Turns Roblox .rbxmx files into Vortex Studio's project .json format. It must have an existing Vortex Project File to work! Save a base project first. Pick an RBXMX file (browse or type the path), set the export filename, hit Convert — the tool parses the XML, exports supported classes (Part, Model, etc) into a proprietary JSON schema, and writes the file. The visible log reports success/failure and a warning count.
Demo: https://youtu.be/AAZswvI8rHs
Exports to Windows, Mac, & Linux. report any errors you may stumble upon 👏 note: lighting doesn't really work, big maps will lag, welds are not supported
- "No exporter found for class / Exporter returned no data" — that instance type isn't supported yet. New classes (Meshes, Textures, UI, etc.) are on the way
- "No properties found" — the item is an empty shell; nothing to convert (usually points to developer error, report it)
- The root tag is 'X', not 'roblox' ("missing roblox in root") — you picked the wrong file, or it wasn't exported from Roblox Studio as an XML/.rbxmx save. Export the place as XML from Studio and try again.