@
<ProjectReference Include="..\FuelCell.Core\FuelCell.Core.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.5" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.5.1" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5.1" />
</ItemGroup>
<Target Name="RestoreDotnetTools" BeforeTargets="CollectPackageReferences">
<Message Text="Restoring dotnet tools (this might take a while depending on your internet speed and should only happen upon building your project for the first time, or after upgrading MonoGame, or clearing your nuget cache)" Importance="High" />
Expand Down
6 changes: 3 additions & 3 deletions FuelCell/FuelCell.WindowsDX/FuelCell.WindowsDX.csproj
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net9.0-windows</TargetFramework>
<TargetFramework>net10.0-windows</TargetFramework>
<RollForward>Major</RollForward>
<PublishReadyToRun>false</PublishReadyToRun>
<TieredCompilation>false</TieredCompilation>
Expand All @@ -18,8 +18,8 @@
<ProjectReference Include="..\FuelCell.Core\FuelCell.Core.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.5" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5" />
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.5.1" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5.1" />
</ItemGroup>
<Target Name="RestoreDotnetTools" BeforeTargets="CollectPackageReferences">
<Message Text="Restoring dotnet tools (this might take a while depending on your internet speed and should only happen upon building your project for the first time, or after upgrading MonoGame, or clearing your nuget cache)" Importance="High" />
Expand Down
6 changes: 3 additions & 3 deletions FuelCell/FuelCell.iOS/FuelCell.iOS.csproj
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0-ios</TargetFramework>
<TargetFramework>net10.0-ios</TargetFramework>
<OutputType>Exe</OutputType>
<SupportedOSPlatformVersion>11.2</SupportedOSPlatformVersion>
<CodesignKey>iPhone Developer</CodesignKey>
Expand All @@ -12,8 +12,8 @@
<ProjectReference Include="..\FuelCell.Core\FuelCell.Core.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5" />
<PackageReference Include="MonoGame.Framework.iOS" Version="3.8.5" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5.1" />
<PackageReference Include="MonoGame.Framework.iOS" Version="3.8.5.1" />
</ItemGroup>
<Target Name="RestoreDotnetTools" BeforeTargets="CollectPackageReferences">
<Message Text="Restoring dotnet tools (this might take a while depending on your internet speed and should only happen upon building your project for the first time, or after upgrading MonoGame, or clearing your nuget cache)" Importance="High" />
Expand Down
10 changes: 5 additions & 5 deletions NeonShooter/.config/dotnet-tools.json
Original file line number Diff line number Diff line change
Expand Up @@ -3,31 +3,31 @@
"isRoot": true,
"tools": {
"dotnet-mgcb": {
"version": "3.8.5",
"version": "3.8.5.1",
"commands": [
"mgcb"
]
},
"dotnet-mgcb-editor": {
"version": "3.8.5",
"version": "3.8.5.1",
"commands": [
"mgcb-editor"
]
},
"dotnet-mgcb-editor-linux": {
"version": "3.8.5",
"version": "3.8.5.1",
"commands": [
"mgcb-editor-linux"
]
},
"dotnet-mgcb-editor-windows": {
"version": "3.8.5",
"version": "3.8.5.1",
"commands": [
"mgcb-editor-windows"
]
},
"dotnet-mgcb-editor-mac": {
"version": "3.8.5",
"version": "3.8.5.1",
"commands": [
"mgcb-editor-mac"
]
Expand Down
2 changes: 1 addition & 1 deletion NeonShooter/NeonShooter.Android/AndroidManifest.xml
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="NeonShooter.Android" android:versionCode="1" android:versionName="1.0">
<uses-sdk android:minSdkVersion="23" android:targetSdkVersion="34" />
<uses-sdk android:minSdkVersion="23" android:targetSdkVersion="36" />
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
<application android:label="NeonShooter"></application>
</manifest>
6 changes: 3 additions & 3 deletions NeonShooter/NeonShooter.Android/NeonShooter.Android.csproj
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0-android</TargetFramework>
<TargetFramework>net10.0-android</TargetFramework>
<SupportedOSPlatformVersion>23</SupportedOSPlatformVersion>
<OutputType>Exe</OutputType>
