Starting with 26.3 Minecraft does not store Properties of a Block when it is the typical default state. This is probably some optimization for storage space but at the end we miss that information and may render wrong colors.
A simple example are all the wooden logs:
- they are typically oriented vertically (axis:y)
- we render them with bark texture for axis:x and axis:z and with brighter wood texture for axis:y
- if now axis:y is not stored anymore, we always render in the default color, which is bark at the moment
For all these axis:y blocks (logs and pillars) solution is obviously to define all axis and change the default color to the previous axis:y color. I have done that for all Blocks I found in this commit
To everyone: Please search for other Blocks that may be affected by this change!
Starting with 26.3 Minecraft does not store Properties of a Block when it is the typical default state. This is probably some optimization for storage space but at the end we miss that information and may render wrong colors.
A simple example are all the wooden logs:
For all these axis:y blocks (logs and pillars) solution is obviously to define all axis and change the default color to the previous axis:y color. I have done that for all Blocks I found in this commit
To everyone: Please search for other Blocks that may be affected by this change!