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test-audit: log 2026-10-05 run (6 findings, no auto-fixable items) - #816

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@stphung stphung commented Oct 5, 2026

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Summary

  • Ran the test-audit skill: 3 parallel read-only agents covered all 14 tests/ subdirectories (core/combat, systems, items/achievements/misc)
  • Zero HIGH-severity or auto-fixable findings — nothing met the skill's auto-fix criteria (time-buffer, loop-count reduction, seeded-RNG replacement, margin widening)
  • New findings (all LOW/MEDIUM, all require human consolidation judgment, none auto-fixable):
    • tests/game_tick_tests/ has no shared helpers.rs — 3 of 7 files verified with near-identical duplicated setup helpers, unlike combat_tests//character_tests/ which already share one
    • fishing_integration_test.rs:647 — loop bound (1000) and assertion failure message ("within 5000 legendary fish") disagree
    • behavior_lock_fishing_dungeon_test.rs — two tests fall back to a tautological always-true assertion when the rare event never fires, so they can pass without exercising the behavior they're named for
    • achievements_expanded_test.rs:564-584 — two verbatim-duplicate test bodies
    • item_combat_coverage_test.rs / item_generation_scoring_test.rs — redundant affix_power_weight coverage with inconsistent assertion style
  • Known tracked debt reconfirmed present (not re-fixed, outside auto-fix scope per skill guardrails): ~40 brute-force RNG-search loops since 2026-07-02, unseeded enemy_generation RNG since 2026-07-05, and prior duplicate achievement test pairs since 2026-09-28
  • This PR only lands the audit's history-log entry (.claude/skills/meta-audit/history/test-audit.jsonl) per the skill's logging convention; meta-audit threshold check came back SKIP: 2/5, so no meta-audit invocation this run

Test plan

  • No game code changed — only the audit history log file
  • scripts/audit-eval-log.sh test-audit validated and appended the entry
  • scripts/audit-eval-check.sh test-audit confirmed threshold not reached

🤖 Generated with Claude Code

https://claude.ai/code/session_01Mbafbnhwjzfb2C94XxWNWe


Generated by Claude Code

claude added 2 commits October 5, 2026 16:25
Phase 1 audit across 3 agents (core/combat, systems, items/misc) found
zero HIGH-severity or auto-fixable findings. New LOW/MEDIUM findings
(game_tick_tests missing shared helpers, a doc/loop-bound mismatch, two
tautological-fallback tests, duplicate achievement test bodies, redundant
affix_power_weight coverage) all require human consolidation judgment,
outside auto-fix scope. Known tracked debt (brute-force RNG-search loops,
unseeded enemy_generation RNG, prior duplicate achievement test pairs)
reconfirmed present, not re-fixed.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Mbafbnhwjzfb2C94XxWNWe
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Mbafbnhwjzfb2C94XxWNWe

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2 participants