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Bumps the npm-major group with 5 updates in the /ui directory:

Package From To
@solidjs/router 0.16.2 1.0.0
maplibre-gl 5.24.0 6.4.1
@testing-library/jest-dom 6.9.1 7.0.1
jsdom 29.1.1 30.0.1
typescript 6.0.3 7.0.2

Updates @solidjs/router from 0.16.2 to 1.0.0

Changelog

Sourced from @​solidjs/router's changelog.

1.0.0

Major Changes

  • Declare the router stable as 1.0.0. This is a version realignment, not a breaking change: the code is functionally identical to the 0.16 line, which has held API-stable for years, and ^1.0.0 finally gets normal caret semantics instead of the pinned-minor treatment resolvers give 0.x releases. It also aligns major numbers across the ecosystem — router 1.x pairs with Solid 1.x (and SolidStart 2.0), while the in-progress Solid 2 router moves from 1.0.0-next.* to 2.0.0-next.* prereleases under the next tag.

Patch Changes

  • 1211a89: Restore scroll with a single scroll once routing settles, dropping the ResizeObserver that re-asserted the offset while the document was still growing (<Router scrollRestoration>, added in 0.16.3). Settling after the navigation commits is what makes the offset reachable, and it is the strategy every peer router ships (SvelteKit, TanStack Router, React Router, Next); TanStack's equivalent MutationObserver sits commented out in their source. The chase carried real downside for a case none of them try to cover: with no bound, a target that is never reachable (a list that is genuinely shorter now) left the observer connected for the life of the page, re-clamping the viewport to the bottom on every subsequent resize, and scroll-induced layout changes can feed it back into itself. It was also untestable in jsdom, which has no ResizeObserver, so the branch had no coverage. Content committing after the navigation settles — an image without reserved space, a boundary below the fold — now keeps whatever offset the document can hold.

0.16.3

Patch Changes

  • 31501fd: Add opt-in explicit scroll restoration for back/forward navigation: <Router scrollRestoration> (#577). The browser's native same-document heuristic loses the saved offset when the destination route forces a layout while the document is still short — any component that measures itself on mount is enough to trigger it. When enabled the router sets history.scrollRestoration = "manual", captures positions continuously keyed by the history entry depth it already tracks, persists them across reloads, and restores after the navigation settles — retrying as the document grows if the target offset isn't reachable yet, cancelled by the first user scroll. Off by default on 0.x; no behavior changes unless enabled.
Commits

Updates maplibre-gl from 5.24.0 to 6.4.1

Release notes

Sourced from maplibre-gl's releases.

v6.4.1

🐞 Bug fixes

  • Fix DOM.sanitize leaving dangerous attributes behind when multiple consecutive attributes are present. Iterating the live NamedNodeMap from elem.attributes while calling removeAttribute skipped the attribute directly after a removed one, so a second dangerous attribute (for example an ontoggle on a <details open> element) could survive sanitisation and later execute (#8189) (by @​0xKirisame)
  • Give custom layers the live globe transition in CustomRenderMethodInput.defaultProjectionData.projectionTransition, which was hardcoded to 1 for the whole globe/mercator transition, so a custom layer jumped straight to the fully bent globe while every other layer eased (#8169) (by @​mondsichtung)

v6.4.0

✨ Features and improvements

  • Avoid a per-query Array.sort() in cross-tile symbol matching (TileLayerIndex.findMatches), claiming the lowest-index unclaimed candidate in a single pass instead; reduces main-thread symbol-placement cost on dense/coincident symbol layers (#7797) (by @​pholmstr)
  • Use texelFetch for exact DEM and color-relief elevation stop lookups instead of normalized texture coordinate arithmetic (#7640) (by @​johncarmack1984)
  • Make default draggable markers keyboard-focusable and movable with the arrow keys (1 px per press, 10 px with Shift); custom marker elements stay application-owned (#8020) (by @​smmariquit)

