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Fix Sigma 1 co-op scenes and bounce pads - #87

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mstan merged 4 commits into
mainfrom
fix/sigma-vile-coop-cutscene
Oct 6, 2026
Merged

mstan merged 4 commits into
mainfrom
fix/sigma-vile-coop-cutscene

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@mstan

@mstan mstan commented Oct 6, 2026

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Sigma 1 Vile could capture both co-op players and stall the rescue sequence. Keep capture/rescue single-player, then return the partner for the unarmored fight.

The postfight conversation now triggers from playable X in either seat, and Sigma's bounce pads retain and lift the player who activates them.

Validation: ROM-backed capture/rescue replay; complete farewell with X in either seat; bounce-pad activation and ride with both characters in either seat, including the independent-view path. Original playtest saves and running instance are preserved.

@mstan
mstan merged commit 568791a into main Oct 6, 2026
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