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fix: m_bDrawPlayerLegs saved in base player datadesc - #561

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1upD wants to merge 1 commit into
mapbase-source:developfrom
1upD:feature/fix-visible-legs-saveload
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1upD wants to merge 1 commit into
mapbase-source:developfrom
1upD:feature/fix-visible-legs-saveload

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@1upD

@1upD 1upD commented Nov 5, 2026

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I opened this one-liner change to Entropy : Zero 2 to fix a bug in which the player would set visible legs on using the override convar through a menu property and the legs would disappear after loading a save because the player class' boolean for drawing the legs is not saved in its datadesc.

This change simply adds this one boolean to the base player data description so that upon loading a save, this value will be restored.


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  • My PR follows all guidelines in the CONTRIBUTING.md file
  • My PR targets a develop branch OR targets another branch with a specific goal in mind

@1upD
1upD requested a review from Blixibon November 5, 2026 07:17
@CoolDude034

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meoooooow mieooooooooow

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