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[Android] No callback for when a looping video reaches its end point #2503

Description

@CircusCharlie24

Unity version

6.0.0000

Unity editor platform

Windows

AVPro Video edition

Core

AVPro Video version

3.1.0

Device hardware

Androd

Which Android OS version are you using?

10

Unity Graphics API

OpenGLES 3

Video API

media3/ExoPlayer

Texture format

BGRA

Audio output

System Direct

Any other Media Player component configuration required to reproduce the issue.

No response

Which output component(s) are you using?

No response

Any other component configuration required to reproduce the issue.

No response

The issue

Hello, can we have a callback for when a looping video reaches its end point? I can see you have left a TODO for this in your code, any chance of adding this feature? Currently there is no way to know if the loopable video has ended or not, hence raising this as a bug.

Media information

No response

Logcat output

Activity

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