Bug description
This warning is mostly inconsequential, but it is very misleading.
This was discovered with an AeroDyn driver case, which is a rigid structure. With tower shadow turned on, the blades and tower are rigid, so a tower strike should not be possible with a properly configured turbine. However, the call sequence SetInputsForFVW -> TwrInflArray -> getLocalTowerProps will trigger this warning when any wake points are inside the tower (occasionally could happen due to numerics). The warning is then printed indicating it was a blade that hit the tower when in reality it have only been a small numerical artifact pushing the wake point into the tower.
To Reproduce
May be difficult to reproduce.
Suggested fix
Add a flag from FVW passed optionally through the call sequence that disables that warning.
Bug description
This warning is mostly inconsequential, but it is very misleading.
This was discovered with an AeroDyn driver case, which is a rigid structure. With tower shadow turned on, the blades and tower are rigid, so a tower strike should not be possible with a properly configured turbine. However, the call sequence
SetInputsForFVW->TwrInflArray->getLocalTowerPropswill trigger this warning when any wake points are inside the tower (occasionally could happen due to numerics). The warning is then printed indicating it was a blade that hit the tower when in reality it have only been a small numerical artifact pushing the wake point into the tower.To Reproduce
May be difficult to reproduce.
Suggested fix
Add a flag from FVW passed optionally through the call sequence that disables that warning.