A console-based physics simulation implementing numerical integration for free-fall motion and acceleration under gravity, written in C++.
- Kinematics Simulation: Calculates position, velocity, and delta time increments in discrete steps.
- Data Structure Return: Uses structured data (
SimulationResult) to encapsulate calculated telemetry. - Formatted Console Output: Formats simulation outputs using standard stream manipulation (
<iomanip>).
- Language: C++
- Platform: Windows (utilizing
<windows.h>console configurations and sleep intervals)
g++ -std=c++17 main.cpp -o physics_sim.exe
./physics_sim.exe