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libgsml3parser

GSM Layer 3 Protocol Stack — Parse, Build, and Run a Software BTS in C++20

License: MIT C++20 Build Version

Why This Library?

Building a software GSM Base Transceiver Station (BTS) requires implementing the complete Layer 3 signalling stack: parsing binary messages, managing protocol state machines, tracking timers, correlating request-response transactions, and generating correct responses. Existing solutions make this hard:

  • osmo-bts (C/libosmocore) — hand-coded parsers per message type, no builder API, implicit FSMs scattered across handler code
  • OpenBTS / srsRAN — custom C++ structs with manual byte construction, limited round-trip testing
  • TTCN-3 test suites — excellent for validation but not suitable as a production protocol stack

libgsml3parser fills the gap: a type-safe, zero-allocation C++20 library that provides everything from raw L3 parse/serialize up to per-subscriber state machines, timers, transaction correlation, and pre-built protocol procedures — ready to connect to any SDR backend or BSC over A-bis RSL.

What You Save

Without libgsml3parser With libgsml3parser
Hand-roll binary parsers for 200+ message types parseL3Hex("600D00") — one call, typed result
Manual byte construction for responses Fluent builder: .addTMSI(0x12345678, SDCCHType).build()
Scatter/gather FSM logic across handlers Pre-built ProcedureOrchestrator auto-chains Location Update, Auth, Call Setup
Track timers with raw std::map + cron jobs TimerManager — fixed 32-slot arrays, zero allocation, GSM L3 timers T3101–T3395 built in
Correlate request/response with custom TI tables TransactionManager — O(1) TI lookup, 0.004 µs per match
Debug hex dumps by eye std::format specializations for protocol enums, Expected<T> with bit-position errors

Who Is This For?

Audience What You Get
Software BTS developers Drop-in replacement for the osmo-bts L3 layer: parse, build, FSMs, timers, procedures, LAPDm — link gsml3parser and go
Protocol testers & fuzzers Bidirectional API (binary to typed objects and back), golden test vectors cross-validated against Osmocom TTCN-3, libFuzzer targets for every entry point
SDR / radio hobbyists Complete L2 (LAPDm) + L3 stack for the Um interface plus A-bis RSL parsing/construction — no networking or SIP dependencies

What You Get

Four layers of capability, from low-level parsing to high-level protocol state management:

1. L3 Parser & Serializer

Parse any GSM L3 message from raw bytes to a typed C++ object. Serialize back to bytes for transmission. All 12 PD domains, 236 message types, zero heap allocation on the hot path.

auto msg = gsml3parser::parseL3Hex("600D00");  // RR Channel Release
if (msg) {
    if (auto* cr = gsml3parser::tryGet<gsml3parser::L3ChannelRelease>(*msg)) {
        // Compile-time typed access — no dynamic_cast, no RTTI
    }
}

2. Fluent Builder API

Construct any L3 message from scratch with chainable setters. Every message type has a builder():

auto msg = L3PagingRequestType2::builder()
    .addTMSI(0x12345678, ChannelType::SDCCHType)
    .build();

ParsedMessage pm{RRM{std::move(msg)}};
auto bytes = writeL3Bytes(pm);  // raw bytes ready for radio

3. LAPDm Protocol Entity

Full LAPDm state machine (GSM 04.06 / TS 45.006) with SABME/UA/DISC, I-frame segmentation and reassembly (k=1), T200 retransmission, and contention resolution:

LAPDmEntity entity(LAPDmChannelProfile::SDCCH(), onL3, onL1, nullptr);
entity.open(SAPI::SAPI0, true);   // BTS side (C/R=1)
entity.sendUI(SAPI::SAPI0, l3Data);  // unacknowledged UI frame
entity.sendData(l3Data);           // acknowledged I-frames (segmented)

Channel profiles carry per-channel N201/N200/T200 values (SDCCH, SACCH, FACCH). Reassembly is bounded at 4 KB to keep untrusted radio input from growing the buffer unboundedly. The TX encode buffer is allocated on the first send and reused afterwards, so the steady-state send path performs no heap allocation (sizeof(LAPDmEntity) = 216 bytes on x64, static-asserted < 512).

