Add support for multiple minion squads in enemy group. - #74
christianaustin85 wants to merge 3 commits into
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Looks good to me, but shouldn't we allow one captain per minion squad?
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Thanks for this, and sorry for the slow reply — you had the right cap in your sights. Multi-squad support has since landed on Closing as superseded. If you spot anything the landed version gets wrong for the Delian Tomb W1 case, please open an issue — happy to take a follow-up. |
Removed validation logic that limited minion squads to 1.