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mass-entity

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Rebuilding a 10,000-unit Unreal Engine 5 horde with Mass Entity: from 440 ms to 7.8 ms per frame. Each optimization (ISM+VAT, actor hydration, Animation Budget Allocator, Simulation LOD, ISKM) is added one at a time and measured in a Test package.

  • Updated Nov 14, 2026
  • Python
LCMNav3D-Samples

LCM 3D Navigation AI (LCM Nav3D): next-generation volumetric 3D navigation and infinite pathfinding for AI in Unreal Engine 5.2-5.8 - flying, swimming and free-floating agents, Mass crowds. The free demo levels for the Fab plugin.

  • Updated Oct 24, 2026

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