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Add optional importing of variables/procedures #489

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@phobos2077

Need some ways to check if variable was exported before fetching/storing (and possibly crashing the script). This should allow for global scripts to communicate without hard requirements.

Concrete motivation for this: my damage mod script needs to read/write some data for other global script to use. But if these external vars doesn't exist, it can work normally as a stand-alone damage mod, because it doesn't depend on them.

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