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Release v1.0.1
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#61:
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Skill capture: mastery trains from the load order's own skill XP (v1.…
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Release v1.0.0
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Magic XP: native spell-cast sink replaces the global OnActorAction(2)…
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Active Effects page: live DR row + live absorb magnitude (status-page…
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DR status truth + ArmorCap toggle gate + book-close capstone trigger …
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Fix build: GetActiveEffectList lives on MagicTarget in CommonLibSSE-NG
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DR ladder itemizes out cast-spell armor (wards, flesh) — task #12
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Release v0.11.0
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Magic capstones: master spells one-handed at mastery 50, dual-cast el…
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Rename: marth Resurgence Overhaul (MRO initials, files, FormIDs uncha…
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Release v0.10.0
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Level-up feedback rebuilt on the vanilla flash banner (text + chime +…
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Fix CI: include excpt.h for EXCEPTION_EXECUTE_HANDLER
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Level-up sound: main-thread deferral + SEH guard (attempt #4 read-AV'…
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v0.10.0 native pass: DLL required, vendor gold cut, diagnostics strip…
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Release v0.9.13
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DLL v0.9.12: fix stalled weapon XP (stale pace global) + level-up sound
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Release v0.9.11
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v0.9.11: remove weapon-XP overkill clamp (1H stall fix) + ref diagnos…
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Release v0.9.10
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v0.9.10: weapon-type detection + credit diagnostics for the stalled 1…
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Release v0.9.9
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v0.9.9 code-complete: audible level-up sound, steep armor curve, DR-A…
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