A cross-platform GPU-accelerated CEF-based (Chromium Embedded Framework) WebView Extension for Godot 4
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Updated
Aug 6, 2026 - Rust
A cross-platform GPU-accelerated CEF-based (Chromium Embedded Framework) WebView Extension for Godot 4
Asuna is a path tracer base on vulkan ray tracing pipeline with NVIDIA card.
JavaScript library for interacting with HTMLCanvasElement "content" by exposing it as separately animatable, interactive objects. Mobile friendly and useful as a lightweight game rendering engine.
A tool to make it easy to use Vulkan from Python. An interface for computation and off-screen rendering.
A lightweight C++ library for generating PDFs from HTML using WebKit2GTK. Pre-built packages available for Arch Linux and Debian.
OpenGL offscreen rendering with EGL and antialiasing
WebGL & WebGL2 resource wrappers | framebuffers, shaders, programs, buffers, textures, MRT & multisample | with state-restoration guarantees and zero dependencies.
Stream a real Electron (Chromium) UI into a kitty-graphics terminal at 60 fps, with full input forwarding and DevTools rendered in the terminal.
一个离屏Canvas实验demos;Canvas Offscreen Rendering and Multithreading Performance Lab
3D surface plots straight from formulas, drawn on the GPU without opening a window
A volume ray-caster based on VkInline
A Python-based offscreen 3D camera simulation project that renders a simple scene with a rotating virtual camera and publishes the result as a fake IP camera stream for imaging system simulation experiments.
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