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3 changes: 2 additions & 1 deletion engine/class_modules/apl/apl_hunter.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -359,8 +359,9 @@ void marksmanship_ptr( player_t* p )
cds->add_action( "ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16" );
cds->add_action( "fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9" );
cds->add_action( "lights_judgment,if=buff.trueshot.down" );
cds->add_action( "potion,name=liquid_luster_2,if=potion.potion_of_recklessness&buff.bullseye.up&cooldown.trueshot.remains<7&(fight_style.dungeonroute|cooldown.explosive_shot.remains>=25|cooldown.explosive_shot.remains<10)", "With Recklessness selected, prefer Luster in the Bullseye pre-Trueshot window. Luster 7s before Trueshot lets Font be used in the last 3s of Luster after the shared trinket cooldown." );
cds->add_action( "potion,name=liquid_luster_2,if=potion.potion_of_recklessness&buff.bullseye.stack=buff.bullseye.max_stack&buff.trueshot.up&fight_remains>20", "Prefer Luster over Recklessness during Trueshot at full Bullseye stacks." );
cds->add_action( "potion,if=buff.trueshot.up&(buff.bloodlust.up|fight_remains<120-30*talent.calling_the_shots)|fight_remains<31" );
cds->add_action( "potion,name=liquid_luster_2,if=potion.potion_of_recklessness&buff.bullseye.up&cooldown.trueshot.remains<7&(fight_style.dungeonroute|cooldown.explosive_shot.remains>=25|cooldown.explosive_shot.remains<10)|fight_remains<31", "Potion of Recklessness (Crit) has little to no value for execute Trueshots as we are crit hard-capped, so use Luster instead. Luster 7s before Trueshot allows for Font to be used in the last 3s of Luster (since the on-use trinket popped with Trueshot puts Font on a 20s CD)." );

drst->add_action( "black_arrow,if=buff.precise_shots.up" );
drst->add_action( "explosive_shot,target_if=min:dot.explosive_shot.remains,if=set_bonus.mid2_4pc&active_enemies>1&!fight_style.dungeonroute&(!talent.tactical_reload|!buff.lock_and_load.up)" );
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6 changes: 4 additions & 2 deletions engine/class_modules/apl/hunter/mm_ptr.txt
Original file line number Diff line number Diff line change
Expand Up @@ -24,9 +24,11 @@ actions.cds+=/blood_fury,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_
actions.cds+=/ancestral_call,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<16
actions.cds+=/fireblood,if=buff.trueshot.up|cooldown.trueshot.remains>30|fight_remains<9
actions.cds+=/lights_judgment,if=buff.trueshot.down
# With Recklessness selected, prefer Luster in the Bullseye pre-Trueshot window. Luster 7s before Trueshot lets Font be used in the last 3s of Luster after the shared trinket cooldown.
actions.cds+=/potion,name=liquid_luster_2,if=potion.potion_of_recklessness&buff.bullseye.up&cooldown.trueshot.remains<7&(fight_style.dungeonroute|cooldown.explosive_shot.remains>=25|cooldown.explosive_shot.remains<10)
# Prefer Luster over Recklessness during Trueshot at full Bullseye stacks.
actions.cds+=/potion,name=liquid_luster_2,if=potion.potion_of_recklessness&buff.bullseye.stack=buff.bullseye.max_stack&buff.trueshot.up&fight_remains>20
actions.cds+=/potion,if=buff.trueshot.up&(buff.bloodlust.up|fight_remains<120-30*talent.calling_the_shots)|fight_remains<31
# Potion of Recklessness (Crit) has little to no value for execute Trueshots as we are crit hard-capped, so use Luster instead. Luster 7s before Trueshot allows for Font to be used in the last 3s of Luster (since the on-use trinket popped with Trueshot puts Font on a 20s CD).
actions.cds+=/potion,name=liquid_luster_2,if=potion.potion_of_recklessness&buff.bullseye.up&cooldown.trueshot.remains<7&(fight_style.dungeonroute|cooldown.explosive_shot.remains>=25|cooldown.explosive_shot.remains<10)|fight_remains<31

actions.drst=black_arrow,if=buff.precise_shots.up
actions.drst+=/explosive_shot,target_if=min:dot.explosive_shot.remains,if=set_bonus.mid2_4pc&active_enemies>1&!fight_style.dungeonroute&(!talent.tactical_reload|!buff.lock_and_load.up)
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