Production-ready Jump Point Search pathfinding in C# and native C/C++ with dynamic obstacles, lock-free shared caching, SIMD acceleration, Unity support, deterministic results, visualization, and benchmarks.
c csharp cross-platform cpp unity dotnet game-development unity3d pathfinding multithreading simd a-star lock-free pathfinding-algorithm deterministic jps path-smoothing jump-point-search dynamic-obstacles grid-based-pathfinding
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Updated
Jul 25, 2026 - C#