🐞 Bug fixes

  • Fix a permanent frame rate degradation after switching styles: every sprite reload marked its images as updated forever, making every in-view tile re-check and re-upload them on every frame. Also stop leaking the images of a replaced sprite, which were never removed from the image manager (#8052) (by @​HarelM)
  • Prevent a rejected missing style image resolver from blocking successfully resolved images in the same batch (#8146) (by @​birkskyum)
  • Explicitly request no browser color management when decoding raster-DEM tiles so their RGB-encoded elevation values are not changed (what would otherwise happen with gfx.color_management.mode = 1 in Firefox) (#8125) (by @​tnikkel)
  • Let an abort reach an image or raster tile load that is still awaiting its transformRequest, so ImageSource.updateImage no longer loses the image it was just handed and an aborted tile is no longer fetched (#8071) (by @​mondsichtung)
  • Fix raster tiles fading in again when they are reloaded, briefly flashing the map background, most visibly when switching projection (#8106) (by @​mondsichtung)
  • Fix globe panning inverting and stalling near and across the poles by rotating the globe with a versor, keeping the drag direction consistent at every latitude. Panning also eases off as the cursor approaches the edge of the globe and continues past it, instead of stopping. The bearing is preserved while panning, as before (#5296) (by @​jcolot)
  • Fix fill-extrusion-rounded-corner-distance producing spikes: corner arcs now land on the integer tile grid, and corners created by tile clipping are left sharp (#8153) (by @​HarelM)
  • Fix a gesture which was held still before being released still flinging the map (#1303) (by @​zdila)

v6.3.0

✨ Features and improvements

  • Make fired/listened map events typed. This means that map.on("something", ...) (and once, listens) will now give you an typescript error and better autocomplete. If you relied on firing/listening custom events via the map, this still works via the escape hatches map.fire("something" as any) -> map.on("something" as any, ...) (#8072) (by @​CommanderStorm)
  • Let a StyleImageInterface give a {renderWithWebGL} callback as its data, an escape hatch for plugin developers and advanced users that renders a style image on the GPU instead of moving its pixels through the CPU. Nothing new is possible that pixels could not already express, but an image that changes often, such as an animated icon, gets more performant (#7954) (by @​lucaswoj)
  • Use integer vertex attributes for packed line data instead of float conversion (#7640) (by @​johncarmack1984)
  • Use integer vertex attributes for packed circle, heatmap, symbol, and fill-extrusion data instead of float conversion (#7640, #8143) (by @​johncarmack1984)
  • Redesign benchmarks to use vitest bench capabilities and remove custom build for benchmarks code (#982) (by @​johncarmack1984)

🐞 Bug fixes

  • Fix terrain pan/zoom gestures losing the grabbed terrain point: gestures are now solved against the elevation of the terrain under the gesture instead of the frozen center elevation, so terrain under the pointer/fingers no longer slips during moving-centroid pinches and drags (#8067) (by @​StrawberryJam22)
  • Fix ImageSource, VideoSource and CanvasSource leaking a GPU texture on every image update and on removal, and a resized texture losing its wrap and filter settings (#8094) (by @​mondsichtung)
  • Fix map.queryRenderedFeatures() sometimes causing "Out of bounds" error due to race condition while loading tile data (#8064) (by @​smvjohansenbouvet)
  • Fix zooming the globe with the scroll wheel or a two-finger pinch drifting away from the pointer while the globe is small on screen, instead of keeping the location under the pointer as it does when zoomed in (#8095) (by @​mondsichtung)
  • Fix projective rendering for non-parallelogram image source quads (#7887) (by @​i4innovationnet)

v6.2.0

✨ Features and improvements

  • Add the fill-extrusion-rounded-corner-distance layout property, which replaces each fill-extrusion corner with an arc spanning the given distance (in meters) along the adjacent edges. The distance is clamped to 20% of each adjacent edge's length so that short edges don't collapse, and near-straight corners (turns below 5°) are left untouched. Defaults to 0, which keeps corners sharp (#7934) (by @​CommanderStorm)
  • Improve Mercator rendering performance by skipping a redundant clipping mask border pass (#8038) (by @​DoFabien)

... (truncated)

Changelog

Sourced from maplibre-gl's changelog.

6.4.1

🐞 Bug fixes

  • Fix DOM.sanitize leaving dangerous attributes behind when multiple consecutive attributes are present. Iterating the live NamedNodeMap from elem.attributes while calling removeAttribute skipped the attribute directly after a removed one, so a second dangerous attribute (for example an ontoggle on a <details open> element) could survive sanitisation and later execute (#8189) (by @​0xKirisame)
  • Give custom layers the live globe transition in CustomRenderMethodInput.defaultProjectionData.projectionTransition, which was hardcoded to 1 for the whole globe/mercator transition, so a custom layer jumped straight to the fully bent globe while every other layer eased (#8169) (by @​mondsichtung)