4. BTS Stack Modules — Protocol State Machines

What sets this library apart: ready-to-use per-subscriber state management primitives for building a complete BTS:

Module Purpose Size (64-bit)
MSContext Per-MS identity, channel, classmark, flags 92 bytes
TimerManager GSM L3 protocol timers T3101–T3395 (TS 24.008 10.5), ≤32 concurrent per MS 1080 bytes
TransactionManager Request/response correlation, O(1) TI index for CC/SS 536 bytes
RR/MM/CC StateMachine Protocol FSM skeletons with switch(PD)+switch(MTI) dispatch 16 bytes each
ChannelPool / ShardedChannelPool Logical channel allocation/release, VEA support (fixed arrays; sharded variant is thread-safe) 2816 B / 45192 B per instance (default shard count 16)
SubscriberRegistry Per-MS sessions with TMSI/IMSI/link indexes (open-addressing FlatMap), O(active) timer tick 2056 bytes per session
ShardedSubscriberRegistry Thread-safe registry: N power-of-two shards, per-shard shared_mutex default 16 shards

Total per-MS footprint: sizeof(SubscriberSession) = 2056 B (context + 3 FSMs + timers + transactions + ProcedureRunner + ResponseContext); 10K concurrent sessions ≈ 20 MB. See BTS Architecture Guide for scaling to millions.

Performance

Numbers that matter for a real-time radio stack:

Metric Result
L3 parse throughput 7.7 – 26.5 M msg/s (per message type, single core)
Mixed-domain stream (L3StreamProcessor, all 12 PDs) 11.0 M msg/s
Zero-copy stream (ZeroCopyStreamProcessor) 12.9 M msg/s (1.12x vs L3StreamProcessor on small frames)
Full BTS stack dispatch (1K MS, pre-parsed messages, timers, FSMs) ~66 – 86 M msg/s (single core, 7 runs; byte-level parsing excluded — see parse throughput above)
TimerManager tick 42.6 M ticks/sec
Transaction lookup 0.004 µs per match
State machine dispatch 0.006 µs per message
ChannelPool alloc+release 0.070 µs per cycle
1M sessions (create / TMSI lookup / tick 10K active) 1195 ms / 127 ms / 1.4 ms
2M sessions (create / TMSI lookup / tick 10K active) 1096 ms / 258 ms / 1.4 ms
1M-session real-time event loop (example_rt_scale) 6.2 M msg/s aggregate, tick avg 0.081 ms, 0 overruns / 1000, peak working set 2.0 GB

Numbers measured with example_benchmark / example_benchmark_stack (Release, single core) and the stress/RT-scale tests. Every benchmark test and example prints a dynamically detected hardware ID (CPU brand, base clock, sockets/cores/logical processors, L1/L2/L3 cache, RAM, memory slots + clock, OS — via CPUID/registry/SMBIOS on Windows and /proc//sys on Linux) so results are attributed to the machine that produced them — see benchmark_results.txt for a full run with machine details.

Optimization Impact
Handler dispatch std::array[16][136] O(1) index, 35 KB compact table (L2-cache resident)
FlatHandler callbacks (16 bytes = 2 pointers) no type erasure, no heap on the hot path
RingBuffer power-of-two wrap (& mask) one-cycle wrap instead of modulo
Zero-copy parsing span → typed object directly; RSL/LAPDm decode in place
Per-MS stack modules ~2 KB per session (10K sessions = ~20 MB)
./build/Release/examples/example_benchmark.exe       # all 12 PD domains (parse + stream)
./build/Release/examples/example_benchmark_stack.exe # full BTS stack (1K MS) component benchmarks
./build/Release/examples/example_multithread.exe     # concurrent parsing
./build/Release/examples/example_zero_copy.exe       # InlineFramer + ZeroCopyStreamProcessor
./build/Release/examples/example_rt_scale.exe        # 1M sessions, real-time event-loop check

How It Compares

Aspect osmo-bts (C) OpenBTS / srsRAN libgsml3parser
Language C (libosmocore) Legacy C++ C++20
Type safety enum + manual cast custom structs std::variant + tryGet<T>()
Message types hand-coded per message partial coverage 236 typed messages, all 12 PD domains
Builder API none (manual struct) partial fluent builder for every type
FSM + timers implicit in handlers custom built-in stack modules + procedure framework
Memory model heap-allocated structs varies stack variants, zero-alloc hot path
LAPDm libosmocore (separate) custom full state machine, included
Dependencies libosmocore + osmo-* multiple zero (C++20 stdlib only)