<ApplicationId>com.companyname.NeonShooter.Android</ApplicationId>
Expand All @@ -18,8 +18,8 @@
<ProjectReference Include="..\NeonShooter.Core\NeonShooter.Core.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5" />
<PackageReference Include="MonoGame.Framework.Android" Version="3.8.5" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5.1" />
<PackageReference Include="MonoGame.Framework.Android" Version="3.8.5.1" />
</ItemGroup>
<Target Name="RestoreDotnetTools" BeforeTargets="CollectPackageReferences">
<Message Text="Restoring dotnet tools (this might take a while depending on your internet speed and should only happen upon building your project for the first time, or after upgrading MonoGame, or clearing your nuget cache)" Importance="High" />
Expand Down
4 changes: 2 additions & 2 deletions NeonShooter/NeonShooter.Core/NeonShooter.Core.csproj
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<Compile Remove="Content\bin\**" />
Expand All @@ -14,7 +14,7 @@
<None Remove="Content\NeonShooter.mgcb" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.5">
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.5.1">
<PrivateAssets>All</PrivateAssets>
</PackageReference>
</ItemGroup>
Expand Down
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net9.0</TargetFramework>
<TargetFramework>net10.0</TargetFramework>
<PublishReadyToRun>false</PublishReadyToRun>
<TieredCompilation>false</TieredCompilation>
</PropertyGroup>
Expand All @@ -26,8 +26,8 @@
<ProjectReference Include="..\NeonShooter.Core\NeonShooter.Core.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.5" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.5.1" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5.1" />
</ItemGroup>
<Target Name="RestoreDotnetTools" BeforeTargets="CollectPackageReferences">
<Message Text="Restoring dotnet tools (this might take a while depending on your internet speed and should only happen upon building your project for the first time, or after upgrading MonoGame, or clearing your nuget cache)" Importance="High" />
Expand Down
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net9.0-windows</TargetFramework>
<TargetFramework>net10.0-windows</TargetFramework>
<RollForward>Major</RollForward>
<PublishReadyToRun>false</PublishReadyToRun>
<TieredCompilation>false</TieredCompilation>
Expand All @@ -18,8 +18,8 @@
<ProjectReference Include="..\NeonShooter.Core\NeonShooter.Core.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.5" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5" />
<PackageReference Include="MonoGame.Framework.WindowsDX" Version="3.8.5.1" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5.1" />
</ItemGroup>
<Target Name="RestoreDotnetTools" BeforeTargets="CollectPackageReferences">
<Message Text="Restoring dotnet tools (this might take a while depending on your internet speed and should only happen upon building your project for the first time, or after upgrading MonoGame, or clearing your nuget cache)" Importance="High" />
Expand Down
6 changes: 3 additions & 3 deletions NeonShooter/NeonShooter.iOS/NeonShooter.iOS.csproj
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0-ios</TargetFramework>
<TargetFramework>net10.0-ios</TargetFramework>
<OutputType>Exe</OutputType>
<SupportedOSPlatformVersion>11.2</SupportedOSPlatformVersion>
<CodesignKey>iPhone Developer</CodesignKey>
Expand All @@ -12,8 +12,8 @@
<MonoGameContentReference Include="..\NeonShooter.Core\Content\NeonShooter.mgcb" Link="Content\NeonShooter.mgcb" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5" />
<PackageReference Include="MonoGame.Framework.iOS" Version="3.8.5" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.5.1" />
<PackageReference Include="MonoGame.Framework.iOS" Version="3.8.5.1" />
</ItemGroup>
<Target Name="RestoreDotnetTools" BeforeTargets="CollectPackageReferences">
<Message Text="Restoring dotnet tools (this might take a while depending on your internet speed and should only happen upon building your project for the first time, or after upgrading MonoGame, or clearing your nuget cache)" Importance="High" />
Expand Down
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