6.4.0

✨ Features and improvements

  • Avoid a per-query Array.sort() in cross-tile symbol matching (TileLayerIndex.findMatches), claiming the lowest-index unclaimed candidate in a single pass instead; reduces main-thread symbol-placement cost on dense/coincident symbol layers (#7797) (by @​pholmstr)
  • Use texelFetch for exact DEM and color-relief elevation stop lookups instead of normalized texture coordinate arithmetic (#7640) (by @​johncarmack1984)
  • Make default draggable markers keyboard-focusable and movable with the arrow keys (1 px per press, 10 px with Shift); custom marker elements stay application-owned (#8020) (by @​smmariquit)

🐞 Bug fixes

  • Fix a permanent frame rate degradation after switching styles: every sprite reload marked its images as updated forever, making every in-view tile re-check and re-upload them on every frame. Also stop leaking the images of a replaced sprite, which were never removed from the image manager (#8052) (by @​HarelM)
  • Prevent a rejected missing style image resolver from blocking successfully resolved images in the same batch (#8146) (by @​birkskyum)
  • Explicitly request no browser color management when decoding raster-DEM tiles so their RGB-encoded elevation values are not changed (what would otherwise happen with gfx.color_management.mode = 1 in Firefox) (#8125) (by @​tnikkel)
  • Let an abort reach an image or raster tile load that is still awaiting its transformRequest, so ImageSource.updateImage no longer loses the image it was just handed and an aborted tile is no longer fetched (#8071) (by @​mondsichtung)
  • Fix raster tiles fading in again when they are reloaded, briefly flashing the map background, most visibly when switching projection (#8106) (by @​mondsichtung)
  • Fix globe panning inverting and stalling near and across the poles by rotating the globe with a versor, keeping the drag direction consistent at every latitude. Panning also eases off as the cursor approaches the edge of the globe and continues past it, instead of stopping. The bearing is preserved while panning, as before (#5296) (by @​jcolot)
  • Fix fill-extrusion-rounded-corner-distance producing spikes: corner arcs now land on the integer tile grid, and corners created by tile clipping are left sharp (#8153) (by @​HarelM)
  • Fix a gesture which was held still before being released still flinging the map (#1303) (by @​zdila)

6.3.0

✨ Features and improvements

  • Make fired/listened map events typed. This means that map.on("something", ...) (and once, listens) will now give you an typescript error and better autocomplete. If you relied on firing/listening custom events via the map, this still works via the escape hatches map.fire("something" as any) -> map.on("something" as any, ...) (#8072) (by @​CommanderStorm)
  • Let a StyleImageInterface give a {renderWithWebGL} callback as its data, an escape hatch for plugin developers and advanced users that renders a style image on the GPU instead of moving its pixels through the CPU. Nothing new is possible that pixels could not already express, but an image that changes often, such as an animated icon, gets more performant (#7954) (by @​lucaswoj)
  • Use integer vertex attributes for packed line data instead of float conversion (#7640) (by @​johncarmack1984)
  • Use integer vertex attributes for packed circle, heatmap, symbol, and fill-extrusion data instead of float conversion (#7640, #8143) (by @​johncarmack1984)
  • Redesign benchmarks to use vitest bench capabilities and remove custom build for benchmarks code (#982) (by @​johncarmack1984)

🐞 Bug fixes

  • Fix terrain pan/zoom gestures losing the grabbed terrain point: gestures are now solved against the elevation of the terrain under the gesture instead of the frozen center elevation, so terrain under the pointer/fingers no longer slips during moving-centroid pinches and drags (#8067) (by @​StrawberryJam22)
  • Fix ImageSource, VideoSource and CanvasSource leaking a GPU texture on every image update and on removal, and a resized texture losing its wrap and filter settings (#8094) (by @​mondsichtung)
  • Fix map.queryRenderedFeatures() sometimes causing "Out of bounds" error due to race condition while loading tile data (#8064) (by @​smvjohansenbouvet)
  • Fix zooming the globe with the scroll wheel or a two-finger pinch drifting away from the pointer while the globe is small on screen, instead of keeping the location under the pointer as it does when zoomed in (#8095) (by @​mondsichtung)
  • Fix projective rendering for non-parallelogram image source quads (#7887) (by @​i4innovationnet)

