Bring 0.1.1 to main (load-time hierarchy fix + version bump) - #16
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Mirrors the 0.1.1 release onto main (the release was cut from develop as #15). Contains the load-time class-hierarchy fix (defining loader threaded through injection, merge and verification via FrameSupport.forLoadTime(loader), old signatures kept as overloads) and the 0.1.1 version bump across the release- tracked files, the agent banner, the built-in plugin id and the version assertions. The IDE plugin versions are left on main's snapshot; they are bumped in RELEASING.md step 6, after Central serves the release. Signed-off-by: Erik Pförtner <splatcrafter@splatgames.de> Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01CqYo6SHBSt77q8Kgy2ynZ8
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mainup to the released 0.1.1 (the release was cut fromdevelopin #15, somainstill showed 0.1.0). Contains the load-time class-hierarchy fix and the 0.1.1 version bump; the IDE plugin versions stay on the snapshot (bumped in RELEASING.md step 6, after Central serves the release). No new release is triggered — only a tag does that.🤖 Generated with Claude Code
https://claude.ai/code/session_01CqYo6SHBSt77q8Kgy2ynZ8