A Camera2D node controlled through gestures. It's also an example of how to use the Godot Touch Input Manager.
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Updated
Jan 24, 2024 - GDScript
A Camera2D node controlled through gestures. It's also an example of how to use the Godot Touch Input Manager.
A simple implementation of Godot's Camera2D uptimized for touch inputs
A camera system for GameMaker Studio 1.x
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