Unity version
6.0.0000
Unity editor platform
Windows
AVPro Video edition
Core
AVPro Video version
3.1.0
Device hardware
Androd
Which Android OS version are you using?
10
Unity Graphics API
OpenGLES 3
Video API
media3/ExoPlayer
Texture format
BGRA
Audio output
System Direct
Any other Media Player component configuration required to reproduce the issue.
No response
Which output component(s) are you using?
No response
Any other component configuration required to reproduce the issue.
No response
The issue
Hello, can we have a callback for when a looping video reaches its end point? I can see you have left a TODO for this in your code, any chance of adding this feature? Currently there is no way to know if the loopable video has ended or not, hence raising this as a bug.
Media information
No response
Logcat output
Unity version
6.0.0000
Unity editor platform
Windows
AVPro Video edition
Core
AVPro Video version
3.1.0
Device hardware
Androd
Which Android OS version are you using?
10
Unity Graphics API
OpenGLES 3
Video API
media3/ExoPlayer
Texture format
BGRA
Audio output
System Direct
Any other Media Player component configuration required to reproduce the issue.
No response
Which output component(s) are you using?
No response
Any other component configuration required to reproduce the issue.
No response
The issue
Hello, can we have a callback for when a looping video reaches its end point? I can see you have left a TODO for this in your code, any chance of adding this feature? Currently there is no way to know if the loopable video has ended or not, hence raising this as a bug.
Media information
No response
Logcat output