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Farhollow Games

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  1. zig-bcn zig-bcn Public

    BC1–BC7 and BC6H texture compression in pure Zig

    Zig

  2. brand-assets brand-assets Public

    A public repo for the assets b/c GitHub is slop

  3. zig-offset-allocator zig-offset-allocator Public

    Sebastian Aaltonen’s OffsetAllocator in pure Zig: O(1) TLSF-style range allocator for GPU heaps and buffers, tested identical to the original.

    Zig

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