Quick Start

Building

mkdir build && cd build
cmake .. -DBUILD_TESTS=ON -DBUILD_EXAMPLES=ON
cmake --build . --config Release --parallel
ctest --output-on-failure          # run the test suite
Option Default Description
BUILD_SHARED_LIBS OFF Shared library instead of static
BUILD_TESTS OFF Unit tests (Google Test 1.14.0 via FetchContent) + C89 check of the C ABI header
BUILD_EXAMPLES OFF Example programs (20)
ENABLE_FUZZING OFF libFuzzer targets in fuzz/ (requires Clang/LLVM; no-op with a status message on MSVC)
ENABLE_ASAN OFF AddressSanitizer for Debug builds (MSVC 17.8+)

Using in Your Project

One include, one link:

find_package(gsml3parser REQUIRED)
target_link_libraries(myapp PRIVATE gsml3parser::gsml3parser)
#include <gsml3parser/gsml3parser.hpp>  // single umbrella header (L3, LAPDm, stack)

Parsing a Message

auto msg = gsml3parser::parseL3Hex("600D00");  // RR Channel Release
if (msg) {
    std::cout << gsml3parser::messageName(*msg) << "\n";  // "ChannelRelease"
}

Building Messages

auto msg = L3ImmediateAssignment::builder()
    .channelDescription(L3ChannelDescription(TDMA_SDCCH, 0, 1, 100))
    .timingAdvance(L3TimingAdvance(32))
    .build();

ParsedMessage pm{RRM{std::move(msg)}};
auto bytes = writeL3Bytes(pm);  // ready for LAPDmEntity.sendUI()

Error Handling with Context

Every parse failure includes the error code and exact bit position:

auto result = gsml3parser::parseL3Hex("600D");  // truncated Channel Release
if (result) {
    std::cout << gsml3parser::messageName(*result) << "\n";
} else {
    const auto& err = result.error();
    std::cerr << "Error " << static_cast<int>(err.code)
              << " at bit " << err.bitPosition
              << ": " << err.message << "\n";
}
Code Meaning
Ok Parse succeeded
TruncatedInput Input data too short
InvalidPD Unknown Protocol Discriminator
InvalidMTI Message Type Indicator not recognized
LengthMismatch Declared length does not match actual data
InvalidIE Malformed Information Element
InvalidValue Field value outside valid range
UnsupportedFeature Feature not yet implemented
SourceExhausted ByteSource reached EOF without a complete frame

BTS Examples

The examples/ directory contains complete, runnable demonstrations:

Example Description
example_parse_file Parse L3 messages from hex strings/files, typed access via tryGet<>, round-trip serialization
example_streaming L3Framer + stream processing over SpanByteSource and a RingBuffer producer/consumer
example_multithread Concurrent parsing across all 12 PD domains with immutable configs (no mutex)
example_zero_copy InlineFramer + ZeroCopyStreamProcessor on a contiguous buffer (e.g. DMA/PCAP)
example_benchmark / example_benchmark_stack Component benchmarks with hardware-ID reporting
example_lapdm_entity Full LAPDm lifecycle: SABME/UA, UI + segmented I-frame data, T200 retransmission, DISC
example_bts_paging Paging cycle: Builder → L3 bytes → LAPDm UI frame → unwrap → parse → verify
example_bts_channel_assignment Channel Request on RACH → ImmediateAssignment response, full round-trip
example_bts_rach_assignment RACH → channel allocation → assignment → MS response using stack modules
example_bts_sysinfo System Information (SI1–SI4) construction for BCCH broadcast
example_bts_dispatcher ProtocolDispatcher routing: specific, domain fallback, TI-based handlers
example_bts_location_update Location updating flow: CM Service Request, identity verification, TMSI reallocation
example_bts_paging_call Paging → channel assignment → MM auth → CC call setup
example_subscriber_registry Registry workflow: create/assign/tick/remove subscriber sessions
example_rt_scale 1M sessions, 10 ms event-loop ticks, real-time overrun verification
example_procedure_location_update Full Location Update procedure via ProcedureRunner
example_procedure_call_setup Mobile-Originated Call Setup via ProcedureRunner
example_rsl_pipeline A-bis RSL in → L3 out (incl. TL16V L3Info wrapping) and RSL response out
example_reference_bts Location Update + MO Call Setup chains through ProcedureOrchestrator with ShardedSubscriberRegistry

