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Add setOnMapLoadedCallback like in GoogleMap - #60
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- Called once after a draw where all visible base tiles were shown and the camera was not moving, on the main thread outside the draw - Setting it on a loaded map triggers a redraw that reports it - Tile overlays are not waited for, sparse overlays have gaps Fixes #59
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Fixes #59
Adds
OpenMapView.setOnMapLoadedCallback(OnMapLoadedCallback?), matching Google'sGoogleMap.setOnMapLoadedCallback.MapController.draw()the callback is called once if every visible base tile was drawn from memory and the camera isn't moving. An expired tile shown as offline fallback counts as drawn, and withMapType.NONEthere is nothing to wait forsnapshot()or change the mapnullremoves a pending callbackExample:
mapView.setOnMapLoadedCallback { mapView.snapshot { bitmap -> bitmap?.let { saveToFile(it) } } }Tests: new
MapLoadedCallbackTest(7 tests). 489 tests pass, coverage 83%. PUBLIC_API.md marks it as implemented.