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Up to standards ✅🟢 Issues
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| Metric | Results |
|---|---|
| Complexity | 13 |
| Duplication | -1 |
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💡 What: Replaced O(N) FindObjectsOfType<Il2Cpp.Server> scanning with O(1) collection lookups via Il2Cpp.NetworkMap.instance in LuaServerModule. Added safe iteration over brokenServers to avoid collection modification exceptions.
🎯 Why: FindObjectsOfType loops over all objects in the scene, which creates significant CPU overhead and GC pressure when called from LUA scripts. The game already maintains these lists efficiently.
📊 Impact: Reduces CPU and memory footprint significantly when LUA scripts fetch or modify servers, especially in large datacenters.
🔬 Measurement: Profile the greg.server.get_all(), repair(), and repair_all() functions.
PR created automatically by Jules for task 12296966318362048433 started by @mleem97