BTS Procedure Framework — High-Level Protocol Procedures

The highest level of abstraction: pre-built protocol procedures that encapsulate FSM, timers, transactions, and response generation. Feed L3 messages into a ProcedureOrchestrator (for compound chains) or use ProcedureRunner (individual procedures). The framework returns a ResponseToken indicating which message to build, and the caller uses ResponseBuilder::buildResponseFromToken() to generate bytes in a pre-allocated Arena buffer (zero heap allocation):

#include <gsml3parser/gsml3parser.hpp>
#include <gsml3parser/stack/procedure_orchestrator.h>

using namespace gsml3parser;

// Create subscriber session; the BTS application keeps one orchestrator
// per session for compound procedure chains.
SubscriberRegistry registry;
auto* session = registry.createByTMSI(0x12345678);
ProcedureOrchestrator orchestrator;   // app-owned, one per session

// Feed incoming L3 messages — the orchestrator auto-chains sub-procedures.
auto result = orchestrator.feed(incomingMessage, session);

if (result.action == ProcedureStepResult::Action::SendResponseWithToken) {
    uint8_t buf[512];
    int n = ResponseBuilder::buildResponseFromToken(
        result.responseToken, {buf, sizeof(buf)}, session);
    if (n > 0) sendToMS(buf, n);
}

// Feed typed external decisions (e.g. VLR accept/reject, AuC RAND+SRES).
// The orchestrator forwards the session, so the procedure records the
// response parameters (RAND, new TMSI, ...) into session->response.
VLRDecision vlr{true, 0x87654321u, MMRejectCause::Zero};
orchestrator.feedExternalTyped(vlr);

AuthChallenge chal{};
std::memcpy(chal.rand.data(), aucRand, 16);
std::memcpy(chal.expectedSres.data(), aucSres, 4);  // SRES is big-endian
orchestrator.feedExternalTyped(chal);

// Event loop: tick chain timers; retransmission tokens surface here.
orchestrator.tickAll(std::chrono::milliseconds(10));
if (auto rt = orchestrator.takeRetransmissionToken(); rt != ResponseToken::None) {
    // build and send via buildResponseFromToken(rt, ...)
}

Available procedures:

Procedure Spec Description
LocationUpdateProcedure TS 24.008 4.4.1 Full location updating with auth + VLR decision
AuthenticationProcedure TS 24.008 4.4.2 RAND/SRES exchange with external AuC integration
CallSetupMOPercedure TS 24.008 6.1 Mobile Originated Call (RACH → Active)
CallSetupMTProcedure TS 24.008 6.1 Mobile Terminated Call (Paging → Active)
ChannelAssignmentProcedure TS 04.08 9.1.2 / 9.1.35 RACH → Immediate Assignment → channel seizure
CipheringModeProcedure TS 24.008 4.4.3 A5 ciphering activation
PagingProcedure TS 04.08 9.1.25 Paging request (Type1/2/3) with T3109 retransmission
HandoverProcedure TS 04.08 9.1.40 Handover command/response flow
CallReleaseProcedure TS 24.008 6.1 Call release (disconnect → release complete)
IMSIDetachProcedure TS 24.008 4.4.6 IMSI detach procedure

The orchestrator also runs inline phases between procedures — CM service request handling, identity verification (T3102 with retransmission), ciphering mode, periodic location updating, and call release — keeping the session FSMs in sync as it goes.

Abis/RSL Interface (TS 48.058):

Parse and construct A-bis RSL messages for BSC integration:

auto rslMsg = RSLParser::parse(rawRSLBytes);       // Expected<RSLParsedMessage>
if (rslMsg) {
    if (RSLParser::hasL3Payload(rslMsg.value())) {
        auto l3Payload = RSLParser::extractL3(rslMsg.value());
        // ... process the L3 message through ProcedureRunner / orchestrator ...
    }
}
auto response = RSLBuilder::buildDataInd(chanNr, linkId, responseL3Bytes);

RSLBuilder covers DATA_IND/REQ, UNIT_DATA_*, CHAN_ACTIV_ACK/NACK, RF_CHAN_REL_ACK, CONN_FAIL, MEAS_RES, HANDO_DET, CCCH_LOAD_IND, CHAN_RQD and DELETE_IND — 13 frame builders, each with a std::vector and a zero-alloc span overload (11 are BTS→BSC; buildDataReq() and buildUnitDataReq() are BSC→BTS, provided for loopback testing).

