Native Windows and Linux port of Pokémon Snap (N64) by static recompilation. Plays like the cartridge by default; every enhancement is opt-in. Bring your own dump; no game data is included.
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Updated
Sep 20, 2026 - C++
Native Windows and Linux port of Pokémon Snap (N64) by static recompilation. Plays like the cartridge by default; every enhancement is opt-in. Bring your own dump; no game data is included.
Native PC port of WCW vs. nWo World Tour (N64) via static recompilation. No game assets included — bring your own ROM.
Native PC port of WCW/nWo Revenge (N64) via static recompilation. No game assets included - bring your own ROM.
Pokémon Stadium for iPhone and iPad via static recompilation, with native Metal rendering, touch controls, and ROM-free builds.
Native PC port of WWF No Mercy (N64) via static recompilation. No game assets included — bring your own ROM.
Native PC port of WWF WrestleMania 2000 (N64) via static recompilation. No game assets included - bring your own ROM.
Native PC port of Virtual Pro Wrestling 64 (N64) via static recompilation. No game assets included - bring your own ROM.
Fork of https://github.com/coop-deluxe/sm64coopdx with raytracing (RTX) support.
Experimental native recompilation of Diddy Kong Racing using N64: Recompiled and RT64. Requires a user-supplied US Rev 1 ROM.
Work-in-progress native PC port of Treasure's Sin & Punishment via N64Recomp and RT64.
Play Pokémon Snap natively on Windows, Linux, and Steam Deck via static recompilation using your own N64 cartridge dump.
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