6.2.0

✨ Features and improvements

  • Add the fill-extrusion-rounded-corner-distance layout property, which replaces each fill-extrusion corner with an arc spanning the given distance (in meters) along the adjacent edges. The distance is clamped to 20% of each adjacent edge's length so that short edges don't collapse, and near-straight corners (turns below 5°) are left untouched. Defaults to 0, which keeps corners sharp (#7934) (by @​CommanderStorm)
  • Improve Mercator rendering performance by skipping a redundant clipping mask border pass (#8038) (by @​DoFabien)

... (truncated)

Commits
  • 37e08c1 Bump js version to 6.4.1 (#8190)
  • 1da69f3 fix: snapshot attributes in DOM.removeAttributes to avoid skipping them (#8189)
  • ac8580b chore(deps): bump zensical/zensical from 0.0.53 to 0.0.54 (#8183)
  • a7636f3 chore(deps): bump the codeql-action group with 3 updates (#8181)
  • 18a2192 chore(deps-dev): bump rolldown from 1.2.3 to 1.2.4 (#8180)
  • 740b106 chore(deps-dev): bump globals from 17.9.0 to 17.11.0 (#8178)
  • f6ac7bb chore(deps-dev): bump devtools-protocol from 0.0.1676914 to 0.0.1679354 (#8176)
  • ef90e66 fix: pass real globe transition progress to custom layers (#8169)
  • 4529c6e Bump js version to 6.4.0 (#8171)
  • 73773c1 fix: rounded corner spikes (#8155)
  • Additional commits viewable in compare view

Updates @testing-library/jest-dom from 6.9.1 to 7.0.1

Release notes

Sourced from @​testing-library/jest-dom's releases.

v7.0.1

7.0.1 (2026-08-09)

Bug Fixes

  • declare vitest as an optional peer dependency (#733) (3782c78)

v7.0.0

7.0.0 (2026-07-20)

Features

  • add toContainAnyBy* and toContainOneBy* query matchers (1e39089)

BREAKING CHANGES

  • @​testing-library/dom is now a required peer dependency. The minimum supported Node.js version is now 22.

Repaired release for testing-library/jest-dom#731

v6.10.0

6.10.0 (2026-07-20)

Features

  • add toContainAnyBy* and toContainOneBy* query matchers (#731) (cae44df)
Commits
  • 3782c78 fix: declare vitest as an optional peer dependency (#733)
  • 1e39089 feat: add toContainAnyBy* and toContainOneBy* query matchers
  • cae44df feat: add toContainAnyBy* and toContainOneBy* query matchers (#731)
  • 55c07ce ci: switch release to npm trusted publishing (#726)
  • 213256f docs: move toHaveSelection from the deprecated section (#717)
  • See full diff in compare view
Maintainer changes

This version was pushed to npm by GitHub Actions, a new releaser for @​testing-library/jest-dom since your current version.


Updates jsdom from 29.1.1 to 30.0.1

Release notes

Sourced from jsdom's releases.

v30.0.1

  • Fixed getComputedStyle() with calc() and other functions throwing an exception, which regressed in v30.0.0. (@​asamuzaK)
  • Sped up up range operations on large documents (@​leonidaz)

v30.0.0

Breaking changes:

  • Node.js minimum version raised to ^22.22.2 || ^24.15.0 || >=26.0.0.

Other changes:

  • Added CSS.escape() and CSS.supports() functions. (@​asamuzaK)
  • Added 'background-position-x' and 'background-position-y' CSS properties. (@​olagokemills)
  • Fixed getComputedStyle() to convert length values into pixels. (@​asamuzaK)
  • Fixed CSS function serialization, e.g., in the return value of getPropertyValue(). (@​asamuzaK)
  • Fixed the type of error thrown by document.evaluate() (@​dokson)
Commits
  • 6584485 30.0.1
  • 0c51df6 Update dependencies and dev dependencies
  • 32adb34 Bump @​asamuzakjp/dom-selector
  • 70f014a Speed up range operations on large documents
  • 250d7ee Partially fix getComputedStyle with calc()
  • 20a01fc 30.0.0
  • 8c8e583 Precompute WPT expectation matches
  • f32245c Bump Node.js floor and dependencies
  • 03ef23b Add background-position longhands
  • ded056f Test CSS.escape() with numeric IDs
  • Additional commits viewable in compare view

Updates typescript from 6.0.3 to 7.0.2

Release notes

Sourced from typescript's releases.