See examples/, doc/bts_integration.md (step-by-step integration guide), and doc/bts_architecture.md for full examples.

Architecture

ByteSource (Span/File/RingBuffer)
    -> L3Framer (L2-length framing by default; header-scan mode available)
    -> parseL3() -> Expected<ParsedMessage>
    -> std::visit / tryGet<T>() for typed access

Layered design, bottom to top:

  1. Bit-level I/OBitReader/BitWriter, bounds-checked, MSB-first, no heap
  2. Message types — plain C++ structs with parse() and write(), no inheritance; dispatch via constexpr function-pointer tables per domain (O(1) MTI index)
  3. Variant dispatchParsedMessage holds the 12 domains on the stack (sizeof(ParsedMessage) = 416 bytes on x64, static-asserted < 8 KB)
  4. StreamingByteSourceL3Framer (deterministic L2-length octet framing by default) → L3StreamProcessor / InlineFramer + ZeroCopyStreamProcessor (views into the input, zero allocation)
  5. Stack modules — MSContext, TimerManager, TransactionManager, FSMs, ChannelPool, SubscriberRegistry
  6. Procedure frameworkProcedureRunner + ProcedureOrchestrator, ResponseTokenResponseBuilder (pre-allocated buffer, zero heap)
  7. A-bis RSL — zero-copy RSL parse/extract/build for BSC integration
  8. C ABI — stable C89 interface over the full stack

Supported Messages Summary

Domain PD Messages
Radio Resource (RR) 0x06 98
Call Control (CC) 0x03 24
Mobility Management (MM) 0x05 20
GPRS Session Management (SM) 0x0a 29
GPRS Mobility Management (GMM) 0x08 23
SMS 0x09 19
Broadcast Call Control (BCC) 0x01 8
Group Call Control (GCC) 0x00 8
Supplementary Services (SS) 0x0b 3
Location Services (LS) 0x0c 2
Extended PD 0x0e 1
Test Procedure PD 0x0f 1
Total 12 domains 236

Information elements are defined alongside their domain (e.g. common/l3common.h, cc/l3ccelements.h, gmm/l3gmmelements.h, sm/l3smelements.h) and parsed/serialized as part of each message.

