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This contains the project files used to create and run my 4th Year Masters project into fighting games and the benefits of advanced but dynamic machine learning systems to create more engaging gameplay

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First note that there is currently 2 folders in this project. To preserve the original game file, I've kept the godot version in. It's not finished, as it was changed near the beginning of development to be a unity project instead. You'll also find a zip file containing the final year project. Please use the version with the most recent date. Upon extracting, there will be an executable file, which runs the game. The code can be viewed in the folder titled Final Year Project, along with some assets which were created in development, namely the shield icon and stamina icon.

Finally, you might notice a gap in the development time. A majority of this project was (mistakenly) done by updating the unity equivalent of git. Access to this version control repository can be granted by simply providing an email. If needed, please email me about this and I will add you to the changelogs promptly. I will be able to display all changes on request, but have included an extract of the general changelogs as a pdf in the repository incase.

Many of the random files will simply be designed stuff that was created throughout the course of the product, and has been included, but the major product is the final game.

About

This contains the project files used to create and run my 4th Year Masters project into fighting games and the benefits of advanced but dynamic machine learning systems to create more engaging gameplay

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