3D Game engine with an editor(Qt) using OpenGL
-
Updated
Sep 20, 2013 - C++
3D Game engine with an editor(Qt) using OpenGL
A high-fidelity multi-cylinder radial aircraft engine modeled in SolidWorks — featuring full kinematic assembly, interference detection, and PhotoView 360 rendering.
This is where we will be hosting all our files for the Whirlwind Radial Engine Project
To associate your repository with the radial-engine topic, visit your repo's landing page and select "manage topics."