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@mcbcdev

mcbCode

build bedrock addons without starting from zero

Looking for Contributors

mcbCode is looking for volunteers!

Why Contribute?

Help shape the future of mcbCode
Gain experience working on an open-source project

What We're Looking For

  • Frontend development
  • Ideas/suggestions
  • Bug fixers
  • Code cleaners?
  • Documentation
  • Improve existing documentation
  • UI/UX improvements
  • Icons and graphics
  • Unique Marketing Ideas

Requirements

  • Familiarity with Git and GitHub
  • Know-how with HTML, CSS, and JS
  • Ability to read and understand existing code
  • Willingness to communicate and collaborate
  • Interest in learning and improving

How to Contribute

Contact support@mcbcode.com. The email must contain the following:

  • Who you are (where you're from, first language, etc.)
  • Your links (GitHub, Discord, etc.)
  • Any kind of relevant experience you may have
  • What areas you're looking to help out in
  • Any other information you'd like us mcbCode know

Whether you're an experienced developer, designer, tester, technical writer, we'd love to have you involved.

Pinned Loading

  1. asset.mcbcode asset.mcbcode Public

    Forked from Mojang/bedrock-samples

    asset textures

  2. mcbCode mcbCode Public

    build bedrock addons without starting from zero. the beginner friendly bedrock editor.

    HTML 1

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