High-performance C++20 research framework for Source 2. Features sub-tick angle decoupling, multiplex hitscan tracing, dynamic lag record reconstruction, and Direct3D overlay rendering.
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Updated
Sep 2, 2026 - C++
High-performance C++20 research framework for Source 2. Features sub-tick angle decoupling, multiplex hitscan tracing, dynamic lag record reconstruction, and Direct3D overlay rendering.
Learn how to add bullet trails (aka "tracers") to your hitscan weapons. In this tutorial repository you'll learn how to implement a hitscan gun that makes bullet impact effects, has bullet trails, and fires on left mouse click using the new input system.
Networked multiplayer arena first-person shooter in Python and Panda3D featuring server-authoritative distributed objects, hitscan combat, and PandAI bot pathfinding.
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