TypeScript 7.0.2

https://devblogs.microsoft.com/typescript/announcing-typescript-7-0/

This tag was originally released at: https://github.com/microsoft/typescript-go/releases/tag/typescript%2Fv7.0.2

Commits
  • 1e4744d Merge branch 'main' into ts7-release
  • a5a219cmicrosoft/typescript-go#4558
  • ecfe30d Update status localization
  • 5de25b5 Hide executable name in TypeScript status
  • d7ce74a Show bundled TypeScript version for packaged servers
  • 29be66a Correct TS 7 release version to 7.0.2
  • ed2bd1b Merge branch 'main' into ts7-release
  • 8873075 Bump the github-actions group across 1 directory with 3 updates (microsoft/ty...
  • 9427131 Set up stable / nightly extension split, other prep (microsoft/typescript-go#...
  • d4eaca5microsoft/typescript-go#4549
  • Additional commits viewable in compare view
Maintainer changes

This version was pushed to npm by microsoft1es, a new releaser for typescript since your current version.


@dependabot dependabot Bot added dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code labels Aug 7, 2026
@dependabot dependabot Bot changed the title chore(deps): bump the npm-major group in /ui with 5 updates chore(deps): bump the npm-major group across 1 directory with 5 updates Aug 7, 2026
@dependabot
dependabot Bot force-pushed the dependabot/npm_and_yarn/ui/npm-major-f51008793c branch from 444089e to 83db59b Compare August 7, 2026 15:57
Bumps the npm-major group with 5 updates in the /ui directory:

| Package | From | To |
| --- | --- | --- |
| [@solidjs/router](https://github.com/solidjs/solid-router) | `0.16.2` | `1.0.0` |
| [maplibre-gl](https://github.com/maplibre/maplibre-gl-js) | `5.24.0` | `6.4.1` |
| [@testing-library/jest-dom](https://github.com/testing-library/jest-dom) | `6.9.1` | `7.0.1` |
| [jsdom](https://github.com/jsdom/jsdom) | `29.1.1` | `30.0.1` |
| [typescript](https://github.com/microsoft/TypeScript) | `6.0.3` | `7.0.2` |



Updates `@solidjs/router` from 0.16.2 to 1.0.0
- [Release notes](https://github.com/solidjs/solid-router/releases)
- [Changelog](https://github.com/solidjs/solid-router/blob/main/CHANGELOG.md)
- [Commits](https://github.com/solidjs/solid-router/commits)

Updates `maplibre-gl` from 5.24.0 to 6.4.1
- [Release notes](https://github.com/maplibre/maplibre-gl-js/releases)
- [Changelog](https://github.com/maplibre/maplibre-gl-js/blob/main/CHANGELOG.md)
- [Commits](maplibre/maplibre-gl-js@v5.24.0...v6.4.1)

Updates `@testing-library/jest-dom` from 6.9.1 to 7.0.1
- [Release notes](https://github.com/testing-library/jest-dom/releases)
- [Changelog](https://github.com/testing-library/jest-dom/blob/main/CHANGELOG.md)
- [Commits](testing-library/jest-dom@v6.9.1...v7.0.1)

Updates `jsdom` from 29.1.1 to 30.0.1
- [Release notes](https://github.com/jsdom/jsdom/releases)
- [Commits](jsdom/jsdom@v29.1.1...v30.0.1)

Updates `typescript` from 6.0.3 to 7.0.2
- [Release notes](https://github.com/microsoft/TypeScript/releases)
- [Commits](microsoft/TypeScript@v6.0.3...v7.0.2)

---
updated-dependencies:
- dependency-name: "@solidjs/router"
  dependency-version: 1.0.0
  dependency-type: direct:production
  update-type: version-update:semver-major
  dependency-group: npm-major
- dependency-name: "@testing-library/jest-dom"
  dependency-version: 7.0.0
  dependency-type: direct:development
  update-type: version-update:semver-major
  dependency-group: npm-major
- dependency-name: jsdom
  dependency-version: 30.0.1
  dependency-type: direct:development
  update-type: version-update:semver-major
  dependency-group: npm-major
- dependency-name: maplibre-gl
  dependency-version: 6.1.0
  dependency-type: direct:production
  update-type: version-update:semver-major
  dependency-group: npm-major
- dependency-name: typescript
  dependency-version: 7.0.2
  dependency-type: direct:development
  update-type: version-update:semver-major
  dependency-group: npm-major
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot
dependabot Bot force-pushed the dependabot/npm_and_yarn/ui/npm-major-f51008793c branch from 83db59b to d490b8d Compare August 21, 2026 15:45
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