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Fixed Player Die animation to have square frames - #124

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SimonDarksideJ merged 1 commit into
MonoGame:3.8.4from
GooseNinja:3.8.4
Oct 13, 2026
Merged

SimonDarksideJ merged 1 commit into
MonoGame:3.8.4from
GooseNinja:3.8.4

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The animation class in Platformer2D assumes that each frame of animation is as wide as each animation is tall, but the Player Die animation was 64x58.66666

Spritesheet has now been updated so that each frame is 64x64

@SimonDarksideJ
SimonDarksideJ merged commit d278da6 into MonoGame:3.8.4 Oct 13, 2026
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2 participants