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psxsdk: add gte_avsz4 and gte_stotz to inline_c.h - #320

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j3lee:inline-gte-avsz4
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j3lee wants to merge 1 commit into
Xeeynamo:mainfrom
j3lee:inline-gte-avsz4

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@j3lee

@j3lee j3lee commented Oct 12, 2026

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Adds the two GTE macros to both blocks of include/psxsdk/inline_c.h: gte_avsz4() (AVSZ4, .word 0x4B68002E after two nops) and gte_stotz(r0) (swc2 $7, 0(r0)), with empty stubs in the PC block. Nothing else changes.

The GESUI and OTSUNAMI magic overlays draw a grid of four-sided tiles and need both; that PR is stacked on this one.

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