A Blockbench plugin that makes complex animation a breeze in Minecraft: Java Edition.
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Updated
Sep 6, 2026 - TypeScript
A Blockbench plugin that makes complex animation a breeze in Minecraft: Java Edition.
Assets as Code for voxel games. Define models, textures, and sounds in code. Version them in Git. Build them with Ashfox.
Example project using the Blockbench MCP plugin
A BlockBench Plugin made to create and edit hitbox models by Misieur
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Standalone Blockbench plugin for Minecraft Bedrock player reference models and animations
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MCP server for AI-assisted Minecraft modeling in Blockbench: a stdio adapter and desktop plugin bridged over a loopback WebSocket to create and edit Java block/item models, build GeckoLib models and animations, assign textures, and capture viewport screenshots.
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A "polyfill" for various *component rewrites of* and *extensions to* Blockbench.
This is used to export an blockbench animation to fsk, which is useful for heropacking
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