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Bare Metal C++ Register Access API - AllThingsEmbedded

Introduction to memory-mapping Note: This section is introductory material for those who are not yet familiar with the concept of memory-mapping. If you are already experienced with memory-mapping feel free to jump to the next section. Most likely you won’t miss anything new.
One of the most common ways of accessing peripherals from a CPU is memory-mapping. In short, this means that the address space of the CPU has some addresses that when accessed read/write peripheral’s registers.

https://allthingsembedded.com/post/bare-metal-register-access-api/

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