Remove non-functional CodeQL workflow - #4
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Added 2026-03-09, targeting language: csharp, but has 0 recorded runs ever (confirmed via the Actions API) and can't realistically work: this package has no .csproj/.sln, just Unity .asmdef source referencing UnityEngine APIs, which requires a licensed Unity Editor to compile -- not available to a plain CodeQL Autobuild step in CI. Removing a config that looks like coverage but has never actually run, rather than leaving it as false assurance. No SCA addition either: this is a source-only Unity package with no external dependency manifest to scan.
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The existing
codeql.yml(added 2026-03-09,language: csharp) has 0 recorded runs in the Actions history and can't realistically work: no.csproj/.slnexists, just Unity.asmdefsource referencingUnityEngineAPIs, which needs a licensed Unity Editor to compile — not something a plain CodeQL Autobuild step in CI can do.Removing it rather than leaving a workflow file that looks like SAST coverage but has never once executed. No SCA addition either — this is a source-only package with no external dependency manifest to scan against.
If Unity CI ever gets a real build step (e.g. via a licensed Unity CI image), CodeQL could be revisited then.