Skip to content

fix OpenGL example's idle callback. #61

Description

@i-makinori

Thank you for great Lisp GUI toolkit which can use OpenGL.

I make it animated by fixing idle callback at the OpenGL example of README.

      ;; FIXME      (iup-cffi::%iup-set-function :idle_action 'idle)
      ;; into
      (iup-cffi::%iup-set-function :idle_action (cffi:callback idle-cb))
;;; FIXME
;; (cffi:defcallback idle-cb :int ()
;; ...
;; into
(cffi:defcallback idle-cb :int ()
  (incf *tt*)
  (iup-gl:make-current *canvas*)
  (repaint *canvas* 0 0) ;; FIXME: true posx posy. or simply, call canvas action.
  iup::+default+)

referenced : iup-examples/examples/C/gl/opengl3D.c at master · LuaDist/iup-examples

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions