Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.
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Updated
Nov 25, 2023 - C++
Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.
Run local LLM servers on iPhone with OpenAI-compatible API, Metal GPU acceleration, and easy GGUF model management without cloud or jailbreak.
Two-player co-op dungeon crawl over LAN. One shared lamp, procedural dungeons from a seed, and what you cannot see can reach you . Built on Storm! Engine v2.
Robert Nystrom's Game Programming Patterns, implemented in C++ on top of Storm Engine v2 with igloo specs.
Last Stand is a top-down arena survival uilt on Storm! Engine v2. Twin-stick shooting, scrolling tile arena, pooled bullets, melee enemy horde on a rising spawn ramp, weapon pickups, regeneration health, minimap + HUD, and lighting.
Top-down stealth game built on Storm! Engine v2. Dodge visison cones, stick to the shadows.
Conan the Caveman, a touchscreen platformer for Android, built on Storm Engine v2 with SDL2 and an on-screen virtual gamepad. Originally the example project from 'SDL Game Development' by Shaun Mitchell.
Asteroid-field salvage roguelite: thrust, drift, blast rocks, tow loot to the station before your shift ends. Built on Storm! Engine v2.
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