Independent C++17 implementation of WizBang's ADLIB behavior runtime, recovered from HyperBlade (1996), with byte-exact PBN tooling and compiler compatibility.
bytecode compiler game-engine state-machine virtual-machine decompiler reverse-engineering scripting-language cpp17 domain-specific-language digital-preservation game-ai software-preservation hyperblade
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Updated
Oct 3, 2026 - C++