Full message catalog: doc/messages.md

Key Features

  • Full L3 message parsing — binary to typed C++ objects with compile-time dispatch via std::variant (236 message types, all 12 PD domains)
  • Fluent Builder API — construct any L3 message from scratch; every type exposes builder()
  • Message generation — typed objects to binary data (writeL3 / writeL3Bytes / writeL3Hex) for test harnesses, fuzzing, replay
  • Full LAPDm protocol — SABME/UA/DISC state machine, I-frame segmentation with k=1 retransmission queueing, T200 timer, contention resolution, 4 KB-bounded reassembly
  • ProtocolDispatcher — O(1) PD+MTI callback routing over a compact 16×136 handler table, plus TI-based dispatch for CC/SS and domain/global fallbacks
  • std::format supportenum_formatters.h provides std::formatter specializations for protocol enums (delegating to std::ostream <<)
  • Expected<T> result type — zero-allocation errors with bit-position tracking (ParseError carries an inline message buffer)
  • Immutable ParserConfig — thread-safe by design; builder-style withLogLevel()/withStrictFraming() return new instances
  • Zero heap allocation on hot pathParsedMessage variant and stack modules live on the stack / in fixed arrays
  • Compile-time message dispatchstd::variant + std::visit, constexpr parse tables, no RTTI
  • Bitstream I/OByteSource hierarchy (SpanByteSource, FileByteSource, power-of-two-masked RingBuffer) for streaming
  • Zero-copy stream processingInlineFramer and ZeroCopyStreamProcessor return views into the input buffer
  • Procedure frameworkProcedureOrchestrator auto-chains compound procedures (Location Update, Call Setup) with a zero-alloc ResponseTokenResponseBuilder pattern
  • TypedExternalData — strongly typed external data (AuthChallenge, VLRDecision, PagingTrigger, CipheringParameters, HandoverTarget) instead of raw byte spans
  • Sharded, thread-safe scaling primitivesShardedChannelPool and ShardedSubscriberRegistry<N> for concurrent access; O(active) timer/procedure ticks skip idle sessions
  • Arena allocator — segmented bump allocator for high-throughput response building
  • Zero external dependencies — C++20 standard library only (Google Test is a test-time FetchContent, not a library dependency)
  • Fuzzing targets — eight libFuzzer entry points (fuzz/, ENABLE_FUZZING=ON): parseL3, RSL parse, LAPDm frame decode, LAPDm entity, L3Framer, ProcedureOrchestrator, subscriber registry, C API
  • C ABI — stable C89 header (gsml3parser_c.h) for FFI (C, Python ctypes/cffi, Rust, Go): L3 parse/reparse/serialize with typed accessors and builders for 40+ message types, RSL parsing + 13 frame builders, LAPDm zero-copy decoder + full entity, subscriber registry/sessions/timers, and the orchestrator; the header compiles clean under strict C89
  • Spec-compliant — TS 24.008 / GSM 04.08 (MM/CC), TS 44.018 / GSM 04.07 (RR), GSM 04.06 + TS 48.008 (LAPDm), TS 48.058 (A-bis RSL), GSM 03.38 + TS 24.011 + 23.040 (SMS), GSM 04.80 / 02.90 / 23.038 (broadcast call), GSM 05.02 / 05.05 (channels & frequency planning)

Thread Safety

  • ParserConfig — immutable; builder methods return new instances.
  • parseL3() — stateless function, thread-safe with shared read-only config.
  • BitReader/BitWriter, RSLParser — plain value types / pure functions, no shared state.
  • Arena — not thread-safe; each thread uses its own instance.
  • Stack modules (MSContext, TimerManager, TransactionManager, FSMs, ProcedureRunner/Orchestrator, LAPDmEntity) — one instance per subscriber, accessed from a single thread; no internal locks on the hot path.
  • SubscriberRegistry — not thread-safe (single event-loop access); ShardedSubscriberRegistry and ShardedChannelPool are thread-safe via per-shard locks (findLocked() keeps the shard shared lock held through a returned guard).
  • LAPDmEntity TX path — the encode buffer is reused after the first send; transmit or copy the frame synchronously inside the L1 callback.

Testing & Fuzzing

  • GoogleTest suite: parse/golden-vector (cross-validated against Osmocom TTCN-3 vectors), round-trip, builder, LAPDm FSM, dispatcher, all procedures and orchestrator chains, RSL, C ABI + C89 header check, high-load stress (1M/2M sessions) and concurrency tests — 2100+ tests.
  • ENABLE_FUZZING=ON (Clang/LLVM only) builds the eight targets with ASan/UBSan and registers 2000-run smoke tests in ctest. The build-release workflow additionally runs a ThreadSanitizer pass over the concurrency tests on Linux and attaches a prebuilt static+shared package to each GitHub Release.

Documentation

Document Topic
doc/API.md Full API reference (63 numbered sections)
doc/bts_architecture.md BTS architecture, threading model, scaling to millions of MS
doc/bts_integration.md Primary guide for BTS developers: ProcedureOrchestrator, ResponseToken pattern, typed external data
doc/messages.md Complete catalog of all 236 message types
doc/boundaries.md What the library does and does not include, with integration points for each excluded domain

Build Requirements

Requirement Minimum Version
C++ compiler MSVC 2022 (17.x), GCC 13+, or Clang with a C++20 std::format-capable standard library
CMake 3.20
Standard Library C++20 (std::variant, std::span, concepts, std::format)

Roadmap

  • Python bindings (pybind11)

License

MIT License. See COPYING for details.

Acknowledgments

  • Copyright 2026 momentics <momentics@gmail.com>
  • Copyright libgsml3parser contributors
  • Golden test vectors validated against the Osmocom TTCN-3 testing infrastructure

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GSM Layer 3 Signalling Library - Parse, Build, and Frame L3 Messages for Software BTS. Fast, memory-efficient, and optimized for telecom systems.

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