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8 changes: 3 additions & 5 deletions engine/class_modules/sc_demon_hunter.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3162,7 +3162,7 @@ struct mass_acceleration_trigger_t : public BASE
switch ( BASE::dh()->specialization() )
{
case DEMON_HUNTER_DEVOURER:
BASE::dh()->cooldown.reap->reset( false );
BASE::dh()->cooldown.reap->reset( false, -1 );
break;
case DEMON_HUNTER_VENGEANCE:
BASE::dh()->cooldown.spirit_bomb->reset( true );
Expand Down Expand Up @@ -5546,11 +5546,9 @@ struct the_hunt_base_t

if ( s->chain_target == 0 && dh()->specialization() == DEMON_HUNTER_DEVOURER &&
dh()->talent.scarred.violent_transformation->ok() )
{
// only resets one charge of Soul Immo
if ( sim->dbc->wowv() < wowv_t( 12, 1, 5 ) )
dh()->cooldown.soul_immolation->reset( false, 1 );
}
// 10/06/2026 still refunds one charge on 12.1.5 even though developer notes say it should not
dh()->cooldown.soul_immolation->reset( false, 1 );
}
};

Expand Down
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